Tech ENABLE_OPENGL_ERROR_LOGGING set as default
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3 changed files with 4 additions and 11 deletions
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@ -49,9 +49,6 @@
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// Enable smoothing of objects normals
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#define ENABLE_SMOOTH_NORMALS (0 && ENABLE_2_3_0_ALPHA1)
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// Enable error logging for OpenGL calls when SLIC3R_LOGLEVEL >= 5
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#define ENABLE_OPENGL_ERROR_LOGGING (1 && ENABLE_2_3_0_ALPHA1)
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//====================
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// 2.3.0.alpha3 techs
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@ -39,12 +39,11 @@
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#ifdef HAS_GLSAFE
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void glAssertRecentCallImpl(const char* file_name, unsigned int line, const char* function_name)
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{
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#if defined(NDEBUG) && ENABLE_OPENGL_ERROR_LOGGING
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// In release mode, if OpenGL debugging was forced by ENABLE_OPENGL_ERROR_LOGGING, only show
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// OpenGL errors if sufficiently high loglevel.
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#if defined(NDEBUG)
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// In release mode, only show OpenGL errors if sufficiently high loglevel.
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if (Slic3r::get_logging_level() < 5)
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return;
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#endif // ENABLE_OPENGL_ERROR_LOGGING
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#endif // NDEBUG
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GLenum err = glGetError();
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if (err == GL_NO_ERROR)
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@ -10,10 +10,7 @@
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#include <functional>
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#if ENABLE_OPENGL_ERROR_LOGGING || ! defined(NDEBUG)
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#define HAS_GLSAFE
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#endif
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#define HAS_GLSAFE
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#ifdef HAS_GLSAFE
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extern void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char *function_name);
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inline void glAssertRecentCall() { glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); }
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