Follow-up to 3349644964
Reworked handling of approximate / snug bounding boxes at Model / ModelObject / PrintObject Further optimized, so that the bounding boxes are not recalculated unnecesarilly.
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parent
3349644964
commit
906671fbba
5 changed files with 50 additions and 19 deletions
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@ -606,6 +606,19 @@ private:
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mutable BoundingBoxf3 m_raw_mesh_bounding_box;
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mutable bool m_raw_mesh_bounding_box_valid { false };
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// Only use this method if now the source and dest ModelObjects are equal, for example they were synchronized by Print::apply().
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void copy_transformation_caches(const ModelObject &src) {
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m_bounding_box_approx = src.m_bounding_box_approx;
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m_bounding_box_approx_valid = src.m_bounding_box_approx_valid;
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m_bounding_box_exact = src.m_bounding_box_exact;
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m_bounding_box_exact_valid = src.m_bounding_box_exact_valid;
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m_min_max_z_valid = src.m_min_max_z_valid;
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m_raw_bounding_box = src.m_raw_bounding_box;
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m_raw_bounding_box_valid = src.m_raw_bounding_box_valid;
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m_raw_mesh_bounding_box = src.m_raw_mesh_bounding_box;
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m_raw_mesh_bounding_box_valid = src.m_raw_mesh_bounding_box_valid;
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}
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// Called by Print::apply() to set the model pointer after making a copy.
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friend class Print;
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friend class SLAPrint;
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