Fixing overlaps of organic supports: Base vs. interface layers.
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@ -2936,7 +2936,11 @@ static void finalize_interface_and_support_areas(
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std::function<void()> throw_on_cancel)
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{
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InterfacePreference interface_pref = config.interface_preference; // InterfacePreference::SupportLinesOverwriteInterface;
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assert(std::all_of(bottom_contacts.begin(), bottom_contacts.end(), [](auto *p) { return p == nullptr; }));
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// assert(std::all_of(top_contacts.begin(), top_contacts.end(), [](auto* p) { return p == nullptr; }));
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assert(std::all_of(intermediate_layers.begin(), intermediate_layers.end(), [](auto* p) { return p == nullptr; }));
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InterfacePreference interface_pref = config.interface_preference; // InterfacePreference::InterfaceAreaOverwritesSupport;
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#ifdef SLIC3R_TREESUPPORTS_PROGRESS
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double progress_total = TREE_PROGRESS_PRECALC_AVO + TREE_PROGRESS_PRECALC_COLL + TREE_PROGRESS_GENERATE_NODES + TREE_PROGRESS_AREA_CALC + TREE_PROGRESS_GENERATE_BRANCH_AREAS + TREE_PROGRESS_SMOOTH_BRANCH_AREAS;
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@ -2947,29 +2951,41 @@ static void finalize_interface_and_support_areas(
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tbb::parallel_for(tbb::blocked_range<size_t>(0, support_layer_storage.size()),
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[&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
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// Most of the time in this function is this union call. Can take 300+ ms when a lot of areas are to be unioned.
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support_layer_storage[layer_idx] = smooth_outward(union_(support_layer_storage[layer_idx]), config.support_line_width); //FIXME was .smooth(50);
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//smooth_outward(closing(std::move(bottom), closing_distance + minimum_island_radius, closing_distance, SUPPORT_SURFACES_OFFSET_PARAMETERS), smoothing_distance) :
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// simplify a bit, to ensure the output does not contain outrageous amounts of vertices. Should not be necessary, just a precaution.
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support_layer_storage[layer_idx] = polygons_simplify(support_layer_storage[layer_idx], std::min(scaled<double>(0.03), double(config.resolution)));
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// Subtract support lines of the branches from the roof
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SupportGeneratorLayer*& support_roof = top_contacts[layer_idx];
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if (! support_roof_storage[layer_idx].empty() || support_roof != nullptr) {
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if (support_roof == nullptr) {
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support_roof = &layer_allocate(layer_storage, layer_storage_mutex, SupporLayerType::TopContact, print_object.slicing_parameters(), layer_idx);
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support_roof->polygons = union_(support_roof_storage[layer_idx]);
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} else
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support_roof->polygons = union_(support_roof->polygons, support_roof_storage[layer_idx]);
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SupportGeneratorLayer *support_roof = top_contacts[layer_idx];
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Polygons support_roof_polygons;
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if (! support_roof->polygons.empty() &&
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area(intersection(support_layer_storage[layer_idx], support_roof->polygons)) > tiny_area_threshold) {
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if (Polygons &src = support_roof_storage[layer_idx]; ! src.empty()) {
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if (support_roof != nullptr && ! support_roof->polygons.empty()) {
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support_roof_polygons = union_(src, support_roof->polygons);
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support_roof->polygons.clear();
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} else
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support_roof_polygons = std::move(src);
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} else if (support_roof != nullptr) {
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support_roof_polygons = std::move(support_roof->polygons);
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support_roof->polygons.clear();
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}
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assert(intermediate_layers[layer_idx] == nullptr);
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Polygons base_layer_polygons = std::move(support_layer_storage[layer_idx]);
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if (! base_layer_polygons.empty()) {
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// Most of the time in this function is this union call. Can take 300+ ms when a lot of areas are to be unioned.
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base_layer_polygons = smooth_outward(union_(base_layer_polygons), config.support_line_width); //FIXME was .smooth(50);
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//smooth_outward(closing(std::move(bottom), closing_distance + minimum_island_radius, closing_distance, SUPPORT_SURFACES_OFFSET_PARAMETERS), smoothing_distance) :
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// simplify a bit, to ensure the output does not contain outrageous amounts of vertices. Should not be necessary, just a precaution.
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base_layer_polygons = polygons_simplify(base_layer_polygons, std::min(scaled<double>(0.03), double(config.resolution)));
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}
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if (! support_roof_polygons.empty() && ! base_layer_polygons.empty()) {
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// if (area(intersection(base_layer_polygons, support_roof_polygons)) > tiny_area_threshold)
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{
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switch (interface_pref) {
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case InterfacePreference::InterfaceAreaOverwritesSupport:
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support_layer_storage[layer_idx] = diff(support_layer_storage[layer_idx], support_roof->polygons);
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base_layer_polygons = diff(base_layer_polygons, support_roof_polygons);
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break;
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case InterfacePreference::SupportAreaOverwritesInterface:
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support_roof->polygons = diff(support_roof->polygons, support_layer_storage[layer_idx]);
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support_roof_polygons = diff(support_roof_polygons, base_layer_polygons);
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break;
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//FIXME
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#if 1
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@ -2984,14 +3000,14 @@ static void finalize_interface_and_support_areas(
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Polygons interface_lines = offset(to_polylines(
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generate_support_infill_lines(support_roof->polygons, true, layer_idx, config.support_roof_line_distance)),
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config.support_roof_line_width / 2);
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support_layer_storage[layer_idx] = diff(support_layer_storage[layer_idx], interface_lines);
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base_layer_polygons = diff(base_layer_polygons, interface_lines);
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break;
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}
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case InterfacePreference::SupportLinesOverwriteInterface:
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{
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// Hatch the support roof interfaces, offset them by their line width and subtract them from support base.
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Polygons tree_lines = union_(offset(to_polylines(
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generate_support_infill_lines(support_layer_storage[layer_idx], false, layer_idx, config.support_line_distance, true)),
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generate_support_infill_lines(base_layer_polygons, false, layer_idx, config.support_line_distance, true)),
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config.support_line_width / 2));
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// do not draw roof where the tree is. I prefer it this way as otherwise the roof may cut of a branch from its support below.
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support_roof->polygons = diff(support_roof->polygons, tree_lines);
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@ -3005,10 +3021,10 @@ static void finalize_interface_and_support_areas(
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}
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// Subtract support floors from the support area and add them to the support floor instead.
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if (config.support_bottom_layers > 0 && !support_layer_storage[layer_idx].empty()) {
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if (config.support_bottom_layers > 0 && ! base_layer_polygons.empty()) {
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SupportGeneratorLayer*& support_bottom = bottom_contacts[layer_idx];
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Polygons layer_outset = diff_clipped(
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config.support_bottom_offset > 0 ? offset(support_layer_storage[layer_idx], config.support_bottom_offset, jtMiter, 1.2) : support_layer_storage[layer_idx],
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config.support_bottom_offset > 0 ? offset(base_layer_polygons, config.support_bottom_offset, jtMiter, 1.2) : base_layer_polygons,
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volumes.getCollision(0, layer_idx, false));
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Polygons floor_layer;
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size_t layers_below = 0;
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@ -3026,15 +3042,18 @@ static void finalize_interface_and_support_areas(
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if (support_bottom == nullptr)
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support_bottom = &layer_allocate(layer_storage, layer_storage_mutex, SupporLayerType::BottomContact, print_object.slicing_parameters(), layer_idx);
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support_bottom->polygons = union_(floor_layer, support_bottom->polygons);
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support_layer_storage[layer_idx] = diff_clipped(support_layer_storage[layer_idx], offset(support_bottom->polygons, scaled<float>(0.01), jtMiter, 1.2)); // Subtract the support floor from the normal support.
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base_layer_polygons = diff_clipped(base_layer_polygons, offset(support_bottom->polygons, scaled<float>(0.01), jtMiter, 1.2)); // Subtract the support floor from the normal support.
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}
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}
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if (! support_layer_storage[layer_idx].empty()) {
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SupportGeneratorLayer *&l = intermediate_layers[layer_idx];
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if (l == nullptr)
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l = &layer_allocate(layer_storage, layer_storage_mutex, SupporLayerType::Base, print_object.slicing_parameters(), layer_idx);
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append(l->polygons, union_(support_layer_storage[layer_idx]));
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if (! support_roof_polygons.empty()) {
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if (support_roof == nullptr)
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support_roof = top_contacts[layer_idx] = &layer_allocate(layer_storage, layer_storage_mutex, SupporLayerType::TopContact, print_object.slicing_parameters(), layer_idx);
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support_roof->polygons = union_(support_roof_polygons);
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}
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if (! base_layer_polygons.empty()) {
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SupportGeneratorLayer *base_layer = intermediate_layers[layer_idx] = &layer_allocate(layer_storage, layer_storage_mutex, SupporLayerType::Base, print_object.slicing_parameters(), layer_idx);
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base_layer->polygons = union_(base_layer_polygons);
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}
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#ifdef SLIC3R_TREESUPPORTS_PROGRESS
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@ -3911,25 +3930,15 @@ static void slice_branches(
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params.closing_radius = float(print_object.config().slice_closing_radius.value);
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params.mode = MeshSlicingParams::SlicingMode::Positive;
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std::vector<ExPolygons> slices = slice_mesh_ex(cummulative_mesh, slice_z, params, throw_on_cancel);
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for (size_t layer_idx = 0; layer_idx < slice_z.size(); ++ layer_idx)
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if (! slices[layer_idx].empty()) {
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SupportGeneratorLayer *&l = intermediate_layers[layer_idx];
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if (l == nullptr)
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l = &layer_allocate(layer_storage, SupporLayerType::Base, slicing_params, layer_idx);
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append(l->polygons, to_polygons(std::move(slices[layer_idx])));
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}
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// Trim the slices.
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tbb::parallel_for(tbb::blocked_range<size_t>(0, intermediate_layers.size()),
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std::vector<Polygons> support_layer_storage(move_bounds.size());
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tbb::parallel_for(tbb::blocked_range<size_t>(0, slices.size()),
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[&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
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if (SupportGeneratorLayer *layer = intermediate_layers[layer_idx]; layer) {
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Polygons &poly = intermediate_layers[layer_idx]->polygons;
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poly = diff_clipped(poly, volumes.getCollision(0, layer_idx, true));
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}
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx)
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if (ExPolygons &src = slices[layer_idx]; ! src.empty())
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support_layer_storage[layer_idx] = diff_clipped(to_polygons(std::move(src)), volumes.getCollision(0, layer_idx, true));
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});
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std::vector<Polygons> support_layer_storage(move_bounds.size());
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std::vector<Polygons> support_roof_storage(move_bounds.size());
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finalize_interface_and_support_areas(print_object, volumes, config, overhangs, support_layer_storage, support_roof_storage,
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bottom_contacts, top_contacts, intermediate_layers, layer_storage, throw_on_cancel);
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@ -310,7 +310,8 @@ struct TreeSupportSettings
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// interface_preference = interface_map.at(mesh_group_settings.get<std::string>("support_interface_priority"));
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//FIXME this was the default
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// interface_preference = InterfacePreference::SupportLinesOverwriteInterface;
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interface_preference = InterfacePreference::SupportAreaOverwritesInterface;
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//interface_preference = InterfacePreference::SupportAreaOverwritesInterface;
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interface_preference = InterfacePreference::InterfaceAreaOverwritesSupport;
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}
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private:
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