Removed obsolete gouraud shader files
This commit is contained in:
parent
d6306f00b7
commit
9561fd8cc6
7 changed files with 50 additions and 224 deletions
|
@ -5133,7 +5133,7 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
|
|||
m_volumes.set_clipping_plane(m_camera_clipping_plane.get_data());
|
||||
m_volumes.set_show_sinking_contours(! m_gizmos.is_hiding_instances());
|
||||
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_mod");
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud");
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue