Merge remote-tracking branch 'origin/scene_manipulators'

This commit is contained in:
bubnikv 2018-04-13 16:54:22 +02:00
commit 913cdef297
12 changed files with 238 additions and 63 deletions

View file

@ -1527,10 +1527,13 @@ sub draw_active_object_annotations {
my ($reset_left, $reset_bottom, $reset_right, $reset_top) = $self->_variable_layer_thickness_reset_rect_viewport;
my $z_cursor_relative = $self->_variable_layer_thickness_bar_mouse_cursor_z_relative;
my $print_object = $self->{print}->get_object($object_idx);
my $z_max = $print_object->model_object->bounding_box->z_max;
$self->{layer_height_edit_shader}->enable;
$self->{layer_height_edit_shader}->set_uniform('z_to_texture_row', $volume->layer_height_texture_z_to_row_id);
$self->{layer_height_edit_shader}->set_uniform('z_texture_row_to_normalized', 1. / $volume->layer_height_texture_height);
$self->{layer_height_edit_shader}->set_uniform('z_cursor', $volume->bounding_box->z_max * $z_cursor_relative);
$self->{layer_height_edit_shader}->set_uniform('z_cursor', $z_max * $z_cursor_relative);
$self->{layer_height_edit_shader}->set_uniform('z_cursor_band_width', $self->{layer_height_edit_band_width});
glBindTexture(GL_TEXTURE_2D, $self->{layer_preview_z_texture_id});
glTexImage2D_c(GL_TEXTURE_2D, 0, GL_RGBA8, $volume->layer_height_texture_width, $volume->layer_height_texture_height,
@ -1552,8 +1555,8 @@ sub draw_active_object_annotations {
glBegin(GL_QUADS);
glVertex3f($bar_left, $bar_bottom, 0);
glVertex3f($bar_right, $bar_bottom, 0);
glVertex3f($bar_right, $bar_top, $volume->bounding_box->z_max);
glVertex3f($bar_left, $bar_top, $volume->bounding_box->z_max);
glVertex3f($bar_right, $bar_top, $z_max);
glVertex3f($bar_left, $bar_top, $z_max);
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
$self->{layer_height_edit_shader}->disable;
@ -1572,7 +1575,6 @@ sub draw_active_object_annotations {
# Paint the graph.
#FIXME show some kind of legend.
my $print_object = $self->{print}->get_object($object_idx);
my $max_z = unscale($print_object->size->z);
my $profile = $print_object->model_object->layer_height_profile;
my $layer_height = $print_object->config->get('layer_height');
@ -1677,6 +1679,11 @@ sub draw_warning {
}
}
sub update_volumes_colors_by_extruder {
my ($self, $config) = @_;
$self->volumes->update_colors_by_extruder($config);
}
sub opengl_info
{
my ($self, %params) = @_;
@ -1823,7 +1830,6 @@ sub _fragment_shader_Gouraud {
return <<'FRAGMENT';
#version 110
const vec4 OUTSIDE_COLOR = vec4(0.24, 0.42, 0.62, 1.0);
const vec3 ZERO = vec3(0.0, 0.0, 0.0);
// x = tainted, y = specular;
@ -1836,11 +1842,9 @@ uniform vec4 uniform_color;
void main()
{
// if the fragment is outside the print volume use predefined color
vec4 color = (any(lessThan(delta_box_min, ZERO)) || any(greaterThan(delta_box_max, ZERO))) ? OUTSIDE_COLOR : uniform_color;
gl_FragColor = vec4(intensity.y, intensity.y, intensity.y, 0.0) + color * intensity.x;
gl_FragColor.a = color.a;
// if the fragment is outside the print volume -> use darker color
vec3 color = (any(lessThan(delta_box_min, ZERO)) || any(greaterThan(delta_box_max, ZERO))) ? mix(uniform_color.rgb, ZERO, 0.3333) : uniform_color.rgb;
gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + color * intensity.x, uniform_color.a);
}
FRAGMENT
@ -1932,8 +1936,6 @@ const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074);
#define INTENSITY_AMBIENT 0.3
uniform float z_to_texture_row;
// x = tainted, y = specular;
varying vec2 intensity;

View file

@ -104,7 +104,6 @@ sub new {
$self->{btn_reslice}->Enable($enable);
$self->{btn_print}->Enable($enable);
$self->{btn_send_gcode}->Enable($enable);
$self->{btn_export_stl}->Enable($enable);
};
# Initialize 3D plater
@ -737,8 +736,14 @@ sub load_model_objects {
{
# if the object is too large (more than 5 times the bed), scale it down
my $size = $o->bounding_box->size;
my $ratio = max(@$size[X,Y]) / unscale(max(@$bed_size[X,Y]));
if ($ratio > 5) {
my $ratio = max($size->x / unscale($bed_size->x), $size->y / unscale($bed_size->y));
if ($ratio > 10000) {
# the size of the object is too big -> this could lead to overflow when moving to clipper coordinates,
# so scale down the mesh
$o->scale_xyz(Slic3r::Pointf3->new(1/$ratio, 1/$ratio, 1/$ratio));
$scaled_down = 1;
}
elsif ($ratio > 5) {
$_->set_scaling_factor(1/$ratio) for @{$o->instances};
$scaled_down = 1;
}
@ -1914,7 +1919,8 @@ sub object_list_changed {
}
my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file};
my $method = ($have_objects && ! $export_in_progress) ? 'Enable' : 'Disable';
my $model_fits = $self->{model}->fits_print_volume($self->{config});
my $method = ($have_objects && ! $export_in_progress && $model_fits) ? 'Enable' : 'Disable';
$self->{"btn_$_"}->$method
for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
}

View file

@ -217,6 +217,8 @@ sub reload_scene {
}
}
$self->update_volumes_colors_by_extruder($self->{config});
# checks for geometry outside the print volume to render it accordingly
if (scalar @{$self->volumes} > 0)
{
@ -230,6 +232,9 @@ sub reload_scene {
Slic3r::GUI::_3DScene::reset_warning_texture();
$self->on_enable_action_buttons->(1) if ($self->on_enable_action_buttons);
}
} else {
$self->set_warning_enabled(0);
Slic3r::GUI::_3DScene::reset_warning_texture();
}
}

View file

@ -60,7 +60,7 @@ sub new {
label => 'Z',
default => $self->{cut_options}{z},
min => 0,
max => $self->{model_object}->bounding_box->size->z * $self->{model_object}->instances->[0]->scaling_factor,
max => $self->{model_object}->bounding_box->size->z,
full_width => 1,
));
{
@ -247,6 +247,7 @@ sub _update {
$self->{cut_options}{z},
[@expolygons],
);
$self->{canvas}->update_volumes_colors_by_extruder($self->GetParent->{config});
$self->{canvas}->Render;
}
}

View file

@ -9,7 +9,7 @@ use utf8;
use File::Basename qw(basename);
use Wx qw(:misc :sizer :treectrl :button :keycode wxTAB_TRAVERSAL wxSUNKEN_BORDER wxBITMAP_TYPE_PNG wxID_CANCEL wxMOD_CONTROL
wxTheApp);
use Wx::Event qw(EVT_BUTTON EVT_TREE_ITEM_COLLAPSING EVT_TREE_SEL_CHANGED EVT_TREE_KEY_DOWN);
use Wx::Event qw(EVT_BUTTON EVT_TREE_ITEM_COLLAPSING EVT_TREE_SEL_CHANGED EVT_TREE_KEY_DOWN EVT_KEY_DOWN);
use base 'Wx::Panel';
use constant ICON_OBJECT => 0;
@ -88,7 +88,7 @@ sub new {
$self->{btn_move_down}->SetFont($Slic3r::GUI::small_font);
# part settings panel
$self->{settings_panel} = Slic3r::GUI::Plater::OverrideSettingsPanel->new($self, on_change => sub { $self->{part_settings_changed} = 1; });
$self->{settings_panel} = Slic3r::GUI::Plater::OverrideSettingsPanel->new($self, on_change => sub { $self->{part_settings_changed} = 1; $self->_update_canvas; });
my $settings_sizer = Wx::StaticBoxSizer->new($self->{staticbox} = Wx::StaticBox->new($self, -1, "Part Settings"), wxVERTICAL);
$settings_sizer->Add($self->{settings_panel}, 1, wxEXPAND | wxALL, 0);
@ -162,6 +162,7 @@ sub new {
$canvas->load_object($self->{model_object}, undef, undef, [0]);
$canvas->set_auto_bed_shape;
$canvas->SetSize([500,700]);
$canvas->update_volumes_colors_by_extruder($self->GetParent->GetParent->GetParent->{config});
$canvas->zoom_to_volumes;
}
@ -190,6 +191,14 @@ sub new {
EVT_BUTTON($self, $self->{btn_split}, \&on_btn_split);
EVT_BUTTON($self, $self->{btn_move_up}, \&on_btn_move_up);
EVT_BUTTON($self, $self->{btn_move_down}, \&on_btn_move_down);
EVT_KEY_DOWN($canvas, sub {
my ($canvas, $event) = @_;
if ($event->GetKeyCode == WXK_DELETE) {
$canvas->GetParent->on_btn_delete;
} else {
$event->Skip;
}
});
$self->reload_tree;
@ -400,14 +409,17 @@ sub on_tree_key_down {
my ($self, $event) = @_;
my $keycode = $event->GetKeyCode;
# Wx >= 0.9911
if (defined(&Wx::TreeEvent::GetKeyEvent) &&
($event->GetKeyEvent->GetModifiers & wxMOD_CONTROL)) {
if ($keycode == WXK_UP) {
$event->Skip;
$self->on_btn_move_up;
} elsif ($keycode == WXK_DOWN) {
$event->Skip;
$self->on_btn_move_down;
if (defined(&Wx::TreeEvent::GetKeyEvent)) {
if ($event->GetKeyEvent->GetModifiers & wxMOD_CONTROL) {
if ($keycode == WXK_UP) {
$event->Skip;
$self->on_btn_move_up;
} elsif ($keycode == WXK_DOWN) {
$event->Skip;
$self->on_btn_move_down;
}
} elsif ($keycode == WXK_DELETE) {
$self->on_btn_delete;
}
}
}
@ -478,6 +490,7 @@ sub _parts_changed {
$self->{canvas}->reset_objects;
$self->{canvas}->load_object($self->{model_object});
$self->{canvas}->zoom_to_volumes;
$self->{canvas}->update_volumes_colors_by_extruder($self->GetParent->GetParent->GetParent->{config});
$self->{canvas}->Render;
}
}
@ -508,6 +521,25 @@ sub PartSettingsChanged {
return $self->{part_settings_changed};
}
sub _update_canvas {
my ($self) = @_;
if ($self->{canvas}) {
$self->{canvas}->reset_objects;
$self->{canvas}->load_object($self->{model_object});
# restore selection, if any
if (my $itemData = $self->get_selection) {
if ($itemData->{type} eq 'volume') {
$self->{canvas}->volumes->[ $itemData->{volume_id} ]->set_selected(1);
}
}
$self->{canvas}->update_volumes_colors_by_extruder($self->GetParent->GetParent->GetParent->{config});
$self->{canvas}->Render;
}
}
sub _update {
my ($self) = @_;
my ($m_x, $m_y, $m_z) = ($self->{move_options}{x}, $self->{move_options}{y}, $self->{move_options}{z});
@ -528,6 +560,7 @@ sub _update {
push @objects, $self->{model_object};
$self->{canvas}->reset_objects;
$self->{canvas}->load_object($_, undef, [0]) for @objects;
$self->{canvas}->update_volumes_colors_by_extruder($self->GetParent->GetParent->GetParent->{config});
$self->{canvas}->Render;
}

View file

@ -16,6 +16,8 @@
namespace Slic3r {
unsigned int Model::s_auto_extruder_id = 1;
Model::Model(const Model &other)
{
// copy materials
@ -405,10 +407,19 @@ void Model::convert_multipart_object()
ModelObject* object = new ModelObject(this);
object->input_file = this->objects.front()->input_file;
reset_auto_extruder_id();
for (const ModelObject* o : this->objects)
for (const ModelVolume* v : o->volumes)
object->add_volume(*v)->name = o->name;
{
ModelVolume* new_v = object->add_volume(*v);
if (new_v != nullptr)
{
new_v->name = o->name;
new_v->config.set_deserialize("extruder", get_auto_extruder_id_as_string());
}
}
for (const ModelInstance* i : this->objects.front()->instances)
object->add_instance(*i);
@ -466,6 +477,28 @@ bool Model::fits_print_volume(const FullPrintConfig &config) const
return print_volume.contains(transformed_bounding_box());
}
unsigned int Model::get_auto_extruder_id()
{
unsigned int id = s_auto_extruder_id;
if (++s_auto_extruder_id > 4)
reset_auto_extruder_id();
return id;
}
std::string Model::get_auto_extruder_id_as_string()
{
char str_extruder[64];
sprintf(str_extruder, "%ud", get_auto_extruder_id());
return str_extruder;
}
void Model::reset_auto_extruder_id()
{
s_auto_extruder_id = 1;
}
ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volumes) :
name(other.name),
input_file(other.input_file),
@ -830,33 +863,9 @@ void ModelObject::cut(coordf_t z, Model* model) const
lower->add_volume(*volume);
} else {
TriangleMesh upper_mesh, lower_mesh;
// TODO: shouldn't we use object bounding box instead of per-volume bb?
coordf_t cut_z = z + volume->mesh.bounding_box().min.z;
if (false) {
// if (volume->mesh.has_multiple_patches()) {
// Cutting algorithm does not work on intersecting meshes.
// As we are not sure whether the meshes don't intersect,
// we rather split the mesh into multiple non-intersecting pieces.
TriangleMeshPtrs meshptrs = volume->mesh.split();
for (TriangleMeshPtrs::iterator mesh = meshptrs.begin(); mesh != meshptrs.end(); ++mesh) {
printf("Cutting mesh patch %d of %d\n", int(mesh - meshptrs.begin()), int(meshptrs.size()));
(*mesh)->repair();
TriangleMeshSlicer tms(*mesh);
if (mesh == meshptrs.begin()) {
tms.cut(cut_z, &upper_mesh, &lower_mesh);
} else {
TriangleMesh upper_mesh_this, lower_mesh_this;
tms.cut(cut_z, &upper_mesh_this, &lower_mesh_this);
upper_mesh.merge(upper_mesh_this);
lower_mesh.merge(lower_mesh_this);
}
delete *mesh;
}
} else {
printf("Cutting mesh patch\n");
TriangleMeshSlicer tms(&volume->mesh);
tms.cut(cut_z, &upper_mesh, &lower_mesh);
}
printf("Cutting mesh patch\n");
TriangleMeshSlicer tms(&volume->mesh);
tms.cut(z, &upper_mesh, &lower_mesh);
upper_mesh.repair();
lower_mesh.repair();
@ -995,6 +1004,9 @@ size_t ModelVolume::split()
size_t idx = 0;
size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
std::string name = this->name;
Model::reset_auto_extruder_id();
for (TriangleMesh *mesh : meshptrs) {
mesh->repair();
if (idx == 0)
@ -1004,6 +1016,7 @@ size_t ModelVolume::split()
char str_idx[64];
sprintf(str_idx, "_%d", idx + 1);
this->object->volumes[ivolume]->name = name + str_idx;
this->object->volumes[ivolume]->config.set_deserialize("extruder", Model::get_auto_extruder_id_as_string());
delete mesh;
++ idx;
}

View file

@ -230,6 +230,8 @@ private:
// all objects may share mutliple materials.
class Model
{
static unsigned int s_auto_extruder_id;
public:
// Materials are owned by a model and referenced by objects through t_model_material_id.
// Single material may be shared by multiple models.
@ -288,6 +290,10 @@ public:
bool fits_print_volume(const FullPrintConfig &config) const;
void print_info() const { for (const ModelObject *o : this->objects) o->print_info(); }
static unsigned int get_auto_extruder_id();
static std::string get_auto_extruder_id_as_string();
static void reset_auto_extruder_id();
};
}

View file

@ -9,6 +9,7 @@
#include "../../libslic3r/GCode/PreviewData.hpp"
#include "../../libslic3r/Print.hpp"
#include "../../libslic3r/Slicing.hpp"
#include "../../slic3r/GUI/PresetBundle.hpp"
#include "GCode/Analyzer.hpp"
#include <stdio.h>
@ -304,7 +305,7 @@ void GLVolume::render_using_layer_height() const
glUniform1f(z_texture_row_to_normalized_id, (GLfloat)(1.0f / layer_height_texture_height()));
if (z_cursor_id >= 0)
glUniform1f(z_cursor_id, (GLfloat)(bounding_box.max.z * layer_height_texture_data.z_cursor_relative));
glUniform1f(z_cursor_id, (GLfloat)(layer_height_texture_data.print_object->model_object()->bounding_box().max.z * layer_height_texture_data.z_cursor_relative));
if (z_cursor_band_width_id >= 0)
glUniform1f(z_cursor_band_width_id, (GLfloat)layer_height_texture_data.edit_band_width);
@ -326,6 +327,11 @@ void GLVolume::render_using_layer_height() const
glUseProgram(current_program_id);
}
double GLVolume::layer_height_texture_z_to_row_id() const
{
return (this->layer_height_texture.get() == nullptr) ? 0.0 : double(this->layer_height_texture->cells - 1) / (double(this->layer_height_texture->width) * this->layer_height_texture_data.print_object->model_object()->bounding_box().max.z);
}
void GLVolume::generate_layer_height_texture(PrintObject *print_object, bool force)
{
GLTexture *tex = this->layer_height_texture.get();
@ -381,6 +387,15 @@ std::vector<int> GLVolumeCollection::load_object(
std::vector<int> volumes_idx;
for (int volume_idx = 0; volume_idx < int(model_object->volumes.size()); ++ volume_idx) {
const ModelVolume *model_volume = model_object->volumes[volume_idx];
int extruder_id = -1;
if (!model_volume->modifier)
{
extruder_id = model_volume->config.has("extruder") ? model_volume->config.option("extruder")->getInt() : 0;
if (extruder_id == 0)
extruder_id = model_object->config.has("extruder") ? model_object->config.option("extruder")->getInt() : 0;
}
for (int instance_idx : instance_idxs) {
const ModelInstance *instance = model_object->instances[instance_idx];
TriangleMesh mesh = model_volume->mesh;
@ -410,8 +425,14 @@ std::vector<int> GLVolumeCollection::load_object(
v.drag_group_id = obj_idx * 1000;
else if (drag_by == "instance")
v.drag_group_id = obj_idx * 1000 + instance_idx;
if (! model_volume->modifier)
if (!model_volume->modifier)
{
v.layer_height_texture = layer_height_texture;
if (extruder_id != -1)
v.extruder_id = extruder_id;
}
v.is_modifier = model_volume->modifier;
}
}
@ -443,6 +464,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
v.composite_id = obj_idx * 1000000;
v.select_group_id = obj_idx * 1000000;
v.drag_group_id = obj_idx * 1000;
v.is_wipe_tower = true;
return int(this->volumes.size() - 1);
}
@ -647,6 +669,83 @@ void GLVolumeCollection::update_outside_state(const DynamicPrintConfig* config,
}
}
void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* config)
{
static const float inv_255 = 1.0f / 255.0f;
struct Color
{
std::string text;
unsigned char rgb[3];
Color()
: text("")
{
rgb[0] = 255;
rgb[1] = 255;
rgb[2] = 255;
}
void set(const std::string& text, unsigned char* rgb)
{
this->text = text;
::memcpy((void*)this->rgb, (const void*)rgb, 3 * sizeof(unsigned char));
}
};
if (config == nullptr)
return;
const ConfigOptionStrings* extruders_opt = dynamic_cast<const ConfigOptionStrings*>(config->option("extruder_colour"));
if (extruders_opt == nullptr)
return;
const ConfigOptionStrings* filamemts_opt = dynamic_cast<const ConfigOptionStrings*>(config->option("filament_colour"));
if (filamemts_opt == nullptr)
return;
unsigned int colors_count = std::max((unsigned int)extruders_opt->values.size(), (unsigned int)filamemts_opt->values.size());
if (colors_count == 0)
return;
std::vector<Color> colors(colors_count);
unsigned char rgb[3];
for (unsigned int i = 0; i < colors_count; ++i)
{
const std::string& txt_color = config->opt_string("extruder_colour", i);
if (PresetBundle::parse_color(txt_color, rgb))
{
colors[i].set(txt_color, rgb);
}
else
{
const std::string& txt_color = config->opt_string("filament_colour", i);
if (PresetBundle::parse_color(txt_color, rgb))
colors[i].set(txt_color, rgb);
}
}
for (GLVolume* volume : volumes)
{
if ((volume == nullptr) || volume->is_modifier || volume->is_wipe_tower)
continue;
int extruder_id = volume->extruder_id - 1;
if ((extruder_id < 0) || ((unsigned int)colors.size() <= extruder_id))
extruder_id = 0;
const Color& color = colors[extruder_id];
if (!color.text.empty())
{
for (int i = 0; i < 3; ++i)
{
volume->color[i] = (float)color.rgb[i] * inv_255;
}
}
}
}
std::vector<double> GLVolumeCollection::get_current_print_zs() const
{
// Collect layer top positions of all volumes.

View file

@ -246,12 +246,15 @@ public:
composite_id(-1),
select_group_id(-1),
drag_group_id(-1),
extruder_id(0),
selected(false),
is_active(true),
zoom_to_volumes(true),
outside_printer_detection_enabled(true),
is_outside(false),
hover(false),
is_modifier(false),
is_wipe_tower(false),
tverts_range(0, size_t(-1)),
qverts_range(0, size_t(-1))
{
@ -287,6 +290,8 @@ public:
int select_group_id;
// An ID for group dragging. It may be the same for all meshes of all object instances, or for just a single object instance.
int drag_group_id;
// An ID containing the extruder ID (used to select color).
int extruder_id;
// Is this object selected?
bool selected;
// Whether or not this volume is active for rendering
@ -299,6 +304,10 @@ public:
bool is_outside;
// Boolean: Is mouse over this object?
bool hover;
// Wheter or not this volume has been generated from a modifier
bool is_modifier;
// Wheter or not this volume has been generated from the wipe tower
bool is_wipe_tower;
// Interleaved triangles & normals with indexed triangles & quads.
GLIndexedVertexArray indexed_vertex_array;
@ -352,10 +361,7 @@ public:
return (layer_height_texture.get() == nullptr) ? 0 :
(void*)(layer_height_texture->data.data() + layer_height_texture->width * layer_height_texture->height * 4);
}
double layer_height_texture_z_to_row_id() const {
return (this->layer_height_texture.get() == nullptr) ? 0. :
double(this->layer_height_texture->cells - 1) / (double(this->layer_height_texture->width) * bounding_box.max.z);
}
double layer_height_texture_z_to_row_id() const;
void generate_layer_height_texture(PrintObject *print_object, bool force);
void set_layer_height_texture_data(unsigned int texture_id, unsigned int shader_id, PrintObject* print_object, float z_cursor_relative, float edit_band_width)
@ -417,6 +423,7 @@ public:
}
void update_outside_state(const DynamicPrintConfig* config, bool all_inside);
void update_colors_by_extruder(const DynamicPrintConfig* config);
// Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection
std::vector<double> get_current_print_zs() const;

View file

@ -990,7 +990,7 @@ static inline int hex_digit_to_int(const char c)
(c >= 'a' && c <= 'f') ? int(c - 'a') + 10 : -1;
}
static inline bool parse_color(const std::string &scolor, unsigned char *rgb_out)
bool PresetBundle::parse_color(const std::string &scolor, unsigned char *rgb_out)
{
rgb_out[0] = rgb_out[1] = rgb_out[2] = 0;
if (scolor.size() != 7 || scolor.front() != '#')

View file

@ -117,6 +117,8 @@ public:
// preset if the current print or filament preset is not compatible.
void update_compatible_with_printer(bool select_other_if_incompatible);
static bool parse_color(const std::string &scolor, unsigned char *rgb_out);
private:
std::string load_system_presets();

View file

@ -105,6 +105,7 @@
void set_print_box(float min_x, float min_y, float min_z, float max_x, float max_y, float max_z);
void update_outside_state(DynamicPrintConfig* config, bool all_inside);
void update_colors_by_extruder(DynamicPrintConfig* config);
bool move_volume_up(int idx)
%code%{