Use unified color for hovering in GLGizmoMeasure
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1942932229
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@ -16,8 +16,7 @@
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namespace Slic3r {
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namespace GUI {
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static const Slic3r::ColorRGBA DEFAULT_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.9f };
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static const Slic3r::ColorRGBA DEFAULT_HOVER_PLANE_COLOR = { 0.9f, 0.2f, 0.2f, 1.f };
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static const Slic3r::ColorRGBA HOVER_COLOR = { 0.8f, 0.2f, 0.2f, 1.0f };
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GLGizmoMeasure::GLGizmoMeasure(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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@ -126,7 +125,10 @@ void GLGizmoMeasure::on_render()
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glsafe(::glEnable(GL_DEPTH_TEST));
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glLineWidth(2.f));
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#if ENABLE_GL_CORE_PROFILE
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if (!OpenGLManager::get_gl_info().is_core_profile())
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#endif // ENABLE_GL_CORE_PROFILE
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glsafe(::glLineWidth(2.f));
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if (selection.is_single_full_instance()) {
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const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
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@ -179,7 +181,7 @@ void GLGizmoMeasure::on_render()
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Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(feature.get_point()));
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view_feature_matrix.scale(0.5);
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shader->set_uniform("view_model_matrix", view_feature_matrix);
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m_vbo_sphere.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
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m_vbo_sphere.set_color(HOVER_COLOR);
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m_vbo_sphere.render();
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}
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else if (feature.get_type() == Measure::SurfaceFeatureType::Circle) {
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@ -187,7 +189,7 @@ void GLGizmoMeasure::on_render()
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Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(c));
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view_feature_matrix.scale(0.5);
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shader->set_uniform("view_model_matrix", view_feature_matrix);
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m_vbo_sphere.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
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m_vbo_sphere.set_color(HOVER_COLOR);
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m_vbo_sphere.render();
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// Now draw the circle itself - let's take a funny shortcut:
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@ -212,20 +214,21 @@ void GLGizmoMeasure::on_render()
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view_feature_matrix *= q;
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view_feature_matrix.scale(Vec3d(0.075, 0.075, (end - start).norm()));
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shader->set_uniform("view_model_matrix", view_feature_matrix);
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m_vbo_cylinder.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
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m_vbo_cylinder.set_color(HOVER_COLOR);
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m_vbo_cylinder.render();
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if (feature.get_extra_point()) {
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Vec3d pin = *feature.get_extra_point();
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view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(pin));
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view_feature_matrix.scale(0.5);
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shader->set_uniform("view_model_matrix", view_feature_matrix);
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m_vbo_sphere.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
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m_vbo_sphere.set_color(HOVER_COLOR);
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m_vbo_sphere.render();
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}
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}
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else if (feature.get_type() == Measure::SurfaceFeatureType::Plane) {
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const auto& [idx, normal, pt] = feature.get_plane();
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assert(idx < m_plane_models.size());
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m_plane_models[idx]->set_color(HOVER_COLOR);
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m_plane_models[idx]->render();
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}
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}
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