Fix issue with importing sl1 files with non-ascii filenames.

This commit is contained in:
tamasmeszaros 2021-04-07 12:37:49 +02:00
parent fe7e32872b
commit 9aac1b6fa5
2 changed files with 2 additions and 2 deletions

View file

@ -87,7 +87,7 @@ PNGBuffer read_png(const mz_zip_archive_file_stat &entry,
}
ArchiveData extract_sla_archive(const std::string &zipfname,
const std::string &exclude)
const std::string &exclude)
{
ArchiveData arch;

View file

@ -178,7 +178,7 @@ void SLAImportJob::prepare()
if (dlg.ShowModal() == wxID_OK) {
auto path = dlg.get_path();
auto nm = wxFileName(path);
p->path = !nm.Exists(wxFILE_EXISTS_REGULAR) ? "" : path.ToUTF8();
p->path = !nm.Exists(wxFILE_EXISTS_REGULAR) ? "" : nm.GetFullPath();
p->sel = dlg.get_selection();
p->win = dlg.get_marchsq_windowsize();
} else {