This commit is contained in:
bubnikv 2019-08-26 09:51:35 +02:00
commit 972b7d2d6b
8 changed files with 44 additions and 12 deletions

View file

@ -4,6 +4,8 @@
#include "../GCode.hpp"
#include "../Geometry.hpp"
#include "../I18N.hpp"
#include "3mf.hpp"
#include <limits>
@ -202,6 +204,11 @@ bool is_valid_object_type(const std::string& type)
namespace Slic3r {
//! macro used to mark string used at localization,
//! return same string
#define L(s) (s)
#define _(s) Slic3r::I18N::translate(s)
// Base class with error messages management
class _3MF_Base
{
@ -1416,7 +1423,7 @@ namespace Slic3r {
if (m_check_version && (m_version > VERSION_3MF))
{
std::string msg = "The selected 3mf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatibile.";
std::string msg = _(L("The selected 3mf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatibile."));
throw std::runtime_error(msg.c_str());
}
}

View file

@ -11,6 +11,8 @@
#include "../GCode.hpp"
#include "../PrintConfig.hpp"
#include "../Utils.hpp"
#include "../I18N.hpp"
#include "AMF.hpp"
#include <boost/filesystem/operations.hpp>
@ -42,6 +44,11 @@ const char* SLIC3R_CONFIG_TYPE = "slic3rpe_config";
namespace Slic3r
{
//! macro used to mark string used at localization,
//! return same string
#define L(s) (s)
#define _(s) Slic3r::I18N::translate(s)
struct AMFParserContext
{
AMFParserContext(XML_Parser parser, DynamicPrintConfig* config, Model* model) :
@ -803,7 +810,7 @@ bool extract_model_from_archive(mz_zip_archive& archive, const mz_zip_archive_fi
if (check_version && (ctx.m_version > VERSION_AMF))
{
std::string msg = "The selected amf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatibile.";
std::string msg = _(L("The selected amf file has been saved with a newer version of " + std::string(SLIC3R_APP_NAME) + " and is not compatibile."));
throw std::runtime_error(msg.c_str());
}

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@ -2264,12 +2264,7 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
return;
if (m_gizmos.on_char(evt))
{
// FIXME: Without the following call to render(), the gimgui dialogs are not shown the first time the user tries to open them using the keyboard shortcuts
// (it looks like as if 2 render calls are needed before they show up)
render();
return;
}
//#ifdef __APPLE__
// ctrlMask |= wxMOD_RAW_CONTROL;

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@ -175,6 +175,9 @@ void ObjectSettings::update_config_values(DynamicPrintConfig* config)
const auto printer_technology = wxGetApp().plater()->printer_technology();
const bool is_object_settings = objects_model->GetItemType(objects_model->GetParent(item)) == itObject;
if (!item || !objects_model->IsSettingsItem(item) || !config)
return;
// update config values according to configuration hierarchy
DynamicPrintConfig main_config = printer_technology == ptFFF ?
wxGetApp().preset_bundle->prints.get_edited_preset().config :

View file

@ -145,6 +145,7 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, u
, m_hover_id(-1)
, m_dragging(false)
, m_imgui(wxGetApp().imgui())
, m_first_input_window_render(true)
{
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 4 * sizeof(float));
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 4 * sizeof(float));
@ -273,6 +274,18 @@ std::string GLGizmoBase::format(float value, unsigned int decimals) const
return Slic3r::string_printf("%.*f", decimals, value);
}
void GLGizmoBase::render_input_window(float x, float y, float bottom_limit)
{
on_render_input_window(x, y, bottom_limit);
if (m_first_input_window_render)
{
// for some reason, the imgui dialogs are not shown on screen in the 1st frame where they are rendered, but show up only with the 2nd rendered frame
// so, we forces another frame rendering the first time the imgui window is shown
m_parent.set_as_dirty();
m_first_input_window_render = false;
}
}
// Produce an alpha channel checksum for the red green blue components. The alpha channel may then be used to verify, whether the rgb components
// were not interpolated by alpha blending or multi sampling.
unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue)

View file

@ -99,6 +99,7 @@ protected:
float m_highlight_color[4];
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
public:
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
@ -144,7 +145,7 @@ public:
void render() const { on_render(); }
void render_for_picking() const { on_render_for_picking(); }
void render_input_window(float x, float y, float bottom_limit) { on_render_input_window(x, y, bottom_limit); }
void render_input_window(float x, float y, float bottom_limit);
protected:
virtual bool on_init() = 0;

View file

@ -141,6 +141,7 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
ImGui::PushItemWidth(m_imgui->scaled(5.0f));

View file

@ -1487,11 +1487,16 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, GUI::Pr
* and scale them in respect to em_unit value
*/
const float scale_f = ui->em_unit() * 0.1f;
const int icon_height = 16 * scale_f + 0.5f;
const int normal_icon_width = 16 * scale_f + 0.5f;
// To avoid the errors of number rounding for different combination of monitor configuration,
// let use scaled 8px, as a smallest icon unit
const int icon_unit = 8 * scale_f + 0.5f;
const int icon_height = 2 * icon_unit; //16 * scale_f + 0.5f;
const int normal_icon_width = 2 * icon_unit; //16 * scale_f + 0.5f;
const int thin_icon_width = icon_unit; //8 * scale_f + 0.5f;
const int wide_icon_width = 3 * icon_unit; //24 * scale_f + 0.5f;
const int space_icon_width = 2 * scale_f + 0.5f;
const int wide_icon_width = 24 * scale_f + 0.5f;
const int thin_icon_width = 8 * scale_f + 0.5f;
for (int i = this->filaments().front().is_visible ? 0 : 1; i < int(this->filaments().size()); ++i) {
const Preset &preset = this->filaments.preset(i);