Reset buttons - fixed rotation of instances with multiple volumes
Mirroring buttons now hide where appropriate
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a3c1644ead
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resources/icons/mirroring_off.png
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resources/icons/mirroring_off.png
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resources/icons/mirroring_on.png
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resources/icons/mirroring_on.png
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resources/icons/mirroring_transparent.png
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resources/icons/mirroring_transparent.png
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@ -172,33 +172,50 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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def.type = coString;
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def.width = field_width - mirror_btn_width;//field_width/*50*/;
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// Load bitmaps to be used for the mirroring buttons:
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m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on.png");
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m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off.png");
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m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent.png");
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for (const std::string axis : { "x", "y", "z" }) {
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const std::string label = boost::algorithm::to_upper_copy(axis);
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def.set_default_value(new ConfigOptionString{ " " + label });
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Option option = Option(def, axis + "_axis_legend");
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unsigned int axis_idx = (axis[0] - 'x'); // 0, 1 or 2
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// We will add a button to toggle mirroring to each axis:
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auto mirror_button = [=](wxWindow* parent) {
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m_mirror_bitmap_on = ScalableBitmap(parent, "colorchange_add_on.png");
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m_mirror_bitmap_off = ScalableBitmap(parent, "colorchange_delete_off.png");
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auto btn = new ScalableButton(parent, wxID_ANY, "colorchange_delete_off.png", wxEmptyString, wxSize(em_unit(parent) * mirror_btn_width, em_unit(parent) * mirror_btn_width));
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btn->SetToolTip(wxString::Format(_(L("Toggle %s axis mirroring")), boost::algorithm::to_upper_copy(axis)));
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m_mirror_buttons[axis] = btn;
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wxSize btn_size(em_unit(parent) * mirror_btn_width, em_unit(parent) * mirror_btn_width);
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auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off.png", wxEmptyString, btn_size, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW);
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btn->SetToolTip(wxString::Format(_(L("Toggle %s axis mirroring")), label));
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m_mirror_buttons[axis_idx].first = btn;
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m_mirror_buttons[axis_idx].second = mbShown;
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auto sizer = new wxBoxSizer(wxHORIZONTAL);
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sizer->Add(btn, wxBU_EXACTFIT/* | wxRESERVE_SPACE_EVEN_IF_HIDDEN*/);
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sizer->Add(btn);
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btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
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wxWindow* btn = dynamic_cast<wxWindow*>(e.GetEventObject());
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Axis axis = (btn == m_mirror_buttons["x"] ? X : ( btn == m_mirror_buttons["y"] ? Y : Z));
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Axis axis = (Axis)(axis_idx + X);
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if (m_mirror_buttons[axis_idx].second == mbHidden)
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return;
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
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if (selection.is_single_volume() || selection.is_single_modifier())
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if (selection.is_single_volume() || selection.is_single_modifier()) {
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
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volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis));
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else if (selection.is_single_full_instance())
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volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis));
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}
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else if (selection.is_single_full_instance()) {
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for (unsigned int idx : selection.get_volume_idxs()){
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
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volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis));
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}
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}
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else
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return;
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canvas->do_mirror();
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canvas->set_as_dirty();
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UpdateAndShow(true);
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@ -238,7 +255,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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};
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// Add reset scale button
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auto reset_scale_button = [=](wxWindow* parent) {
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auto btn = new ScalableButton(parent, wxID_ANY, "colorchange_delete_off.png");
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auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
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btn->SetToolTip(_(L("Reset scale")));
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m_reset_scale_button = btn;
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auto sizer = new wxBoxSizer(wxHORIZONTAL);
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@ -255,7 +272,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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else if (option_name == "Rotation") {
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// Add reset rotation button
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auto reset_rotation_button = [=](wxWindow* parent) {
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auto btn = new ScalableButton(parent, wxID_ANY, "colorchange_delete_off.png");
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auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
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btn->SetToolTip(_(L("Reset rotation")));
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m_reset_rotation_button = btn;
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auto sizer = new wxBoxSizer(wxHORIZONTAL);
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@ -263,12 +280,17 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
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if (selection.is_single_volume() || selection.is_single_modifier())
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if (selection.is_single_volume() || selection.is_single_modifier()) {
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
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volume->set_volume_rotation(Vec3d::Zero());
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else if (selection.is_single_full_instance())
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volume->set_instance_rotation(Vec3d::Zero());
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}
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else if (selection.is_single_full_instance()) {
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for (unsigned int idx : selection.get_volume_idxs()){
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
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volume->set_instance_rotation(Vec3d::Zero());
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}
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}
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else
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return;
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@ -534,25 +556,42 @@ void ObjectManipulation::update_mirror_buttons_visibility()
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{
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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std::array<bool, 3> show = {false, false, false};
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std::array<MirrorButtonState, 3> new_states = {mbHidden, mbHidden, mbHidden};
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if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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Vec3d mirror;
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if (!m_world_coordinates) {
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if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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Vec3d mirror;
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if (selection.is_single_full_instance())
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mirror = volume->get_instance_mirror();
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else
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mirror = volume->get_volume_mirror();
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if (selection.is_single_full_instance())
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mirror = volume->get_instance_mirror();
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else
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mirror = volume->get_volume_mirror();
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for (unsigned char i=0; i<3; ++i)
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show[i] = mirror[i] < 0.;
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for (unsigned char i=0; i<3; ++i)
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new_states[i] = (mirror[i] < 0. ? mbActive : mbShown);
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}
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}
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else {
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// the mirroring buttons should be hidden in world coordinates,
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// unless we make it actually mirror in world coords.
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}
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wxGetApp().CallAfter([this, show]{
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m_mirror_buttons["x"]->SetBitmap(show[0] ? m_mirror_bitmap_on.bmp() : m_mirror_bitmap_off.bmp());
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m_mirror_buttons["y"]->SetBitmap(show[1] ? m_mirror_bitmap_on.bmp() : m_mirror_bitmap_off.bmp());
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m_mirror_buttons["z"]->SetBitmap(show[2] ? m_mirror_bitmap_on.bmp() : m_mirror_bitmap_off.bmp());
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// Hiding the buttons through Hide() always messed up the sizers. As a workaround, the button
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// is assigned a transparent bitmap. We must of course remember the actual state.
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wxGetApp().CallAfter([this, new_states]{
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for (int i=0; i<3; ++i) {
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if (new_states[i] != m_mirror_buttons[i].second) {
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const wxBitmap* bmp;
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switch (new_states[i]) {
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case mbHidden : bmp = &m_mirror_bitmap_hidden.bmp(); m_mirror_buttons[i].first->Enable(false); break;
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case mbShown : bmp = &m_mirror_bitmap_off.bmp(); m_mirror_buttons[i].first->Enable(true); break;
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case mbActive : bmp = &m_mirror_bitmap_on.bmp(); m_mirror_buttons[i].first->Enable(true); break;
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}
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m_mirror_buttons[i].first->SetBitmap(*bmp);
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m_mirror_buttons[i].second = new_states[i];
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}
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}
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});
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}
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@ -817,6 +856,7 @@ void ObjectManipulation::msw_rescale()
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m_mirror_bitmap_on.msw_rescale();
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m_mirror_bitmap_off.msw_rescale();
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m_mirror_bitmap_hidden.msw_rescale();
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m_reset_scale_button->msw_rescale();
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m_reset_rotation_button->msw_rescale();
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@ -56,9 +56,19 @@ class ObjectManipulation : public OG_Settings
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// Non-owning pointers to the reset buttons, so we can hide and show them.
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ScalableButton* m_reset_scale_button = nullptr;
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ScalableButton* m_reset_rotation_button = nullptr;
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std::map<std::string, ScalableButton*> m_mirror_buttons;
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// Mirroring buttons and their current state
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enum MirrorButtonState {
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mbHidden,
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mbShown,
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mbActive
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};
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std::array<std::pair<ScalableButton*, MirrorButtonState>, 3> m_mirror_buttons;
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// Bitmaps for the mirroring buttons.
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ScalableBitmap m_mirror_bitmap_on;
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ScalableBitmap m_mirror_bitmap_off;
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ScalableBitmap m_mirror_bitmap_hidden;
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// Needs to be updated from OnIdle?
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bool m_dirty = false;
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