Revert util functions of DefaultSupportTree to original

To not break DefautlSupportTree
This commit is contained in:
tamasmeszaros 2022-11-14 12:37:34 +01:00
parent 5f63b4496d
commit 963e8e6585
7 changed files with 251 additions and 183 deletions

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@ -323,6 +323,7 @@ set(SLIC3R_SOURCES
SLA/SupportTreeMesher.hpp
SLA/SupportTreeMesher.cpp
SLA/SupportTreeUtils.hpp
SLA/SupportTreeUtilsLegacy.hpp
SLA/SupportTreeBuilder.cpp
SLA/SupportTree.hpp
SLA/SupportTree.cpp

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@ -345,8 +345,13 @@ bool DefaultSupportTree::create_ground_pillar(const Junction &hjp,
long head_id)
{
auto [ret, pillar_id] = sla::create_ground_pillar(suptree_ex_policy,
m_builder, m_sm, hjp,
sourcedir, hjp.r, head_id);
m_builder,
m_sm,
hjp.pos,
sourcedir,
hjp.r,
hjp.r,
head_id);
if (pillar_id >= 0) // Save the pillar endpoint in the spatial index
m_pillar_index.guarded_insert(m_builder.pillar(pillar_id).endpt,

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@ -1,7 +1,7 @@
#ifndef LEGACYSUPPORTTREE_HPP
#define LEGACYSUPPORTTREE_HPP
#include "SupportTreeUtils.hpp"
#include "SupportTreeUtilsLegacy.hpp"
#include <libslic3r/SLA/SpatIndex.hpp>
#include <libslic3r/Execution/ExecutionTBB.hpp>

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@ -50,7 +50,7 @@ struct SupportTreeConfig
// when bridges and pillars are merged. The resulting pillar should be a bit
// thicker than the ones merging into it. How much thicker? I don't know
// but it will be derived from this value.
double pillar_widening_factor = .05;
double pillar_widening_factor = .5;
// Radius in mm of the pillar base.
double base_radius_mm = 2.0;

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@ -351,136 +351,6 @@ std::optional<DiffBridge> search_widening_path(Ex policy,
return {};
}
// This is a proxy function for pillar creation which will mind the gap
// between the pad and the model bottom in zero elevation mode.
// 'pinhead_junctionpt' is the starting junction point which needs to be
// routed down. sourcedir is the allowed direction of an optional bridge
// between the jp junction and the final pillar.
template<class Ex>
std::pair<bool, long> create_ground_pillar(
Ex policy,
SupportTreeBuilder &builder,
const SupportableMesh &sm,
const Junction &pinhead_junctionpt,
const Vec3d &sourcedir,
double end_radius,
long head_id = SupportTreeNode::ID_UNSET)
{
Vec3d jp = pinhead_junctionpt.pos, endp = jp, dir = sourcedir;
long pillar_id = SupportTreeNode::ID_UNSET;
bool can_add_base = false, non_head = false;
double gndlvl = 0.; // The Z level where pedestals should be
double jp_gnd = 0.; // The lowest Z where a junction center can be
double gap_dist = 0.; // The gap distance between the model and the pad
double radius = pinhead_junctionpt.r;
double r2 = radius + (end_radius - radius) / (jp.z() - ground_level(sm));
auto to_floor = [&gndlvl](const Vec3d &p) { return Vec3d{p.x(), p.y(), gndlvl}; };
auto eval_limits = [&sm, &radius, &can_add_base, &gndlvl, &gap_dist, &jp_gnd]
(bool base_en = true)
{
can_add_base = base_en && radius >= sm.cfg.head_back_radius_mm;
double base_r = can_add_base ? sm.cfg.base_radius_mm : 0.;
gndlvl = ground_level(sm);
if (!can_add_base) gndlvl -= sm.pad_cfg.wall_thickness_mm;
jp_gnd = gndlvl + (can_add_base ? 0. : sm.cfg.head_back_radius_mm);
gap_dist = sm.cfg.pillar_base_safety_distance_mm + base_r + EPSILON;
};
eval_limits();
// We are dealing with a mini pillar that's potentially too long
if (radius < sm.cfg.head_back_radius_mm && jp.z() - gndlvl > 20 * radius)
{
std::optional<DiffBridge> diffbr =
search_widening_path(policy, sm, jp, dir, radius,
sm.cfg.head_back_radius_mm);
if (diffbr && diffbr->endp.z() > jp_gnd) {
auto &br = builder.add_diffbridge(*diffbr);
if (head_id >= 0) builder.head(head_id).bridge_id = br.id;
endp = diffbr->endp;
radius = diffbr->end_r;
builder.add_junction(endp, radius);
non_head = true;
dir = diffbr->get_dir();
eval_limits();
} else return {false, pillar_id};
}
if (sm.cfg.object_elevation_mm < EPSILON)
{
// get a suitable direction for the corrector bridge. It is the
// original sourcedir's azimuth but the polar angle is saturated to the
// configured bridge slope.
auto [polar, azimuth] = dir_to_spheric(dir);
polar = PI - sm.cfg.bridge_slope;
Vec3d d = spheric_to_dir(polar, azimuth).normalized();
auto sd = radius * sm.cfg.safety_distance_mm / sm.cfg.head_back_radius_mm;
double t = beam_mesh_hit(policy, sm.emesh, Beam{endp, d, radius, r2}, sd).distance();
double tmax = std::min(sm.cfg.max_bridge_length_mm, t);
t = 0.;
double zd = endp.z() - jp_gnd;
double tmax2 = zd / std::sqrt(1 - sm.cfg.bridge_slope * sm.cfg.bridge_slope);
tmax = std::min(tmax, tmax2);
Vec3d nexp = endp;
double dlast = 0.;
while (((dlast = std::sqrt(sm.emesh.squared_distance(to_floor(nexp)))) < gap_dist ||
!std::isinf(beam_mesh_hit(policy, sm.emesh, Beam{nexp, DOWN, radius, r2}, sd).distance())) &&
t < tmax)
{
t += radius;
nexp = endp + t * d;
}
if (dlast < gap_dist && can_add_base) {
nexp = endp;
t = 0.;
can_add_base = false;
eval_limits(can_add_base);
zd = endp.z() - jp_gnd;
tmax2 = zd / std::sqrt(1 - sm.cfg.bridge_slope * sm.cfg.bridge_slope);
tmax = std::min(tmax, tmax2);
while (((dlast = std::sqrt(sm.emesh.squared_distance(to_floor(nexp)))) < gap_dist ||
!std::isinf(beam_mesh_hit(policy, sm.emesh, Beam{nexp, DOWN, radius}, sd).distance())) && t < tmax) {
t += radius;
nexp = endp + t * d;
}
}
// Could not find a path to avoid the pad gap
if (dlast < gap_dist) return {false, pillar_id};
if (t > 0.) { // Need to make additional bridge
const Bridge& br = builder.add_bridge(endp, nexp, radius);
if (head_id >= 0) builder.head(head_id).bridge_id = br.id;
builder.add_junction(nexp, radius);
endp = nexp;
non_head = true;
}
}
Vec3d gp = to_floor(endp);
double h = endp.z() - gp.z();
pillar_id = head_id >= 0 && !non_head ? builder.add_pillar(head_id, h) :
builder.add_pillar(gp, h, radius, end_radius);
if (can_add_base)
builder.add_pillar_base(pillar_id, sm.cfg.base_height_mm,
sm.cfg.base_radius_mm);
return {true, pillar_id};
}
inline double distance(const SupportPoint &a, const SupportPoint &b)
{
return (a.pos - b.pos).norm();
@ -557,8 +427,7 @@ bool optimize_pinhead_placement(Ex policy,
// Reassemble the now corrected normal
auto nn = spheric_to_dir(polar, azimuth).normalized();
double sd = back_r * m.cfg.safety_distance_mm /
m.cfg.head_back_radius_mm;
double sd = m.cfg.safety_distance_mm;
// check available distance
Hit t = pinhead_mesh_hit(policy, m.emesh, hp, nn, pin_r, back_r, w, sd);
@ -568,7 +437,7 @@ bool optimize_pinhead_placement(Ex policy,
// viable normal that doesn't collide with the model
// geometry and its very close to the default.
Optimizer<AlgNLoptGenetic> solver(get_criteria(m.cfg).stop_score(w).max_iterations(100));
Optimizer<opt::AlgNLoptMLSL> solver(get_criteria(m.cfg).stop_score(w).max_iterations(100));
solver.seed(0); // we want deterministic behavior
auto oresult = solver.to_max().optimize(
@ -602,10 +471,10 @@ bool optimize_pinhead_placement(Ex policy,
head.r_back_mm = back_r;
ret = true;
} else if (back_r > m.cfg.head_fallback_radius_mm) {
} /*else if (back_r > m.cfg.head_fallback_radius_mm) {
head.r_back_mm = m.cfg.head_fallback_radius_mm;
ret = optimize_pinhead_placement(policy, m, head);
}
}*/
return ret;
}
@ -848,7 +717,7 @@ GroundConnection find_ground_connection(
// This will ultimately determine if the route is valid or not
// but the path junctions will be provided anyways, so invalid paths
// can be debugged
// can be inspected
ret.pillar_base = gnd_route.pillar_base;
return ret;
@ -876,7 +745,7 @@ GroundConnection optimize_ground_connection(
Optimizer<opt::AlgNLoptMLSL> solver(get_criteria(sm.cfg).stop_score(1e6));
solver.seed(0); // we want deterministic behavior
auto sd = /*j.r **/ sm.cfg.safety_distance_mm /*/ sm.cfg.head_back_radius_mm*/;
auto sd = sm.cfg.safety_distance_mm;
auto oresult = solver.to_max().optimize(
[&j, sd, &policy, &sm, &downdst, &end_radius](const opt::Input<2> &input) {
auto &[plr, azm] = input;
@ -893,41 +762,6 @@ GroundConnection optimize_ground_connection(
return find_ground_connection(policy, sm, j, bridgedir, end_radius);
}
template<class Ex>
std::pair<bool, long> connect_to_ground(Ex policy,
SupportTreeBuilder &builder,
const SupportableMesh &sm,
const Junction &j,
const Vec3d &dir,
double end_r)
{
std::pair<bool, long> ret = {false, SupportTreeNode::ID_UNSET};
auto conn = find_ground_connection(policy, sm, j, dir, end_r);
ret.first = bool(conn);
ret.second = build_ground_connection(builder, sm, conn);
return ret;
}
template<class Ex>
std::pair<bool, long> search_ground_route(Ex policy,
SupportTreeBuilder &builder,
const SupportableMesh &sm,
const Junction &j,
double end_r,
const Vec3d &init_dir = DOWN)
{
std::pair<bool, long> ret = {false, SupportTreeNode::ID_UNSET};
auto conn = optimize_ground_connection(policy, sm, j, end_r, init_dir);
ret.first = bool(conn);
ret.second = build_ground_connection(builder, sm, conn);
return ret;
}
template<class Ex>
bool optimize_anchor_placement(Ex policy,
const SupportableMesh &sm,

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@ -0,0 +1,220 @@
#ifndef SUPPORTTREEUTILSLEGACY_HPP
#define SUPPORTTREEUTILSLEGACY_HPP
#include "SupportTreeUtils.hpp"
// Old functions are gathered here that are used in DefaultSupportTree
// to maintain functionality that was well tested.
namespace Slic3r { namespace sla {
// This is a proxy function for pillar creation which will mind the gap
// between the pad and the model bottom in zero elevation mode.
// 'pinhead_junctionpt' is the starting junction point which needs to be
// routed down. sourcedir is the allowed direction of an optional bridge
// between the jp junction and the final pillar.
template<class Ex>
std::pair<bool, long> create_ground_pillar(
Ex policy,
SupportTreeBuilder &builder,
const SupportableMesh &sm,
const Vec3d &pinhead_junctionpt,
const Vec3d &sourcedir,
double radius,
double end_radius,
long head_id = SupportTreeNode::ID_UNSET)
{
Vec3d jp = pinhead_junctionpt, endp = jp, dir = sourcedir;
long pillar_id = SupportTreeNode::ID_UNSET;
bool can_add_base = false, non_head = false;
double gndlvl = 0.; // The Z level where pedestals should be
double jp_gnd = 0.; // The lowest Z where a junction center can be
double gap_dist = 0.; // The gap distance between the model and the pad
double r2 = radius + (end_radius - radius) / (jp.z() - ground_level(sm));
auto to_floor = [&gndlvl](const Vec3d &p) { return Vec3d{p.x(), p.y(), gndlvl}; };
auto eval_limits = [&sm, &radius, &can_add_base, &gndlvl, &gap_dist, &jp_gnd]
(bool base_en = true)
{
can_add_base = base_en && radius >= sm.cfg.head_back_radius_mm;
double base_r = can_add_base ? sm.cfg.base_radius_mm : 0.;
gndlvl = ground_level(sm);
if (!can_add_base) gndlvl -= sm.pad_cfg.wall_thickness_mm;
jp_gnd = gndlvl + (can_add_base ? 0. : sm.cfg.head_back_radius_mm);
gap_dist = sm.cfg.pillar_base_safety_distance_mm + base_r + EPSILON;
};
eval_limits();
// We are dealing with a mini pillar that's potentially too long
if (radius < sm.cfg.head_back_radius_mm && jp.z() - gndlvl > 20 * radius)
{
std::optional<DiffBridge> diffbr =
search_widening_path(policy, sm, jp, dir, radius,
sm.cfg.head_back_radius_mm);
if (diffbr && diffbr->endp.z() > jp_gnd) {
auto &br = builder.add_diffbridge(*diffbr);
if (head_id >= 0) builder.head(head_id).bridge_id = br.id;
endp = diffbr->endp;
radius = diffbr->end_r;
builder.add_junction(endp, radius);
non_head = true;
dir = diffbr->get_dir();
eval_limits();
} else return {false, pillar_id};
}
if (sm.cfg.object_elevation_mm < EPSILON)
{
// get a suitable direction for the corrector bridge. It is the
// original sourcedir's azimuth but the polar angle is saturated to the
// configured bridge slope.
auto [polar, azimuth] = dir_to_spheric(dir);
polar = PI - sm.cfg.bridge_slope;
Vec3d d = spheric_to_dir(polar, azimuth).normalized();
auto sd = radius * sm.cfg.safety_distance_mm / sm.cfg.head_back_radius_mm;
double t = beam_mesh_hit(policy, sm.emesh, Beam{endp, d, radius, r2}, sd).distance();
double tmax = std::min(sm.cfg.max_bridge_length_mm, t);
t = 0.;
double zd = endp.z() - jp_gnd;
double tmax2 = zd / std::sqrt(1 - sm.cfg.bridge_slope * sm.cfg.bridge_slope);
tmax = std::min(tmax, tmax2);
Vec3d nexp = endp;
double dlast = 0.;
while (((dlast = std::sqrt(sm.emesh.squared_distance(to_floor(nexp)))) < gap_dist ||
!std::isinf(beam_mesh_hit(policy, sm.emesh, Beam{nexp, DOWN, radius, r2}, sd).distance())) &&
t < tmax)
{
t += radius;
nexp = endp + t * d;
}
if (dlast < gap_dist && can_add_base) {
nexp = endp;
t = 0.;
can_add_base = false;
eval_limits(can_add_base);
zd = endp.z() - jp_gnd;
tmax2 = zd / std::sqrt(1 - sm.cfg.bridge_slope * sm.cfg.bridge_slope);
tmax = std::min(tmax, tmax2);
while (((dlast = std::sqrt(sm.emesh.squared_distance(to_floor(nexp)))) < gap_dist ||
!std::isinf(beam_mesh_hit(policy, sm.emesh, Beam{nexp, DOWN, radius}, sd).distance())) && t < tmax) {
t += radius;
nexp = endp + t * d;
}
}
// Could not find a path to avoid the pad gap
if (dlast < gap_dist) return {false, pillar_id};
if (t > 0.) { // Need to make additional bridge
const Bridge& br = builder.add_bridge(endp, nexp, radius);
if (head_id >= 0) builder.head(head_id).bridge_id = br.id;
builder.add_junction(nexp, radius);
endp = nexp;
non_head = true;
}
}
Vec3d gp = to_floor(endp);
double h = endp.z() - gp.z();
pillar_id = head_id >= 0 && !non_head ? builder.add_pillar(head_id, h) :
builder.add_pillar(gp, h, radius, end_radius);
if (can_add_base)
builder.add_pillar_base(pillar_id, sm.cfg.base_height_mm,
sm.cfg.base_radius_mm);
return {true, pillar_id};
}
template<class Ex>
std::pair<bool, long> connect_to_ground(Ex policy,
SupportTreeBuilder &builder,
const SupportableMesh &sm,
const Junction &j,
const Vec3d &dir,
double end_r)
{
auto hjp = j.pos;
double r = j.r;
auto sd = r * sm.cfg.safety_distance_mm / sm.cfg.head_back_radius_mm;
double r2 = j.r + (end_r - j.r) / (j.pos.z() - ground_level(sm));
double t = beam_mesh_hit(policy, sm.emesh, Beam{hjp, dir, r, r2}, sd).distance();
double d = 0, tdown = 0;
t = std::min(t, sm.cfg.max_bridge_length_mm * r / sm.cfg.head_back_radius_mm);
while (d < t &&
!std::isinf(tdown = beam_mesh_hit(policy, sm.emesh,
Beam{hjp + d * dir, DOWN, r, r2}, sd)
.distance())) {
d += r;
}
if(!std::isinf(tdown))
return {false, SupportTreeNode::ID_UNSET};
Vec3d endp = hjp + d * dir;
auto ret = create_ground_pillar(policy, builder, sm, endp, dir, r, end_r);
if (ret.second >= 0) {
builder.add_bridge(hjp, endp, r);
builder.add_junction(endp, r);
}
return ret;
}
template<class Ex>
std::pair<bool, long> search_ground_route(Ex policy,
SupportTreeBuilder &builder,
const SupportableMesh &sm,
const Junction &j,
double end_radius,
const Vec3d &init_dir = DOWN)
{
double downdst = j.pos.z() - ground_level(sm);
auto res = connect_to_ground(policy, builder, sm, j, init_dir, end_radius);
if (res.first)
return res;
// Optimize bridge direction:
// Straight path failed so we will try to search for a suitable
// direction out of the cavity.
auto [polar, azimuth] = dir_to_spheric(init_dir);
Optimizer<AlgNLoptGenetic> solver(get_criteria(sm.cfg).stop_score(1e6));
solver.seed(0); // we want deterministic behavior
auto sd = j.r * sm.cfg.safety_distance_mm / sm.cfg.head_back_radius_mm;
auto oresult = solver.to_max().optimize(
[&j, sd, &policy, &sm, &downdst, &end_radius](const opt::Input<2> &input) {
auto &[plr, azm] = input;
Vec3d n = spheric_to_dir(plr, azm).normalized();
Beam beam{Ball{j.pos, j.r}, Ball{j.pos + downdst * n, end_radius}};
return beam_mesh_hit(policy, sm.emesh, beam, sd).distance();
},
initvals({polar, azimuth}), // let's start with what we have
bounds({ {PI - sm.cfg.bridge_slope, PI}, {-PI, PI} })
);
Vec3d bridgedir = spheric_to_dir(oresult.optimum).normalized();
return connect_to_ground(policy, builder, sm, j, bridgedir, end_radius);
}
}} // namespace Slic3r::sla
#endif // SUPPORTTREEUTILSLEGACY_HPP

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@ -49,7 +49,11 @@ TEST_CASE("Avoid disk below junction", "[suptreeutils]")
// The route should include the source and one avoidance junction.
REQUIRE(conn.path.size() == 2);
// The end radius end the pillar base's upper radius should match
// Check if the radius increases with each node
REQUIRE(conn.path.front().r < conn.path.back().r);
REQUIRE(conn.path.back().r < conn.pillar_base->r_top);
// The end radius and the pillar base's upper radius should match
REQUIRE(conn.pillar_base->r_top == Approx(EndRadius));
// Check if the avoidance junction is indeed outside of the disk barrier's
@ -108,6 +112,10 @@ TEST_CASE("Avoid disk below junction with barrier on the side", "[suptreeutils]"
// The route should include the source and one avoidance junction.
REQUIRE(conn.path.size() == 2);
// Check if the radius increases with each node
REQUIRE(conn.path.front().r < conn.path.back().r);
REQUIRE(conn.path.back().r < conn.pillar_base->r_top);
// The end radius end the pillar base's upper radius should match
REQUIRE(conn.pillar_base->r_top == Approx(EndRadius));