Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
This commit is contained in:
commit
996b227391
@ -19,7 +19,7 @@ AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: false
|
||||
BinPackArguments: false
|
||||
BinPackArguments: true
|
||||
BinPackParameters: false
|
||||
BraceWrapping:
|
||||
AfterClass: true
|
||||
|
@ -30,9 +30,7 @@ using Circle = _Circle<PointImpl>;
|
||||
|
||||
using Item = _Item<PolygonImpl>;
|
||||
using Rectangle = _Rectangle<PolygonImpl>;
|
||||
|
||||
using PackGroup = _PackGroup<PolygonImpl>;
|
||||
using IndexedPackGroup = _IndexedPackGroup<PolygonImpl>;
|
||||
|
||||
using FillerSelection = selections::_FillerSelection<PolygonImpl>;
|
||||
using FirstFitSelection = selections::_FirstFitSelection<PolygonImpl>;
|
||||
@ -61,20 +59,20 @@ extern template PackGroup Nester<BottomLeftPlacer, FirstFitSelection>::execute(
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Iterator = std::vector<Item>::iterator>
|
||||
PackGroup nest(Iterator from, Iterator to,
|
||||
void nest(Iterator from, Iterator to,
|
||||
const typename Placer::BinType& bin,
|
||||
Coord dist = 0,
|
||||
const typename Placer::Config& pconf = {},
|
||||
const typename Selector::Config& sconf = {})
|
||||
{
|
||||
Nester<Placer, Selector> nester(bin, dist, pconf, sconf);
|
||||
return nester.execute(from, to);
|
||||
_Nester<Placer, Selector> nester(bin, dist, pconf, sconf);
|
||||
nester.execute(from, to);
|
||||
}
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Iterator = std::vector<Item>::iterator>
|
||||
PackGroup nest(Iterator from, Iterator to,
|
||||
void nest(Iterator from, Iterator to,
|
||||
const typename Placer::BinType& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond = []() { return false; },
|
||||
@ -82,10 +80,10 @@ PackGroup nest(Iterator from, Iterator to,
|
||||
const typename Placer::Config& pconf = {},
|
||||
const typename Selector::Config& sconf = {})
|
||||
{
|
||||
Nester<Placer, Selector> nester(bin, dist, pconf, sconf);
|
||||
_Nester<Placer, Selector> nester(bin, dist, pconf, sconf);
|
||||
if(prg) nester.progressIndicator(prg);
|
||||
if(scond) nester.stopCondition(scond);
|
||||
return nester.execute(from, to);
|
||||
nester.execute(from, to);
|
||||
}
|
||||
|
||||
#ifdef LIBNEST2D_STATIC
|
||||
@ -93,14 +91,14 @@ PackGroup nest(Iterator from, Iterator to,
|
||||
extern template class Nester<NfpPlacer, FirstFitSelection>;
|
||||
extern template class Nester<BottomLeftPlacer, FirstFitSelection>;
|
||||
|
||||
extern template PackGroup nest(std::vector<Item>::iterator from,
|
||||
extern template void nest(std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
Coord dist = 0,
|
||||
const NfpPlacer::Config& pconf,
|
||||
const FirstFitSelection::Config& sconf);
|
||||
|
||||
extern template PackGroup nest(std::vector<Item>::iterator from,
|
||||
extern template void nest(std::vector<Item>::iterator from,
|
||||
std::vector<Item>::iterator to,
|
||||
const Box& bin,
|
||||
ProgressFunction prg,
|
||||
@ -114,20 +112,19 @@ extern template PackGroup nest(std::vector<Item>::iterator from,
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Container = std::vector<Item>>
|
||||
PackGroup nest(Container&& cont,
|
||||
void nest(Container&& cont,
|
||||
const typename Placer::BinType& bin,
|
||||
Coord dist = 0,
|
||||
const typename Placer::Config& pconf = {},
|
||||
const typename Selector::Config& sconf = {})
|
||||
{
|
||||
return nest<Placer, Selector>(cont.begin(), cont.end(),
|
||||
bin, dist, pconf, sconf);
|
||||
nest<Placer, Selector>(cont.begin(), cont.end(), bin, dist, pconf, sconf);
|
||||
}
|
||||
|
||||
template<class Placer = NfpPlacer,
|
||||
class Selector = FirstFitSelection,
|
||||
class Container = std::vector<Item>>
|
||||
PackGroup nest(Container&& cont,
|
||||
void nest(Container&& cont,
|
||||
const typename Placer::BinType& bin,
|
||||
ProgressFunction prg,
|
||||
StopCondition scond = []() { return false; },
|
||||
@ -135,8 +132,8 @@ PackGroup nest(Container&& cont,
|
||||
const typename Placer::Config& pconf = {},
|
||||
const typename Selector::Config& sconf = {})
|
||||
{
|
||||
return nest<Placer, Selector>(cont.begin(), cont.end(),
|
||||
bin, prg, scond, dist, pconf, sconf);
|
||||
nest<Placer, Selector>(cont.begin(), cont.end(), bin, prg, scond, dist,
|
||||
pconf, sconf);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -41,25 +41,25 @@ template<> struct HolesContainer<PolygonImpl> { using Type = ClipperLib::Paths;
|
||||
namespace pointlike {
|
||||
|
||||
// Tell libnest2d how to extract the X coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl> x(const PointImpl& p)
|
||||
template<> inline ClipperLib::cInt x(const PointImpl& p)
|
||||
{
|
||||
return p.X;
|
||||
}
|
||||
|
||||
// Tell libnest2d how to extract the Y coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl> y(const PointImpl& p)
|
||||
template<> inline ClipperLib::cInt y(const PointImpl& p)
|
||||
{
|
||||
return p.Y;
|
||||
}
|
||||
|
||||
// Tell libnest2d how to extract the X coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl>& x(PointImpl& p)
|
||||
template<> inline ClipperLib::cInt& x(PointImpl& p)
|
||||
{
|
||||
return p.X;
|
||||
}
|
||||
|
||||
// Tell libnest2d how to extract the Y coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl>& y(PointImpl& p)
|
||||
template<> inline ClipperLib::cInt& y(PointImpl& p)
|
||||
{
|
||||
return p.Y;
|
||||
}
|
||||
@ -71,7 +71,8 @@ template<> inline TCoord<PointImpl>& y(PointImpl& p)
|
||||
|
||||
namespace shapelike {
|
||||
|
||||
template<> inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance)
|
||||
template<>
|
||||
inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance, const PolygonTag&)
|
||||
{
|
||||
#define DISABLE_BOOST_OFFSET
|
||||
|
||||
@ -123,6 +124,14 @@ template<> inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance)
|
||||
}
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void offset(PathImpl& sh, TCoord<PointImpl> distance, const PathTag&)
|
||||
{
|
||||
PolygonImpl p(std::move(sh));
|
||||
offset(p, distance, PolygonTag());
|
||||
sh = p.Contour;
|
||||
}
|
||||
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<> inline std::string toString(const PolygonImpl& sh)
|
||||
{
|
||||
@ -260,9 +269,11 @@ inline TMultiShape<PolygonImpl> clipper_execute(
|
||||
|
||||
assert(!pptr->IsHole());
|
||||
|
||||
if(pptr->IsOpen()) {
|
||||
if(!poly.Contour.empty() ) {
|
||||
auto front_p = poly.Contour.front();
|
||||
poly.Contour.emplace_back(front_p);
|
||||
auto &back_p = poly.Contour.back();
|
||||
if(front_p.X != back_p.X || front_p.Y != back_p.X)
|
||||
poly.Contour.emplace_back(front_p);
|
||||
}
|
||||
|
||||
for(auto h : pptr->Childs) { processHole(h, poly); }
|
||||
@ -275,9 +286,11 @@ inline TMultiShape<PolygonImpl> clipper_execute(
|
||||
|
||||
assert(pptr->IsHole());
|
||||
|
||||
if(pptr->IsOpen()) {
|
||||
auto front_p = poly.Holes.back().front();
|
||||
poly.Holes.back().emplace_back(front_p);
|
||||
if(!poly.Contour.empty() ) {
|
||||
auto front_p = poly.Contour.front();
|
||||
auto &back_p = poly.Contour.back();
|
||||
if(front_p.X != back_p.X || front_p.Y != back_p.X)
|
||||
poly.Contour.emplace_back(front_p);
|
||||
}
|
||||
|
||||
for(auto c : pptr->Childs) processPoly(c);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -12,6 +12,8 @@
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
static const constexpr int BIN_ID_UNSET = -1;
|
||||
|
||||
/**
|
||||
* \brief An item to be placed on a bin.
|
||||
*
|
||||
@ -34,22 +36,22 @@ class _Item {
|
||||
RawShape sh_;
|
||||
|
||||
// Transformation data
|
||||
Vertex translation_;
|
||||
Radians rotation_;
|
||||
Coord offset_distance_;
|
||||
Vertex translation_{0, 0};
|
||||
Radians rotation_{0.0};
|
||||
Coord inflation_{0};
|
||||
|
||||
// Info about whether the transformations will have to take place
|
||||
// This is needed because if floating point is used, it is hard to say
|
||||
// that a zero angle is not a rotation because of testing for equality.
|
||||
bool has_rotation_ = false, has_translation_ = false, has_offset_ = false;
|
||||
bool has_rotation_ = false, has_translation_ = false, has_inflation_ = false;
|
||||
|
||||
// For caching the calculations as they can get pretty expensive.
|
||||
mutable RawShape tr_cache_;
|
||||
mutable bool tr_cache_valid_ = false;
|
||||
mutable double area_cache_ = 0;
|
||||
mutable bool area_cache_valid_ = false;
|
||||
mutable RawShape offset_cache_;
|
||||
mutable bool offset_cache_valid_ = false;
|
||||
mutable RawShape inflate_cache_;
|
||||
mutable bool inflate_cache_valid_ = false;
|
||||
|
||||
enum class Convexity: char {
|
||||
UNCHECKED,
|
||||
@ -66,6 +68,9 @@ class _Item {
|
||||
BBCache(): valid(false) {}
|
||||
} bb_cache_;
|
||||
|
||||
int binid_{BIN_ID_UNSET}, priority_{0};
|
||||
bool fixed_{false};
|
||||
|
||||
public:
|
||||
|
||||
/// The type of the shape which was handed over as the template argument.
|
||||
@ -121,8 +126,16 @@ public:
|
||||
|
||||
inline _Item(TContour<RawShape>&& contour,
|
||||
THolesContainer<RawShape>&& holes):
|
||||
sh_(sl::create<RawShape>(std::move(contour),
|
||||
std::move(holes))) {}
|
||||
sh_(sl::create<RawShape>(std::move(contour), std::move(holes))) {}
|
||||
|
||||
inline bool isFixed() const noexcept { return fixed_; }
|
||||
inline void markAsFixed(bool fixed = true) { fixed_ = fixed; }
|
||||
|
||||
inline void binId(int idx) { binid_ = idx; }
|
||||
inline int binId() const noexcept { return binid_; }
|
||||
|
||||
inline void priority(int p) { priority_ = p; }
|
||||
inline int priority() const noexcept { return priority_; }
|
||||
|
||||
/**
|
||||
* @brief Convert the polygon to string representation. The format depends
|
||||
@ -200,7 +213,7 @@ public:
|
||||
double ret ;
|
||||
if(area_cache_valid_) ret = area_cache_;
|
||||
else {
|
||||
ret = sl::area(offsettedShape());
|
||||
ret = sl::area(infaltedShape());
|
||||
area_cache_ = ret;
|
||||
area_cache_valid_ = true;
|
||||
}
|
||||
@ -272,16 +285,20 @@ public:
|
||||
rotation(rotation() + rads);
|
||||
}
|
||||
|
||||
inline void addOffset(Coord distance) BP2D_NOEXCEPT
|
||||
inline void inflation(Coord distance) BP2D_NOEXCEPT
|
||||
{
|
||||
offset_distance_ = distance;
|
||||
has_offset_ = true;
|
||||
inflation_ = distance;
|
||||
has_inflation_ = true;
|
||||
invalidateCache();
|
||||
}
|
||||
|
||||
inline void removeOffset() BP2D_NOEXCEPT {
|
||||
has_offset_ = false;
|
||||
invalidateCache();
|
||||
inline Coord inflation() const BP2D_NOEXCEPT {
|
||||
return inflation_;
|
||||
}
|
||||
|
||||
inline void inflate(Coord distance) BP2D_NOEXCEPT
|
||||
{
|
||||
inflation(inflation() + distance);
|
||||
}
|
||||
|
||||
inline Radians rotation() const BP2D_NOEXCEPT
|
||||
@ -315,7 +332,7 @@ public:
|
||||
{
|
||||
if(tr_cache_valid_) return tr_cache_;
|
||||
|
||||
RawShape cpy = offsettedShape();
|
||||
RawShape cpy = infaltedShape();
|
||||
if(has_rotation_) sl::rotate(cpy, rotation_);
|
||||
if(has_translation_) sl::translate(cpy, translation_);
|
||||
tr_cache_ = cpy; tr_cache_valid_ = true;
|
||||
@ -336,17 +353,17 @@ public:
|
||||
|
||||
inline void resetTransformation() BP2D_NOEXCEPT
|
||||
{
|
||||
has_translation_ = false; has_rotation_ = false; has_offset_ = false;
|
||||
has_translation_ = false; has_rotation_ = false; has_inflation_ = false;
|
||||
invalidateCache();
|
||||
}
|
||||
|
||||
inline Box boundingBox() const {
|
||||
if(!bb_cache_.valid) {
|
||||
if(!has_rotation_)
|
||||
bb_cache_.bb = sl::boundingBox(offsettedShape());
|
||||
bb_cache_.bb = sl::boundingBox(infaltedShape());
|
||||
else {
|
||||
// TODO make sure this works
|
||||
auto rotsh = offsettedShape();
|
||||
auto rotsh = infaltedShape();
|
||||
sl::rotate(rotsh, rotation_);
|
||||
bb_cache_.bb = sl::boundingBox(rotsh);
|
||||
}
|
||||
@ -395,14 +412,14 @@ public:
|
||||
|
||||
private:
|
||||
|
||||
inline const RawShape& offsettedShape() const {
|
||||
if(has_offset_ ) {
|
||||
if(offset_cache_valid_) return offset_cache_;
|
||||
inline const RawShape& infaltedShape() const {
|
||||
if(has_inflation_ ) {
|
||||
if(inflate_cache_valid_) return inflate_cache_;
|
||||
|
||||
offset_cache_ = sh_;
|
||||
sl::offset(offset_cache_, offset_distance_);
|
||||
offset_cache_valid_ = true;
|
||||
return offset_cache_;
|
||||
inflate_cache_ = sh_;
|
||||
sl::offset(inflate_cache_, inflation_);
|
||||
inflate_cache_valid_ = true;
|
||||
return inflate_cache_;
|
||||
}
|
||||
return sh_;
|
||||
}
|
||||
@ -412,7 +429,7 @@ private:
|
||||
tr_cache_valid_ = false;
|
||||
lmb_valid_ = false; rmt_valid_ = false;
|
||||
area_cache_valid_ = false;
|
||||
offset_cache_valid_ = false;
|
||||
inflate_cache_valid_ = false;
|
||||
bb_cache_.valid = false;
|
||||
convexity_ = Convexity::UNCHECKED;
|
||||
}
|
||||
@ -492,24 +509,6 @@ template<class RawShape> using _ItemGroup = std::vector<_ItemRef<RawShape>>;
|
||||
template<class RawShape>
|
||||
using _PackGroup = std::vector<std::vector<_ItemRef<RawShape>>>;
|
||||
|
||||
/**
|
||||
* \brief A list of packed (index, item) pair vectors. Each vector represents a
|
||||
* bin.
|
||||
*
|
||||
* The index is points to the position of the item in the original input
|
||||
* sequence. This way the caller can use the items as a transformation data
|
||||
* carrier and transform the original objects manually.
|
||||
*/
|
||||
template<class RawShape>
|
||||
using _IndexedPackGroup = std::vector<
|
||||
std::vector<
|
||||
std::pair<
|
||||
unsigned,
|
||||
_ItemRef<RawShape>
|
||||
>
|
||||
>
|
||||
>;
|
||||
|
||||
template<class Iterator>
|
||||
struct ConstItemRange {
|
||||
Iterator from;
|
||||
@ -738,54 +737,45 @@ public:
|
||||
return impl_.getResult();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Loading a group of already packed bins. It is best to use a result
|
||||
* from a previous packing. The algorithm will consider this input as if the
|
||||
* objects are already packed and not move them. If any of these items are
|
||||
* outside the bin, it is up to the placer algorithm what will happen.
|
||||
* Packing additional items can fail for the bottom-left and nfp placers.
|
||||
* @param pckgrp A packgroup which is a vector of item vectors. Each item
|
||||
* vector corresponds to a packed bin.
|
||||
*/
|
||||
inline void preload(const PackGroup& pckgrp) { impl_.preload(pckgrp); }
|
||||
|
||||
void clear() { impl_.clear(); }
|
||||
};
|
||||
|
||||
/**
|
||||
* The Arranger is the front-end class for the libnest2d library. It takes the
|
||||
* input items and outputs the items with the proper transformations to be
|
||||
* inside the provided bin.
|
||||
* The _Nester is the front-end class for the libnest2d library. It takes the
|
||||
* input items and changes their transformations to be inside the provided bin.
|
||||
*/
|
||||
template<class PlacementStrategy, class SelectionStrategy >
|
||||
class Nester {
|
||||
class _Nester {
|
||||
using TSel = SelectionStrategyLike<SelectionStrategy>;
|
||||
TSel selector_;
|
||||
public:
|
||||
using Item = typename PlacementStrategy::Item;
|
||||
using ShapeType = typename Item::ShapeType;
|
||||
using ItemRef = std::reference_wrapper<Item>;
|
||||
using TPlacer = PlacementStrategyLike<PlacementStrategy>;
|
||||
using BinType = typename TPlacer::BinType;
|
||||
using PlacementConfig = typename TPlacer::Config;
|
||||
using SelectionConfig = typename TSel::Config;
|
||||
|
||||
using Unit = TCoord<TPoint<typename Item::ShapeType>>;
|
||||
|
||||
using IndexedPackGroup = _IndexedPackGroup<typename Item::ShapeType>;
|
||||
using Coord = TCoord<TPoint<typename Item::ShapeType>>;
|
||||
using PackGroup = _PackGroup<typename Item::ShapeType>;
|
||||
using ResultType = PackGroup;
|
||||
using ResultTypeIndexed = IndexedPackGroup;
|
||||
|
||||
private:
|
||||
BinType bin_;
|
||||
PlacementConfig pconfig_;
|
||||
Unit min_obj_distance_;
|
||||
Coord min_obj_distance_;
|
||||
|
||||
using SItem = typename SelectionStrategy::Item;
|
||||
using TPItem = remove_cvref_t<Item>;
|
||||
using TSItem = remove_cvref_t<SItem>;
|
||||
|
||||
std::vector<TPItem> item_cache_;
|
||||
StopCondition stopfn_;
|
||||
|
||||
template<class It> using TVal = remove_ref_t<typename It::value_type>;
|
||||
|
||||
template<class It, class Out>
|
||||
using ItemIteratorOnly =
|
||||
enable_if_t<std::is_convertible<TVal<It>&, TPItem&>::value, Out>;
|
||||
|
||||
public:
|
||||
|
||||
@ -798,10 +788,8 @@ public:
|
||||
template<class TBinType = BinType,
|
||||
class PConf = PlacementConfig,
|
||||
class SConf = SelectionConfig>
|
||||
Nester( TBinType&& bin,
|
||||
Unit min_obj_distance = 0,
|
||||
const PConf& pconfig = PConf(),
|
||||
const SConf& sconfig = SConf()):
|
||||
_Nester(TBinType&& bin, Coord min_obj_distance = 0,
|
||||
const PConf& pconfig = PConf(), const SConf& sconfig = SConf()):
|
||||
bin_(std::forward<TBinType>(bin)),
|
||||
pconfig_(pconfig),
|
||||
min_obj_distance_(min_obj_distance)
|
||||
@ -814,182 +802,59 @@ public:
|
||||
|
||||
void configure(const PlacementConfig& pconf) { pconfig_ = pconf; }
|
||||
void configure(const SelectionConfig& sconf) { selector_.configure(sconf); }
|
||||
void configure(const PlacementConfig& pconf, const SelectionConfig& sconf) {
|
||||
void configure(const PlacementConfig& pconf, const SelectionConfig& sconf)
|
||||
{
|
||||
pconfig_ = pconf;
|
||||
selector_.configure(sconf);
|
||||
}
|
||||
void configure(const SelectionConfig& sconf, const PlacementConfig& pconf) {
|
||||
void configure(const SelectionConfig& sconf, const PlacementConfig& pconf)
|
||||
{
|
||||
pconfig_ = pconf;
|
||||
selector_.configure(sconf);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Arrange an input sequence and return a PackGroup object with
|
||||
* the packed groups corresponding to the bins.
|
||||
* \brief Arrange an input sequence of _Item-s.
|
||||
*
|
||||
* To get the result, call the translation(), rotation() and binId()
|
||||
* methods of each item. If only the transformed polygon is needed, call
|
||||
* transformedShape() to get the properly transformed shapes.
|
||||
*
|
||||
* The number of groups in the pack group is the number of bins opened by
|
||||
* the selection algorithm.
|
||||
*/
|
||||
template<class TIterator>
|
||||
inline PackGroup execute(TIterator from, TIterator to)
|
||||
template<class It>
|
||||
inline ItemIteratorOnly<It, void> execute(It from, It to)
|
||||
{
|
||||
return _execute(from, to);
|
||||
}
|
||||
auto infl = static_cast<Coord>(std::ceil(min_obj_distance_/2.0));
|
||||
if(infl > 0) std::for_each(from, to, [this, infl](Item& item) {
|
||||
item.inflate(infl);
|
||||
});
|
||||
|
||||
/**
|
||||
* A version of the arrange method returning an IndexedPackGroup with
|
||||
* the item indexes into the original input sequence.
|
||||
*
|
||||
* Takes a little longer to collect the indices. Scales linearly with the
|
||||
* input sequence size.
|
||||
*/
|
||||
template<class TIterator>
|
||||
inline IndexedPackGroup executeIndexed(TIterator from, TIterator to)
|
||||
{
|
||||
return _executeIndexed(from, to);
|
||||
}
|
||||
selector_.template packItems<PlacementStrategy>(
|
||||
from, to, bin_, pconfig_);
|
||||
|
||||
/// Shorthand to normal arrange method.
|
||||
template<class TIterator>
|
||||
inline PackGroup operator() (TIterator from, TIterator to)
|
||||
{
|
||||
return _execute(from, to);
|
||||
if(min_obj_distance_ > 0) std::for_each(from, to, [infl](Item& item) {
|
||||
item.inflate(-infl);
|
||||
});
|
||||
}
|
||||
|
||||
/// Set a progress indicator function object for the selector.
|
||||
inline Nester& progressIndicator(ProgressFunction func)
|
||||
inline _Nester& progressIndicator(ProgressFunction func)
|
||||
{
|
||||
selector_.progressIndicator(func); return *this;
|
||||
}
|
||||
|
||||
/// Set a predicate to tell when to abort nesting.
|
||||
inline Nester& stopCondition(StopCondition fn)
|
||||
inline _Nester& stopCondition(StopCondition fn)
|
||||
{
|
||||
selector_.stopCondition(fn); return *this;
|
||||
stopfn_ = fn; selector_.stopCondition(fn); return *this;
|
||||
}
|
||||
|
||||
inline const PackGroup& lastResult() const
|
||||
{
|
||||
return selector_.getResult();
|
||||
}
|
||||
|
||||
inline void preload(const PackGroup& pgrp)
|
||||
{
|
||||
selector_.preload(pgrp);
|
||||
}
|
||||
|
||||
inline void preload(const IndexedPackGroup& ipgrp)
|
||||
{
|
||||
PackGroup pgrp; pgrp.reserve(ipgrp.size());
|
||||
for(auto& ig : ipgrp) {
|
||||
pgrp.emplace_back(); pgrp.back().reserve(ig.size());
|
||||
for(auto& r : ig) pgrp.back().emplace_back(r.second);
|
||||
}
|
||||
preload(pgrp);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
template<class TIterator,
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
|
||||
// This function will be used only if the iterators are pointing to
|
||||
// a type compatible with the libnets2d::_Item template.
|
||||
// This way we can use references to input elements as they will
|
||||
// have to exist for the lifetime of this call.
|
||||
class T = enable_if_t< std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline const PackGroup& _execute(TIterator from, TIterator to, bool = false)
|
||||
{
|
||||
__execute(from, to);
|
||||
return lastResult();
|
||||
}
|
||||
|
||||
template<class TIterator,
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
class T = enable_if_t<!std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline const PackGroup& _execute(TIterator from, TIterator to, int = false)
|
||||
{
|
||||
item_cache_ = {from, to};
|
||||
|
||||
__execute(item_cache_.begin(), item_cache_.end());
|
||||
return lastResult();
|
||||
}
|
||||
|
||||
template<class TIterator,
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
|
||||
// This function will be used only if the iterators are pointing to
|
||||
// a type compatible with the libnest2d::_Item template.
|
||||
// This way we can use references to input elements as they will
|
||||
// have to exist for the lifetime of this call.
|
||||
class T = enable_if_t< std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline IndexedPackGroup _executeIndexed(TIterator from,
|
||||
TIterator to,
|
||||
bool = false)
|
||||
{
|
||||
__execute(from, to);
|
||||
return createIndexedPackGroup(from, to, selector_);
|
||||
}
|
||||
|
||||
template<class TIterator,
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
class T = enable_if_t<!std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline IndexedPackGroup _executeIndexed(TIterator from,
|
||||
TIterator to,
|
||||
int = false)
|
||||
{
|
||||
item_cache_ = {from, to};
|
||||
__execute(item_cache_.begin(), item_cache_.end());
|
||||
return createIndexedPackGroup(from, to, selector_);
|
||||
}
|
||||
|
||||
template<class TIterator>
|
||||
static IndexedPackGroup createIndexedPackGroup(TIterator from,
|
||||
TIterator to,
|
||||
TSel& selector)
|
||||
{
|
||||
IndexedPackGroup pg;
|
||||
pg.reserve(selector.getResult().size());
|
||||
|
||||
const PackGroup& pckgrp = selector.getResult();
|
||||
|
||||
for(size_t i = 0; i < pckgrp.size(); i++) {
|
||||
auto items = pckgrp[i];
|
||||
pg.emplace_back();
|
||||
pg[i].reserve(items.size());
|
||||
|
||||
for(Item& itemA : items) {
|
||||
auto it = from;
|
||||
unsigned idx = 0;
|
||||
while(it != to) {
|
||||
Item& itemB = *it;
|
||||
if(&itemB == &itemA) break;
|
||||
it++; idx++;
|
||||
}
|
||||
pg[i].emplace_back(idx, itemA);
|
||||
}
|
||||
}
|
||||
|
||||
return pg;
|
||||
}
|
||||
|
||||
template<class TIter> inline void __execute(TIter from, TIter to)
|
||||
{
|
||||
if(min_obj_distance_ > 0) std::for_each(from, to, [this](Item& item) {
|
||||
item.addOffset(static_cast<Unit>(std::ceil(min_obj_distance_/2.0)));
|
||||
});
|
||||
|
||||
selector_.template packItems<PlacementStrategy>(
|
||||
from, to, bin_, pconfig_);
|
||||
|
||||
if(min_obj_distance_ > 0) std::for_each(from, to, [](Item& item) {
|
||||
item.removeOffset();
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
@ -68,11 +68,11 @@ public:
|
||||
return toWallPoly(item, Dir::DOWN);
|
||||
}
|
||||
|
||||
inline Unit availableSpaceLeft(const Item& item) {
|
||||
inline Coord availableSpaceLeft(const Item& item) {
|
||||
return availableSpace(item, Dir::LEFT);
|
||||
}
|
||||
|
||||
inline Unit availableSpaceDown(const Item& item) {
|
||||
inline Coord availableSpaceDown(const Item& item) {
|
||||
return availableSpace(item, Dir::DOWN);
|
||||
}
|
||||
|
||||
@ -83,7 +83,7 @@ protected:
|
||||
// Get initial position for item in the top right corner
|
||||
setInitialPosition(item);
|
||||
|
||||
Unit d = availableSpaceDown(item);
|
||||
Coord d = availableSpaceDown(item);
|
||||
auto eps = config_.epsilon;
|
||||
bool can_move = d > eps;
|
||||
bool can_be_packed = can_move;
|
||||
@ -179,7 +179,7 @@ protected:
|
||||
return ret;
|
||||
}
|
||||
|
||||
Unit availableSpace(const Item& _item, const Dir dir) {
|
||||
Coord availableSpace(const Item& _item, const Dir dir) {
|
||||
|
||||
Item item (_item.transformedShape());
|
||||
|
||||
@ -223,7 +223,7 @@ protected:
|
||||
cmp);
|
||||
|
||||
// Get the initial distance in floating point
|
||||
Unit m = getCoord(*minvertex_it);
|
||||
Coord m = getCoord(*minvertex_it);
|
||||
|
||||
// Check available distance for every vertex of item to the objects
|
||||
// in the way for the nearest intersection
|
||||
|
@ -581,8 +581,12 @@ public:
|
||||
|
||||
static inline double overfit(const Box& bb, const Box& bin)
|
||||
{
|
||||
auto wdiff = double(bb.width() - bin.width());
|
||||
auto hdiff = double(bb.height() - bin.height());
|
||||
auto Bw = bin.width();
|
||||
auto Bh = bin.height();
|
||||
auto mBw = -Bw;
|
||||
auto mBh = -Bh;
|
||||
auto wdiff = double(bb.width()) + mBw;
|
||||
auto hdiff = double(bb.height()) + mBh;
|
||||
double diff = 0;
|
||||
if(wdiff > 0) diff += wdiff;
|
||||
if(hdiff > 0) diff += hdiff;
|
||||
@ -801,7 +805,6 @@ private:
|
||||
// optimize
|
||||
config_.object_function = prev_func;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
struct Optimum {
|
||||
@ -816,29 +819,14 @@ private:
|
||||
|
||||
class Optimizer: public opt::TOptimizer<opt::Method::L_SUBPLEX> {
|
||||
public:
|
||||
Optimizer() {
|
||||
Optimizer(float accuracy = 1.f) {
|
||||
opt::StopCriteria stopcr;
|
||||
stopcr.max_iterations = 200;
|
||||
stopcr.max_iterations = unsigned(std::floor(1000 * accuracy));
|
||||
stopcr.relative_score_difference = 1e-20;
|
||||
this->stopcr_ = stopcr;
|
||||
}
|
||||
};
|
||||
|
||||
static Box boundingBox(const Box& pilebb, const Box& ibb ) {
|
||||
auto& pminc = pilebb.minCorner();
|
||||
auto& pmaxc = pilebb.maxCorner();
|
||||
auto& iminc = ibb.minCorner();
|
||||
auto& imaxc = ibb.maxCorner();
|
||||
Vertex minc, maxc;
|
||||
|
||||
setX(minc, std::min(getX(pminc), getX(iminc)));
|
||||
setY(minc, std::min(getY(pminc), getY(iminc)));
|
||||
|
||||
setX(maxc, std::max(getX(pmaxc), getX(imaxc)));
|
||||
setY(maxc, std::max(getY(pmaxc), getY(imaxc)));
|
||||
return Box(minc, maxc);
|
||||
}
|
||||
|
||||
using Edges = EdgeCache<RawShape>;
|
||||
|
||||
template<class Range = ConstItemRange<typename Base::DefaultIter>>
|
||||
@ -935,7 +923,7 @@ private:
|
||||
_objfunc = [norm, binbb, pbb, ins_check](const Item& item)
|
||||
{
|
||||
auto ibb = item.boundingBox();
|
||||
auto fullbb = boundingBox(pbb, ibb);
|
||||
auto fullbb = sl::boundingBox(pbb, ibb);
|
||||
|
||||
double score = pl::distance(ibb.center(),
|
||||
binbb.center());
|
||||
@ -1005,14 +993,15 @@ private:
|
||||
|
||||
auto& rofn = rawobjfunc;
|
||||
auto& nfpoint = getNfpPoint;
|
||||
float accuracy = config_.accuracy;
|
||||
|
||||
__parallel::enumerate(
|
||||
cache.corners().begin(),
|
||||
cache.corners().end(),
|
||||
[&results, &item, &rofn, &nfpoint, ch]
|
||||
[&results, &item, &rofn, &nfpoint, ch, accuracy]
|
||||
(double pos, size_t n)
|
||||
{
|
||||
Optimizer solver;
|
||||
Optimizer solver(accuracy);
|
||||
|
||||
Item itemcpy = item;
|
||||
auto contour_ofn = [&rofn, &nfpoint, ch, &itemcpy]
|
||||
@ -1059,10 +1048,10 @@ private:
|
||||
__parallel::enumerate(cache.corners(hidx).begin(),
|
||||
cache.corners(hidx).end(),
|
||||
[&results, &item, &nfpoint,
|
||||
&rofn, ch, hidx]
|
||||
&rofn, ch, hidx, accuracy]
|
||||
(double pos, size_t n)
|
||||
{
|
||||
Optimizer solver;
|
||||
Optimizer solver(accuracy);
|
||||
|
||||
Item itmcpy = item;
|
||||
auto hole_ofn =
|
||||
|
@ -18,7 +18,6 @@ public:
|
||||
using Segment = _Segment<Vertex>;
|
||||
using BinType = TBin;
|
||||
using Coord = TCoord<Vertex>;
|
||||
using Unit = Coord;
|
||||
using Config = Cfg;
|
||||
using ItemGroup = _ItemGroup<RawShape>;
|
||||
using DefaultIter = typename ItemGroup::const_iterator;
|
||||
@ -131,7 +130,6 @@ using typename Base::Vertex; \
|
||||
using typename Base::Segment; \
|
||||
using typename Base::PackResult; \
|
||||
using typename Base::Coord; \
|
||||
using typename Base::Unit; \
|
||||
private:
|
||||
|
||||
}
|
||||
|
@ -712,6 +712,11 @@ public:
|
||||
packjob(placers[idx], remaining, idx); idx++;
|
||||
}
|
||||
|
||||
int binid = 0;
|
||||
for(auto &bin : packed_bins_) {
|
||||
for(Item& itm : bin) itm.binId(binid);
|
||||
binid++;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -40,6 +40,20 @@ public:
|
||||
std::vector<Placer> placers;
|
||||
placers.reserve(last-first);
|
||||
|
||||
std::for_each(first, last, [this](Item& itm) {
|
||||
if(itm.isFixed()) {
|
||||
if (itm.binId() < 0) itm.binId(0);
|
||||
auto binidx = size_t(itm.binId());
|
||||
|
||||
while(packed_bins_.size() <= binidx)
|
||||
packed_bins_.emplace_back();
|
||||
|
||||
packed_bins_[binidx].emplace_back(itm);
|
||||
} else {
|
||||
store_.emplace_back(itm);
|
||||
}
|
||||
});
|
||||
|
||||
// If the packed_items array is not empty we have to create as many
|
||||
// placers as there are elements in packed bins and preload each item
|
||||
// into the appropriate placer
|
||||
@ -49,10 +63,9 @@ public:
|
||||
placers.back().preload(ig);
|
||||
}
|
||||
|
||||
std::copy(first, last, std::back_inserter(store_));
|
||||
|
||||
auto sortfunc = [](Item& i1, Item& i2) {
|
||||
return i1.area() > i2.area();
|
||||
int p1 = i1.priority(), p2 = i2.priority();
|
||||
return p1 == p2 ? i1.area() > i2.area() : p1 > p2;
|
||||
};
|
||||
|
||||
std::sort(store_.begin(), store_.end(), sortfunc);
|
||||
@ -76,7 +89,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
auto it = store_.begin();
|
||||
|
||||
while(it != store_.end() && !cancelled()) {
|
||||
@ -84,8 +96,10 @@ public:
|
||||
size_t j = 0;
|
||||
while(!was_packed && !cancelled()) {
|
||||
for(; j < placers.size() && !was_packed && !cancelled(); j++) {
|
||||
if((was_packed = placers[j].pack(*it, rem(it, store_) )))
|
||||
makeProgress(placers[j], j);
|
||||
if((was_packed = placers[j].pack(*it, rem(it, store_) ))) {
|
||||
it->get().binId(int(j));
|
||||
makeProgress(placers[j], j);
|
||||
}
|
||||
}
|
||||
|
||||
if(!was_packed) {
|
||||
|
@ -22,8 +22,6 @@ public:
|
||||
|
||||
inline void stopCondition(StopCondition cond) { stopcond_ = cond; }
|
||||
|
||||
inline void preload(const PackGroup& pckgrp) { packed_bins_ = pckgrp; }
|
||||
|
||||
inline void clear() { packed_bins_.clear(); }
|
||||
|
||||
protected:
|
||||
|
@ -363,29 +363,43 @@ TEST(GeometryAlgorithms, ArrangeRectanglesTight)
|
||||
{5, 5},
|
||||
{20, 20} };
|
||||
|
||||
Box bin(210, 250, {105, 125});
|
||||
|
||||
Nester<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250));
|
||||
ASSERT_EQ(bin.width(), 210);
|
||||
ASSERT_EQ(bin.height(), 250);
|
||||
ASSERT_EQ(getX(bin.center()), 105);
|
||||
ASSERT_EQ(getY(bin.center()), 125);
|
||||
|
||||
auto groups = arrange(rects.begin(), rects.end());
|
||||
_Nester<BottomLeftPlacer, DJDHeuristic> arrange(bin);
|
||||
|
||||
ASSERT_EQ(groups.size(), 1u);
|
||||
ASSERT_EQ(groups[0].size(), rects.size());
|
||||
arrange.execute(rects.begin(), rects.end());
|
||||
|
||||
auto max_group = std::max_element(rects.begin(), rects.end(),
|
||||
[](const Item &i1, const Item &i2) {
|
||||
return i1.binId() < i2.binId();
|
||||
});
|
||||
|
||||
int groups = max_group == rects.end() ? 0 : max_group->binId() + 1;
|
||||
|
||||
ASSERT_EQ(groups, 1u);
|
||||
ASSERT_TRUE(
|
||||
std::all_of(rects.begin(), rects.end(), [](const Rectangle &itm) {
|
||||
return itm.binId() != BIN_ID_UNSET;
|
||||
}));
|
||||
|
||||
// check for no intersections, no containment:
|
||||
|
||||
for(auto result : groups) {
|
||||
bool valid = true;
|
||||
for(Item& r1 : result) {
|
||||
for(Item& r2 : result) {
|
||||
if(&r1 != &r2 ) {
|
||||
valid = !Item::intersects(r1, r2) || Item::touches(r1, r2);
|
||||
valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
|
||||
ASSERT_TRUE(valid);
|
||||
}
|
||||
bool valid = true;
|
||||
for(Item& r1 : rects) {
|
||||
for(Item& r2 : rects) {
|
||||
if(&r1 != &r2 ) {
|
||||
valid = !Item::intersects(r1, r2) || Item::touches(r1, r2);
|
||||
ASSERT_TRUE(valid);
|
||||
valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
|
||||
ASSERT_TRUE(valid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
TEST(GeometryAlgorithms, ArrangeRectanglesLoose)
|
||||
@ -415,21 +429,36 @@ TEST(GeometryAlgorithms, ArrangeRectanglesLoose)
|
||||
{5, 5},
|
||||
{20, 20} };
|
||||
|
||||
Box bin(210, 250, {105, 125});
|
||||
|
||||
ASSERT_EQ(bin.width(), 210);
|
||||
ASSERT_EQ(bin.height(), 250);
|
||||
ASSERT_EQ(getX(bin.center()), 105);
|
||||
ASSERT_EQ(getY(bin.center()), 125);
|
||||
|
||||
Coord min_obj_distance = 5;
|
||||
|
||||
Nester<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250),
|
||||
min_obj_distance);
|
||||
_Nester<BottomLeftPlacer, DJDHeuristic> arrange(bin, min_obj_distance);
|
||||
|
||||
auto groups = arrange(rects.begin(), rects.end());
|
||||
arrange.execute(rects.begin(), rects.end());
|
||||
|
||||
ASSERT_EQ(groups.size(), 1u);
|
||||
ASSERT_EQ(groups[0].size(), rects.size());
|
||||
auto max_group = std::max_element(rects.begin(), rects.end(),
|
||||
[](const Item &i1, const Item &i2) {
|
||||
return i1.binId() < i2.binId();
|
||||
});
|
||||
|
||||
size_t groups = max_group == rects.end() ? 0 : max_group->binId() + 1;
|
||||
|
||||
ASSERT_EQ(groups, 1u);
|
||||
ASSERT_TRUE(
|
||||
std::all_of(rects.begin(), rects.end(), [](const Rectangle &itm) {
|
||||
return itm.binId() != BIN_ID_UNSET;
|
||||
}));
|
||||
|
||||
// check for no intersections, no containment:
|
||||
auto result = groups[0];
|
||||
bool valid = true;
|
||||
for(Item& r1 : result) {
|
||||
for(Item& r2 : result) {
|
||||
for(Item& r1 : rects) {
|
||||
for(Item& r2 : rects) {
|
||||
if(&r1 != &r2 ) {
|
||||
valid = !Item::intersects(r1, r2);
|
||||
valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
|
||||
@ -542,26 +571,23 @@ TEST(GeometryAlgorithms, convexHull) {
|
||||
TEST(GeometryAlgorithms, NestTest) {
|
||||
std::vector<Item> input = prusaParts();
|
||||
|
||||
PackGroup result = libnest2d::nest(input,
|
||||
Box(250000000, 210000000),
|
||||
[](unsigned cnt) {
|
||||
std::cout
|
||||
<< "parts left: " << cnt
|
||||
<< std::endl;
|
||||
});
|
||||
libnest2d::nest(input, Box(250000000, 210000000), [](unsigned cnt) {
|
||||
std::cout << "parts left: " << cnt << std::endl;
|
||||
});
|
||||
|
||||
ASSERT_LE(result.size(), 2);
|
||||
auto max_binid_it = std::max_element(input.begin(), input.end(),
|
||||
[](const Item &i1, const Item &i2) {
|
||||
return i1.binId() < i2.binId();
|
||||
});
|
||||
|
||||
size_t partsum = std::accumulate(result.begin(),
|
||||
result.end(),
|
||||
size_t(0),
|
||||
[](size_t s,
|
||||
const decltype(
|
||||
result)::value_type &bin) {
|
||||
return s += bin.size();
|
||||
});
|
||||
size_t bins = max_binid_it == input.end() ? 0 : max_binid_it->binId() + 1;
|
||||
|
||||
ASSERT_EQ(input.size(), partsum);
|
||||
ASSERT_EQ(bins, 2u);
|
||||
|
||||
ASSERT_TRUE(
|
||||
std::all_of(input.begin(), input.end(), [](const Item &itm) {
|
||||
return itm.binId() != BIN_ID_UNSET;
|
||||
}));
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
642
src/libslic3r/Arrange.cpp
Normal file
642
src/libslic3r/Arrange.cpp
Normal file
@ -0,0 +1,642 @@
|
||||
#include "Arrange.hpp"
|
||||
#include "Geometry.hpp"
|
||||
#include "SVG.hpp"
|
||||
#include "MTUtils.hpp"
|
||||
|
||||
#include <libnest2d/backends/clipper/geometries.hpp>
|
||||
#include <libnest2d/optimizers/nlopt/subplex.hpp>
|
||||
#include <libnest2d/placers/nfpplacer.hpp>
|
||||
#include <libnest2d/selections/firstfit.hpp>
|
||||
|
||||
#include <numeric>
|
||||
#include <ClipperUtils.hpp>
|
||||
|
||||
#include <boost/geometry/index/rtree.hpp>
|
||||
#include <boost/multiprecision/integer.hpp>
|
||||
#include <boost/rational.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
#if !defined(_MSC_VER) && defined(__SIZEOF_INT128__) && !defined(__APPLE__)
|
||||
using LargeInt = __int128;
|
||||
#else
|
||||
using LargeInt = boost::multiprecision::int128_t;
|
||||
template<> struct _NumTag<LargeInt>
|
||||
{
|
||||
using Type = ScalarTag;
|
||||
};
|
||||
#endif
|
||||
|
||||
template<class T> struct _NumTag<boost::rational<T>>
|
||||
{
|
||||
using Type = RationalTag;
|
||||
};
|
||||
|
||||
namespace nfp {
|
||||
|
||||
template<class S> struct NfpImpl<S, NfpLevel::CONVEX_ONLY>
|
||||
{
|
||||
NfpResult<S> operator()(const S &sh, const S &other)
|
||||
{
|
||||
return nfpConvexOnly<S, boost::rational<LargeInt>>(sh, other);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace nfp
|
||||
} // namespace libnest2d
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
template<class Tout = double, class = FloatingOnly<Tout>, int...EigenArgs>
|
||||
inline SLIC3R_CONSTEXPR Eigen::Matrix<Tout, 2, EigenArgs...> unscaled(
|
||||
const ClipperLib::IntPoint &v) SLIC3R_NOEXCEPT
|
||||
{
|
||||
return Eigen::Matrix<Tout, 2, EigenArgs...>{unscaled<Tout>(v.X),
|
||||
unscaled<Tout>(v.Y)};
|
||||
}
|
||||
|
||||
namespace arrangement {
|
||||
|
||||
using namespace libnest2d;
|
||||
namespace clppr = ClipperLib;
|
||||
|
||||
// Get the libnest2d types for clipper backend
|
||||
using Item = _Item<clppr::Polygon>;
|
||||
using Box = _Box<clppr::IntPoint>;
|
||||
using Circle = _Circle<clppr::IntPoint>;
|
||||
using Segment = _Segment<clppr::IntPoint>;
|
||||
using MultiPolygon = TMultiShape<clppr::Polygon>;
|
||||
|
||||
// Summon the spatial indexing facilities from boost
|
||||
namespace bgi = boost::geometry::index;
|
||||
using SpatElement = std::pair<Box, unsigned>;
|
||||
using SpatIndex = bgi::rtree< SpatElement, bgi::rstar<16, 4> >;
|
||||
using ItemGroup = std::vector<std::reference_wrapper<Item>>;
|
||||
|
||||
// A coefficient used in separating bigger items and smaller items.
|
||||
const double BIG_ITEM_TRESHOLD = 0.02;
|
||||
|
||||
// Fill in the placer algorithm configuration with values carefully chosen for
|
||||
// Slic3r.
|
||||
template<class PConf>
|
||||
void fillConfig(PConf& pcfg) {
|
||||
|
||||
// Align the arranged pile into the center of the bin
|
||||
pcfg.alignment = PConf::Alignment::CENTER;
|
||||
|
||||
// Start placing the items from the center of the print bed
|
||||
pcfg.starting_point = PConf::Alignment::CENTER;
|
||||
|
||||
// TODO cannot use rotations until multiple objects of same geometry can
|
||||
// handle different rotations.
|
||||
pcfg.rotations = { 0.0 };
|
||||
|
||||
// The accuracy of optimization.
|
||||
// Goes from 0.0 to 1.0 and scales performance as well
|
||||
pcfg.accuracy = 0.65f;
|
||||
|
||||
// Allow parallel execution.
|
||||
pcfg.parallel = true;
|
||||
}
|
||||
|
||||
// Apply penalty to object function result. This is used only when alignment
|
||||
// after arrange is explicitly disabled (PConfig::Alignment::DONT_ALIGN)
|
||||
double fixed_overfit(const std::tuple<double, Box>& result, const Box &binbb)
|
||||
{
|
||||
double score = std::get<0>(result);
|
||||
Box pilebb = std::get<1>(result);
|
||||
Box fullbb = sl::boundingBox(pilebb, binbb);
|
||||
auto diff = double(fullbb.area()) - binbb.area();
|
||||
if(diff > 0) score += diff;
|
||||
|
||||
return score;
|
||||
}
|
||||
|
||||
// A class encapsulating the libnest2d Nester class and extending it with other
|
||||
// management and spatial index structures for acceleration.
|
||||
template<class TBin>
|
||||
class AutoArranger {
|
||||
public:
|
||||
// Useful type shortcuts...
|
||||
using Placer = typename placers::_NofitPolyPlacer<clppr::Polygon, TBin>;
|
||||
using Selector = selections::_FirstFitSelection<clppr::Polygon>;
|
||||
using Packer = _Nester<Placer, Selector>;
|
||||
using PConfig = typename Packer::PlacementConfig;
|
||||
using Distance = TCoord<PointImpl>;
|
||||
|
||||
protected:
|
||||
Packer m_pck;
|
||||
PConfig m_pconf; // Placement configuration
|
||||
TBin m_bin;
|
||||
double m_bin_area;
|
||||
SpatIndex m_rtree; // spatial index for the normal (bigger) objects
|
||||
SpatIndex m_smallsrtree; // spatial index for only the smaller items
|
||||
double m_norm; // A coefficient to scale distances
|
||||
MultiPolygon m_merged_pile; // The already merged pile (vector of items)
|
||||
Box m_pilebb; // The bounding box of the merged pile.
|
||||
ItemGroup m_remaining; // Remaining items (m_items at the beginning)
|
||||
ItemGroup m_items; // The items to be packed
|
||||
|
||||
template<class T> ArithmeticOnly<T, double> norm(T val)
|
||||
{
|
||||
return double(val) / m_norm;
|
||||
}
|
||||
|
||||
// This is "the" object function which is evaluated many times for each
|
||||
// vertex (decimated with the accuracy parameter) of each object.
|
||||
// Therefore it is upmost crucial for this function to be as efficient
|
||||
// as it possibly can be but at the same time, it has to provide
|
||||
// reasonable results.
|
||||
std::tuple<double /*score*/, Box /*farthest point from bin center*/>
|
||||
objfunc(const Item &item, const clppr::IntPoint &bincenter)
|
||||
{
|
||||
const double bin_area = m_bin_area;
|
||||
const SpatIndex& spatindex = m_rtree;
|
||||
const SpatIndex& smalls_spatindex = m_smallsrtree;
|
||||
const ItemGroup& remaining = m_remaining;
|
||||
|
||||
// We will treat big items (compared to the print bed) differently
|
||||
auto isBig = [bin_area](double a) {
|
||||
return a/bin_area > BIG_ITEM_TRESHOLD ;
|
||||
};
|
||||
|
||||
// Candidate item bounding box
|
||||
auto ibb = item.boundingBox();
|
||||
|
||||
// Calculate the full bounding box of the pile with the candidate item
|
||||
auto fullbb = sl::boundingBox(m_pilebb, ibb);
|
||||
|
||||
// The bounding box of the big items (they will accumulate in the center
|
||||
// of the pile
|
||||
Box bigbb;
|
||||
if(spatindex.empty()) bigbb = fullbb;
|
||||
else {
|
||||
auto boostbb = spatindex.bounds();
|
||||
boost::geometry::convert(boostbb, bigbb);
|
||||
}
|
||||
|
||||
// Will hold the resulting score
|
||||
double score = 0;
|
||||
|
||||
// Density is the pack density: how big is the arranged pile
|
||||
double density = 0;
|
||||
|
||||
// Distinction of cases for the arrangement scene
|
||||
enum e_cases {
|
||||
// This branch is for big items in a mixed (big and small) scene
|
||||
// OR for all items in a small-only scene.
|
||||
BIG_ITEM,
|
||||
|
||||
// This branch is for the last big item in a mixed scene
|
||||
LAST_BIG_ITEM,
|
||||
|
||||
// For small items in a mixed scene.
|
||||
SMALL_ITEM
|
||||
} compute_case;
|
||||
|
||||
bool bigitems = isBig(item.area()) || spatindex.empty();
|
||||
if(bigitems && !remaining.empty()) compute_case = BIG_ITEM;
|
||||
else if (bigitems && remaining.empty()) compute_case = LAST_BIG_ITEM;
|
||||
else compute_case = SMALL_ITEM;
|
||||
|
||||
switch (compute_case) {
|
||||
case BIG_ITEM: {
|
||||
const clppr::IntPoint& minc = ibb.minCorner(); // bottom left corner
|
||||
const clppr::IntPoint& maxc = ibb.maxCorner(); // top right corner
|
||||
|
||||
// top left and bottom right corners
|
||||
clppr::IntPoint top_left{getX(minc), getY(maxc)};
|
||||
clppr::IntPoint bottom_right{getX(maxc), getY(minc)};
|
||||
|
||||
// Now the distance of the gravity center will be calculated to the
|
||||
// five anchor points and the smallest will be chosen.
|
||||
std::array<double, 5> dists;
|
||||
auto cc = fullbb.center(); // The gravity center
|
||||
dists[0] = pl::distance(minc, cc);
|
||||
dists[1] = pl::distance(maxc, cc);
|
||||
dists[2] = pl::distance(ibb.center(), cc);
|
||||
dists[3] = pl::distance(top_left, cc);
|
||||
dists[4] = pl::distance(bottom_right, cc);
|
||||
|
||||
// The smalles distance from the arranged pile center:
|
||||
double dist = norm(*(std::min_element(dists.begin(), dists.end())));
|
||||
double bindist = norm(pl::distance(ibb.center(), bincenter));
|
||||
dist = 0.8 * dist + 0.2*bindist;
|
||||
|
||||
// Prepare a variable for the alignment score.
|
||||
// This will indicate: how well is the candidate item
|
||||
// aligned with its neighbors. We will check the alignment
|
||||
// with all neighbors and return the score for the best
|
||||
// alignment. So it is enough for the candidate to be
|
||||
// aligned with only one item.
|
||||
auto alignment_score = 1.0;
|
||||
|
||||
auto query = bgi::intersects(ibb);
|
||||
auto& index = isBig(item.area()) ? spatindex : smalls_spatindex;
|
||||
|
||||
// Query the spatial index for the neighbors
|
||||
std::vector<SpatElement> result;
|
||||
result.reserve(index.size());
|
||||
|
||||
index.query(query, std::back_inserter(result));
|
||||
|
||||
// now get the score for the best alignment
|
||||
for(auto& e : result) {
|
||||
auto idx = e.second;
|
||||
Item& p = m_items[idx];
|
||||
auto parea = p.area();
|
||||
if(std::abs(1.0 - parea/item.area()) < 1e-6) {
|
||||
auto bb = sl::boundingBox(p.boundingBox(), ibb);
|
||||
auto bbarea = bb.area();
|
||||
auto ascore = 1.0 - (item.area() + parea)/bbarea;
|
||||
|
||||
if(ascore < alignment_score) alignment_score = ascore;
|
||||
}
|
||||
}
|
||||
|
||||
density = std::sqrt(norm(fullbb.width()) * norm(fullbb.height()));
|
||||
|
||||
// The final mix of the score is the balance between the
|
||||
// distance from the full pile center, the pack density and
|
||||
// the alignment with the neighbors
|
||||
if (result.empty())
|
||||
score = 0.5 * dist + 0.5 * density;
|
||||
else
|
||||
score = 0.40 * dist + 0.40 * density + 0.2 * alignment_score;
|
||||
|
||||
break;
|
||||
}
|
||||
case LAST_BIG_ITEM: {
|
||||
auto mp = m_merged_pile;
|
||||
mp.emplace_back(item.transformedShape());
|
||||
auto chull = sl::convexHull(mp);
|
||||
|
||||
placers::EdgeCache<clppr::Polygon> ec(chull);
|
||||
|
||||
double circ = norm(ec.circumference());
|
||||
double bcirc = 2.0 * norm(fullbb.width() + fullbb.height());
|
||||
score = 0.5 * circ + 0.5 * bcirc;
|
||||
break;
|
||||
}
|
||||
case SMALL_ITEM: {
|
||||
// Here there are the small items that should be placed around the
|
||||
// already processed bigger items.
|
||||
// No need to play around with the anchor points, the center will be
|
||||
// just fine for small items
|
||||
score = norm(pl::distance(ibb.center(), bigbb.center()));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_tuple(score, fullbb);
|
||||
}
|
||||
|
||||
std::function<double(const Item&)> get_objfn();
|
||||
|
||||
public:
|
||||
AutoArranger(const TBin & bin,
|
||||
Distance dist,
|
||||
std::function<void(unsigned)> progressind,
|
||||
std::function<bool(void)> stopcond)
|
||||
: m_pck(bin, dist)
|
||||
, m_bin(bin)
|
||||
, m_bin_area(sl::area(bin))
|
||||
, m_norm(std::sqrt(m_bin_area))
|
||||
{
|
||||
fillConfig(m_pconf);
|
||||
|
||||
// Set up a callback that is called just before arranging starts
|
||||
// This functionality is provided by the Nester class (m_pack).
|
||||
m_pconf.before_packing =
|
||||
[this](const MultiPolygon& merged_pile, // merged pile
|
||||
const ItemGroup& items, // packed items
|
||||
const ItemGroup& remaining) // future items to be packed
|
||||
{
|
||||
m_items = items;
|
||||
m_merged_pile = merged_pile;
|
||||
m_remaining = remaining;
|
||||
|
||||
m_pilebb = sl::boundingBox(merged_pile);
|
||||
|
||||
m_rtree.clear();
|
||||
m_smallsrtree.clear();
|
||||
|
||||
// We will treat big items (compared to the print bed) differently
|
||||
auto isBig = [this](double a) {
|
||||
return a / m_bin_area > BIG_ITEM_TRESHOLD ;
|
||||
};
|
||||
|
||||
for(unsigned idx = 0; idx < items.size(); ++idx) {
|
||||
Item& itm = items[idx];
|
||||
if(isBig(itm.area())) m_rtree.insert({itm.boundingBox(), idx});
|
||||
m_smallsrtree.insert({itm.boundingBox(), idx});
|
||||
}
|
||||
};
|
||||
|
||||
m_pconf.object_function = get_objfn();
|
||||
|
||||
if (progressind) m_pck.progressIndicator(progressind);
|
||||
if (stopcond) m_pck.stopCondition(stopcond);
|
||||
|
||||
m_pck.configure(m_pconf);
|
||||
}
|
||||
|
||||
template<class...Args> inline void operator()(Args&&...args) {
|
||||
m_rtree.clear(); /*m_preload_idx.clear();*/
|
||||
m_pck.execute(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
inline void preload(std::vector<Item>& fixeditems) {
|
||||
m_pconf.alignment = PConfig::Alignment::DONT_ALIGN;
|
||||
auto bb = sl::boundingBox(m_bin);
|
||||
auto bbcenter = bb.center();
|
||||
m_pconf.object_function = [this, bb, bbcenter](const Item &item) {
|
||||
return fixed_overfit(objfunc(item, bbcenter), bb);
|
||||
};
|
||||
|
||||
// Build the rtree for queries to work
|
||||
|
||||
for(unsigned idx = 0; idx < fixeditems.size(); ++idx) {
|
||||
Item& itm = fixeditems[idx];
|
||||
itm.markAsFixed();
|
||||
}
|
||||
|
||||
m_pck.configure(m_pconf);
|
||||
}
|
||||
};
|
||||
|
||||
template<> std::function<double(const Item&)> AutoArranger<Box>::get_objfn()
|
||||
{
|
||||
auto bincenter = m_bin.center();
|
||||
|
||||
return [this, bincenter](const Item &itm) {
|
||||
auto result = objfunc(itm, bincenter);
|
||||
|
||||
double score = std::get<0>(result);
|
||||
auto& fullbb = std::get<1>(result);
|
||||
|
||||
double miss = Placer::overfit(fullbb, m_bin);
|
||||
miss = miss > 0? miss : 0;
|
||||
score += miss*miss;
|
||||
|
||||
return score;
|
||||
};
|
||||
}
|
||||
|
||||
template<> std::function<double(const Item&)> AutoArranger<Circle>::get_objfn()
|
||||
{
|
||||
auto bincenter = m_bin.center();
|
||||
return [this, bincenter](const Item &item) {
|
||||
|
||||
auto result = objfunc(item, bincenter);
|
||||
|
||||
double score = std::get<0>(result);
|
||||
|
||||
auto isBig = [this](const Item& itm) {
|
||||
return itm.area() / m_bin_area > BIG_ITEM_TRESHOLD ;
|
||||
};
|
||||
|
||||
if(isBig(item)) {
|
||||
auto mp = m_merged_pile;
|
||||
mp.push_back(item.transformedShape());
|
||||
auto chull = sl::convexHull(mp);
|
||||
double miss = Placer::overfit(chull, m_bin);
|
||||
if(miss < 0) miss = 0;
|
||||
score += miss*miss;
|
||||
}
|
||||
|
||||
return score;
|
||||
};
|
||||
}
|
||||
|
||||
// Specialization for a generalized polygon.
|
||||
// Warning: this is unfinished business. It may or may not work.
|
||||
template<>
|
||||
std::function<double(const Item &)> AutoArranger<clppr::Polygon>::get_objfn()
|
||||
{
|
||||
auto bincenter = sl::boundingBox(m_bin).center();
|
||||
return [this, bincenter](const Item &item) {
|
||||
return std::get<0>(objfunc(item, bincenter));
|
||||
};
|
||||
}
|
||||
|
||||
inline Circle to_lnCircle(const CircleBed& circ) {
|
||||
return Circle({circ.center()(0), circ.center()(1)}, circ.radius());
|
||||
}
|
||||
|
||||
// Get the type of bed geometry from a simple vector of points.
|
||||
BedShapeHint::BedShapeHint(const Polyline &bed) {
|
||||
auto x = [](const Point& p) { return p(X); };
|
||||
auto y = [](const Point& p) { return p(Y); };
|
||||
|
||||
auto width = [x](const BoundingBox& box) {
|
||||
return x(box.max) - x(box.min);
|
||||
};
|
||||
|
||||
auto height = [y](const BoundingBox& box) {
|
||||
return y(box.max) - y(box.min);
|
||||
};
|
||||
|
||||
auto area = [&width, &height](const BoundingBox& box) {
|
||||
double w = width(box);
|
||||
double h = height(box);
|
||||
return w * h;
|
||||
};
|
||||
|
||||
auto poly_area = [](Polyline p) {
|
||||
Polygon pp; pp.points.reserve(p.points.size() + 1);
|
||||
pp.points = std::move(p.points);
|
||||
pp.points.emplace_back(pp.points.front());
|
||||
return std::abs(pp.area());
|
||||
};
|
||||
|
||||
auto distance_to = [x, y](const Point& p1, const Point& p2) {
|
||||
double dx = x(p2) - x(p1);
|
||||
double dy = y(p2) - y(p1);
|
||||
return std::sqrt(dx*dx + dy*dy);
|
||||
};
|
||||
|
||||
auto bb = bed.bounding_box();
|
||||
|
||||
auto isCircle = [bb, distance_to](const Polyline& polygon) {
|
||||
auto center = bb.center();
|
||||
std::vector<double> vertex_distances;
|
||||
double avg_dist = 0;
|
||||
for (auto pt: polygon.points)
|
||||
{
|
||||
double distance = distance_to(center, pt);
|
||||
vertex_distances.push_back(distance);
|
||||
avg_dist += distance;
|
||||
}
|
||||
|
||||
avg_dist /= vertex_distances.size();
|
||||
|
||||
CircleBed ret(center, avg_dist);
|
||||
for(auto el : vertex_distances)
|
||||
{
|
||||
if (std::abs(el - avg_dist) > 10 * SCALED_EPSILON) {
|
||||
ret = CircleBed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
|
||||
auto parea = poly_area(bed);
|
||||
|
||||
if( (1.0 - parea/area(bb)) < 1e-3 ) {
|
||||
m_type = BedShapes::bsBox;
|
||||
m_bed.box = bb;
|
||||
}
|
||||
else if(auto c = isCircle(bed)) {
|
||||
m_type = BedShapes::bsCircle;
|
||||
m_bed.circ = c;
|
||||
} else {
|
||||
m_type = BedShapes::bsIrregular;
|
||||
m_bed.polygon = bed;
|
||||
}
|
||||
}
|
||||
|
||||
template<class BinT> // Arrange for arbitrary bin type
|
||||
void _arrange(
|
||||
std::vector<Item> & shapes,
|
||||
std::vector<Item> & excludes,
|
||||
const BinT & bin,
|
||||
coord_t minobjd,
|
||||
std::function<void(unsigned)> prind,
|
||||
std::function<bool()> stopfn)
|
||||
{
|
||||
// Integer ceiling the min distance from the bed perimeters
|
||||
coord_t md = minobjd - 2 * scaled(0.1 + EPSILON);
|
||||
md = (md % 2) ? md / 2 + 1 : md / 2;
|
||||
|
||||
auto corrected_bin = bin;
|
||||
sl::offset(corrected_bin, md);
|
||||
|
||||
AutoArranger<BinT> arranger{corrected_bin, 0, prind, stopfn};
|
||||
|
||||
auto infl = coord_t(std::ceil(minobjd / 2.0));
|
||||
for (Item& itm : shapes) itm.inflate(infl);
|
||||
for (Item& itm : excludes) itm.inflate(infl);
|
||||
|
||||
auto it = excludes.begin();
|
||||
while (it != excludes.end())
|
||||
sl::isInside(it->transformedShape(), corrected_bin) ?
|
||||
++it : it = excludes.erase(it);
|
||||
|
||||
// If there is something on the plate
|
||||
if (!excludes.empty()) arranger.preload(excludes);
|
||||
|
||||
std::vector<std::reference_wrapper<Item>> inp;
|
||||
inp.reserve(shapes.size() + excludes.size());
|
||||
for (auto &itm : shapes ) inp.emplace_back(itm);
|
||||
for (auto &itm : excludes) inp.emplace_back(itm);
|
||||
|
||||
arranger(inp.begin(), inp.end());
|
||||
for (Item &itm : inp) itm.inflate(-infl);
|
||||
}
|
||||
|
||||
// The final client function for arrangement. A progress indicator and
|
||||
// a stop predicate can be also be passed to control the process.
|
||||
void arrange(ArrangePolygons & arrangables,
|
||||
const ArrangePolygons & excludes,
|
||||
coord_t min_obj_dist,
|
||||
const BedShapeHint & bedhint,
|
||||
std::function<void(unsigned)> progressind,
|
||||
std::function<bool()> stopcondition)
|
||||
{
|
||||
namespace clppr = ClipperLib;
|
||||
|
||||
std::vector<Item> items, fixeditems;
|
||||
items.reserve(arrangables.size());
|
||||
|
||||
// Create Item from Arrangeable
|
||||
auto process_arrangeable =
|
||||
[](const ArrangePolygon &arrpoly, std::vector<Item> &outp)
|
||||
{
|
||||
Polygon p = arrpoly.poly.contour;
|
||||
const Vec2crd & offs = arrpoly.translation;
|
||||
double rotation = arrpoly.rotation;
|
||||
|
||||
if (p.is_counter_clockwise()) p.reverse();
|
||||
|
||||
clppr::Polygon clpath(Slic3rMultiPoint_to_ClipperPath(p));
|
||||
|
||||
auto firstp = clpath.Contour.front();
|
||||
clpath.Contour.emplace_back(firstp);
|
||||
|
||||
outp.emplace_back(std::move(clpath));
|
||||
outp.back().rotation(rotation);
|
||||
outp.back().translation({offs.x(), offs.y()});
|
||||
outp.back().binId(arrpoly.bed_idx);
|
||||
outp.back().priority(arrpoly.priority);
|
||||
};
|
||||
|
||||
for (ArrangePolygon &arrangeable : arrangables)
|
||||
process_arrangeable(arrangeable, items);
|
||||
|
||||
for (const ArrangePolygon &fixed: excludes)
|
||||
process_arrangeable(fixed, fixeditems);
|
||||
|
||||
for (Item &itm : fixeditems) itm.inflate(scaled(-2. * EPSILON));
|
||||
|
||||
auto &cfn = stopcondition;
|
||||
auto &pri = progressind;
|
||||
|
||||
switch (bedhint.get_type()) {
|
||||
case bsBox: {
|
||||
// Create the arranger for the box shaped bed
|
||||
BoundingBox bbb = bedhint.get_box();
|
||||
Box binbb{{bbb.min(X), bbb.min(Y)}, {bbb.max(X), bbb.max(Y)}};
|
||||
|
||||
_arrange(items, fixeditems, binbb, min_obj_dist, pri, cfn);
|
||||
break;
|
||||
}
|
||||
case bsCircle: {
|
||||
auto cc = to_lnCircle(bedhint.get_circle());
|
||||
|
||||
_arrange(items, fixeditems, cc, min_obj_dist, pri, cfn);
|
||||
break;
|
||||
}
|
||||
case bsIrregular: {
|
||||
auto ctour = Slic3rMultiPoint_to_ClipperPath(bedhint.get_irregular());
|
||||
auto irrbed = sl::create<clppr::Polygon>(std::move(ctour));
|
||||
BoundingBox polybb(bedhint.get_irregular());
|
||||
|
||||
_arrange(items, fixeditems, irrbed, min_obj_dist, pri, cfn);
|
||||
break;
|
||||
}
|
||||
case bsInfinite: {
|
||||
const InfiniteBed& nobin = bedhint.get_infinite();
|
||||
auto infbb = Box::infinite({nobin.center.x(), nobin.center.y()});
|
||||
|
||||
_arrange(items, fixeditems, infbb, min_obj_dist, pri, cfn);
|
||||
break;
|
||||
}
|
||||
case bsUnknown: {
|
||||
// We know nothing about the bed, let it be infinite and zero centered
|
||||
_arrange(items, fixeditems, Box::infinite(), min_obj_dist, pri, cfn);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
for(size_t i = 0; i < items.size(); ++i) {
|
||||
clppr::IntPoint tr = items[i].translation();
|
||||
arrangables[i].translation = {coord_t(tr.X), coord_t(tr.Y)};
|
||||
arrangables[i].rotation = items[i].rotation();
|
||||
arrangables[i].bed_idx = items[i].binId();
|
||||
}
|
||||
}
|
||||
|
||||
// Arrange, without the fixed items (excludes)
|
||||
void arrange(ArrangePolygons & inp,
|
||||
coord_t min_d,
|
||||
const BedShapeHint & bedhint,
|
||||
std::function<void(unsigned)> prfn,
|
||||
std::function<bool()> stopfn)
|
||||
{
|
||||
arrange(inp, {}, min_d, bedhint, prfn, stopfn);
|
||||
}
|
||||
|
||||
} // namespace arr
|
||||
} // namespace Slic3r
|
201
src/libslic3r/Arrange.hpp
Normal file
201
src/libslic3r/Arrange.hpp
Normal file
@ -0,0 +1,201 @@
|
||||
#ifndef MODELARRANGE_HPP
|
||||
#define MODELARRANGE_HPP
|
||||
|
||||
#include "ExPolygon.hpp"
|
||||
#include "BoundingBox.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
namespace arrangement {
|
||||
|
||||
/// A geometry abstraction for a circular print bed. Similarly to BoundingBox.
|
||||
class CircleBed {
|
||||
Point center_;
|
||||
double radius_;
|
||||
public:
|
||||
|
||||
inline CircleBed(): center_(0, 0), radius_(std::nan("")) {}
|
||||
inline CircleBed(const Point& c, double r): center_(c), radius_(r) {}
|
||||
|
||||
inline double radius() const { return radius_; }
|
||||
inline const Point& center() const { return center_; }
|
||||
inline operator bool() { return !std::isnan(radius_); }
|
||||
};
|
||||
|
||||
/// Representing an unbounded bed.
|
||||
struct InfiniteBed { Point center; };
|
||||
|
||||
/// Types of print bed shapes.
|
||||
enum BedShapes {
|
||||
bsBox,
|
||||
bsCircle,
|
||||
bsIrregular,
|
||||
bsInfinite,
|
||||
bsUnknown
|
||||
};
|
||||
|
||||
/// Info about the print bed for the arrange() function. This is a variant
|
||||
/// holding one of the four shapes a bed can be.
|
||||
class BedShapeHint {
|
||||
BedShapes m_type = BedShapes::bsInfinite;
|
||||
|
||||
union BedShape_u { // TODO: use variant from cpp17?
|
||||
CircleBed circ;
|
||||
BoundingBox box;
|
||||
Polyline polygon;
|
||||
InfiniteBed infbed{};
|
||||
~BedShape_u() {}
|
||||
BedShape_u() {};
|
||||
} m_bed;
|
||||
|
||||
public:
|
||||
|
||||
BedShapeHint(){};
|
||||
|
||||
/// Get a bed shape hint for arrange() from a naked Polyline.
|
||||
explicit BedShapeHint(const Polyline &polyl);
|
||||
explicit BedShapeHint(const BoundingBox &bb)
|
||||
{
|
||||
m_type = bsBox; m_bed.box = bb;
|
||||
}
|
||||
|
||||
explicit BedShapeHint(const CircleBed &c)
|
||||
{
|
||||
m_type = bsCircle; m_bed.circ = c;
|
||||
}
|
||||
|
||||
explicit BedShapeHint(const InfiniteBed &ibed)
|
||||
{
|
||||
m_type = bsInfinite; m_bed.infbed = ibed;
|
||||
}
|
||||
|
||||
~BedShapeHint()
|
||||
{
|
||||
if (m_type == BedShapes::bsIrregular)
|
||||
m_bed.polygon.Slic3r::Polyline::~Polyline();
|
||||
};
|
||||
|
||||
BedShapeHint(const BedShapeHint &cpy) { *this = cpy; }
|
||||
BedShapeHint(BedShapeHint &&cpy) { *this = std::move(cpy); }
|
||||
|
||||
BedShapeHint &operator=(const BedShapeHint &cpy)
|
||||
{
|
||||
m_type = cpy.m_type;
|
||||
switch(m_type) {
|
||||
case bsBox: m_bed.box = cpy.m_bed.box; break;
|
||||
case bsCircle: m_bed.circ = cpy.m_bed.circ; break;
|
||||
case bsIrregular: m_bed.polygon = cpy.m_bed.polygon; break;
|
||||
case bsInfinite: m_bed.infbed = cpy.m_bed.infbed; break;
|
||||
case bsUnknown: break;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
BedShapeHint& operator=(BedShapeHint &&cpy)
|
||||
{
|
||||
m_type = cpy.m_type;
|
||||
switch(m_type) {
|
||||
case bsBox: m_bed.box = std::move(cpy.m_bed.box); break;
|
||||
case bsCircle: m_bed.circ = std::move(cpy.m_bed.circ); break;
|
||||
case bsIrregular: m_bed.polygon = std::move(cpy.m_bed.polygon); break;
|
||||
case bsInfinite: m_bed.infbed = std::move(cpy.m_bed.infbed); break;
|
||||
case bsUnknown: break;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
BedShapes get_type() const { return m_type; }
|
||||
|
||||
const BoundingBox &get_box() const
|
||||
{
|
||||
assert(m_type == bsBox); return m_bed.box;
|
||||
}
|
||||
const CircleBed &get_circle() const
|
||||
{
|
||||
assert(m_type == bsCircle); return m_bed.circ;
|
||||
}
|
||||
const Polyline &get_irregular() const
|
||||
{
|
||||
assert(m_type == bsIrregular); return m_bed.polygon;
|
||||
}
|
||||
const InfiniteBed &get_infinite() const
|
||||
{
|
||||
assert(m_type == bsInfinite); return m_bed.infbed;
|
||||
}
|
||||
};
|
||||
|
||||
/// A logical bed representing an object not being arranged. Either the arrange
|
||||
/// has not yet successfully run on this ArrangePolygon or it could not fit the
|
||||
/// object due to overly large size or invalid geometry.
|
||||
static const constexpr int UNARRANGED = -1;
|
||||
|
||||
/// Input/Output structure for the arrange() function. The poly field will not
|
||||
/// be modified during arrangement. Instead, the translation and rotation fields
|
||||
/// will mark the needed transformation for the polygon to be in the arranged
|
||||
/// position. These can also be set to an initial offset and rotation.
|
||||
///
|
||||
/// The bed_idx field will indicate the logical bed into which the
|
||||
/// polygon belongs: UNARRANGED means no place for the polygon
|
||||
/// (also the initial state before arrange), 0..N means the index of the bed.
|
||||
/// Zero is the physical bed, larger than zero means a virtual bed.
|
||||
struct ArrangePolygon {
|
||||
ExPolygon poly; /// The 2D silhouette to be arranged
|
||||
Vec2crd translation{0, 0}; /// The translation of the poly
|
||||
double rotation{0.0}; /// The rotation of the poly in radians
|
||||
int bed_idx{UNARRANGED}; /// To which logical bed does poly belong...
|
||||
int priority{0};
|
||||
|
||||
/// Optional setter function which can store arbitrary data in its closure
|
||||
std::function<void(const ArrangePolygon&)> setter = nullptr;
|
||||
|
||||
/// Helper function to call the setter with the arrange data arguments
|
||||
void apply() const { if (setter) setter(*this); }
|
||||
|
||||
/// Test if arrange() was called previously and gave a successful result.
|
||||
bool is_arranged() const { return bed_idx != UNARRANGED; }
|
||||
};
|
||||
|
||||
using ArrangePolygons = std::vector<ArrangePolygon>;
|
||||
|
||||
/**
|
||||
* \brief Arranges the input polygons.
|
||||
*
|
||||
* WARNING: Currently, only convex polygons are supported by the libnest2d
|
||||
* library which is used to do the arrangement. This might change in the future
|
||||
* this is why the interface contains a general polygon capable to have holes.
|
||||
*
|
||||
* \param items Input vector of ArrangePolygons. The transformation, rotation
|
||||
* and bin_idx fields will be changed after the call finished and can be used
|
||||
* to apply the result on the input polygon.
|
||||
*
|
||||
* \param min_obj_distance The minimum distance which is allowed for any
|
||||
* pair of items on the print bed in any direction.
|
||||
*
|
||||
* \param bedhint Info about the shape and type of the bed.
|
||||
*
|
||||
* \param progressind Progress indicator callback called when
|
||||
* an object gets packed. The unsigned argument is the number of items
|
||||
* remaining to pack.
|
||||
*
|
||||
* \param stopcondition A predicate returning true if abort is needed.
|
||||
*/
|
||||
void arrange(ArrangePolygons & items,
|
||||
coord_t min_obj_distance,
|
||||
const BedShapeHint & bedhint,
|
||||
std::function<void(unsigned)> progressind = nullptr,
|
||||
std::function<bool(void)> stopcondition = nullptr);
|
||||
|
||||
/// Same as the previous, only that it takes unmovable items as an
|
||||
/// additional argument. Those will be considered as already arranged objects.
|
||||
void arrange(ArrangePolygons & items,
|
||||
const ArrangePolygons & excludes,
|
||||
coord_t min_obj_distance,
|
||||
const BedShapeHint & bedhint,
|
||||
std::function<void(unsigned)> progressind = nullptr,
|
||||
std::function<bool(void)> stopcondition = nullptr);
|
||||
|
||||
} // arr
|
||||
} // Slic3r
|
||||
#endif // MODELARRANGE_HPP
|
@ -106,8 +106,8 @@ add_library(libslic3r STATIC
|
||||
Line.hpp
|
||||
Model.cpp
|
||||
Model.hpp
|
||||
ModelArrange.hpp
|
||||
ModelArrange.cpp
|
||||
Arrange.hpp
|
||||
Arrange.cpp
|
||||
MotionPlanner.cpp
|
||||
MotionPlanner.hpp
|
||||
MultiPoint.cpp
|
||||
|
@ -314,49 +314,48 @@ template<class I> struct is_scaled_coord
|
||||
};
|
||||
|
||||
// Meta predicates for floating, 'scaled coord' and generic arithmetic types
|
||||
template<class T>
|
||||
using FloatingOnly = enable_if_t<std::is_floating_point<T>::value, T>;
|
||||
template<class T, class O = T>
|
||||
using FloatingOnly = enable_if_t<std::is_floating_point<T>::value, O>;
|
||||
|
||||
template<class T>
|
||||
using ScaledCoordOnly = enable_if_t<is_scaled_coord<T>::value, T>;
|
||||
template<class T, class O = T>
|
||||
using ScaledCoordOnly = enable_if_t<is_scaled_coord<T>::value, O>;
|
||||
|
||||
template<class T>
|
||||
using ArithmeticOnly = enable_if_t<std::is_arithmetic<T>::value, T>;
|
||||
|
||||
// A shorter form for a generic Eigen vector which is widely used in PrusaSlicer
|
||||
template<class T, int N>
|
||||
using EigenVec = Eigen::Matrix<T, N, 1, Eigen::DontAlign>;
|
||||
template<class T, class O = T>
|
||||
using ArithmeticOnly = enable_if_t<std::is_arithmetic<T>::value, O>;
|
||||
|
||||
// Semantics are the following:
|
||||
// Upscaling (scaled()): only from floating point types (or Vec) to either
|
||||
// floating point or integer 'scaled coord' coordinates.
|
||||
// Downscaling (unscaled()): from arithmetic types (or Vec) to either
|
||||
// floating point only
|
||||
// Downscaling (unscaled()): from arithmetic (or Vec) to floating point only
|
||||
|
||||
// Conversion definition from unscaled to floating point scaled
|
||||
template<class Tout,
|
||||
class Tin,
|
||||
class = FloatingOnly<Tin>,
|
||||
class = FloatingOnly<Tout>>
|
||||
inline SLIC3R_CONSTEXPR Tout scaled(const Tin &v) SLIC3R_NOEXCEPT
|
||||
class = FloatingOnly<Tin>>
|
||||
inline constexpr FloatingOnly<Tout> scaled(const Tin &v) noexcept
|
||||
{
|
||||
return static_cast<Tout>(v / static_cast<Tin>(SCALING_FACTOR));
|
||||
return Tout(v / Tin(SCALING_FACTOR));
|
||||
}
|
||||
|
||||
// Conversion definition from unscaled to integer 'scaled coord'.
|
||||
// TODO: is the rounding necessary ? Here it is to show that it can be different
|
||||
// but it does not have to be. Using std::round means loosing noexcept and
|
||||
// constexpr modifiers
|
||||
// TODO: is the rounding necessary? Here it is commented out to show that
|
||||
// it can be different for integers but it does not have to be. Using
|
||||
// std::round means loosing noexcept and constexpr modifiers
|
||||
template<class Tout = coord_t, class Tin, class = FloatingOnly<Tin>>
|
||||
inline SLIC3R_CONSTEXPR ScaledCoordOnly<Tout> scaled(const Tin &v) SLIC3R_NOEXCEPT
|
||||
inline constexpr ScaledCoordOnly<Tout> scaled(const Tin &v) noexcept
|
||||
{
|
||||
//return static_cast<Tout>(std::round(v / SCALING_FACTOR));
|
||||
return static_cast<Tout>(v / static_cast<Tin>(SCALING_FACTOR));
|
||||
return Tout(v / Tin(SCALING_FACTOR));
|
||||
}
|
||||
|
||||
// Conversion for Eigen vectors (N dimensional points)
|
||||
template<class Tout = coord_t, class Tin, int N, class = FloatingOnly<Tin>>
|
||||
inline EigenVec<ArithmeticOnly<Tout>, N> scaled(const EigenVec<Tin, N> &v)
|
||||
template<class Tout = coord_t,
|
||||
class Tin,
|
||||
int N,
|
||||
class = FloatingOnly<Tin>,
|
||||
int...EigenArgs>
|
||||
inline Eigen::Matrix<ArithmeticOnly<Tout>, N, EigenArgs...>
|
||||
scaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v)
|
||||
{
|
||||
return (v / SCALING_FACTOR).template cast<Tout>();
|
||||
}
|
||||
@ -366,9 +365,9 @@ template<class Tout = double,
|
||||
class Tin,
|
||||
class = ArithmeticOnly<Tin>,
|
||||
class = FloatingOnly<Tout>>
|
||||
inline SLIC3R_CONSTEXPR Tout unscaled(const Tin &v) SLIC3R_NOEXCEPT
|
||||
inline constexpr Tout unscaled(const Tin &v) noexcept
|
||||
{
|
||||
return static_cast<Tout>(v * static_cast<Tout>(SCALING_FACTOR));
|
||||
return Tout(v * Tout(SCALING_FACTOR));
|
||||
}
|
||||
|
||||
// Unscaling for Eigen vectors. Input base type can be arithmetic, output base
|
||||
@ -377,9 +376,10 @@ template<class Tout = double,
|
||||
class Tin,
|
||||
int N,
|
||||
class = ArithmeticOnly<Tin>,
|
||||
class = FloatingOnly<Tout>>
|
||||
inline SLIC3R_CONSTEXPR EigenVec<Tout, N> unscaled(
|
||||
const EigenVec<Tin, N> &v) SLIC3R_NOEXCEPT
|
||||
class = FloatingOnly<Tout>,
|
||||
int...EigenArgs>
|
||||
inline constexpr Eigen::Matrix<Tout, N, EigenArgs...>
|
||||
unscaled(const Eigen::Matrix<Tin, N, EigenArgs...> &v) noexcept
|
||||
{
|
||||
return v.template cast<Tout>() * SCALING_FACTOR;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "Model.hpp"
|
||||
#include "Geometry.hpp"
|
||||
#include "MTUtils.hpp"
|
||||
|
||||
#include "Format/AMF.hpp"
|
||||
#include "Format/OBJ.hpp"
|
||||
@ -370,33 +371,43 @@ static bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb
|
||||
but altering their instance positions */
|
||||
bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
|
||||
{
|
||||
// get the (transformed) size of each instance so that we take
|
||||
// into account their different transformations when packing
|
||||
Pointfs instance_sizes;
|
||||
Pointfs instance_centers;
|
||||
for (const ModelObject *o : this->objects)
|
||||
for (size_t i = 0; i < o->instances.size(); ++ i) {
|
||||
// an accurate snug bounding box around the transformed mesh.
|
||||
BoundingBoxf3 bbox(o->instance_bounding_box(i, true));
|
||||
instance_sizes.emplace_back(to_2d(bbox.size()));
|
||||
instance_centers.emplace_back(to_2d(bbox.center()));
|
||||
size_t count = 0;
|
||||
for (auto obj : objects) count += obj->instances.size();
|
||||
|
||||
arrangement::ArrangePolygons input;
|
||||
ModelInstancePtrs instances;
|
||||
input.reserve(count);
|
||||
instances.reserve(count);
|
||||
for (ModelObject *mo : objects)
|
||||
for (ModelInstance *minst : mo->instances) {
|
||||
input.emplace_back(minst->get_arrange_polygon());
|
||||
instances.emplace_back(minst);
|
||||
}
|
||||
|
||||
Pointfs positions;
|
||||
if (! _arrange(instance_sizes, dist, bb, positions))
|
||||
return false;
|
||||
arrangement::BedShapeHint bedhint;
|
||||
coord_t bedwidth = 0;
|
||||
|
||||
size_t idx = 0;
|
||||
for (ModelObject *o : this->objects) {
|
||||
for (ModelInstance *i : o->instances) {
|
||||
Vec2d offset_xy = positions[idx] - instance_centers[idx];
|
||||
i->set_offset(Vec3d(offset_xy(0), offset_xy(1), i->get_offset(Z)));
|
||||
++idx;
|
||||
}
|
||||
o->invalidate_bounding_box();
|
||||
if (bb) {
|
||||
bedwidth = scaled(bb->size().x());
|
||||
bedhint = arrangement::BedShapeHint(
|
||||
BoundingBox(scaled(bb->min), scaled(bb->max)));
|
||||
}
|
||||
|
||||
return true;
|
||||
arrangement::arrange(input, scaled(dist), bedhint);
|
||||
|
||||
bool ret = true;
|
||||
coord_t stride = bedwidth + bedwidth / 5;
|
||||
|
||||
for(size_t i = 0; i < input.size(); ++i) {
|
||||
if (input[i].bed_idx != 0) ret = false;
|
||||
if (input[i].bed_idx >= 0) {
|
||||
input[i].translation += Vec2crd{input[i].bed_idx * stride, 0};
|
||||
instances[i]->apply_arrange_result(input[i].translation,
|
||||
input[i].rotation);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Duplicate the entire model preserving instance relative positions.
|
||||
@ -1814,6 +1825,36 @@ void ModelInstance::transform_polygon(Polygon* polygon) const
|
||||
polygon->scale(get_scaling_factor(X), get_scaling_factor(Y)); // scale around polygon origin
|
||||
}
|
||||
|
||||
arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
|
||||
{
|
||||
static const double SIMPLIFY_TOLERANCE_MM = 0.1;
|
||||
|
||||
Vec3d rotation = get_rotation();
|
||||
rotation.z() = 0.;
|
||||
Transform3d trafo_instance =
|
||||
Geometry::assemble_transform(Vec3d::Zero(), rotation,
|
||||
get_scaling_factor(), get_mirror());
|
||||
|
||||
Polygon p = get_object()->convex_hull_2d(trafo_instance);
|
||||
|
||||
assert(!p.points.empty());
|
||||
|
||||
// this may happen for malformed models, see:
|
||||
// https://github.com/prusa3d/PrusaSlicer/issues/2209
|
||||
if (!p.points.empty()) {
|
||||
Polygons pp{p};
|
||||
pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));
|
||||
if (!pp.empty()) p = pp.front();
|
||||
}
|
||||
|
||||
arrangement::ArrangePolygon ret;
|
||||
ret.poly.contour = std::move(p);
|
||||
ret.translation = Vec2crd{scaled(get_offset(X)), scaled(get_offset(Y))};
|
||||
ret.rotation = get_rotation(Z);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Test whether the two models contain the same number of ModelObjects with the same set of IDs
|
||||
// ordered in the same order. In that case it is not necessary to kill the background processing.
|
||||
bool model_object_list_equal(const Model &model_old, const Model &model_new)
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include "Slicing.hpp"
|
||||
#include "SLA/SLACommon.hpp"
|
||||
#include "TriangleMesh.hpp"
|
||||
#include "Arrange.hpp"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
@ -640,6 +641,18 @@ public:
|
||||
|
||||
bool is_printable() const { return print_volume_state == PVS_Inside; }
|
||||
|
||||
// Getting the input polygon for arrange
|
||||
arrangement::ArrangePolygon get_arrange_polygon() const;
|
||||
|
||||
// Apply the arrange result on the ModelInstance
|
||||
void apply_arrange_result(const Vec2crd& offs, double rotation)
|
||||
{
|
||||
// write the transformation data into the model instance
|
||||
set_rotation(Z, rotation);
|
||||
set_offset(X, unscale<double>(offs(X)));
|
||||
set_offset(Y, unscale<double>(offs(Y)));
|
||||
}
|
||||
|
||||
protected:
|
||||
friend class Print;
|
||||
friend class SLAPrint;
|
||||
@ -654,10 +667,10 @@ private:
|
||||
ModelObject* object;
|
||||
|
||||
// Constructor, which assigns a new unique ID.
|
||||
explicit ModelInstance(ModelObject *object) : object(object), print_volume_state(PVS_Inside) { assert(this->id().valid()); }
|
||||
explicit ModelInstance(ModelObject *object) : print_volume_state(PVS_Inside), object(object) { assert(this->id().valid()); }
|
||||
// Constructor, which assigns a new unique ID.
|
||||
explicit ModelInstance(ModelObject *object, const ModelInstance &other) :
|
||||
m_transformation(other.m_transformation), object(object), print_volume_state(PVS_Inside) { assert(this->id().valid() && this->id() != other.id()); }
|
||||
m_transformation(other.m_transformation), print_volume_state(PVS_Inside), object(object) { assert(this->id().valid() && this->id() != other.id()); }
|
||||
|
||||
explicit ModelInstance(ModelInstance &&rhs) = delete;
|
||||
ModelInstance& operator=(const ModelInstance &rhs) = delete;
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,95 +0,0 @@
|
||||
#ifndef MODELARRANGE_HPP
|
||||
#define MODELARRANGE_HPP
|
||||
|
||||
#include "Model.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class Model;
|
||||
|
||||
namespace arr {
|
||||
|
||||
class Circle {
|
||||
Point center_;
|
||||
double radius_;
|
||||
public:
|
||||
|
||||
inline Circle(): center_(0, 0), radius_(std::nan("")) {}
|
||||
inline Circle(const Point& c, double r): center_(c), radius_(r) {}
|
||||
|
||||
inline double radius() const { return radius_; }
|
||||
inline const Point& center() const { return center_; }
|
||||
inline operator bool() { return !std::isnan(radius_); }
|
||||
};
|
||||
|
||||
enum class BedShapeType {
|
||||
BOX,
|
||||
CIRCLE,
|
||||
IRREGULAR,
|
||||
WHO_KNOWS
|
||||
};
|
||||
|
||||
struct BedShapeHint {
|
||||
BedShapeType type;
|
||||
/*union*/ struct { // I know but who cares...
|
||||
Circle circ;
|
||||
BoundingBox box;
|
||||
Polyline polygon;
|
||||
} shape;
|
||||
};
|
||||
|
||||
BedShapeHint bedShape(const Polyline& bed);
|
||||
|
||||
struct WipeTowerInfo {
|
||||
bool is_wipe_tower = false;
|
||||
Vec2d pos;
|
||||
Vec2d bb_size;
|
||||
double rotation;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Arranges the model objects on the screen.
|
||||
*
|
||||
* The arrangement considers multiple bins (aka. print beds) for placing all
|
||||
* the items provided in the model argument. If the items don't fit on one
|
||||
* print bed, the remaining will be placed onto newly created print beds.
|
||||
* The first_bin_only parameter, if set to true, disables this behavior and
|
||||
* makes sure that only one print bed is filled and the remaining items will be
|
||||
* untouched. When set to false, the items which could not fit onto the
|
||||
* print bed will be placed next to the print bed so the user should see a
|
||||
* pile of items on the print bed and some other piles outside the print
|
||||
* area that can be dragged later onto the print bed as a group.
|
||||
*
|
||||
* \param model The model object with the 3D content.
|
||||
* \param dist The minimum distance which is allowed for any pair of items
|
||||
* on the print bed in any direction.
|
||||
* \param bb The bounding box of the print bed. It corresponds to the 'bin'
|
||||
* for bin packing.
|
||||
* \param first_bin_only This parameter controls whether to place the
|
||||
* remaining items which do not fit onto the print area next to the print
|
||||
* bed or leave them untouched (let the user arrange them by hand or remove
|
||||
* them).
|
||||
* \param progressind Progress indicator callback called when an object gets
|
||||
* packed. The unsigned argument is the number of items remaining to pack.
|
||||
* \param stopcondition A predicate returning true if abort is needed.
|
||||
*/
|
||||
bool arrange(Model &model,
|
||||
WipeTowerInfo& wipe_tower_info,
|
||||
coord_t min_obj_distance,
|
||||
const Slic3r::Polyline& bed,
|
||||
BedShapeHint bedhint,
|
||||
bool first_bin_only,
|
||||
std::function<void(unsigned)> progressind,
|
||||
std::function<bool(void)> stopcondition);
|
||||
|
||||
/// This will find a suitable position for a new object instance and leave the
|
||||
/// old items untouched.
|
||||
void find_new_position(const Model& model,
|
||||
ModelInstancePtrs instances_to_add,
|
||||
coord_t min_obj_distance,
|
||||
const Slic3r::Polyline& bed,
|
||||
WipeTowerInfo& wti);
|
||||
|
||||
} // arr
|
||||
} // Slic3r
|
||||
#endif // MODELARRANGE_HPP
|
@ -3429,36 +3429,24 @@ void GLCanvas3D::update_ui_from_settings()
|
||||
|
||||
|
||||
|
||||
arr::WipeTowerInfo GLCanvas3D::get_wipe_tower_info() const
|
||||
GLCanvas3D::WipeTowerInfo GLCanvas3D::get_wipe_tower_info() const
|
||||
{
|
||||
arr::WipeTowerInfo wti;
|
||||
WipeTowerInfo wti;
|
||||
|
||||
for (const GLVolume* vol : m_volumes.volumes) {
|
||||
if (vol->is_wipe_tower) {
|
||||
wti.is_wipe_tower = true;
|
||||
wti.pos = Vec2d(m_config->opt_float("wipe_tower_x"),
|
||||
wti.m_pos = Vec2d(m_config->opt_float("wipe_tower_x"),
|
||||
m_config->opt_float("wipe_tower_y"));
|
||||
wti.rotation = (M_PI/180.) * m_config->opt_float("wipe_tower_rotation_angle");
|
||||
wti.m_rotation = (M_PI/180.) * m_config->opt_float("wipe_tower_rotation_angle");
|
||||
const BoundingBoxf3& bb = vol->bounding_box();
|
||||
wti.bb_size = Vec2d(bb.size()(0), bb.size()(1));
|
||||
wti.m_bb_size = Vec2d(bb.size().x(), bb.size().y());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return wti;
|
||||
}
|
||||
|
||||
|
||||
void GLCanvas3D::arrange_wipe_tower(const arr::WipeTowerInfo& wti) const
|
||||
{
|
||||
if (wti.is_wipe_tower) {
|
||||
DynamicPrintConfig cfg;
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = wti.pos(0);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = wti.pos(1);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_rotation_angle", true)->value = (180./M_PI) * wti.rotation;
|
||||
wxGetApp().get_tab(Preset::TYPE_PRINT)->load_config(cfg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Linef3 GLCanvas3D::mouse_ray(const Point& mouse_pos)
|
||||
{
|
||||
float z0 = 0.0f;
|
||||
@ -5745,5 +5733,14 @@ const SLAPrint* GLCanvas3D::sla_print() const
|
||||
return (m_process == nullptr) ? nullptr : m_process->sla_print();
|
||||
}
|
||||
|
||||
void GLCanvas3D::WipeTowerInfo::apply_wipe_tower() const
|
||||
{
|
||||
DynamicPrintConfig cfg;
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = m_pos(X);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = m_pos(Y);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_rotation_angle", true)->value = (180./M_PI) * m_rotation;
|
||||
wxGetApp().get_tab(Preset::TYPE_PRINT)->load_config(cfg);
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <stddef.h>
|
||||
#include <memory>
|
||||
|
||||
#include "libslic3r/ModelArrange.hpp"
|
||||
#include "3DScene.hpp"
|
||||
#include "GLToolbar.hpp"
|
||||
#include "Event.hpp"
|
||||
@ -627,8 +626,27 @@ public:
|
||||
int get_move_volume_id() const { return m_mouse.drag.move_volume_idx; }
|
||||
int get_first_hover_volume_idx() const { return m_hover_volume_idxs.empty() ? -1 : m_hover_volume_idxs.front(); }
|
||||
|
||||
arr::WipeTowerInfo get_wipe_tower_info() const;
|
||||
void arrange_wipe_tower(const arr::WipeTowerInfo& wti) const;
|
||||
class WipeTowerInfo {
|
||||
protected:
|
||||
Vec2d m_pos = {std::nan(""), std::nan("")};
|
||||
Vec2d m_bb_size = {0., 0.};
|
||||
double m_rotation = 0.;
|
||||
friend class GLCanvas3D;
|
||||
public:
|
||||
|
||||
inline operator bool() const
|
||||
{
|
||||
return !std::isnan(m_pos.x()) && !std::isnan(m_pos.y());
|
||||
}
|
||||
|
||||
inline const Vec2d& pos() const { return m_pos; }
|
||||
inline double rotation() const { return m_rotation; }
|
||||
inline const Vec2d bb_size() const { return m_bb_size; }
|
||||
|
||||
void apply_wipe_tower() const;
|
||||
};
|
||||
|
||||
WipeTowerInfo get_wipe_tower_info() const;
|
||||
|
||||
// Returns the view ray line, in world coordinate, at the given mouse position.
|
||||
Linef3 mouse_ray(const Point& mouse_pos);
|
||||
|
@ -359,9 +359,7 @@ DynamicPrintConfig& ObjectList::get_item_config(const wxDataViewItem& item) cons
|
||||
assert(item);
|
||||
const ItemType type = m_objects_model->GetItemType(item);
|
||||
|
||||
const int obj_idx = type & itObject ? m_objects_model->GetIdByItem(item) :
|
||||
m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item));
|
||||
|
||||
const int obj_idx = m_objects_model->GetObjectIdByItem(item);
|
||||
const int vol_idx = type & itVolume ? m_objects_model->GetVolumeIdByItem(item) : -1;
|
||||
|
||||
assert(obj_idx >= 0 || ((type & itVolume) && vol_idx >=0));
|
||||
@ -1037,12 +1035,17 @@ void ObjectList::get_settings_choice(const wxString& category_name)
|
||||
{
|
||||
wxArrayString names;
|
||||
wxArrayInt selections;
|
||||
wxDataViewItem item = GetSelection();
|
||||
|
||||
settings_menu_hierarchy settings_menu;
|
||||
const bool is_part = m_objects_model->GetParent(GetSelection()) != wxDataViewItem(0);
|
||||
const bool is_part = m_objects_model->GetItemType(item) & (itVolume | itLayer);
|
||||
get_options_menu(settings_menu, is_part);
|
||||
std::vector< std::pair<std::string, std::string> > *settings_list = nullptr;
|
||||
|
||||
if (!m_config)
|
||||
m_config = &get_item_config(item);
|
||||
|
||||
assert(m_config);
|
||||
auto opt_keys = m_config->keys();
|
||||
|
||||
for (auto& cat : settings_menu)
|
||||
@ -1144,27 +1147,33 @@ void ObjectList::get_settings_choice(const wxString& category_name)
|
||||
|
||||
|
||||
// Add settings item for object/sub-object and show them
|
||||
show_settings(add_settings_item(GetSelection(), m_config));
|
||||
if (!(m_objects_model->GetItemType(item) & (itObject | itVolume | itLayer)))
|
||||
item = m_objects_model->GetTopParent(item);
|
||||
show_settings(add_settings_item(item, m_config));
|
||||
}
|
||||
|
||||
void ObjectList::get_freq_settings_choice(const wxString& bundle_name)
|
||||
{
|
||||
std::vector<std::string> options = get_options_for_bundle(bundle_name);
|
||||
wxDataViewItem item = GetSelection();
|
||||
|
||||
/* Because of we couldn't edited layer_height for ItVolume from settings list,
|
||||
* correct options according to the selected item type :
|
||||
* remove "layer_height" option
|
||||
*/
|
||||
if ((m_objects_model->GetItemType(GetSelection()) & itVolume) && bundle_name == _("Layers and Perimeters")) {
|
||||
if ((m_objects_model->GetItemType(item) & itVolume) && bundle_name == _("Layers and Perimeters")) {
|
||||
const auto layer_height_it = std::find(options.begin(), options.end(), "layer_height");
|
||||
if (layer_height_it != options.end())
|
||||
options.erase(layer_height_it);
|
||||
}
|
||||
|
||||
if (!m_config)
|
||||
m_config = &get_item_config(item);
|
||||
|
||||
assert(m_config);
|
||||
auto opt_keys = m_config->keys();
|
||||
|
||||
take_snapshot(wxString::Format(_(L("Add Settings Bundle for %s")), m_objects_model->GetItemType(GetSelection()) & itObject ? _(L("Object")) : _(L("Sub-object"))));
|
||||
take_snapshot(wxString::Format(_(L("Add Settings Bundle for %s")), m_objects_model->GetItemType(item) & (itVolume|itLayer) ? _(L("Sub-object")) : _(L("Object"))));
|
||||
|
||||
const DynamicPrintConfig& from_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
|
||||
for (auto& opt_key : options)
|
||||
@ -1181,7 +1190,9 @@ void ObjectList::get_freq_settings_choice(const wxString& bundle_name)
|
||||
}
|
||||
|
||||
// Add settings item for object/sub-object and show them
|
||||
show_settings(add_settings_item(GetSelection(), m_config));
|
||||
if (!(m_objects_model->GetItemType(item) & (itObject | itVolume | itLayer)))
|
||||
item = m_objects_model->GetTopParent(item);
|
||||
show_settings(add_settings_item(item, m_config));
|
||||
}
|
||||
|
||||
void ObjectList::show_settings(const wxDataViewItem settings_item)
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <algorithm>
|
||||
#include <numeric>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <regex>
|
||||
@ -31,7 +32,6 @@
|
||||
#include "libslic3r/Format/3mf.hpp"
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#include "libslic3r/ModelArrange.hpp"
|
||||
#include "libslic3r/Polygon.hpp"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/PrintConfig.hpp"
|
||||
@ -1355,6 +1355,44 @@ struct Plater::priv
|
||||
BackgroundSlicingProcess background_process;
|
||||
bool suppressed_backround_processing_update { false };
|
||||
|
||||
// Cache the wti info
|
||||
class WipeTower: public GLCanvas3D::WipeTowerInfo {
|
||||
using ArrangePolygon = arrangement::ArrangePolygon;
|
||||
friend priv;
|
||||
public:
|
||||
|
||||
void apply_arrange_result(const Vec2crd& tr, double rotation)
|
||||
{
|
||||
m_pos = unscaled(tr); m_rotation = rotation;
|
||||
apply_wipe_tower();
|
||||
}
|
||||
|
||||
ArrangePolygon get_arrange_polygon() const
|
||||
{
|
||||
Polygon p({
|
||||
{coord_t(0), coord_t(0)},
|
||||
{scaled(m_bb_size(X)), coord_t(0)},
|
||||
{scaled(m_bb_size)},
|
||||
{coord_t(0), scaled(m_bb_size(Y))},
|
||||
{coord_t(0), coord_t(0)},
|
||||
});
|
||||
|
||||
ArrangePolygon ret;
|
||||
ret.poly.contour = std::move(p);
|
||||
ret.translation = scaled(m_pos);
|
||||
ret.rotation = m_rotation;
|
||||
return ret;
|
||||
}
|
||||
} wipetower;
|
||||
|
||||
WipeTower& updated_wipe_tower() {
|
||||
auto wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
wipetower.m_pos = wti.pos();
|
||||
wipetower.m_rotation = wti.rotation();
|
||||
wipetower.m_bb_size = wti.bb_size();
|
||||
return wipetower;
|
||||
}
|
||||
|
||||
// A class to handle UI jobs like arranging and optimizing rotation.
|
||||
// These are not instant jobs, the user has to be informed about their
|
||||
// state in the status progress indicator. On the other hand they are
|
||||
@ -1365,59 +1403,65 @@ struct Plater::priv
|
||||
// objects would be frozen for the user. In case of arrange, an animation
|
||||
// could be shown, or with the optimize orientations, partial results
|
||||
// could be displayed.
|
||||
class Job: public wxEvtHandler {
|
||||
int m_range = 100;
|
||||
class Job : public wxEvtHandler
|
||||
{
|
||||
int m_range = 100;
|
||||
std::future<void> m_ftr;
|
||||
priv *m_plater = nullptr;
|
||||
std::atomic<bool> m_running {false}, m_canceled {false};
|
||||
bool m_finalized = false;
|
||||
priv * m_plater = nullptr;
|
||||
std::atomic<bool> m_running{false}, m_canceled{false};
|
||||
bool m_finalized = false;
|
||||
|
||||
void run() {
|
||||
m_running.store(true); process(); m_running.store(false);
|
||||
void run()
|
||||
{
|
||||
m_running.store(true);
|
||||
process();
|
||||
m_running.store(false);
|
||||
|
||||
// ensure to call the last status to finalize the job
|
||||
update_status(status_range(), "");
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
// status range for a particular job
|
||||
virtual int status_range() const { return 100; }
|
||||
|
||||
// status update, to be used from the work thread (process() method)
|
||||
void update_status(int st, const wxString& msg = "") {
|
||||
auto evt = new wxThreadEvent(); evt->SetInt(st); evt->SetString(msg);
|
||||
void update_status(int st, const wxString &msg = "")
|
||||
{
|
||||
auto evt = new wxThreadEvent();
|
||||
evt->SetInt(st);
|
||||
evt->SetString(msg);
|
||||
wxQueueEvent(this, evt);
|
||||
}
|
||||
|
||||
priv& plater() { return *m_plater; }
|
||||
bool was_canceled() const { return m_canceled.load(); }
|
||||
priv & plater() { return *m_plater; }
|
||||
const priv &plater() const { return *m_plater; }
|
||||
bool was_canceled() const { return m_canceled.load(); }
|
||||
|
||||
// Launched just before start(), a job can use it to prepare internals
|
||||
virtual void prepare() {}
|
||||
|
||||
// Launched when the job is finished. It refreshes the 3dscene by def.
|
||||
virtual void finalize() {
|
||||
// Launched when the job is finished. It refreshes the 3Dscene by def.
|
||||
virtual void finalize()
|
||||
{
|
||||
// Do a full refresh of scene tree, including regenerating
|
||||
// all the GLVolumes. FIXME The update function shall just
|
||||
// reload the modified matrices.
|
||||
if(! was_canceled())
|
||||
plater().update(true);
|
||||
if (!was_canceled()) plater().update(true);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
Job(priv *_plater): m_plater(_plater)
|
||||
Job(priv *_plater) : m_plater(_plater)
|
||||
{
|
||||
Bind(wxEVT_THREAD, [this](const wxThreadEvent& evt){
|
||||
Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
|
||||
auto msg = evt.GetString();
|
||||
if(! msg.empty()) plater().statusbar()->set_status_text(msg);
|
||||
if (!msg.empty())
|
||||
plater().statusbar()->set_status_text(msg);
|
||||
|
||||
if(m_finalized) return;
|
||||
if (m_finalized) return;
|
||||
|
||||
plater().statusbar()->set_progress(evt.GetInt());
|
||||
if(evt.GetInt() == status_range()) {
|
||||
|
||||
if (evt.GetInt() == status_range()) {
|
||||
// set back the original range and cancel callback
|
||||
plater().statusbar()->set_range(m_range);
|
||||
plater().statusbar()->set_cancel_callback();
|
||||
@ -1431,28 +1475,16 @@ struct Plater::priv
|
||||
});
|
||||
}
|
||||
|
||||
// TODO: use this when we all migrated to VS2019
|
||||
// Job(const Job&) = delete;
|
||||
// Job(Job&&) = default;
|
||||
// Job& operator=(const Job&) = delete;
|
||||
// Job& operator=(Job&&) = default;
|
||||
Job(const Job&) = delete;
|
||||
Job& operator=(const Job&) = delete;
|
||||
Job(Job &&o) :
|
||||
m_range(o.m_range),
|
||||
m_ftr(std::move(o.m_ftr)),
|
||||
m_plater(o.m_plater),
|
||||
m_finalized(o.m_finalized)
|
||||
{
|
||||
m_running.store(o.m_running.load());
|
||||
m_canceled.store(o.m_canceled.load());
|
||||
}
|
||||
Job(const Job &) = delete;
|
||||
Job(Job &&) = default;
|
||||
Job &operator=(const Job &) = delete;
|
||||
Job &operator=(Job &&) = default;
|
||||
|
||||
virtual void process() = 0;
|
||||
|
||||
void start() { // Start the job. No effect if the job is already running
|
||||
if(! m_running.load()) {
|
||||
|
||||
void start()
|
||||
{ // Start the job. No effect if the job is already running
|
||||
if (!m_running.load()) {
|
||||
prepare();
|
||||
|
||||
// Save the current status indicatior range and push the new one
|
||||
@ -1461,20 +1493,20 @@ struct Plater::priv
|
||||
|
||||
// init cancellation flag and set the cancel callback
|
||||
m_canceled.store(false);
|
||||
plater().statusbar()->set_cancel_callback( [this](){
|
||||
m_canceled.store(true);
|
||||
});
|
||||
plater().statusbar()->set_cancel_callback(
|
||||
[this]() { m_canceled.store(true); });
|
||||
|
||||
m_finalized = false;
|
||||
|
||||
// Changing cursor to busy
|
||||
wxBeginBusyCursor();
|
||||
|
||||
try { // Execute the job
|
||||
try { // Execute the job
|
||||
m_ftr = std::async(std::launch::async, &Job::run, this);
|
||||
} catch(std::exception& ) {
|
||||
} catch (std::exception &) {
|
||||
update_status(status_range(),
|
||||
_(L("ERROR: not enough resources to execute a new job.")));
|
||||
_(L("ERROR: not enough resources to "
|
||||
"execute a new job.")));
|
||||
}
|
||||
|
||||
// The state changes will be undone when the process hits the
|
||||
@ -1482,16 +1514,18 @@ struct Plater::priv
|
||||
}
|
||||
}
|
||||
|
||||
// To wait for the running job and join the threads. False is returned
|
||||
// if the timeout has been reached and the job is still running. Call
|
||||
// cancel() before this fn if you want to explicitly end the job.
|
||||
bool join(int timeout_ms = 0) const {
|
||||
if(!m_ftr.valid()) return true;
|
||||
// To wait for the running job and join the threads. False is
|
||||
// returned if the timeout has been reached and the job is still
|
||||
// running. Call cancel() before this fn if you want to explicitly
|
||||
// end the job.
|
||||
bool join(int timeout_ms = 0) const
|
||||
{
|
||||
if (!m_ftr.valid()) return true;
|
||||
|
||||
if(timeout_ms <= 0)
|
||||
if (timeout_ms <= 0)
|
||||
m_ftr.wait();
|
||||
else if(m_ftr.wait_for(std::chrono::milliseconds(timeout_ms)) ==
|
||||
std::future_status::timeout)
|
||||
else if (m_ftr.wait_for(std::chrono::milliseconds(
|
||||
timeout_ms)) == std::future_status::timeout)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@ -1506,6 +1540,143 @@ struct Plater::priv
|
||||
Rotoptimize
|
||||
};
|
||||
|
||||
class ArrangeJob : public Job
|
||||
{
|
||||
using ArrangePolygon = arrangement::ArrangePolygon;
|
||||
using ArrangePolygons = arrangement::ArrangePolygons;
|
||||
|
||||
// The gap between logical beds in the x axis expressed in ratio of
|
||||
// the current bed width.
|
||||
static const constexpr double LOGICAL_BED_GAP = 1. / 5.;
|
||||
|
||||
ArrangePolygons m_selected, m_unselected;
|
||||
|
||||
// clear m_selected and m_unselected, reserve space for next usage
|
||||
void clear_input() {
|
||||
const Model &model = plater().model;
|
||||
|
||||
size_t count = 0; // To know how much space to reserve
|
||||
for (auto obj : model.objects) count += obj->instances.size();
|
||||
m_selected.clear(), m_unselected.clear();
|
||||
m_selected.reserve(count + 1 /* for optional wti */);
|
||||
m_unselected.reserve(count + 1 /* for optional wti */);
|
||||
}
|
||||
|
||||
// Stride between logical beds
|
||||
coord_t bed_stride() const {
|
||||
double bedwidth = plater().bed_shape_bb().size().x();
|
||||
return scaled((1. + LOGICAL_BED_GAP) * bedwidth);
|
||||
}
|
||||
|
||||
// Set up arrange polygon for a ModelInstance and Wipe tower
|
||||
template<class T> ArrangePolygon get_arrange_poly(T *obj) const {
|
||||
ArrangePolygon ap = obj->get_arrange_polygon();
|
||||
ap.priority = 0;
|
||||
ap.bed_idx = ap.translation.x() / bed_stride();
|
||||
ap.setter = [obj, this](const ArrangePolygon &p) {
|
||||
if (p.is_arranged()) {
|
||||
auto t = p.translation; t.x() += p.bed_idx * bed_stride();
|
||||
obj->apply_arrange_result(t, p.rotation);
|
||||
}
|
||||
};
|
||||
return ap;
|
||||
}
|
||||
|
||||
// Prepare all objects on the bed regardless of the selection
|
||||
void prepare_all() {
|
||||
clear_input();
|
||||
|
||||
for (ModelObject *obj: plater().model.objects)
|
||||
for (ModelInstance *mi : obj->instances)
|
||||
m_selected.emplace_back(get_arrange_poly(mi));
|
||||
|
||||
auto& wti = plater().updated_wipe_tower();
|
||||
if (wti) m_selected.emplace_back(get_arrange_poly(&wti));
|
||||
}
|
||||
|
||||
// Prepare the selected and unselected items separately. If nothing is
|
||||
// selected, behaves as if everything would be selected.
|
||||
void prepare_selected() {
|
||||
clear_input();
|
||||
|
||||
Model &model = plater().model;
|
||||
coord_t stride = bed_stride();
|
||||
|
||||
std::vector<const Selection::InstanceIdxsList *>
|
||||
obj_sel(model.objects.size(), nullptr);
|
||||
|
||||
for (auto &s : plater().get_selection().get_content())
|
||||
if (s.first < int(obj_sel.size())) obj_sel[s.first] = &s.second;
|
||||
|
||||
// Go through the objects and check if inside the selection
|
||||
for (size_t oidx = 0; oidx < model.objects.size(); ++oidx) {
|
||||
const Selection::InstanceIdxsList * instlist = obj_sel[oidx];
|
||||
ModelObject *mo = model.objects[oidx];
|
||||
|
||||
std::vector<bool> inst_sel(mo->instances.size(), false);
|
||||
|
||||
if (instlist)
|
||||
for (auto inst_id : *instlist) inst_sel[inst_id] = true;
|
||||
|
||||
for (size_t i = 0; i < inst_sel.size(); ++i) {
|
||||
ArrangePolygon &&ap = get_arrange_poly(mo->instances[i]);
|
||||
|
||||
inst_sel[i] ?
|
||||
m_selected.emplace_back(std::move(ap)) :
|
||||
m_unselected.emplace_back(std::move(ap));
|
||||
}
|
||||
}
|
||||
|
||||
auto& wti = plater().updated_wipe_tower();
|
||||
if (wti) {
|
||||
ArrangePolygon &&ap = get_arrange_poly(&wti);
|
||||
|
||||
plater().get_selection().is_wipe_tower() ?
|
||||
m_selected.emplace_back(std::move(ap)) :
|
||||
m_unselected.emplace_back(std::move(ap));
|
||||
}
|
||||
|
||||
// If the selection was empty arrange everything
|
||||
if (m_selected.empty()) m_selected.swap(m_unselected);
|
||||
|
||||
// The strides have to be removed from the fixed items. For the
|
||||
// arrangeable (selected) items bed_idx is ignored and the
|
||||
// translation is irrelevant.
|
||||
for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
void prepare() override
|
||||
{
|
||||
wxGetKeyState(WXK_SHIFT) ? prepare_selected() : prepare_all();
|
||||
}
|
||||
|
||||
public:
|
||||
using Job::Job;
|
||||
|
||||
int status_range() const override { return int(m_selected.size()); }
|
||||
|
||||
void process() override;
|
||||
|
||||
void finalize() override {
|
||||
// Ignore the arrange result if aborted.
|
||||
if (was_canceled()) return;
|
||||
|
||||
// Apply the arrange result to all selected objects
|
||||
for (ArrangePolygon &ap : m_selected) ap.apply();
|
||||
|
||||
plater().update(false /*dont force_full_scene_refresh*/);
|
||||
}
|
||||
};
|
||||
|
||||
class RotoptimizeJob : public Job
|
||||
{
|
||||
public:
|
||||
using Job::Job;
|
||||
void process() override;
|
||||
};
|
||||
|
||||
// Jobs defined inside the group class will be managed so that only one can
|
||||
// run at a time. Also, the background process will be stopped if a job is
|
||||
// started.
|
||||
@ -1515,49 +1686,19 @@ struct Plater::priv
|
||||
|
||||
priv * m_plater;
|
||||
|
||||
class ArrangeJob : public Job
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
protected:
|
||||
void prepare() override
|
||||
{
|
||||
count = 0;
|
||||
for (auto obj : plater().model.objects)
|
||||
count += int(obj->instances.size());
|
||||
}
|
||||
|
||||
public:
|
||||
//using Job::Job;
|
||||
ArrangeJob(priv * pltr): Job(pltr) {}
|
||||
int status_range() const override { return count; }
|
||||
void set_count(int c) { count = c; }
|
||||
void process() override;
|
||||
} arrange_job/*{m_plater}*/;
|
||||
|
||||
class RotoptimizeJob : public Job
|
||||
{
|
||||
public:
|
||||
//using Job::Job;
|
||||
RotoptimizeJob(priv * pltr): Job(pltr) {}
|
||||
void process() override;
|
||||
} rotoptimize_job/*{m_plater}*/;
|
||||
ArrangeJob arrange_job{m_plater};
|
||||
RotoptimizeJob rotoptimize_job{m_plater};
|
||||
|
||||
// To create a new job, just define a new subclass of Job, implement
|
||||
// the process and the optional prepare() and finalize() methods
|
||||
// Register the instance of the class in the m_jobs container
|
||||
// if it cannot run concurrently with other jobs in this group
|
||||
|
||||
std::vector<std::reference_wrapper<Job>> m_jobs/*{arrange_job,
|
||||
rotoptimize_job}*/;
|
||||
std::vector<std::reference_wrapper<Job>> m_jobs{arrange_job,
|
||||
rotoptimize_job};
|
||||
|
||||
public:
|
||||
ExclusiveJobGroup(priv *_plater)
|
||||
: m_plater(_plater)
|
||||
, arrange_job(m_plater)
|
||||
, rotoptimize_job(m_plater)
|
||||
, m_jobs({arrange_job, rotoptimize_job})
|
||||
{}
|
||||
ExclusiveJobGroup(priv *_plater) : m_plater(_plater) {}
|
||||
|
||||
void start(Jobs jid) {
|
||||
m_plater->background_process.stop();
|
||||
@ -1618,6 +1759,9 @@ struct Plater::priv
|
||||
std::string get_config(const std::string &key) const;
|
||||
BoundingBoxf bed_shape_bb() const;
|
||||
BoundingBox scaled_bed_shape_bb() const;
|
||||
arrangement::BedShapeHint get_bed_shape_hint() const;
|
||||
|
||||
void find_new_position(const ModelInstancePtrs &instances, coord_t min_d);
|
||||
std::vector<size_t> load_files(const std::vector<fs::path>& input_files, bool load_model, bool load_config);
|
||||
std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects);
|
||||
wxString get_export_file(GUI::FileType file_type);
|
||||
@ -2240,7 +2384,7 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
|
||||
Polyline bed; bed.points.reserve(bedpoints.size());
|
||||
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
arr::WipeTowerInfo wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
std::pair<bool, GLCanvas3D::WipeTowerInfo> wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
|
||||
arr::find_new_position(model, new_instances, min_obj_distance, bed, wti);
|
||||
|
||||
@ -2480,71 +2624,82 @@ void Plater::priv::sla_optimize_rotation() {
|
||||
m_ui_jobs.start(Jobs::Rotoptimize);
|
||||
}
|
||||
|
||||
void Plater::priv::ExclusiveJobGroup::ArrangeJob::process() {
|
||||
// TODO: we should decide whether to allow arrange when the search is
|
||||
// running we should probably disable explicit slicing and background
|
||||
// processing
|
||||
arrangement::BedShapeHint Plater::priv::get_bed_shape_hint() const {
|
||||
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
assert(bed_shape_opt);
|
||||
|
||||
if (!bed_shape_opt) return {};
|
||||
|
||||
auto &bedpoints = bed_shape_opt->values;
|
||||
Polyline bedpoly; bedpoly.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bedpoly.append(scaled(v));
|
||||
|
||||
return arrangement::BedShapeHint(bedpoly);
|
||||
}
|
||||
|
||||
void Plater::priv::find_new_position(const ModelInstancePtrs &instances,
|
||||
coord_t min_d)
|
||||
{
|
||||
arrangement::ArrangePolygons movable, fixed;
|
||||
|
||||
for (const ModelObject *mo : model.objects)
|
||||
for (const ModelInstance *inst : mo->instances) {
|
||||
auto it = std::find(instances.begin(), instances.end(), inst);
|
||||
auto arrpoly = inst->get_arrange_polygon();
|
||||
|
||||
if (it == instances.end())
|
||||
fixed.emplace_back(std::move(arrpoly));
|
||||
else
|
||||
movable.emplace_back(std::move(arrpoly));
|
||||
}
|
||||
|
||||
if (updated_wipe_tower())
|
||||
fixed.emplace_back(wipetower.get_arrange_polygon());
|
||||
|
||||
arrangement::arrange(movable, fixed, min_d, get_bed_shape_hint());
|
||||
|
||||
for (size_t i = 0; i < instances.size(); ++i)
|
||||
if (movable[i].bed_idx == 0)
|
||||
instances[i]->apply_arrange_result(movable[i].translation,
|
||||
movable[i].rotation);
|
||||
}
|
||||
|
||||
void Plater::priv::ArrangeJob::process() {
|
||||
static const auto arrangestr = _(L("Arranging"));
|
||||
|
||||
auto &config = plater().config;
|
||||
auto &view3D = plater().view3D;
|
||||
auto &model = plater().model;
|
||||
|
||||
// FIXME: I don't know how to obtain the minimum distance, it depends
|
||||
// on printer technology. I guess the following should work but it crashes.
|
||||
double dist = 6; // PrintConfig::min_object_distance(config);
|
||||
if (plater().printer_technology == ptFFF) {
|
||||
dist = PrintConfig::min_object_distance(config);
|
||||
dist = PrintConfig::min_object_distance(plater().config);
|
||||
}
|
||||
|
||||
auto min_obj_distance = coord_t(dist / SCALING_FACTOR);
|
||||
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>(
|
||||
"bed_shape");
|
||||
|
||||
assert(bed_shape_opt);
|
||||
auto & bedpoints = bed_shape_opt->values;
|
||||
Polyline bed;
|
||||
bed.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
update_status(0, arrangestr);
|
||||
|
||||
arr::WipeTowerInfo wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
coord_t min_d = scaled(dist);
|
||||
auto count = unsigned(m_selected.size());
|
||||
arrangement::BedShapeHint bedshape = plater().get_bed_shape_hint();
|
||||
|
||||
try {
|
||||
arr::BedShapeHint hint;
|
||||
|
||||
// TODO: from Sasha from GUI or
|
||||
hint.type = arr::BedShapeType::WHO_KNOWS;
|
||||
|
||||
arr::arrange(model,
|
||||
wti,
|
||||
min_obj_distance,
|
||||
bed,
|
||||
hint,
|
||||
false, // create many piles not just one pile
|
||||
[this](unsigned st) {
|
||||
if (st > 0)
|
||||
update_status(count - int(st), arrangestr);
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
arrangement::arrange(m_selected, m_unselected, min_d, bedshape,
|
||||
[this, count](unsigned st) {
|
||||
if (st >
|
||||
0) // will not finalize after last one
|
||||
update_status(count - st, arrangestr);
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
} catch (std::exception & /*e*/) {
|
||||
GUI::show_error(plater().q,
|
||||
L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid."));
|
||||
_(L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid.")));
|
||||
}
|
||||
|
||||
update_status(count,
|
||||
// finalize just here.
|
||||
update_status(int(count),
|
||||
was_canceled() ? _(L("Arranging canceled."))
|
||||
: _(L("Arranging done.")));
|
||||
|
||||
// it remains to move the wipe tower:
|
||||
view3D->get_canvas3d()->arrange_wipe_tower(wti);
|
||||
}
|
||||
|
||||
void Plater::priv::ExclusiveJobGroup::RotoptimizeJob::process()
|
||||
void Plater::priv::RotoptimizeJob::process()
|
||||
{
|
||||
int obj_idx = plater().get_selected_object_idx();
|
||||
if (obj_idx < 0) { return; }
|
||||
@ -2561,15 +2716,6 @@ void Plater::priv::ExclusiveJobGroup::RotoptimizeJob::process()
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
|
||||
const auto *bed_shape_opt =
|
||||
plater().config->opt<ConfigOptionPoints>("bed_shape");
|
||||
|
||||
assert(bed_shape_opt);
|
||||
|
||||
auto & bedpoints = bed_shape_opt->values;
|
||||
Polyline bed;
|
||||
bed.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
double mindist = 6.0; // FIXME
|
||||
|
||||
@ -2591,12 +2737,7 @@ void Plater::priv::ExclusiveJobGroup::RotoptimizeJob::process()
|
||||
oi->set_rotation(rt);
|
||||
}
|
||||
|
||||
arr::WipeTowerInfo wti; // useless in SLA context
|
||||
arr::find_new_position(plater().model,
|
||||
o->instances,
|
||||
coord_t(mindist / SCALING_FACTOR),
|
||||
bed,
|
||||
wti);
|
||||
plater().find_new_position(o->instances, scaled(mindist));
|
||||
|
||||
// Correct the z offset of the object which was corrupted be
|
||||
// the rotation
|
||||
@ -3486,7 +3627,7 @@ void Plater::priv::set_bed_shape(const Pointfs& shape)
|
||||
|
||||
bool Plater::priv::can_delete() const
|
||||
{
|
||||
return !get_selection().is_empty() && !get_selection().is_wipe_tower();
|
||||
return !get_selection().is_empty() && !get_selection().is_wipe_tower() && !m_ui_jobs.is_any_running();
|
||||
}
|
||||
|
||||
bool Plater::priv::can_delete_all() const
|
||||
|
@ -552,6 +552,29 @@ void ObjectDataViewModelNode::msw_rescale()
|
||||
update_settings_digest_bitmaps();
|
||||
}
|
||||
|
||||
bool ObjectDataViewModelNode::SetValue(const wxVariant& variant, unsigned col)
|
||||
{
|
||||
switch (col)
|
||||
{
|
||||
case 0: {
|
||||
DataViewBitmapText data;
|
||||
data << variant;
|
||||
m_bmp = data.GetBitmap();
|
||||
m_name = data.GetText();
|
||||
return true; }
|
||||
case 1: {
|
||||
const wxString & val = variant.GetString();
|
||||
m_extruder = val == "0" ? _(L("default")) : val;
|
||||
return true; }
|
||||
case 2:
|
||||
m_action_icon << variant;
|
||||
return true;
|
||||
default:
|
||||
printf("MyObjectTreeModel::SetValue: wrong column");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ObjectDataViewModelNode::SetIdx(const int& idx)
|
||||
{
|
||||
m_idx = idx;
|
||||
|
@ -301,27 +301,7 @@ public:
|
||||
return m_children.GetCount();
|
||||
}
|
||||
|
||||
bool SetValue(const wxVariant &variant, unsigned int col)
|
||||
{
|
||||
switch (col)
|
||||
{
|
||||
case 0:{
|
||||
DataViewBitmapText data;
|
||||
data << variant;
|
||||
m_bmp = data.GetBitmap();
|
||||
m_name = data.GetText();
|
||||
return true;}
|
||||
case 1:
|
||||
m_extruder = variant.GetString();
|
||||
return true;
|
||||
case 2:
|
||||
m_action_icon << variant;
|
||||
return true;
|
||||
default:
|
||||
printf("MyObjectTreeModel::SetValue: wrong column");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool SetValue(const wxVariant &variant, unsigned int col);
|
||||
|
||||
void SetBitmap(const wxBitmap &icon) { m_bmp = icon; }
|
||||
const wxBitmap& GetBitmap() const { return m_bmp; }
|
||||
|
Loading…
Reference in New Issue
Block a user