diff --git a/lib/Slic3r.pm b/lib/Slic3r.pm index d9b159118..e2c2646ef 100644 --- a/lib/Slic3r.pm +++ b/lib/Slic3r.pm @@ -48,7 +48,6 @@ use Slic3r::Format::STL; use Slic3r::GCode; use Slic3r::GCode::ArcFitting; use Slic3r::GCode::CoolingBuffer; -use Slic3r::GCode::Layer; use Slic3r::GCode::MotionPlanner; use Slic3r::GCode::PlaceholderParser; use Slic3r::GCode::PressureRegulator; @@ -65,6 +64,7 @@ use Slic3r::Point; use Slic3r::Polygon; use Slic3r::Polyline; use Slic3r::Print; +use Slic3r::Print::GCode; use Slic3r::Print::Object; use Slic3r::Print::Simple; use Slic3r::Print::SupportMaterial; diff --git a/lib/Slic3r/GCode/Layer.pm b/lib/Slic3r/GCode/Layer.pm deleted file mode 100644 index b13eab6a0..000000000 --- a/lib/Slic3r/GCode/Layer.pm +++ /dev/null @@ -1,251 +0,0 @@ -package Slic3r::GCode::Layer; -use Moo; - -use List::Util qw(first); -use Slic3r::Geometry qw(X Y unscale); - -has 'print' => (is => 'ro', required => 1, handles => [qw(config)]); -has 'gcodegen' => (is => 'ro', required => 1); -has 'origin' => (is => 'ro', default => sub { Slic3r::Pointf->new(0,0) }); - -has 'spiralvase' => (is => 'lazy'); -has 'vibration_limit' => (is => 'lazy'); -has 'arc_fitting' => (is => 'lazy'); -has 'pressure_regulator' => (is => 'lazy'); -has 'skirt_done' => (is => 'rw', default => sub { {} }); # print_z => 1 -has 'brim_done' => (is => 'rw'); -has 'second_layer_things_done' => (is => 'rw'); -has '_last_obj_copy' => (is => 'rw'); - -sub _build_spiralvase { - my $self = shift; - - return $self->print->config->spiral_vase - ? Slic3r::GCode::SpiralVase->new(config => $self->print->config) - : undef; -} - -sub _build_vibration_limit { - my $self = shift; - - return $self->print->config->vibration_limit - ? Slic3r::GCode::VibrationLimit->new(config => $self->print->config) - : undef; -} - -sub _build_arc_fitting { - my $self = shift; - - return $self->print->config->gcode_arcs - ? Slic3r::GCode::ArcFitting->new(config => $self->print->config) - : undef; -} - -sub _build_pressure_regulator { - my $self = shift; - - return $self->print->config->pressure_advance > 0 - ? Slic3r::GCode::PressureRegulator->new(config => $self->print->config) - : undef; -} - -sub process_layer { - my $self = shift; - my ($layer, $object_copies) = @_; - my $gcode = ""; - - my $object = $layer->object; - $self->gcodegen->config->apply_object_config($object->config); - - # check whether we're going to apply spiralvase logic - if (defined $self->spiralvase) { - $self->spiralvase->enable( - ($layer->id > 0 || $self->print->config->brim_width == 0) - && ($layer->id >= $self->print->config->skirt_height && $self->print->config->skirt_height != -1) - && !defined(first { $_->config->bottom_solid_layers > $layer->id } @{$layer->regions}) - && !defined(first { @{$_->perimeters} > 1 } @{$layer->regions}) - && !defined(first { @{$_->fills} > 0 } @{$layer->regions}) - ); - } - - # if we're going to apply spiralvase to this layer, disable loop clipping - $self->gcodegen->enable_loop_clipping(!defined $self->spiralvase || !$self->spiralvase->enable); - - if (!$self->second_layer_things_done && $layer->id == 1) { - for my $extruder (@{$self->gcodegen->writer->extruders}) { - my $temperature = $self->config->get_at('temperature', $extruder->id); - $gcode .= $self->gcodegen->writer->set_temperature($temperature, 0, $extruder->id) - if $temperature && $temperature != $self->config->get_at('first_layer_temperature', $extruder->id); - } - $gcode .= $self->gcodegen->writer->set_bed_temperature($self->print->config->bed_temperature) - if $self->print->config->bed_temperature && $self->print->config->bed_temperature != $self->print->config->first_layer_bed_temperature; - $self->second_layer_things_done(1); - } - - # set new layer - this will change Z and force a retraction if retract_layer_change is enabled - $gcode .= $self->gcodegen->change_layer($layer); - $gcode .= $self->gcodegen->placeholder_parser->process($self->print->config->layer_gcode, { - layer_num => $layer->id, - }) . "\n" if $self->print->config->layer_gcode; - - # extrude skirt - if (((values %{$self->skirt_done}) < $self->print->config->skirt_height || $self->print->config->skirt_height == -1) - && !$self->skirt_done->{$layer->print_z}) { - $self->gcodegen->set_origin($self->origin); - my @extruder_ids = map { $_->id } @{$self->gcodegen->writer->extruders}; - $gcode .= $self->gcodegen->set_extruder($extruder_ids[0]); - # skip skirt if we have a large brim - if ($layer->id < $self->print->config->skirt_height || $self->print->config->skirt_height == -1) { - # distribute skirt loops across all extruders - my @skirt_loops = @{$self->print->skirt}; - for my $i (0 .. $#skirt_loops) { - # when printing layers > 0 ignore 'min_skirt_length' and - # just use the 'skirts' setting; also just use the current extruder - last if ($layer->id > 0) && ($i >= $self->print->config->skirts); - my $extruder_id = $extruder_ids[($i/@extruder_ids) % @extruder_ids]; - $gcode .= $self->gcodegen->set_extruder($extruder_id) - if $layer->id == 0; - $gcode .= $self->gcodegen->extrude_loop($skirt_loops[$i], 'skirt', $object->config->support_material_speed); - } - } - $self->skirt_done->{$layer->print_z} = 1; - $self->gcodegen->avoid_crossing_perimeters->straight_once(1); - } - - # extrude brim - if (!$self->brim_done) { - $gcode .= $self->gcodegen->set_extruder($self->print->objects->[0]->config->support_material_extruder-1); - $self->gcodegen->set_origin($self->origin); - $gcode .= $self->gcodegen->extrude_loop($_, 'brim', $object->config->support_material_speed) - for @{$self->print->brim}; - $self->brim_done(1); - $self->gcodegen->avoid_crossing_perimeters->straight_once(1); - } - - for my $copy (@$object_copies) { - $self->gcodegen->avoid_crossing_perimeters->new_object(1) if ($self->_last_obj_copy // '') ne "$copy"; - $self->_last_obj_copy("$copy"); - - $self->gcodegen->set_origin(Slic3r::Pointf->new(map $self->origin->[$_] + unscale $copy->[$_], X,Y)); - - # extrude support material before other things because it might use a lower Z - # and also because we avoid travelling on other things when printing it - if ($layer->isa('Slic3r::Layer::Support')) { - if ($layer->support_interface_fills->count > 0) { - $gcode .= $self->gcodegen->set_extruder($object->config->support_material_interface_extruder-1); - $gcode .= $self->gcodegen->extrude_path($_, 'support material interface', $object->config->get_abs_value('support_material_interface_speed')) - for @{$layer->support_interface_fills->chained_path_from($self->gcodegen->last_pos, 0)}; - } - if ($layer->support_fills->count > 0) { - $gcode .= $self->gcodegen->set_extruder($object->config->support_material_extruder-1); - $gcode .= $self->gcodegen->extrude_path($_, 'support material', $object->config->get_abs_value('support_material_speed')) - for @{$layer->support_fills->chained_path_from($self->gcodegen->last_pos, 0)}; - } - } - - # tweak region ordering to save toolchanges - my @region_ids = 0 .. ($self->print->region_count-1); - if ($self->gcodegen->writer->multiple_extruders) { - my $last_extruder_id = $self->gcodegen->writer->extruder->id; - my $best_region_id = first { $self->print->regions->[$_]->config->perimeter_extruder-1 == $last_extruder_id } @region_ids; - @region_ids = ($best_region_id, grep $_ != $best_region_id, @region_ids) if $best_region_id; - } - - foreach my $region_id (@region_ids) { - my $layerm = $layer->regions->[$region_id] or next; - my $region = $self->print->regions->[$region_id]; - $self->gcodegen->config->apply_region_config($region->config); - - # group extrusions by island - my @perimeters_by_island = map [], 0..$#{$layer->slices}; # slice idx => @perimeters - my @infill_by_island = map [], 0..$#{$layer->slices}; # slice idx => @fills - - # NOTE: we assume $layer->slices was already ordered with chained_path()! - - PERIMETER: foreach my $perimeter (@{$layerm->perimeters}) { - for my $i (0 .. $#{$layer->slices}-1) { - if ($layer->slices->[$i]->contour->contains_point($perimeter->first_point)) { - push @{ $perimeters_by_island[$i] }, $perimeter; - next PERIMETER; - } - } - push @{ $perimeters_by_island[-1] }, $perimeter; # optimization - } - FILL: foreach my $fill (@{$layerm->fills}) { - for my $i (0 .. $#{$layer->slices}-1) { - if ($layer->slices->[$i]->contour->contains_point($fill->first_point)) { - push @{ $infill_by_island[$i] }, $fill; - next FILL; - } - } - push @{ $infill_by_island[-1] }, $fill; # optimization - } - - for my $i (0 .. $#{$layer->slices}) { - # give priority to infill if we were already using its extruder and it wouldn't - # be good for perimeters - if ($self->print->config->infill_first - || ($self->gcodegen->writer->multiple_extruders && $region->config->infill_extruder-1 == $self->gcodegen->writer->extruder->id && $region->config->infill_extruder != $region->config->perimeter_extruder)) { - $gcode .= $self->_extrude_infill($infill_by_island[$i], $region); - $gcode .= $self->_extrude_perimeters($perimeters_by_island[$i], $region); - } else { - $gcode .= $self->_extrude_perimeters($perimeters_by_island[$i], $region); - $gcode .= $self->_extrude_infill($infill_by_island[$i], $region); - } - } - } - } - - # apply spiral vase post-processing if this layer contains suitable geometry - # (we must feed all the G-code into the post-processor, including the first - # bottom non-spiral layers otherwise it will mess with positions) - $gcode = $self->spiralvase->process_layer($gcode) - if defined $self->spiralvase; - - # apply vibration limit if enabled - $gcode = $self->vibration_limit->process($gcode) - if $self->print->config->vibration_limit != 0; - - # apply pressure regulation if enabled - $gcode = $self->pressure_regulator->process($gcode) - if $self->print->config->pressure_advance > 0; - - # apply arc fitting if enabled - $gcode = $self->arc_fitting->process($gcode) - if $self->print->config->gcode_arcs; - - return $gcode; -} - -sub _extrude_perimeters { - my $self = shift; - my ($island_perimeters, $region) = @_; - - return "" if !@$island_perimeters; - - my $gcode = ""; - $gcode .= $self->gcodegen->set_extruder($region->config->perimeter_extruder-1); - $gcode .= $self->gcodegen->extrude($_, 'perimeter') for @$island_perimeters; - return $gcode; -} - -sub _extrude_infill { - my $self = shift; - my ($island_fills, $region) = @_; - - return "" if !@$island_fills; - - my $gcode = ""; - $gcode .= $self->gcodegen->set_extruder($region->config->infill_extruder-1); - for my $fill (@$island_fills) { - if ($fill->isa('Slic3r::ExtrusionPath::Collection')) { - $gcode .= $self->gcodegen->extrude($_, 'fill') - for @{$fill->chained_path_from($self->gcodegen->last_pos, 0)}; - } else { - $gcode .= $self->gcodegen->extrude($fill, 'fill') ; - } - } - return $gcode; -} - -1; diff --git a/lib/Slic3r/Print.pm b/lib/Slic3r/Print.pm index dca82fc2b..88b527080 100644 --- a/lib/Slic3r/Print.pm +++ b/lib/Slic3r/Print.pm @@ -7,8 +7,7 @@ use File::Spec; use List::Util qw(min max first sum); use Slic3r::ExtrusionPath ':roles'; use Slic3r::Flow ':roles'; -use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale chained_path - convex_hull); +use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale convex_hull); use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex intersection offset offset2 union union_pt_chained JT_ROUND JT_SQUARE); use Slic3r::Print::State ':steps'; @@ -456,243 +455,11 @@ sub write_gcode { binmode $fh, ':utf8'; } - - # write some information - my @lt = localtime; - printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n", - $lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0]; - - print $fh "; $_\n" foreach split /\R/, $self->config->notes; - print $fh "\n" if $self->config->notes; - - my $first_object = $self->objects->[0]; - my $layer_height = $first_object->config->layer_height; - for my $region_id (0..$#{$self->regions}) { - printf $fh "; external perimeters extrusion width = %.2fmm\n", - $self->regions->[$region_id]->flow(FLOW_ROLE_EXTERNAL_PERIMETER, $layer_height, 0, 0, -1, $first_object)->width; - printf $fh "; perimeters extrusion width = %.2fmm\n", - $self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 0, -1, $first_object)->width; - printf $fh "; infill extrusion width = %.2fmm\n", - $self->regions->[$region_id]->flow(FLOW_ROLE_INFILL, $layer_height, 0, 0, -1, $first_object)->width; - printf $fh "; solid infill extrusion width = %.2fmm\n", - $self->regions->[$region_id]->flow(FLOW_ROLE_SOLID_INFILL, $layer_height, 0, 0, -1, $first_object)->width; - printf $fh "; top infill extrusion width = %.2fmm\n", - $self->regions->[$region_id]->flow(FLOW_ROLE_TOP_SOLID_INFILL, $layer_height, 0, 0, -1, $first_object)->width; - printf $fh "; support material extrusion width = %.2fmm\n", - $self->objects->[0]->support_material_flow->width - if $self->has_support_material; - printf $fh "; first layer extrusion width = %.2fmm\n", - $self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 1, -1, $self->objects->[0])->width - if $self->regions->[$region_id]->config->first_layer_extrusion_width; - print $fh "\n"; - } - - # prepare the helper object for replacing placeholders in custom G-code and output filename - $self->placeholder_parser->update_timestamp; - - # estimate the total number of layer changes - # TODO: only do this when M73 is enabled - my $layer_count; - if ($self->config->complete_objects) { - $layer_count = sum(map { $_->total_layer_count * @{$_->copies} } @{$self->objects}); - } else { - # if sequential printing is not enable, all copies of the same object share the same layer change command(s) - $layer_count = sum(map { $_->total_layer_count } @{$self->objects}); - } - - # set up our helper object - my $gcodegen = Slic3r::GCode->new( - placeholder_parser => $self->placeholder_parser, - layer_count => $layer_count, - enable_cooling_markers => 1, + my $exporter = Slic3r::Print::GCode->new( + print => $self, + fh => $fh, ); - $gcodegen->apply_print_config($self->config); - $gcodegen->set_extruders($self->extruders); - - print $fh $gcodegen->writer->set_fan(0, 1) if $self->config->cooling && $self->config->disable_fan_first_layers; - - # set bed temperature - if ((my $temp = $self->config->first_layer_bed_temperature) && $self->config->start_gcode !~ /M(?:190|140)/i) { - printf $fh $gcodegen->writer->set_bed_temperature($temp, 1); - } - - # set extruder(s) temperature before and after start G-code - my $print_first_layer_temperature = sub { - my ($wait) = @_; - - return if $self->config->start_gcode =~ /M(?:109|104)/i; - for my $t (@{$self->extruders}) { - my $temp = $self->config->get_at('first_layer_temperature', $t); - $temp += $self->config->standby_temperature_delta if $self->config->ooze_prevention; - printf $fh $gcodegen->writer->set_temperature($temp, $wait, $t) if $temp > 0; - } - }; - $print_first_layer_temperature->(0); - printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->start_gcode); - $print_first_layer_temperature->(1); - - # set other general things - print $fh $gcodegen->preamble; - - # initialize a motion planner for object-to-object travel moves - if ($self->config->avoid_crossing_perimeters) { - my $distance_from_objects = 1; - # compute the offsetted convex hull for each object and repeat it for each copy. - my @islands = (); - foreach my $obj_idx (0 .. ($self->object_count - 1)) { - my $convex_hull = convex_hull([ - map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers}, - ]); - # discard layers only containing thin walls (offset would fail on an empty polygon) - if (@$convex_hull) { - my $expolygon = Slic3r::ExPolygon->new($convex_hull); - my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)}; - foreach my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) { - push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island; - } - } - } - $gcodegen->avoid_crossing_perimeters->init_external_mp(union_ex([ map @$_, @islands ])); - } - - # calculate wiping points if needed - if ($self->config->ooze_prevention) { - my @skirt_points = map @$_, map @$_, @{$self->skirt}; - if (@skirt_points) { - my $outer_skirt = convex_hull(\@skirt_points); - my @skirts = (); - foreach my $extruder_id (@{$self->extruders}) { - push @skirts, my $s = $outer_skirt->clone; - $s->translate(map scale($_), @{$self->config->get_at('extruder_offset', $extruder_id)}); - } - my $convex_hull = convex_hull([ map @$_, @skirts ]); - - $gcodegen->ooze_prevention->enable(1); - $gcodegen->ooze_prevention->standby_points( - [ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ] - ); - } - } - - # prepare the layer processor - my $layer_gcode = Slic3r::GCode::Layer->new( - print => $self, - gcodegen => $gcodegen, - ); - - # set initial extruder only after custom start G-code - print $fh $gcodegen->set_extruder($self->extruders->[0]); - - # do all objects for each layer - if ($self->config->complete_objects) { - # print objects from the smallest to the tallest to avoid collisions - # when moving onto next object starting point - my @obj_idx = sort { $self->objects->[$a]->size->[Z] <=> $self->objects->[$b]->size->[Z] } 0..($self->object_count - 1); - - my $finished_objects = 0; - for my $obj_idx (@obj_idx) { - my $object = $self->objects->[$obj_idx]; - for my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) { - # move to the origin position for the copy we're going to print. - # this happens before Z goes down to layer 0 again, so that - # no collision happens hopefully. - if ($finished_objects > 0) { - $gcodegen->set_origin(Slic3r::Pointf->new(map unscale $copy->[$_], X,Y)); - print $fh $gcodegen->retract; - print $fh $gcodegen->travel_to( - $object->_copies_shift->negative, - undef, - 'move to origin position for next object', - ); - } - - my $buffer = Slic3r::GCode::CoolingBuffer->new( - config => $self->config, - gcodegen => $gcodegen, - ); - - my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers}; - for my $layer (@layers) { - # if we are printing the bottom layer of an object, and we have already finished - # another one, set first layer temperatures. this happens before the Z move - # is triggered, so machine has more time to reach such temperatures - if ($layer->id == 0 && $finished_objects > 0) { - printf $fh $gcodegen->writer->set_bed_temperature($self->config->first_layer_bed_temperature), - if $self->config->first_layer_bed_temperature; - $print_first_layer_temperature->(0); - } - print $fh $buffer->append( - $layer_gcode->process_layer($layer, [$copy]), - $layer->object->ptr, - $layer->id, - $layer->print_z, - ); - } - print $fh $buffer->flush; - $finished_objects++; - } - } - } else { - # order objects using a nearest neighbor search - my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])}; - - # sort layers by Z - my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx - foreach my $obj_idx (0 .. ($self->object_count - 1)) { - my $object = $self->objects->[$obj_idx]; - foreach my $layer (@{$object->layers}, @{$object->support_layers}) { - $layers{ $layer->print_z } ||= []; - $layers{ $layer->print_z }[$obj_idx] ||= []; - push @{$layers{ $layer->print_z }[$obj_idx]}, $layer; - } - } - - my $buffer = Slic3r::GCode::CoolingBuffer->new( - config => $self->config, - gcodegen => $gcodegen, - ); - foreach my $print_z (sort { $a <=> $b } keys %layers) { - foreach my $obj_idx (@obj_idx) { - foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) { - print $fh $buffer->append( - $layer_gcode->process_layer($layer, $layer->object->_shifted_copies), - $layer->object->ptr . ref($layer), # differentiate $obj_id between normal layers and support layers - $layer->id, - $layer->print_z, - ); - } - } - } - print $fh $buffer->flush; - } - - # write end commands to file - print $fh $gcodegen->retract; # TODO: process this retract through PressureRegulator in order to discharge fully - print $fh $gcodegen->writer->set_fan(0); - printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->end_gcode); - print $fh $gcodegen->writer->update_progress($gcodegen->layer_count, $gcodegen->layer_count, 1); # 100% - - $self->total_used_filament(0); - $self->total_extruded_volume(0); - foreach my $extruder (@{$gcodegen->writer->extruders}) { - my $used_filament = $extruder->used_filament; - my $extruded_volume = $extruder->extruded_volume; - - printf $fh "; filament used = %.1fmm (%.1fcm3)\n", - $used_filament, $extruded_volume/1000; - - $self->total_used_filament($self->total_used_filament + $used_filament); - $self->total_extruded_volume($self->total_extruded_volume + $extruded_volume); - } - - # append full config - print $fh "\n"; - foreach my $config ($self->config, $self->default_object_config, $self->default_region_config) { - foreach my $opt_key (sort @{$config->get_keys}) { - next if $Slic3r::Config::Options->{$opt_key}{shortcut}; - printf $fh "; %s = %s\n", $opt_key, $config->serialize($opt_key); - } - } + $exporter->export; # close our gcode file close $fh; diff --git a/lib/Slic3r/Print/GCode.pm b/lib/Slic3r/Print/GCode.pm new file mode 100644 index 000000000..c1b1a6813 --- /dev/null +++ b/lib/Slic3r/Print/GCode.pm @@ -0,0 +1,491 @@ +package Slic3r::Print::GCode; +use Moo; + +has 'print' => (is => 'ro', required => 1, handles => [qw(objects placeholder_parser config)]); +has 'fh' => (is => 'ro', required => 1); + +has '_gcodegen' => (is => 'rw'); +has '_cooling_buffer' => (is => 'rw'); +has '_spiral_vase' => (is => 'rw'); +has '_vibration_limit' => (is => 'rw'); +has '_arc_fitting' => (is => 'rw'); +has '_pressure_regulator' => (is => 'rw'); +has '_skirt_done' => (is => 'rw', default => sub { {} }); # print_z => 1 +has '_brim_done' => (is => 'rw'); +has '_second_layer_things_done' => (is => 'rw'); +has '_last_obj_copy' => (is => 'rw'); + +use List::Util qw(first sum); +use Slic3r::Flow ':roles'; +use Slic3r::Geometry qw(X Y scale unscale chained_path convex_hull); +use Slic3r::Geometry::Clipper qw(JT_SQUARE union_ex offset); + +sub BUILD { + my ($self) = @_; + + { + # estimate the total number of layer changes + # TODO: only do this when M73 is enabled + my $layer_count; + if ($self->config->complete_objects) { + $layer_count = sum(map { $_->total_layer_count * @{$_->copies} } @{$self->objects}); + } else { + # if sequential printing is not enable, all copies of the same object share the same layer change command(s) + $layer_count = sum(map { $_->total_layer_count } @{$self->objects}); + } + + # set up our helper object + my $gcodegen = Slic3r::GCode->new( + placeholder_parser => $self->placeholder_parser, + layer_count => $layer_count, + enable_cooling_markers => 1, + ); + $gcodegen->apply_print_config($self->config); + $gcodegen->set_extruders($self->print->extruders); + $self->_gcodegen($gcodegen); + } + + $self->_cooling_buffer(Slic3r::GCode::CoolingBuffer->new( + config => $self->config, + gcodegen => $self->_gcodegen, + )); + + $self->_spiral_vase(Slic3r::GCode::SpiralVase->new(config => $self->config)) + if $self->config->spiral_vase; + + $self->_vibration_limit(Slic3r::GCode::VibrationLimit->new(config => $self->config)) + if $self->config->vibration_limit > 0; + + $self->_arc_fitting(Slic3r::GCode::ArcFitting->new(config => $self->config)) + if $self->config->gcode_arcs; + + $self->_pressure_regulator(Slic3r::GCode::PressureRegulator->new(config => $self->config)) + if $self->config->pressure_advance > 0; +} + +sub export { + my ($self) = @_; + + my $fh = $self->fh; + my $gcodegen = $self->_gcodegen; + + # write some information + my @lt = localtime; + printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n", + $lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0]; + + print $fh "; $_\n" foreach split /\R/, $self->config->notes; + print $fh "\n" if $self->config->notes; + + my $first_object = $self->objects->[0]; + my $layer_height = $first_object->config->layer_height; + for my $region_id (0..$#{$self->print->regions}) { + my $region = $self->print->regions->[$region_id]; + printf $fh "; external perimeters extrusion width = %.2fmm\n", + $region->flow(FLOW_ROLE_EXTERNAL_PERIMETER, $layer_height, 0, 0, -1, $first_object)->width; + printf $fh "; perimeters extrusion width = %.2fmm\n", + $region->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 0, -1, $first_object)->width; + printf $fh "; infill extrusion width = %.2fmm\n", + $region->flow(FLOW_ROLE_INFILL, $layer_height, 0, 0, -1, $first_object)->width; + printf $fh "; solid infill extrusion width = %.2fmm\n", + $region->flow(FLOW_ROLE_SOLID_INFILL, $layer_height, 0, 0, -1, $first_object)->width; + printf $fh "; top infill extrusion width = %.2fmm\n", + $region->flow(FLOW_ROLE_TOP_SOLID_INFILL, $layer_height, 0, 0, -1, $first_object)->width; + printf $fh "; support material extrusion width = %.2fmm\n", + $self->objects->[0]->support_material_flow->width + if $self->print->has_support_material; + printf $fh "; first layer extrusion width = %.2fmm\n", + $region->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 1, -1, $self->objects->[0])->width + if $region->config->first_layer_extrusion_width; + print $fh "\n"; + } + + # prepare the helper object for replacing placeholders in custom G-code and output filename + $self->placeholder_parser->update_timestamp; + + print $fh $gcodegen->writer->set_fan(0, 1) + if $self->config->cooling && $self->config->disable_fan_first_layers; + + # set bed temperature + if ((my $temp = $self->config->first_layer_bed_temperature) && $self->config->start_gcode !~ /M(?:190|140)/i) { + printf $fh $gcodegen->writer->set_bed_temperature($temp, 1); + } + + # set extruder(s) temperature before and after start G-code + $self->_print_first_layer_temperature(0); + printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->start_gcode); + $self->_print_first_layer_temperature(1); + + # set other general things + print $fh $gcodegen->preamble; + + # initialize a motion planner for object-to-object travel moves + if ($self->config->avoid_crossing_perimeters) { + my $distance_from_objects = 1; + # compute the offsetted convex hull for each object and repeat it for each copy. + my @islands = (); + foreach my $obj_idx (0 .. ($self->print->object_count - 1)) { + my $convex_hull = convex_hull([ + map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers}, + ]); + # discard layers only containing thin walls (offset would fail on an empty polygon) + if (@$convex_hull) { + my $expolygon = Slic3r::ExPolygon->new($convex_hull); + my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)}; + foreach my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) { + push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island; + } + } + } + $gcodegen->avoid_crossing_perimeters->init_external_mp(union_ex([ map @$_, @islands ])); + } + + # calculate wiping points if needed + if ($self->config->ooze_prevention) { + my @skirt_points = map @$_, map @$_, @{$self->print->skirt}; + if (@skirt_points) { + my $outer_skirt = convex_hull(\@skirt_points); + my @skirts = (); + foreach my $extruder_id (@{$self->print->extruders}) { + push @skirts, my $s = $outer_skirt->clone; + $s->translate(map scale($_), @{$self->config->get_at('extruder_offset', $extruder_id)}); + } + my $convex_hull = convex_hull([ map @$_, @skirts ]); + + $gcodegen->ooze_prevention->enable(1); + $gcodegen->ooze_prevention->standby_points( + [ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ] + ); + } + } + + # set initial extruder only after custom start G-code + print $fh $gcodegen->set_extruder($self->print->extruders->[0]); + + # do all objects for each layer + if ($self->config->complete_objects) { + # print objects from the smallest to the tallest to avoid collisions + # when moving onto next object starting point + my @obj_idx = sort { $self->objects->[$a]->size->z <=> $self->objects->[$b]->size->z } 0..($self->print->object_count - 1); + + my $finished_objects = 0; + for my $obj_idx (@obj_idx) { + my $object = $self->objects->[$obj_idx]; + for my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) { + # move to the origin position for the copy we're going to print. + # this happens before Z goes down to layer 0 again, so that + # no collision happens hopefully. + if ($finished_objects > 0) { + $gcodegen->set_origin(Slic3r::Pointf->new(map unscale $copy->[$_], X,Y)); + print $fh $gcodegen->retract; + print $fh $gcodegen->travel_to( + $object->_copies_shift->negative, + undef, + 'move to origin position for next object', + ); + } + + my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers}; + for my $layer (@layers) { + # if we are printing the bottom layer of an object, and we have already finished + # another one, set first layer temperatures. this happens before the Z move + # is triggered, so machine has more time to reach such temperatures + if ($layer->id == 0 && $finished_objects > 0) { + printf $fh $gcodegen->writer->set_bed_temperature($self->config->first_layer_bed_temperature), + if $self->config->first_layer_bed_temperature; + $self->_print_first_layer_temperature(0); + } + $self->process_layer($layer, [$copy]); + } + $self->flush_cooling_buffer; + $finished_objects++; + } + } + } else { + # order objects using a nearest neighbor search + my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])}; + + # sort layers by Z + my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx + foreach my $obj_idx (0 .. ($self->print->object_count - 1)) { + my $object = $self->objects->[$obj_idx]; + foreach my $layer (@{$object->layers}, @{$object->support_layers}) { + $layers{ $layer->print_z } ||= []; + $layers{ $layer->print_z }[$obj_idx] ||= []; + push @{$layers{ $layer->print_z }[$obj_idx]}, $layer; + } + } + + foreach my $print_z (sort { $a <=> $b } keys %layers) { + foreach my $obj_idx (@obj_idx) { + foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) { + $self->process_layer($layer, $layer->object->_shifted_copies); + } + } + } + $self->flush_cooling_buffer; + } + + # write end commands to file + print $fh $gcodegen->retract; # TODO: process this retract through PressureRegulator in order to discharge fully + print $fh $gcodegen->writer->set_fan(0); + printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->end_gcode); + print $fh $gcodegen->writer->update_progress($gcodegen->layer_count, $gcodegen->layer_count, 1); # 100% + + $self->print->total_used_filament(0); + $self->print->total_extruded_volume(0); + foreach my $extruder (@{$gcodegen->writer->extruders}) { + my $used_filament = $extruder->used_filament; + my $extruded_volume = $extruder->extruded_volume; + + printf $fh "; filament used = %.1fmm (%.1fcm3)\n", + $used_filament, $extruded_volume/1000; + + $self->print->total_used_filament($self->print->total_used_filament + $used_filament); + $self->print->total_extruded_volume($self->print->total_extruded_volume + $extruded_volume); + } + + # append full config + print $fh "\n"; + foreach my $config ($self->print->config, $self->print->default_object_config, $self->print->default_region_config) { + foreach my $opt_key (sort @{$config->get_keys}) { + next if $Slic3r::Config::Options->{$opt_key}{shortcut}; + printf $fh "; %s = %s\n", $opt_key, $config->serialize($opt_key); + } + } +} + +sub _print_first_layer_temperature { + my ($self, $wait) = @_; + + return if $self->config->start_gcode =~ /M(?:109|104)/i; + for my $t (@{$self->print->extruders}) { + my $temp = $self->config->get_at('first_layer_temperature', $t); + $temp += $self->config->standby_temperature_delta if $self->config->ooze_prevention; + printf {$self->fh} $self->_gcodegen->writer->set_temperature($temp, $wait, $t) if $temp > 0; + } +} + +sub process_layer { + my $self = shift; + my ($layer, $object_copies) = @_; + my $gcode = ""; + + my $object = $layer->object; + $self->_gcodegen->config->apply_object_config($object->config); + + # check whether we're going to apply spiralvase logic + if (defined $self->_spiral_vase) { + $self->_spiral_vase->enable( + ($layer->id > 0 || $self->print->config->brim_width == 0) + && ($layer->id >= $self->print->config->skirt_height && $self->print->config->skirt_height != -1) + && !defined(first { $_->config->bottom_solid_layers > $layer->id } @{$layer->regions}) + && !defined(first { @{$_->perimeters} > 1 } @{$layer->regions}) + && !defined(first { @{$_->fills} > 0 } @{$layer->regions}) + ); + } + + # if we're going to apply spiralvase to this layer, disable loop clipping + $self->_gcodegen->enable_loop_clipping(!defined $self->_spiral_vase || !$self->_spiral_vase->enable); + + if (!$self->_second_layer_things_done && $layer->id == 1) { + for my $extruder (@{$self->_gcodegen->writer->extruders}) { + my $temperature = $self->config->get_at('temperature', $extruder->id); + $gcode .= $self->_gcodegen->writer->set_temperature($temperature, 0, $extruder->id) + if $temperature && $temperature != $self->config->get_at('first_layer_temperature', $extruder->id); + } + $gcode .= $self->_gcodegen->writer->set_bed_temperature($self->print->config->bed_temperature) + if $self->print->config->bed_temperature && $self->print->config->bed_temperature != $self->print->config->first_layer_bed_temperature; + $self->_second_layer_things_done(1); + } + + # set new layer - this will change Z and force a retraction if retract_layer_change is enabled + $gcode .= $self->_gcodegen->change_layer($layer); + $gcode .= $self->_gcodegen->placeholder_parser->process($self->print->config->layer_gcode, { + layer_num => $layer->id, + }) . "\n" if $self->print->config->layer_gcode; + + # extrude skirt + if (((values %{$self->_skirt_done}) < $self->print->config->skirt_height || $self->print->config->skirt_height == -1) + && !$self->_skirt_done->{$layer->print_z}) { + $self->_gcodegen->set_origin(Slic3r::Pointf->new(0,0)); + my @extruder_ids = map { $_->id } @{$self->_gcodegen->writer->extruders}; + $gcode .= $self->_gcodegen->set_extruder($extruder_ids[0]); + # skip skirt if we have a large brim + if ($layer->id < $self->print->config->skirt_height || $self->print->config->skirt_height == -1) { + # distribute skirt loops across all extruders + my @skirt_loops = @{$self->print->skirt}; + for my $i (0 .. $#skirt_loops) { + # when printing layers > 0 ignore 'min_skirt_length' and + # just use the 'skirts' setting; also just use the current extruder + last if ($layer->id > 0) && ($i >= $self->print->config->skirts); + my $extruder_id = $extruder_ids[($i/@extruder_ids) % @extruder_ids]; + $gcode .= $self->_gcodegen->set_extruder($extruder_id) + if $layer->id == 0; + $gcode .= $self->_gcodegen->extrude_loop($skirt_loops[$i], 'skirt', $object->config->support_material_speed); + } + } + $self->_skirt_done->{$layer->print_z} = 1; + $self->_gcodegen->avoid_crossing_perimeters->straight_once(1); + } + + # extrude brim + if (!$self->_brim_done) { + $gcode .= $self->_gcodegen->set_extruder($self->print->objects->[0]->config->support_material_extruder-1); + $self->_gcodegen->set_origin(Slic3r::Pointf->new(0,0)); + $gcode .= $self->_gcodegen->extrude_loop($_, 'brim', $object->config->support_material_speed) + for @{$self->print->brim}; + $self->_brim_done(1); + $self->_gcodegen->avoid_crossing_perimeters->straight_once(1); + } + + for my $copy (@$object_copies) { + $self->_gcodegen->avoid_crossing_perimeters->new_object(1) if ($self->_last_obj_copy // '') ne "$copy"; + $self->_last_obj_copy("$copy"); + + $self->_gcodegen->set_origin(Slic3r::Pointf->new(map unscale $copy->[$_], X,Y)); + + # extrude support material before other things because it might use a lower Z + # and also because we avoid travelling on other things when printing it + if ($layer->isa('Slic3r::Layer::Support')) { + if ($layer->support_interface_fills->count > 0) { + $gcode .= $self->_gcodegen->set_extruder($object->config->support_material_interface_extruder-1); + $gcode .= $self->_gcodegen->extrude_path($_, 'support material interface', $object->config->get_abs_value('support_material_interface_speed')) + for @{$layer->support_interface_fills->chained_path_from($self->_gcodegen->last_pos, 0)}; + } + if ($layer->support_fills->count > 0) { + $gcode .= $self->_gcodegen->set_extruder($object->config->support_material_extruder-1); + $gcode .= $self->_gcodegen->extrude_path($_, 'support material', $object->config->get_abs_value('support_material_speed')) + for @{$layer->support_fills->chained_path_from($self->_gcodegen->last_pos, 0)}; + } + } + + # tweak region ordering to save toolchanges + my @region_ids = 0 .. ($self->print->region_count-1); + if ($self->_gcodegen->writer->multiple_extruders) { + my $last_extruder_id = $self->_gcodegen->writer->extruder->id; + my $best_region_id = first { $self->print->regions->[$_]->config->perimeter_extruder-1 == $last_extruder_id } @region_ids; + @region_ids = ($best_region_id, grep $_ != $best_region_id, @region_ids) if $best_region_id; + } + + foreach my $region_id (@region_ids) { + my $layerm = $layer->regions->[$region_id] or next; + my $region = $self->print->regions->[$region_id]; + $self->_gcodegen->config->apply_region_config($region->config); + + # group extrusions by island + my @perimeters_by_island = map [], 0..$#{$layer->slices}; # slice idx => @perimeters + my @infill_by_island = map [], 0..$#{$layer->slices}; # slice idx => @fills + + # NOTE: we assume $layer->slices was already ordered with chained_path()! + + PERIMETER: foreach my $perimeter (@{$layerm->perimeters}) { + for my $i (0 .. $#{$layer->slices}-1) { + if ($layer->slices->[$i]->contour->contains_point($perimeter->first_point)) { + push @{ $perimeters_by_island[$i] }, $perimeter; + next PERIMETER; + } + } + push @{ $perimeters_by_island[-1] }, $perimeter; # optimization + } + FILL: foreach my $fill (@{$layerm->fills}) { + for my $i (0 .. $#{$layer->slices}-1) { + if ($layer->slices->[$i]->contour->contains_point($fill->first_point)) { + push @{ $infill_by_island[$i] }, $fill; + next FILL; + } + } + push @{ $infill_by_island[-1] }, $fill; # optimization + } + + for my $i (0 .. $#{$layer->slices}) { + # give priority to infill if we were already using its extruder and it wouldn't + # be good for perimeters + if ($self->print->config->infill_first + || ($self->_gcodegen->writer->multiple_extruders && $region->config->infill_extruder-1 == $self->_gcodegen->writer->extruder->id && $region->config->infill_extruder != $region->config->perimeter_extruder)) { + $gcode .= $self->_extrude_infill($infill_by_island[$i], $region); + $gcode .= $self->_extrude_perimeters($perimeters_by_island[$i], $region); + } else { + $gcode .= $self->_extrude_perimeters($perimeters_by_island[$i], $region); + $gcode .= $self->_extrude_infill($infill_by_island[$i], $region); + } + } + } + } + + # apply spiral vase post-processing if this layer contains suitable geometry + # (we must feed all the G-code into the post-processor, including the first + # bottom non-spiral layers otherwise it will mess with positions) + # we apply spiral vase at this stage because it requires a full layer + $gcode = $self->_spiral_vase->process_layer($gcode) + if defined $self->_spiral_vase; + + # apply cooling logic; this may alter speeds + $gcode = $self->_cooling_buffer->append( + $gcode, + $layer->object->ptr . ref($layer), # differentiate $obj_id between normal layers and support layers + $layer->id, + $layer->print_z, + ) if defined $self->_cooling_buffer && defined $layer; + + print {$self->fh} $self->filter($gcode); +} + +sub _extrude_perimeters { + my $self = shift; + my ($island_perimeters, $region) = @_; + + return "" if !@$island_perimeters; + + my $gcode = ""; + $gcode .= $self->_gcodegen->set_extruder($region->config->perimeter_extruder-1); + $gcode .= $self->_gcodegen->extrude($_, 'perimeter') for @$island_perimeters; + return $gcode; +} + +sub _extrude_infill { + my $self = shift; + my ($island_fills, $region) = @_; + + return "" if !@$island_fills; + + my $gcode = ""; + $gcode .= $self->_gcodegen->set_extruder($region->config->infill_extruder-1); + for my $fill (@$island_fills) { + if ($fill->isa('Slic3r::ExtrusionPath::Collection')) { + $gcode .= $self->_gcodegen->extrude($_, 'fill') + for @{$fill->chained_path_from($self->_gcodegen->last_pos, 0)}; + } else { + $gcode .= $self->_gcodegen->extrude($fill, 'fill') ; + } + } + return $gcode; +} + +sub flush_cooling_buffer { + my ($self) = @_; + print {$self->fh} $self->filter($self->_cooling_buffer->flush); +} + +sub filter { + my ($self, $gcode) = @_; + + # apply vibration limit if enabled; + # this injects pauses according to time (thus depends on actual speeds) + $gcode = $self->_vibration_limit->process($gcode) + if $self->print->config->vibration_limit != 0; + + # apply pressure regulation if enabled; + # this depends on actual speeds + $gcode = $self->_pressure_regulator->process($gcode) + if $self->print->config->pressure_advance > 0; + + # apply arc fitting if enabled; + # this does not depend on speeds but changes G1 XY commands into G2/G2 IJ + $gcode = $self->_arc_fitting->process($gcode) + if $self->print->config->gcode_arcs; + + return $gcode; +} + +1;