Hollowing task triggered by the gizmo now spawns a UI job to not block the UI thread

The AABB tree calculation is still done in the UI thread, so it gets blocked for some time
This commit is contained in:
Lukas Matena 2019-11-07 14:25:03 +01:00
parent 4d8631fef6
commit 9836533cb3
5 changed files with 125 additions and 72 deletions

View File

@ -5,19 +5,13 @@
#include <GL/glew.h> #include <GL/glew.h>
//#include <wx/msgdlg.h>
//#include <wx/settings.h>
//#include <wx/stattext.h>
#include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_ObjectSettings.hpp" #include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp" #include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/MeshUtils.hpp" #include "slic3r/GUI/MeshUtils.hpp"
#include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp" #include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/SLAPrint.hpp" #include "libslic3r/SLAPrint.hpp"
#include "libslic3r/OpenVDBUtils.hpp"
namespace Slic3r { namespace Slic3r {
@ -26,7 +20,6 @@ namespace GUI {
GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id)
, m_quadric(nullptr) , m_quadric(nullptr)
, m_its(nullptr)
{ {
m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.)); m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
m_quadric = ::gluNewQuadric(); m_quadric = ::gluNewQuadric();
@ -48,8 +41,8 @@ bool GLGizmoHollow::on_init()
m_desc["head_diameter"] = _(L("Head diameter")) + ": "; m_desc["head_diameter"] = _(L("Head diameter")) + ": ";
m_desc["lock_supports"] = _(L("Lock supports under new islands")); m_desc["lock_supports"] = _(L("Lock supports under new islands"));
m_desc["remove_selected"] = _(L("Remove selected points")); m_desc["remove_selected"] = _(L("Remove selected holes"));
m_desc["remove_all"] = _(L("Remove all points")); m_desc["remove_all"] = _(L("Remove all holes"));
m_desc["apply_changes"] = _(L("Apply changes")); m_desc["apply_changes"] = _(L("Apply changes"));
m_desc["discard_changes"] = _(L("Discard changes")); m_desc["discard_changes"] = _(L("Discard changes"));
m_desc["minimal_distance"] = _(L("Minimal points distance")) + ": "; m_desc["minimal_distance"] = _(L("Minimal points distance")) + ": ";
@ -113,7 +106,7 @@ void GLGizmoHollow::on_render() const
return; return;
} }
if (! m_its || ! m_mesh) if (! m_mesh)
const_cast<GLGizmoHollow*>(this)->update_mesh(); const_cast<GLGizmoHollow*>(this)->update_mesh();
if (m_volume_with_cavity) { if (m_volume_with_cavity) {
@ -212,7 +205,7 @@ void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
::glPopMatrix(); ::glPopMatrix();
} }
if (m_supports_clipper && ! m_supports_clipper->get_triangles().empty() && !m_editing_mode) { if (m_supports_clipper && ! m_supports_clipper->get_triangles().empty()) {
// The supports are hidden in the editing mode, so it makes no sense to render the cuts. // The supports are hidden in the editing mode, so it makes no sense to render the cuts.
::glPushMatrix(); ::glPushMatrix();
::glColor3f(1.0f, 0.f, 0.37f); ::glColor3f(1.0f, 0.f, 0.37f);
@ -310,12 +303,14 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
//const double cone_rad_diff = m_new_cone_angle*(cone_radius/(cone_height/2.))*(cone_height/2.); //const double cone_rad_diff = m_new_cone_angle*(cone_radius/(cone_height/2.))*(cone_height/2.);
const double cone_rad_diff = m_new_cone_angle*cone_radius; const double cone_rad_diff = m_new_cone_angle*cone_radius;
glsafe(::glPushMatrix()); glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.f, 0.f, -cone_height/2.)); glsafe(::glTranslated(0., 0., -cone_height/2.));
//::gluCylinder(m_quadric, cone_radius, cone_radius, cone_height, 24, 1); //::gluCylinder(m_quadric, cone_radius, cone_radius, cone_height, 24, 1);
::gluCylinder(m_quadric, cone_radius+cone_rad_diff, cone_radius-cone_rad_diff, cone_height, 24, 1); ::gluCylinder(m_quadric, cone_radius+cone_rad_diff, cone_radius-cone_rad_diff, cone_height, 24, 1);
glsafe(::glTranslatef(0.f, 0.f, cone_height)); glsafe(::glTranslated(0., 0., cone_height));
//::gluDisk(m_quadric, 0.0, cone_radius, 24, 1);
::gluDisk(m_quadric, 0.0, cone_radius-cone_rad_diff, 24, 1); ::gluDisk(m_quadric, 0.0, cone_radius-cone_rad_diff, 24, 1);
glsafe(::glTranslated(0., 0., -cone_height));
glsafe(::glRotatef(180.f, 1.f, 0.f, 0.f));
::gluDisk(m_quadric, 0.0, cone_radius+cone_rad_diff, 24, 1);
glsafe(::glPopMatrix()); glsafe(::glPopMatrix());
} }
//::gluSphere(m_quadric, (double)support_point.head_front_radius * RenderPointScale, 24, 12); //::gluSphere(m_quadric, (double)support_point.head_front_radius * RenderPointScale, 24, 12);
@ -354,7 +349,7 @@ bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
bool GLGizmoHollow::is_mesh_update_necessary() const bool GLGizmoHollow::is_mesh_update_necessary() const
{ {
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty()) return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
&& ((m_model_object->id() != m_model_object_id) || m_its == nullptr); && ((m_model_object->id() != m_model_object_id) || ! m_mesh);
} }
@ -368,7 +363,6 @@ void GLGizmoHollow::update_mesh()
// this way we can use that mesh directly. // this way we can use that mesh directly.
// This mesh does not account for the possible Z up SLA offset. // This mesh does not account for the possible Z up SLA offset.
m_mesh = &m_model_object->volumes.front()->mesh(); m_mesh = &m_model_object->volumes.front()->mesh();
m_its = &m_mesh->its;
// If this is different mesh than last time // If this is different mesh than last time
if (m_model_object_id != m_model_object->id()) { if (m_model_object_id != m_model_object->id()) {
@ -449,7 +443,7 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
if (m_selection_empty) { if (m_selection_empty) {
std::pair<Vec3f, Vec3f> pos_and_normal; std::pair<Vec3f, Vec3f> pos_and_normal;
if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add support point"))); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add drainage hole")));
m_editing_cache.emplace_back(sla::SupportPoint(pos_and_normal.first, m_new_point_head_diameter/2.f, false), false, pos_and_normal.second); m_editing_cache.emplace_back(sla::SupportPoint(pos_and_normal.first, m_new_point_head_diameter/2.f, false), false, pos_and_normal.second);
m_parent.set_as_dirty(); m_parent.set_as_dirty();
m_wait_for_up_event = true; m_wait_for_up_event = true;
@ -563,7 +557,7 @@ void GLGizmoHollow::delete_selected_points(bool force)
std::abort(); std::abort();
} }
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Delete support point"))); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Delete drainage hole")));
for (unsigned int idx=0; idx<m_editing_cache.size(); ++idx) { for (unsigned int idx=0; idx<m_editing_cache.size(); ++idx) {
if (m_editing_cache[idx].selected) { if (m_editing_cache[idx].selected) {
@ -594,30 +588,38 @@ void GLGizmoHollow::on_update(const UpdateData& data)
} }
} }
void GLGizmoHollow::get_hollowing_parameters(TriangleMesh const** object_mesh, float& offset, float& adaptability) const
void GLGizmoHollow::hollow_mesh(float offset, float adaptibility)
{ {
Slic3r::sla::Contour3D imesh{*m_mesh}; offset = m_offset;
auto ptr = meshToVolume(imesh, {}); adaptability = m_adaptability;
sla::Contour3D omesh = volumeToMesh(*ptr, -offset, adaptibility, true); *object_mesh = m_mesh;
}
if (omesh.empty()) void GLGizmoHollow::hollow_mesh()
return; {
// Trigger a UI job to hollow the mesh.
wxGetApp().plater()->hollow();
}
void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> mesh)
{
// Called from Plater when the UI job finishes
m_cavity_mesh = std::move(mesh);
imesh.merge(omesh);
m_cavity_mesh.reset(new TriangleMesh);
*m_cavity_mesh = sla::to_triangle_mesh(imesh);
m_cavity_mesh.get()->require_shared_vertices();
m_mesh_raycaster.reset(new MeshRaycaster(*m_cavity_mesh.get())); m_mesh_raycaster.reset(new MeshRaycaster(*m_cavity_mesh.get()));
m_object_clipper.reset(); m_object_clipper.reset();
m_volume_with_cavity.reset();
// create a new GLVolume that only has the cavity inside if(m_cavity_mesh) {// create a new GLVolume that only has the cavity inside
Geometry::Transformation volume_trafo = m_model_object->volumes.front()->get_transformation();
volume_trafo.set_offset(volume_trafo.get_offset() + Vec3d(0., 0., m_z_shift));
m_volume_with_cavity.reset(new GLVolume(1.f, 0.f, 0.f, 0.5f)); m_volume_with_cavity.reset(new GLVolume(1.f, 0.f, 0.f, 0.5f));
m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_cavity_mesh.get()); m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_cavity_mesh.get());
m_volume_with_cavity->finalize_geometry(true); m_volume_with_cavity->finalize_geometry(true);
m_volume_with_cavity->set_volume_transformation(m_model_object->volumes.front()->get_transformation()); m_volume_with_cavity->set_volume_transformation(volume_trafo);
m_volume_with_cavity->set_instance_transformation(m_model_object->instances[m_active_instance]->get_transformation()); m_volume_with_cavity->set_instance_transformation(m_model_object->instances[m_active_instance]->get_transformation());
m_parent.toggle_model_objects_visibility(false, m_model_object, m_active_instance); }
m_parent.toggle_model_objects_visibility(! m_cavity_mesh, m_model_object, m_active_instance);
} }
std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const
@ -695,9 +697,8 @@ RENDER_AGAIN:
if (m_editing_mode) { if (m_editing_mode) {
if (m_imgui->button(m_desc.at("hollow"))) { if (m_imgui->button(m_desc.at("hollow")))
hollow_mesh(m_offset, m_adaptibility); hollow_mesh();
}
float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value; float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
if (m_new_point_head_diameter > diameter_upper_cap) if (m_new_point_head_diameter > diameter_upper_cap)
@ -728,7 +729,7 @@ RENDER_AGAIN:
cache_entry.support_point.head_front_radius = m_old_point_head_diameter / 2.f; cache_entry.support_point.head_front_radius = m_old_point_head_diameter / 2.f;
float backup = m_new_point_head_diameter; float backup = m_new_point_head_diameter;
m_new_point_head_diameter = m_old_point_head_diameter; m_new_point_head_diameter = m_old_point_head_diameter;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Change point head diameter"))); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Change drainage hole diameter")));
m_new_point_head_diameter = backup; m_new_point_head_diameter = backup;
for (auto& cache_entry : m_editing_cache) for (auto& cache_entry : m_editing_cache)
if (cache_entry.selected) if (cache_entry.selected)
@ -757,10 +758,10 @@ RENDER_AGAIN:
m_imgui->text("Offset: "); m_imgui->text("Offset: ");
ImGui::SameLine(); ImGui::SameLine();
ImGui::SliderFloat(" ", &m_offset, 0.f, 10.f, "%.1f"); ImGui::SliderFloat(" ", &m_offset, 0.f, 5.f, "%.1f");
m_imgui->text("Adaptibility: "); m_imgui->text("Adaptibility: ");
ImGui::SameLine(); ImGui::SameLine();
ImGui::SliderFloat(" ", &m_adaptibility, 0.f, 1.f, "%.1f"); ImGui::SliderFloat(" ", &m_adaptability, 0.f, 1.f, "%.1f");
} }
else { // not in editing mode: else { // not in editing mode:
m_imgui->text(m_desc.at("minimal_distance")); m_imgui->text(m_desc.at("minimal_distance"));
@ -912,7 +913,7 @@ void GLGizmoHollow::on_set_state()
return; return;
if (m_state == On && m_old_state != On) { // the gizmo was just turned on if (m_state == On && m_old_state != On) { // the gizmo was just turned on
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on"))); //Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
if (is_mesh_update_necessary()) if (is_mesh_update_necessary())
update_mesh(); update_mesh();
@ -929,28 +930,17 @@ void GLGizmoHollow::on_set_state()
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value; m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
} }
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
bool will_ask = m_model_object && false; //Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
if (will_ask) {
wxGetApp().CallAfter([this]() {
});
// refuse to be turned off so the gizmo is active when the CallAfter is executed
m_state = m_old_state;
}
else {
// we are actually shutting down
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
m_parent.toggle_model_objects_visibility(true); m_parent.toggle_model_objects_visibility(true);
m_normal_cache.clear(); m_normal_cache.clear();
m_clipping_plane_distance = 0.f; m_clipping_plane_distance = 0.f;
// Release clippers and the AABB raycaster. // Release clippers and the AABB raycaster.
m_its = nullptr;
m_object_clipper.reset(); m_object_clipper.reset();
m_supports_clipper.reset(); m_supports_clipper.reset();
m_mesh_raycaster.reset(); m_mesh_raycaster.reset();
m_cavity_mesh.reset(); m_cavity_mesh.reset();
m_volume_with_cavity.reset(); m_volume_with_cavity.reset();
} }
}
m_old_state = m_state; m_old_state = m_state;
} }
@ -977,7 +967,7 @@ void GLGizmoHollow::on_stop_dragging()
&& backup.support_point.pos != m_point_before_drag.support_point.pos) // and it was moved, not just selected && backup.support_point.pos != m_point_before_drag.support_point.pos) // and it was moved, not just selected
{ {
m_editing_cache[m_hover_id] = m_point_before_drag; m_editing_cache[m_hover_id] = m_point_before_drag;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Move support point"))); Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Move drainage hole")));
m_editing_cache[m_hover_id] = backup; m_editing_cache[m_hover_id] = backup;
} }
} }

View File

@ -36,7 +36,6 @@ private:
std::unique_ptr<TriangleMesh> m_cavity_mesh; std::unique_ptr<TriangleMesh> m_cavity_mesh;
std::unique_ptr<GLVolume> m_volume_with_cavity; std::unique_ptr<GLVolume> m_volume_with_cavity;
const TriangleMesh* m_mesh; const TriangleMesh* m_mesh;
const indexed_triangle_set* m_its;
mutable const TriangleMesh* m_supports_mesh; mutable const TriangleMesh* m_supports_mesh;
mutable std::vector<Vec2f> m_triangles; mutable std::vector<Vec2f> m_triangles;
mutable std::vector<Vec2f> m_supports_triangles; mutable std::vector<Vec2f> m_supports_triangles;
@ -78,6 +77,8 @@ public:
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down); bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
void delete_selected_points(bool force = false); void delete_selected_points(bool force = false);
ClippingPlane get_sla_clipping_plane() const; ClippingPlane get_sla_clipping_plane() const;
void update_hollowed_mesh(std::unique_ptr<TriangleMesh> mesh);
void get_hollowing_parameters(TriangleMesh const** object_mesh, float& offset, float& adaptability) const;
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); } bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
@ -92,7 +93,7 @@ private:
void render_clipping_plane(const Selection& selection) const; void render_clipping_plane(const Selection& selection) const;
bool is_mesh_update_necessary() const; bool is_mesh_update_necessary() const;
void update_mesh(); void update_mesh();
void hollow_mesh(float offset = 2.f, float adaptability = 1.f); void hollow_mesh();
bool unsaved_changes() const; bool unsaved_changes() const;
const TriangleMesh* mesh() const; const TriangleMesh* mesh() const;
@ -109,7 +110,7 @@ private:
std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
float m_offset = 2.f; float m_offset = 2.f;
float m_adaptibility = 1.f; float m_adaptability = 1.f;
float m_clipping_plane_distance = 0.f; float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane; std::unique_ptr<ClippingPlane> m_clipping_plane;

View File

@ -158,6 +158,7 @@ public:
void update_data(); void update_data();
EType get_current_type() const { return m_current; } EType get_current_type() const { return m_current; }
GLGizmoBase* get_current() const;
bool is_running() const; bool is_running() const;
bool handle_shortcut(int key); bool handle_shortcut(int key);
@ -206,8 +207,6 @@ private:
float get_total_overlay_height() const; float get_total_overlay_height() const;
float get_total_overlay_width() const; float get_total_overlay_width() const;
GLGizmoBase* get_current() const;
bool generate_icons_texture() const; bool generate_icons_texture() const;
void update_on_off_state(const Vec2d& mouse_pos); void update_on_off_state(const Vec2d& mouse_pos);

View File

@ -33,6 +33,7 @@
#include "libslic3r/Format/3mf.hpp" #include "libslic3r/Format/3mf.hpp"
#include "libslic3r/GCode/PreviewData.hpp" #include "libslic3r/GCode/PreviewData.hpp"
#include "libslic3r/Model.hpp" #include "libslic3r/Model.hpp"
#include "libslic3r/OpenVDBUtils.hpp"
#include "libslic3r/Polygon.hpp" #include "libslic3r/Polygon.hpp"
#include "libslic3r/Print.hpp" #include "libslic3r/Print.hpp"
#include "libslic3r/PrintConfig.hpp" #include "libslic3r/PrintConfig.hpp"
@ -1559,7 +1560,8 @@ struct Plater::priv
enum class Jobs : size_t { enum class Jobs : size_t {
Arrange, Arrange,
Rotoptimize Rotoptimize,
Hollow
}; };
class ArrangeJob : public Job class ArrangeJob : public Job
@ -1703,6 +1705,20 @@ struct Plater::priv
void process() override; void process() override;
}; };
class HollowJob : public Job
{
public:
using Job::Job;
void prepare() override;
void process() override;
void finalize() override;
private:
std::unique_ptr<TriangleMesh> m_output;
const TriangleMesh* m_object_mesh = nullptr;
float m_offset = 0.f;
float m_adaptability = 0.f;
};
// Jobs defined inside the group class will be managed so that only one can // Jobs defined inside the group class will be managed so that only one can
// run at a time. Also, the background process will be stopped if a job is // run at a time. Also, the background process will be stopped if a job is
// started. // started.
@ -1714,6 +1730,7 @@ struct Plater::priv
ArrangeJob arrange_job{m_plater}; ArrangeJob arrange_job{m_plater};
RotoptimizeJob rotoptimize_job{m_plater}; RotoptimizeJob rotoptimize_job{m_plater};
HollowJob hollow_job{m_plater};
// To create a new job, just define a new subclass of Job, implement // To create a new job, just define a new subclass of Job, implement
// the process and the optional prepare() and finalize() methods // the process and the optional prepare() and finalize() methods
@ -1721,7 +1738,8 @@ struct Plater::priv
// if it cannot run concurrently with other jobs in this group // if it cannot run concurrently with other jobs in this group
std::vector<std::reference_wrapper<Job>> m_jobs{arrange_job, std::vector<std::reference_wrapper<Job>> m_jobs{arrange_job,
rotoptimize_job}; rotoptimize_job,
hollow_job};
public: public:
ExclusiveJobGroup(priv *_plater) : m_plater(_plater) {} ExclusiveJobGroup(priv *_plater) : m_plater(_plater) {}
@ -1816,6 +1834,7 @@ struct Plater::priv
void reset(); void reset();
void mirror(Axis axis); void mirror(Axis axis);
void arrange(); void arrange();
void hollow();
void sla_optimize_rotation(); void sla_optimize_rotation();
void split_object(); void split_object();
void split_volume(); void split_volume();
@ -2703,6 +2722,12 @@ void Plater::priv::arrange()
m_ui_jobs.start(Jobs::Arrange); m_ui_jobs.start(Jobs::Arrange);
} }
void Plater::priv::hollow()
{
this->take_snapshot(_(L("Hollow")));
m_ui_jobs.start(Jobs::Hollow);
}
// This method will find an optimal orientation for the currently selected item // This method will find an optimal orientation for the currently selected item
// Very similar in nature to the arrange method above... // Very similar in nature to the arrange method above...
void Plater::priv::sla_optimize_rotation() { void Plater::priv::sla_optimize_rotation() {
@ -2834,6 +2859,38 @@ void Plater::priv::RotoptimizeJob::process()
: _(L("Orientation found."))); : _(L("Orientation found.")));
} }
void Plater::priv::HollowJob::prepare()
{
const GLGizmosManager& gizmo_manager = plater().q->canvas3D()->get_gizmos_manager();
const GLGizmoHollow* gizmo_hollow = dynamic_cast<const GLGizmoHollow*>(gizmo_manager.get_current());
assert(gizmo_hollow);
gizmo_hollow->get_hollowing_parameters(&m_object_mesh, m_offset, m_adaptability);
m_output.reset();
}
void Plater::priv::HollowJob::process()
{
Slic3r::sla::Contour3D imesh{*m_object_mesh};
auto ptr = meshToVolume(imesh, {});
sla::Contour3D omesh = volumeToMesh(*ptr, -m_offset, m_adaptability, true);
if (omesh.empty())
return;
imesh.merge(omesh);
m_output.reset(new TriangleMesh());
*m_output = sla::to_triangle_mesh(imesh);
m_output->require_shared_vertices();
}
void Plater::priv::HollowJob::finalize()
{
const GLGizmosManager& gizmo_manager = plater().q->canvas3D()->get_gizmos_manager();
GLGizmoHollow* gizmo_hollow = dynamic_cast<GLGizmoHollow*>(gizmo_manager.get_current());
assert(gizmo_hollow);
gizmo_hollow->update_hollowed_mesh(std::move(m_output));
}
void Plater::priv::split_object() void Plater::priv::split_object()
{ {
int obj_idx = get_selected_object_idx(); int obj_idx = get_selected_object_idx();
@ -4661,6 +4718,11 @@ void Plater::export_toolpaths_to_obj() const
p->preview->get_canvas3d()->export_toolpaths_to_obj(into_u8(path).c_str()); p->preview->get_canvas3d()->export_toolpaths_to_obj(into_u8(path).c_str());
} }
void Plater::hollow()
{
p->hollow();
}
void Plater::reslice() void Plater::reslice()
{ {
// Stop arrange and (or) optimize rotation tasks. // Stop arrange and (or) optimize rotation tasks.

View File

@ -190,6 +190,7 @@ public:
void reload_from_disk(); void reload_from_disk();
bool has_toolpaths_to_export() const; bool has_toolpaths_to_export() const;
void export_toolpaths_to_obj() const; void export_toolpaths_to_obj() const;
void hollow();
void reslice(); void reslice();
void reslice_SLA_supports(const ModelObject &object, bool postpone_error_messages = false); void reslice_SLA_supports(const ModelObject &object, bool postpone_error_messages = false);
void changed_object(int obj_idx); void changed_object(int obj_idx);