Fixes for arrange menu
Fixed issues: - Imgui window is aligned with the arrange toolbar button - Reset and Arrange buttons added onto the window - Window closes after clicking the canvas or hitting ESC - Tooltip extended with instructions for using the arrange menu Remaining issues: - Imgui arrange button closes the menu after clicked - Menu is not in "exclusive or" relationship with other imgui windows.
This commit is contained in:
parent
9f30ea535a
commit
93aaf660cf
@ -2392,7 +2392,7 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (keyCode == WXK_ESCAPE && (_deactivate_undo_redo_toolbar_items() || _deactivate_search_toolbar_item()))
|
if (keyCode == WXK_ESCAPE && (_deactivate_undo_redo_toolbar_items() || _deactivate_search_toolbar_item() || _deactivate_arrange_menu()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (m_gizmos.on_char(evt))
|
if (m_gizmos.on_char(evt))
|
||||||
@ -3083,7 +3083,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||||||
m_dirty = true;
|
m_dirty = true;
|
||||||
}
|
}
|
||||||
else if (evt.LeftDown() || evt.RightDown() || evt.MiddleDown()) {
|
else if (evt.LeftDown() || evt.RightDown() || evt.MiddleDown()) {
|
||||||
if (_deactivate_undo_redo_toolbar_items() || _deactivate_search_toolbar_item())
|
if (_deactivate_undo_redo_toolbar_items() || _deactivate_search_toolbar_item() || _deactivate_arrange_menu())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// If user pressed left or right button we first check whether this happened
|
// If user pressed left or right button we first check whether this happened
|
||||||
@ -3868,11 +3868,12 @@ bool GLCanvas3D::_render_search_list(float pos_x) const
|
|||||||
return action_taken;
|
return action_taken;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLCanvas3D:: _render_arrange_popup()
|
bool GLCanvas3D::_render_arrange_menu(float pos_x)
|
||||||
{
|
{
|
||||||
ImGuiWrapper *imgui = wxGetApp().imgui();
|
ImGuiWrapper *imgui = wxGetApp().imgui();
|
||||||
|
|
||||||
float x = 0.5f * (float)get_canvas_size().get_width();
|
auto canvas_w = float(get_canvas_size().get_width());
|
||||||
|
const float x = pos_x * float(wxGetApp().plater()->get_camera().get_zoom()) + 0.5f * canvas_w;
|
||||||
imgui->set_next_window_pos(x, m_main_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
|
imgui->set_next_window_pos(x, m_main_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
|
||||||
|
|
||||||
imgui->begin(_(L("Arrange options")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
imgui->begin(_(L("Arrange options")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
||||||
@ -3880,17 +3881,39 @@ void GLCanvas3D:: _render_arrange_popup()
|
|||||||
|
|
||||||
auto &appcfg = wxGetApp().app_config;
|
auto &appcfg = wxGetApp().app_config;
|
||||||
|
|
||||||
|
bool settings_changed = false;
|
||||||
|
|
||||||
if (imgui->slider_float(_(L("Gap size")), &settings.distance, 0.f, 100.f)) {
|
if (imgui->slider_float(_(L("Gap size")), &settings.distance, 0.f, 100.f)) {
|
||||||
m_arrange_settings.distance = settings.distance;
|
m_arrange_settings.distance = settings.distance;
|
||||||
appcfg->set("arrange", "min_object_distance", std::to_string(settings.distance));
|
settings_changed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (imgui->checkbox(_(L("Enable rotations")), settings.enable_rotation)) {
|
if (imgui->checkbox(_(L("Enable rotations")), settings.enable_rotation)) {
|
||||||
m_arrange_settings.enable_rotation = settings.enable_rotation;
|
m_arrange_settings.enable_rotation = settings.enable_rotation;
|
||||||
appcfg->set("arrange", "enable_rotation", "1");
|
settings_changed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::Separator();
|
||||||
|
|
||||||
|
if (imgui->button(_(L("Reset")))) {
|
||||||
|
m_arrange_settings = ArrangeSettings{};
|
||||||
|
settings_changed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (settings_changed) {
|
||||||
|
appcfg->set("arrange", "min_object_distance", std::to_string(m_arrange_settings.distance));
|
||||||
|
appcfg->set("arrange", "enable_rotation", m_arrange_settings.enable_rotation? "1" : "0");
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine();
|
||||||
|
|
||||||
|
if (imgui->button(_(L("Arrange")))) {
|
||||||
|
wxGetApp().plater()->arrange();
|
||||||
}
|
}
|
||||||
|
|
||||||
imgui->end();
|
imgui->end();
|
||||||
|
|
||||||
|
return settings_changed;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT 0
|
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT 0
|
||||||
@ -4305,7 +4328,7 @@ bool GLCanvas3D::_init_main_toolbar()
|
|||||||
|
|
||||||
item.name = "arrange";
|
item.name = "arrange";
|
||||||
item.icon_filename = "arrange.svg";
|
item.icon_filename = "arrange.svg";
|
||||||
item.tooltip = _utf8(L("Arrange")) + " [A]\n" + _utf8(L("Arrange selection")) + " [Shift+A]";
|
item.tooltip = _utf8(L("Arrange")) + " [A]\n" + _utf8(L("Arrange selection")) + " [Shift+A]\n" + _utf8(L("Click right mouse button to show arrangement options"));
|
||||||
item.sprite_id = 3;
|
item.sprite_id = 3;
|
||||||
item.left.action_callback = [this]() { if (m_canvas != nullptr) wxPostEvent(m_canvas, SimpleEvent(EVT_GLTOOLBAR_ARRANGE)); };
|
item.left.action_callback = [this]() { if (m_canvas != nullptr) wxPostEvent(m_canvas, SimpleEvent(EVT_GLTOOLBAR_ARRANGE)); };
|
||||||
item.enabling_callback = []()->bool { return wxGetApp().plater()->can_arrange(); };
|
item.enabling_callback = []()->bool { return wxGetApp().plater()->can_arrange(); };
|
||||||
@ -4313,7 +4336,7 @@ bool GLCanvas3D::_init_main_toolbar()
|
|||||||
item.right.render_callback = [this](float left, float right, float, float) {
|
item.right.render_callback = [this](float left, float right, float, float) {
|
||||||
if (m_canvas != nullptr)
|
if (m_canvas != nullptr)
|
||||||
{
|
{
|
||||||
_render_arrange_popup();
|
_render_arrange_menu(0.5f * (left + right));
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
if (!m_main_toolbar.add_item(item))
|
if (!m_main_toolbar.add_item(item))
|
||||||
@ -6246,6 +6269,16 @@ bool GLCanvas3D::is_search_pressed() const
|
|||||||
return m_main_toolbar.is_item_pressed("search");
|
return m_main_toolbar.is_item_pressed("search");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool GLCanvas3D::_deactivate_arrange_menu()
|
||||||
|
{
|
||||||
|
if (m_main_toolbar.is_item_pressed("arrange")) {
|
||||||
|
m_main_toolbar.force_right_action(m_main_toolbar.get_item_id("arrange"), *this);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
bool GLCanvas3D::_deactivate_search_toolbar_item()
|
bool GLCanvas3D::_deactivate_search_toolbar_item()
|
||||||
{
|
{
|
||||||
if (is_search_pressed())
|
if (is_search_pressed())
|
||||||
|
@ -728,7 +728,7 @@ private:
|
|||||||
void _render_selection_sidebar_hints() const;
|
void _render_selection_sidebar_hints() const;
|
||||||
bool _render_undo_redo_stack(const bool is_undo, float pos_x) const;
|
bool _render_undo_redo_stack(const bool is_undo, float pos_x) const;
|
||||||
bool _render_search_list(float pos_x) const;
|
bool _render_search_list(float pos_x) const;
|
||||||
void _render_arrange_popup();
|
bool _render_arrange_menu(float pos_x);
|
||||||
void _render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
|
void _render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
|
||||||
// render thumbnail using an off-screen framebuffer
|
// render thumbnail using an off-screen framebuffer
|
||||||
void _render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
|
void _render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
|
||||||
@ -780,6 +780,7 @@ private:
|
|||||||
bool _deactivate_search_toolbar_item();
|
bool _deactivate_search_toolbar_item();
|
||||||
bool _activate_search_toolbar_item();
|
bool _activate_search_toolbar_item();
|
||||||
bool _deactivate_collapse_toolbar_items();
|
bool _deactivate_collapse_toolbar_items();
|
||||||
|
bool _deactivate_arrange_menu();
|
||||||
|
|
||||||
float get_overlay_window_width() { return LayersEditing::get_overlay_window_width(); }
|
float get_overlay_window_width() { return LayersEditing::get_overlay_window_width(); }
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user