Fix random crashes on 32-bit. Thank you Valgrind
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@ -221,6 +221,7 @@ sub make_perimeters {
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# and then we offset back and forth by half the infill spacing to only consider the
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# non-collapsing regions
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$self->fill_surfaces->append(
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map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL), # use a bogus surface type
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@{offset2_ex(
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[ map $_->simplify_as_polygons(&Slic3r::SCALED_RESOLUTION), @{union_ex(\@last)} ],
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-($pspacing/2 + $ispacing/2),
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