Windows specific: Use mipmaps generated through OpenGL for AMD graphics cards with drivers newer than 22.6.1.
Since AMD driver version 22.7.1, there is probably some bug in the driver that causes the issue with the missing texture of the bed. It seems that this issue only triggers when mipmaps are generated manually (combined with a texture compression) and when mipmaps are generated through OpenGL glGenerateMipmap is working. This workaround detects the AMD driver version and generates mipmaps through OpenGL for driver versions newer than 22.6.1.
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@ -567,7 +567,7 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
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else
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glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
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if (use_mipmaps) {
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if (use_mipmaps && OpenGLManager::use_manually_generated_mipmaps()) {
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// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
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int lod_w = m_width;
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int lod_h = m_height;
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@ -596,8 +596,9 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
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glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level));
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glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
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}
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}
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else {
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} else if (use_mipmaps && !OpenGLManager::use_manually_generated_mipmaps()) {
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glGenerateMipmap(GL_TEXTURE_2D);
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} else {
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glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
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glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0));
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}
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@ -205,6 +205,7 @@ std::string OpenGLManager::GLInfo::to_string(bool for_github) const
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OpenGLManager::GLInfo OpenGLManager::s_gl_info;
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bool OpenGLManager::s_compressed_textures_supported = false;
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bool OpenGLManager::m_use_manually_generated_mipmaps = true;
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OpenGLManager::EMultisampleState OpenGLManager::s_multisample = OpenGLManager::EMultisampleState::Unknown;
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OpenGLManager::EFramebufferType OpenGLManager::s_framebuffers_type = OpenGLManager::EFramebufferType::Unknown;
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@ -274,6 +275,34 @@ bool OpenGLManager::init_gl()
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wxMessageBox(message, wxString("PrusaSlicer - ") + _L("Error loading shaders"), wxOK | wxICON_ERROR);
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}
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}
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#ifdef _WIN32
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// Since AMD driver version 22.7.1, there is probably some bug in the driver that causes the issue with the missing
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// texture of the bed. It seems that this issue only triggers when mipmaps are generated manually
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// (combined with a texture compression) and when mipmaps are generated through OpenGL glGenerateMipmap is working.
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// So, for newer drivers than 22.6.1, the last working driver version, we use mipmaps generated through OpenGL.
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if (const auto gl_info = OpenGLManager::get_gl_info(); boost::contains(gl_info.get_vendor(), "ATI Technologies Inc.")) {
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// WHQL drivers seem to have one more version number at the end besides non-WHQL drivers.
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// WHQL: 4.6.14800 Compatibility Profile Context 22.6.1 30.0.21023.1015
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// Non-WHQL: 4.6.0 Compatibility Profile Context 22.8.1.220810
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std::regex version_rgx(R"(Compatibility\sProfile\sContext\s(\d+)\.(\d+)\.(\d+))");
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if (std::smatch matches; std::regex_search(gl_info.get_version(), matches, version_rgx) && matches.size() == 4) {
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int version_major = std::stoi(matches[1].str());
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int version_minor = std::stoi(matches[2].str());
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int version_patch = std::stoi(matches[3].str());
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BOOST_LOG_TRIVIAL(debug) << "Found AMD driver version: " << version_major << "." << version_minor << "." << version_patch;
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if (version_major > 22 || (version_major == 22 && version_minor > 6) || (version_major == 22 && version_minor == 6 && version_patch > 1)) {
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m_use_manually_generated_mipmaps = false;
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BOOST_LOG_TRIVIAL(debug) << "Mipmapping through OpenGL was enabled.";
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}
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} else {
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BOOST_LOG_TRIVIAL(error) << "Not recognized format of version.";
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}
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} else {
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BOOST_LOG_TRIVIAL(error) << "Unable to parse version of AMD driver.";
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}
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#endif
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}
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return true;
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@ -84,6 +84,7 @@ private:
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static EMultisampleState s_multisample;
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static EFramebufferType s_framebuffers_type;
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static bool m_use_manually_generated_mipmaps;
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public:
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OpenGLManager() = default;
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~OpenGLManager();
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@ -100,6 +101,7 @@ public:
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static EFramebufferType get_framebuffers_type() { return s_framebuffers_type; }
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static wxGLCanvas* create_wxglcanvas(wxWindow& parent);
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static const GLInfo& get_gl_info() { return s_gl_info; }
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static bool use_manually_generated_mipmaps() { return m_use_manually_generated_mipmaps; }
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private:
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static void detect_multisample(int* attribList);
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