Use unified color for hovering in GLGizmoMeasure

This commit is contained in:
enricoturri1966 2022-08-19 09:19:10 +02:00
parent 1942932229
commit 964fa581fa

View File

@ -16,8 +16,7 @@
namespace Slic3r {
namespace GUI {
static const Slic3r::ColorRGBA DEFAULT_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.9f };
static const Slic3r::ColorRGBA DEFAULT_HOVER_PLANE_COLOR = { 0.9f, 0.2f, 0.2f, 1.f };
static const Slic3r::ColorRGBA HOVER_COLOR = { 0.8f, 0.2f, 0.2f, 1.0f };
GLGizmoMeasure::GLGizmoMeasure(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
@ -126,7 +125,10 @@ void GLGizmoMeasure::on_render()
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_BLEND));
glsafe(::glLineWidth(2.f));
#if ENABLE_GL_CORE_PROFILE
if (!OpenGLManager::get_gl_info().is_core_profile())
#endif // ENABLE_GL_CORE_PROFILE
glsafe(::glLineWidth(2.f));
if (selection.is_single_full_instance()) {
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
@ -179,7 +181,7 @@ void GLGizmoMeasure::on_render()
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(feature.get_point()));
view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_sphere.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
m_vbo_sphere.set_color(HOVER_COLOR);
m_vbo_sphere.render();
}
else if (feature.get_type() == Measure::SurfaceFeatureType::Circle) {
@ -187,7 +189,7 @@ void GLGizmoMeasure::on_render()
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(c));
view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_sphere.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
m_vbo_sphere.set_color(HOVER_COLOR);
m_vbo_sphere.render();
// Now draw the circle itself - let's take a funny shortcut:
@ -212,20 +214,21 @@ void GLGizmoMeasure::on_render()
view_feature_matrix *= q;
view_feature_matrix.scale(Vec3d(0.075, 0.075, (end - start).norm()));
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_cylinder.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
m_vbo_cylinder.set_color(HOVER_COLOR);
m_vbo_cylinder.render();
if (feature.get_extra_point()) {
Vec3d pin = *feature.get_extra_point();
view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(pin));
view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_sphere.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
m_vbo_sphere.set_color(HOVER_COLOR);
m_vbo_sphere.render();
}
}
else if (feature.get_type() == Measure::SurfaceFeatureType::Plane) {
const auto& [idx, normal, pt] = feature.get_plane();
assert(idx < m_plane_models.size());
m_plane_models[idx]->set_color(HOVER_COLOR);
m_plane_models[idx]->render();
}
}