Support tree interface extended with mouse event handling and refresh callback.
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2 changed files with 31 additions and 0 deletions
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@ -1635,6 +1635,12 @@ SlicedSupports SLASupportTree::slice(float layerh, float init_layerh) const
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return {};
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}
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// Here we should implement the support editing
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void SLASupportTree::mouse_event(const MouseEvent &)
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{
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}
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SLASupportTree::SLASupportTree(const Model& model,
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const SupportConfig& cfg,
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const Controller& ctl): m_impl(new Impl())
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@ -106,10 +106,25 @@ public:
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SLASupportsStoppedException(): std::runtime_error("") {}
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};
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/// A simple type carrying mouse event info. For support editing purposes
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struct MouseEvent {
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enum Buttons {
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M_RIGHT, M_LEFT, M_MIDDLE
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} button;
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enum Type {
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ENGAGE, RELEASE, MOVE
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} type;
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Vec3d coords;
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};
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/// The class containing mesh data for the generated supports.
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class SLASupportTree {
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class Impl;
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std::unique_ptr<Impl> m_impl;
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std::function<void()> m_vcallback;
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Impl& get() { return *m_impl; }
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const Impl& get() const { return *m_impl; }
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@ -144,6 +159,16 @@ public:
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/// Get the sliced 2d layers of the support geometry.
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SlicedSupports slice(float layerh, float init_layerh = -1.0) const;
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/// The function to call when mouse events should be propagated to the
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/// supports for editing
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void mouse_event(const MouseEvent&);
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/// The provided callback will be called if the supports change their shape
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/// or need to be repainted
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inline void on_supports_changed(std::function<void()> callback) {
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m_vcallback = callback;
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}
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};
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}
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