Fixed post-commit compilation problems
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parent
8b148a4fe4
commit
90fcdd4e5f
6 changed files with 32 additions and 40 deletions
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@ -386,12 +386,12 @@ sub new {
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$self->{btn_print}->Hide;
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$self->{btn_send_gcode}->Hide;
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# export_gcode cog_go.png
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my %icons = qw(
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add brick_add.png
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remove brick_delete.png
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reset cross.png
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arrange bricks.png
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export_gcode cog_go.png
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print arrow_up.png
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send_gcode arrow_up.png
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reslice reslice.png
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@ -648,6 +648,8 @@ sub new {
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$right_sizer->Add($expert_mode_part_sizer, 0, wxEXPAND | wxTOP, 10) if defined $expert_mode_part_sizer;
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$right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM | wxTOP, 10);
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$right_sizer->Add($info_sizer, 0, wxEXPAND | wxLEFT, 20);
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# Show the box initially, let it be shown after the slicing is finished.
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$self->print_info_box_show(0);
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$right_sizer->Add($self->{btn_export_gcode}, 0, wxEXPAND | wxLEFT | wxTOP | wxBOTTOM, 20);
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my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL);
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@ -1727,7 +1729,7 @@ sub print_info_box_show {
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# return if (!$show && ($scrolled_window_sizer->IsShown(2) == $show));
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my $panel = $self->{right_panel};
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my $sizer = $self->{info_sizer};
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return if (!$show && ($sizer->IsShown(2) == $show));
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return if (!$sizer || !$show && ($sizer->IsShown(1) == $show));
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Slic3r::GUI::set_show_print_info($show);
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return if (wxTheApp->{app_config}->get("view_mode") eq "simple");
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@ -1772,8 +1774,8 @@ sub print_info_box_show {
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# $scrolled_window_panel->Layout;
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$sizer->Show(1, $show);
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#? $self->Layout;
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#? $panel->Refresh;
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$self->Layout;
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$panel->Refresh;
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}
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sub do_print {
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@ -718,7 +718,7 @@ void SliderCtrl::BUILD()
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auto temp = new wxBoxSizer(wxHORIZONTAL);
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auto def_val = static_cast<ConfigOptionInt*>(m_opt.default_value)->value;
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auto def_val = static_cast<const ConfigOptionInt*>(m_opt.default_value)->value;
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auto min = m_opt.min == INT_MIN ? 0 : m_opt.min;
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auto max = m_opt.max == INT_MAX ? 100 : m_opt.max;
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@ -2952,12 +2952,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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#endif
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}
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else if (evt.Leaving())
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{
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// to remove hover when mouse goes out of this canvas
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m_mouse.position = Pointf((coordf_t)pos.x, (coordf_t)pos.y);
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render();
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}
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else if (evt.Leaving())
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{
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// to remove hover on objects when the mouse goes out of this canvas
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m_mouse.position = Vec2d(-1.0, -1.0);
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@ -803,10 +803,6 @@ PresetBundle* get_preset_bundle()
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return g_PresetBundle;
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}
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wxNotebook* get_tab_panel() {
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return g_wxTabPanel;
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}
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const wxColour& get_label_clr_modified() {
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return g_color_label_modified;
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}
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@ -1116,7 +1112,7 @@ void show_buttons(bool show)
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if (!tab)
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continue;
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g_btn_print->Show(show && !tab->m_config->opt_string("serial_port").empty());
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g_btn_send_gcode->Show(show && !tab->m_config->opt_string("octoprint_host").empty());
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g_btn_send_gcode->Show(show && !tab->m_config->opt_string("print_host").empty());
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break;
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}
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}
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@ -35,8 +35,8 @@ wxSlider* m_mover_y = nullptr;
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wxSlider* m_mover_z = nullptr;
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wxButton* m_btn_move_up = nullptr;
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wxButton* m_btn_move_down = nullptr;
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Point3 m_move_options;
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Point3 m_last_coords;
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Vec3d m_move_options;
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Vec3d m_last_coords;
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int m_selected_object_id = -1;
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bool g_prevent_list_events = false; // We use this flag to avoid circular event handling Select()
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@ -387,12 +387,12 @@ void update_after_moving()
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if (volume_id < 0)
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return;
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Point3 m = m_move_options;
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Point3 l = m_last_coords;
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Vec3d m = m_move_options;
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Vec3d l = m_last_coords;
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auto d = Pointf3(m.x - l.x, m.y - l.y, m.z - l.z);
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auto d = Vec3d(m(0) - l(0), m(1) - l(1), m(2) - l(2));
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auto volume = (*m_objects)[m_selected_object_id]->volumes[volume_id];
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volume->mesh.translate(d.x,d.y,d.z);
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volume->mesh.translate(d(0), d(1), d(2));
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m_last_coords = m;
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m_parts_changed = true;
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@ -407,17 +407,17 @@ wxSizer* object_movers(wxWindow *win)
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optgroup->m_on_change = [](t_config_option_key opt_key, boost::any value){
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int val = boost::any_cast<int>(value);
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bool update = false;
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if (opt_key == "x" && m_move_options.x != val){
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if (opt_key == "x" && m_move_options(0) != val){
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update = true;
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m_move_options.x = val;
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m_move_options(0) = val;
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}
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else if (opt_key == "y" && m_move_options.y != val){
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else if (opt_key == "y" && m_move_options(1) != val){
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update = true;
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m_move_options.y = val;
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m_move_options(1) = val;
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}
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else if (opt_key == "z" && m_move_options.z != val){
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else if (opt_key == "z" && m_move_options(2) != val){
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update = true;
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m_move_options.z = val;
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m_move_options(2) = val;
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}
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if (update) update_after_moving();
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};
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@ -448,8 +448,8 @@ wxSizer* object_movers(wxWindow *win)
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m_sizer_object_movers = optgroup->sizer;
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m_sizer_object_movers->Show(false);
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m_move_options = Point3(0, 0, 0);
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m_last_coords = Point3(0, 0, 0);
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m_move_options = Vec3d(0, 0, 0);
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m_last_coords = Vec3d(0, 0, 0);
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return optgroup->sizer;
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}
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@ -1122,9 +1122,9 @@ void load_part( wxWindow* parent, ModelObject* model_object,
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part_names.Add(new_volume->name);
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// apply the same translation we applied to the object
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new_volume->mesh.translate( model_object->origin_translation.x,
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model_object->origin_translation.y,
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model_object->origin_translation.y );
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new_volume->mesh.translate( model_object->origin_translation(0),
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model_object->origin_translation(1),
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model_object->origin_translation(2) );
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// set a default extruder value, since user can't add it manually
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new_volume->config.set_key_value("extruder", new ConfigOptionInt(0));
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@ -1162,9 +1162,9 @@ void load_lambda( wxWindow* parent, ModelObject* model_object,
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break;}
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case LambdaTypeSlab:{
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const auto& size = model_object->bounding_box().size();
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mesh = make_cube(size.x*1.5, size.y*1.5, params.slab_h);
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mesh = make_cube(size(0)*1.5, size(1)*1.5, params.slab_h);
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// box sets the base coordinate at 0, 0, move to center of plate and move it up to initial_z
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mesh.translate(-size.x*1.5 / 2.0, -size.y*1.5 / 2.0, params.slab_z);
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mesh.translate(-size(0)*1.5 / 2.0, -size(1)*1.5 / 2.0, params.slab_z);
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name += "Slab";
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break; }
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default:
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@ -1514,7 +1514,7 @@ void update_scale_values()
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(*m_objects)[m_selected_object_id]->instances[0]->scaling_factor);
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}
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void update_scale_values(const Pointf3& size, float scaling_factor)
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void update_scale_values(const Vec3d& size, float scaling_factor)
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{
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auto og = get_optgroup(ogFrequentlyObjectSettings);
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@ -1525,9 +1525,9 @@ void update_scale_values(const Pointf3& size, float scaling_factor)
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og->set_value("scale_z", int(scale));
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}
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else {
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og->set_value("scale_x", int(size.x + 0.5));
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og->set_value("scale_y", int(size.y + 0.5));
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og->set_value("scale_z", int(size.z + 0.5));
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og->set_value("scale_x", int(size(0) + 0.5));
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og->set_value("scale_y", int(size(1) + 0.5));
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og->set_value("scale_z", int(size(2) + 0.5));
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}
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}
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@ -108,7 +108,7 @@ void set_extruder_column_hidden(bool hide);
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void update_extruder_in_config(const wxString& selection);
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// update scale values after scale unit changing or "gizmos"
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void update_scale_values();
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void update_scale_values(const Pointf3& size, float scale);
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void update_scale_values(const Vec3d& size, float scale);
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// update rotation values object selection changing
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void update_rotation_values();
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// update rotation value after "gizmos"
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