Fixed color of objects in preview for SLA printers
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8bd0f8ada9
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8f4a6b3b7c
@ -2118,12 +2118,14 @@ void GLCanvas3D::refresh_gcode_preview_render_paths()
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void GLCanvas3D::load_sla_preview()
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void GLCanvas3D::load_sla_preview()
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{
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{
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const SLAPrint* print = this->sla_print();
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const SLAPrint* print = sla_print();
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if (m_canvas != nullptr && print != nullptr) {
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if (m_canvas != nullptr && print != nullptr) {
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_set_current();
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_set_current();
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// Release OpenGL data before generating new data.
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// Release OpenGL data before generating new data.
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reset_volumes();
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reset_volumes();
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_load_sla_shells();
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_load_sla_shells();
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const BoundingBoxf3& bed_bb = wxGetApp().plater()->get_bed().get_bounding_box(false);
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m_volumes.set_print_box(float(bed_bb.min.x()) - BedEpsilon, float(bed_bb.min.y()) - BedEpsilon, 0.0f, float(bed_bb.max.x()) + BedEpsilon, float(bed_bb.max.y()) + BedEpsilon, (float)m_config->opt_float("max_print_height"));
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_update_sla_shells_outside_state();
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_update_sla_shells_outside_state();
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_set_warning_notification_if_needed(EWarning::SlaSupportsOutside);
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_set_warning_notification_if_needed(EWarning::SlaSupportsOutside);
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}
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}
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