ENABLE_CANVAS_TOOLTIP_USING_IMGUI set as default
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6 changed files with 0 additions and 313 deletions
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@ -34,15 +34,6 @@
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#define ENABLE_HACK_CLOSING_ON_OSX_10_9_5 (1 && ENABLE_2_2_0_RC1)
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//==================
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// 2.2.0.final techs
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//==================
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#define ENABLE_2_2_0_FINAL 1
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// Enable tooltips for GLCanvas3D using ImGUI
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#define ENABLE_CANVAS_TOOLTIP_USING_IMGUI (1 && ENABLE_2_2_0_FINAL)
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//===================
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// 2.3.0.alpha1 techs
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//===================
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@ -61,11 +61,6 @@
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#include <algorithm>
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#include <cmath>
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#include "DoubleSlider.hpp"
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#if ENABLE_RENDER_STATISTICS
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#include <chrono>
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#endif // ENABLE_RENDER_STATISTICS
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#include <imgui/imgui_internal.h>
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@ -1377,7 +1372,6 @@ void GLCanvas3D::Labels::render(const std::vector<const ModelInstance*>& sorted_
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}
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLCanvas3D::Tooltip::set_text(const std::string& text)
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{
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// If the mouse is inside an ImGUI dialog, then the tooltip is suppressed.
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@ -1429,7 +1423,6 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position, GLCanvas3D& canvas
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imgui.end();
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ImGui::PopStyleVar(2);
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#if ENABLE_SLOPE_RENDERING
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void GLCanvas3D::Slope::render() const
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@ -2093,7 +2086,6 @@ void GLCanvas3D::render()
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m_camera.debug_render();
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#endif // ENABLE_CAMERA_STATISTICS
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string tooltip;
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// Negative coordinate means out of the window, likely because the window was deactivated.
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@ -2123,7 +2115,6 @@ void GLCanvas3D::render()
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if (m_tooltip_enabled)
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m_tooltip.render(m_mouse.position, *this);
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
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@ -2135,30 +2126,6 @@ void GLCanvas3D::render()
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auto end_time = std::chrono::high_resolution_clock::now();
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m_render_stats.last_frame = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count();
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#endif // ENABLE_RENDER_STATISTICS
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string tooltip = "";
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if (tooltip.empty())
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tooltip = m_layers_editing.get_tooltip(*this);
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if (tooltip.empty())
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tooltip = m_gizmos.get_tooltip();
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if (tooltip.empty())
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tooltip = m_main_toolbar.get_tooltip();
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if (tooltip.empty())
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tooltip = m_undoredo_toolbar.get_tooltip();
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if (tooltip.empty())
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tooltip = m_collapse_toolbar.get_tooltip();
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if (tooltip.empty())
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tooltip = m_view_toolbar.get_tooltip();
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set_tooltip(tooltip);
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
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@ -2828,9 +2795,7 @@ void GLCanvas3D::bind_event_handlers()
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m_canvas->Bind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
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m_canvas->Bind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
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m_canvas->Bind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_canvas->Bind(wxEVT_SET_FOCUS, &GLCanvas3D::on_set_focus, this);
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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}
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@ -2858,9 +2823,7 @@ void GLCanvas3D::unbind_event_handlers()
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m_canvas->Unbind(wxEVT_MIDDLE_DCLICK, &GLCanvas3D::on_mouse, this);
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m_canvas->Unbind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
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m_canvas->Unbind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_canvas->Unbind(wxEVT_SET_FOCUS, &GLCanvas3D::on_set_focus, this);
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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}
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@ -3445,29 +3408,20 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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Point pos(evt.GetX(), evt.GetY());
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ImGuiWrapper* imgui = wxGetApp().imgui();
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (m_tooltip.is_in_imgui() && evt.LeftUp())
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// ignore left up events coming from imgui windows and not processed by them
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m_mouse.ignore_left_up = true;
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m_tooltip.set_in_imgui(false);
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (imgui->update_mouse_data(evt)) {
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m_mouse.position = evt.Leaving() ? Vec2d(-1.0, -1.0) : pos.cast<double>();
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_tooltip.set_in_imgui(true);
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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render();
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#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
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printf((format_mouse_event_debug_message(evt) + " - Consumed by ImGUI\n").c_str());
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#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
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// do not return if dragging or tooltip not empty to allow for tooltip update
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (!m_mouse.dragging && m_tooltip.is_empty())
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return;
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#else
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if (!m_mouse.dragging && m_canvas->GetToolTipText().empty())
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return;
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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#ifdef __WXMSW__
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@ -3526,9 +3480,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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mouse_up_cleanup();
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m_mouse.set_start_position_3D_as_invalid();
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_mouse.position = pos.cast<double>();
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#endif /// ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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return;
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}
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@ -3560,18 +3512,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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if (top_level_wnd && top_level_wnd->IsActive())
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m_canvas->SetFocus();
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m_mouse.position = pos.cast<double>();
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_tooltip_enabled = false;
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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// 1) forces a frame render to ensure that m_hover_volume_idxs is updated even when the user right clicks while
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// the context menu is shown, ensuring it to disappear if the mouse is outside any volume and to
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// change the volume hover state if any is under the mouse
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// 2) when switching between 3d view and preview the size of the canvas changes if the side panels are visible,
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// so forces a resize to avoid multiple renders with different sizes (seen as flickering)
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_refresh_if_shown_on_screen();
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_tooltip_enabled = true;
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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m_mouse.set_start_position_2D_as_invalid();
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//#endif
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@ -3885,14 +3833,12 @@ void GLCanvas3D::on_paint(wxPaintEvent& evt)
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this->render();
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLCanvas3D::on_set_focus(wxFocusEvent& evt)
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{
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m_tooltip_enabled = false;
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_refresh_if_shown_on_screen();
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m_tooltip_enabled = true;
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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Size GLCanvas3D::get_canvas_size() const
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{
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@ -3940,26 +3886,7 @@ void GLCanvas3D::reset_legend_texture()
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void GLCanvas3D::set_tooltip(const std::string& tooltip) const
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{
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if (m_canvas != nullptr)
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{
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_tooltip.set_text(tooltip);
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#else
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wxString txt = wxString::FromUTF8(tooltip.data());
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if (m_canvas->GetToolTipText() != txt)
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m_canvas->SetToolTip(txt);
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// wxToolTip* t = m_canvas->GetToolTip();
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// if (t != nullptr)
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// {
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// if (tooltip.empty())
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// m_canvas->UnsetToolTip();
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// else
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// t->SetTip(wxString::FromUTF8(tooltip.data()));
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// }
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// else if (!tooltip.empty()) // Avoid "empty" tooltips => unset of the empty tooltip leads to application crash under OSX
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// m_canvas->SetToolTip(wxString::FromUTF8(tooltip.data()));
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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}
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void GLCanvas3D::do_move(const std::string& snapshot_type)
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@ -3,9 +3,7 @@
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#include <stddef.h>
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#include <memory>
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#include <chrono>
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#include "3DScene.hpp"
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#include "GLToolbar.hpp"
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@ -387,7 +385,6 @@ private:
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void render(const std::vector<const ModelInstance*>& sorted_instances) const;
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};
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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class Tooltip
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{
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std::string m_text;
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@ -403,7 +400,6 @@ private:
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void set_in_imgui(bool b) { m_in_imgui = b; }
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bool is_in_imgui() const { return m_in_imgui; }
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};
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#if ENABLE_SLOPE_RENDERING
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class Slope
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@ -506,10 +502,8 @@ private:
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int m_selected_extruder;
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Labels m_labels;
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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mutable Tooltip m_tooltip;
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mutable bool m_tooltip_enabled{ true };
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#if ENABLE_SLOPE_RENDERING
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Slope m_slope;
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#endif // ENABLE_SLOPE_RENDERING
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@ -641,9 +635,7 @@ public:
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void on_timer(wxTimerEvent& evt);
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void on_mouse(wxMouseEvent& evt);
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void on_paint(wxPaintEvent& evt);
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void on_set_focus(wxFocusEvent& evt);
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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Size get_canvas_size() const;
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Vec2d get_local_mouse_position() const;
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@ -153,9 +153,6 @@ GLToolbar::GLToolbar(GLToolbar::EType type, const std::string& name)
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, m_name(name)
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, m_enabled(false)
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, m_icons_texture_dirty(true)
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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, m_tooltip("")
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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, m_pressed_toggable_id(-1)
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{
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}
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@ -359,7 +356,6 @@ int GLToolbar::get_item_id(const std::string& name) const
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return -1;
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string GLToolbar::get_tooltip() const
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{
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std::string tooltip;
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@ -382,7 +378,6 @@ std::string GLToolbar::get_tooltip() const
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return tooltip;
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLToolbar::get_additional_tooltip(int item_id, std::string& text)
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{
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@ -449,17 +444,11 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
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// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it,
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// as when switching between views
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m_mouse_capture.reset();
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (contains_mouse(mouse_pos, parent) == -1)
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// mouse is outside the toolbar
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m_tooltip.clear();
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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return true;
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}
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m_mouse_capture.reset();
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (evt.Moving())
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update_hover_state(mouse_pos, parent);
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else if (evt.LeftUp())
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@ -500,31 +489,9 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
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else
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return false;
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}
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#else
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if (evt.Moving())
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m_tooltip = update_hover_state(mouse_pos, parent);
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else if (evt.LeftUp())
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m_mouse_capture.left = false;
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else if (evt.MiddleUp())
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m_mouse_capture.middle = false;
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else if (evt.RightUp())
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m_mouse_capture.right = false;
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else if (evt.Dragging() && m_mouse_capture.any())
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// if the button down was done on this toolbar, prevent from dragging into the scene
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processed = true;
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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int item_id = contains_mouse(mouse_pos, parent);
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (item_id != -1)
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#else
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if (item_id == -1)
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{
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// mouse is outside the toolbar
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m_tooltip.clear();
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}
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else
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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// mouse inside toolbar
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if (evt.LeftDown() || evt.LeftDClick())
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m_mouse_capture.left = true;
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m_mouse_capture.parent = &parent;
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processed = true;
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if ((item_id != -2) && !m_items[item_id]->is_separator() && !m_items[item_id]->is_disabled() &&
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((m_pressed_toggable_id == -1) || (m_items[item_id]->get_last_action_type() == GLToolbarItem::Left)))
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#else
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if ((item_id != -2) && !m_items[item_id]->is_separator() && ((m_pressed_toggable_id == -1) || (m_items[item_id]->get_last_action_type() == GLToolbarItem::Left)))
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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// mouse is inside an icon
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do_action(GLToolbarItem::Left, item_id, parent, true);
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m_mouse_capture.right = true;
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m_mouse_capture.parent = &parent;
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processed = true;
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if ((item_id != -2) && !m_items[item_id]->is_separator() && !m_items[item_id]->is_disabled() &&
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((m_pressed_toggable_id == -1) || (m_items[item_id]->get_last_action_type() == GLToolbarItem::Right)))
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#else
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if ((item_id != -2) && !m_items[item_id]->is_separator() && ((m_pressed_toggable_id == -1) || (m_items[item_id]->get_last_action_type() == GLToolbarItem::Right)))
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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// mouse is inside an icon
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do_action(GLToolbarItem::Right, item_id, parent, true);
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parent.set_as_dirty();
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}
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}
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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else if (evt.LeftUp())
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processed = true;
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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return processed;
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@ -654,11 +609,7 @@ void GLToolbar::do_action(GLToolbarItem::EActionType type, int item_id, GLCanvas
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if ((0 <= item_id) && (item_id < (int)m_items.size()))
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{
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GLToolbarItem* item = m_items[item_id];
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if ((item != nullptr) && !item->is_separator() && !item->is_disabled() && (!check_hover || item->is_hovered()))
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#else
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if ((item != nullptr) && !item->is_separator() && (!check_hover || item->is_hovered()))
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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if (((type == GLToolbarItem::Right) && item->is_right_toggable()) ||
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((type == GLToolbarItem::Left) && item->is_left_toggable()))
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@ -712,7 +663,6 @@ void GLToolbar::do_action(GLToolbarItem::EActionType type, int item_id, GLCanvas
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}
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}
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||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
||||
{
|
||||
if (!m_enabled)
|
||||
|
@ -725,26 +675,8 @@ void GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
|||
case Layout::Vertical: { update_hover_state_vertical(mouse_pos, parent); break; }
|
||||
}
|
||||
}
|
||||
#else
|
||||
std::string GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
||||
{
|
||||
if (!m_enabled)
|
||||
return "";
|
||||
|
||||
switch (m_layout.type)
|
||||
{
|
||||
default:
|
||||
case Layout::Horizontal: { return update_hover_state_horizontal(mouse_pos, parent); }
|
||||
case Layout::Vertical: { return update_hover_state_vertical(mouse_pos, parent); }
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
||||
#else
|
||||
std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
{
|
||||
// NB: mouse_pos is already scaled appropriately
|
||||
|
||||
|
@ -765,10 +697,6 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
|
|||
float left = m_layout.left + scaled_border;
|
||||
float top = m_layout.top - scaled_border;
|
||||
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
std::string tooltip;
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
for (GLToolbarItem* item : m_items)
|
||||
{
|
||||
if (!item->is_visible())
|
||||
|
@ -783,18 +711,6 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
|
|||
|
||||
GLToolbarItem::EState state = item->get_state();
|
||||
bool inside = (left <= (float)scaled_mouse_pos(0)) && ((float)scaled_mouse_pos(0) <= right) && (bottom <= (float)scaled_mouse_pos(1)) && ((float)scaled_mouse_pos(1) <= top);
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
if (inside)
|
||||
{
|
||||
tooltip = item->get_tooltip();
|
||||
if (!item->is_pressed())
|
||||
{
|
||||
const std::string& additional_tooltip = item->get_additional_tooltip();
|
||||
if (!additional_tooltip.empty())
|
||||
tooltip += "\n" + additional_tooltip;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
switch (state)
|
||||
{
|
||||
|
@ -838,7 +754,6 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
|
|||
|
||||
break;
|
||||
}
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
case GLToolbarItem::Disabled:
|
||||
{
|
||||
if (inside)
|
||||
|
@ -863,29 +778,14 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
|
|||
{
|
||||
break;
|
||||
}
|
||||
#else
|
||||
default:
|
||||
case GLToolbarItem::Disabled:
|
||||
{
|
||||
break;
|
||||
}
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
|
||||
left += icon_stride;
|
||||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
return tooltip;
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
||||
#else
|
||||
std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent)
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
{
|
||||
// NB: mouse_pos is already scaled appropriately
|
||||
|
||||
|
@ -905,10 +805,6 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
|
|||
float left = m_layout.left + scaled_border;
|
||||
float top = m_layout.top - scaled_border;
|
||||
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
std::string tooltip;
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
for (GLToolbarItem* item : m_items)
|
||||
{
|
||||
if (!item->is_visible())
|
||||
|
@ -923,18 +819,6 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
|
|||
|
||||
GLToolbarItem::EState state = item->get_state();
|
||||
bool inside = (left <= (float)scaled_mouse_pos(0)) && ((float)scaled_mouse_pos(0) <= right) && (bottom <= (float)scaled_mouse_pos(1)) && ((float)scaled_mouse_pos(1) <= top);
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
if (inside)
|
||||
{
|
||||
tooltip = item->get_tooltip();
|
||||
if (!item->is_pressed())
|
||||
{
|
||||
const std::string& additional_tooltip = item->get_additional_tooltip();
|
||||
if (!additional_tooltip.empty())
|
||||
tooltip += "\n" + additional_tooltip;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
switch (state)
|
||||
{
|
||||
|
@ -978,7 +862,6 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
|
|||
|
||||
break;
|
||||
}
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
case GLToolbarItem::Disabled:
|
||||
{
|
||||
if (inside)
|
||||
|
@ -1003,22 +886,11 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
|
|||
{
|
||||
break;
|
||||
}
|
||||
#else
|
||||
default:
|
||||
case GLToolbarItem::Disabled:
|
||||
{
|
||||
break;
|
||||
}
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
|
||||
top -= icon_stride;
|
||||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
return tooltip;
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
|
||||
int GLToolbar::contains_mouse(const Vec2d& mouse_pos, const GLCanvas3D& parent) const
|
||||
|
@ -1367,37 +1239,21 @@ bool GLToolbar::generate_icons_texture() const
|
|||
std::vector<std::pair<int, bool>> states;
|
||||
if (m_name == "Top")
|
||||
{
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
states.push_back({ 1, false }); // Normal
|
||||
states.push_back({ 0, false }); // Pressed
|
||||
states.push_back({ 2, false }); // Disabled
|
||||
states.push_back({ 0, false }); // Hover
|
||||
states.push_back({ 0, false }); // HoverPressed
|
||||
states.push_back({ 2, false }); // HoverDisabled
|
||||
#else
|
||||
states.push_back(std::make_pair(1, false));
|
||||
states.push_back(std::make_pair(0, false));
|
||||
states.push_back(std::make_pair(2, false));
|
||||
states.push_back(std::make_pair(0, false));
|
||||
states.push_back(std::make_pair(0, false));
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
else if (m_name == "View")
|
||||
{
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
states.push_back({ 1, false }); // Normal
|
||||
states.push_back({ 1, true }); // Pressed
|
||||
states.push_back({ 1, false }); // Disabled
|
||||
states.push_back({ 0, false }); // Hover
|
||||
states.push_back({ 1, true }); // HoverPressed
|
||||
states.push_back({ 1, false }); // HoverDisabled
|
||||
#else
|
||||
states.push_back(std::make_pair(1, false));
|
||||
states.push_back(std::make_pair(1, true));
|
||||
states.push_back(std::make_pair(1, false));
|
||||
states.push_back(std::make_pair(0, false));
|
||||
states.push_back(std::make_pair(1, true));
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
|
||||
unsigned int sprite_size_px = (unsigned int)(m_layout.icons_size * m_layout.scale);
|
||||
|
|
|
@ -61,9 +61,7 @@ public:
|
|||
Disabled,
|
||||
Hover,
|
||||
HoverPressed,
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
HoverDisabled,
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
Num_States
|
||||
};
|
||||
|
||||
|
@ -123,15 +121,9 @@ public:
|
|||
void do_left_action() { m_last_action_type = Left; m_data.left.action_callback(); }
|
||||
void do_right_action() { m_last_action_type = Right; m_data.right.action_callback(); }
|
||||
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
bool is_enabled() const { return (m_state != Disabled) && (m_state != HoverDisabled); }
|
||||
bool is_disabled() const { return (m_state == Disabled) || (m_state == HoverDisabled); }
|
||||
bool is_hovered() const { return (m_state == Hover) || (m_state == HoverPressed) || (m_state == HoverDisabled); }
|
||||
#else
|
||||
bool is_enabled() const { return m_state != Disabled; }
|
||||
bool is_disabled() const { return m_state == Disabled; }
|
||||
bool is_hovered() const { return (m_state == Hover) || (m_state == HoverPressed); }
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
bool is_pressed() const { return (m_state == Pressed) || (m_state == HoverPressed); }
|
||||
bool is_visible() const { return m_data.visible; }
|
||||
bool is_separator() const { return m_type == Separator; }
|
||||
|
@ -262,9 +254,6 @@ private:
|
|||
};
|
||||
|
||||
MouseCapture m_mouse_capture;
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
std::string m_tooltip;
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
int m_pressed_toggable_id;
|
||||
|
||||
public:
|
||||
|
@ -310,11 +299,7 @@ public:
|
|||
void force_left_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Left, item_id, parent, false); }
|
||||
void force_right_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Right, item_id, parent, false); }
|
||||
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
std::string get_tooltip() const;
|
||||
#else
|
||||
const std::string& get_tooltip() const { return m_tooltip; }
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
void get_additional_tooltip(int item_id, std::string& text);
|
||||
void set_additional_tooltip(int item_id, const std::string& text);
|
||||
|
@ -336,15 +321,9 @@ private:
|
|||
float get_height_vertical() const;
|
||||
float get_main_size() const;
|
||||
void do_action(GLToolbarItem::EActionType type, int item_id, GLCanvas3D& parent, bool check_hover);
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
void update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
void update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
#else
|
||||
std::string update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
std::string update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
std::string update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
// returns the id of the item under the given mouse position or -1 if none
|
||||
int contains_mouse(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
|
||||
int contains_mouse_horizontal(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
|
||||
|
|
|
@ -479,22 +479,9 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
|
|||
int selected_object_idx = selection.get_object_idx();
|
||||
bool processed = false;
|
||||
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
// mouse anywhere
|
||||
if (!evt.Dragging() && !evt.Leaving() && !evt.Entering() && (m_mouse_capture.parent != nullptr))
|
||||
{
|
||||
if (m_mouse_capture.any() && (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()))
|
||||
// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it
|
||||
processed = true;
|
||||
|
||||
m_mouse_capture.reset();
|
||||
}
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
// mouse anywhere
|
||||
if (evt.Moving())
|
||||
m_tooltip = update_hover_state(mouse_pos);
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
else if (evt.LeftUp())
|
||||
{
|
||||
if (m_mouse_capture.left)
|
||||
|
@ -559,24 +546,6 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
|
|||
// else
|
||||
// return false;
|
||||
}
|
||||
#else
|
||||
else if (evt.LeftUp())
|
||||
m_mouse_capture.left = false;
|
||||
else if (evt.MiddleUp())
|
||||
m_mouse_capture.middle = false;
|
||||
else if (evt.RightUp())
|
||||
{
|
||||
m_mouse_capture.right = false;
|
||||
if (pending_right_up)
|
||||
{
|
||||
pending_right_up = false;
|
||||
processed = true;
|
||||
}
|
||||
}
|
||||
else if (evt.Dragging() && m_mouse_capture.any())
|
||||
// if the button down was done on this toolbar, prevent from dragging into the scene
|
||||
processed = true;
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
else if (evt.Dragging() && is_dragging())
|
||||
{
|
||||
if (!m_parent.get_wxglcanvas()->HasCapture())
|
||||
|
@ -674,29 +643,6 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
|
|||
m_parent.set_as_dirty();
|
||||
processed = true;
|
||||
}
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
else if (evt.LeftUp() && is_dragging())
|
||||
{
|
||||
switch (m_current) {
|
||||
case Move : m_parent.do_move(L("Gizmo-Move")); break;
|
||||
case Scale : m_parent.do_scale(L("Gizmo-Scale")); break;
|
||||
case Rotate : m_parent.do_rotate(L("Gizmo-Rotate")); break;
|
||||
default : break;
|
||||
}
|
||||
|
||||
stop_dragging();
|
||||
update_data();
|
||||
|
||||
wxGetApp().obj_manipul()->set_dirty();
|
||||
// Let the plater know that the dragging finished, so a delayed refresh
|
||||
// of the scene with the background processing data should be performed.
|
||||
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
|
||||
// updates camera target constraints
|
||||
m_parent.refresh_camera_scene_box();
|
||||
|
||||
processed = true;
|
||||
}
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
else if (evt.LeftUp() && (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports) && !m_parent.is_mouse_dragging())
|
||||
{
|
||||
// in case SLA/FDM gizmo is selected, we just pass the LeftUp event and stop processing - neither
|
||||
|
@ -740,10 +686,6 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
|
|||
m_mouse_capture.right = true;
|
||||
m_mouse_capture.parent = &m_parent;
|
||||
}
|
||||
#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
else if (evt.LeftUp())
|
||||
processed = true;
|
||||
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
}
|
||||
|
||||
return processed;
|
||||
|
|
Loading…
Reference in a new issue