Select newly added parts/volumes from current selected instance when adding from 3D scene's context menu
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@ -2051,12 +2051,15 @@ void ObjectList::update_selections_on_canvas()
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}
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}
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};
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};
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// stores current instance idx before to clear the selection
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int instance_idx = selection.get_instance_idx();
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if (sel_cnt == 1) {
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if (sel_cnt == 1) {
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wxDataViewItem item = GetSelection();
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wxDataViewItem item = GetSelection();
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if (m_objects_model->GetItemType(item) & (itSettings|itInstanceRoot))
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if (m_objects_model->GetItemType(item) & (itSettings|itInstanceRoot))
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add_to_selection(m_objects_model->GetParent(item), selection, -1, true);
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add_to_selection(m_objects_model->GetParent(item), selection, -1, true);
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else
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else
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add_to_selection(item, selection, -1, true);
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add_to_selection(item, selection, instance_idx, true);
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wxGetApp().plater()->canvas3D()->update_gizmos_on_off_state();
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wxGetApp().plater()->canvas3D()->update_gizmos_on_off_state();
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return;
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return;
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@ -2065,8 +2068,6 @@ void ObjectList::update_selections_on_canvas()
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wxDataViewItemArray sels;
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wxDataViewItemArray sels;
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GetSelections(sels);
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GetSelections(sels);
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// stores current instance idx before to clear the selection
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int instance_idx = selection.get_instance_idx();
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selection.clear();
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selection.clear();
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for (auto item: sels)
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for (auto item: sels)
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add_to_selection(item, selection, instance_idx, false);
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add_to_selection(item, selection, instance_idx, false);
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