Changed requested time of rendering for timed notification to full duration. Commented unused code.

This commit is contained in:
David Kocik 2020-12-16 17:42:50 +01:00
parent 20aa8d65bf
commit 99747f8f25
3 changed files with 49 additions and 29 deletions

View File

@ -20,11 +20,11 @@ static constexpr float GAP_WIDTH = 10.0f;
static constexpr float SPACE_RIGHT_PANEL = 10.0f;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
static constexpr float FADING_OUT_DURATION = 2.0f;
// Time in Miliseconds after next render is requested
// Time in Miliseconds after next render when fading out is requested
static constexpr int FADING_OUT_TIMEOUT = 100;
// If timeout is changed to higher than 1 second, substract_time call should be revorked
static constexpr int MAX_TIMEOUT_MILISECONDS = 1000;
static constexpr int MAX_TIMEOUT_SECONDS = 1;
//static constexpr int MAX_TIMEOUT_MILISECONDS = 1000;
//static constexpr int MAX_TIMEOUT_SECONDS = 1;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
namespace Slic3r {
@ -139,6 +139,7 @@ NotificationManager::PopNotification::PopNotification(const NotificationData &n,
, m_hypertext (n.hypertext)
, m_text2 (n.text2)
, m_evt_handler (evt_handler)
, m_notification_start (GLCanvas3D::timestamp_now())
{
//init();
}
@ -760,29 +761,29 @@ void NotificationManager::PopNotification::update_state()
return;
}
int64_t now = GLCanvas3D::timestamp_now();
if (m_hovered) {
// reset fading
m_fading_out = false;
m_current_fade_opacity = 1.0f;
m_remaining_time = m_data.duration;
// m_notification_start = GLCanvas3D::timestamp_now();
// BOOST_LOG_TRIVIAL(error) << "hover";
m_notification_start = now;
}
int64_t now = GLCanvas3D::timestamp_now();
if (m_counting_down) {
//int64_t up_time = GLCanvas3D::timestamp_now() - m_notification_start;
int64_t up_time = now - m_notification_start;
if (m_fading_out && m_current_fade_opacity <= 0.0f)
m_finished = true;
else if (!m_fading_out && m_remaining_time <=0/*up_time >= m_data.duration * 1000*/) {
else if (!m_fading_out && /*m_remaining_time <=0*/up_time >= m_data.duration * 1000) {
m_fading_out = true;
m_fading_start = now;
m_last_render_fading = now;
} else if (!m_fading_out) {
m_next_render = std::min<int64_t>(/*m_data.duration * 1000 - up_time*/m_remaining_time * 1000, MAX_TIMEOUT_MILISECONDS);
//BOOST_LOG_TRIVIAL(error) << (boost::format("up time %1% next render %2%") % up_time % m_next_render);
m_next_render = m_data.duration * 1000 - up_time;//std::min<int64_t>(/*m_data.duration * 1000 - up_time*/m_remaining_time * 1000, MAX_TIMEOUT_MILISECONDS);
}
}
@ -790,14 +791,12 @@ void NotificationManager::PopNotification::update_state()
if (m_finished) {
m_state = EState::Finished;
m_next_render = 0;
//BOOST_LOG_TRIVIAL(error) << "EState::Finished";
return;
}
if (m_close_pending) {
m_finished = true;
m_state = EState::ClosePending;
m_next_render = 0;
//BOOST_LOG_TRIVIAL(error) << "EState::ClosePending";
return;
}
if (m_fading_out) {
@ -813,10 +812,8 @@ void NotificationManager::PopNotification::update_state()
m_next_render = 0;
} else
m_next_render = next_render;
//BOOST_LOG_TRIVIAL(error) << (boost::format("fade render %1%") % m_next_render);
}
}
//BOOST_LOG_TRIVIAL(error) << (boost::format("remaining time %1% fading %2% next render %3%") % m_remaining_time % m_fading_out % m_next_render);
}
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
@ -1214,10 +1211,11 @@ bool NotificationManager::push_notification_data(const NotificationData& notific
}
bool NotificationManager::push_notification_data(std::unique_ptr<NotificationManager::PopNotification> notification, int timestamp)
{
/*
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
m_requires_update = true;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
*/
// if timestamped notif, push only new one
if (timestamp != 0) {
if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) {
@ -1242,6 +1240,7 @@ bool NotificationManager::push_notification_data(std::unique_ptr<NotificationMan
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::render_notifications(float overlay_width)
{
sort_notifications();
GLCanvas3D& canvas = *wxGetApp().plater()->get_current_canvas3D();
@ -1376,6 +1375,14 @@ void NotificationManager::set_in_preview(bool preview)
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::update_notifications()
{
// no update if not top window
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
while (p->GetParent() != nullptr)
p = p->GetParent();
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
if (!top_level_wnd->IsActive())
return;
static size_t last_size = m_pop_notifications.size();
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
@ -1388,7 +1395,7 @@ void NotificationManager::update_notifications()
++it;
}
}
/*
m_requires_update = false;
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
if (notification->requires_update()) {
@ -1396,7 +1403,7 @@ void NotificationManager::update_notifications()
break;
}
}
*/
// update hovering state
m_hovered = false;
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
@ -1406,7 +1413,7 @@ void NotificationManager::update_notifications()
}
}
/*
// Reuire render if some notification was just deleted.
size_t curr_size = m_pop_notifications.size();
m_requires_render = m_hovered || (last_size != curr_size);
@ -1424,7 +1431,7 @@ void NotificationManager::update_notifications()
// Make sure there will be update after last notification erased
if (m_requires_render)
m_requires_update = true;
*/
//request frames
int64_t next_render = std::numeric_limits<int64_t>::max();
const int64_t max = std::numeric_limits<int64_t>::max();
@ -1437,6 +1444,7 @@ void NotificationManager::update_notifications()
else if (next_render < max)
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame_delayed(int(next_render));
/*
// actualizate timers
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
while (p->GetParent() != nullptr)
@ -1460,6 +1468,7 @@ void NotificationManager::update_notifications()
}
}
}
*/
}
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT

View File

@ -148,13 +148,13 @@ public:
void set_in_preview(bool preview);
// Move to left to avoid colision with variable layer height gizmo.
void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
/*
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void update_notifications();
bool requires_update() const { return m_requires_update; }
bool requires_render() const { return m_requires_render; }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
*/
private:
// duration 0 means not disapearing
struct NotificationData {
@ -189,6 +189,7 @@ private:
class PopNotification
{
public:
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
enum class EState
{
@ -209,6 +210,7 @@ private:
Hovered
};
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler);
virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
@ -238,13 +240,15 @@ private:
bool compare_text(const std::string& text);
void hide(bool h) { m_hidden = h; }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// sets m_next_render with time of next mandatory rendering
void update_state();
int64_t next_render() const { return m_next_render; }
/*
bool requires_render() const { return m_state == EState::FadingOutRender || m_state == EState::ClosePending || m_state == EState::Finished; }
bool requires_update() const { return m_state != EState::Hidden; }
*/
EState get_state() const { return m_state; }
int64_t next_render() const { return m_next_render; }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
protected:
// Call after every size change
void init();
@ -279,9 +283,11 @@ private:
// For reusing ImGUI windows.
NotificationIDProvider &m_id_provider;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
EState m_state { EState::Unknown };
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
int m_id { 0 };
bool m_initialized { false };
// Main text
@ -302,7 +308,7 @@ private:
// time of last done render when fading
int64_t m_last_render_fading { 0LL };
// first appereance of notification or last hover;
// int64_t m_notification_start;
int64_t m_notification_start;
// time to next must-do render
int64_t m_next_render { std::numeric_limits<int64_t>::max() };
#else
@ -432,8 +438,12 @@ private:
void sort_notifications();
// If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed.
bool has_slicing_error_notification();
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// perform update_state on each notification and ask for more frames if needed
void update_notifications();
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
wxEvtHandler* m_evt_handler;
// Cache of IDs to identify and reuse ImGUI windows.
NotificationIDProvider m_id_provider;
@ -448,11 +458,12 @@ private:
bool m_in_preview { false };
// True if the layer editing is enabled in Plater, so that the notifications are shifted left of it.
bool m_move_from_overlay { false };
/*
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
bool m_requires_update{ false };
bool m_requires_render{ false };
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
*/
//prepared (basic) notifications
const std::vector<NotificationData> basic_notifications = {
// {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},

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@ -741,7 +741,7 @@ void PresetUpdater::slic3r_update_notify()
PresetUpdater::UpdateResult PresetUpdater::config_update(const Semver& old_slic3r_version, bool no_notification) const
{
if (! p->enabled_config_update) { return R_NOOP; }
auto updates = p->get_config_updates(old_slic3r_version);
if (updates.incompats.size() > 0) {
BOOST_LOG_TRIVIAL(info) << format("%1% bundles incompatible. Asking for action...", updates.incompats.size());