Customizable number of interface layers for support material and raft
This commit is contained in:
parent
acada05068
commit
9222526e03
@ -209,6 +209,10 @@ The author of the Silk icon set is Mark James.
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Spacing between pattern lines (mm, default: 2.5)
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Spacing between pattern lines (mm, default: 2.5)
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--support-material-angle
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--support-material-angle
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Support material angle in degrees (range: 0-90, default: 0)
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Support material angle in degrees (range: 0-90, default: 0)
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--support-material-interface-layers
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Number of perpendicular layers between support material and object (0+, default: 0)
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--support-material-interface-spacing
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Spacing between interface pattern lines (mm, set 0 to get a solid layer, default: 0)
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--raft-layers Number of layers to raise the printed objects by (range: 0+, default: 0)
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--raft-layers Number of layers to raise the printed objects by (range: 0+, default: 0)
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Retraction options:
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Retraction options:
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@ -578,6 +578,22 @@ our $Options = {
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type => 'i',
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type => 'i',
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default => 0,
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default => 0,
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},
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},
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'support_material_interface_layers' => {
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label => 'Interface layers',
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tooltip => 'Number of interface layers to insert between the object(s) and support material.',
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sidetext => 'layers',
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cli => 'support-material-interface-layers=i',
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type => 'i',
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default => 0,
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},
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'support_material_interface_spacing' => {
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label => 'Interface pattern spacing',
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tooltip => 'Spacing between interface lines. Set zero to get a solid interface.',
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sidetext => 'mm',
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cli => 'support-material-interface-spacing=f',
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type => 'f',
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default => 0,
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},
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'raft_layers' => {
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'raft_layers' => {
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label => 'Raft layers',
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label => 'Raft layers',
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tooltip => 'Number of total raft layers to insert below the object(s).',
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tooltip => 'Number of total raft layers to insert below the object(s).',
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@ -454,12 +454,17 @@ sub build {
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$self->add_options_page('Support material', 'building.png', optgroups => [
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$self->add_options_page('Support material', 'building.png', optgroups => [
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{
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{
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title => 'Support material',
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title => 'Support material',
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options => [qw(support_material support_material_threshold support_material_pattern support_material_spacing support_material_angle)],
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options => [qw(support_material support_material_threshold)],
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},
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},
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{
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{
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title => 'Raft',
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title => 'Raft',
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options => [qw(raft_layers)],
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options => [qw(raft_layers)],
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},
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},
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{
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title => 'Options for support material and raft',
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options => [qw(support_material_pattern support_material_spacing support_material_angle
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support_material_interface_layers support_material_interface_spacing)],
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},
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]);
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]);
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$self->add_options_page('Notes', 'note.png', optgroups => [
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$self->add_options_page('Notes', 'note.png', optgroups => [
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@ -22,7 +22,7 @@ has 'slices' => (is => 'rw');
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# ordered collection of extrusion paths to fill surfaces for support material
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# ordered collection of extrusion paths to fill surfaces for support material
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has 'support_islands' => (is => 'rw');
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has 'support_islands' => (is => 'rw');
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has 'support_fills' => (is => 'rw');
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has 'support_fills' => (is => 'rw');
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has 'support_interface_fills' => (is => 'rw');
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has 'support_contact_fills' => (is => 'rw');
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sub _trigger_id {
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sub _trigger_id {
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my $self = shift;
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my $self = shift;
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@ -59,8 +59,8 @@ sub _build_height {
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sub _build_flow { $Slic3r::flow }
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sub _build_flow { $Slic3r::flow }
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# layer height of interface paths in unscaled coordinates
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# layer height of contact paths in unscaled coordinates
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sub support_material_interface_height {
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sub support_material_contact_height {
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my $self = shift;
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my $self = shift;
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return $self->height if $self->id == 0;
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return $self->height if $self->id == 0;
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@ -72,10 +72,10 @@ sub support_material_interface_height {
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return 2*$self->height - $self->flow->nozzle_diameter;
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return 2*$self->height - $self->flow->nozzle_diameter;
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}
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}
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# Z used for printing support material interface in scaled coordinates
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# Z used for printing support material contact in scaled coordinates
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sub support_material_interface_z {
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sub support_material_contact_z {
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my $self = shift;
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my $self = shift;
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return $self->print_z - ($self->height - $self->support_material_interface_height) / &Slic3r::SCALING_FACTOR;
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return $self->print_z - ($self->height - $self->support_material_contact_height) / &Slic3r::SCALING_FACTOR;
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}
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}
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sub region {
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sub region {
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@ -749,7 +749,7 @@ sub write_gcode {
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if $Slic3r::Config->bed_temperature && $Slic3r::Config->bed_temperature != $Slic3r::Config->first_layer_bed_temperature;
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if $Slic3r::Config->bed_temperature && $Slic3r::Config->bed_temperature != $Slic3r::Config->first_layer_bed_temperature;
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}
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}
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# set new layer, but don't move Z as support material interfaces may need an intermediate one
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# set new layer, but don't move Z as support material contact areas may need an intermediate one
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$gcode .= $gcodegen->change_layer($self->objects->[$object_copies->[0][0]]->layers->[$layer_id]);
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$gcode .= $gcodegen->change_layer($self->objects->[$object_copies->[0][0]]->layers->[$layer_id]);
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$gcodegen->elapsed_time(0);
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$gcodegen->elapsed_time(0);
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@ -802,12 +802,12 @@ sub write_gcode {
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# extrude support material before other things because it might use a lower Z
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# extrude support material before other things because it might use a lower Z
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# and also because we avoid travelling on other things when printing it
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# and also because we avoid travelling on other things when printing it
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if ($Slic3r::Config->support_material || $self->config->raft_layers > 0) {
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if ($Slic3r::Config->support_material || $self->config->raft_layers > 0) {
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$gcode .= $gcodegen->move_z($layer->support_material_interface_z)
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$gcode .= $gcodegen->move_z($layer->support_material_contact_z)
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if ($layer->support_interface_fills && @{ $layer->support_interface_fills->paths });
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if ($layer->support_contact_fills && @{ $layer->support_contact_fills->paths });
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$gcode .= $gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]);
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$gcode .= $gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]);
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if ($layer->support_interface_fills) {
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if ($layer->support_contact_fills) {
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$gcode .= $gcodegen->extrude_path($_, 'support material interface')
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$gcode .= $gcodegen->extrude_path($_, 'support material contact area')
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for $layer->support_interface_fills->shortest_path($gcodegen->last_pos);
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for $layer->support_contact_fills->shortest_path($gcodegen->last_pos);
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}
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}
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$gcode .= $gcodegen->move_z($layer->print_z);
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$gcode .= $gcodegen->move_z($layer->print_z);
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@ -587,10 +587,11 @@ sub generate_support_material {
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# determine support regions in each layer (for upper layers)
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# determine support regions in each layer (for upper layers)
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Slic3r::debugf "Detecting regions\n";
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Slic3r::debugf "Detecting regions\n";
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my %layers = (); # this represents the areas of each layer having to support upper layers (excluding interfaces)
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my %layers = (); # this represents the areas of each layer having to support upper layers (excluding interfaces)
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my %layers_interfaces = (); # this represents the areas of each layer having an overhang in the immediately upper layer
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my %layers_interfaces = (); # this represents the areas of each layer to be filled with interface pattern, excluding the contact areas which are stored separately
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my %layers_contact_areas = (); # this represents the areas of each layer having an overhang in the immediately upper layer
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{
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{
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my @current_support_regions = (); # expolygons we've started to support (i.e. below the empty interface layers)
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my @current_support_regions = (); # expolygons we've started to support (i.e. below the empty interface layers)
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my @queue = (); # the number of items of this array determines the number of empty interface layers
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my @upper_layers_overhangs = (map [], 1..$Slic3r::Config->support_material_interface_layers);
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for my $i (reverse 0 .. $#{$self->layers}) {
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for my $i (reverse 0 .. $#{$self->layers}) {
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next unless $Slic3r::Config->support_material || ($i <= $Slic3r::Config->raft_layers); # <= because we need to start from the first non-raft layer
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next unless $Slic3r::Config->support_material || ($i <= $Slic3r::Config->raft_layers); # <= because we need to start from the first non-raft layer
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@ -599,31 +600,48 @@ sub generate_support_material {
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my @current_layer_offsetted_slices = map $_->offset_ex($distance_from_object), @{$layer->slices};
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my @current_layer_offsetted_slices = map $_->offset_ex($distance_from_object), @{$layer->slices};
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# $queue[-1] contains the overhangs of the upper layer, regardless of any empty interface layers
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# $upper_layers_overhangs[-1] contains the overhangs of the upper layer, regardless of any interface layers
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# $queue[0] contains the overhangs of the first upper layer above the empty interface layers
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# $upper_layers_overhangs[0] contains the overhangs of the first upper layer above the interface layers
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$layers_interfaces{$i} = diff_ex(
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[ map @$_, @{ $queue[-1] || [] } ],
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# we only consider the overhangs of the upper layer to define contact areas of the current one
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$layers_contact_areas{$i} = diff_ex(
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[ map @$_, @{ $upper_layers_overhangs[-1] || [] } ],
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[ map @$_, @current_layer_offsetted_slices ],
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[ map @$_, @current_layer_offsetted_slices ],
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);
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);
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$_->simplify($flow->scaled_spacing) for @{$layers_contact_areas{$i}};
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# step 1: generate support material in current layer (for upper layers)
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# to define interface regions of this layer we consider the overhangs of all the upper layers
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push @current_support_regions, @{ shift @queue } if @queue && $i < $#{$self->layers};
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# minus the first one
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$layers_interfaces{$i} = diff_ex(
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[ map @$_, map @$_, @upper_layers_overhangs[0 .. $#upper_layers_overhangs-1] ],
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[
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(map @$_, @current_layer_offsetted_slices),
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(map @$_, @{ $layers_contact_areas{$i} }),
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],
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);
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$_->simplify($flow->scaled_spacing) for @{$layers_interfaces{$i}};
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# generate support material in current layer (for upper layers)
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@current_support_regions = @{diff_ex(
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@current_support_regions = @{diff_ex(
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[ map @$_, @current_support_regions ],
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[
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(map @$_, @current_support_regions),
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(map @$_, @{ $upper_layers_overhangs[-1] || [] }), # only considering -1 instead of the whole array contents is just an optimization
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],
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[ map @$_, @{$layer->slices} ],
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[ map @$_, @{$layer->slices} ],
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)};
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)};
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shift @upper_layers_overhangs;
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$layers{$i} = diff_ex(
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$layers{$i} = diff_ex(
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[ map @$_, @current_support_regions ],
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[ map @$_, @current_support_regions ],
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[
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[
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(map @$_, @current_layer_offsetted_slices),
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(map @$_, @current_layer_offsetted_slices),
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(map @$_, @{ $layers_contact_areas{$i} }),
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(map @$_, @{ $layers_interfaces{$i} }),
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(map @$_, @{ $layers_interfaces{$i} }),
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],
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],
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);
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);
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$_->simplify($flow->scaled_spacing) for @{$layers{$i}};
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$_->simplify($flow->scaled_spacing) for @{$layers{$i}};
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# step 2: get layer overhangs and put them into queue for adding support inside lower layers
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# get layer overhangs and put them into queue for adding support inside lower layers;
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# we need an angle threshold for this
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# we need an angle threshold for this
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my @overhangs = ();
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my @overhangs = ();
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if ($lower_layer) {
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if ($lower_layer) {
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@ -633,17 +651,23 @@ sub generate_support_material {
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1,
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1,
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)};
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)};
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}
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}
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push @queue, [@overhangs];
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push @upper_layers_overhangs, [@overhangs];
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if ($Slic3r::debug) {
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printf "Layer %d has %d generic support areas, %d normal interface areas, %d contact areas\n",
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$i, scalar(@{$layers{$i}}), scalar(@{$layers_interfaces{$i}}), scalar(@{$layers_contact_areas{$i}});
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}
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}
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}
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}
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}
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return if !map @$_, values %layers;
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return if !map @$_, values %layers;
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# generate paths for the pattern that we're going to use
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# generate paths for the pattern that we're going to use
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Slic3r::debugf "Generating patterns\n";
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Slic3r::debugf "Generating patterns\n";
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my $support_patterns = []; # in case we want cross-hatching
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my $support_patterns = [];
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my $support_interface_patterns = [];
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{
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{
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# 0.5 makes sure the paths don't get clipped externally when applying them to layers
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# 0.5 ensures the paths don't get clipped externally when applying them to layers
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my @support_material_areas = map $_->offset_ex(- 0.5 * $flow->scaled_width),
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my @areas = map $_->offset_ex(- 0.5 * $flow->scaled_width),
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@{union_ex([ map $_->contour, map @$_, values %layers ])};
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@{union_ex([ map $_->contour, map @$_, values %layers ])};
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my $pattern = $Slic3r::Config->support_material_pattern;
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my $pattern = $Slic3r::Config->support_material_pattern;
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@ -653,33 +677,46 @@ sub generate_support_material {
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push @angles, $angles[0] + 90;
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push @angles, $angles[0] + 90;
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}
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}
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my $filler = Slic3r::Fill->filler($pattern);
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my $filler = Slic3r::Fill->filler($pattern);
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foreach my $angle (@angles) {
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my $make_pattern = sub {
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$filler->angle($angle);
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my ($expolygon, $density) = @_;
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my @patterns = ();
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foreach my $expolygon (@support_material_areas) {
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my @paths = $filler->fill_surface(
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my @paths = $filler->fill_surface(
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Slic3r::Surface->new(expolygon => $expolygon),
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Slic3r::Surface->new(expolygon => $expolygon),
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density => $flow->spacing / $pattern_spacing,
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density => $density,
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flow_spacing => $flow->spacing,
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flow_spacing => $flow->spacing,
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);
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);
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my $params = shift @paths;
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my $params = shift @paths;
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push @patterns,
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return map Slic3r::ExtrusionPath->new(
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map Slic3r::ExtrusionPath->new(
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polyline => Slic3r::Polyline->new(@$_),
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polyline => Slic3r::Polyline->new(@$_),
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role => EXTR_ROLE_SUPPORTMATERIAL,
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role => EXTR_ROLE_SUPPORTMATERIAL,
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height => undef,
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height => undef,
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flow_spacing => $params->{flow_spacing},
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flow_spacing => $params->{flow_spacing},
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), @paths;
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), @paths;
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};
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foreach my $angle (@angles) {
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$filler->angle($angle);
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{
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my $density = $flow->spacing / $pattern_spacing;
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push @$support_patterns, [ map $make_pattern->($_, $density), @areas ];
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}
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if ($Slic3r::Config->support_material_interface_layers > 0) {
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# if pattern is not cross-hatched, rotate the interface pattern by 90° degrees
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$filler->angle($angle + 90) if @angles == 1;
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my $spacing = $Slic3r::Config->support_material_interface_spacing;
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my $density = $spacing == 0 ? 1 : $flow->spacing / $spacing;
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push @$support_interface_patterns, [ map $make_pattern->($_, $density), @areas ];
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}
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}
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push @$support_patterns, [@patterns];
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}
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}
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if (0) {
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if (0) {
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require "Slic3r/SVG.pm";
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require "Slic3r/SVG.pm";
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Slic3r::SVG::output("support_$_.svg",
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Slic3r::SVG::output("support_$_.svg",
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polylines => [ map $_->polyline, map @$_, $support_patterns->[$_] ],
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polylines => [ map $_->polyline, map @$_, $support_patterns->[$_] ],
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polygons => [ map @$_, @support_material_areas ],
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red_polylines => [ map $_->polyline, map @$_, $support_interface_patterns->[$_] ],
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polygons => [ map @$_, @areas ],
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) for 0 .. $#$support_patterns;
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) for 0 .. $#$support_patterns;
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}
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}
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}
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}
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@ -688,32 +725,39 @@ sub generate_support_material {
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Slic3r::debugf "Applying patterns\n";
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Slic3r::debugf "Applying patterns\n";
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{
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{
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my $clip_pattern = sub {
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my $clip_pattern = sub {
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my ($layer_id, $expolygons, $height) = @_;
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my ($layer_id, $expolygons, $height, $is_interface) = @_;
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my @paths = ();
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my @paths = ();
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foreach my $expolygon (@$expolygons) {
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foreach my $expolygon (@$expolygons) {
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push @paths,
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push @paths,
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map $_->pack,
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map $_->pack,
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map {
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map {
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$_->height($height);
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$_->height($height);
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# useless line because this coderef isn't called for layer 0 anymore;
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# let's keep it here just in case we want to make the base flange optional
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# in the future
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$_->flow_spacing($self->print->first_layer_support_material_flow->spacing)
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$_->flow_spacing($self->print->first_layer_support_material_flow->spacing)
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if $layer_id == 0;
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if $layer_id == 0;
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$_;
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$_;
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}
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}
|
||||||
map $_->clip_with_expolygon($expolygon),
|
map $_->clip_with_expolygon($expolygon),
|
||||||
###map $_->clip_with_polygon($expolygon->bounding_box_polygon), # currently disabled as a workaround for Boost failing at being idempotent
|
###map $_->clip_with_polygon($expolygon->bounding_box_polygon), # currently disabled as a workaround for Boost failing at being idempotent
|
||||||
@{$support_patterns->[ $layer_id % @$support_patterns ]};
|
($is_interface && @$support_interface_patterns)
|
||||||
|
? @{$support_interface_patterns->[ $layer_id % @$support_interface_patterns ]}
|
||||||
|
: @{$support_patterns->[ $layer_id % @$support_patterns ]};
|
||||||
};
|
};
|
||||||
return @paths;
|
return @paths;
|
||||||
};
|
};
|
||||||
my %layer_paths = ();
|
my %layer_paths = ();
|
||||||
my %layer_interface_paths = ();
|
my %layer_contact_paths = ();
|
||||||
my %layer_islands = ();
|
my %layer_islands = ();
|
||||||
my $process_layer = sub {
|
my $process_layer = sub {
|
||||||
my ($layer_id) = @_;
|
my ($layer_id) = @_;
|
||||||
my $layer = $self->layers->[$layer_id];
|
my $layer = $self->layers->[$layer_id];
|
||||||
|
|
||||||
my ($paths, $interface_paths) = ([], []);
|
my ($paths, $contact_paths) = ([], []);
|
||||||
my $islands = union_ex([ map @$_, map @$_, $layers{$layer_id}, $layers_interfaces{$layer_id} ]);
|
my $islands = union_ex([ map @$_, map @$_, $layers{$layer_id}, $layers_contact_areas{$layer_id} ]);
|
||||||
|
|
||||||
# make a solid base on bottom layer
|
# make a solid base on bottom layer
|
||||||
if ($layer_id == 0) {
|
if ($layer_id == 0) {
|
||||||
@ -735,10 +779,13 @@ sub generate_support_material {
|
|||||||
), @paths;
|
), @paths;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
$paths = [ $clip_pattern->($layer_id, $layers{$layer_id}, $layer->height) ];
|
$paths = [
|
||||||
$interface_paths = [ $clip_pattern->($layer_id, $layers_interfaces{$layer_id}, $layer->support_material_interface_height) ];
|
$clip_pattern->($layer_id, $layers{$layer_id}, $layer->height),
|
||||||
|
$clip_pattern->($layer_id, $layers_interfaces{$layer_id}, $layer->height, 1),
|
||||||
|
];
|
||||||
|
$contact_paths = [ $clip_pattern->($layer_id, $layers_contact_areas{$layer_id}, $layer->support_material_contact_height, 1) ];
|
||||||
}
|
}
|
||||||
return ($paths, $interface_paths, $islands);
|
return ($paths, $contact_paths, $islands);
|
||||||
};
|
};
|
||||||
Slic3r::parallelize(
|
Slic3r::parallelize(
|
||||||
items => [ keys %layers ],
|
items => [ keys %layers ],
|
||||||
@ -753,10 +800,10 @@ sub generate_support_material {
|
|||||||
},
|
},
|
||||||
collect_cb => sub {
|
collect_cb => sub {
|
||||||
my $result = shift;
|
my $result = shift;
|
||||||
($layer_paths{$_}, $layer_interface_paths{$_}, $layer_islands{$_}) = @{$result->{$_}} for keys %$result;
|
($layer_paths{$_}, $layer_contact_paths{$_}, $layer_islands{$_}) = @{$result->{$_}} for keys %$result;
|
||||||
},
|
},
|
||||||
no_threads_cb => sub {
|
no_threads_cb => sub {
|
||||||
($layer_paths{$_}, $layer_interface_paths{$_}, $layer_islands{$_}) = $process_layer->($_) for keys %layers;
|
($layer_paths{$_}, $layer_contact_paths{$_}, $layer_islands{$_}) = $process_layer->($_) for keys %layers;
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -764,9 +811,9 @@ sub generate_support_material {
|
|||||||
my $layer = $self->layers->[$layer_id];
|
my $layer = $self->layers->[$layer_id];
|
||||||
$layer->support_islands($layer_islands{$layer_id});
|
$layer->support_islands($layer_islands{$layer_id});
|
||||||
$layer->support_fills(Slic3r::ExtrusionPath::Collection->new);
|
$layer->support_fills(Slic3r::ExtrusionPath::Collection->new);
|
||||||
$layer->support_interface_fills(Slic3r::ExtrusionPath::Collection->new);
|
$layer->support_contact_fills(Slic3r::ExtrusionPath::Collection->new);
|
||||||
push @{$layer->support_fills->paths}, @{$layer_paths{$layer_id}};
|
push @{$layer->support_fills->paths}, @{$layer_paths{$layer_id}};
|
||||||
push @{$layer->support_interface_fills->paths}, @{$layer_interface_paths{$layer_id}};
|
push @{$layer->support_contact_fills->paths}, @{$layer_contact_paths{$layer_id}};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -257,6 +257,10 @@ $j
|
|||||||
Spacing between pattern lines (mm, default: $config->{support_material_spacing})
|
Spacing between pattern lines (mm, default: $config->{support_material_spacing})
|
||||||
--support-material-angle
|
--support-material-angle
|
||||||
Support material angle in degrees (range: 0-90, default: $config->{support_material_angle})
|
Support material angle in degrees (range: 0-90, default: $config->{support_material_angle})
|
||||||
|
--support-material-interface-layers
|
||||||
|
Number of perpendicular layers between support material and object (0+, default: $config->{support_material_interface_layers})
|
||||||
|
--support-material-interface-spacing
|
||||||
|
Spacing between interface pattern lines (mm, set 0 to get a solid layer, default: $config->{support_material_interface_spacing})
|
||||||
--raft-layers Number of layers to raise the printed objects by (range: 0+, default: $config->{raft_layers})
|
--raft-layers Number of layers to raise the printed objects by (range: 0+, default: $config->{raft_layers})
|
||||||
|
|
||||||
Retraction options:
|
Retraction options:
|
||||||
|
Loading…
Reference in New Issue
Block a user