diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index b38ae3665..572af70ad 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,6 +1,7 @@
 project(Slic3r-native)
 
 add_subdirectory(admesh)
+add_subdirectory(agg_svg)
 add_subdirectory(avrdude)
 # boost/nowide
 add_subdirectory(boost)
diff --git a/src/agg/AUTHORS b/src/agg/AUTHORS
index 2bb6518ec..c0c4ea344 100644
--- a/src/agg/AUTHORS
+++ b/src/agg/AUTHORS
@@ -1,2 +1,3 @@
-Anti-Grain Geometry - Version 2.4
-Copyright (C) 2002-2005 Maxim Shemanarev (McSeem) 
+Anti-Grain Geometry (AGG) - Version 2.5
+A high quality rendering engine for C++
+Copyright (C) 2002-2006 Maxim Shemanarev
diff --git a/src/agg/README b/src/agg/README
new file mode 100644
index 000000000..28420a850
--- /dev/null
+++ b/src/agg/README
@@ -0,0 +1,21 @@
+Anti-Grain Geometry (AGG) - Version 2.5
+A high quality rendering engine for C++
+Copyright (C) 2002-2006 Maxim Shemanarev
+Contact: mcseem@antigrain.com
+         mcseemagg@yahoo.com
+         http://antigrain.com
+
+AGG is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+AGG is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with AGG; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+MA 02110-1301, USA.
\ No newline at end of file
diff --git a/src/agg/VERSION b/src/agg/VERSION
deleted file mode 100644
index c5de3e3b0..000000000
--- a/src/agg/VERSION
+++ /dev/null
@@ -1,2 +0,0 @@
-2.4
-svn revision 128
\ No newline at end of file
diff --git a/src/agg/agg_array.h b/src/agg/agg_array.h
index 8d5668384..5c6d390bf 100644
--- a/src/agg/agg_array.h
+++ b/src/agg/agg_array.h
@@ -1,17 +1,27 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
+
 #ifndef AGG_ARRAY_INCLUDED
 #define AGG_ARRAY_INCLUDED
 
diff --git a/src/agg/agg_basics.h b/src/agg/agg_basics.h
index 273850ba1..4a1b481fc 100644
--- a/src/agg/agg_basics.h
+++ b/src/agg/agg_basics.h
@@ -1,22 +1,31 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_BASICS_INCLUDED
 #define AGG_BASICS_INCLUDED
 
-#include <cmath>
+#include <math.h>
 #include "agg_config.h"
 
 //---------------------------------------------------------AGG_CUSTOM_ALLOCATOR
@@ -143,18 +152,10 @@ namespace agg
         __asm mov eax, dword ptr [t]
     }
 #pragma warning(pop)
-    AGG_INLINE int ifloor(double v)
-    {
-        return int(floor(v));
-    }
     AGG_INLINE unsigned ufloor(double v)         //-------ufloor
     {
         return unsigned(floor(v));
     }
-    AGG_INLINE int iceil(double v)
-    {
-        return int(ceil(v));
-    }
     AGG_INLINE unsigned uceil(double v)          //--------uceil
     {
         return unsigned(ceil(v));
@@ -168,18 +169,10 @@ namespace agg
     {
         return unsigned(v);
     }
-    AGG_INLINE int ifloor(double v)
-    {
-        return int(floor(v));
-    }
     AGG_INLINE unsigned ufloor(double v)
     {
         return unsigned(floor(v));
     }
-    AGG_INLINE int iceil(double v)
-    {
-        return int(ceil(v));
-    }
     AGG_INLINE unsigned uceil(double v)
     {
         return unsigned(ceil(v));
@@ -193,19 +186,10 @@ namespace agg
     {
         return unsigned(v + 0.5);
     }
-    AGG_INLINE int ifloor(double v)
-    {
-        int i = int(v);
-        return i - (i > v);
-    }
     AGG_INLINE unsigned ufloor(double v)
     {
         return unsigned(v);
     }
-    AGG_INLINE int iceil(double v)
-    {
-        return int(ceil(v));
-    }
     AGG_INLINE unsigned uceil(double v)
     {
         return unsigned(ceil(v));
@@ -228,7 +212,7 @@ namespace agg
     {
         AGG_INLINE static unsigned mul(unsigned a, unsigned b)
         {
-            unsigned q = a * b + (1 << (Shift-1));
+            register unsigned q = a * b + (1 << (Shift-1));
             return (q + (q >> Shift)) >> Shift;
         }
     };
@@ -254,7 +238,7 @@ namespace agg
     {
         poly_subpixel_shift = 8,                      //----poly_subpixel_shift
         poly_subpixel_scale = 1<<poly_subpixel_shift, //----poly_subpixel_scale 
-        poly_subpixel_mask  = poly_subpixel_scale-1   //----poly_subpixel_mask 
+        poly_subpixel_mask  = poly_subpixel_scale-1,  //----poly_subpixel_mask 
     };
 
     //----------------------------------------------------------filling_rule_e
@@ -321,12 +305,6 @@ namespace agg
         {
             return (x >= x1 && x <= x2 && y >= y1 && y <= y2);
         }
-        
-        bool overlaps(const self_type& r) const
-        {
-            return !(r.x1 > x2 || r.x2 < x1
-                  || r.y1 > y2 || r.y2 < y1);
-        }
     };
 
     //-----------------------------------------------------intersect_rectangles
@@ -551,22 +529,9 @@ namespace agg
     //------------------------------------------------------------is_equal_eps
     template<class T> inline bool is_equal_eps(T v1, T v2, T epsilon)
     {
-	bool neg1 = v1 < 0.0;
-	bool neg2 = v2 < 0.0;
-
-	if (neg1 != neg2)
-	    return std::fabs(v1) < epsilon && std::fabs(v2) < epsilon;
-
-        int int1, int2;
-	std::frexp(v1, &int1);
-	std::frexp(v2, &int2);
-	int min12 = int1 < int2 ? int1 : int2;
-
-	v1 = std::ldexp(v1, -min12);
-	v2 = std::ldexp(v2, -min12);
-
-	return std::fabs(v1 - v2) < epsilon;
+        return fabs(v1 - v2) <= double(epsilon);
     }
+
 }
 
 
diff --git a/src/agg/agg_bezier_arc.h b/src/agg/agg_bezier_arc.h
index cfd9308ea..a6f2b2221 100644
--- a/src/agg/agg_bezier_arc.h
+++ b/src/agg/agg_bezier_arc.h
@@ -1,21 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// Arc generator. Produces at most 4 consecutive cubic bezier curves, i.e., 
-// 4, 7, 10, or 13 vertices.
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_BEZIER_ARC_INCLUDED
@@ -68,7 +72,7 @@ namespace agg
             *x = m_vertices[m_vertex];
             *y = m_vertices[m_vertex + 1];
             m_vertex += 2;
-            return (m_vertex == 2) ? unsigned(path_cmd_move_to) : m_cmd;
+            return (m_vertex == 2) ? path_cmd_move_to : m_cmd;
         }
 
         // Supplemantary functions. num_vertices() actually returns doubled 
diff --git a/src/agg/agg_bounding_rect.h b/src/agg/agg_bounding_rect.h
new file mode 100644
index 000000000..e82c181b2
--- /dev/null
+++ b/src/agg/agg_bounding_rect.h
@@ -0,0 +1,122 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_BOUNDING_RECT_INCLUDED
+#define AGG_BOUNDING_RECT_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+    //-----------------------------------------------------------bounding_rect
+    template<class VertexSource, class GetId, class CoordT>
+    bool bounding_rect(VertexSource& vs, GetId& gi, 
+                       unsigned start, unsigned num, 
+                       CoordT* x1, CoordT* y1, CoordT* x2, CoordT* y2)
+    {
+        unsigned i;
+        double x;
+        double y;
+        bool first = true;
+
+        *x1 = CoordT(1);
+        *y1 = CoordT(1);
+        *x2 = CoordT(0);
+        *y2 = CoordT(0);
+
+        for(i = 0; i < num; i++)
+        {
+            vs.rewind(gi[start + i]);
+            unsigned cmd;
+            while(!is_stop(cmd = vs.vertex(&x, &y)))
+            {
+                if(is_vertex(cmd))
+                {
+                    if(first)
+                    {
+                        *x1 = CoordT(x);
+                        *y1 = CoordT(y);
+                        *x2 = CoordT(x);
+                        *y2 = CoordT(y);
+                        first = false;
+                    }
+                    else
+                    {
+                        if(CoordT(x) < *x1) *x1 = CoordT(x);
+                        if(CoordT(y) < *y1) *y1 = CoordT(y);
+                        if(CoordT(x) > *x2) *x2 = CoordT(x);
+                        if(CoordT(y) > *y2) *y2 = CoordT(y);
+                    }
+                }
+            }
+        }
+        return *x1 <= *x2 && *y1 <= *y2;
+    }
+
+
+    //-----------------------------------------------------bounding_rect_single
+    template<class VertexSource, class CoordT> 
+    bool bounding_rect_single(VertexSource& vs, unsigned path_id,
+                              CoordT* x1, CoordT* y1, CoordT* x2, CoordT* y2)
+    {
+        double x;
+        double y;
+        bool first = true;
+
+        *x1 = CoordT(1);
+        *y1 = CoordT(1);
+        *x2 = CoordT(0);
+        *y2 = CoordT(0);
+
+        vs.rewind(path_id);
+        unsigned cmd;
+        while(!is_stop(cmd = vs.vertex(&x, &y)))
+        {
+            if(is_vertex(cmd))
+            {
+                if(first)
+                {
+                    *x1 = CoordT(x);
+                    *y1 = CoordT(y);
+                    *x2 = CoordT(x);
+                    *y2 = CoordT(y);
+                    first = false;
+                }
+                else
+                {
+                    if(CoordT(x) < *x1) *x1 = CoordT(x);
+                    if(CoordT(y) < *y1) *y1 = CoordT(y);
+                    if(CoordT(x) > *x2) *x2 = CoordT(x);
+                    if(CoordT(y) > *y2) *y2 = CoordT(y);
+                }
+            }
+        }
+        return *x1 <= *x2 && *y1 <= *y2;
+    }
+
+
+}
+
+#endif
diff --git a/src/agg/agg_clip_liang_barsky.h b/src/agg/agg_clip_liang_barsky.h
index 4b5fedbab..e89756024 100644
--- a/src/agg/agg_clip_liang_barsky.h
+++ b/src/agg/agg_clip_liang_barsky.h
@@ -1,21 +1,27 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// Liang-Barsky clipping 
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
+
 #ifndef AGG_CLIP_LIANG_BARSKY_INCLUDED
 #define AGG_CLIP_LIANG_BARSKY_INCLUDED
 
diff --git a/src/agg/agg_color_gray.h b/src/agg/agg_color_gray.h
index f66588c11..a4d50e8a3 100644
--- a/src/agg/agg_color_gray.h
+++ b/src/agg/agg_color_gray.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // Adaptation for high precision colors has been sponsored by 
@@ -35,8 +44,7 @@ namespace agg
 {
 
     //===================================================================gray8
-    template<class Colorspace>
-    struct gray8T
+    struct gray8
     {
         typedef int8u  value_type;
         typedef int32u calc_type;
@@ -45,295 +53,63 @@ namespace agg
         {
             base_shift = 8,
             base_scale = 1 << base_shift,
-            base_mask  = base_scale - 1,
-            base_MSB = 1 << (base_shift - 1)
+            base_mask  = base_scale - 1
         };
-        typedef gray8T self_type;
+        typedef gray8 self_type;
 
         value_type v;
         value_type a;
 
-        static value_type luminance(const rgba& c)
-        {
-            // Calculate grayscale value as per ITU-R BT.709.
-            return value_type(uround((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * base_mask));
-        }
-
-        static value_type luminance(const rgba8& c)
-        {
-            // Calculate grayscale value as per ITU-R BT.709.
-            return value_type((55u * c.r + 184u * c.g + 18u * c.b) >> 8);
-        }
-
-        static void convert(gray8T<linear>& dst, const gray8T<sRGB>& src)
-        {
-            dst.v = sRGB_conv<value_type>::rgb_from_sRGB(src.v);
-            dst.a = src.a;
-        }
-
-        static void convert(gray8T<sRGB>& dst, const gray8T<linear>& src)
-        {
-            dst.v = sRGB_conv<value_type>::rgb_to_sRGB(src.v);
-            dst.a = src.a;
-        }
-
-        static void convert(gray8T<linear>& dst, const rgba8& src)
-        {
-            dst.v = luminance(src);
-            dst.a = src.a;
-        }
-
-        static void convert(gray8T<linear>& dst, const srgba8& src)
-        {
-            // The RGB weights are only valid for linear values.
-            convert(dst, rgba8(src));
-        }
-
-        static void convert(gray8T<sRGB>& dst, const rgba8& src)
-        {
-            dst.v = sRGB_conv<value_type>::rgb_to_sRGB(luminance(src));
-            dst.a = src.a;
-        }
-
-        static void convert(gray8T<sRGB>& dst, const srgba8& src)
-        {
-            // The RGB weights are only valid for linear values.
-            convert(dst, rgba8(src));
-        }
+        //--------------------------------------------------------------------
+        gray8() {}
 
         //--------------------------------------------------------------------
-        gray8T() {}
-
-        //--------------------------------------------------------------------
-        explicit gray8T(unsigned v_, unsigned a_ = base_mask) :
+        gray8(unsigned v_, unsigned a_=base_mask) :
             v(int8u(v_)), a(int8u(a_)) {}
 
         //--------------------------------------------------------------------
-        gray8T(const self_type& c, unsigned a_) :
+        gray8(const self_type& c, unsigned a_) :
             v(c.v), a(value_type(a_)) {}
 
         //--------------------------------------------------------------------
-        gray8T(const rgba& c) :
-            v(luminance(c)),
-            a(value_type(uround(c.a * base_mask))) {}
+        gray8(const rgba& c) :
+            v((value_type)uround((0.299*c.r + 0.587*c.g + 0.114*c.b) * double(base_mask))),
+            a((value_type)uround(c.a * double(base_mask))) {}
 
         //--------------------------------------------------------------------
-        template<class T>
-        gray8T(const gray8T<T>& c)
-        {
-            convert(*this, c);
-        }
+        gray8(const rgba& c, double a_) :
+            v((value_type)uround((0.299*c.r + 0.587*c.g + 0.114*c.b) * double(base_mask))),
+            a((value_type)uround(a_ * double(base_mask))) {}
 
         //--------------------------------------------------------------------
-        template<class T>
-        gray8T(const rgba8T<T>& c)
-        {
-            convert(*this, c);
-        }
+        gray8(const rgba8& c) :
+            v((c.r*77 + c.g*150 + c.b*29) >> 8),
+            a(c.a) {}
 
         //--------------------------------------------------------------------
-        template<class T> 
-        T convert_from_sRGB() const 
-        {
-            typename T::value_type y = sRGB_conv<typename T::value_type>::rgb_from_sRGB(v);
-            return T(y, y, y, sRGB_conv<typename T::value_type>::alpha_from_sRGB(a));
-        }
-
-        template<class T> 
-        T convert_to_sRGB() const 
-        {
-            typename T::value_type y = sRGB_conv<typename T::value_type>::rgb_to_sRGB(v);
-            return T(y, y, y, sRGB_conv<typename T::value_type>::alpha_to_sRGB(a));
-        }
+        gray8(const rgba8& c, unsigned a_) :
+            v((c.r*77 + c.g*150 + c.b*29) >> 8),
+            a(a_) {}
 
         //--------------------------------------------------------------------
-        rgba8 make_rgba8(const linear&) const 
-        {
-            return rgba8(v, v, v, a);
-        }
-
-        rgba8 make_rgba8(const sRGB&) const 
-        {
-            return convert_from_sRGB<srgba8>();
-        }
-
-        operator rgba8() const 
-        {
-            return make_rgba8(Colorspace());
-        }
-
-        //--------------------------------------------------------------------
-        srgba8 make_srgba8(const linear&) const 
-        {
-            return convert_to_sRGB<rgba8>();
-        }
-
-        srgba8 make_srgba8(const sRGB&) const 
-        {
-            return srgba8(v, v, v, a);
-        }
-
-        operator srgba8() const 
-        {
-            return make_rgba8(Colorspace());
-        }
-
-        //--------------------------------------------------------------------
-        rgba16 make_rgba16(const linear&) const 
-        {
-            rgba16::value_type rgb = (v << 8) | v;
-            return rgba16(rgb, rgb, rgb, (a << 8) | a);
-        }
-
-        rgba16 make_rgba16(const sRGB&) const 
-        {
-            return convert_from_sRGB<rgba16>();
-        }
-
-        operator rgba16() const 
-        {
-            return make_rgba16(Colorspace());
-        }
-
-        //--------------------------------------------------------------------
-        rgba32 make_rgba32(const linear&) const 
-        {
-            rgba32::value_type v32 = v / 255.0f;
-            return rgba32(v32, v32, v32, a / 255.0f);
-        }
-
-        rgba32 make_rgba32(const sRGB&) const 
-        {
-            return convert_from_sRGB<rgba32>();
-        }
-
-        operator rgba32() const 
-        {
-            return make_rgba32(Colorspace());
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE double to_double(value_type a)
-        {
-            return double(a) / base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type from_double(double a)
-        {
-            return value_type(uround(a * base_mask));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type empty_value()
-        {
-            return 0;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type full_value()
-        {
-            return base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_transparent() const
-        {
-            return a == 0;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_opaque() const
-        {
-            return a == base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, exact over int8u.
-        static AGG_INLINE value_type multiply(value_type a, value_type b) 
-        {
-            calc_type t = a * b + base_MSB;
-            return value_type(((t >> base_shift) + t) >> base_shift);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type demultiply(value_type a, value_type b) 
-        {
-            if (a * b == 0)
-            {
-                return 0;
-            }
-            else if (a >= b)
-            {
-                return base_mask;
-            }
-            else return value_type((a * base_mask + (b >> 1)) / b); 
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downscale(T a) 
-        {
-            return a >> base_shift;
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downshift(T a, unsigned n) 
-        {
-            return a >> n;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, exact over int8u.
-        // Specifically for multiplying a color component by a cover.
-        static AGG_INLINE value_type mult_cover(value_type a, value_type b) 
-        {
-            return multiply(a, b);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) 
-        {
-            return multiply(b, a);
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a, assuming q is premultiplied by a.
-        static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) 
-        {
-            return p + q - multiply(p, a);
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a.
-        static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) 
-        {
-            int t = (q - p) * a + base_MSB - (p > q);
-            return value_type(p + (((t >> base_shift) + t) >> base_shift));
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& clear()
+        void clear()
         {
             v = a = 0;
-			return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& transparent()
+        const self_type& transparent()
         {
             a = 0;
             return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& opacity(double a_)
+        void opacity(double a_)
         {
-            if (a_ < 0) a = 0;
-            else if (a_ > 1) a = 1;
-            else a = (value_type)uround(a_ * double(base_mask));
-			return *this;
+            if(a_ < 0.0) a_ = 0.0;
+            if(a_ > 1.0) a_ = 1.0;
+            a = (value_type)uround(a_ * double(base_mask));
         }
 
         //--------------------------------------------------------------------
@@ -341,33 +117,47 @@ namespace agg
         {
             return double(a) / double(base_mask);
         }
-        
+
+
         //--------------------------------------------------------------------
-        self_type& premultiply()
+        const self_type& premultiply()
         {
-            if (a < base_mask)
+            if(a == base_mask) return *this;
+            if(a == 0)
             {
-                if (a == 0) v = 0;
-                else v = multiply(v, a);
+                v = 0;
+                return *this;
             }
+            v = value_type((calc_type(v) * a) >> base_shift);
             return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& demultiply()
+        const self_type& premultiply(unsigned a_)
         {
-            if (a < base_mask)
+            if(a == base_mask && a_ >= base_mask) return *this;
+            if(a == 0 || a_ == 0)
             {
-                if (a == 0)
-                {
-                    v = 0;
-                }
-                else
-                {
-                    calc_type v_ = (calc_type(v) * base_mask) / a;
-                    v = value_type((v_ > base_mask) ? (value_type)base_mask : v_);
-                }
+                v = a = 0;
+                return *this;
             }
+            calc_type v_ = (calc_type(v) * a_) / a;
+            v = value_type((v_ > a_) ? a_ : v_);
+            a = value_type(a_);
+            return *this;
+        }
+
+        //--------------------------------------------------------------------
+        const self_type& demultiply()
+        {
+            if(a == base_mask) return *this;
+            if(a == 0)
+            {
+                v = 0;
+                return *this;
+            }
+            calc_type v_ = (calc_type(v) * base_mask) / a;
+            v = value_type((v_ > base_mask) ? (value_type)base_mask : v_);
             return *this;
         }
 
@@ -376,8 +166,8 @@ namespace agg
         {
             self_type ret;
             calc_type ik = uround(k * base_scale);
-            ret.v = lerp(v, c.v, ik);
-            ret.a = lerp(a, c.a, ik);
+            ret.v = value_type(calc_type(v) + (((calc_type(c.v) - v) * ik) >> base_shift));
+            ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));
             return ret;
         }
 
@@ -385,34 +175,59 @@ namespace agg
         AGG_INLINE void add(const self_type& c, unsigned cover)
         {
             calc_type cv, ca;
-            if (cover == cover_mask)
+            if(cover == cover_mask)
             {
-                if (c.a == base_mask) 
+                if(c.a == base_mask) 
                 {
                     *this = c;
-                    return;
                 }
                 else
                 {
-                    cv = v + c.v; 
-                    ca = a + c.a; 
+                    cv = v + c.v; v = (cv > calc_type(base_mask)) ? calc_type(base_mask) : cv;
+                    ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
                 }
             }
             else
             {
-                cv = v + mult_cover(c.v, cover);
-                ca = a + mult_cover(c.a, cover);
+                cv = v + ((c.v * cover + cover_mask/2) >> cover_shift);
+                ca = a + ((c.a * cover + cover_mask/2) >> cover_shift);
+                v = (cv > calc_type(base_mask)) ? calc_type(base_mask) : cv;
+                a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
             }
-            v = (value_type)((cv > calc_type(base_mask)) ? calc_type(base_mask) : cv);
-            a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
         }
 
         //--------------------------------------------------------------------
         static self_type no_color() { return self_type(0,0); }
     };
 
-    typedef gray8T<linear> gray8;
-    typedef gray8T<sRGB> sgray8;
+
+    //-------------------------------------------------------------gray8_pre
+    inline gray8 gray8_pre(unsigned v, unsigned a = gray8::base_mask)
+    {
+        return gray8(v,a).premultiply();
+    }
+    inline gray8 gray8_pre(const gray8& c, unsigned a)
+    {
+        return gray8(c,a).premultiply();
+    }
+    inline gray8 gray8_pre(const rgba& c)
+    {
+        return gray8(c).premultiply();
+    }
+    inline gray8 gray8_pre(const rgba& c, double a)
+    {
+        return gray8(c,a).premultiply();
+    }
+    inline gray8 gray8_pre(const rgba8& c)
+    {
+        return gray8(c).premultiply();
+    }
+    inline gray8 gray8_pre(const rgba8& c, unsigned a)
+    {
+        return gray8(c,a).premultiply();
+    }
+
+
 
 
     //==================================================================gray16
@@ -425,46 +240,18 @@ namespace agg
         {
             base_shift = 16,
             base_scale = 1 << base_shift,
-            base_mask  = base_scale - 1,
-            base_MSB = 1 << (base_shift - 1)
+            base_mask  = base_scale - 1
         };
         typedef gray16 self_type;
 
         value_type v;
         value_type a;
 
-        static value_type luminance(const rgba& c)
-        {
-            // Calculate grayscale value as per ITU-R BT.709.
-            return value_type(uround((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * base_mask));
-        }
-
-        static value_type luminance(const rgba16& c)
-        {
-            // Calculate grayscale value as per ITU-R BT.709.
-            return value_type((13933u * c.r + 46872u * c.g + 4732u * c.b) >> 16);
-        }
-
-        static value_type luminance(const rgba8& c)
-        {
-            return luminance(rgba16(c));
-        }
-
-        static value_type luminance(const srgba8& c)
-        {
-            return luminance(rgba16(c));
-        }
-
-        static value_type luminance(const rgba32& c)
-        {
-            return luminance(rgba(c));
-        }
-
         //--------------------------------------------------------------------
         gray16() {}
 
         //--------------------------------------------------------------------
-        explicit gray16(unsigned v_, unsigned a_ = base_mask) :
+        gray16(unsigned v_, unsigned a_=base_mask) :
             v(int16u(v_)), a(int16u(a_)) {}
 
         //--------------------------------------------------------------------
@@ -473,196 +260,43 @@ namespace agg
 
         //--------------------------------------------------------------------
         gray16(const rgba& c) :
-            v(luminance(c)),
+            v((value_type)uround((0.299*c.r + 0.587*c.g + 0.114*c.b) * double(base_mask))),
             a((value_type)uround(c.a * double(base_mask))) {}
 
+        //--------------------------------------------------------------------
+        gray16(const rgba& c, double a_) :
+            v((value_type)uround((0.299*c.r + 0.587*c.g + 0.114*c.b) * double(base_mask))),
+            a((value_type)uround(a_ * double(base_mask))) {}
+
         //--------------------------------------------------------------------
         gray16(const rgba8& c) :
-            v(luminance(c)),
+            v(c.r*77 + c.g*150 + c.b*29),
             a((value_type(c.a) << 8) | c.a) {}
 
         //--------------------------------------------------------------------
-        gray16(const srgba8& c) :
-            v(luminance(c)),
-            a((value_type(c.a) << 8) | c.a) {}
+        gray16(const rgba8& c, unsigned a_) :
+            v(c.r*77 + c.g*150 + c.b*29),
+            a((value_type(a_) << 8) | c.a) {}
 
         //--------------------------------------------------------------------
-        gray16(const rgba16& c) :
-            v(luminance(c)),
-            a(c.a) {}
-        
-        //--------------------------------------------------------------------
-        gray16(const gray8& c) :
-            v((value_type(c.v) << 8) | c.v),
-            a((value_type(c.a) << 8) | c.a) {}
-
-        //--------------------------------------------------------------------
-        gray16(const sgray8& c) :
-            v(sRGB_conv<value_type>::rgb_from_sRGB(c.v)),
-            a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
-
-        //--------------------------------------------------------------------
-        operator rgba8() const 
-        {
-            return rgba8(v >> 8, v >> 8, v >> 8, a >> 8);
-        }
-
-        //--------------------------------------------------------------------
-        operator srgba8() const 
-        {
-            value_type y = sRGB_conv<value_type>::rgb_to_sRGB(v);
-            return srgba8(y, y, y, sRGB_conv<value_type>::alpha_to_sRGB(a));
-        }
-
-        //--------------------------------------------------------------------
-        operator rgba16() const 
-        {
-            return rgba16(v, v, v, a);
-        }
-
-		//--------------------------------------------------------------------
-		operator rgba32() const
-		{
-			rgba32::value_type v32 = v / 65535.0f;
-			return rgba32(v32, v32, v32, a / 65535.0f);
-		}
-
-		//--------------------------------------------------------------------
-        operator gray8() const 
-        {
-            return gray8(v >> 8, a >> 8);
-        }
-
-        //--------------------------------------------------------------------
-        operator sgray8() const 
-        {
-            return sgray8(
-                sRGB_conv<value_type>::rgb_to_sRGB(v), 
-                sRGB_conv<value_type>::alpha_to_sRGB(a));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE double to_double(value_type a)
-        {
-            return double(a) / base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type from_double(double a)
-        {
-            return value_type(uround(a * base_mask));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type empty_value()
-        {
-            return 0;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type full_value()
-        {
-            return base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_transparent() const
-        {
-            return a == 0;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_opaque() const
-        {
-            return a == base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, exact over int16u.
-        static AGG_INLINE value_type multiply(value_type a, value_type b) 
-        {
-            calc_type t = a * b + base_MSB;
-            return value_type(((t >> base_shift) + t) >> base_shift);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type demultiply(value_type a, value_type b) 
-        {
-            if (a * b == 0)
-            {
-                return 0;
-            }
-            else if (a >= b)
-            {
-                return base_mask;
-            }
-            else return value_type((a * base_mask + (b >> 1)) / b); 
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downscale(T a) 
-        {
-            return a >> base_shift;
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downshift(T a, unsigned n) 
-        {
-            return a >> n;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, almost exact over int16u.
-        // Specifically for multiplying a color component by a cover.
-        static AGG_INLINE value_type mult_cover(value_type a, cover_type b) 
-        {
-            return multiply(a, b << 8 | b);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) 
-        {
-            return mult_cover(b, a) >> 8;
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a, assuming q is premultiplied by a.
-        static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) 
-        {
-            return p + q - multiply(p, a);
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a.
-        static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) 
-        {
-            int t = (q - p) * a + base_MSB - (p > q);
-            return value_type(p + (((t >> base_shift) + t) >> base_shift));
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& clear()
+        void clear()
         {
             v = a = 0;
-			return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& transparent()
+        const self_type& transparent()
         {
             a = 0;
             return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& opacity(double a_)
+        void opacity(double a_)
         {
-            if (a_ < 0) a = 0;
-            else if(a_ > 1) a = 1;
-            else a = (value_type)uround(a_ * double(base_mask));
-			return *this;
+            if(a_ < 0.0) a_ = 0.0;
+            if(a_ > 1.0) a_ = 1.0;
+            a = (value_type)uround(a_ * double(base_mask));
         }
 
         //--------------------------------------------------------------------
@@ -673,31 +307,44 @@ namespace agg
 
 
         //--------------------------------------------------------------------
-        self_type& premultiply()
+        const self_type& premultiply()
         {
-            if (a < base_mask)
+            if(a == base_mask) return *this;
+            if(a == 0)
             {
-                if(a == 0) v = 0;
-                else v = multiply(v, a);
+                v = 0;
+                return *this;
             }
+            v = value_type((calc_type(v) * a) >> base_shift);
             return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& demultiply()
+        const self_type& premultiply(unsigned a_)
         {
-            if (a < base_mask)
+            if(a == base_mask && a_ >= base_mask) return *this;
+            if(a == 0 || a_ == 0)
             {
-                if (a == 0)
-                {
-                    v = 0;
-                }
-                else
-                {
-                    calc_type v_ = (calc_type(v) * base_mask) / a;
-					v = (v_ > base_mask) ? value_type(base_mask) : value_type(v_);
-                }
+                v = a = 0;
+                return *this;
             }
+            calc_type v_ = (calc_type(v) * a_) / a;
+            v = value_type((v_ > a_) ? a_ : v_);
+            a = value_type(a_);
+            return *this;
+        }
+
+        //--------------------------------------------------------------------
+        const self_type& demultiply()
+        {
+            if(a == base_mask) return *this;
+            if(a == 0)
+            {
+                v = 0;
+                return *this;
+            }
+            calc_type v_ = (calc_type(v) * base_mask) / a;
+            v = value_type((v_ > base_mask) ? base_mask : v_);
             return *this;
         }
 
@@ -706,8 +353,8 @@ namespace agg
         {
             self_type ret;
             calc_type ik = uround(k * base_scale);
-            ret.v = lerp(v, c.v, ik);
-            ret.a = lerp(a, c.a, ik);
+            ret.v = value_type(calc_type(v) + (((calc_type(c.v) - v) * ik) >> base_shift));
+            ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));
             return ret;
         }
 
@@ -715,26 +362,25 @@ namespace agg
         AGG_INLINE void add(const self_type& c, unsigned cover)
         {
             calc_type cv, ca;
-            if (cover == cover_mask)
+            if(cover == cover_mask)
             {
-                if (c.a == base_mask) 
+                if(c.a == base_mask) 
                 {
                     *this = c;
-                    return;
                 }
                 else
                 {
-                    cv = v + c.v; 
-                    ca = a + c.a; 
+                    cv = v + c.v; v = (cv > calc_type(base_mask)) ? calc_type(base_mask) : cv;
+                    ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
                 }
             }
             else
             {
-                cv = v + mult_cover(c.v, cover);
-                ca = a + mult_cover(c.a, cover);
+                cv = v + ((c.v * cover + cover_mask/2) >> cover_shift);
+                ca = a + ((c.a * cover + cover_mask/2) >> cover_shift);
+                v = (cv > calc_type(base_mask)) ? calc_type(base_mask) : cv;
+                a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
             }
-            v = (value_type)((cv > calc_type(base_mask)) ? calc_type(base_mask) : cv);
-            a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
         }
 
         //--------------------------------------------------------------------
@@ -742,303 +388,33 @@ namespace agg
     };
 
 
-    //===================================================================gray32
-    struct gray32
+    //------------------------------------------------------------gray16_pre
+    inline gray16 gray16_pre(unsigned v, unsigned a = gray16::base_mask)
     {
-        typedef float value_type;
-        typedef double calc_type;
-        typedef double long_type;
-        typedef gray32 self_type;
-
-        value_type v;
-        value_type a;
-
-        // Calculate grayscale value as per ITU-R BT.709.
-        static value_type luminance(double r, double g, double b)
-        {
-            return value_type(0.2126 * r + 0.7152 * g + 0.0722 * b);
-        }
-
-        static value_type luminance(const rgba& c)
-        {
-            return luminance(c.r, c.g, c.b);
-        }
-
-        static value_type luminance(const rgba32& c)
-        {
-            return luminance(c.r, c.g, c.b);
-        }
-
-        static value_type luminance(const rgba8& c)
-        {
-            return luminance(c.r / 255.0, c.g / 255.0, c.g / 255.0);
-        }
-
-        static value_type luminance(const rgba16& c)
-        {
-            return luminance(c.r / 65535.0, c.g / 65535.0, c.g / 65535.0);
-        }
-
-        //--------------------------------------------------------------------
-        gray32() {}
-
-        //--------------------------------------------------------------------
-        explicit gray32(value_type v_, value_type a_ = 1) :
-            v(v_), a(a_) {}
-
-        //--------------------------------------------------------------------
-        gray32(const self_type& c, value_type a_) :
-            v(c.v), a(a_) {}
-
-        //--------------------------------------------------------------------
-        gray32(const rgba& c) :
-            v(luminance(c)),
-            a(value_type(c.a)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const rgba8& c) :
-            v(luminance(c)),
-            a(value_type(c.a / 255.0)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const srgba8& c) :
-            v(luminance(rgba32(c))),
-            a(value_type(c.a / 255.0)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const rgba16& c) :
-            v(luminance(c)),
-            a(value_type(c.a / 65535.0)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const rgba32& c) :
-            v(luminance(c)),
-            a(value_type(c.a)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const gray8& c) :
-            v(value_type(c.v / 255.0)), 
-            a(value_type(c.a / 255.0)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const sgray8& c) :
-            v(sRGB_conv<value_type>::rgb_from_sRGB(c.v)), 
-            a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
-
-        //--------------------------------------------------------------------
-        gray32(const gray16& c) :
-            v(value_type(c.v / 65535.0)), 
-            a(value_type(c.a / 65535.0)) {}
-
-        //--------------------------------------------------------------------
-        operator rgba() const 
-        {
-            return rgba(v, v, v, a);
-        }
-
-        //--------------------------------------------------------------------
-        operator gray8() const 
-        {
-            return gray8(uround(v * 255.0), uround(a * 255.0));
-        }
-
-        //--------------------------------------------------------------------
-        operator sgray8() const 
-        {
-            // Return (non-premultiplied) sRGB values.
-            return sgray8(
-                sRGB_conv<value_type>::rgb_to_sRGB(v), 
-                sRGB_conv<value_type>::alpha_to_sRGB(a));
-        }
-
-        //--------------------------------------------------------------------
-        operator gray16() const 
-        {
-            return gray16(uround(v * 65535.0), uround(a * 65535.0));
-        }
-
-        //--------------------------------------------------------------------
-        operator rgba8() const 
-        {
-            rgba8::value_type y = uround(v * 255.0);
-            return rgba8(y, y, y, uround(a * 255.0));
-        }
-
-        //--------------------------------------------------------------------
-        operator srgba8() const 
-        {
-            srgba8::value_type y = sRGB_conv<value_type>::rgb_to_sRGB(v);
-            return srgba8(y, y, y, sRGB_conv<value_type>::alpha_to_sRGB(a));
-        }
-
-		//--------------------------------------------------------------------
-		operator rgba16() const
-		{
-			rgba16::value_type y = uround(v * 65535.0);
-			return rgba16(y, y, y, uround(a * 65535.0));
-		}
-
-		//--------------------------------------------------------------------
-		operator rgba32() const
-		{
-            return rgba32(v, v, v, a);
-		}
-
-		//--------------------------------------------------------------------
-        static AGG_INLINE double to_double(value_type a)
-        {
-            return a;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type from_double(double a)
-        {
-            return value_type(a);
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type empty_value()
-        {
-            return 0;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type full_value()
-        {
-            return 1;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_transparent() const
-        {
-            return a <= 0;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_opaque() const
-        {
-            return a >= 1;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type invert(value_type x) 
-        {
-            return 1 - x;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type multiply(value_type a, value_type b) 
-        {
-            return value_type(a * b);
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type demultiply(value_type a, value_type b) 
-        {
-            return (b == 0) ? 0 : value_type(a / b);
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downscale(T a) 
-        {
-            return a;
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downshift(T a, unsigned n) 
-        {
-            return n > 0 ? a / (1 << n) : a;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type mult_cover(value_type a, cover_type b) 
-        {
-            return value_type(a * b / cover_mask);
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) 
-        {
-            return cover_type(uround(a * b));
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a, assuming q is premultiplied by a.
-        static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) 
-        {
-            return (1 - a) * p + q; // more accurate than "p + q - p * a"
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a.
-        static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) 
-        {
-			// The form "p + a * (q - p)" avoids a multiplication, but may produce an 
-			// inaccurate result. For example, "p + (q - p)" may not be exactly equal 
-			// to q. Therefore, stick to the basic expression, which at least produces 
-			// the correct result at either extreme.
-			return (1 - a) * p + a * q;
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& clear()
-        {
-            v = a = 0;
-			return *this;
-        }
-
-        //--------------------------------------------------------------------
-        self_type& transparent()
-        {
-            a = 0;
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        self_type& opacity(double a_)
-        {
-            if (a_ < 0) a = 0;
-            else if (a_ > 1) a = 1;
-            else a = value_type(a_);
-			return *this;
-        }
-
-        //--------------------------------------------------------------------
-        double opacity() const
-        {
-            return a;
-        }
+        return gray16(v,a).premultiply();
+    }
+    inline gray16 gray16_pre(const gray16& c, unsigned a)
+    {
+        return gray16(c,a).premultiply();
+    }
+    inline gray16 gray16_pre(const rgba& c)
+    {
+        return gray16(c).premultiply();
+    }
+    inline gray16 gray16_pre(const rgba& c, double a)
+    {
+        return gray16(c,a).premultiply();
+    }
+    inline gray16 gray16_pre(const rgba8& c)
+    {
+        return gray16(c).premultiply();
+    }
+    inline gray16 gray16_pre(const rgba8& c, unsigned a)
+    {
+        return gray16(c,a).premultiply();
+    }
 
 
-        //--------------------------------------------------------------------
-        self_type& premultiply()
-        {
-            if (a < 0) v = 0;
-            else if(a < 1) v *= a;
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        self_type& demultiply()
-        {
-            if (a < 0) v = 0;
-            else if (a < 1) v /= a;
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        self_type gradient(self_type c, double k) const
-        {
-            return self_type(
-                value_type(v + (c.v - v) * k), 
-                value_type(a + (c.a - a) * k));
-        }
-
-        //--------------------------------------------------------------------
-        static self_type no_color() { return self_type(0,0); }
-    };
 }
 
 
diff --git a/src/agg/agg_color_rgba.h b/src/agg/agg_color_rgba.h
index ff33a1179..77efac8ee 100644
--- a/src/agg/agg_color_rgba.h
+++ b/src/agg/agg_color_rgba.h
@@ -1,12 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // Adaptation for high precision colors has been sponsored by 
@@ -26,22 +39,17 @@
 
 #include <math.h>
 #include "agg_basics.h"
-#include "agg_gamma_lut.h"
 
 namespace agg
 {
-    // Supported component orders for RGB and RGBA pixel formats
+    // Supported byte orders for RGB and RGBA pixel formats
     //=======================================================================
-    struct order_rgb  { enum rgb_e  { R=0, G=1, B=2, N=3 }; };
-    struct order_bgr  { enum bgr_e  { B=0, G=1, R=2, N=3 }; };
-    struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, N=4 }; };
-    struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, N=4 }; };
-    struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, N=4 }; };
-    struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, N=4 }; };
-
-    // Colorspace tag types.
-    struct linear {};
-    struct sRGB {};
+    struct order_rgb  { enum rgb_e  { R=0, G=1, B=2, rgb_tag }; };       //----order_rgb
+    struct order_bgr  { enum bgr_e  { B=0, G=1, R=2, rgb_tag }; };       //----order_bgr
+    struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, rgba_tag }; }; //----order_rgba
+    struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, rgba_tag }; }; //----order_argb
+    struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, rgba_tag }; }; //----order_abgr
+    struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, rgba_tag }; }; //----order_bgra
 
     //====================================================================rgba
     struct rgba
@@ -64,25 +72,24 @@ namespace agg
         rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {}
 
         //--------------------------------------------------------------------
-        rgba& clear()
+        void clear()
         {
             r = g = b = a = 0;
-			return *this;
         }
 
         //--------------------------------------------------------------------
-        rgba& transparent()
+        const rgba& transparent()
         {
-            a = 0;
+            a = 0.0;
             return *this;
         }
 
         //--------------------------------------------------------------------
-        rgba& opacity(double a_)
+        const rgba& opacity(double a_)
         {
-            if (a_ < 0) a = 0;
-            else if (a_ > 1) a = 1;
-            else a = a_;
+            if(a_ < 0.0) a_ = 0.0;
+            if(a_ > 1.0) a_ = 1.0;
+            a = a_;
             return *this;
         }
 
@@ -93,7 +100,7 @@ namespace agg
         }
 
         //--------------------------------------------------------------------
-        rgba& premultiply()
+        const rgba& premultiply()
         {
             r *= a;
             g *= a;
@@ -102,37 +109,33 @@ namespace agg
         }
 
         //--------------------------------------------------------------------
-        rgba& premultiply(double a_)
+        const rgba& premultiply(double a_)
         {
-            if (a <= 0 || a_ <= 0)
+            if(a <= 0.0 || a_ <= 0.0)
             {
-                r = g = b = a = 0;
-            }
-            else
-            {
-                a_ /= a;
-                r *= a_;
-                g *= a_;
-                b *= a_;
-                a  = a_;
+                r = g = b = a = 0.0;
+                return *this;
             }
+            a_ /= a;
+            r *= a_;
+            g *= a_;
+            b *= a_;
+            a  = a_;
             return *this;
         }
 
         //--------------------------------------------------------------------
-        rgba& demultiply()
+        const rgba& demultiply()
         {
-            if (a == 0)
+            if(a == 0)
             {
                 r = g = b = 0;
+                return *this;
             }
-            else
-            {
-                double a_ = 1.0 / a;
-                r *= a_;
-                g *= a_;
-                b *= a_;
-            }
+            double a_ = 1.0 / a;
+            r *= a_;
+            g *= a_;
+            b *= a_;
             return *this;
         }
 
@@ -148,30 +151,12 @@ namespace agg
             return ret;
         }
 
-        rgba& operator+=(const rgba& c)
-        {
-            r += c.r;
-            g += c.g;
-            b += c.b;
-            a += c.a;
-            return *this;
-        }
-
-        rgba& operator*=(double k)
-        {
-            r *= k;
-            g *= k;
-            b *= k;
-            a *= k;
-            return *this;
-        }
-
         //--------------------------------------------------------------------
         static rgba no_color() { return rgba(0,0,0,0); }
 
         //--------------------------------------------------------------------
         static rgba from_wavelength(double wl, double gamma = 1.0);
-    
+	
         //--------------------------------------------------------------------
         explicit rgba(double wavelen, double gamma=1.0)
         {
@@ -180,14 +165,18 @@ namespace agg
 
     };
 
-    inline rgba operator+(const rgba& a, const rgba& b)
+    //----------------------------------------------------------------rgba_pre
+    inline rgba rgba_pre(double r, double g, double b, double a=1.0)
     {
-        return rgba(a) += b;
+        return rgba(r, g, b, a).premultiply();
     }
-
-    inline rgba operator*(const rgba& a, double b)
+    inline rgba rgba_pre(const rgba& c)
     {
-        return rgba(a) *= b;
+        return rgba(c).premultiply();
+    }
+    inline rgba rgba_pre(const rgba& c, double a)
+    {
+        return rgba(c, a).premultiply();
     }
 
     //------------------------------------------------------------------------
@@ -195,39 +184,44 @@ namespace agg
     {
         rgba t(0.0, 0.0, 0.0);
 
-        if (wl >= 380.0 && wl <= 440.0)
+        if(wl >= 380.0 && wl <= 440.0)
         {
             t.r = -1.0 * (wl - 440.0) / (440.0 - 380.0);
             t.b = 1.0;
         }
-        else if (wl >= 440.0 && wl <= 490.0)
+        else 
+        if(wl >= 440.0 && wl <= 490.0)
         {
             t.g = (wl - 440.0) / (490.0 - 440.0);
             t.b = 1.0;
         }
-        else if (wl >= 490.0 && wl <= 510.0)
+        else
+        if(wl >= 490.0 && wl <= 510.0)
         {
             t.g = 1.0;
             t.b = -1.0 * (wl - 510.0) / (510.0 - 490.0);
         }
-        else if (wl >= 510.0 && wl <= 580.0)
+        else
+        if(wl >= 510.0 && wl <= 580.0)
         {
             t.r = (wl - 510.0) / (580.0 - 510.0);
             t.g = 1.0;
         }
-        else if (wl >= 580.0 && wl <= 645.0)
+        else
+        if(wl >= 580.0 && wl <= 645.0)
         {
             t.r = 1.0;
             t.g = -1.0 * (wl - 645.0) / (645.0 - 580.0);
         }
-        else if (wl >= 645.0 && wl <= 780.0)
+        else
+        if(wl >= 645.0 && wl <= 780.0)
         {
             t.r = 1.0;
         }
 
         double s = 1.0;
-        if (wl > 700.0)       s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0);
-        else if (wl <  420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0);
+        if(wl > 700.0)       s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0);
+        else if(wl <  420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0);
 
         t.r = pow(t.r * s, gamma);
         t.g = pow(t.g * s, gamma);
@@ -235,15 +229,11 @@ namespace agg
         return t;
     }
 
-    inline rgba rgba_pre(double r, double g, double b, double a)
-    {
-        return rgba(r, g, b, a).premultiply();
-    }
+
 
     
     //===================================================================rgba8
-    template<class Colorspace>
-    struct rgba8T
+    struct rgba8
     {
         typedef int8u  value_type;
         typedef int32u calc_type;
@@ -252,10 +242,9 @@ namespace agg
         {
             base_shift = 8,
             base_scale = 1 << base_shift,
-            base_mask  = base_scale - 1,
-            base_MSB = 1 << (base_shift - 1)
+            base_mask  = base_scale - 1
         };
-        typedef rgba8T self_type;
+        typedef rgba8 self_type;
 
 
         value_type r;
@@ -263,218 +252,53 @@ namespace agg
         value_type b;
         value_type a;
 
-        static void convert(rgba8T<linear>& dst, const rgba8T<sRGB>& src)
-        {
-            dst.r = sRGB_conv<value_type>::rgb_from_sRGB(src.r);
-            dst.g = sRGB_conv<value_type>::rgb_from_sRGB(src.g);
-            dst.b = sRGB_conv<value_type>::rgb_from_sRGB(src.b);
-            dst.a = src.a;
-        }
-
-        static void convert(rgba8T<sRGB>& dst, const rgba8T<linear>& src)
-        {
-            dst.r = sRGB_conv<value_type>::rgb_to_sRGB(src.r);
-            dst.g = sRGB_conv<value_type>::rgb_to_sRGB(src.g);
-            dst.b = sRGB_conv<value_type>::rgb_to_sRGB(src.b);
-            dst.a = src.a;
-        }
-
-        static void convert(rgba8T<linear>& dst, const rgba& src)
-        {
-            dst.r = value_type(uround(src.r * base_mask));
-            dst.g = value_type(uround(src.g * base_mask));
-            dst.b = value_type(uround(src.b * base_mask));
-            dst.a = value_type(uround(src.a * base_mask));
-        }
-
-        static void convert(rgba8T<sRGB>& dst, const rgba& src)
-        {
-            // Use the "float" table.
-            dst.r = sRGB_conv<float>::rgb_to_sRGB(float(src.r));
-            dst.g = sRGB_conv<float>::rgb_to_sRGB(float(src.g));
-            dst.b = sRGB_conv<float>::rgb_to_sRGB(float(src.b));
-            dst.a = sRGB_conv<float>::alpha_to_sRGB(float(src.a));
-        }
-
-        static void convert(rgba& dst, const rgba8T<linear>& src)
-        {
-            dst.r = src.r / 255.0;
-            dst.g = src.g / 255.0;
-            dst.b = src.b / 255.0;
-            dst.a = src.a / 255.0;
-        }
-
-        static void convert(rgba& dst, const rgba8T<sRGB>& src)
-        {
-            // Use the "float" table.
-            dst.r = sRGB_conv<float>::rgb_from_sRGB(src.r);
-            dst.g = sRGB_conv<float>::rgb_from_sRGB(src.g);
-            dst.b = sRGB_conv<float>::rgb_from_sRGB(src.b);
-            dst.a = sRGB_conv<float>::alpha_from_sRGB(src.a);
-        }
+        //--------------------------------------------------------------------
+        rgba8() {}
 
         //--------------------------------------------------------------------
-        rgba8T() {}
-
-        //--------------------------------------------------------------------
-        rgba8T(unsigned r_, unsigned g_, unsigned b_, unsigned a_ = base_mask) :
+        rgba8(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) :
             r(value_type(r_)), 
             g(value_type(g_)), 
             b(value_type(b_)), 
             a(value_type(a_)) {}
 
         //--------------------------------------------------------------------
-        rgba8T(const rgba& c)
-        {
-            convert(*this, c);
-        }
+        rgba8(const rgba& c, double a_) :
+            r((value_type)uround(c.r * double(base_mask))), 
+            g((value_type)uround(c.g * double(base_mask))), 
+            b((value_type)uround(c.b * double(base_mask))), 
+            a((value_type)uround(a_  * double(base_mask))) {}
 
         //--------------------------------------------------------------------
-        rgba8T(const self_type& c, unsigned a_) :
+        rgba8(const self_type& c, unsigned a_) :
             r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
 
         //--------------------------------------------------------------------
-        template<class T>
-        rgba8T(const rgba8T<T>& c)
-        {
-            convert(*this, c);
-        }
+        rgba8(const rgba& c) :
+            r((value_type)uround(c.r * double(base_mask))), 
+            g((value_type)uround(c.g * double(base_mask))), 
+            b((value_type)uround(c.b * double(base_mask))), 
+            a((value_type)uround(c.a * double(base_mask))) {}
 
         //--------------------------------------------------------------------
-        operator rgba() const 
-        {
-            rgba c;
-            convert(c, *this);
-            return c;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE double to_double(value_type a)
-        {
-            return double(a) / base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type from_double(double a)
-        {
-            return value_type(uround(a * base_mask));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type empty_value()
-        {
-            return 0;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type full_value()
-        {
-            return base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_transparent() const
-        {
-            return a == 0;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_opaque() const
-        {
-            return a == base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type invert(value_type x) 
-        {
-            return base_mask - x;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, exact over int8u.
-        static AGG_INLINE value_type multiply(value_type a, value_type b) 
-        {
-            calc_type t = a * b + base_MSB;
-            return value_type(((t >> base_shift) + t) >> base_shift);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type demultiply(value_type a, value_type b) 
-        {
-            if (a * b == 0)
-            {
-                return 0;
-            }
-            else if (a >= b)
-            {
-                return base_mask;
-            }
-            else return value_type((a * base_mask + (b >> 1)) / b); 
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downscale(T a) 
-        {
-            return a >> base_shift;
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downshift(T a, unsigned n) 
-        {
-            return a >> n;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, exact over int8u.
-        // Specifically for multiplying a color component by a cover.
-        static AGG_INLINE value_type mult_cover(value_type a, cover_type b) 
-        {
-            return multiply(a, b);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) 
-        {
-            return multiply(b, a);
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a, assuming q is premultiplied by a.
-        static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) 
-        {
-            return p + q - multiply(p, a);
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a.
-        static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) 
-        {
-            int t = (q - p) * a + base_MSB - (p > q);
-            return value_type(p + (((t >> base_shift) + t) >> base_shift));
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& clear()
+        void clear()
         {
             r = g = b = a = 0;
-			return *this;
         }
         
         //--------------------------------------------------------------------
-        self_type& transparent()
+        const self_type& transparent()
         {
             a = 0;
             return *this;
         }
 
         //--------------------------------------------------------------------
-        self_type& opacity(double a_)
+        const self_type& opacity(double a_)
         {
-            if (a_ < 0) a = 0;
-            else if (a_ > 1) a = 1;
-            else a = (value_type)uround(a_ * double(base_mask));
+            if(a_ < 0.0) a_ = 0.0;
+            if(a_ > 1.0) a_ = 1.0;
+            a = (value_type)uround(a_ * double(base_mask));
             return *this;
         }
 
@@ -485,66 +309,54 @@ namespace agg
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& premultiply()
+        AGG_INLINE const self_type& premultiply()
         {
-            if (a != base_mask)
+            if(a == base_mask) return *this;
+            if(a == 0)
             {
-                if (a == 0)
-                {
-                    r = g = b = 0;
-                }
-                else
-                {
-                    r = multiply(r, a);
-                    g = multiply(g, a);
-                    b = multiply(b, a);
-                }
+                r = g = b = 0;
+                return *this;
             }
+            r = value_type((calc_type(r) * a) >> base_shift);
+            g = value_type((calc_type(g) * a) >> base_shift);
+            b = value_type((calc_type(b) * a) >> base_shift);
             return *this;
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& premultiply(unsigned a_)
+        AGG_INLINE const self_type& premultiply(unsigned a_)
         {
-            if (a != base_mask || a_ < base_mask)
+            if(a == base_mask && a_ >= base_mask) return *this;
+            if(a == 0 || a_ == 0)
             {
-                if (a == 0 || a_ == 0)
-                {
-                    r = g = b = a = 0;
-                }
-                else
-                {
-                    calc_type r_ = (calc_type(r) * a_) / a;
-                    calc_type g_ = (calc_type(g) * a_) / a;
-                    calc_type b_ = (calc_type(b) * a_) / a;
-                    r = value_type((r_ > a_) ? a_ : r_);
-                    g = value_type((g_ > a_) ? a_ : g_);
-                    b = value_type((b_ > a_) ? a_ : b_);
-                    a = value_type(a_);
-                }
+                r = g = b = a = 0;
+                return *this;
             }
+            calc_type r_ = (calc_type(r) * a_) / a;
+            calc_type g_ = (calc_type(g) * a_) / a;
+            calc_type b_ = (calc_type(b) * a_) / a;
+            r = value_type((r_ > a_) ? a_ : r_);
+            g = value_type((g_ > a_) ? a_ : g_);
+            b = value_type((b_ > a_) ? a_ : b_);
+            a = value_type(a_);
             return *this;
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& demultiply()
+        AGG_INLINE const self_type& demultiply()
         {
-            if (a < base_mask)
+            if(a == base_mask) return *this;
+            if(a == 0)
             {
-                if (a == 0)
-                {
-                    r = g = b = 0;
-                }
-                else
-                {
-                    calc_type r_ = (calc_type(r) * base_mask) / a;
-                    calc_type g_ = (calc_type(g) * base_mask) / a;
-                    calc_type b_ = (calc_type(b) * base_mask) / a;
-                    r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
-                    g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
-                    b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
-                }
+                r = g = b = 0;
+                return *this;
             }
+            calc_type r_ = (calc_type(r) * base_mask) / a;
+            calc_type g_ = (calc_type(g) * base_mask) / a;
+            calc_type b_ = (calc_type(b) * base_mask) / a;
+            r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
+            g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
+            b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
             return *this;
         }
 
@@ -552,11 +364,11 @@ namespace agg
         AGG_INLINE self_type gradient(const self_type& c, double k) const
         {
             self_type ret;
-            calc_type ik = uround(k * base_mask);
-            ret.r = lerp(r, c.r, ik);
-            ret.g = lerp(g, c.g, ik);
-            ret.b = lerp(b, c.b, ik);
-            ret.a = lerp(a, c.a, ik);
+            calc_type ik = uround(k * base_scale);
+            ret.r = value_type(calc_type(r) + (((calc_type(c.r) - r) * ik) >> base_shift));
+            ret.g = value_type(calc_type(g) + (((calc_type(c.g) - g) * ik) >> base_shift));
+            ret.b = value_type(calc_type(b) + (((calc_type(c.b) - b) * ik) >> base_shift));
+            ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));
             return ret;
         }
 
@@ -564,32 +376,31 @@ namespace agg
         AGG_INLINE void add(const self_type& c, unsigned cover)
         {
             calc_type cr, cg, cb, ca;
-            if (cover == cover_mask)
+            if(cover == cover_mask)
             {
-                if (c.a == base_mask) 
+                if(c.a == base_mask) 
                 {
                     *this = c;
-                    return;
                 }
                 else
                 {
-                    cr = r + c.r; 
-                    cg = g + c.g; 
-                    cb = b + c.b; 
-                    ca = a + c.a; 
+                    cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
+                    cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
+                    cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
+                    ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
                 }
             }
             else
             {
-                cr = r + mult_cover(c.r, cover);
-                cg = g + mult_cover(c.g, cover);
-                cb = b + mult_cover(c.b, cover);
-                ca = a + mult_cover(c.a, cover);
+                cr = r + ((c.r * cover + cover_mask/2) >> cover_shift);
+                cg = g + ((c.g * cover + cover_mask/2) >> cover_shift);
+                cb = b + ((c.b * cover + cover_mask/2) >> cover_shift);
+                ca = a + ((c.a * cover + cover_mask/2) >> cover_shift);
+                r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
+                g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
+                b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
+                a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
             }
-            r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr);
-            g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg);
-            b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb);
-            a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
         }
 
         //--------------------------------------------------------------------
@@ -620,8 +431,29 @@ namespace agg
         }
     };
 
-    typedef rgba8T<linear> rgba8;
-    typedef rgba8T<sRGB> srgba8;
+
+    //-------------------------------------------------------------rgba8_pre
+    inline rgba8 rgba8_pre(unsigned r, unsigned g, unsigned b, 
+                           unsigned a = rgba8::base_mask)
+    {
+        return rgba8(r,g,b,a).premultiply();
+    }
+    inline rgba8 rgba8_pre(const rgba8& c)
+    {
+        return rgba8(c).premultiply();
+    }
+    inline rgba8 rgba8_pre(const rgba8& c, unsigned a)
+    {
+        return rgba8(c,a).premultiply();
+    }
+    inline rgba8 rgba8_pre(const rgba& c)
+    {
+        return rgba8(c).premultiply();
+    }
+    inline rgba8 rgba8_pre(const rgba& c, double a)
+    {
+        return rgba8(c,a).premultiply();
+    }
 
 
     //-------------------------------------------------------------rgb8_packed
@@ -658,6 +490,8 @@ namespace agg
 
 
 
+
+
     //==================================================================rgba16
     struct rgba16
     {
@@ -668,8 +502,7 @@ namespace agg
         {
             base_shift = 16,
             base_scale = 1 << base_shift,
-            base_mask  = base_scale - 1,
-            base_MSB = 1 << (base_shift - 1)
+            base_mask  = base_scale - 1
         };
         typedef rgba16 self_type;
 
@@ -699,6 +532,13 @@ namespace agg
             b((value_type)uround(c.b * double(base_mask))), 
             a((value_type)uround(c.a * double(base_mask))) {}
 
+        //--------------------------------------------------------------------
+        rgba16(const rgba& c, double a_) :
+            r((value_type)uround(c.r * double(base_mask))), 
+            g((value_type)uround(c.g * double(base_mask))), 
+            b((value_type)uround(c.b * double(base_mask))), 
+            a((value_type)uround(a_  * double(base_mask))) {}
+
         //--------------------------------------------------------------------
         rgba16(const rgba8& c) :
             r(value_type((value_type(c.r) << 8) | c.r)), 
@@ -707,166 +547,31 @@ namespace agg
             a(value_type((value_type(c.a) << 8) | c.a)) {}
 
         //--------------------------------------------------------------------
-        rgba16(const srgba8& c) :
-            r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)), 
-            g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)), 
-            b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)), 
-            a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
+        rgba16(const rgba8& c, unsigned a_) :
+            r(value_type((value_type(c.r) << 8) | c.r)), 
+            g(value_type((value_type(c.g) << 8) | c.g)), 
+            b(value_type((value_type(c.b) << 8) | c.b)), 
+            a(value_type((             a_ << 8) | c.a)) {}
 
         //--------------------------------------------------------------------
-        operator rgba() const 
-        {
-            return rgba(
-                r / 65535.0, 
-                g / 65535.0, 
-                b / 65535.0, 
-                a / 65535.0);
-        }
-
-        //--------------------------------------------------------------------
-        operator rgba8() const 
-        {
-            return rgba8(r >> 8, g >> 8, b >> 8, a >> 8);
-        }
-
-        //--------------------------------------------------------------------
-        operator srgba8() const 
-        {
-            // Return (non-premultiplied) sRGB values.
-            return srgba8(
-                sRGB_conv<value_type>::rgb_to_sRGB(r), 
-                sRGB_conv<value_type>::rgb_to_sRGB(g), 
-                sRGB_conv<value_type>::rgb_to_sRGB(b), 
-                sRGB_conv<value_type>::alpha_to_sRGB(a));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE double to_double(value_type a)
-        {
-            return double(a) / base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type from_double(double a)
-        {
-            return value_type(uround(a * base_mask));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type empty_value()
-        {
-            return 0;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type full_value()
-        {
-            return base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_transparent() const
-        {
-            return a == 0;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_opaque() const
-        {
-            return a == base_mask;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type invert(value_type x) 
-        {
-            return base_mask - x;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, exact over int16u.
-        static AGG_INLINE value_type multiply(value_type a, value_type b) 
-        {
-            calc_type t = a * b + base_MSB;
-            return value_type(((t >> base_shift) + t) >> base_shift);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type demultiply(value_type a, value_type b) 
-        {
-            if (a * b == 0)
-            {
-                return 0;
-            }
-            else if (a >= b)
-            {
-                return base_mask;
-            }
-            else return value_type((a * base_mask + (b >> 1)) / b); 
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downscale(T a) 
-        {
-            return a >> base_shift;
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downshift(T a, unsigned n) 
-        {
-            return a >> n;
-        }
-
-        //--------------------------------------------------------------------
-        // Fixed-point multiply, almost exact over int16u.
-        // Specifically for multiplying a color component by a cover.
-        static AGG_INLINE value_type mult_cover(value_type a, cover_type b) 
-        {
-            return multiply(a, (b << 8) | b);
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) 
-        {
-            return multiply((a << 8) | a, b) >> 8;
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a, assuming q is premultiplied by a.
-        static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) 
-        {
-            return p + q - multiply(p, a);
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a.
-        static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) 
-        {
-            int t = (q - p) * a + base_MSB - (p > q);
-            return value_type(p + (((t >> base_shift) + t) >> base_shift));
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& clear()
+        void clear()
         {
             r = g = b = a = 0;
-			return *this;
         }
         
         //--------------------------------------------------------------------
-        self_type& transparent()
+        const self_type& transparent()
         {
             a = 0;
             return *this;
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& opacity(double a_)
+        AGG_INLINE const self_type& opacity(double a_)
         {
-            if (a_ < 0) a = 0;
-            if (a_ > 1) a = 1;
-            a = value_type(uround(a_ * double(base_mask)));
+            if(a_ < 0.0) a_ = 0.0;
+            if(a_ > 1.0) a_ = 1.0;
+            a = (value_type)uround(a_ * double(base_mask));
             return *this;
         }
 
@@ -877,66 +582,54 @@ namespace agg
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& premultiply()
+        AGG_INLINE const self_type& premultiply()
         {
-            if (a != base_mask) 
+            if(a == base_mask) return *this;
+            if(a == 0)
             {
-                if (a == 0)
-                {
-                    r = g = b = 0;
-                }
-                else
-                {
-                    r = multiply(r, a);
-                    g = multiply(g, a);
-                    b = multiply(b, a);
-                }
+                r = g = b = 0;
+                return *this;
             }
+            r = value_type((calc_type(r) * a) >> base_shift);
+            g = value_type((calc_type(g) * a) >> base_shift);
+            b = value_type((calc_type(b) * a) >> base_shift);
             return *this;
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& premultiply(unsigned a_)
+        AGG_INLINE const self_type& premultiply(unsigned a_)
         {
-            if (a < base_mask || a_ < base_mask)
+            if(a == base_mask && a_ >= base_mask) return *this;
+            if(a == 0 || a_ == 0)
             {
-                if (a == 0 || a_ == 0)
-                {
-                    r = g = b = a = 0;
-                }
-                else
-                {
-                    calc_type r_ = (calc_type(r) * a_) / a;
-                    calc_type g_ = (calc_type(g) * a_) / a;
-                    calc_type b_ = (calc_type(b) * a_) / a;
-                    r = value_type((r_ > a_) ? a_ : r_);
-                    g = value_type((g_ > a_) ? a_ : g_);
-                    b = value_type((b_ > a_) ? a_ : b_);
-                    a = value_type(a_);
-                }
+                r = g = b = a = 0;
+                return *this;
             }
+            calc_type r_ = (calc_type(r) * a_) / a;
+            calc_type g_ = (calc_type(g) * a_) / a;
+            calc_type b_ = (calc_type(b) * a_) / a;
+            r = value_type((r_ > a_) ? a_ : r_);
+            g = value_type((g_ > a_) ? a_ : g_);
+            b = value_type((b_ > a_) ? a_ : b_);
+            a = value_type(a_);
             return *this;
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE self_type& demultiply()
+        AGG_INLINE const self_type& demultiply()
         {
-            if (a < base_mask)
+            if(a == base_mask) return *this;
+            if(a == 0)
             {
-                if (a == 0)
-                {
-                    r = g = b = 0;
-                }
-                else
-                {
-                    calc_type r_ = (calc_type(r) * base_mask) / a;
-                    calc_type g_ = (calc_type(g) * base_mask) / a;
-                    calc_type b_ = (calc_type(b) * base_mask) / a;
-                    r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
-                    g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
-                    b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
-                }
+                r = g = b = 0;
+                return *this;
             }
+            calc_type r_ = (calc_type(r) * base_mask) / a;
+            calc_type g_ = (calc_type(g) * base_mask) / a;
+            calc_type b_ = (calc_type(b) * base_mask) / a;
+            r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
+            g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
+            b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
             return *this;
         }
 
@@ -944,11 +637,11 @@ namespace agg
         AGG_INLINE self_type gradient(const self_type& c, double k) const
         {
             self_type ret;
-            calc_type ik = uround(k * base_mask);
-            ret.r = lerp(r, c.r, ik);
-            ret.g = lerp(g, c.g, ik);
-            ret.b = lerp(b, c.b, ik);
-            ret.a = lerp(a, c.a, ik);
+            calc_type ik = uround(k * base_scale);
+            ret.r = value_type(calc_type(r) + (((calc_type(c.r) - r) * ik) >> base_shift));
+            ret.g = value_type(calc_type(g) + (((calc_type(c.g) - g) * ik) >> base_shift));
+            ret.b = value_type(calc_type(b) + (((calc_type(c.b) - b) * ik) >> base_shift));
+            ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));
             return ret;
         }
 
@@ -956,32 +649,31 @@ namespace agg
         AGG_INLINE void add(const self_type& c, unsigned cover)
         {
             calc_type cr, cg, cb, ca;
-            if (cover == cover_mask)
+            if(cover == cover_mask)
             {
-                if (c.a == base_mask) 
+                if(c.a == base_mask) 
                 {
                     *this = c;
-                    return;
                 }
                 else
                 {
-                    cr = r + c.r; 
-                    cg = g + c.g; 
-                    cb = b + c.b; 
-                    ca = a + c.a; 
+                    cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
+                    cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
+                    cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
+                    ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
                 }
             }
             else
             {
-                cr = r + mult_cover(c.r, cover);
-                cg = g + mult_cover(c.g, cover);
-                cb = b + mult_cover(c.b, cover);
-                ca = a + mult_cover(c.a, cover);
+                cr = r + ((c.r * cover + cover_mask) >> cover_shift);
+                cg = g + ((c.g * cover + cover_mask) >> cover_shift);
+                cb = b + ((c.b * cover + cover_mask) >> cover_shift);
+                ca = a + ((c.a * cover + cover_mask) >> cover_shift);
+                r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
+                g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
+                b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
+                a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
             }
-            r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr);
-            g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg);
-            b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb);
-            a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
         }
 
         //--------------------------------------------------------------------
@@ -1013,6 +705,35 @@ namespace agg
     };
 
 
+
+    //--------------------------------------------------------------rgba16_pre
+    inline rgba16 rgba16_pre(unsigned r, unsigned g, unsigned b, 
+                             unsigned a = rgba16::base_mask)
+    {
+        return rgba16(r,g,b,a).premultiply();
+    }
+    inline rgba16 rgba16_pre(const rgba16& c, unsigned a)
+    {
+        return rgba16(c,a).premultiply();
+    }
+    inline rgba16 rgba16_pre(const rgba& c)
+    {
+        return rgba16(c).premultiply();
+    }
+    inline rgba16 rgba16_pre(const rgba& c, double a)
+    {
+        return rgba16(c,a).premultiply();
+    }
+    inline rgba16 rgba16_pre(const rgba8& c)
+    {
+        return rgba16(c).premultiply();
+    }
+    inline rgba16 rgba16_pre(const rgba8& c, unsigned a)
+    {
+        return rgba16(c,a).premultiply();
+    }
+
+
     //------------------------------------------------------rgba16_gamma_dir
     template<class GammaLUT>
     rgba16 rgba16_gamma_dir(rgba16 c, const GammaLUT& gamma)
@@ -1027,325 +748,7 @@ namespace agg
         return rgba16(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
     }
 
-    //====================================================================rgba32
-    struct rgba32
-    {
-        typedef float value_type;
-        typedef double calc_type;
-        typedef double long_type;
-        typedef rgba32 self_type;
 
-        value_type r;
-        value_type g;
-        value_type b;
-        value_type a;
-
-        //--------------------------------------------------------------------
-        rgba32() {}
-
-        //--------------------------------------------------------------------
-        rgba32(value_type r_, value_type g_, value_type b_, value_type a_= 1) :
-            r(r_), g(g_), b(b_), a(a_) {}
-
-        //--------------------------------------------------------------------
-        rgba32(const self_type& c, float a_) :
-            r(c.r), g(c.g), b(c.b), a(a_) {}
-
-        //--------------------------------------------------------------------
-        rgba32(const rgba& c) :
-            r(value_type(c.r)), g(value_type(c.g)), b(value_type(c.b)), a(value_type(c.a)) {}
-
-        //--------------------------------------------------------------------
-        rgba32(const rgba8& c) :
-            r(value_type(c.r / 255.0)), 
-            g(value_type(c.g / 255.0)), 
-            b(value_type(c.b / 255.0)), 
-            a(value_type(c.a / 255.0)) {}
-
-        //--------------------------------------------------------------------
-        rgba32(const srgba8& c) :
-            r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)), 
-            g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)), 
-            b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)), 
-            a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
-
-        //--------------------------------------------------------------------
-        rgba32(const rgba16& c) :
-            r(value_type(c.r / 65535.0)), 
-            g(value_type(c.g / 65535.0)), 
-            b(value_type(c.b / 65535.0)), 
-            a(value_type(c.a / 65535.0)) {}
-
-        //--------------------------------------------------------------------
-        operator rgba() const 
-        {
-            return rgba(r, g, b, a);
-        }
-
-        //--------------------------------------------------------------------
-        operator rgba8() const 
-        {
-            return rgba8(
-                uround(r * 255.0), 
-                uround(g * 255.0), 
-                uround(b * 255.0), 
-                uround(a * 255.0));
-        }
-
-        //--------------------------------------------------------------------
-        operator srgba8() const 
-        {
-            return srgba8(
-                sRGB_conv<value_type>::rgb_to_sRGB(r), 
-                sRGB_conv<value_type>::rgb_to_sRGB(g), 
-                sRGB_conv<value_type>::rgb_to_sRGB(b), 
-                sRGB_conv<value_type>::alpha_to_sRGB(a));
-        }
-
-        //--------------------------------------------------------------------
-        operator rgba16() const 
-        {
-            return rgba8(
-                uround(r * 65535.0), 
-                uround(g * 65535.0), 
-                uround(b * 65535.0), 
-                uround(a * 65535.0));
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE double to_double(value_type a)
-        {
-            return a;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type from_double(double a)
-        {
-            return value_type(a);
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type empty_value()
-        {
-            return 0;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type full_value()
-        {
-            return 1;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_transparent() const
-        {
-            return a <= 0;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE bool is_opaque() const
-        {
-            return a >= 1;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type invert(value_type x) 
-        {
-            return 1 - x;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type multiply(value_type a, value_type b) 
-        {
-            return value_type(a * b);
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type demultiply(value_type a, value_type b) 
-        {
-            return (b == 0) ? 0 : value_type(a / b);
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downscale(T a) 
-        {
-            return a;
-        }
-
-        //--------------------------------------------------------------------
-        template<typename T>
-        static AGG_INLINE T downshift(T a, unsigned n) 
-        {
-            return n > 0 ? a / (1 << n) : a;
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE value_type mult_cover(value_type a, cover_type b) 
-        {
-            return value_type(a * b / cover_mask);
-        }
-
-        //--------------------------------------------------------------------
-        static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) 
-        {
-            return cover_type(uround(a * b));
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a, assuming q is premultiplied by a.
-        static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) 
-        {
-            return (1 - a) * p + q; // more accurate than "p + q - p * a"
-        }
-        
-        //--------------------------------------------------------------------
-        // Interpolate p to q by a.
-        static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) 
-        {
-			// The form "p + a * (q - p)" avoids a multiplication, but may produce an 
-			// inaccurate result. For example, "p + (q - p)" may not be exactly equal 
-			// to q. Therefore, stick to the basic expression, which at least produces 
-			// the correct result at either extreme.
-			return (1 - a) * p + a * q;
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& clear()
-        {
-            r = g = b = a = 0;
-			return *this;
-        }
-        
-        //--------------------------------------------------------------------
-        self_type& transparent()
-        {
-            a = 0;
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE self_type& opacity(double a_)
-        {
-            if (a_ < 0) a = 0;
-            else if (a_ > 1) a = 1;
-            else a = value_type(a_);
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        double opacity() const
-        {
-            return a;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE self_type& premultiply()
-        {
-            if (a < 1)
-            {
-                if (a <= 0)
-                {
-                    r = g = b = 0;
-                }
-                else
-                {
-                    r *= a;
-                    g *= a;
-                    b *= a;
-                }
-            }
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE self_type& demultiply()
-        {
-            if (a < 1)
-            {
-                if (a <= 0)
-                {
-                    r = g = b = 0;
-                }
-                else
-                {
-                    r /= a;
-                    g /= a;
-                    b /= a;
-                }
-            }
-            return *this;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE self_type gradient(const self_type& c, double k) const
-        {
-            self_type ret;
-            ret.r = value_type(r + (c.r - r) * k);
-            ret.g = value_type(g + (c.g - g) * k);
-            ret.b = value_type(b + (c.b - b) * k);
-            ret.a = value_type(a + (c.a - a) * k);
-            return ret;
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void add(const self_type& c, unsigned cover)
-        {
-            if (cover == cover_mask)
-            {
-                if (c.is_opaque()) 
-                {
-                    *this = c;
-                    return;
-                }
-                else
-                {
-                    r += c.r; 
-                    g += c.g; 
-                    b += c.b; 
-                    a += c.a; 
-                }
-            }
-            else
-            {
-                r += mult_cover(c.r, cover);
-                g += mult_cover(c.g, cover);
-                b += mult_cover(c.b, cover);
-                a += mult_cover(c.a, cover);
-            }
-            if (a > 1) a = 1;
-            if (r > a) r = a;
-            if (g > a) g = a;
-            if (b > a) b = a;
-        }
-
-        //--------------------------------------------------------------------
-        template<class GammaLUT>
-        AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
-        {
-            r = gamma.dir(r);
-            g = gamma.dir(g);
-            b = gamma.dir(b);
-        }
-
-        //--------------------------------------------------------------------
-        template<class GammaLUT>
-        AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
-        {
-            r = gamma.inv(r);
-            g = gamma.inv(g);
-            b = gamma.inv(b);
-        }
-
-        //--------------------------------------------------------------------
-        static self_type no_color() { return self_type(0,0,0,0); }
-
-        //--------------------------------------------------------------------
-        static self_type from_wavelength(double wl, double gamma = 1)
-        {
-            return self_type(rgba::from_wavelength(wl, gamma));
-        }
-    };
 }
 
 
diff --git a/src/agg/agg_config.h b/src/agg/agg_config.h
index fa1dae2ba..81c75f124 100644
--- a/src/agg/agg_config.h
+++ b/src/agg/agg_config.h
@@ -37,7 +37,7 @@
 // Provides cheaper creation and destruction (no mem allocs):
 // #define AGG_RENDERING_BUFFER row_accessor<int8u>
 //
-// You can still use both of them simultaneously in your applications 
+// You can still use both of them simultaneouslyin your applications 
 // This #define is used only for default rendering_buffer type,
 // in short hand typedefs like pixfmt_rgba32.
 
diff --git a/src/agg/agg_conv_adaptor_vcgen.h b/src/agg/agg_conv_adaptor_vcgen.h
new file mode 100644
index 000000000..7bd9b0709
--- /dev/null
+++ b/src/agg/agg_conv_adaptor_vcgen.h
@@ -0,0 +1,166 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_ADAPTOR_VCGEN_INCLUDED
+#define AGG_CONV_ADAPTOR_VCGEN_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+    //------------------------------------------------------------null_markers
+    struct null_markers
+    {
+        void remove_all() {}
+        void add_vertex(double, double, unsigned) {}
+        void prepare_src() {}
+
+        void rewind(unsigned) {}
+        unsigned vertex(double*, double*) { return path_cmd_stop; }
+    };
+
+
+    //------------------------------------------------------conv_adaptor_vcgen
+    template<class VertexSource, 
+             class Generator, 
+             class Markers=null_markers> class conv_adaptor_vcgen
+    {
+        enum status
+        {
+            initial,
+            accumulate,
+            generate
+        };
+
+    public:
+        explicit conv_adaptor_vcgen(VertexSource& source) :
+            m_source(&source), 
+            m_status(initial)
+        {}
+        void attach(VertexSource& source) { m_source = &source; }
+
+        Generator& generator() { return m_generator; }
+        const Generator& generator() const { return m_generator; }
+
+        Markers& markers() { return m_markers; }
+        const Markers& markers() const { return m_markers; }
+        
+        void rewind(unsigned path_id) 
+        { 
+            m_source->rewind(path_id); 
+            m_status = initial;
+        }
+
+        unsigned vertex(double* x, double* y);
+
+    private:
+        // Prohibit copying
+        conv_adaptor_vcgen(const conv_adaptor_vcgen<VertexSource, Generator, Markers>&);
+        const conv_adaptor_vcgen<VertexSource, Generator, Markers>& 
+            operator = (const conv_adaptor_vcgen<VertexSource, Generator, Markers>&);
+
+        VertexSource* m_source;
+        Generator     m_generator;
+        Markers       m_markers;
+        status        m_status;
+        unsigned      m_last_cmd;
+        double        m_start_x;
+        double        m_start_y;
+    };
+
+
+
+
+
+    //------------------------------------------------------------------------
+    template<class VertexSource, class Generator, class Markers> 
+    unsigned conv_adaptor_vcgen<VertexSource, Generator, Markers>::vertex(double* x, double* y)
+    {
+        unsigned cmd = path_cmd_stop;
+        bool done = false;
+        while(!done)
+        {
+            switch(m_status)
+            {
+            case initial:
+                m_markers.remove_all();
+                m_last_cmd = m_source->vertex(&m_start_x, &m_start_y);
+                m_status = accumulate;
+
+            case accumulate:
+                if(is_stop(m_last_cmd)) return path_cmd_stop;
+
+                m_generator.remove_all();
+                m_generator.add_vertex(m_start_x, m_start_y, path_cmd_move_to);
+                m_markers.add_vertex(m_start_x, m_start_y, path_cmd_move_to);
+
+                for(;;)
+                {
+                    cmd = m_source->vertex(x, y);
+                    if(is_vertex(cmd))
+                    {
+                        m_last_cmd = cmd;
+                        if(is_move_to(cmd))
+                        {
+                            m_start_x = *x;
+                            m_start_y = *y;
+                            break;
+                        }
+                        m_generator.add_vertex(*x, *y, cmd);
+                        m_markers.add_vertex(*x, *y, path_cmd_line_to);
+                    }
+                    else
+                    {
+                        if(is_stop(cmd))
+                        {
+                            m_last_cmd = path_cmd_stop;
+                            break;
+                        }
+                        if(is_end_poly(cmd))
+                        {
+                            m_generator.add_vertex(*x, *y, cmd);
+                            break;
+                        }
+                    }
+                }
+                m_generator.rewind(0);
+                m_status = generate;
+
+            case generate:
+                cmd = m_generator.vertex(x, y);
+                if(is_stop(cmd))
+                {
+                    m_status = accumulate;
+                    break;
+                }
+                done = true;
+                break;
+            }
+        }
+        return cmd;
+    }
+
+}
+
+#endif
diff --git a/src/agg/agg_conv_contour.h b/src/agg/agg_conv_contour.h
new file mode 100644
index 000000000..dd29861b4
--- /dev/null
+++ b/src/agg/agg_conv_contour.h
@@ -0,0 +1,71 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_CONTOUR_INCLUDED
+#define AGG_CONV_CONTOUR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_contour.h"
+#include "agg_conv_adaptor_vcgen.h"
+
+namespace agg
+{
+
+    //-----------------------------------------------------------conv_contour
+    template<class VertexSource> 
+    struct conv_contour : public conv_adaptor_vcgen<VertexSource, vcgen_contour>
+    {
+        typedef conv_adaptor_vcgen<VertexSource, vcgen_contour> base_type;
+
+        conv_contour(VertexSource& vs) : 
+            conv_adaptor_vcgen<VertexSource, vcgen_contour>(vs)
+        {
+        }
+
+        void line_join(line_join_e lj) { base_type::generator().line_join(lj); }
+        void inner_join(inner_join_e ij) { base_type::generator().inner_join(ij); }
+        void width(double w) { base_type::generator().width(w); }
+        void miter_limit(double ml) { base_type::generator().miter_limit(ml); }
+        void miter_limit_theta(double t) { base_type::generator().miter_limit_theta(t); }
+        void inner_miter_limit(double ml) { base_type::generator().inner_miter_limit(ml); }
+        void approximation_scale(double as) { base_type::generator().approximation_scale(as); }
+        void auto_detect_orientation(bool v) { base_type::generator().auto_detect_orientation(v); }
+
+        line_join_e line_join() const { return base_type::generator().line_join(); }
+        inner_join_e inner_join() const { return base_type::generator().inner_join(); }
+        double width() const { return base_type::generator().width(); }
+        double miter_limit() const { return base_type::generator().miter_limit(); }
+        double inner_miter_limit() const { return base_type::generator().inner_miter_limit(); }
+        double approximation_scale() const { return base_type::generator().approximation_scale(); }
+        bool auto_detect_orientation() const { return base_type::generator().auto_detect_orientation(); }
+
+    private:
+        conv_contour(const conv_contour<VertexSource>&);
+        const conv_contour<VertexSource>& 
+            operator = (const conv_contour<VertexSource>&);
+    };
+
+}
+
+#endif
diff --git a/src/agg/agg_conv_curve.h b/src/agg/agg_conv_curve.h
new file mode 100644
index 000000000..1280903c0
--- /dev/null
+++ b/src/agg/agg_conv_curve.h
@@ -0,0 +1,206 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_CURVE_INCLUDED
+#define AGG_CONV_CURVE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_curves.h"
+
+namespace agg
+{
+
+
+    //---------------------------------------------------------------conv_curve
+    // Curve converter class. Any path storage can have Bezier curves defined 
+    // by their control points. There're two types of curves supported: curve3 
+    // and curve4. Curve3 is a conic Bezier curve with 2 endpoints and 1 control
+    // point. Curve4 has 2 control points (4 points in total) and can be used
+    // to interpolate more complicated curves. Curve4, unlike curve3 can be used 
+    // to approximate arcs, both circular and elliptical. Curves are approximated 
+    // with straight lines and one of the approaches is just to store the whole 
+    // sequence of vertices that approximate our curve. It takes additional 
+    // memory, and at the same time the consecutive vertices can be calculated 
+    // on demand. 
+    //
+    // Initially, path storages are not suppose to keep all the vertices of the
+    // curves (although, nothing prevents us from doing so). Instead, path_storage
+    // keeps only vertices, needed to calculate a curve on demand. Those vertices
+    // are marked with special commands. So, if the path_storage contains curves 
+    // (which are not real curves yet), and we render this storage directly, 
+    // all we will see is only 2 or 3 straight line segments (for curve3 and 
+    // curve4 respectively). If we need to see real curves drawn we need to 
+    // include this class into the conversion pipeline. 
+    //
+    // Class conv_curve recognizes commands path_cmd_curve3 and path_cmd_curve4 
+    // and converts these vertices into a move_to/line_to sequence. 
+    //-----------------------------------------------------------------------
+    template<class VertexSource, 
+             class Curve3=curve3, 
+             class Curve4=curve4> class conv_curve
+    {
+    public:
+        typedef Curve3 curve3_type;
+        typedef Curve4 curve4_type;
+        typedef conv_curve<VertexSource, Curve3, Curve4> self_type;
+
+        explicit conv_curve(VertexSource& source) :
+          m_source(&source), m_last_x(0.0), m_last_y(0.0) {}
+        void attach(VertexSource& source) { m_source = &source; }
+
+        void approximation_method(curve_approximation_method_e v) 
+        { 
+            m_curve3.approximation_method(v);
+            m_curve4.approximation_method(v);
+        }
+
+        curve_approximation_method_e approximation_method() const 
+        { 
+            return m_curve4.approximation_method();
+        }
+
+        void approximation_scale(double s) 
+        { 
+            m_curve3.approximation_scale(s); 
+            m_curve4.approximation_scale(s); 
+        }
+
+        double approximation_scale() const 
+        { 
+            return m_curve4.approximation_scale();  
+        }
+
+        void angle_tolerance(double v) 
+        { 
+            m_curve3.angle_tolerance(v); 
+            m_curve4.angle_tolerance(v); 
+        }
+
+        double angle_tolerance() const 
+        { 
+            return m_curve4.angle_tolerance();  
+        }
+
+        void cusp_limit(double v) 
+        { 
+            m_curve3.cusp_limit(v); 
+            m_curve4.cusp_limit(v); 
+        }
+
+        double cusp_limit() const 
+        { 
+            return m_curve4.cusp_limit();  
+        }
+
+        void     rewind(unsigned path_id); 
+        unsigned vertex(double* x, double* y);
+
+    private:
+        conv_curve(const self_type&);
+        const self_type& operator = (const self_type&);
+
+        VertexSource* m_source;
+        double        m_last_x;
+        double        m_last_y;
+        curve3_type   m_curve3;
+        curve4_type   m_curve4;
+    };
+
+
+
+    //------------------------------------------------------------------------
+    template<class VertexSource, class Curve3, class Curve4>
+    void conv_curve<VertexSource, Curve3, Curve4>::rewind(unsigned path_id)
+    {
+        m_source->rewind(path_id);
+        m_last_x = 0.0;
+        m_last_y = 0.0;
+        m_curve3.reset();
+        m_curve4.reset();
+    }
+
+
+    //------------------------------------------------------------------------
+    template<class VertexSource, class Curve3, class Curve4>
+    unsigned conv_curve<VertexSource, Curve3, Curve4>::vertex(double* x, double* y)
+    {
+        if(!is_stop(m_curve3.vertex(x, y)))
+        {
+            m_last_x = *x;
+            m_last_y = *y;
+            return path_cmd_line_to;
+        }
+
+        if(!is_stop(m_curve4.vertex(x, y)))
+        {
+            m_last_x = *x;
+            m_last_y = *y;
+            return path_cmd_line_to;
+        }
+
+        double ct2_x;
+        double ct2_y;
+        double end_x;
+        double end_y;
+
+        unsigned cmd = m_source->vertex(x, y);
+        switch(cmd)
+        {
+        case path_cmd_curve3:
+            m_source->vertex(&end_x, &end_y);
+
+            m_curve3.init(m_last_x, m_last_y, 
+                          *x,       *y, 
+                          end_x,     end_y);
+
+            m_curve3.vertex(x, y);    // First call returns path_cmd_move_to
+            m_curve3.vertex(x, y);    // This is the first vertex of the curve
+            cmd = path_cmd_line_to;
+            break;
+
+        case path_cmd_curve4:
+            m_source->vertex(&ct2_x, &ct2_y);
+            m_source->vertex(&end_x, &end_y);
+
+            m_curve4.init(m_last_x, m_last_y, 
+                          *x,       *y, 
+                          ct2_x,    ct2_y, 
+                          end_x,    end_y);
+
+            m_curve4.vertex(x, y);    // First call returns path_cmd_move_to
+            m_curve4.vertex(x, y);    // This is the first vertex of the curve
+            cmd = path_cmd_line_to;
+            break;
+        }
+        m_last_x = *x;
+        m_last_y = *y;
+        return cmd;
+    }
+
+
+}
+
+
+
+#endif
diff --git a/src/agg/agg_conv_stroke.h b/src/agg/agg_conv_stroke.h
new file mode 100644
index 000000000..271310078
--- /dev/null
+++ b/src/agg/agg_conv_stroke.h
@@ -0,0 +1,79 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_STROKE_INCLUDED
+#define AGG_CONV_STROKE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_stroke.h"
+#include "agg_conv_adaptor_vcgen.h"
+
+namespace agg
+{
+
+    //-------------------------------------------------------------conv_stroke
+    template<class VertexSource, class Markers=null_markers> 
+    struct conv_stroke : 
+    public conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers>
+    {
+        typedef Markers marker_type;
+        typedef conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers> base_type;
+
+        conv_stroke(VertexSource& vs) : 
+            conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers>(vs)
+        {
+        }
+
+        void line_cap(line_cap_e lc)     { base_type::generator().line_cap(lc);  }
+        void line_join(line_join_e lj)   { base_type::generator().line_join(lj); }
+        void inner_join(inner_join_e ij) { base_type::generator().inner_join(ij); }
+
+        line_cap_e   line_cap()   const { return base_type::generator().line_cap();  }
+        line_join_e  line_join()  const { return base_type::generator().line_join(); }
+        inner_join_e inner_join() const { return base_type::generator().inner_join(); }
+
+        void width(double w) { base_type::generator().width(w); }
+        void miter_limit(double ml) { base_type::generator().miter_limit(ml); }
+        void miter_limit_theta(double t) { base_type::generator().miter_limit_theta(t); }
+        void inner_miter_limit(double ml) { base_type::generator().inner_miter_limit(ml); }
+        void approximation_scale(double as) { base_type::generator().approximation_scale(as); }
+
+        double width() const { return base_type::generator().width(); }
+        double miter_limit() const { return base_type::generator().miter_limit(); }
+        double inner_miter_limit() const { return base_type::generator().inner_miter_limit(); }
+        double approximation_scale() const { return base_type::generator().approximation_scale(); }
+
+        void shorten(double s) { base_type::generator().shorten(s); }
+        double shorten() const { return base_type::generator().shorten(); }
+
+    private:
+       conv_stroke(const conv_stroke<VertexSource, Markers>&);
+       const conv_stroke<VertexSource, Markers>& 
+           operator = (const conv_stroke<VertexSource, Markers>&);
+
+    };
+
+}
+
+#endif
diff --git a/src/agg/agg_conv_transform.h b/src/agg/agg_conv_transform.h
index 0c88a245b..33c19b6e2 100644
--- a/src/agg/agg_conv_transform.h
+++ b/src/agg/agg_conv_transform.h
@@ -1,21 +1,27 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// class conv_transform
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
+
 #ifndef AGG_CONV_TRANSFORM_INCLUDED
 #define AGG_CONV_TRANSFORM_INCLUDED
 
@@ -29,7 +35,7 @@ namespace agg
     template<class VertexSource, class Transformer=trans_affine> class conv_transform
     {
     public:
-        conv_transform(VertexSource& source, Transformer& tr) :
+        conv_transform(VertexSource& source, const Transformer& tr) :
             m_source(&source), m_trans(&tr) {}
         void attach(VertexSource& source) { m_source = &source; }
 
@@ -48,7 +54,7 @@ namespace agg
             return cmd;
         }
 
-        void transformer(Transformer& tr)
+        void transformer(const Transformer& tr)
         {
             m_trans = &tr;
         }
@@ -59,7 +65,7 @@ namespace agg
             operator = (const conv_transform<VertexSource>&);
 
         VertexSource*      m_source;
-        Transformer* m_trans;
+        const Transformer* m_trans;
     };
 
 
diff --git a/src/agg/agg_curves.h b/src/agg/agg_curves.h
new file mode 100644
index 000000000..25845cab3
--- /dev/null
+++ b/src/agg/agg_curves.h
@@ -0,0 +1,701 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CURVES_INCLUDED
+#define AGG_CURVES_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+
+    // See Implementation agg_curves.cpp
+
+    //--------------------------------------------curve_approximation_method_e
+    enum curve_approximation_method_e
+    {
+        curve_inc,
+        curve_div
+    };
+    
+    //--------------------------------------------------------------curve3_inc
+    class curve3_inc
+    {
+    public:
+        curve3_inc() :
+          m_num_steps(0), m_step(0), m_scale(1.0) { }
+
+        curve3_inc(double x1, double y1, 
+                   double x2, double y2, 
+                   double x3, double y3) :
+            m_num_steps(0), m_step(0), m_scale(1.0) 
+        { 
+            init(x1, y1, x2, y2, x3, y3);
+        }
+
+        void reset() { m_num_steps = 0; m_step = -1; }
+        void init(double x1, double y1, 
+                  double x2, double y2, 
+                  double x3, double y3);
+
+        void approximation_method(curve_approximation_method_e) {}
+        curve_approximation_method_e approximation_method() const { return curve_inc; }
+
+        void approximation_scale(double s);
+        double approximation_scale() const;
+
+        void angle_tolerance(double) {}
+        double angle_tolerance() const { return 0.0; }
+
+        void cusp_limit(double) {}
+        double cusp_limit() const { return 0.0; }
+
+        void     rewind(unsigned path_id);
+        unsigned vertex(double* x, double* y);
+
+    private:
+        int      m_num_steps;
+        int      m_step;
+        double   m_scale;
+        double   m_start_x; 
+        double   m_start_y;
+        double   m_end_x; 
+        double   m_end_y;
+        double   m_fx; 
+        double   m_fy;
+        double   m_dfx; 
+        double   m_dfy;
+        double   m_ddfx; 
+        double   m_ddfy;
+        double   m_saved_fx; 
+        double   m_saved_fy;
+        double   m_saved_dfx; 
+        double   m_saved_dfy;
+    };
+
+
+
+
+
+    //-------------------------------------------------------------curve3_div
+    class curve3_div
+    {
+    public:
+        curve3_div() : 
+            m_approximation_scale(1.0),
+            m_angle_tolerance(0.0),
+            m_count(0)
+        {}
+
+        curve3_div(double x1, double y1, 
+                   double x2, double y2, 
+                   double x3, double y3) :
+            m_approximation_scale(1.0),
+            m_angle_tolerance(0.0),
+            m_count(0)
+        { 
+            init(x1, y1, x2, y2, x3, y3);
+        }
+
+        void reset() { m_points.remove_all(); m_count = 0; }
+        void init(double x1, double y1, 
+                  double x2, double y2, 
+                  double x3, double y3);
+
+        void approximation_method(curve_approximation_method_e) {}
+        curve_approximation_method_e approximation_method() const { return curve_div; }
+
+        void approximation_scale(double s) { m_approximation_scale = s; }
+        double approximation_scale() const { return m_approximation_scale;  }
+
+        void angle_tolerance(double a) { m_angle_tolerance = a; }
+        double angle_tolerance() const { return m_angle_tolerance;  }
+
+        void cusp_limit(double) {}
+        double cusp_limit() const { return 0.0; }
+
+        void rewind(unsigned)
+        {
+            m_count = 0;
+        }
+
+        unsigned vertex(double* x, double* y)
+        {
+            if(m_count >= m_points.size()) return path_cmd_stop;
+            const point_d& p = m_points[m_count++];
+            *x = p.x;
+            *y = p.y;
+            return (m_count == 1) ? path_cmd_move_to : path_cmd_line_to;
+        }
+
+    private:
+        void bezier(double x1, double y1, 
+                    double x2, double y2, 
+                    double x3, double y3);
+        void recursive_bezier(double x1, double y1, 
+                              double x2, double y2, 
+                              double x3, double y3,
+                              unsigned level);
+
+        double               m_approximation_scale;
+        double               m_distance_tolerance_square;
+        double               m_angle_tolerance;
+        unsigned             m_count;
+        pod_bvector<point_d> m_points;
+    };
+
+
+
+
+
+
+
+    //-------------------------------------------------------------curve4_points
+    struct curve4_points
+    {
+        double cp[8];
+        curve4_points() {}
+        curve4_points(double x1, double y1,
+                      double x2, double y2,
+                      double x3, double y3,
+                      double x4, double y4)
+        {
+            cp[0] = x1; cp[1] = y1; cp[2] = x2; cp[3] = y2;
+            cp[4] = x3; cp[5] = y3; cp[6] = x4; cp[7] = y4;
+        }
+        void init(double x1, double y1,
+                  double x2, double y2,
+                  double x3, double y3,
+                  double x4, double y4)
+        {
+            cp[0] = x1; cp[1] = y1; cp[2] = x2; cp[3] = y2;
+            cp[4] = x3; cp[5] = y3; cp[6] = x4; cp[7] = y4;
+        }
+        double  operator [] (unsigned i) const { return cp[i]; }
+        double& operator [] (unsigned i)       { return cp[i]; }
+    };
+
+
+
+    //-------------------------------------------------------------curve4_inc
+    class curve4_inc
+    {
+    public:
+        curve4_inc() :
+            m_num_steps(0), m_step(0), m_scale(1.0) { }
+
+        curve4_inc(double x1, double y1, 
+                   double x2, double y2, 
+                   double x3, double y3,
+                   double x4, double y4) :
+            m_num_steps(0), m_step(0), m_scale(1.0) 
+        { 
+            init(x1, y1, x2, y2, x3, y3, x4, y4);
+        }
+
+        curve4_inc(const curve4_points& cp) :
+            m_num_steps(0), m_step(0), m_scale(1.0) 
+        { 
+            init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+        }
+
+        void reset() { m_num_steps = 0; m_step = -1; }
+        void init(double x1, double y1, 
+                  double x2, double y2, 
+                  double x3, double y3,
+                  double x4, double y4);
+
+        void init(const curve4_points& cp)
+        {
+            init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+        }
+
+        void approximation_method(curve_approximation_method_e) {}
+        curve_approximation_method_e approximation_method() const { return curve_inc; }
+
+        void approximation_scale(double s);
+        double approximation_scale() const;
+
+        void angle_tolerance(double) {}
+        double angle_tolerance() const { return 0.0; }
+
+        void cusp_limit(double) {}
+        double cusp_limit() const { return 0.0; }
+
+        void     rewind(unsigned path_id);
+        unsigned vertex(double* x, double* y);
+
+    private:
+        int      m_num_steps;
+        int      m_step;
+        double   m_scale;
+        double   m_start_x; 
+        double   m_start_y;
+        double   m_end_x; 
+        double   m_end_y;
+        double   m_fx; 
+        double   m_fy;
+        double   m_dfx; 
+        double   m_dfy;
+        double   m_ddfx; 
+        double   m_ddfy;
+        double   m_dddfx; 
+        double   m_dddfy;
+        double   m_saved_fx; 
+        double   m_saved_fy;
+        double   m_saved_dfx; 
+        double   m_saved_dfy;
+        double   m_saved_ddfx; 
+        double   m_saved_ddfy;
+    };
+
+
+
+    //-------------------------------------------------------catrom_to_bezier
+    inline curve4_points catrom_to_bezier(double x1, double y1, 
+                                          double x2, double y2, 
+                                          double x3, double y3,
+                                          double x4, double y4)
+    {
+        // Trans. matrix Catmull-Rom to Bezier
+        //
+        //  0       1       0       0
+        //  -1/6    1       1/6     0
+        //  0       1/6     1       -1/6
+        //  0       0       1       0
+        //
+        return curve4_points(
+            x2,
+            y2,
+            (-x1 + 6*x2 + x3) / 6,
+            (-y1 + 6*y2 + y3) / 6,
+            ( x2 + 6*x3 - x4) / 6,
+            ( y2 + 6*y3 - y4) / 6,
+            x3,
+            y3);
+    }
+
+
+    //-----------------------------------------------------------------------
+    inline curve4_points
+    catrom_to_bezier(const curve4_points& cp)
+    {
+        return catrom_to_bezier(cp[0], cp[1], cp[2], cp[3], 
+                                cp[4], cp[5], cp[6], cp[7]);
+    }
+
+
+
+    //-----------------------------------------------------ubspline_to_bezier
+    inline curve4_points ubspline_to_bezier(double x1, double y1, 
+                                            double x2, double y2, 
+                                            double x3, double y3,
+                                            double x4, double y4)
+    {
+        // Trans. matrix Uniform BSpline to Bezier
+        //
+        //  1/6     4/6     1/6     0
+        //  0       4/6     2/6     0
+        //  0       2/6     4/6     0
+        //  0       1/6     4/6     1/6
+        //
+        return curve4_points(
+            (x1 + 4*x2 + x3) / 6,
+            (y1 + 4*y2 + y3) / 6,
+            (4*x2 + 2*x3) / 6,
+            (4*y2 + 2*y3) / 6,
+            (2*x2 + 4*x3) / 6,
+            (2*y2 + 4*y3) / 6,
+            (x2 + 4*x3 + x4) / 6,
+            (y2 + 4*y3 + y4) / 6);
+    }
+
+
+    //-----------------------------------------------------------------------
+    inline curve4_points 
+    ubspline_to_bezier(const curve4_points& cp)
+    {
+        return ubspline_to_bezier(cp[0], cp[1], cp[2], cp[3], 
+                                  cp[4], cp[5], cp[6], cp[7]);
+    }
+
+
+
+
+    //------------------------------------------------------hermite_to_bezier
+    inline curve4_points hermite_to_bezier(double x1, double y1, 
+                                           double x2, double y2, 
+                                           double x3, double y3,
+                                           double x4, double y4)
+    {
+        // Trans. matrix Hermite to Bezier
+        //
+        //  1       0       0       0
+        //  1       0       1/3     0
+        //  0       1       0       -1/3
+        //  0       1       0       0
+        //
+        return curve4_points(
+            x1,
+            y1,
+            (3*x1 + x3) / 3,
+            (3*y1 + y3) / 3,
+            (3*x2 - x4) / 3,
+            (3*y2 - y4) / 3,
+            x2,
+            y2);
+    }
+
+
+
+    //-----------------------------------------------------------------------
+    inline curve4_points 
+    hermite_to_bezier(const curve4_points& cp)
+    {
+        return hermite_to_bezier(cp[0], cp[1], cp[2], cp[3], 
+                                 cp[4], cp[5], cp[6], cp[7]);
+    }
+
+
+    //-------------------------------------------------------------curve4_div
+    class curve4_div
+    {
+    public:
+        curve4_div() : 
+            m_approximation_scale(1.0),
+            m_angle_tolerance(0.0),
+            m_cusp_limit(0.0),
+            m_count(0)
+        {}
+
+        curve4_div(double x1, double y1, 
+                   double x2, double y2, 
+                   double x3, double y3,
+                   double x4, double y4) :
+            m_approximation_scale(1.0),
+            m_angle_tolerance(0.0),
+            m_cusp_limit(0.0),
+            m_count(0)
+        { 
+            init(x1, y1, x2, y2, x3, y3, x4, y4);
+        }
+
+        curve4_div(const curve4_points& cp) :
+            m_approximation_scale(1.0),
+            m_angle_tolerance(0.0),
+            m_count(0)
+        { 
+            init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+        }
+
+        void reset() { m_points.remove_all(); m_count = 0; }
+        void init(double x1, double y1, 
+                  double x2, double y2, 
+                  double x3, double y3,
+                  double x4, double y4);
+
+        void init(const curve4_points& cp)
+        {
+            init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+        }
+
+        void approximation_method(curve_approximation_method_e) {}
+
+        curve_approximation_method_e approximation_method() const 
+        { 
+            return curve_div; 
+        }
+
+        void approximation_scale(double s) { m_approximation_scale = s; }
+        double approximation_scale() const { return m_approximation_scale;  }
+
+        void angle_tolerance(double a) { m_angle_tolerance = a; }
+        double angle_tolerance() const { return m_angle_tolerance;  }
+
+        void cusp_limit(double v) 
+        { 
+            m_cusp_limit = (v == 0.0) ? 0.0 : pi - v; 
+        }
+
+        double cusp_limit() const 
+        { 
+            return (m_cusp_limit == 0.0) ? 0.0 : pi - m_cusp_limit; 
+        }
+
+        void rewind(unsigned)
+        {
+            m_count = 0;
+        }
+
+        unsigned vertex(double* x, double* y)
+        {
+            if(m_count >= m_points.size()) return path_cmd_stop;
+            const point_d& p = m_points[m_count++];
+            *x = p.x;
+            *y = p.y;
+            return (m_count == 1) ? path_cmd_move_to : path_cmd_line_to;
+        }
+
+    private:
+        void bezier(double x1, double y1, 
+                    double x2, double y2, 
+                    double x3, double y3, 
+                    double x4, double y4);
+
+        void recursive_bezier(double x1, double y1, 
+                              double x2, double y2, 
+                              double x3, double y3, 
+                              double x4, double y4,
+                              unsigned level);
+
+        double               m_approximation_scale;
+        double               m_distance_tolerance_square;
+        double               m_angle_tolerance;
+        double               m_cusp_limit;
+        unsigned             m_count;
+        pod_bvector<point_d> m_points;
+    };
+
+
+    //-----------------------------------------------------------------curve3
+    class curve3
+    {
+    public:
+        curve3() : m_approximation_method(curve_div) {}
+        curve3(double x1, double y1, 
+               double x2, double y2, 
+               double x3, double y3) :
+            m_approximation_method(curve_div)
+        { 
+            init(x1, y1, x2, y2, x3, y3);
+        }
+
+        void reset() 
+        { 
+            m_curve_inc.reset();
+            m_curve_div.reset();
+        }
+
+        void init(double x1, double y1, 
+                  double x2, double y2, 
+                  double x3, double y3)
+        {
+            if(m_approximation_method == curve_inc) 
+            {
+                m_curve_inc.init(x1, y1, x2, y2, x3, y3);
+            }
+            else
+            {
+                m_curve_div.init(x1, y1, x2, y2, x3, y3);
+            }
+        }
+
+        void approximation_method(curve_approximation_method_e v) 
+        { 
+            m_approximation_method = v; 
+        }
+
+        curve_approximation_method_e approximation_method() const 
+        { 
+            return m_approximation_method; 
+        }
+
+        void approximation_scale(double s) 
+        { 
+            m_curve_inc.approximation_scale(s);
+            m_curve_div.approximation_scale(s);
+        }
+
+        double approximation_scale() const 
+        { 
+            return m_curve_inc.approximation_scale(); 
+        }
+
+        void angle_tolerance(double a) 
+        { 
+            m_curve_div.angle_tolerance(a); 
+        }
+
+        double angle_tolerance() const 
+        { 
+            return m_curve_div.angle_tolerance(); 
+        }
+
+        void cusp_limit(double v) 
+        { 
+            m_curve_div.cusp_limit(v); 
+        }
+
+        double cusp_limit() const 
+        { 
+            return m_curve_div.cusp_limit();  
+        }
+
+        void rewind(unsigned path_id)
+        {
+            if(m_approximation_method == curve_inc) 
+            {
+                m_curve_inc.rewind(path_id);
+            }
+            else
+            {
+                m_curve_div.rewind(path_id);
+            }
+        }
+
+        unsigned vertex(double* x, double* y)
+        {
+            if(m_approximation_method == curve_inc) 
+            {
+                return m_curve_inc.vertex(x, y);
+            }
+            return m_curve_div.vertex(x, y);
+        }
+
+    private:
+        curve3_inc m_curve_inc;
+        curve3_div m_curve_div;
+        curve_approximation_method_e m_approximation_method;
+    };
+
+
+
+
+
+    //-----------------------------------------------------------------curve4
+    class curve4
+    {
+    public:
+        curve4() : m_approximation_method(curve_div) {}
+        curve4(double x1, double y1, 
+               double x2, double y2, 
+               double x3, double y3,
+               double x4, double y4) : 
+            m_approximation_method(curve_div)
+        { 
+            init(x1, y1, x2, y2, x3, y3, x4, y4);
+        }
+
+        curve4(const curve4_points& cp) :
+            m_approximation_method(curve_div)
+        { 
+            init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+        }
+
+        void reset() 
+        { 
+            m_curve_inc.reset();
+            m_curve_div.reset();
+        }
+
+        void init(double x1, double y1, 
+                  double x2, double y2, 
+                  double x3, double y3,
+                  double x4, double y4)
+        {
+            if(m_approximation_method == curve_inc) 
+            {
+                m_curve_inc.init(x1, y1, x2, y2, x3, y3, x4, y4);
+            }
+            else
+            {
+                m_curve_div.init(x1, y1, x2, y2, x3, y3, x4, y4);
+            }
+        }
+
+        void init(const curve4_points& cp)
+        {
+            init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+        }
+
+        void approximation_method(curve_approximation_method_e v) 
+        { 
+            m_approximation_method = v; 
+        }
+
+        curve_approximation_method_e approximation_method() const 
+        { 
+            return m_approximation_method; 
+        }
+
+        void approximation_scale(double s) 
+        { 
+            m_curve_inc.approximation_scale(s);
+            m_curve_div.approximation_scale(s);
+        }
+        double approximation_scale() const { return m_curve_inc.approximation_scale(); }
+
+        void angle_tolerance(double v) 
+        { 
+            m_curve_div.angle_tolerance(v); 
+        }
+
+        double angle_tolerance() const 
+        { 
+            return m_curve_div.angle_tolerance();  
+        }
+
+        void cusp_limit(double v) 
+        { 
+            m_curve_div.cusp_limit(v); 
+        }
+
+        double cusp_limit() const 
+        { 
+            return m_curve_div.cusp_limit();  
+        }
+
+        void rewind(unsigned path_id)
+        {
+            if(m_approximation_method == curve_inc) 
+            {
+                m_curve_inc.rewind(path_id);
+            }
+            else
+            {
+                m_curve_div.rewind(path_id);
+            }
+        }
+
+        unsigned vertex(double* x, double* y)
+        {
+            if(m_approximation_method == curve_inc) 
+            {
+                return m_curve_inc.vertex(x, y);
+            }
+            return m_curve_div.vertex(x, y);
+        }
+
+    private:
+        curve4_inc m_curve_inc;
+        curve4_div m_curve_div;
+        curve_approximation_method_e m_approximation_method;
+    };
+
+
+
+
+}
+
+#endif
diff --git a/src/agg/agg_gamma_functions.h b/src/agg/agg_gamma_functions.h
index 5d720daa9..fa38a45ad 100644
--- a/src/agg/agg_gamma_functions.h
+++ b/src/agg/agg_gamma_functions.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_GAMMA_FUNCTIONS_INCLUDED
@@ -115,15 +124,6 @@ namespace agg
         double m_mul;
     };
 
-    inline double sRGB_to_linear(double x)
-    {
-        return (x <= 0.04045) ? (x / 12.92) : pow((x + 0.055) / (1.055), 2.4);
-    }
-
-    inline double linear_to_sRGB(double x)
-    {
-        return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 1 / 2.4) - 0.055);
-    }
 }
 
 #endif
diff --git a/src/agg/agg_gamma_lut.h b/src/agg/agg_gamma_lut.h
index e30873632..5240da798 100644
--- a/src/agg/agg_gamma_lut.h
+++ b/src/agg/agg_gamma_lut.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_GAMMA_LUT_INCLUDED
@@ -18,7 +27,6 @@
 
 #include <math.h>
 #include "agg_basics.h"
-#include "agg_gamma_functions.h"
 
 namespace agg
 {
@@ -117,184 +125,6 @@ namespace agg
         HiResT* m_dir_gamma;
         LoResT* m_inv_gamma;
     };
-
-    //
-    // sRGB support classes
-    //
-
-    // sRGB_lut - implements sRGB conversion for the various types.
-    // Base template is undefined, specializations are provided below.
-    template<class LinearType>
-    class sRGB_lut;
-
-    template<>
-    class sRGB_lut<float>
-    {
-    public:
-		sRGB_lut()
-		{
-			// Generate lookup tables.
-			for (int i = 0; i <= 255; ++i)
-			{
-				m_dir_table[i] = float(sRGB_to_linear(i / 255.0));
-			}
-			for (int i = 0; i <= 65535; ++i)
-			{
-				m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 65535.0));
-			}
-		}
-
-		float dir(int8u v) const
-		{
-			return m_dir_table[v];
-		}
-
-		int8u inv(float v) const
-		{
-			return m_inv_table[int16u(0.5 + v * 65535)];
-		}
-
-	private:
-		float m_dir_table[256];
-		int8u m_inv_table[65536];
-    };
-
-    template<>
-    class sRGB_lut<int16u>
-    {
-    public:
-        sRGB_lut()
-        {
-            // Generate lookup tables.
-            for (int i = 0; i <= 255; ++i)
-            {
-                m_dir_table[i] = uround(65535.0 * sRGB_to_linear(i / 255.0));
-            }
-			for (int i = 0; i <= 65535; ++i)
-			{
-				m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 65535.0));
-			}
-		}
-
-		int16u dir(int8u v) const
-		{
-			return m_dir_table[v];
-		}
-
-		int8u inv(int16u v) const
-		{
-			return m_inv_table[v];
-		}
-
-	private:
-		int16u m_dir_table[256];
-		int8u m_inv_table[65536];
-	};
-
-    template<>
-    class sRGB_lut<int8u>
-    {
-    public:
-        sRGB_lut()
-        {
-            // Generate lookup tables. 
-            for (int i = 0; i <= 255; ++i)
-            {
-                m_dir_table[i] = uround(255.0 * sRGB_to_linear(i / 255.0));
-                m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 255.0));
-            }
-        }
-
-		int8u dir(int8u v) const
-		{
-			return m_dir_table[v];
-		}
-
-		int8u inv(int8u v) const
-        {
-            return m_inv_table[v];
-        }
-
-	private:
-		int8u m_dir_table[256];
-		int8u m_inv_table[256];
-	};
-
-    // Common base class for sRGB_conv objects. Defines an internal 
-    // sRGB_lut object so that users don't have to.
-    template<class T>
-    class sRGB_conv_base
-    {
-    public:
-        static T rgb_from_sRGB(int8u x)
-        {
-            return lut.dir(x);
-        }
-
-        static int8u rgb_to_sRGB(T x)
-        {
-            return lut.inv(x);
-        }
-
-    private:
-        static sRGB_lut<T> lut;
-    };
-
-    // Definition of sRGB_conv_base::lut. Due to the fact that this a template, 
-    // we don't need to place the definition in a cpp file. Hurrah.
-    template<class T>
-    sRGB_lut<T> sRGB_conv_base<T>::lut;
-
-    // Wrapper for sRGB-linear conversion. 
-    // Base template is undefined, specializations are provided below.
-    template<class T>
-    class sRGB_conv;
-
-    template<>
-    class sRGB_conv<float> : public sRGB_conv_base<float>
-    {
-    public:
-        static float alpha_from_sRGB(int8u x)
-        {
-			static const double y = 1 / 255.0;
-            return float(x * y);
-        }
-
-        static int8u alpha_to_sRGB(float x)
-        {
-            return int8u(0.5 + x * 255);
-        }
-    };
-
-    template<>
-    class sRGB_conv<int16u> : public sRGB_conv_base<int16u>
-    {
-    public:
-        static int16u alpha_from_sRGB(int8u x)
-        {
-            return (x << 8) | x;
-        }
-
-        static int8u alpha_to_sRGB(int16u x)
-        {
-            return x >> 8;
-        }
-    };
-
-    template<>
-    class sRGB_conv<int8u> : public sRGB_conv_base<int8u>
-    {
-    public:
-        static int8u alpha_from_sRGB(int8u x)
-        {
-            return x;
-        }
-
-        static int8u alpha_to_sRGB(int8u x)
-        {
-            return x;
-        }
-    };
 }
 
 #endif
diff --git a/src/agg/agg_math.h b/src/agg/agg_math.h
index 2ec49cf3f..4e512facb 100644
--- a/src/agg/agg_math.h
+++ b/src/agg/agg_math.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 // Bessel function (besj) was adapted for use in AGG library by Andy Wilk 
 // Contact: castor.vulgaris@gmail.com
diff --git a/src/agg/agg_math_stroke.h b/src/agg/agg_math_stroke.h
new file mode 100644
index 000000000..ad09af27e
--- /dev/null
+++ b/src/agg/agg_math_stroke.h
@@ -0,0 +1,531 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_STROKE_MATH_INCLUDED
+#define AGG_STROKE_MATH_INCLUDED
+
+#include "agg_math.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+    //-------------------------------------------------------------line_cap_e
+    enum line_cap_e
+    {
+        butt_cap,
+        square_cap,
+        round_cap
+    };
+
+    //------------------------------------------------------------line_join_e
+    enum line_join_e
+    {
+        miter_join         = 0,
+        miter_join_revert  = 1,
+        round_join         = 2,
+        bevel_join         = 3,
+        miter_join_round   = 4
+    };
+
+
+    //-----------------------------------------------------------inner_join_e
+    enum inner_join_e
+    {
+        inner_bevel,
+        inner_miter,
+        inner_jag,
+        inner_round
+    };
+
+    //------------------------------------------------------------math_stroke
+    template<class VertexConsumer> class math_stroke
+    {
+    public:
+        typedef typename VertexConsumer::value_type coord_type;
+
+        math_stroke();
+
+        void line_cap(line_cap_e lc)     { m_line_cap = lc; }
+        void line_join(line_join_e lj)   { m_line_join = lj; }
+        void inner_join(inner_join_e ij) { m_inner_join = ij; }
+
+        line_cap_e   line_cap()   const { return m_line_cap; }
+        line_join_e  line_join()  const { return m_line_join; }
+        inner_join_e inner_join() const { return m_inner_join; }
+
+        void width(double w);
+        void miter_limit(double ml) { m_miter_limit = ml; }
+        void miter_limit_theta(double t);
+        void inner_miter_limit(double ml) { m_inner_miter_limit = ml; }
+        void approximation_scale(double as) { m_approx_scale = as; }
+
+        double width() const { return m_width * 2.0; }
+        double miter_limit() const { return m_miter_limit; }
+        double inner_miter_limit() const { return m_inner_miter_limit; }
+        double approximation_scale() const { return m_approx_scale; }
+
+        void calc_cap(VertexConsumer& vc,
+                      const vertex_dist& v0, 
+                      const vertex_dist& v1, 
+                      double len);
+
+        void calc_join(VertexConsumer& vc,
+                       const vertex_dist& v0, 
+                       const vertex_dist& v1, 
+                       const vertex_dist& v2,
+                       double len1, 
+                       double len2);
+
+    private:
+        AGG_INLINE void add_vertex(VertexConsumer& vc, double x, double y)
+        {
+            vc.add(coord_type(x, y));
+        }
+
+        void calc_arc(VertexConsumer& vc,
+                      double x,   double y, 
+                      double dx1, double dy1, 
+                      double dx2, double dy2);
+
+        void calc_miter(VertexConsumer& vc,
+                        const vertex_dist& v0, 
+                        const vertex_dist& v1, 
+                        const vertex_dist& v2,
+                        double dx1, double dy1, 
+                        double dx2, double dy2,
+                        line_join_e lj,
+                        double mlimit,
+                        double dbevel);
+
+        double       m_width;
+        double       m_width_abs;
+        double       m_width_eps;
+        int          m_width_sign;
+        double       m_miter_limit;
+        double       m_inner_miter_limit;
+        double       m_approx_scale;
+        line_cap_e   m_line_cap;
+        line_join_e  m_line_join;
+        inner_join_e m_inner_join;
+    };
+
+    //-----------------------------------------------------------------------
+    template<class VC> math_stroke<VC>::math_stroke() :
+        m_width(0.5),
+        m_width_abs(0.5),
+        m_width_eps(0.5/1024.0),
+        m_width_sign(1),
+        m_miter_limit(4.0),
+        m_inner_miter_limit(1.01),
+        m_approx_scale(1.0),
+        m_line_cap(butt_cap),
+        m_line_join(miter_join),
+        m_inner_join(inner_miter)
+    {
+    }
+
+    //-----------------------------------------------------------------------
+    template<class VC> void math_stroke<VC>::width(double w)
+    { 
+        m_width = w * 0.5; 
+        if(m_width < 0)
+        {
+            m_width_abs  = -m_width;
+            m_width_sign = -1;
+        }
+        else
+        {
+            m_width_abs  = m_width;
+            m_width_sign = 1;
+        }
+        m_width_eps = m_width / 1024.0;
+    }
+
+    //-----------------------------------------------------------------------
+    template<class VC> void math_stroke<VC>::miter_limit_theta(double t)
+    { 
+        m_miter_limit = 1.0 / sin(t * 0.5) ;
+    }
+
+    //-----------------------------------------------------------------------
+    template<class VC> 
+    void math_stroke<VC>::calc_arc(VC& vc,
+                                   double x,   double y, 
+                                   double dx1, double dy1, 
+                                   double dx2, double dy2)
+    {
+        double a1 = atan2(dy1 * m_width_sign, dx1 * m_width_sign);
+        double a2 = atan2(dy2 * m_width_sign, dx2 * m_width_sign);
+        double da = a1 - a2;
+        int i, n;
+
+        da = acos(m_width_abs / (m_width_abs + 0.125 / m_approx_scale)) * 2;
+
+        add_vertex(vc, x + dx1, y + dy1);
+        if(m_width_sign > 0)
+        {
+            if(a1 > a2) a2 += 2 * pi;
+            n = int((a2 - a1) / da);
+            da = (a2 - a1) / (n + 1);
+            a1 += da;
+            for(i = 0; i < n; i++)
+            {
+                add_vertex(vc, x + cos(a1) * m_width, y + sin(a1) * m_width);
+                a1 += da;
+            }
+        }
+        else
+        {
+            if(a1 < a2) a2 -= 2 * pi;
+            n = int((a1 - a2) / da);
+            da = (a1 - a2) / (n + 1);
+            a1 -= da;
+            for(i = 0; i < n; i++)
+            {
+                add_vertex(vc, x + cos(a1) * m_width, y + sin(a1) * m_width);
+                a1 -= da;
+            }
+        }
+        add_vertex(vc, x + dx2, y + dy2);
+    }
+
+    //-----------------------------------------------------------------------
+    template<class VC> 
+    void math_stroke<VC>::calc_miter(VC& vc,
+                                     const vertex_dist& v0, 
+                                     const vertex_dist& v1, 
+                                     const vertex_dist& v2,
+                                     double dx1, double dy1, 
+                                     double dx2, double dy2,
+                                     line_join_e lj,
+                                     double mlimit,
+                                     double dbevel)
+    {
+        double xi  = v1.x;
+        double yi  = v1.y;
+        double di  = 1;
+        double lim = m_width_abs * mlimit;
+        bool miter_limit_exceeded = true; // Assume the worst
+        bool intersection_failed  = true; // Assume the worst
+
+        if(calc_intersection(v0.x + dx1, v0.y - dy1,
+                             v1.x + dx1, v1.y - dy1,
+                             v1.x + dx2, v1.y - dy2,
+                             v2.x + dx2, v2.y - dy2,
+                             &xi, &yi))
+        {
+            // Calculation of the intersection succeeded
+            //---------------------
+            di = calc_distance(v1.x, v1.y, xi, yi);
+            if(di <= lim)
+            {
+                // Inside the miter limit
+                //---------------------
+                add_vertex(vc, xi, yi);
+                miter_limit_exceeded = false;
+            }
+            intersection_failed = false;
+        }
+        else
+        {
+            // Calculation of the intersection failed, most probably
+            // the three points lie one straight line. 
+            // First check if v0 and v2 lie on the opposite sides of vector: 
+            // (v1.x, v1.y) -> (v1.x+dx1, v1.y-dy1), that is, the perpendicular
+            // to the line determined by vertices v0 and v1.
+            // This condition determines whether the next line segments continues
+            // the previous one or goes back.
+            //----------------
+            double x2 = v1.x + dx1;
+            double y2 = v1.y - dy1;
+            if((cross_product(v0.x, v0.y, v1.x, v1.y, x2, y2) < 0.0) == 
+               (cross_product(v1.x, v1.y, v2.x, v2.y, x2, y2) < 0.0))
+            {
+                // This case means that the next segment continues 
+                // the previous one (straight line)
+                //-----------------
+                add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                miter_limit_exceeded = false;
+            }
+        }
+
+        if(miter_limit_exceeded)
+        {
+            // Miter limit exceeded
+            //------------------------
+            switch(lj)
+            {
+            case miter_join_revert:
+                // For the compatibility with SVG, PDF, etc, 
+                // we use a simple bevel join instead of
+                // "smart" bevel
+                //-------------------
+                add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                add_vertex(vc, v1.x + dx2, v1.y - dy2);
+                break;
+
+            case miter_join_round:
+                calc_arc(vc, v1.x, v1.y, dx1, -dy1, dx2, -dy2);
+                break;
+
+            default:
+                // If no miter-revert, calculate new dx1, dy1, dx2, dy2
+                //----------------
+                if(intersection_failed)
+                {
+                    mlimit *= m_width_sign;
+                    add_vertex(vc, v1.x + dx1 + dy1 * mlimit, 
+                                   v1.y - dy1 + dx1 * mlimit);
+                    add_vertex(vc, v1.x + dx2 - dy2 * mlimit, 
+                                   v1.y - dy2 - dx2 * mlimit);
+                }
+                else
+                {
+                    double x1 = v1.x + dx1;
+                    double y1 = v1.y - dy1;
+                    double x2 = v1.x + dx2;
+                    double y2 = v1.y - dy2;
+                    di = (lim - dbevel) / (di - dbevel);
+                    add_vertex(vc, x1 + (xi - x1) * di, 
+                                   y1 + (yi - y1) * di);
+                    add_vertex(vc, x2 + (xi - x2) * di, 
+                                   y2 + (yi - y2) * di);
+                }
+                break;
+            }
+        }
+    }
+
+    //--------------------------------------------------------stroke_calc_cap
+    template<class VC> 
+    void math_stroke<VC>::calc_cap(VC& vc,
+                                   const vertex_dist& v0, 
+                                   const vertex_dist& v1, 
+                                   double len)
+    {
+        vc.remove_all();
+
+        double dx1 = (v1.y - v0.y) / len;
+        double dy1 = (v1.x - v0.x) / len;
+        double dx2 = 0;
+        double dy2 = 0;
+
+        dx1 *= m_width;
+        dy1 *= m_width;
+
+        if(m_line_cap != round_cap)
+        {
+            if(m_line_cap == square_cap)
+            {
+                dx2 = dy1 * m_width_sign;
+                dy2 = dx1 * m_width_sign;
+            }
+            add_vertex(vc, v0.x - dx1 - dx2, v0.y + dy1 - dy2);
+            add_vertex(vc, v0.x + dx1 - dx2, v0.y - dy1 - dy2);
+        }
+        else
+        {
+            double da = acos(m_width_abs / (m_width_abs + 0.125 / m_approx_scale)) * 2;
+            double a1;
+            int i;
+            int n = int(pi / da);
+
+            da = pi / (n + 1);
+            add_vertex(vc, v0.x - dx1, v0.y + dy1);
+            if(m_width_sign > 0)
+            {
+                a1 = atan2(dy1, -dx1);
+                a1 += da;
+                for(i = 0; i < n; i++)
+                {
+                    add_vertex(vc, v0.x + cos(a1) * m_width, 
+                                   v0.y + sin(a1) * m_width);
+                    a1 += da;
+                }
+            }
+            else
+            {
+                a1 = atan2(-dy1, dx1);
+                a1 -= da;
+                for(i = 0; i < n; i++)
+                {
+                    add_vertex(vc, v0.x + cos(a1) * m_width, 
+                                   v0.y + sin(a1) * m_width);
+                    a1 -= da;
+                }
+            }
+            add_vertex(vc, v0.x + dx1, v0.y - dy1);
+        }
+    }
+
+    //-----------------------------------------------------------------------
+    template<class VC> 
+    void math_stroke<VC>::calc_join(VC& vc,
+                                    const vertex_dist& v0, 
+                                    const vertex_dist& v1, 
+                                    const vertex_dist& v2,
+                                    double len1, 
+                                    double len2)
+    {
+        double dx1 = m_width * (v1.y - v0.y) / len1;
+        double dy1 = m_width * (v1.x - v0.x) / len1;
+        double dx2 = m_width * (v2.y - v1.y) / len2;
+        double dy2 = m_width * (v2.x - v1.x) / len2;
+
+        vc.remove_all();
+
+        double cp = cross_product(v0.x, v0.y, v1.x, v1.y, v2.x, v2.y);
+        if(cp != 0 && (cp > 0) == (m_width > 0))
+        {
+            // Inner join
+            //---------------
+            double limit = ((len1 < len2) ? len1 : len2) / m_width_abs;
+            if(limit < m_inner_miter_limit)
+            {
+                limit = m_inner_miter_limit;
+            }
+
+            switch(m_inner_join)
+            {
+            default: // inner_bevel
+                add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                add_vertex(vc, v1.x + dx2, v1.y - dy2);
+                break;
+
+            case inner_miter:
+                calc_miter(vc,
+                           v0, v1, v2, dx1, dy1, dx2, dy2, 
+                           miter_join_revert, 
+                           limit, 0);
+                break;
+
+            case inner_jag:
+            case inner_round:
+                cp = (dx1-dx2) * (dx1-dx2) + (dy1-dy2) * (dy1-dy2);
+                if(cp < len1 * len1 && cp < len2 * len2)
+                {
+                    calc_miter(vc,
+                               v0, v1, v2, dx1, dy1, dx2, dy2, 
+                               miter_join_revert, 
+                               limit, 0);
+                }
+                else
+                {
+                    if(m_inner_join == inner_jag)
+                    {
+                        add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                        add_vertex(vc, v1.x,       v1.y      );
+                        add_vertex(vc, v1.x + dx2, v1.y - dy2);
+                    }
+                    else
+                    {
+                        add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                        add_vertex(vc, v1.x,       v1.y      );
+                        calc_arc(vc, v1.x, v1.y, dx2, -dy2, dx1, -dy1);
+                        add_vertex(vc, v1.x,       v1.y      );
+                        add_vertex(vc, v1.x + dx2, v1.y - dy2);
+                    }
+                }
+                break;
+            }
+        }
+        else
+        {
+            // Outer join
+            //---------------
+
+            // Calculate the distance between v1 and 
+            // the central point of the bevel line segment
+            //---------------
+            double dx = (dx1 + dx2) / 2;
+            double dy = (dy1 + dy2) / 2;
+            double dbevel = sqrt(dx * dx + dy * dy);
+
+            if(m_line_join == round_join || m_line_join == bevel_join)
+            {
+                // This is an optimization that reduces the number of points 
+                // in cases of almost collinear segments. If there's no
+                // visible difference between bevel and miter joins we'd rather
+                // use miter join because it adds only one point instead of two. 
+                //
+                // Here we calculate the middle point between the bevel points 
+                // and then, the distance between v1 and this middle point. 
+                // At outer joins this distance always less than stroke width, 
+                // because it's actually the height of an isosceles triangle of
+                // v1 and its two bevel points. If the difference between this
+                // width and this value is small (no visible bevel) we can 
+                // add just one point. 
+                //
+                // The constant in the expression makes the result approximately 
+                // the same as in round joins and caps. You can safely comment 
+                // out this entire "if".
+                //-------------------
+                if(m_approx_scale * (m_width_abs - dbevel) < m_width_eps)
+                {
+                    if(calc_intersection(v0.x + dx1, v0.y - dy1,
+                                         v1.x + dx1, v1.y - dy1,
+                                         v1.x + dx2, v1.y - dy2,
+                                         v2.x + dx2, v2.y - dy2,
+                                         &dx, &dy))
+                    {
+                        add_vertex(vc, dx, dy);
+                    }
+                    else
+                    {
+                        add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                    }
+                    return;
+                }
+            }
+
+            switch(m_line_join)
+            {
+            case miter_join:
+            case miter_join_revert:
+            case miter_join_round:
+                calc_miter(vc, 
+                           v0, v1, v2, dx1, dy1, dx2, dy2, 
+                           m_line_join, 
+                           m_miter_limit,
+                           dbevel);
+                break;
+
+            case round_join:
+                calc_arc(vc, v1.x, v1.y, dx1, -dy1, dx2, -dy2);
+                break;
+
+            default: // Bevel join
+                add_vertex(vc, v1.x + dx1, v1.y - dy1);
+                add_vertex(vc, v1.x + dx2, v1.y - dy2);
+                break;
+            }
+        }
+    }
+
+
+
+
+}
+
+#endif
diff --git a/src/agg/agg_path_storage.h b/src/agg/agg_path_storage.h
index f55c89957..7be7393c9 100644
--- a/src/agg/agg_path_storage.h
+++ b/src/agg/agg_path_storage.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_PATH_STORAGE_INCLUDED
@@ -490,14 +499,14 @@ namespace agg
             m_stop(false)
         {}
 
-        poly_container_reverse_adaptor(Container& data, bool closed) :
+        poly_container_reverse_adaptor(const Container& data, bool closed) :
             m_container(&data), 
             m_index(-1),
             m_closed(closed),
             m_stop(false)
         {}
 
-        void init(Container& data, bool closed)
+        void init(const Container& data, bool closed)
         {
             m_container = &data;
             m_index = m_container->size() - 1;
@@ -531,7 +540,7 @@ namespace agg
         }
 
     private:
-        Container* m_container;
+        const Container* m_container;
         int  m_index;
         bool m_closed;
         bool m_stop;
@@ -835,43 +844,6 @@ namespace agg
         }
 
 
-        //--------------------------------------------------------------------
-        // If the end points of a path are very, very close then make them
-        // exactly equal so that the stroke converter is not confused.
-        //--------------------------------------------------------------------
-        unsigned align_path(unsigned idx = 0)
-        {
-            if (idx >= total_vertices() || !is_move_to(command(idx))) 
-            {
-                return total_vertices();
-            }
-
-            double start_x, start_y;
-            for (; idx < total_vertices() && is_move_to(command(idx)); ++idx)
-            {
-                vertex(idx, &start_x, &start_y);
-            }
-            while (idx < total_vertices() && is_drawing(command(idx)))
-                ++idx;
-
-            double x, y;
-            if (is_drawing(vertex(idx - 1, &x, &y)) &&
-                is_equal_eps(x, start_x, 1e-8) &&
-                is_equal_eps(y, start_y, 1e-8))
-            {
-                modify_vertex(idx - 1, start_x, start_y);
-            }
-
-            while (idx < total_vertices() && !is_move_to(command(idx)))
-                ++idx;
-            return idx;
-        }
-
-        void align_all_paths()
-        {
-            for (unsigned i = 0; i < total_vertices(); i = align_path(i));
-        }
-
 
     private:
         unsigned perceive_polygon_orientation(unsigned start, unsigned end);
diff --git a/src/agg/agg_pixfmt_base.h b/src/agg/agg_pixfmt_base.h
deleted file mode 100644
index 57ae19cfe..000000000
--- a/src/agg/agg_pixfmt_base.h
+++ /dev/null
@@ -1,97 +0,0 @@
-//----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
-// Contact: mcseem@antigrain.com
-//          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-
-#ifndef AGG_PIXFMT_BASE_INCLUDED
-#define AGG_PIXFMT_BASE_INCLUDED
-
-#include "agg_basics.h"
-#include "agg_color_gray.h"
-#include "agg_color_rgba.h"
-
-namespace agg
-{
-    struct pixfmt_gray_tag
-    {
-    };
-
-    struct pixfmt_rgb_tag
-    {
-    };
-
-    struct pixfmt_rgba_tag
-    {
-    };
-
-    //--------------------------------------------------------------blender_base
-    template<class ColorT, class Order = void> 
-    struct blender_base
-    {
-        typedef ColorT color_type;
-        typedef Order order_type;
-        typedef typename color_type::value_type value_type;
-
-        static rgba get(value_type r, value_type g, value_type b, value_type a, cover_type cover = cover_full)
-        {
-            if (cover > cover_none)
-            {
-                rgba c(
-                    color_type::to_double(r), 
-                    color_type::to_double(g), 
-                    color_type::to_double(b), 
-                    color_type::to_double(a));
-
-                if (cover < cover_full)
-                {
-                    double x = double(cover) / cover_full;
-                    c.r *= x;
-                    c.g *= x;
-                    c.b *= x;
-                    c.a *= x;
-                }
-
-                return c;
-            }
-            else return rgba::no_color();
-        }
-
-        static rgba get(const value_type* p, cover_type cover = cover_full)
-        {
-            return get(
-                p[order_type::R], 
-                p[order_type::G], 
-                p[order_type::B], 
-                p[order_type::A], 
-                cover);
-        }
-
-        static void set(value_type* p, value_type r, value_type g, value_type b, value_type a)
-        {
-            p[order_type::R] = r;
-            p[order_type::G] = g;
-            p[order_type::B] = b;
-            p[order_type::A] = a;
-        }
-
-        static void set(value_type* p, const rgba& c)
-        {
-            p[order_type::R] = color_type::from_double(c.r);
-            p[order_type::G] = color_type::from_double(c.g);
-            p[order_type::B] = color_type::from_double(c.b);
-            p[order_type::A] = color_type::from_double(c.a);
-        }
-    };
-}
-
-#endif
diff --git a/src/agg/agg_pixfmt_gray.h b/src/agg/agg_pixfmt_gray.h
index d03dc8650..8f3f4ec9d 100644
--- a/src/agg/agg_pixfmt_gray.h
+++ b/src/agg/agg_pixfmt_gray.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // Adaptation for high precision colors has been sponsored by 
@@ -25,7 +34,8 @@
 #define AGG_PIXFMT_GRAY_INCLUDED
 
 #include <string.h>
-#include "agg_pixfmt_base.h"
+#include "agg_basics.h"
+#include "agg_color_gray.h"
 #include "agg_rendering_buffer.h"
 
 namespace agg
@@ -37,22 +47,12 @@ namespace agg
         typedef ColorT color_type;
         typedef typename color_type::value_type value_type;
         typedef typename color_type::calc_type calc_type;
-        typedef typename color_type::long_type long_type;
+        enum base_scale_e { base_shift = color_type::base_shift };
 
-        // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
-        // compositing function. Since the render buffer is opaque we skip the
-        // initial premultiply and final demultiply.
-
-        static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cv, value_type alpha, cover_type cover)
+        static AGG_INLINE void blend_pix(value_type* p, unsigned cv, 
+                                         unsigned alpha, unsigned cover=0)
         {
-            blend_pix(p, cv, color_type::mult_cover(alpha, cover));
-        }
-
-        static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cv, value_type alpha)
-        {
-            *p = color_type::lerp(*p, cv, alpha);
+            *p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift);
         }
     };
 
@@ -63,21 +63,20 @@ namespace agg
         typedef ColorT color_type;
         typedef typename color_type::value_type value_type;
         typedef typename color_type::calc_type calc_type;
-        typedef typename color_type::long_type long_type;
+        enum base_scale_e { base_shift = color_type::base_shift };
 
-        // Blend pixels using the premultiplied form of Alvy-Ray Smith's
-        // compositing function. 
-
-        static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cv, value_type alpha, cover_type cover)
+        static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
+                                         unsigned alpha, unsigned cover)
         {
-            blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
+            alpha = color_type::base_mask - alpha;
+            cover = (cover + 1) << (base_shift - 8);
+            *p = (value_type)((*p * alpha + cv * cover) >> base_shift);
         }
 
-        static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cv, value_type alpha)
+        static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
+                                         unsigned alpha)
         {
-            *p = color_type::prelerp(*p, cv, alpha);
+            *p = (value_type)(((*p * (color_type::base_mask - alpha)) >> base_shift) + cv);
         }
     };
     
@@ -122,11 +121,10 @@ namespace agg
 
 
     //=================================================pixfmt_alpha_blend_gray
-    template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
+    template<class Blender, class RenBuf, unsigned Step=1, unsigned Offset=0>
     class pixfmt_alpha_blend_gray
     {
     public:
-        typedef pixfmt_gray_tag pixfmt_category;
         typedef RenBuf   rbuf_type;
         typedef typename rbuf_type::row_data row_data;
         typedef Blender  blender_type;
@@ -134,117 +132,54 @@ namespace agg
         typedef int                               order_type; // A fake one
         typedef typename color_type::value_type   value_type;
         typedef typename color_type::calc_type    calc_type;
-        enum 
+        enum base_scale_e 
         {
-            num_components = 1,
-            pix_width = sizeof(value_type) * Step,
-            pix_step = Step,
-            pix_offset = Offset,
-        };
-        struct pixel_type
-        {
-            value_type c[num_components];
-
-            void set(value_type v)
-            {
-                c[0] = v;
-            }
-
-            void set(const color_type& color)
-            {
-                set(color.v);
-            }
-
-            void get(value_type& v) const
-            {
-                v = c[0];
-            }
-
-            color_type get() const
-            {
-                return color_type(c[0]);
-            }
-
-            pixel_type* next()
-            {
-                return (pixel_type*)(c + pix_step);
-            }
-
-            const pixel_type* next() const
-            {
-                return (const pixel_type*)(c + pix_step);
-            }
-
-            pixel_type* advance(int n)
-            {
-                return (pixel_type*)(c + n * pix_step);
-            }
-
-            const pixel_type* advance(int n) const
-            {
-                return (const pixel_type*)(c + n * pix_step);
-            }
+            base_shift = color_type::base_shift,
+            base_scale = color_type::base_scale,
+            base_mask  = color_type::base_mask,
+            pix_width  = sizeof(value_type),
+            pix_step   = Step,
+            pix_offset = Offset
         };
 
     private:
         //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, 
-            value_type v, value_type a, 
-            unsigned cover)
+        static AGG_INLINE void copy_or_blend_pix(value_type* p, 
+                                                 const color_type& c, 
+                                                 unsigned cover)
         {
-            blender_type::blend_pix(p->c, v, a, cover);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
-        {
-            blender_type::blend_pix(p->c, v, a);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
-        {
-            blender_type::blend_pix(p->c, c.v, c.a, cover);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
-        {
-            blender_type::blend_pix(p->c, c.v, c.a);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
-        {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                if (c.is_opaque() && cover == cover_mask)
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
                 {
-                    p->set(c);
+                    *p = c.v;
                 }
                 else
                 {
-                    blend_pix(p, c, cover);
+                    Blender::blend_pix(p, c.v, alpha, cover);
                 }
             }
         }
 
-        //--------------------------------------------------------------------
-        AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
+
+        static AGG_INLINE void copy_or_blend_pix(value_type* p, 
+                                                 const color_type& c)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                if (c.is_opaque())
+                if(c.a == base_mask)
                 {
-                    p->set(c);
+                    *p = c.v;
                 }
                 else
                 {
-                    blend_pix(p, c);
+                    Blender::blend_pix(p, c.v, c.a);
                 }
             }
         }
 
+
     public:
         //--------------------------------------------------------------------
         explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
@@ -257,7 +192,7 @@ namespace agg
         bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
         {
             rect_i r(x1, y1, x2, y2);
-            if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+            if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
             {
                 int stride = pixf.stride();
                 m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), 
@@ -275,98 +210,61 @@ namespace agg
         AGG_INLINE int      stride() const { return m_rbuf->stride(); }
 
         //--------------------------------------------------------------------
-        int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
+              int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
         const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
         row_data     row(int y)     const { return m_rbuf->row(y); }
 
-        //--------------------------------------------------------------------
-        AGG_INLINE int8u* pix_ptr(int x, int y) 
-        { 
-            return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
-        }
-
-        AGG_INLINE const int8u* pix_ptr(int x, int y) const 
-        { 
-            return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
-        }
-
-        // Return pointer to pixel value, forcing row to be allocated.
-        AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len) 
+        const int8u* pix_ptr(int x, int y) const
         {
-            return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
+            return m_rbuf->row_ptr(y) + x * Step + Offset;
         }
 
-        // Return pointer to pixel value, or null if row not allocated.
-        AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const 
+        int8u* pix_ptr(int x, int y)
         {
-            int8u* p = m_rbuf->row_ptr(y);
-            return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
-        }
-
-        // Get pixel pointer from raw buffer pointer.
-        AGG_INLINE static pixel_type* pix_value_ptr(void* p) 
-        {
-            return (pixel_type*)((value_type*)p + pix_offset);
-        }
-
-        // Get pixel pointer from raw buffer pointer.
-        AGG_INLINE static const pixel_type* pix_value_ptr(const void* p) 
-        {
-            return (const pixel_type*)((const value_type*)p + pix_offset);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE static void write_plain_color(void* p, color_type c)
-        {
-            // Grayscale formats are implicitly premultiplied.
-            c.premultiply();
-            pix_value_ptr(p)->set(c);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE static color_type read_plain_color(const void* p)
-        {
-            return pix_value_ptr(p)->get();
+            return m_rbuf->row_ptr(y) + x * Step + Offset;
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE static void make_pix(int8u* p, const color_type& c)
         {
-            ((pixel_type*)p)->set(c);
+            *(value_type*)p = c.v;
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE color_type pixel(int x, int y) const
         {
-            if (const pixel_type* p = pix_value_ptr(x, y))
-            {
-                return p->get();
-            }
-            return color_type::no_color();
+            value_type* p = (value_type*)m_rbuf->row_ptr(y) + x * Step + Offset;
+            return color_type(*p);
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
         {
-            pix_value_ptr(x, y, 1)->set(c);
+            *((value_type*)m_rbuf->row_ptr(x, y, 1) + x * Step + Offset) = c.v;
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
         {
-            copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
+            copy_or_blend_pix((value_type*)
+                               m_rbuf->row_ptr(x, y, 1) + x * Step + Offset, 
+                               c, 
+                               cover);
         }
 
+
         //--------------------------------------------------------------------
         AGG_INLINE void copy_hline(int x, int y, 
                                    unsigned len, 
                                    const color_type& c)
         {
-            pixel_type* p = pix_value_ptr(x, y, len);
+            value_type* p = (value_type*)
+                m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
+
             do
             {
-                p->set(c);
-                p = p->next();
+                *p = c.v; 
+                p += Step;
             }
             while(--len);
         }
@@ -379,9 +277,12 @@ namespace agg
         {
             do
             {
-                pix_value_ptr(x, y++, 1)->set(c);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                *p = c.v;
             }
-            while (--len);
+            while(--len);
         }
 
 
@@ -391,27 +292,29 @@ namespace agg
                          const color_type& c,
                          int8u cover)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                pixel_type* p = pix_value_ptr(x, y, len);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
 
-                if (c.is_opaque() && cover == cover_mask)
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
                 {
                     do
                     {
-                        p->set(c);
-                        p = p->next();
+                        *p = c.v; 
+                        p += Step;
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do
                     {
-                        blend_pix(p, c, cover);
-                        p = p->next();
+                        Blender::blend_pix(p, c.v, alpha, cover);
+                        p += Step;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -423,23 +326,31 @@ namespace agg
                          const color_type& c,
                          int8u cover)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                if (c.is_opaque() && cover == cover_mask)
+                value_type* p;
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
                 {
                     do
                     {
-                        pix_value_ptr(x, y++, 1)->set(c);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                        *p = c.v; 
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do
                     {
-                        blend_pix(pix_value_ptr(x, y++, 1), c, cover);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                        Blender::blend_pix(p, c.v, alpha, cover);
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -451,24 +362,26 @@ namespace agg
                                const color_type& c,
                                const int8u* covers)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                pixel_type* p = pix_value_ptr(x, y, len);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
 
                 do 
                 {
-                    if (c.is_opaque() && *covers == cover_mask)
+                    calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+                    if(alpha == base_mask)
                     {
-                        p->set(c);
+                        *p = c.v;
                     }
                     else
                     {
-                        blend_pix(p, c, *covers);
+                        Blender::blend_pix(p, c.v, alpha, *covers);
                     }
-                    p = p->next();
+                    p += Step;
                     ++covers;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
@@ -479,23 +392,26 @@ namespace agg
                                const color_type& c,
                                const int8u* covers)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
                 do 
                 {
-                    pixel_type* p = pix_value_ptr(x, y++, 1);
+                    calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
 
-                    if (c.is_opaque() && *covers == cover_mask)
+                    value_type* p = (value_type*)
+                        m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                    if(alpha == base_mask)
                     {
-                        p->set(c);
+                        *p = c.v;
                     }
                     else
                     {
-                        blend_pix(p, c, *covers);
+                        Blender::blend_pix(p, c.v, alpha, *covers);
                     }
                     ++covers;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
@@ -505,14 +421,16 @@ namespace agg
                               unsigned len, 
                               const color_type* colors)
         {
-            pixel_type* p = pix_value_ptr(x, y, len);
+            value_type* p = (value_type*)
+                m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
 
             do 
             {
-                p->set(*colors++);
-                p = p->next();
+                *p = colors->v;
+                p += Step;
+                ++colors;
             }
-            while (--len);
+            while(--len);
         }
 
 
@@ -523,9 +441,12 @@ namespace agg
         {
             do 
             {
-                pix_value_ptr(x, y++, 1)->set(*colors++);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+                *p = colors->v;
+                ++colors;
             }
-            while (--len);
+            while(--len);
         }
 
 
@@ -536,40 +457,50 @@ namespace agg
                                const int8u* covers,
                                int8u cover)
         {
-            pixel_type* p = pix_value_ptr(x, y, len);
+            value_type* p = (value_type*)
+                m_rbuf->row_ptr(x, y, len) + x * Step + Offset;
 
-            if (covers)
+            if(covers)
             {
                 do 
                 {
                     copy_or_blend_pix(p, *colors++, *covers++);
-                    p = p->next();
+                    p += Step;
                 }
-                while (--len);
+                while(--len);
             }
             else
             {
-                if (cover == cover_mask)
+                if(cover == 255)
                 {
                     do 
                     {
-                        copy_or_blend_pix(p, *colors++);
-                        p = p->next();
+                        if(colors->a == base_mask)
+                        {
+                            *p = colors->v;
+                        }
+                        else
+                        {
+                            copy_or_blend_pix(p, *colors);
+                        }
+                        p += Step;
+                        ++colors;
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do 
                     {
                         copy_or_blend_pix(p, *colors++, cover);
-                        p = p->next();
+                        p += Step;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
-        
+
+
 
         //--------------------------------------------------------------------
         void blend_color_vspan(int x, int y,
@@ -578,31 +509,49 @@ namespace agg
                                const int8u* covers,
                                int8u cover)
         {
-            if (covers)
+            value_type* p;
+            if(covers)
             {
                 do 
                 {
-                    copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
+                    p = (value_type*)
+                        m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                    copy_or_blend_pix(p, *colors++, *covers++);
                 }
-                while (--len);
+                while(--len);
             }
             else
             {
-                if (cover == cover_mask)
+                if(cover == 255)
                 {
                     do 
                     {
-                        copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                        if(colors->a == base_mask)
+                        {
+                            *p = colors->v;
+                        }
+                        else
+                        {
+                            copy_or_blend_pix(p, *colors);
+                        }
+                        ++colors;
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do 
                     {
-                        copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x * Step + Offset;
+
+                        copy_or_blend_pix(p, *colors++, cover);
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -611,19 +560,22 @@ namespace agg
         template<class Function> void for_each_pixel(Function f)
         {
             unsigned y;
-            for (y = 0; y < height(); ++y)
+            for(y = 0; y < height(); ++y)
             {
                 row_data r = m_rbuf->row(y);
-                if (r.ptr)
+                if(r.ptr)
                 {
                     unsigned len = r.x2 - r.x1 + 1;
-                    pixel_type* p = pix_value_ptr(r.x1, y, len);
+
+                    value_type* p = (value_type*)
+                        m_rbuf->row_ptr(r.x1, y, len) + r.x1 * Step + Offset;
+
                     do
                     {
-                        f(p->c);
-                        p = p->next();
+                        f(p);
+                        p += Step;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -647,7 +599,8 @@ namespace agg
                        int xsrc, int ysrc,
                        unsigned len)
         {
-            if (const int8u* p = from.row_ptr(ysrc))
+            const int8u* p = from.row_ptr(ysrc);
+            if(p)
             {
                 memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, 
                         p + xsrc * pix_width, 
@@ -656,7 +609,6 @@ namespace agg
         }
 
         //--------------------------------------------------------------------
-        // Blend from single color, using grayscale surface as alpha channel.
         template<class SrcPixelFormatRenderer>
         void blend_from_color(const SrcPixelFormatRenderer& from, 
                               const color_type& color,
@@ -665,26 +617,25 @@ namespace agg
                               unsigned len,
                               int8u cover)
         {
-            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
-            typedef typename SrcPixelFormatRenderer::color_type src_color_type;
-
-            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
             {
-                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
-
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
                 do 
                 {
-                    copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
-                    psrc = psrc->next();
-                    pdst = pdst->next();
+                    copy_or_blend_pix(pdst, 
+                                      color, 
+                                      (*psrc * cover + base_mask) >> base_shift);
+                    ++psrc;
+                    ++pdst;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
         //--------------------------------------------------------------------
-        // Blend from color table, using grayscale surface as indexes into table.
-        // Obviously, this only works for integer value types.
         template<class SrcPixelFormatRenderer>
         void blend_from_lut(const SrcPixelFormatRenderer& from, 
                             const color_type* color_lut,
@@ -693,19 +644,19 @@ namespace agg
                             unsigned len,
                             int8u cover)
         {
-            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
-
-            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
             {
-                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
-
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
                 do 
                 {
-                    copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
-                    psrc = psrc->next();
-                    pdst = pdst->next();
+                    copy_or_blend_pix(pdst, color_lut[*psrc], cover);
+                    ++psrc;
+                    ++pdst;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
@@ -713,25 +664,15 @@ namespace agg
         rbuf_type* m_rbuf;
     };
 
-    typedef blender_gray<gray8> blender_gray8;
-    typedef blender_gray<sgray8> blender_sgray8;
-    typedef blender_gray<gray16> blender_gray16;
-    typedef blender_gray<gray32> blender_gray32;
-
-    typedef blender_gray_pre<gray8> blender_gray8_pre;
-    typedef blender_gray_pre<sgray8> blender_sgray8_pre;
+    typedef blender_gray<gray8>      blender_gray8;
+    typedef blender_gray_pre<gray8>  blender_gray8_pre;
+    typedef blender_gray<gray16>     blender_gray16;
     typedef blender_gray_pre<gray16> blender_gray16_pre;
-    typedef blender_gray_pre<gray32> blender_gray32_pre;
 
-    typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
-    typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
-    typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
-    typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
-
-    typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
-    typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
-    typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
-    typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
+    typedef pixfmt_alpha_blend_gray<blender_gray8,      rendering_buffer> pixfmt_gray8;      //----pixfmt_gray8
+    typedef pixfmt_alpha_blend_gray<blender_gray8_pre,  rendering_buffer> pixfmt_gray8_pre;  //----pixfmt_gray8_pre
+    typedef pixfmt_alpha_blend_gray<blender_gray16,     rendering_buffer> pixfmt_gray16;     //----pixfmt_gray16
+    typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre; //----pixfmt_gray16_pre
 }
 
 #endif
diff --git a/src/agg/agg_pixfmt_rgb.h b/src/agg/agg_pixfmt_rgb.h
index 6fa8772ce..48947178b 100644
--- a/src/agg/agg_pixfmt_rgb.h
+++ b/src/agg/agg_pixfmt_rgb.h
@@ -1,16 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // Adaptation for high precision colors has been sponsored by 
@@ -25,7 +34,8 @@
 #define AGG_PIXFMT_RGB_INCLUDED
 
 #include <string.h>
-#include "agg_pixfmt_base.h"
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
 #include "agg_rendering_buffer.h"
 
 namespace agg
@@ -73,73 +83,66 @@ namespace agg
 
 
     //=========================================================blender_rgb
-    template<class ColorT, class Order> 
-    struct blender_rgb
+    template<class ColorT, class Order> struct blender_rgb
     {
         typedef ColorT color_type;
         typedef Order order_type;
         typedef typename color_type::value_type value_type;
         typedef typename color_type::calc_type calc_type;
-        typedef typename color_type::long_type long_type;
-
-        // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
-        // compositing function. Since the render buffer is opaque we skip the
-        // initial premultiply and final demultiply.
+        enum base_scale_e { base_shift = color_type::base_shift };
 
         //--------------------------------------------------------------------
         static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+                                         unsigned cr, unsigned cg, unsigned cb, 
+                                         unsigned alpha, 
+                                         unsigned cover=0)
         {
-            blend_pix(p, cr, cg, cb, color_type::mult_cover(alpha, cover));
-        }
-        
-        //--------------------------------------------------------------------
-        static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cr, value_type cg, value_type cb, value_type alpha)
-        {
-            p[Order::R] = color_type::lerp(p[Order::R], cr, alpha);
-            p[Order::G] = color_type::lerp(p[Order::G], cg, alpha);
-            p[Order::B] = color_type::lerp(p[Order::B], cb, alpha);
+            p[Order::R] += (value_type)(((cr - p[Order::R]) * alpha) >> base_shift);
+            p[Order::G] += (value_type)(((cg - p[Order::G]) * alpha) >> base_shift);
+            p[Order::B] += (value_type)(((cb - p[Order::B]) * alpha) >> base_shift);
         }
     };
 
+
     //======================================================blender_rgb_pre
-    template<class ColorT, class Order> 
-    struct blender_rgb_pre
+    template<class ColorT, class Order> struct blender_rgb_pre
     {
         typedef ColorT color_type;
         typedef Order order_type;
         typedef typename color_type::value_type value_type;
         typedef typename color_type::calc_type calc_type;
-        typedef typename color_type::long_type long_type;
-
-        // Blend pixels using the premultiplied form of Alvy-Ray Smith's
-        // compositing function. 
+        enum base_scale_e { base_shift = color_type::base_shift };
 
         //--------------------------------------------------------------------
         static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned alpha,
+                                         unsigned cover)
         {
-            blend_pix(p, 
-                color_type::mult_cover(cr, cover), 
-                color_type::mult_cover(cg, cover), 
-                color_type::mult_cover(cb, cover), 
-                color_type::mult_cover(alpha, cover));
+            alpha = color_type::base_mask - alpha;
+            cover = (cover + 1) << (base_shift - 8);
+            p[Order::R] = (value_type)((p[Order::R] * alpha + cr * cover) >> base_shift);
+            p[Order::G] = (value_type)((p[Order::G] * alpha + cg * cover) >> base_shift);
+            p[Order::B] = (value_type)((p[Order::B] * alpha + cb * cover) >> base_shift);
         }
 
         //--------------------------------------------------------------------
         static AGG_INLINE void blend_pix(value_type* p, 
-            value_type cr, value_type cg, value_type cb, value_type alpha)
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned alpha)
         {
-            p[Order::R] = color_type::prelerp(p[Order::R], cr, alpha);
-            p[Order::G] = color_type::prelerp(p[Order::G], cg, alpha);
-            p[Order::B] = color_type::prelerp(p[Order::B], cb, alpha);
+            alpha = color_type::base_mask - alpha;
+            p[Order::R] = (value_type)(((p[Order::R] * alpha) >> base_shift) + cr);
+            p[Order::G] = (value_type)(((p[Order::G] * alpha) >> base_shift) + cg);
+            p[Order::B] = (value_type)(((p[Order::B] * alpha) >> base_shift) + cb);
         }
+
     };
 
+
+
     //===================================================blender_rgb_gamma
-    template<class ColorT, class Order, class Gamma> 
-    class blender_rgb_gamma : public blender_base<ColorT, Order>
+    template<class ColorT, class Order, class Gamma> class blender_rgb_gamma
     {
     public:
         typedef ColorT color_type;
@@ -147,7 +150,7 @@ namespace agg
         typedef Gamma gamma_type;
         typedef typename color_type::value_type value_type;
         typedef typename color_type::calc_type calc_type;
-        typedef typename color_type::long_type long_type;
+        enum base_scale_e { base_shift = color_type::base_shift };
 
         //--------------------------------------------------------------------
         blender_rgb_gamma() : m_gamma(0) {}
@@ -155,34 +158,29 @@ namespace agg
 
         //--------------------------------------------------------------------
         AGG_INLINE void blend_pix(value_type* p, 
-            value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
-        {
-            blend_pix(p, cr, cg, cb, color_type::mult_cover(alpha, cover));
-        }
-        
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(value_type* p, 
-            value_type cr, value_type cg, value_type cb, value_type alpha)
+                                  unsigned cr, unsigned cg, unsigned cb,
+                                  unsigned alpha, 
+                                  unsigned cover=0)
         {
             calc_type r = m_gamma->dir(p[Order::R]);
             calc_type g = m_gamma->dir(p[Order::G]);
             calc_type b = m_gamma->dir(p[Order::B]);
-            p[Order::R] = m_gamma->inv(color_type::downscale((m_gamma->dir(cr) - r) * alpha) + r);
-            p[Order::G] = m_gamma->inv(color_type::downscale((m_gamma->dir(cg) - g) * alpha) + g);
-            p[Order::B] = m_gamma->inv(color_type::downscale((m_gamma->dir(cb) - b) * alpha) + b);
+            p[Order::R] = m_gamma->inv((((m_gamma->dir(cr) - r) * alpha) >> base_shift) + r);
+            p[Order::G] = m_gamma->inv((((m_gamma->dir(cg) - g) * alpha) >> base_shift) + g);
+            p[Order::B] = m_gamma->inv((((m_gamma->dir(cb) - b) * alpha) >> base_shift) + b);
         }
-        
+
     private:
         const gamma_type* m_gamma;
     };
 
 
+
+    
     //==================================================pixfmt_alpha_blend_rgb
-    template<class Blender, class RenBuf, unsigned Step, unsigned Offset = 0> 
-    class pixfmt_alpha_blend_rgb
+    template<class Blender, class RenBuf> class pixfmt_alpha_blend_rgb
     {
     public:
-        typedef pixfmt_rgb_tag pixfmt_category;
         typedef RenBuf   rbuf_type;
         typedef Blender  blender_type;
         typedef typename rbuf_type::row_data row_data;
@@ -190,125 +188,56 @@ namespace agg
         typedef typename blender_type::order_type order_type;
         typedef typename color_type::value_type value_type;
         typedef typename color_type::calc_type calc_type;
-        enum 
+        enum base_scale_e 
         {
-            num_components = 3,
-            pix_step = Step,
-            pix_offset = Offset,
-            pix_width = sizeof(value_type) * pix_step
-        };
-        struct pixel_type
-        {
-            value_type c[num_components];
-
-            void set(value_type r, value_type g, value_type b)
-            {
-                c[order_type::R] = r;
-                c[order_type::G] = g;
-                c[order_type::B] = b;
-            }
-
-            void set(const color_type& color)
-            {
-                set(color.r, color.g, color.b);
-            }
-
-            void get(value_type& r, value_type& g, value_type& b) const
-            {
-                r = c[order_type::R];
-                g = c[order_type::G];
-                b = c[order_type::B];
-            }
-
-            color_type get() const
-            {
-                return color_type(
-                    c[order_type::R], 
-                    c[order_type::G], 
-                    c[order_type::B]);
-            }
-
-            pixel_type* next()
-            {
-                return (pixel_type*)(c + pix_step);
-            }
-
-            const pixel_type* next() const
-            {
-                return (const pixel_type*)(c + pix_step);
-            }
-
-            pixel_type* advance(int n)
-            {
-                return (pixel_type*)(c + n * pix_step);
-            }
-
-            const pixel_type* advance(int n) const
-            {
-                return (const pixel_type*)(c + n * pix_step);
-            }
+            base_shift = color_type::base_shift,
+            base_scale = color_type::base_scale,
+            base_mask  = color_type::base_mask,
+            pix_width  = sizeof(value_type) * 3
         };
 
     private:
         //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, 
-            value_type r, value_type g, value_type b, value_type a, 
-            unsigned cover)
+        AGG_INLINE void copy_or_blend_pix(value_type* p, 
+                                          const color_type& c, 
+                                          unsigned cover)
         {
-            m_blender.blend_pix(p->c, r, g, b, a, cover);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, 
-            value_type r, value_type g, value_type b, value_type a)
-        {
-            m_blender.blend_pix(p->c, r, g, b, a);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
-        {
-            m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a, cover);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
-        {
-            m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
-        {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                if (c.is_opaque() && cover == cover_mask)
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
                 {
-                    p->set(c);
+                    p[order_type::R] = c.r;
+                    p[order_type::G] = c.g;
+                    p[order_type::B] = c.b;
                 }
                 else
                 {
-                    blend_pix(p, c, cover);
+                    m_blender.blend_pix(p, c.r, c.g, c.b, alpha, cover);
                 }
             }
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
+        AGG_INLINE void copy_or_blend_pix(value_type* p, 
+                                          const color_type& c)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                if (c.is_opaque())
+                if(c.a == base_mask)
                 {
-                    p->set(c);
+                    p[order_type::R] = c.r;
+                    p[order_type::G] = c.g;
+                    p[order_type::B] = c.b;
                 }
                 else
                 {
-                    blend_pix(p, c);
+                    m_blender.blend_pix(p, c.r, c.g, c.b, c.a);
                 }
             }
         }
 
+
     public:
         //--------------------------------------------------------------------
         explicit pixfmt_alpha_blend_rgb(rbuf_type& rb) :
@@ -321,7 +250,7 @@ namespace agg
         bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
         {
             rect_i r(x1, y1, x2, y2);
-            if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+            if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
             {
                 int stride = pixf.stride();
                 m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), 
@@ -349,91 +278,59 @@ namespace agg
         //--------------------------------------------------------------------
         AGG_INLINE int8u* pix_ptr(int x, int y) 
         { 
-            return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
+            return m_rbuf->row_ptr(y) + x * pix_width; 
         }
 
         AGG_INLINE const int8u* pix_ptr(int x, int y) const 
         { 
-            return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
-        }
-
-        // Return pointer to pixel value, forcing row to be allocated.
-        AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len) 
-        {
-            return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
-        }
-
-        // Return pointer to pixel value, or null if row not allocated.
-        AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const 
-        {
-            int8u* p = m_rbuf->row_ptr(y);
-            return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
-        }
-
-        // Get pixel pointer from raw buffer pointer.
-        AGG_INLINE static pixel_type* pix_value_ptr(void* p) 
-        {
-            return (pixel_type*)((value_type*)p + pix_offset);
-        }
-
-        // Get pixel pointer from raw buffer pointer.
-        AGG_INLINE static const pixel_type* pix_value_ptr(const void* p) 
-        {
-            return (const pixel_type*)((const value_type*)p + pix_offset);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE static void write_plain_color(void* p, color_type c)
-        {
-            // RGB formats are implicitly premultiplied.
-            c.premultiply();
-            pix_value_ptr(p)->set(c);
-        }
-
-        //--------------------------------------------------------------------
-        AGG_INLINE static color_type read_plain_color(const void* p)
-        {
-            return pix_value_ptr(p)->get();
+            return m_rbuf->row_ptr(y) + x * pix_width; 
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE static void make_pix(int8u* p, const color_type& c)
         {
-            ((pixel_type*)p)->set(c);
+            ((value_type*)p)[order_type::R] = c.r;
+            ((value_type*)p)[order_type::G] = c.g;
+            ((value_type*)p)[order_type::B] = c.b;
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE color_type pixel(int x, int y) const
         {
-            if (const pixel_type* p = pix_value_ptr(x, y))
-            {
-                return p->get();
-            }
-            return color_type::no_color();
+            value_type* p = (value_type*)m_rbuf->row_ptr(y) + x + x + x;
+            return color_type(p[order_type::R], 
+                              p[order_type::G], 
+                              p[order_type::B]);
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
         {
-            pix_value_ptr(x, y, 1)->set(c);
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, 1) + x + x + x;
+            p[order_type::R] = c.r;
+            p[order_type::G] = c.g;
+            p[order_type::B] = c.b;
         }
 
         //--------------------------------------------------------------------
         AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
         {
-            copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
+            copy_or_blend_pix((value_type*)m_rbuf->row_ptr(x, y, 1) + x + x + x, c, cover);
         }
 
+
         //--------------------------------------------------------------------
         AGG_INLINE void copy_hline(int x, int y, 
                                    unsigned len, 
                                    const color_type& c)
         {
-            pixel_type* p = pix_value_ptr(x, y, len);
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + x + x + x;
             do
             {
-                p->set(c);
-                p = p->next();
+                p[order_type::R] = c.r; 
+                p[order_type::G] = c.g; 
+                p[order_type::B] = c.b;
+                p += 3;
             }
             while(--len);
         }
@@ -446,38 +343,47 @@ namespace agg
         {
             do
             {
-                pix_value_ptr(x, y++, 1)->set(c);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+                p[order_type::R] = c.r; 
+                p[order_type::G] = c.g; 
+                p[order_type::B] = c.b;
             }
-            while (--len);
+            while(--len);
         }
 
+
         //--------------------------------------------------------------------
         void blend_hline(int x, int y,
                          unsigned len, 
                          const color_type& c,
                          int8u cover)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                pixel_type* p = pix_value_ptr(x, y, len);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y, len) + x + x + x;
 
-                if (c.is_opaque() && cover == cover_mask)
+                calc_type alpha = (calc_type(c.a) * (calc_type(cover) + 1)) >> 8;
+                if(alpha == base_mask)
                 {
                     do
                     {
-                        p->set(c);
-                        p = p->next();
+                        p[order_type::R] = c.r; 
+                        p[order_type::G] = c.g; 
+                        p[order_type::B] = c.b;
+                        p += 3;
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do
                     {
-                        blend_pix(p, c, cover);
-                        p = p->next();
+                        m_blender.blend_pix(p, c.r, c.g, c.b, alpha, cover);
+                        p += 3;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -489,51 +395,66 @@ namespace agg
                          const color_type& c,
                          int8u cover)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                if (c.is_opaque() && cover == cover_mask)
+                value_type* p;
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
                 {
                     do
                     {
-                        pix_value_ptr(x, y++, 1)->set(c);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+
+                        p[order_type::R] = c.r; 
+                        p[order_type::G] = c.g; 
+                        p[order_type::B] = c.b;
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do
                     {
-                        blend_pix(pix_value_ptr(x, y++, 1), c, cover);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+
+                        m_blender.blend_pix(p, c.r, c.g, c.b, alpha, cover);
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
 
+
         //--------------------------------------------------------------------
         void blend_solid_hspan(int x, int y,
                                unsigned len, 
                                const color_type& c,
                                const int8u* covers)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
-                pixel_type* p = pix_value_ptr(x, y, len);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y, len) + x + x + x;
 
                 do 
                 {
-                    if (c.is_opaque() && *covers == cover_mask)
+                    calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+                    if(alpha == base_mask)
                     {
-                        p->set(c);
+                        p[order_type::R] = c.r;
+                        p[order_type::G] = c.g;
+                        p[order_type::B] = c.b;
                     }
                     else
                     {
-                        blend_pix(p, c, *covers);
+                        m_blender.blend_pix(p, c.r, c.g, c.b, alpha, *covers);
                     }
-                    p = p->next();
+                    p += 3;
                     ++covers;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
@@ -544,39 +465,48 @@ namespace agg
                                const color_type& c,
                                const int8u* covers)
         {
-            if (!c.is_transparent())
+            if (c.a)
             {
                 do 
                 {
-                    pixel_type* p = pix_value_ptr(x, y++, 1);
+                    value_type* p = (value_type*)
+                        m_rbuf->row_ptr(x, y++, 1) + x + x + x;
 
-                    if (c.is_opaque() && *covers == cover_mask)
+                    calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+                    if(alpha == base_mask)
                     {
-                        p->set(c);
+                        p[order_type::R] = c.r;
+                        p[order_type::G] = c.g;
+                        p[order_type::B] = c.b;
                     }
                     else
                     {
-                        blend_pix(p, c, *covers);
+                        m_blender.blend_pix(p, c.r, c.g, c.b, alpha, *covers);
                     }
                     ++covers;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
+
         //--------------------------------------------------------------------
         void copy_color_hspan(int x, int y,
                               unsigned len, 
                               const color_type* colors)
         {
-            pixel_type* p = pix_value_ptr(x, y, len);
+            value_type* p = (value_type*)
+                m_rbuf->row_ptr(x, y, len) + x + x + x;
 
             do 
             {
-                p->set(*colors++);
-                p = p->next();
+                p[order_type::R] = colors->r;
+                p[order_type::G] = colors->g;
+                p[order_type::B] = colors->b;
+                ++colors;
+                p += 3;
             }
-            while (--len);
+            while(--len);
         }
 
 
@@ -587,11 +517,17 @@ namespace agg
         {
             do 
             {
-                pix_value_ptr(x, y++, 1)->set(*colors++);
+                value_type* p = (value_type*)
+                    m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+                p[order_type::R] = colors->r;
+                p[order_type::G] = colors->g;
+                p[order_type::B] = colors->b;
+                ++colors;
             }
-            while (--len);
+            while(--len);
         }
 
+
         //--------------------------------------------------------------------
         void blend_color_hspan(int x, int y,
                                unsigned len, 
@@ -599,40 +535,43 @@ namespace agg
                                const int8u* covers,
                                int8u cover)
         {
-            pixel_type* p = pix_value_ptr(x, y, len);
+            value_type* p = (value_type*)
+                m_rbuf->row_ptr(x, y, len) + x + x + x;
 
-            if (covers)
+            if(covers)
             {
                 do 
                 {
                     copy_or_blend_pix(p, *colors++, *covers++);
-                    p = p->next();
+                    p += 3;
                 }
-                while (--len);
+                while(--len);
             }
             else
             {
-                if (cover == cover_mask)
+                if(cover == 255)
                 {
                     do 
                     {
                         copy_or_blend_pix(p, *colors++);
-                        p = p->next();
+                        p += 3;
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do 
                     {
                         copy_or_blend_pix(p, *colors++, cover);
-                        p = p->next();
+                        p += 3;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
 
+
+
         //--------------------------------------------------------------------
         void blend_color_vspan(int x, int y,
                                unsigned len, 
@@ -640,31 +579,41 @@ namespace agg
                                const int8u* covers,
                                int8u cover)
         {
-            if (covers)
+            value_type* p;
+            if(covers)
             {
                 do 
                 {
-                    copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
+                    p = (value_type*)
+                        m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+
+                    copy_or_blend_pix(p, *colors++, *covers++);
                 }
-                while (--len);
+                while(--len);
             }
             else
             {
-                if (cover == cover_mask)
+                if(cover == 255)
                 {
                     do 
                     {
-                        copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+
+                        copy_or_blend_pix(p, *colors++);
                     }
-                    while (--len);
+                    while(--len);
                 }
                 else
                 {
                     do 
                     {
-                        copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
+                        p = (value_type*)
+                            m_rbuf->row_ptr(x, y++, 1) + x + x + x;
+
+                        copy_or_blend_pix(p, *colors++, cover);
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -672,19 +621,21 @@ namespace agg
         //--------------------------------------------------------------------
         template<class Function> void for_each_pixel(Function f)
         {
-            for (unsigned y = 0; y < height(); ++y)
+            unsigned y;
+            for(y = 0; y < height(); ++y)
             {
                 row_data r = m_rbuf->row(y);
-                if (r.ptr)
+                if(r.ptr)
                 {
                     unsigned len = r.x2 - r.x1 + 1;
-                    pixel_type* p = pix_value_ptr(r.x1, y, len);
+                    value_type* p = (value_type*)
+                        m_rbuf->row_ptr(r.x1, y, len) + r.x1 * 3;
                     do
                     {
-                        f(p->c);
-                        p = p->next();
+                        f(p);
+                        p += 3;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
@@ -708,7 +659,8 @@ namespace agg
                        int xsrc, int ysrc,
                        unsigned len)
         {
-            if (const int8u* p = from.row_ptr(ysrc))
+            const int8u* p = from.row_ptr(ysrc);
+            if(p)
             {
                 memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, 
                         p + xsrc * pix_width, 
@@ -716,8 +668,8 @@ namespace agg
             }
         }
 
+
         //--------------------------------------------------------------------
-        // Blend from an RGBA surface.
         template<class SrcPixelFormatRenderer>
         void blend_from(const SrcPixelFormatRenderer& from, 
                         int xdst, int ydst,
@@ -725,55 +677,61 @@ namespace agg
                         unsigned len,
                         int8u cover)
         {
-            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
             typedef typename SrcPixelFormatRenderer::order_type src_order;
 
-            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+            const value_type* psrc = (const value_type*)from.row_ptr(ysrc);
+            if(psrc)
             {
-                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+                psrc += xsrc * 4;
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst * 3;   
 
-                if (cover == cover_mask)
+                if(cover == 255)
                 {
                     do 
                     {
-                        value_type alpha = psrc->c[src_order::A];
-                        if (alpha <= color_type::empty_value())
+                        value_type alpha = psrc[src_order::A];
+                        if(alpha)
                         {
-                            if (alpha >= color_type::full_value())
+                            if(alpha == base_mask)
                             {
-                                pdst->c[order_type::R] = psrc->c[src_order::R];
-                                pdst->c[order_type::G] = psrc->c[src_order::G];
-                                pdst->c[order_type::B] = psrc->c[src_order::B];
+                                pdst[order_type::R] = psrc[src_order::R];
+                                pdst[order_type::G] = psrc[src_order::G];
+                                pdst[order_type::B] = psrc[src_order::B];
                             }
                             else
                             {
-                                blend_pix(pdst, 
-                                    psrc->c[src_order::R],
-                                    psrc->c[src_order::G],
-                                    psrc->c[src_order::B],
-                                    alpha);
+                                m_blender.blend_pix(pdst, 
+                                                    psrc[src_order::R],
+                                                    psrc[src_order::G],
+                                                    psrc[src_order::B],
+                                                    alpha);
                             }
                         }
-                        psrc = psrc->next();
-                        pdst = pdst->next();
+                        psrc += 4;
+                        pdst += 3;
                     }
                     while(--len);
                 }
                 else
                 {
+                    color_type color;
                     do 
                     {
-                        copy_or_blend_pix(pdst, psrc->get(), cover);
-                        psrc = psrc->next();
-                        pdst = pdst->next();
+                        color.r = psrc[src_order::R];
+                        color.g = psrc[src_order::G];
+                        color.b = psrc[src_order::B];
+                        color.a = psrc[src_order::A];
+                        copy_or_blend_pix(pdst, color, cover);
+                        psrc += 4;
+                        pdst += 3;
                     }
-                    while (--len);
+                    while(--len);
                 }
             }
         }
 
         //--------------------------------------------------------------------
-        // Blend from single color, using grayscale surface as alpha channel.
         template<class SrcPixelFormatRenderer>
         void blend_from_color(const SrcPixelFormatRenderer& from, 
                               const color_type& color,
@@ -782,26 +740,25 @@ namespace agg
                               unsigned len,
                               int8u cover)
         {
-            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
-            typedef typename SrcPixelFormatRenderer::color_type src_color_type;
-
-            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
             {
-                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
-
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst * 3;
                 do 
                 {
-                    copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
-                    psrc = psrc->next();
-                    pdst = pdst->next();
+                    copy_or_blend_pix(pdst, 
+                                      color, 
+                                      (*psrc * cover + base_mask) >> base_shift);
+                    ++psrc;
+                    pdst += 3;
                 }
-                while (--len);
+                while(--len);
             }
         }
 
         //--------------------------------------------------------------------
-        // Blend from color table, using grayscale surface as indexes into table. 
-        // Obviously, this only works for integer value types.
         template<class SrcPixelFormatRenderer>
         void blend_from_lut(const SrcPixelFormatRenderer& from, 
                             const color_type* color_lut,
@@ -810,20 +767,22 @@ namespace agg
                             unsigned len,
                             int8u cover)
         {
-            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
-
-            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
             {
-                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst * 3;
 
-                if (cover == cover_mask)
+                if(cover == 255)
                 {
                     do 
                     {
-                        const color_type& color = color_lut[psrc->c[0]];
-                        blend_pix(pdst, color);
-                        psrc = psrc->next();
-                        pdst = pdst->next();
+                        const color_type& color = color_lut[*psrc];
+                        m_blender.blend_pix(pdst, 
+                                            color.r, color.g, color.b, color.a);
+                        ++psrc;
+                        pdst += 3;
                     }
                     while(--len);
                 }
@@ -831,9 +790,9 @@ namespace agg
                 {
                     do 
                     {
-                        copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
-                        psrc = psrc->next();
-                        pdst = pdst->next();
+                        copy_or_blend_pix(pdst, color_lut[*psrc], cover);
+                        ++psrc;
+                        pdst += 3;
                     }
                     while(--len);
                 }
@@ -844,98 +803,24 @@ namespace agg
         rbuf_type* m_rbuf;
         Blender    m_blender;
     };
-    
-    //-----------------------------------------------------------------------
-    typedef blender_rgb<rgba8, order_rgb> blender_rgb24;
-    typedef blender_rgb<rgba8, order_bgr> blender_bgr24;
-    typedef blender_rgb<srgba8, order_rgb> blender_srgb24;
-    typedef blender_rgb<srgba8, order_bgr> blender_sbgr24;
-    typedef blender_rgb<rgba16, order_rgb> blender_rgb48;
-    typedef blender_rgb<rgba16, order_bgr> blender_bgr48;
-    typedef blender_rgb<rgba32, order_rgb> blender_rgb96;
-    typedef blender_rgb<rgba32, order_bgr> blender_bgr96;
 
-    typedef blender_rgb_pre<rgba8, order_rgb> blender_rgb24_pre;
-    typedef blender_rgb_pre<rgba8, order_bgr> blender_bgr24_pre;
-    typedef blender_rgb_pre<srgba8, order_rgb> blender_srgb24_pre;
-    typedef blender_rgb_pre<srgba8, order_bgr> blender_sbgr24_pre;
-    typedef blender_rgb_pre<rgba16, order_rgb> blender_rgb48_pre;
-    typedef blender_rgb_pre<rgba16, order_bgr> blender_bgr48_pre;
-    typedef blender_rgb_pre<rgba32, order_rgb> blender_rgb96_pre;
-    typedef blender_rgb_pre<rgba32, order_bgr> blender_bgr96_pre;
+    typedef pixfmt_alpha_blend_rgb<blender_rgb<rgba8,  order_rgb>, rendering_buffer> pixfmt_rgb24;    //----pixfmt_rgb24
+    typedef pixfmt_alpha_blend_rgb<blender_rgb<rgba8,  order_bgr>, rendering_buffer> pixfmt_bgr24;    //----pixfmt_bgr24
+    typedef pixfmt_alpha_blend_rgb<blender_rgb<rgba16, order_rgb>, rendering_buffer> pixfmt_rgb48;    //----pixfmt_rgb48
+    typedef pixfmt_alpha_blend_rgb<blender_rgb<rgba16, order_bgr>, rendering_buffer> pixfmt_bgr48;    //----pixfmt_bgr48
 
-    typedef pixfmt_alpha_blend_rgb<blender_rgb24, rendering_buffer, 3> pixfmt_rgb24;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr24, rendering_buffer, 3> pixfmt_bgr24;
-    typedef pixfmt_alpha_blend_rgb<blender_srgb24, rendering_buffer, 3> pixfmt_srgb24;
-    typedef pixfmt_alpha_blend_rgb<blender_sbgr24, rendering_buffer, 3> pixfmt_sbgr24;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb48, rendering_buffer, 3> pixfmt_rgb48;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr48, rendering_buffer, 3> pixfmt_bgr48;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb96, rendering_buffer, 3> pixfmt_rgb96;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr96, rendering_buffer, 3> pixfmt_bgr96;
-
-    typedef pixfmt_alpha_blend_rgb<blender_rgb24_pre, rendering_buffer, 3> pixfmt_rgb24_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr24_pre, rendering_buffer, 3> pixfmt_bgr24_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_srgb24_pre, rendering_buffer, 3> pixfmt_srgb24_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_sbgr24_pre, rendering_buffer, 3> pixfmt_sbgr24_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb48_pre, rendering_buffer, 3> pixfmt_rgb48_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr48_pre, rendering_buffer, 3> pixfmt_bgr48_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb96_pre, rendering_buffer, 3> pixfmt_rgb96_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr96_pre, rendering_buffer, 3> pixfmt_bgr96_pre;
-
-    typedef pixfmt_alpha_blend_rgb<blender_rgb24, rendering_buffer, 4, 0> pixfmt_rgbx32;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb24, rendering_buffer, 4, 1> pixfmt_xrgb32;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr24, rendering_buffer, 4, 1> pixfmt_xbgr32;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr24, rendering_buffer, 4, 0> pixfmt_bgrx32;
-    typedef pixfmt_alpha_blend_rgb<blender_srgb24, rendering_buffer, 4, 0> pixfmt_srgbx32;
-    typedef pixfmt_alpha_blend_rgb<blender_srgb24, rendering_buffer, 4, 1> pixfmt_sxrgb32;
-    typedef pixfmt_alpha_blend_rgb<blender_sbgr24, rendering_buffer, 4, 1> pixfmt_sxbgr32;
-    typedef pixfmt_alpha_blend_rgb<blender_sbgr24, rendering_buffer, 4, 0> pixfmt_sbgrx32;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb48, rendering_buffer, 4, 0> pixfmt_rgbx64;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb48, rendering_buffer, 4, 1> pixfmt_xrgb64;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr48, rendering_buffer, 4, 1> pixfmt_xbgr64;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr48, rendering_buffer, 4, 0> pixfmt_bgrx64;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb96, rendering_buffer, 4, 0> pixfmt_rgbx128;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb96, rendering_buffer, 4, 1> pixfmt_xrgb128;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr96, rendering_buffer, 4, 1> pixfmt_xbgr128;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr96, rendering_buffer, 4, 0> pixfmt_bgrx128;
-
-    typedef pixfmt_alpha_blend_rgb<blender_rgb24_pre, rendering_buffer, 4, 0> pixfmt_rgbx32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb24_pre, rendering_buffer, 4, 1> pixfmt_xrgb32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr24_pre, rendering_buffer, 4, 1> pixfmt_xbgr32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr24_pre, rendering_buffer, 4, 0> pixfmt_bgrx32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_srgb24_pre, rendering_buffer, 4, 0> pixfmt_srgbx32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_srgb24_pre, rendering_buffer, 4, 1> pixfmt_sxrgb32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_sbgr24_pre, rendering_buffer, 4, 1> pixfmt_sxbgr32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_sbgr24_pre, rendering_buffer, 4, 0> pixfmt_sbgrx32_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb48_pre, rendering_buffer, 4, 0> pixfmt_rgbx64_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb48_pre, rendering_buffer, 4, 1> pixfmt_xrgb64_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr48_pre, rendering_buffer, 4, 1> pixfmt_xbgr64_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr48_pre, rendering_buffer, 4, 0> pixfmt_bgrx64_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb96_pre, rendering_buffer, 4, 0> pixfmt_rgbx128_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_rgb96_pre, rendering_buffer, 4, 1> pixfmt_xrgb128_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr96_pre, rendering_buffer, 4, 1> pixfmt_xbgr128_pre;
-    typedef pixfmt_alpha_blend_rgb<blender_bgr96_pre, rendering_buffer, 4, 0> pixfmt_bgrx128_pre;
-    
+    typedef pixfmt_alpha_blend_rgb<blender_rgb_pre<rgba8,  order_rgb>, rendering_buffer> pixfmt_rgb24_pre; //----pixfmt_rgb24_pre
+    typedef pixfmt_alpha_blend_rgb<blender_rgb_pre<rgba8,  order_bgr>, rendering_buffer> pixfmt_bgr24_pre; //----pixfmt_bgr24_pre
+    typedef pixfmt_alpha_blend_rgb<blender_rgb_pre<rgba16, order_rgb>, rendering_buffer> pixfmt_rgb48_pre; //----pixfmt_rgb48_pre
+    typedef pixfmt_alpha_blend_rgb<blender_rgb_pre<rgba16, order_bgr>, rendering_buffer> pixfmt_bgr48_pre; //----pixfmt_bgr48_pre
 
     //-----------------------------------------------------pixfmt_rgb24_gamma
     template<class Gamma> class pixfmt_rgb24_gamma : 
-    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_rgb, Gamma>, rendering_buffer, 3>
+    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_rgb, Gamma>, rendering_buffer>
     {
     public:
         pixfmt_rgb24_gamma(rendering_buffer& rb, const Gamma& g) :
-            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_rgb, Gamma>, rendering_buffer, 3>(rb) 
-        {
-            this->blender().gamma(g);
-        }
-    };
-        
-    //-----------------------------------------------------pixfmt_srgb24_gamma
-    template<class Gamma> class pixfmt_srgb24_gamma : 
-    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_rgb, Gamma>, rendering_buffer, 3>
-    {
-    public:
-        pixfmt_srgb24_gamma(rendering_buffer& rb, const Gamma& g) :
-            pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_rgb, Gamma>, rendering_buffer, 3>(rb) 
+            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_rgb, Gamma>, rendering_buffer>(rb) 
         {
             this->blender().gamma(g);
         }
@@ -943,23 +828,11 @@ namespace agg
         
     //-----------------------------------------------------pixfmt_bgr24_gamma
     template<class Gamma> class pixfmt_bgr24_gamma : 
-    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_bgr, Gamma>, rendering_buffer, 3>
+    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_bgr, Gamma>, rendering_buffer>
     {
     public:
         pixfmt_bgr24_gamma(rendering_buffer& rb, const Gamma& g) :
-            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_bgr, Gamma>, rendering_buffer, 3>(rb) 
-        {
-            this->blender().gamma(g);
-        }
-    };
-
-    //-----------------------------------------------------pixfmt_sbgr24_gamma
-    template<class Gamma> class pixfmt_sbgr24_gamma : 
-    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_bgr, Gamma>, rendering_buffer, 3>
-    {
-    public:
-        pixfmt_sbgr24_gamma(rendering_buffer& rb, const Gamma& g) :
-            pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_bgr, Gamma>, rendering_buffer, 3>(rb) 
+            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_bgr, Gamma>, rendering_buffer>(rb) 
         {
             this->blender().gamma(g);
         }
@@ -967,11 +840,11 @@ namespace agg
 
     //-----------------------------------------------------pixfmt_rgb48_gamma
     template<class Gamma> class pixfmt_rgb48_gamma : 
-    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_rgb, Gamma>, rendering_buffer, 3>
+    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_rgb, Gamma>, rendering_buffer>
     {
     public:
         pixfmt_rgb48_gamma(rendering_buffer& rb, const Gamma& g) :
-            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_rgb, Gamma>, rendering_buffer, 3>(rb) 
+            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_rgb, Gamma>, rendering_buffer>(rb) 
         {
             this->blender().gamma(g);
         }
@@ -979,16 +852,17 @@ namespace agg
         
     //-----------------------------------------------------pixfmt_bgr48_gamma
     template<class Gamma> class pixfmt_bgr48_gamma : 
-    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_bgr, Gamma>, rendering_buffer, 3>
+    public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_bgr, Gamma>, rendering_buffer>
     {
     public:
         pixfmt_bgr48_gamma(rendering_buffer& rb, const Gamma& g) :
-            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_bgr, Gamma>, rendering_buffer, 3>(rb) 
+            pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_bgr, Gamma>, rendering_buffer>(rb) 
         {
             this->blender().gamma(g);
         }
     };
-    
+
+
 }
 
 #endif
diff --git a/src/agg/agg_pixfmt_rgba.h b/src/agg/agg_pixfmt_rgba.h
new file mode 100644
index 000000000..79d10dc84
--- /dev/null
+++ b/src/agg/agg_pixfmt_rgba.h
@@ -0,0 +1,2911 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by 
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+// 
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_RGBA_INCLUDED
+#define AGG_PIXFMT_RGBA_INCLUDED
+
+#include <string.h>
+#include <math.h>
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+
+    //=========================================================multiplier_rgba
+    template<class ColorT, class Order> struct multiplier_rgba
+    {
+        typedef typename ColorT::value_type value_type;
+        typedef typename ColorT::calc_type calc_type;
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void premultiply(value_type* p)
+        {
+            calc_type a = p[Order::A];
+            if(a < ColorT::base_mask)
+            {
+                if(a == 0)
+                {
+                    p[Order::R] = p[Order::G] = p[Order::B] = 0;
+                    return;
+                }
+                p[Order::R] = value_type((p[Order::R] * a + ColorT::base_mask) >> ColorT::base_shift);
+                p[Order::G] = value_type((p[Order::G] * a + ColorT::base_mask) >> ColorT::base_shift);
+                p[Order::B] = value_type((p[Order::B] * a + ColorT::base_mask) >> ColorT::base_shift);
+            }
+        }
+
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void demultiply(value_type* p)
+        {
+            calc_type a = p[Order::A];
+            if(a < ColorT::base_mask)
+            {
+                if(a == 0)
+                {
+                    p[Order::R] = p[Order::G] = p[Order::B] = 0;
+                    return;
+                }
+                calc_type r = (calc_type(p[Order::R]) * ColorT::base_mask) / a;
+                calc_type g = (calc_type(p[Order::G]) * ColorT::base_mask) / a;
+                calc_type b = (calc_type(p[Order::B]) * ColorT::base_mask) / a;
+                p[Order::R] = value_type((r > ColorT::base_mask) ? ColorT::base_mask : r);
+                p[Order::G] = value_type((g > ColorT::base_mask) ? ColorT::base_mask : g);
+                p[Order::B] = value_type((b > ColorT::base_mask) ? ColorT::base_mask : b);
+            }
+        }
+    };
+
+    //=====================================================apply_gamma_dir_rgba
+    template<class ColorT, class Order, class GammaLut> class apply_gamma_dir_rgba
+    {
+    public:
+        typedef typename ColorT::value_type value_type;
+
+        apply_gamma_dir_rgba(const GammaLut& gamma) : m_gamma(gamma) {}
+
+        AGG_INLINE void operator () (value_type* p)
+        {
+            p[Order::R] = m_gamma.dir(p[Order::R]);
+            p[Order::G] = m_gamma.dir(p[Order::G]);
+            p[Order::B] = m_gamma.dir(p[Order::B]);
+        }
+
+    private:
+        const GammaLut& m_gamma;
+    };
+
+    //=====================================================apply_gamma_inv_rgba
+    template<class ColorT, class Order, class GammaLut> class apply_gamma_inv_rgba
+    {
+    public:
+        typedef typename ColorT::value_type value_type;
+
+        apply_gamma_inv_rgba(const GammaLut& gamma) : m_gamma(gamma) {}
+
+        AGG_INLINE void operator () (value_type* p)
+        {
+            p[Order::R] = m_gamma.inv(p[Order::R]);
+            p[Order::G] = m_gamma.inv(p[Order::G]);
+            p[Order::B] = m_gamma.inv(p[Order::B]);
+        }
+
+    private:
+        const GammaLut& m_gamma;
+    };
+
+
+    
+
+
+
+
+
+
+
+    //=============================================================blender_rgba
+    template<class ColorT, class Order> struct blender_rgba
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e 
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned alpha, 
+                                         unsigned cover=0)
+        {
+            calc_type r = p[Order::R];
+            calc_type g = p[Order::G];
+            calc_type b = p[Order::B];
+            calc_type a = p[Order::A];
+            p[Order::R] = (value_type)(((cr - r) * alpha + (r << base_shift)) >> base_shift);
+            p[Order::G] = (value_type)(((cg - g) * alpha + (g << base_shift)) >> base_shift);
+            p[Order::B] = (value_type)(((cb - b) * alpha + (b << base_shift)) >> base_shift);
+            p[Order::A] = (value_type)((alpha + a) - ((alpha * a + base_mask) >> base_shift));
+        }
+    };
+
+    //=========================================================blender_rgba_pre
+    template<class ColorT, class Order> struct blender_rgba_pre
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned alpha,
+                                         unsigned cover)
+        {
+            alpha = color_type::base_mask - alpha;
+            cover = (cover + 1) << (base_shift - 8);
+            p[Order::R] = (value_type)((p[Order::R] * alpha + cr * cover) >> base_shift);
+            p[Order::G] = (value_type)((p[Order::G] * alpha + cg * cover) >> base_shift);
+            p[Order::B] = (value_type)((p[Order::B] * alpha + cb * cover) >> base_shift);
+            p[Order::A] = (value_type)(base_mask - ((alpha * (base_mask - p[Order::A])) >> base_shift));
+        }
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned alpha)
+        {
+            alpha = color_type::base_mask - alpha;
+            p[Order::R] = (value_type)(((p[Order::R] * alpha) >> base_shift) + cr);
+            p[Order::G] = (value_type)(((p[Order::G] * alpha) >> base_shift) + cg);
+            p[Order::B] = (value_type)(((p[Order::B] * alpha) >> base_shift) + cb);
+            p[Order::A] = (value_type)(base_mask - ((alpha * (base_mask - p[Order::A])) >> base_shift));
+        }
+    };
+
+    //======================================================blender_rgba_plain
+    template<class ColorT, class Order> struct blender_rgba_plain
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e { base_shift = color_type::base_shift };
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned alpha,
+                                         unsigned cover=0)
+        {
+            if(alpha == 0) return;
+            calc_type a = p[Order::A];
+            calc_type r = p[Order::R] * a;
+            calc_type g = p[Order::G] * a;
+            calc_type b = p[Order::B] * a;
+            a = ((alpha + a) << base_shift) - alpha * a;
+            p[Order::A] = (value_type)(a >> base_shift);
+            p[Order::R] = (value_type)((((cr << base_shift) - r) * alpha + (r << base_shift)) / a);
+            p[Order::G] = (value_type)((((cg << base_shift) - g) * alpha + (g << base_shift)) / a);
+            p[Order::B] = (value_type)((((cb << base_shift) - b) * alpha + (b << base_shift)) / a);
+        }
+    };
+
+
+
+
+
+
+
+
+
+
+
+    //=========================================================comp_op_rgba_clear
+    template<class ColorT, class Order> struct comp_op_rgba_clear
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned, unsigned, unsigned, unsigned,
+                                         unsigned cover)
+        {
+            if(cover < 255)
+            {
+                cover = 255 - cover;
+                p[Order::R] = (value_type)((p[Order::R] * cover + 255) >> 8);
+                p[Order::G] = (value_type)((p[Order::G] * cover + 255) >> 8);
+                p[Order::B] = (value_type)((p[Order::B] * cover + 255) >> 8);
+                p[Order::A] = (value_type)((p[Order::A] * cover + 255) >> 8);
+            }
+            else
+            {
+                p[0] = p[1] = p[2] = p[3] = 0; 
+            }
+        }
+    };
+
+    //===========================================================comp_op_rgba_src
+    template<class ColorT, class Order> struct comp_op_rgba_src
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                unsigned alpha = 255 - cover;
+                p[Order::R] = (value_type)(((p[Order::R] * alpha + 255) >> 8) + ((sr * cover + 255) >> 8));
+                p[Order::G] = (value_type)(((p[Order::G] * alpha + 255) >> 8) + ((sg * cover + 255) >> 8));
+                p[Order::B] = (value_type)(((p[Order::B] * alpha + 255) >> 8) + ((sb * cover + 255) >> 8));
+                p[Order::A] = (value_type)(((p[Order::A] * alpha + 255) >> 8) + ((sa * cover + 255) >> 8));
+            }
+            else
+            {
+                p[Order::R] = sr;
+                p[Order::G] = sg;
+                p[Order::B] = sb;
+                p[Order::A] = sa;
+            }
+        }
+    };
+
+    //===========================================================comp_op_rgba_dst
+    template<class ColorT, class Order> struct comp_op_rgba_dst
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+
+        static AGG_INLINE void blend_pix(value_type*, 
+                                         unsigned, unsigned, unsigned, 
+                                         unsigned, unsigned)
+        {
+        }
+    };
+
+    //======================================================comp_op_rgba_src_over
+    template<class ColorT, class Order> struct comp_op_rgba_src_over
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        //   Dca' = Sca + Dca.(1 - Sa)
+        //   Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            calc_type s1a = base_mask - sa;
+            p[Order::R] = (value_type)(sr + ((p[Order::R] * s1a + base_mask) >> base_shift));
+            p[Order::G] = (value_type)(sg + ((p[Order::G] * s1a + base_mask) >> base_shift));
+            p[Order::B] = (value_type)(sb + ((p[Order::B] * s1a + base_mask) >> base_shift));
+            p[Order::A] = (value_type)(sa + p[Order::A] - ((sa * p[Order::A] + base_mask) >> base_shift));
+        }
+    };
+
+    //======================================================comp_op_rgba_dst_over
+    template<class ColorT, class Order> struct comp_op_rgba_dst_over
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Dca + Sca.(1 - Da)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            calc_type d1a = base_mask - p[Order::A];
+            p[Order::R] = (value_type)(p[Order::R] + ((sr * d1a + base_mask) >> base_shift));
+            p[Order::G] = (value_type)(p[Order::G] + ((sg * d1a + base_mask) >> base_shift));
+            p[Order::B] = (value_type)(p[Order::B] + ((sb * d1a + base_mask) >> base_shift));
+            p[Order::A] = (value_type)(sa + p[Order::A] - ((sa * p[Order::A] + base_mask) >> base_shift));
+        }
+    };
+
+    //======================================================comp_op_rgba_src_in
+    template<class ColorT, class Order> struct comp_op_rgba_src_in
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca.Da
+        // Da'  = Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            calc_type da = p[Order::A];
+            if(cover < 255)
+            {
+                unsigned alpha = 255 - cover;
+                p[Order::R] = (value_type)(((p[Order::R] * alpha + 255) >> 8) + ((((sr * da + base_mask) >> base_shift) * cover + 255) >> 8));
+                p[Order::G] = (value_type)(((p[Order::G] * alpha + 255) >> 8) + ((((sg * da + base_mask) >> base_shift) * cover + 255) >> 8));
+                p[Order::B] = (value_type)(((p[Order::B] * alpha + 255) >> 8) + ((((sb * da + base_mask) >> base_shift) * cover + 255) >> 8));
+                p[Order::A] = (value_type)(((p[Order::A] * alpha + 255) >> 8) + ((((sa * da + base_mask) >> base_shift) * cover + 255) >> 8));
+            }
+            else
+            {
+                p[Order::R] = (value_type)((sr * da + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((sg * da + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((sb * da + base_mask) >> base_shift);
+                p[Order::A] = (value_type)((sa * da + base_mask) >> base_shift);
+            }
+        }
+    };
+
+    //======================================================comp_op_rgba_dst_in
+    template<class ColorT, class Order> struct comp_op_rgba_dst_in
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Dca.Sa
+        // Da'  = Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned, unsigned, unsigned, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sa = base_mask - ((cover * (base_mask - sa) + 255) >> 8);
+            }
+            p[Order::R] = (value_type)((p[Order::R] * sa + base_mask) >> base_shift);
+            p[Order::G] = (value_type)((p[Order::G] * sa + base_mask) >> base_shift);
+            p[Order::B] = (value_type)((p[Order::B] * sa + base_mask) >> base_shift);
+            p[Order::A] = (value_type)((p[Order::A] * sa + base_mask) >> base_shift);
+        }
+    };
+
+    //======================================================comp_op_rgba_src_out
+    template<class ColorT, class Order> struct comp_op_rgba_src_out
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca.(1 - Da)
+        // Da'  = Sa.(1 - Da) 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            calc_type da = base_mask - p[Order::A];
+            if(cover < 255)
+            {
+                unsigned alpha = 255 - cover;
+                p[Order::R] = (value_type)(((p[Order::R] * alpha + 255) >> 8) + ((((sr * da + base_mask) >> base_shift) * cover + 255) >> 8));
+                p[Order::G] = (value_type)(((p[Order::G] * alpha + 255) >> 8) + ((((sg * da + base_mask) >> base_shift) * cover + 255) >> 8));
+                p[Order::B] = (value_type)(((p[Order::B] * alpha + 255) >> 8) + ((((sb * da + base_mask) >> base_shift) * cover + 255) >> 8));
+                p[Order::A] = (value_type)(((p[Order::A] * alpha + 255) >> 8) + ((((sa * da + base_mask) >> base_shift) * cover + 255) >> 8));
+            }
+            else
+            {
+                p[Order::R] = (value_type)((sr * da + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((sg * da + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((sb * da + base_mask) >> base_shift);
+                p[Order::A] = (value_type)((sa * da + base_mask) >> base_shift);
+            }
+        }
+    };
+
+    //======================================================comp_op_rgba_dst_out
+    template<class ColorT, class Order> struct comp_op_rgba_dst_out
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Dca.(1 - Sa) 
+        // Da'  = Da.(1 - Sa) 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned, unsigned, unsigned, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sa = (sa * cover + 255) >> 8;
+            }
+            sa = base_mask - sa;
+            p[Order::R] = (value_type)((p[Order::R] * sa + base_shift) >> base_shift);
+            p[Order::G] = (value_type)((p[Order::G] * sa + base_shift) >> base_shift);
+            p[Order::B] = (value_type)((p[Order::B] * sa + base_shift) >> base_shift);
+            p[Order::A] = (value_type)((p[Order::A] * sa + base_shift) >> base_shift);
+        }
+    };
+
+    //=====================================================comp_op_rgba_src_atop
+    template<class ColorT, class Order> struct comp_op_rgba_src_atop
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca.Da + Dca.(1 - Sa)
+        // Da'  = Da
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            calc_type da = p[Order::A];
+            sa = base_mask - sa;
+            p[Order::R] = (value_type)((sr * da + p[Order::R] * sa + base_mask) >> base_shift);
+            p[Order::G] = (value_type)((sg * da + p[Order::G] * sa + base_mask) >> base_shift);
+            p[Order::B] = (value_type)((sb * da + p[Order::B] * sa + base_mask) >> base_shift);
+        }
+    };
+
+    //=====================================================comp_op_rgba_dst_atop
+    template<class ColorT, class Order> struct comp_op_rgba_dst_atop
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Dca.Sa + Sca.(1 - Da)
+        // Da'  = Sa 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            calc_type da = base_mask - p[Order::A];
+            if(cover < 255)
+            {
+                unsigned alpha = 255 - cover;
+                sr = (p[Order::R] * sa + sr * da + base_mask) >> base_shift;
+                sg = (p[Order::G] * sa + sg * da + base_mask) >> base_shift;
+                sb = (p[Order::B] * sa + sb * da + base_mask) >> base_shift;
+                p[Order::R] = (value_type)(((p[Order::R] * alpha + 255) >> 8) + ((sr * cover + 255) >> 8));
+                p[Order::G] = (value_type)(((p[Order::G] * alpha + 255) >> 8) + ((sg * cover + 255) >> 8));
+                p[Order::B] = (value_type)(((p[Order::B] * alpha + 255) >> 8) + ((sb * cover + 255) >> 8));
+                p[Order::A] = (value_type)(((p[Order::A] * alpha + 255) >> 8) + ((sa * cover + 255) >> 8));
+
+            }
+            else
+            {
+                p[Order::R] = (value_type)((p[Order::R] * sa + sr * da + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((p[Order::G] * sa + sg * da + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((p[Order::B] * sa + sb * da + base_mask) >> base_shift);
+                p[Order::A] = (value_type)sa;
+            }
+        }
+    };
+
+    //=========================================================comp_op_rgba_xor
+    template<class ColorT, class Order> struct comp_op_rgba_xor
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca.(1 - Da) + Dca.(1 - Sa)
+        // Da'  = Sa + Da - 2.Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type s1a = base_mask - sa;
+                calc_type d1a = base_mask - p[Order::A];
+                p[Order::R] = (value_type)((p[Order::R] * s1a + sr * d1a + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((p[Order::G] * s1a + sg * d1a + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((p[Order::B] * s1a + sb * d1a + base_mask) >> base_shift);
+                p[Order::A] = (value_type)(sa + p[Order::A] - ((sa * p[Order::A] + base_mask/2) >> (base_shift - 1)));
+            }
+        }
+    };
+
+    //=========================================================comp_op_rgba_plus
+    template<class ColorT, class Order> struct comp_op_rgba_plus
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca + Dca
+        // Da'  = Sa + Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type dr = p[Order::R] + sr;
+                calc_type dg = p[Order::G] + sg;
+                calc_type db = p[Order::B] + sb;
+                calc_type da = p[Order::A] + sa;
+                p[Order::R] = (dr > base_mask) ? (value_type)base_mask : dr;
+                p[Order::G] = (dg > base_mask) ? (value_type)base_mask : dg;
+                p[Order::B] = (db > base_mask) ? (value_type)base_mask : db;
+                p[Order::A] = (da > base_mask) ? (value_type)base_mask : da;
+            }
+        }
+    };
+
+    //========================================================comp_op_rgba_minus
+    template<class ColorT, class Order> struct comp_op_rgba_minus
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Dca - Sca
+        // Da' = 1 - (1 - Sa).(1 - Da)
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type dr = p[Order::R] - sr;
+                calc_type dg = p[Order::G] - sg;
+                calc_type db = p[Order::B] - sb;
+                p[Order::R] = (dr > base_mask) ? 0 : dr;
+                p[Order::G] = (dg > base_mask) ? 0 : dg;
+                p[Order::B] = (db > base_mask) ? 0 : db;
+                p[Order::A] = (value_type)(sa + p[Order::A] - ((sa * p[Order::A] + base_mask) >> base_shift));
+                //p[Order::A] = (value_type)(base_mask - (((base_mask - sa) * (base_mask - p[Order::A]) + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_multiply
+    template<class ColorT, class Order> struct comp_op_rgba_multiply
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca.Dca + Sca.(1 - Da) + Dca.(1 - Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type s1a = base_mask - sa;
+                calc_type d1a = base_mask - p[Order::A];
+                calc_type dr = p[Order::R];
+                calc_type dg = p[Order::G];
+                calc_type db = p[Order::B];
+                p[Order::R] = (value_type)((sr * dr + sr * d1a + dr * s1a + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((sg * dg + sg * d1a + dg * s1a + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((sb * db + sb * d1a + db * s1a + base_mask) >> base_shift);
+                p[Order::A] = (value_type)(sa + p[Order::A] - ((sa * p[Order::A] + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_screen
+    template<class ColorT, class Order> struct comp_op_rgba_screen
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca + Dca - Sca.Dca
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type dr = p[Order::R];
+                calc_type dg = p[Order::G];
+                calc_type db = p[Order::B];
+                calc_type da = p[Order::A];
+                p[Order::R] = (value_type)(sr + dr - ((sr * dr + base_mask) >> base_shift));
+                p[Order::G] = (value_type)(sg + dg - ((sg * dg + base_mask) >> base_shift));
+                p[Order::B] = (value_type)(sb + db - ((sb * db + base_mask) >> base_shift));
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_overlay
+    template<class ColorT, class Order> struct comp_op_rgba_overlay
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // if 2.Dca < Da
+        //   Dca' = 2.Sca.Dca + Sca.(1 - Da) + Dca.(1 - Sa)
+        // otherwise
+        //   Dca' = Sa.Da - 2.(Da - Dca).(Sa - Sca) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // 
+        // Da' = Sa + Da - Sa.Da
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a  = base_mask - p[Order::A];
+                calc_type s1a  = base_mask - sa;
+                calc_type dr   = p[Order::R];
+                calc_type dg   = p[Order::G];
+                calc_type db   = p[Order::B];
+                calc_type da   = p[Order::A];
+                calc_type sada = sa * p[Order::A];
+
+                p[Order::R] = (value_type)(((2*dr < da) ? 
+                    2*sr*dr + sr*d1a + dr*s1a : 
+                    sada - 2*(da - dr)*(sa - sr) + sr*d1a + dr*s1a + base_mask) >> base_shift);
+
+                p[Order::G] = (value_type)(((2*dg < da) ? 
+                    2*sg*dg + sg*d1a + dg*s1a : 
+                    sada - 2*(da - dg)*(sa - sg) + sg*d1a + dg*s1a + base_mask) >> base_shift);
+
+                p[Order::B] = (value_type)(((2*db < da) ? 
+                    2*sb*db + sb*d1a + db*s1a : 
+                    sada - 2*(da - db)*(sa - sb) + sb*d1a + db*s1a + base_mask) >> base_shift);
+
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+
+    template<class T> inline T sd_min(T a, T b) { return (a < b) ? a : b; }
+    template<class T> inline T sd_max(T a, T b) { return (a > b) ? a : b; }
+
+    //=====================================================comp_op_rgba_darken
+    template<class ColorT, class Order> struct comp_op_rgba_darken
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = min(Sca.Da, Dca.Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a = base_mask - p[Order::A];
+                calc_type s1a = base_mask - sa;
+                calc_type dr  = p[Order::R];
+                calc_type dg  = p[Order::G];
+                calc_type db  = p[Order::B];
+                calc_type da  = p[Order::A];
+
+                p[Order::R] = (value_type)((sd_min(sr * da, dr * sa) + sr * d1a + dr * s1a + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((sd_min(sg * da, dg * sa) + sg * d1a + dg * s1a + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((sd_min(sb * da, db * sa) + sb * d1a + db * s1a + base_mask) >> base_shift);
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_lighten
+    template<class ColorT, class Order> struct comp_op_rgba_lighten
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = max(Sca.Da, Dca.Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a = base_mask - p[Order::A];
+                calc_type s1a = base_mask - sa;
+                calc_type dr  = p[Order::R];
+                calc_type dg  = p[Order::G];
+                calc_type db  = p[Order::B];
+                calc_type da  = p[Order::A];
+
+                p[Order::R] = (value_type)((sd_max(sr * da, dr * sa) + sr * d1a + dr * s1a + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((sd_max(sg * da, dg * sa) + sg * d1a + dg * s1a + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((sd_max(sb * da, db * sa) + sb * d1a + db * s1a + base_mask) >> base_shift);
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_color_dodge
+    template<class ColorT, class Order> struct comp_op_rgba_color_dodge
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // if Sca.Da + Dca.Sa >= Sa.Da
+        //   Dca' = Sa.Da + Sca.(1 - Da) + Dca.(1 - Sa)
+        // otherwise
+        //   Dca' = Dca.Sa/(1-Sca/Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+        //
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a  = base_mask - p[Order::A];
+                calc_type s1a  = base_mask - sa;
+                calc_type dr   = p[Order::R];
+                calc_type dg   = p[Order::G];
+                calc_type db   = p[Order::B];
+                calc_type da   = p[Order::A];
+                long_type drsa = dr * sa;
+                long_type dgsa = dg * sa;
+                long_type dbsa = db * sa;
+                long_type srda = sr * da;
+                long_type sgda = sg * da;
+                long_type sbda = sb * da;
+                long_type sada = sa * da;
+
+                p[Order::R] = (value_type)((srda + drsa >= sada) ? 
+                    (sada + sr * d1a + dr * s1a + base_mask) >> base_shift :
+                    drsa / (base_mask - (sr << base_shift) / sa) + ((sr * d1a + dr * s1a + base_mask) >> base_shift));
+
+                p[Order::G] = (value_type)((sgda + dgsa >= sada) ? 
+                    (sada + sg * d1a + dg * s1a + base_mask) >> base_shift :
+                    dgsa / (base_mask - (sg << base_shift) / sa) + ((sg * d1a + dg * s1a + base_mask) >> base_shift));
+
+                p[Order::B] = (value_type)((sbda + dbsa >= sada) ? 
+                    (sada + sb * d1a + db * s1a + base_mask) >> base_shift :
+                    dbsa / (base_mask - (sb << base_shift) / sa) + ((sb * d1a + db * s1a + base_mask) >> base_shift));
+
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_color_burn
+    template<class ColorT, class Order> struct comp_op_rgba_color_burn
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // if Sca.Da + Dca.Sa <= Sa.Da
+        //   Dca' = Sca.(1 - Da) + Dca.(1 - Sa)
+        // otherwise
+        //   Dca' = Sa.(Sca.Da + Dca.Sa - Sa.Da)/Sca + Sca.(1 - Da) + Dca.(1 - Sa)
+        // 
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a  = base_mask - p[Order::A];
+                calc_type s1a  = base_mask - sa;
+                calc_type dr   = p[Order::R];
+                calc_type dg   = p[Order::G];
+                calc_type db   = p[Order::B];
+                calc_type da   = p[Order::A];
+                long_type drsa = dr * sa;
+                long_type dgsa = dg * sa;
+                long_type dbsa = db * sa;
+                long_type srda = sr * da;
+                long_type sgda = sg * da;
+                long_type sbda = sb * da;
+                long_type sada = sa * da;
+
+                p[Order::R] = (value_type)(((srda + drsa <= sada) ? 
+                    sr * d1a + dr * s1a :
+                    sa * (srda + drsa - sada) / sr + sr * d1a + dr * s1a + base_mask) >> base_shift);
+
+                p[Order::G] = (value_type)(((sgda + dgsa <= sada) ? 
+                    sg * d1a + dg * s1a :
+                    sa * (sgda + dgsa - sada) / sg + sg * d1a + dg * s1a + base_mask) >> base_shift);
+
+                p[Order::B] = (value_type)(((sbda + dbsa <= sada) ? 
+                    sb * d1a + db * s1a :
+                    sa * (sbda + dbsa - sada) / sb + sb * d1a + db * s1a + base_mask) >> base_shift);
+
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_hard_light
+    template<class ColorT, class Order> struct comp_op_rgba_hard_light
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // if 2.Sca < Sa
+        //    Dca' = 2.Sca.Dca + Sca.(1 - Da) + Dca.(1 - Sa)
+        // otherwise
+        //    Dca' = Sa.Da - 2.(Da - Dca).(Sa - Sca) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // 
+        // Da'  = Sa + Da - Sa.Da
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a  = base_mask - p[Order::A];
+                calc_type s1a  = base_mask - sa;
+                calc_type dr   = p[Order::R];
+                calc_type dg   = p[Order::G];
+                calc_type db   = p[Order::B];
+                calc_type da   = p[Order::A];
+                calc_type sada = sa * da;
+
+                p[Order::R] = (value_type)(((2*sr < sa) ? 
+                    2*sr*dr + sr*d1a + dr*s1a : 
+                    sada - 2*(da - dr)*(sa - sr) + sr*d1a + dr*s1a + base_mask) >> base_shift);
+
+                p[Order::G] = (value_type)(((2*sg < sa) ? 
+                    2*sg*dg + sg*d1a + dg*s1a : 
+                    sada - 2*(da - dg)*(sa - sg) + sg*d1a + dg*s1a + base_mask) >> base_shift);
+
+                p[Order::B] = (value_type)(((2*sb < sa) ? 
+                    2*sb*db + sb*d1a + db*s1a : 
+                    sada - 2*(da - db)*(sa - sb) + sb*d1a + db*s1a + base_mask) >> base_shift);
+
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_soft_light
+    template<class ColorT, class Order> struct comp_op_rgba_soft_light
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // if 2.Sca < Sa
+        //   Dca' = Dca.(Sa + (1 - Dca/Da).(2.Sca - Sa)) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // otherwise if 8.Dca <= Da
+        //   Dca' = Dca.(Sa + (1 - Dca/Da).(2.Sca - Sa).(3 - 8.Dca/Da)) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // otherwise
+        //   Dca' = (Dca.Sa + ((Dca/Da)^(0.5).Da - Dca).(2.Sca - Sa)) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // 
+        // Da'  = Sa + Da - Sa.Da 
+
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned r, unsigned g, unsigned b, 
+                                         unsigned a, unsigned cover)
+        {
+            double sr = double(r * cover) / (base_mask * 255);
+            double sg = double(g * cover) / (base_mask * 255);
+            double sb = double(b * cover) / (base_mask * 255);
+            double sa = double(a * cover) / (base_mask * 255);
+            if(sa > 0)
+            {
+                double dr = double(p[Order::R]) / base_mask;
+                double dg = double(p[Order::G]) / base_mask;
+                double db = double(p[Order::B]) / base_mask;
+                double da = double(p[Order::A] ? p[Order::A] : 1) / base_mask;
+                if(cover < 255)
+                {
+                    a = (a * cover + 255) >> 8;
+                }
+
+                if(2*sr < sa)       dr = dr*(sa + (1 - dr/da)*(2*sr - sa)) + sr*(1 - da) + dr*(1 - sa);
+                else if(8*dr <= da) dr = dr*(sa + (1 - dr/da)*(2*sr - sa)*(3 - 8*dr/da)) + sr*(1 - da) + dr*(1 - sa);
+                else                dr = (dr*sa + (sqrt(dr/da)*da - dr)*(2*sr - sa)) + sr*(1 - da) + dr*(1 - sa);
+
+                if(2*sg < sa)       dg = dg*(sa + (1 - dg/da)*(2*sg - sa)) + sg*(1 - da) + dg*(1 - sa);
+                else if(8*dg <= da) dg = dg*(sa + (1 - dg/da)*(2*sg - sa)*(3 - 8*dg/da)) + sg*(1 - da) + dg*(1 - sa);
+                else                dg = (dg*sa + (sqrt(dg/da)*da - dg)*(2*sg - sa)) + sg*(1 - da) + dg*(1 - sa);
+
+                if(2*sb < sa)       db = db*(sa + (1 - db/da)*(2*sb - sa)) + sb*(1 - da) + db*(1 - sa);
+                else if(8*db <= da) db = db*(sa + (1 - db/da)*(2*sb - sa)*(3 - 8*db/da)) + sb*(1 - da) + db*(1 - sa);
+                else                db = (db*sa + (sqrt(db/da)*da - db)*(2*sb - sa)) + sb*(1 - da) + db*(1 - sa);
+
+                p[Order::R] = (value_type)uround(dr * base_mask);
+                p[Order::G] = (value_type)uround(dg * base_mask);
+                p[Order::B] = (value_type)uround(db * base_mask);
+                p[Order::A] = (value_type)(a + p[Order::A] - ((a * p[Order::A] + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_difference
+    template<class ColorT, class Order> struct comp_op_rgba_difference
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_scale = color_type::base_scale,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = Sca + Dca - 2.min(Sca.Da, Dca.Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type dr = p[Order::R];
+                calc_type dg = p[Order::G];
+                calc_type db = p[Order::B];
+                calc_type da = p[Order::A];
+                p[Order::R] = (value_type)(sr + dr - ((2 * sd_min(sr*da, dr*sa) + base_mask) >> base_shift));
+                p[Order::G] = (value_type)(sg + dg - ((2 * sd_min(sg*da, dg*sa) + base_mask) >> base_shift));
+                p[Order::B] = (value_type)(sb + db - ((2 * sd_min(sb*da, db*sa) + base_mask) >> base_shift));
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_exclusion
+    template<class ColorT, class Order> struct comp_op_rgba_exclusion
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = (Sca.Da + Dca.Sa - 2.Sca.Dca) + Sca.(1 - Da) + Dca.(1 - Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type d1a = base_mask - p[Order::A];
+                calc_type s1a = base_mask - sa;
+                calc_type dr = p[Order::R];
+                calc_type dg = p[Order::G];
+                calc_type db = p[Order::B];
+                calc_type da = p[Order::A];
+                p[Order::R] = (value_type)((sr*da + dr*sa - 2*sr*dr + sr*d1a + dr*s1a + base_mask) >> base_shift);
+                p[Order::G] = (value_type)((sg*da + dg*sa - 2*sg*dg + sg*d1a + dg*s1a + base_mask) >> base_shift);
+                p[Order::B] = (value_type)((sb*da + db*sa - 2*sb*db + sb*d1a + db*s1a + base_mask) >> base_shift);
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=====================================================comp_op_rgba_contrast
+    template<class ColorT, class Order> struct comp_op_rgba_contrast
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            long_type dr = p[Order::R];
+            long_type dg = p[Order::G];
+            long_type db = p[Order::B];
+            int       da = p[Order::A];
+            long_type d2a = da >> 1;
+            unsigned s2a = sa >> 1;
+
+            int r = (int)((((dr - d2a) * int((sr - s2a)*2 + base_mask)) >> base_shift) + d2a); 
+            int g = (int)((((dg - d2a) * int((sg - s2a)*2 + base_mask)) >> base_shift) + d2a); 
+            int b = (int)((((db - d2a) * int((sb - s2a)*2 + base_mask)) >> base_shift) + d2a); 
+
+            r = (r < 0) ? 0 : r;
+            g = (g < 0) ? 0 : g;
+            b = (b < 0) ? 0 : b;
+
+            p[Order::R] = (value_type)((r > da) ? da : r);
+            p[Order::G] = (value_type)((g > da) ? da : g);
+            p[Order::B] = (value_type)((b > da) ? da : b);
+        }
+    };
+
+    //=====================================================comp_op_rgba_invert
+    template<class ColorT, class Order> struct comp_op_rgba_invert
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = (Da - Dca) * Sa + Dca.(1 - Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            sa = (sa * cover + 255) >> 8;
+            if(sa)
+            {
+                calc_type da = p[Order::A];
+                calc_type dr = ((da - p[Order::R]) * sa + base_mask) >> base_shift;
+                calc_type dg = ((da - p[Order::G]) * sa + base_mask) >> base_shift;
+                calc_type db = ((da - p[Order::B]) * sa + base_mask) >> base_shift;
+                calc_type s1a = base_mask - sa;
+                p[Order::R] = (value_type)(dr + ((p[Order::R] * s1a + base_mask) >> base_shift));
+                p[Order::G] = (value_type)(dg + ((p[Order::G] * s1a + base_mask) >> base_shift));
+                p[Order::B] = (value_type)(db + ((p[Order::B] * s1a + base_mask) >> base_shift));
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+    //=================================================comp_op_rgba_invert_rgb
+    template<class ColorT, class Order> struct comp_op_rgba_invert_rgb
+    {
+        typedef ColorT color_type;
+        typedef Order order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef typename color_type::long_type long_type;
+        enum base_scale_e
+        { 
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask
+        };
+
+        // Dca' = (Da - Dca) * Sca + Dca.(1 - Sa)
+        // Da'  = Sa + Da - Sa.Da 
+        static AGG_INLINE void blend_pix(value_type* p, 
+                                         unsigned sr, unsigned sg, unsigned sb, 
+                                         unsigned sa, unsigned cover)
+        {
+            if(cover < 255)
+            {
+                sr = (sr * cover + 255) >> 8;
+                sg = (sg * cover + 255) >> 8;
+                sb = (sb * cover + 255) >> 8;
+                sa = (sa * cover + 255) >> 8;
+            }
+            if(sa)
+            {
+                calc_type da = p[Order::A];
+                calc_type dr = ((da - p[Order::R]) * sr + base_mask) >> base_shift;
+                calc_type dg = ((da - p[Order::G]) * sg + base_mask) >> base_shift;
+                calc_type db = ((da - p[Order::B]) * sb + base_mask) >> base_shift;
+                calc_type s1a = base_mask - sa;
+                p[Order::R] = (value_type)(dr + ((p[Order::R] * s1a + base_mask) >> base_shift));
+                p[Order::G] = (value_type)(dg + ((p[Order::G] * s1a + base_mask) >> base_shift));
+                p[Order::B] = (value_type)(db + ((p[Order::B] * s1a + base_mask) >> base_shift));
+                p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+            }
+        }
+    };
+
+
+
+
+
+    //======================================================comp_op_table_rgba
+    template<class ColorT, class Order> struct comp_op_table_rgba
+    {
+        typedef typename ColorT::value_type value_type;
+        typedef void (*comp_op_func_type)(value_type* p, 
+                                          unsigned cr, 
+                                          unsigned cg, 
+                                          unsigned cb,
+                                          unsigned ca,
+                                          unsigned cover);
+        static comp_op_func_type g_comp_op_func[];
+    };
+
+    //==========================================================g_comp_op_func
+    template<class ColorT, class Order> 
+    typename comp_op_table_rgba<ColorT, Order>::comp_op_func_type
+    comp_op_table_rgba<ColorT, Order>::g_comp_op_func[] = 
+    {
+        comp_op_rgba_clear      <ColorT,Order>::blend_pix,
+        comp_op_rgba_src        <ColorT,Order>::blend_pix,
+        comp_op_rgba_dst        <ColorT,Order>::blend_pix,
+        comp_op_rgba_src_over   <ColorT,Order>::blend_pix,
+        comp_op_rgba_dst_over   <ColorT,Order>::blend_pix,
+        comp_op_rgba_src_in     <ColorT,Order>::blend_pix,
+        comp_op_rgba_dst_in     <ColorT,Order>::blend_pix,
+        comp_op_rgba_src_out    <ColorT,Order>::blend_pix,
+        comp_op_rgba_dst_out    <ColorT,Order>::blend_pix,
+        comp_op_rgba_src_atop   <ColorT,Order>::blend_pix,
+        comp_op_rgba_dst_atop   <ColorT,Order>::blend_pix,
+        comp_op_rgba_xor        <ColorT,Order>::blend_pix,
+        comp_op_rgba_plus       <ColorT,Order>::blend_pix,
+        comp_op_rgba_minus      <ColorT,Order>::blend_pix,
+        comp_op_rgba_multiply   <ColorT,Order>::blend_pix,
+        comp_op_rgba_screen     <ColorT,Order>::blend_pix,
+        comp_op_rgba_overlay    <ColorT,Order>::blend_pix,
+        comp_op_rgba_darken     <ColorT,Order>::blend_pix,
+        comp_op_rgba_lighten    <ColorT,Order>::blend_pix,
+        comp_op_rgba_color_dodge<ColorT,Order>::blend_pix,
+        comp_op_rgba_color_burn <ColorT,Order>::blend_pix,
+        comp_op_rgba_hard_light <ColorT,Order>::blend_pix,
+        comp_op_rgba_soft_light <ColorT,Order>::blend_pix,
+        comp_op_rgba_difference <ColorT,Order>::blend_pix,
+        comp_op_rgba_exclusion  <ColorT,Order>::blend_pix,
+        comp_op_rgba_contrast   <ColorT,Order>::blend_pix,
+        comp_op_rgba_invert     <ColorT,Order>::blend_pix,
+        comp_op_rgba_invert_rgb <ColorT,Order>::blend_pix,
+        0
+    };
+
+
+    //==============================================================comp_op_e
+    enum comp_op_e
+    {
+        comp_op_clear,         //----comp_op_clear
+        comp_op_src,           //----comp_op_src
+        comp_op_dst,           //----comp_op_dst
+        comp_op_src_over,      //----comp_op_src_over
+        comp_op_dst_over,      //----comp_op_dst_over
+        comp_op_src_in,        //----comp_op_src_in
+        comp_op_dst_in,        //----comp_op_dst_in
+        comp_op_src_out,       //----comp_op_src_out
+        comp_op_dst_out,       //----comp_op_dst_out
+        comp_op_src_atop,      //----comp_op_src_atop
+        comp_op_dst_atop,      //----comp_op_dst_atop
+        comp_op_xor,           //----comp_op_xor
+        comp_op_plus,          //----comp_op_plus
+        comp_op_minus,         //----comp_op_minus
+        comp_op_multiply,      //----comp_op_multiply
+        comp_op_screen,        //----comp_op_screen
+        comp_op_overlay,       //----comp_op_overlay
+        comp_op_darken,        //----comp_op_darken
+        comp_op_lighten,       //----comp_op_lighten
+        comp_op_color_dodge,   //----comp_op_color_dodge
+        comp_op_color_burn,    //----comp_op_color_burn
+        comp_op_hard_light,    //----comp_op_hard_light
+        comp_op_soft_light,    //----comp_op_soft_light
+        comp_op_difference,    //----comp_op_difference
+        comp_op_exclusion,     //----comp_op_exclusion
+        comp_op_contrast,      //----comp_op_contrast
+        comp_op_invert,        //----comp_op_invert
+        comp_op_invert_rgb,    //----comp_op_invert_rgb
+
+        end_of_comp_op_e
+    };
+
+
+
+
+
+
+
+    //====================================================comp_op_adaptor_rgba
+    template<class ColorT, class Order> struct comp_op_adaptor_rgba
+    {
+        typedef Order  order_type;
+        typedef ColorT color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op]
+                (p, (cr * ca + base_mask) >> base_shift, 
+                    (cg * ca + base_mask) >> base_shift,
+                    (cb * ca + base_mask) >> base_shift,
+                     ca, cover);
+        }
+    };
+
+    //=========================================comp_op_adaptor_clip_to_dst_rgba
+    template<class ColorT, class Order> struct comp_op_adaptor_clip_to_dst_rgba
+    {
+        typedef Order  order_type;
+        typedef ColorT color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            cr = (cr * ca + base_mask) >> base_shift;
+            cg = (cg * ca + base_mask) >> base_shift;
+            cb = (cb * ca + base_mask) >> base_shift;
+            unsigned da = p[Order::A];
+            comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op]
+                (p, (cr * da + base_mask) >> base_shift, 
+                    (cg * da + base_mask) >> base_shift, 
+                    (cb * da + base_mask) >> base_shift, 
+                    (ca * da + base_mask) >> base_shift, 
+                    cover);
+        }
+    };
+
+    //================================================comp_op_adaptor_rgba_pre
+    template<class ColorT, class Order> struct comp_op_adaptor_rgba_pre
+    {
+        typedef Order  order_type;
+        typedef ColorT color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op](p, cr, cg, cb, ca, cover);
+        }
+    };
+
+    //=====================================comp_op_adaptor_clip_to_dst_rgba_pre
+    template<class ColorT, class Order> struct comp_op_adaptor_clip_to_dst_rgba_pre
+    {
+        typedef Order  order_type;
+        typedef ColorT color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            unsigned da = p[Order::A];
+            comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op]
+                (p, (cr * da + base_mask) >> base_shift, 
+                    (cg * da + base_mask) >> base_shift, 
+                    (cb * da + base_mask) >> base_shift, 
+                    (ca * da + base_mask) >> base_shift, 
+                    cover);
+        }
+    };
+
+    //=======================================================comp_adaptor_rgba
+    template<class BlenderPre> struct comp_adaptor_rgba
+    {
+        typedef typename BlenderPre::order_type order_type;
+        typedef typename BlenderPre::color_type color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            BlenderPre::blend_pix(p, 
+                                  (cr * ca + base_mask) >> base_shift, 
+                                  (cg * ca + base_mask) >> base_shift,
+                                  (cb * ca + base_mask) >> base_shift,
+                                  ca, cover);
+        }
+    };
+
+    //==========================================comp_adaptor_clip_to_dst_rgba
+    template<class BlenderPre> struct comp_adaptor_clip_to_dst_rgba
+    {
+        typedef typename BlenderPre::order_type order_type;
+        typedef typename BlenderPre::color_type color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            cr = (cr * ca + base_mask) >> base_shift;
+            cg = (cg * ca + base_mask) >> base_shift;
+            cb = (cb * ca + base_mask) >> base_shift;
+            unsigned da = p[order_type::A];
+            BlenderPre::blend_pix(p, 
+                                  (cr * da + base_mask) >> base_shift, 
+                                  (cg * da + base_mask) >> base_shift, 
+                                  (cb * da + base_mask) >> base_shift, 
+                                  (ca * da + base_mask) >> base_shift, 
+                                  cover);
+        }
+    };
+
+    //======================================comp_adaptor_clip_to_dst_rgba_pre
+    template<class BlenderPre> struct comp_adaptor_clip_to_dst_rgba_pre
+    {
+        typedef typename BlenderPre::order_type order_type;
+        typedef typename BlenderPre::color_type color_type;
+        typedef typename color_type::value_type value_type;
+        enum base_scale_e
+        {  
+            base_shift = color_type::base_shift,
+            base_mask  = color_type::base_mask 
+        };
+
+        static AGG_INLINE void blend_pix(unsigned op, value_type* p, 
+                                         unsigned cr, unsigned cg, unsigned cb,
+                                         unsigned ca,
+                                         unsigned cover)
+        {
+            unsigned da = p[order_type::A];
+            BlenderPre::blend_pix(p, 
+                                  (cr * da + base_mask) >> base_shift, 
+                                  (cg * da + base_mask) >> base_shift, 
+                                  (cb * da + base_mask) >> base_shift, 
+                                  (ca * da + base_mask) >> base_shift, 
+                                  cover);
+        }
+    };
+
+
+
+
+
+
+    //===============================================copy_or_blend_rgba_wrapper
+    template<class Blender> struct copy_or_blend_rgba_wrapper
+    {
+        typedef typename Blender::color_type color_type;
+        typedef typename Blender::order_type order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        {
+            base_shift = color_type::base_shift,
+            base_scale = color_type::base_scale,
+            base_mask  = color_type::base_mask
+        };
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void copy_or_blend_pix(value_type* p, 
+                                                 unsigned cr, unsigned cg, unsigned cb,
+                                                 unsigned alpha)
+        {
+            if(alpha)
+            {
+                if(alpha == base_mask)
+                {
+                    p[order_type::R] = cr;
+                    p[order_type::G] = cg;
+                    p[order_type::B] = cb;
+                    p[order_type::A] = base_mask;
+                }
+                else
+                {
+                    Blender::blend_pix(p, cr, cg, cb, alpha);
+                }
+            }
+        }
+
+        //--------------------------------------------------------------------
+        static AGG_INLINE void copy_or_blend_pix(value_type* p, 
+                                                 unsigned cr, unsigned cg, unsigned cb,
+                                                 unsigned alpha,
+                                                 unsigned cover)
+        {
+            if(cover == 255)
+            {
+                copy_or_blend_pix(p, cr, cg, cb, alpha);
+            }
+            else
+            {
+                if(alpha)
+                {
+                    alpha = (alpha * (cover + 1)) >> 8;
+                    if(alpha == base_mask)
+                    {
+                        p[order_type::R] = cr;
+                        p[order_type::G] = cg;
+                        p[order_type::B] = cb;
+                        p[order_type::A] = base_mask;
+                    }
+                    else
+                    {
+                        Blender::blend_pix(p, cr, cg, cb, alpha, cover);
+                    }
+                }
+            }
+        }
+    };
+
+
+
+
+
+    
+    //=================================================pixfmt_alpha_blend_rgba
+    template<class Blender, class RenBuf, class PixelT = int32u> 
+    class pixfmt_alpha_blend_rgba
+    {
+    public:
+        typedef RenBuf   rbuf_type;
+        typedef typename rbuf_type::row_data row_data;
+        typedef PixelT   pixel_type;
+        typedef Blender  blender_type;
+        typedef typename blender_type::color_type color_type;
+        typedef typename blender_type::order_type order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        typedef copy_or_blend_rgba_wrapper<blender_type> cob_type;
+        enum base_scale_e
+        {
+            base_shift = color_type::base_shift,
+            base_scale = color_type::base_scale,
+            base_mask  = color_type::base_mask,
+            pix_width  = sizeof(pixel_type)
+        };
+
+        //--------------------------------------------------------------------
+        pixfmt_alpha_blend_rgba() : m_rbuf(0) {}
+        explicit pixfmt_alpha_blend_rgba(rbuf_type& rb) : m_rbuf(&rb) {}
+        void attach(rbuf_type& rb) { m_rbuf = &rb; }
+
+        //--------------------------------------------------------------------
+        template<class PixFmt>
+        bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+        {
+            rect_i r(x1, y1, x2, y2);
+            if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+            {
+                int stride = pixf.stride();
+                m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), 
+                               (r.x2 - r.x1) + 1,
+                               (r.y2 - r.y1) + 1,
+                               stride);
+                return true;
+            }
+            return false;
+        }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE unsigned width()  const { return m_rbuf->width();  }
+        AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+        AGG_INLINE int      stride() const { return m_rbuf->stride(); }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE       int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
+        AGG_INLINE const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+        AGG_INLINE row_data     row(int y)     const { return m_rbuf->row(y); }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE int8u* pix_ptr(int x, int y)
+        {
+            return m_rbuf->row_ptr(y) + x * pix_width;
+        }
+
+        AGG_INLINE const int8u* pix_ptr(int x, int y) const
+        {
+            return m_rbuf->row_ptr(y) + x * pix_width;
+        }
+
+
+        //--------------------------------------------------------------------
+        AGG_INLINE static void make_pix(int8u* p, const color_type& c)
+        {
+            ((value_type*)p)[order_type::R] = c.r;
+            ((value_type*)p)[order_type::G] = c.g;
+            ((value_type*)p)[order_type::B] = c.b;
+            ((value_type*)p)[order_type::A] = c.a;
+        }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE color_type pixel(int x, int y) const
+        {
+            const value_type* p = (const value_type*)m_rbuf->row_ptr(y);
+            if(p)
+            {
+                p += x << 2;
+                return color_type(p[order_type::R], 
+                                  p[order_type::G], 
+                                  p[order_type::B], 
+                                  p[order_type::A]);
+            }
+            return color_type::no_color();
+        }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, 1) + (x << 2);
+            p[order_type::R] = c.r;
+            p[order_type::G] = c.g;
+            p[order_type::B] = c.b;
+            p[order_type::A] = c.a;
+        }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+        {
+            cob_type::copy_or_blend_pix(
+                (value_type*)m_rbuf->row_ptr(x, y, 1) + (x << 2), 
+                c.r, c.g, c.b, c.a, 
+                cover);
+        }
+
+
+        //--------------------------------------------------------------------
+        AGG_INLINE void copy_hline(int x, int y, 
+                                   unsigned len, 
+                                   const color_type& c)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            pixel_type v;
+            ((value_type*)&v)[order_type::R] = c.r;
+            ((value_type*)&v)[order_type::G] = c.g;
+            ((value_type*)&v)[order_type::B] = c.b;
+            ((value_type*)&v)[order_type::A] = c.a;
+            do
+            {
+                *(pixel_type*)p = v;
+                p += 4;
+            }
+            while(--len);
+        }
+
+
+        //--------------------------------------------------------------------
+        AGG_INLINE void copy_vline(int x, int y,
+                                   unsigned len, 
+                                   const color_type& c)
+        {
+            pixel_type v;
+            ((value_type*)&v)[order_type::R] = c.r;
+            ((value_type*)&v)[order_type::G] = c.g;
+            ((value_type*)&v)[order_type::B] = c.b;
+            ((value_type*)&v)[order_type::A] = c.a;
+            do
+            {
+                value_type* p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                *(pixel_type*)p = v;
+            }
+            while(--len);
+        }
+
+
+        //--------------------------------------------------------------------
+        void blend_hline(int x, int y,
+                         unsigned len, 
+                         const color_type& c,
+                         int8u cover)
+        {
+            if (c.a)
+            {
+                value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
+                {
+                    pixel_type v;
+                    ((value_type*)&v)[order_type::R] = c.r;
+                    ((value_type*)&v)[order_type::G] = c.g;
+                    ((value_type*)&v)[order_type::B] = c.b;
+                    ((value_type*)&v)[order_type::A] = c.a;
+                    do
+                    {
+                        *(pixel_type*)p = v;
+                        p += 4;
+                    }
+                    while(--len);
+                }
+                else
+                {
+                    if(cover == 255)
+                    {
+                        do
+                        {
+                            blender_type::blend_pix(p, c.r, c.g, c.b, alpha);
+                            p += 4;
+                        }
+                        while(--len);
+                    }
+                    else
+                    {
+                        do
+                        {
+                            blender_type::blend_pix(p, c.r, c.g, c.b, alpha, cover);
+                            p += 4;
+                        }
+                        while(--len);
+                    }
+                }
+            }
+        }
+
+
+        //--------------------------------------------------------------------
+        void blend_vline(int x, int y,
+                         unsigned len, 
+                         const color_type& c,
+                         int8u cover)
+        {
+            if (c.a)
+            {
+                value_type* p;
+                calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+                if(alpha == base_mask)
+                {
+                    pixel_type v;
+                    ((value_type*)&v)[order_type::R] = c.r;
+                    ((value_type*)&v)[order_type::G] = c.g;
+                    ((value_type*)&v)[order_type::B] = c.b;
+                    ((value_type*)&v)[order_type::A] = c.a;
+                    do
+                    {
+                        p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                        *(pixel_type*)p = v;
+                    }
+                    while(--len);
+                }
+                else
+                {
+                    if(cover == 255)
+                    {
+                        do
+                        {
+                            p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                            blender_type::blend_pix(p, c.r, c.g, c.b, alpha);
+                        }
+                        while(--len);
+                    }
+                    else
+                    {
+                        do
+                        {
+                            p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                            blender_type::blend_pix(p, c.r, c.g, c.b, alpha, cover);
+                        }
+                        while(--len);
+                    }
+                }
+            }
+        }
+
+
+        //--------------------------------------------------------------------
+        void blend_solid_hspan(int x, int y,
+                               unsigned len, 
+                               const color_type& c,
+                               const int8u* covers)
+        {
+            if (c.a)
+            {
+                value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+                do 
+                {
+                    calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+                    if(alpha == base_mask)
+                    {
+                        p[order_type::R] = c.r;
+                        p[order_type::G] = c.g;
+                        p[order_type::B] = c.b;
+                        p[order_type::A] = base_mask;
+                    }
+                    else
+                    {
+                        blender_type::blend_pix(p, c.r, c.g, c.b, alpha, *covers);
+                    }
+                    p += 4;
+                    ++covers;
+                }
+                while(--len);
+            }
+        }
+
+
+        //--------------------------------------------------------------------
+        void blend_solid_vspan(int x, int y,
+                               unsigned len, 
+                               const color_type& c,
+                               const int8u* covers)
+        {
+            if (c.a)
+            {
+                do 
+                {
+                    value_type* p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                    calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+                    if(alpha == base_mask)
+                    {
+                        p[order_type::R] = c.r;
+                        p[order_type::G] = c.g;
+                        p[order_type::B] = c.b;
+                        p[order_type::A] = base_mask;
+                    }
+                    else
+                    {
+                        blender_type::blend_pix(p, c.r, c.g, c.b, alpha, *covers);
+                    }
+                    ++covers;
+                }
+                while(--len);
+            }
+        }
+
+
+        //--------------------------------------------------------------------
+        void copy_color_hspan(int x, int y,
+                              unsigned len, 
+                              const color_type* colors)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            do 
+            {
+                p[order_type::R] = colors->r;
+                p[order_type::G] = colors->g;
+                p[order_type::B] = colors->b;
+                p[order_type::A] = colors->a;
+                ++colors;
+                p += 4;
+            }
+            while(--len);
+        }
+
+
+        //--------------------------------------------------------------------
+        void copy_color_vspan(int x, int y,
+                              unsigned len, 
+                              const color_type* colors)
+        {
+            do 
+            {
+                value_type* p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                p[order_type::R] = colors->r;
+                p[order_type::G] = colors->g;
+                p[order_type::B] = colors->b;
+                p[order_type::A] = colors->a;
+                ++colors;
+            }
+            while(--len);
+        }
+
+
+        //--------------------------------------------------------------------
+        void blend_color_hspan(int x, int y,
+                               unsigned len, 
+                               const color_type* colors,
+                               const int8u* covers,
+                               int8u cover)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            if(covers)
+            {
+                do 
+                {
+                    cob_type::copy_or_blend_pix(p, 
+                                                colors->r, 
+                                                colors->g, 
+                                                colors->b, 
+                                                colors->a, 
+                                                *covers++);
+                    p += 4;
+                    ++colors;
+                }
+                while(--len);
+            }
+            else
+            {
+                if(cover == 255)
+                {
+                    do 
+                    {
+                        cob_type::copy_or_blend_pix(p, 
+                                                    colors->r, 
+                                                    colors->g, 
+                                                    colors->b, 
+                                                    colors->a);
+                        p += 4;
+                        ++colors;
+                    }
+                    while(--len);
+                }
+                else
+                {
+                    do 
+                    {
+                        cob_type::copy_or_blend_pix(p, 
+                                                    colors->r, 
+                                                    colors->g, 
+                                                    colors->b, 
+                                                    colors->a, 
+                                                    cover);
+                        p += 4;
+                        ++colors;
+                    }
+                    while(--len);
+                }
+            }
+        }
+
+
+
+        //--------------------------------------------------------------------
+        void blend_color_vspan(int x, int y,
+                               unsigned len, 
+                               const color_type* colors,
+                               const int8u* covers,
+                               int8u cover)
+        {
+            value_type* p;
+            if(covers)
+            {
+                do 
+                {
+                    p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                    cob_type::copy_or_blend_pix(p, 
+                                                colors->r, 
+                                                colors->g, 
+                                                colors->b, 
+                                                colors->a,
+                                                *covers++);
+                    ++colors;
+                }
+                while(--len);
+            }
+            else
+            {
+                if(cover == 255)
+                {
+                    do 
+                    {
+                        p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                        cob_type::copy_or_blend_pix(p, 
+                                                    colors->r, 
+                                                    colors->g, 
+                                                    colors->b, 
+                                                    colors->a);
+                        ++colors;
+                    }
+                    while(--len);
+                }
+                else
+                {
+                    do 
+                    {
+                        p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                        cob_type::copy_or_blend_pix(p, 
+                                                    colors->r, 
+                                                    colors->g, 
+                                                    colors->b, 
+                                                    colors->a, 
+                                                    cover);
+                        ++colors;
+                    }
+                    while(--len);
+                }
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class Function> void for_each_pixel(Function f)
+        {
+            unsigned y;
+            for(y = 0; y < height(); ++y)
+            {
+                row_data r = m_rbuf->row(y);
+                if(r.ptr)
+                {
+                    unsigned len = r.x2 - r.x1 + 1;
+                    value_type* p = 
+                        (value_type*)m_rbuf->row_ptr(r.x1, y, len) + (r.x1 << 2);
+                    do
+                    {
+                        f(p);
+                        p += 4;
+                    }
+                    while(--len);
+                }
+            }
+        }
+
+        //--------------------------------------------------------------------
+        void premultiply()
+        {
+            for_each_pixel(multiplier_rgba<color_type, order_type>::premultiply);
+        }
+
+        //--------------------------------------------------------------------
+        void demultiply()
+        {
+            for_each_pixel(multiplier_rgba<color_type, order_type>::demultiply);
+        }
+
+        //--------------------------------------------------------------------
+        template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+        {
+            for_each_pixel(apply_gamma_dir_rgba<color_type, order_type, GammaLut>(g));
+        }
+
+        //--------------------------------------------------------------------
+        template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+        {
+            for_each_pixel(apply_gamma_inv_rgba<color_type, order_type, GammaLut>(g));
+        }
+
+        //--------------------------------------------------------------------
+        template<class RenBuf2> void copy_from(const RenBuf2& from, 
+                                               int xdst, int ydst,
+                                               int xsrc, int ysrc,
+                                               unsigned len)
+        {
+            const int8u* p = from.row_ptr(ysrc);
+            if(p)
+            {
+                memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, 
+                        p + xsrc * pix_width, 
+                        len * pix_width);
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class SrcPixelFormatRenderer>
+        void blend_from(const SrcPixelFormatRenderer& from, 
+                        int xdst, int ydst,
+                        int xsrc, int ysrc,
+                        unsigned len,
+                        int8u cover)
+        {
+            typedef typename SrcPixelFormatRenderer::order_type src_order;
+            const value_type* psrc = (value_type*)from.row_ptr(ysrc);
+            if(psrc)
+            {
+                psrc += xsrc << 2;
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + (xdst << 2);
+                int incp = 4;
+                if(xdst > xsrc)
+                {
+                    psrc += (len-1) << 2;
+                    pdst += (len-1) << 2;
+                    incp = -4;
+                }
+
+                if(cover == 255)
+                {
+                    do 
+                    {
+                        cob_type::copy_or_blend_pix(pdst, 
+                                                    psrc[src_order::R],
+                                                    psrc[src_order::G],
+                                                    psrc[src_order::B],
+                                                    psrc[src_order::A]);
+                        psrc += incp;
+                        pdst += incp;
+                    }
+                    while(--len);
+                }
+                else
+                {
+                    do 
+                    {
+                        cob_type::copy_or_blend_pix(pdst, 
+                                                    psrc[src_order::R],
+                                                    psrc[src_order::G],
+                                                    psrc[src_order::B],
+                                                    psrc[src_order::A],
+                                                    cover);
+                        psrc += incp;
+                        pdst += incp;
+                    }
+                    while(--len);
+                }
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class SrcPixelFormatRenderer>
+        void blend_from_color(const SrcPixelFormatRenderer& from, 
+                              const color_type& color,
+                              int xdst, int ydst,
+                              int xsrc, int ysrc,
+                              unsigned len,
+                              int8u cover)
+        {
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
+            {
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + (xdst << 2);
+                do 
+                {
+                    cob_type::copy_or_blend_pix(pdst, 
+                                                color.r, color.g, color.b, color.a,
+                                                (*psrc * cover + base_mask) >> base_shift);
+                    ++psrc;
+                    pdst += 4;
+                }
+                while(--len);
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class SrcPixelFormatRenderer>
+        void blend_from_lut(const SrcPixelFormatRenderer& from, 
+                            const color_type* color_lut,
+                            int xdst, int ydst,
+                            int xsrc, int ysrc,
+                            unsigned len,
+                            int8u cover)
+        {
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
+            {
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + (xdst << 2);
+
+                if(cover == 255)
+                {
+                    do 
+                    {
+                        const color_type& color = color_lut[*psrc];
+                        cob_type::copy_or_blend_pix(pdst, 
+                                                    color.r, color.g, color.b, color.a);
+                        ++psrc;
+                        pdst += 4;
+                    }
+                    while(--len);
+                }
+                else
+                {
+                    do 
+                    {
+                        const color_type& color = color_lut[*psrc];
+                        cob_type::copy_or_blend_pix(pdst, 
+                                                    color.r, color.g, color.b, color.a,
+                                                    cover);
+                        ++psrc;
+                        pdst += 4;
+                    }
+                    while(--len);
+                }
+            }
+        }
+
+    private:
+        rbuf_type* m_rbuf;
+    };
+
+
+
+
+    //================================================pixfmt_custom_blend_rgba
+    template<class Blender, class RenBuf> class pixfmt_custom_blend_rgba
+    {
+    public:
+        typedef RenBuf   rbuf_type;
+        typedef typename rbuf_type::row_data row_data;
+        typedef Blender  blender_type;
+        typedef typename blender_type::color_type color_type;
+        typedef typename blender_type::order_type order_type;
+        typedef typename color_type::value_type value_type;
+        typedef typename color_type::calc_type calc_type;
+        enum base_scale_e
+        {
+            base_shift = color_type::base_shift,
+            base_scale = color_type::base_scale,
+            base_mask  = color_type::base_mask,
+            pix_width  = sizeof(value_type) * 4 
+        };
+
+
+        //--------------------------------------------------------------------
+        pixfmt_custom_blend_rgba() : m_rbuf(0), m_comp_op(3) {}
+        explicit pixfmt_custom_blend_rgba(rbuf_type& rb, unsigned comp_op=3) : 
+            m_rbuf(&rb),
+            m_comp_op(comp_op)
+        {}
+        void attach(rbuf_type& rb) { m_rbuf = &rb; }
+
+        //--------------------------------------------------------------------
+        template<class PixFmt>
+        bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+        {
+            rect_i r(x1, y1, x2, y2);
+            if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+            {
+                int stride = pixf.stride();
+                m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), 
+                               (r.x2 - r.x1) + 1,
+                               (r.y2 - r.y1) + 1,
+                               stride);
+                return true;
+            }
+            return false;
+        }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE unsigned width()  const { return m_rbuf->width();  }
+        AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+        AGG_INLINE int      stride() const { return m_rbuf->stride(); }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE       int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
+        AGG_INLINE const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+        AGG_INLINE row_data     row(int y)     const { return m_rbuf->row(y); }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE int8u* pix_ptr(int x, int y)
+        {
+            return m_rbuf->row_ptr(y) + x * pix_width;
+        }
+
+        AGG_INLINE const int8u* pix_ptr(int x, int y) const
+        {
+            return m_rbuf->row_ptr(y) + x * pix_width;
+        }
+
+        //--------------------------------------------------------------------
+        void comp_op(unsigned op) { m_comp_op = op; }
+        unsigned comp_op() const  { return m_comp_op; }
+
+        //--------------------------------------------------------------------
+        AGG_INLINE static void make_pix(int8u* p, const color_type& c)
+        {
+            ((value_type*)p)[order_type::R] = c.r;
+            ((value_type*)p)[order_type::G] = c.g;
+            ((value_type*)p)[order_type::B] = c.b;
+            ((value_type*)p)[order_type::A] = c.a;
+        }
+
+        //--------------------------------------------------------------------
+        color_type pixel(int x, int y) const
+        {
+            const value_type* p = (value_type*)m_rbuf->row_ptr(y) + (x << 2);
+            return color_type(p[order_type::R], 
+                              p[order_type::G], 
+                              p[order_type::B], 
+                              p[order_type::A]);
+        }
+
+        //--------------------------------------------------------------------
+        void copy_pixel(int x, int y, const color_type& c)
+        {
+            blender_type::blend_pix(
+                m_comp_op, 
+                (value_type*)m_rbuf->row_ptr(x, y, 1) + (x << 2), 
+                c.r, c.g, c.b, c.a, 255);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_pixel(int x, int y, const color_type& c, int8u cover)
+        {
+            blender_type::blend_pix(
+                m_comp_op, 
+                (value_type*)m_rbuf->row_ptr(x, y, 1) + (x << 2),
+                c.r, c.g, c.b, c.a, 
+                cover);
+        }
+
+        //--------------------------------------------------------------------
+        void copy_hline(int x, int y, unsigned len, const color_type& c)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);;
+            do
+            {
+                blender_type::blend_pix(m_comp_op, p, c.r, c.g, c.b, c.a, 255);
+                p += 4;
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void copy_vline(int x, int y, unsigned len, const color_type& c)
+        {
+            do
+            {
+                blender_type::blend_pix(
+                    m_comp_op, 
+                    (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2),
+                    c.r, c.g, c.b, c.a, 255);
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_hline(int x, int y, unsigned len, 
+                         const color_type& c, int8u cover)
+        {
+
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            do
+            {
+                blender_type::blend_pix(m_comp_op, p, c.r, c.g, c.b, c.a, cover);
+                p += 4;
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_vline(int x, int y, unsigned len, 
+                         const color_type& c, int8u cover)
+        {
+
+            do
+            {
+                blender_type::blend_pix(
+                    m_comp_op, 
+                    (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2), 
+                    c.r, c.g, c.b, c.a, 
+                    cover);
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_solid_hspan(int x, int y, unsigned len, 
+                               const color_type& c, const int8u* covers)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            do 
+            {
+                blender_type::blend_pix(m_comp_op, 
+                                        p, c.r, c.g, c.b, c.a, 
+                                        *covers++);
+                p += 4;
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_solid_vspan(int x, int y, unsigned len, 
+                               const color_type& c, const int8u* covers)
+        {
+            do 
+            {
+                blender_type::blend_pix(
+                    m_comp_op, 
+                    (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2), 
+                    c.r, c.g, c.b, c.a, 
+                    *covers++);
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void copy_color_hspan(int x, int y,
+                              unsigned len, 
+                              const color_type* colors)
+        {
+
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            do 
+            {
+                p[order_type::R] = colors->r;
+                p[order_type::G] = colors->g;
+                p[order_type::B] = colors->b;
+                p[order_type::A] = colors->a;
+                ++colors;
+                p += 4;
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void copy_color_vspan(int x, int y,
+                              unsigned len, 
+                              const color_type* colors)
+        {
+            do 
+            {
+                value_type* p = (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2);
+                p[order_type::R] = colors->r;
+                p[order_type::G] = colors->g;
+                p[order_type::B] = colors->b;
+                p[order_type::A] = colors->a;
+                ++colors;
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_color_hspan(int x, int y, unsigned len, 
+                               const color_type* colors, 
+                               const int8u* covers,
+                               int8u cover)
+        {
+            value_type* p = (value_type*)m_rbuf->row_ptr(x, y, len) + (x << 2);
+            do 
+            {
+                blender_type::blend_pix(m_comp_op, 
+                                        p, 
+                                        colors->r, 
+                                        colors->g, 
+                                        colors->b, 
+                                        colors->a, 
+                                        covers ? *covers++ : cover);
+                p += 4;
+                ++colors;
+            }
+            while(--len);
+        }
+
+        //--------------------------------------------------------------------
+        void blend_color_vspan(int x, int y, unsigned len, 
+                               const color_type* colors, 
+                               const int8u* covers,
+                               int8u cover)
+        {
+            do 
+            {
+                blender_type::blend_pix(
+                    m_comp_op, 
+                    (value_type*)m_rbuf->row_ptr(x, y++, 1) + (x << 2), 
+                    colors->r,
+                    colors->g,
+                    colors->b,
+                    colors->a,
+                    covers ? *covers++ : cover);
+                ++colors;
+            }
+            while(--len);
+
+        }
+
+        //--------------------------------------------------------------------
+        template<class Function> void for_each_pixel(Function f)
+        {
+            unsigned y;
+            for(y = 0; y < height(); ++y)
+            {
+                row_data r = m_rbuf->row(y);
+                if(r.ptr)
+                {
+                    unsigned len = r.x2 - r.x1 + 1;
+                    value_type* p = 
+                        (value_type*)m_rbuf->row_ptr(r.x1, y, len) + (r.x1 << 2);
+                    do
+                    {
+                        f(p);
+                        p += 4;
+                    }
+                    while(--len);
+                }
+            }
+        }
+
+        //--------------------------------------------------------------------
+        void premultiply()
+        {
+            for_each_pixel(multiplier_rgba<color_type, order_type>::premultiply);
+        }
+
+        //--------------------------------------------------------------------
+        void demultiply()
+        {
+            for_each_pixel(multiplier_rgba<color_type, order_type>::demultiply);
+        }
+
+        //--------------------------------------------------------------------
+        template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+        {
+            for_each_pixel(apply_gamma_dir_rgba<color_type, order_type, GammaLut>(g));
+        }
+
+        //--------------------------------------------------------------------
+        template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+        {
+            for_each_pixel(apply_gamma_inv_rgba<color_type, order_type, GammaLut>(g));
+        }
+
+        //--------------------------------------------------------------------
+        template<class RenBuf2> void copy_from(const RenBuf2& from, 
+                                               int xdst, int ydst,
+                                               int xsrc, int ysrc,
+                                               unsigned len)
+        {
+            const int8u* p = from.row_ptr(ysrc);
+            if(p)
+            {
+                memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, 
+                        p + xsrc * pix_width, 
+                        len * pix_width);
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class SrcPixelFormatRenderer> 
+        void blend_from(const SrcPixelFormatRenderer& from, 
+                        int xdst, int ydst,
+                        int xsrc, int ysrc,
+                        unsigned len,
+                        int8u cover)
+        {
+            typedef typename SrcPixelFormatRenderer::order_type src_order;
+            const value_type* psrc = (const value_type*)from.row_ptr(ysrc);
+            if(psrc)
+            {
+                psrc += xsrc << 2;
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + (xdst << 2);
+
+                int incp = 4;
+                if(xdst > xsrc)
+                {
+                    psrc += (len-1) << 2;
+                    pdst += (len-1) << 2;
+                    incp = -4;
+                }
+
+                do 
+                {
+                    blender_type::blend_pix(m_comp_op, 
+                                            pdst, 
+                                            psrc[src_order::R],
+                                            psrc[src_order::G],
+                                            psrc[src_order::B],
+                                            psrc[src_order::A],
+                                            cover);
+                    psrc += incp;
+                    pdst += incp;
+                }
+                while(--len);
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class SrcPixelFormatRenderer>
+        void blend_from_color(const SrcPixelFormatRenderer& from, 
+                              const color_type& color,
+                              int xdst, int ydst,
+                              int xsrc, int ysrc,
+                              unsigned len,
+                              int8u cover)
+        {
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
+            {
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + (xdst << 2);
+                do 
+                {
+                    blender_type::blend_pix(m_comp_op,
+                                            pdst, 
+                                            color.r, color.g, color.b, color.a,
+                                            (*psrc * cover + base_mask) >> base_shift);
+                    ++psrc;
+                    pdst += 4;
+                }
+                while(--len);
+            }
+        }
+
+        //--------------------------------------------------------------------
+        template<class SrcPixelFormatRenderer>
+        void blend_from_lut(const SrcPixelFormatRenderer& from, 
+                            const color_type* color_lut,
+                            int xdst, int ydst,
+                            int xsrc, int ysrc,
+                            unsigned len,
+                            int8u cover)
+        {
+            typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+            const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+            if(psrc)
+            {
+                value_type* pdst = 
+                    (value_type*)m_rbuf->row_ptr(xdst, ydst, len) + (xdst << 2);
+                do 
+                {
+                    const color_type& color = color_lut[*psrc];
+                    blender_type::blend_pix(m_comp_op,
+                                            pdst, 
+                                            color.r, color.g, color.b, color.a,
+                                            cover);
+                    ++psrc;
+                    pdst += 4;
+                }
+                while(--len);
+            }
+        }
+
+    private:
+        rbuf_type* m_rbuf;
+        unsigned m_comp_op;
+    };
+
+
+
+
+    //-----------------------------------------------------------------------
+    typedef blender_rgba<rgba8, order_rgba> blender_rgba32; //----blender_rgba32
+    typedef blender_rgba<rgba8, order_argb> blender_argb32; //----blender_argb32
+    typedef blender_rgba<rgba8, order_abgr> blender_abgr32; //----blender_abgr32
+    typedef blender_rgba<rgba8, order_bgra> blender_bgra32; //----blender_bgra32
+
+    typedef blender_rgba_pre<rgba8, order_rgba> blender_rgba32_pre; //----blender_rgba32_pre
+    typedef blender_rgba_pre<rgba8, order_argb> blender_argb32_pre; //----blender_argb32_pre
+    typedef blender_rgba_pre<rgba8, order_abgr> blender_abgr32_pre; //----blender_abgr32_pre
+    typedef blender_rgba_pre<rgba8, order_bgra> blender_bgra32_pre; //----blender_bgra32_pre
+
+    typedef blender_rgba_plain<rgba8, order_rgba> blender_rgba32_plain; //----blender_rgba32_plain
+    typedef blender_rgba_plain<rgba8, order_argb> blender_argb32_plain; //----blender_argb32_plain
+    typedef blender_rgba_plain<rgba8, order_abgr> blender_abgr32_plain; //----blender_abgr32_plain
+    typedef blender_rgba_plain<rgba8, order_bgra> blender_bgra32_plain; //----blender_bgra32_plain
+
+    typedef blender_rgba<rgba16, order_rgba> blender_rgba64; //----blender_rgba64
+    typedef blender_rgba<rgba16, order_argb> blender_argb64; //----blender_argb64
+    typedef blender_rgba<rgba16, order_abgr> blender_abgr64; //----blender_abgr64
+    typedef blender_rgba<rgba16, order_bgra> blender_bgra64; //----blender_bgra64
+
+    typedef blender_rgba_pre<rgba16, order_rgba> blender_rgba64_pre; //----blender_rgba64_pre
+    typedef blender_rgba_pre<rgba16, order_argb> blender_argb64_pre; //----blender_argb64_pre
+    typedef blender_rgba_pre<rgba16, order_abgr> blender_abgr64_pre; //----blender_abgr64_pre
+    typedef blender_rgba_pre<rgba16, order_bgra> blender_bgra64_pre; //----blender_bgra64_pre
+
+
+    //-----------------------------------------------------------------------
+    typedef int32u pixel32_type;
+    typedef pixfmt_alpha_blend_rgba<blender_rgba32, rendering_buffer, pixel32_type> pixfmt_rgba32; //----pixfmt_rgba32
+    typedef pixfmt_alpha_blend_rgba<blender_argb32, rendering_buffer, pixel32_type> pixfmt_argb32; //----pixfmt_argb32
+    typedef pixfmt_alpha_blend_rgba<blender_abgr32, rendering_buffer, pixel32_type> pixfmt_abgr32; //----pixfmt_abgr32
+    typedef pixfmt_alpha_blend_rgba<blender_bgra32, rendering_buffer, pixel32_type> pixfmt_bgra32; //----pixfmt_bgra32
+
+    typedef pixfmt_alpha_blend_rgba<blender_rgba32_pre, rendering_buffer, pixel32_type> pixfmt_rgba32_pre; //----pixfmt_rgba32_pre
+    typedef pixfmt_alpha_blend_rgba<blender_argb32_pre, rendering_buffer, pixel32_type> pixfmt_argb32_pre; //----pixfmt_argb32_pre
+    typedef pixfmt_alpha_blend_rgba<blender_abgr32_pre, rendering_buffer, pixel32_type> pixfmt_abgr32_pre; //----pixfmt_abgr32_pre
+    typedef pixfmt_alpha_blend_rgba<blender_bgra32_pre, rendering_buffer, pixel32_type> pixfmt_bgra32_pre; //----pixfmt_bgra32_pre
+
+    typedef pixfmt_alpha_blend_rgba<blender_rgba32_plain, rendering_buffer, pixel32_type> pixfmt_rgba32_plain; //----pixfmt_rgba32_plain
+    typedef pixfmt_alpha_blend_rgba<blender_argb32_plain, rendering_buffer, pixel32_type> pixfmt_argb32_plain; //----pixfmt_argb32_plain
+    typedef pixfmt_alpha_blend_rgba<blender_abgr32_plain, rendering_buffer, pixel32_type> pixfmt_abgr32_plain; //----pixfmt_abgr32_plain
+    typedef pixfmt_alpha_blend_rgba<blender_bgra32_plain, rendering_buffer, pixel32_type> pixfmt_bgra32_plain; //----pixfmt_bgra32_plain
+
+    struct  pixel64_type { int16u c[4]; };
+    typedef pixfmt_alpha_blend_rgba<blender_rgba64, rendering_buffer, pixel64_type> pixfmt_rgba64; //----pixfmt_rgba64
+    typedef pixfmt_alpha_blend_rgba<blender_argb64, rendering_buffer, pixel64_type> pixfmt_argb64; //----pixfmt_argb64
+    typedef pixfmt_alpha_blend_rgba<blender_abgr64, rendering_buffer, pixel64_type> pixfmt_abgr64; //----pixfmt_abgr64
+    typedef pixfmt_alpha_blend_rgba<blender_bgra64, rendering_buffer, pixel64_type> pixfmt_bgra64; //----pixfmt_bgra64
+
+    typedef pixfmt_alpha_blend_rgba<blender_rgba64_pre, rendering_buffer, pixel64_type> pixfmt_rgba64_pre; //----pixfmt_rgba64_pre
+    typedef pixfmt_alpha_blend_rgba<blender_argb64_pre, rendering_buffer, pixel64_type> pixfmt_argb64_pre; //----pixfmt_argb64_pre
+    typedef pixfmt_alpha_blend_rgba<blender_abgr64_pre, rendering_buffer, pixel64_type> pixfmt_abgr64_pre; //----pixfmt_abgr64_pre
+    typedef pixfmt_alpha_blend_rgba<blender_bgra64_pre, rendering_buffer, pixel64_type> pixfmt_bgra64_pre; //----pixfmt_bgra64_pre
+}
+
+#endif
+
diff --git a/src/agg/agg_rasterizer_cells_aa.h b/src/agg/agg_rasterizer_cells_aa.h
index 1147148fa..d3bb1387c 100644
--- a/src/agg/agg_rasterizer_cells_aa.h
+++ b/src/agg/agg_rasterizer_cells_aa.h
@@ -1,12 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // The author gratefully acknowleges the support of David Turner, 
@@ -14,10 +27,6 @@
 // libray - in producing this work. See http://www.freetype.org for details.
 //
 //----------------------------------------------------------------------------
-// Contact: mcseem@antigrain.com
-//          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
 //
 // Adaptation for 32-bit screen coordinates has been sponsored by 
 // Liberty Technology Systems, Inc., visit http://lib-sys.com
@@ -26,12 +35,12 @@
 // PostScript and PDF technology for software developers.
 // 
 //----------------------------------------------------------------------------
+
 #ifndef AGG_RASTERIZER_CELLS_AA_INCLUDED
 #define AGG_RASTERIZER_CELLS_AA_INCLUDED
 
 #include <string.h>
-#include <cstdlib>
-#include <limits>
+#include <math.h>
 #include "agg_math.h"
 #include "agg_array.h"
 
@@ -151,10 +160,10 @@ namespace agg
         m_curr_cell_ptr(0),
         m_sorted_cells(),
         m_sorted_y(),
-        m_min_x(std::numeric_limits<int>::max()),
-        m_min_y(std::numeric_limits<int>::max()),
-        m_max_x(std::numeric_limits<int>::min()),
-        m_max_y(std::numeric_limits<int>::min()),
+        m_min_x(0x7FFFFFFF),
+        m_min_y(0x7FFFFFFF),
+        m_max_x(-0x7FFFFFFF),
+        m_max_y(-0x7FFFFFFF),
         m_sorted(false)
     {
         m_style_cell.initial();
@@ -170,10 +179,10 @@ namespace agg
         m_curr_cell.initial();
         m_style_cell.initial();
         m_sorted = false;
-        m_min_x = std::numeric_limits<int>::max();
-        m_min_y = std::numeric_limits<int>::max();
-        m_max_x = std::numeric_limits<int>::min();
-        m_max_y = std::numeric_limits<int>::min();
+        m_min_x =  0x7FFFFFFF;
+        m_min_y =  0x7FFFFFFF;
+        m_max_x = -0x7FFFFFFF;
+        m_max_y = -0x7FFFFFFF;
     }
 
     //------------------------------------------------------------------------
@@ -218,8 +227,7 @@ namespace agg
         int fx1 = x1 & poly_subpixel_mask;
         int fx2 = x2 & poly_subpixel_mask;
 
-        int delta, p, first;
-        long long dx;
+        int delta, p, first, dx;
         int incr, lift, mod, rem;
 
         //trivial case. Happens often
@@ -244,7 +252,7 @@ namespace agg
         first = poly_subpixel_scale;
         incr  = 1;
 
-        dx = (long long)x2 - (long long)x1;
+        dx = x2 - x1;
 
         if(dx < 0)
         {
@@ -254,13 +262,13 @@ namespace agg
             dx    = -dx;
         }
 
-        delta = (int)(p / dx);
-        mod   = (int)(p % dx);
+        delta = p / dx;
+        mod   = p % dx;
 
         if(mod < 0)
         {
             delta--;
-            mod += static_cast<int>(dx);
+            mod += dx;
         }
 
         m_curr_cell.cover += delta;
@@ -273,16 +281,16 @@ namespace agg
         if(ex1 != ex2)
         {
             p     = poly_subpixel_scale * (y2 - y1 + delta);
-            lift  = (int)(p / dx);
-            rem   = (int)(p % dx);
+            lift  = p / dx;
+            rem   = p % dx;
 
             if (rem < 0)
             {
                 lift--;
-                rem += static_cast<int>(dx);
+                rem += dx;
             }
 
-            mod -= static_cast<int>(dx);
+            mod -= dx;
 
             while (ex1 != ex2)
             {
@@ -290,7 +298,7 @@ namespace agg
                 mod  += rem;
                 if(mod >= 0)
                 {
-                    mod -= static_cast<int>(dx);
+                    mod -= dx;
                     delta++;
                 }
 
@@ -319,17 +327,17 @@ namespace agg
     {
         enum dx_limit_e { dx_limit = 16384 << poly_subpixel_shift };
 
-        long long dx = (long long)x2 - (long long)x1;
+        int dx = x2 - x1;
 
         if(dx >= dx_limit || dx <= -dx_limit)
         {
-            int cx = (int)(((long long)x1 + (long long)x2) >> 1);
-            int cy = (int)(((long long)y1 + (long long)y2) >> 1);
+            int cx = (x1 + x2) >> 1;
+            int cy = (y1 + y2) >> 1;
             line(x1, y1, cx, cy);
             line(cx, cy, x2, y2);
         }
 
-        long long dy = (long long)y2 - (long long)y1;
+        int dy = y2 - y1;
         int ex1 = x1 >> poly_subpixel_shift;
         int ex2 = x2 >> poly_subpixel_shift;
         int ey1 = y1 >> poly_subpixel_shift;
@@ -338,8 +346,7 @@ namespace agg
         int fy2 = y2 & poly_subpixel_mask;
 
         int x_from, x_to;
-        int rem, mod, lift, delta, first, incr;
-        long long p;
+        int p, rem, mod, lift, delta, first, incr;
 
         if(ex1 < m_min_x) m_min_x = ex1;
         if(ex1 > m_max_x) m_max_x = ex1;
@@ -416,13 +423,13 @@ namespace agg
             dy    = -dy;
         }
 
-        delta = (int)(p / dy);
-        mod   = (int)(p % dy);
+        delta = p / dy;
+        mod   = p % dy;
 
         if(mod < 0)
         {
             delta--;
-            mod += static_cast<int>(dy);
+            mod += dy;
         }
 
         x_from = x1 + delta;
@@ -434,15 +441,15 @@ namespace agg
         if(ey1 != ey2)
         {
             p     = poly_subpixel_scale * dx;
-            lift  = (int)(p / dy);
-            rem   = (int)(p % dy);
+            lift  = p / dy;
+            rem   = p % dy;
 
             if(rem < 0)
             {
                 lift--;
-                rem += static_cast<int>(dy);
+                rem += dy;
             }
-            mod -= static_cast<int>(dy);
+            mod -= dy;
 
             while(ey1 != ey2)
             {
@@ -450,7 +457,7 @@ namespace agg
                 mod  += rem;
                 if (mod >= 0)
                 {
-                    mod -= static_cast<int>(dy);
+                    mod -= dy;
                     delta++;
                 }
 
@@ -628,8 +635,8 @@ namespace agg
         if(m_sorted) return; //Perform sort only the first time.
 
         add_curr_cell();
-        m_curr_cell.x     = std::numeric_limits<int>::max();
-        m_curr_cell.y     = std::numeric_limits<int>::max();
+        m_curr_cell.x     = 0x7FFFFFFF;
+        m_curr_cell.y     = 0x7FFFFFFF;
         m_curr_cell.cover = 0;
         m_curr_cell.area  = 0;
 
@@ -657,13 +664,12 @@ namespace agg
         // Create the Y-histogram (count the numbers of cells for each Y)
         cell_type** block_ptr = m_cells;
         cell_type*  cell_ptr;
-        unsigned nb = m_num_cells;
+        unsigned nb = m_num_cells >> cell_block_shift;
         unsigned i;
-        while(nb)
+        while(nb--)
         {
             cell_ptr = *block_ptr++;
-            i = (nb > cell_block_size) ? unsigned(cell_block_size) : nb;
-            nb -= i;
+            i = cell_block_size;
             while(i--) 
             {
                 m_sorted_y[cell_ptr->y - m_min_y].start++;
@@ -671,6 +677,14 @@ namespace agg
             }
         }
 
+        cell_ptr = *block_ptr++;
+        i = m_num_cells & cell_block_mask;
+        while(i--) 
+        {
+            m_sorted_y[cell_ptr->y - m_min_y].start++;
+            ++cell_ptr;
+        }
+
         // Convert the Y-histogram into the array of starting indexes
         unsigned start = 0;
         for(i = 0; i < m_sorted_y.size(); i++)
@@ -682,13 +696,12 @@ namespace agg
 
         // Fill the cell pointer array sorted by Y
         block_ptr = m_cells;
-        nb = m_num_cells;
-        while(nb)
+        nb = m_num_cells >> cell_block_shift;
+        while(nb--)
         {
             cell_ptr = *block_ptr++;
-            i = (nb > cell_block_size) ? unsigned(cell_block_size) : nb;
-            nb -= i;
-            while(i--)
+            i = cell_block_size;
+            while(i--) 
             {
                 sorted_y& curr_y = m_sorted_y[cell_ptr->y - m_min_y];
                 m_sorted_cells[curr_y.start + curr_y.num] = cell_ptr;
@@ -697,6 +710,16 @@ namespace agg
             }
         }
         
+        cell_ptr = *block_ptr++;
+        i = m_num_cells & cell_block_mask;
+        while(i--) 
+        {
+            sorted_y& curr_y = m_sorted_y[cell_ptr->y - m_min_y];
+            m_sorted_cells[curr_y.start + curr_y.num] = cell_ptr;
+            ++curr_y.num;
+            ++cell_ptr;
+        }
+
         // Finally arrange the X-arrays
         for(i = 0; i < m_sorted_y.size(); i++)
         {
diff --git a/src/agg/agg_rasterizer_scanline_aa.h b/src/agg/agg_rasterizer_scanline_aa.h
index ffc2ddf94..80e138c2e 100644
--- a/src/agg/agg_rasterizer_scanline_aa.h
+++ b/src/agg/agg_rasterizer_scanline_aa.h
@@ -1,12 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // The author gratefully acknowleges the support of David Turner, 
@@ -14,10 +27,6 @@
 // libray - in producing this work. See http://www.freetype.org for details.
 //
 //----------------------------------------------------------------------------
-// Contact: mcseem@antigrain.com
-//          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
 //
 // Adaptation for 32-bit screen coordinates has been sponsored by 
 // Liberty Technology Systems, Inc., visit http://lib-sys.com
@@ -26,17 +35,47 @@
 // PostScript and PDF technology for software developers.
 // 
 //----------------------------------------------------------------------------
+
 #ifndef AGG_RASTERIZER_SCANLINE_AA_INCLUDED
 #define AGG_RASTERIZER_SCANLINE_AA_INCLUDED
 
 #include "agg_rasterizer_cells_aa.h"
 #include "agg_rasterizer_sl_clip.h"
-#include "agg_rasterizer_scanline_aa_nogamma.h"
 #include "agg_gamma_functions.h"
 
 
 namespace agg
 {
+
+
+    //-----------------------------------------------------------------cell_aa
+    // A pixel cell. There're no constructors defined and it was done 
+    // intentionally in order to avoid extra overhead when allocating an 
+    // array of cells.
+    struct cell_aa
+    {
+        int x;
+        int y;
+        int cover;
+        int area;
+
+        void initial()
+        {
+            x = 0x7FFFFFFF;
+            y = 0x7FFFFFFF;
+            cover = 0;
+            area  = 0;
+        }
+
+        void style(const cell_aa&) {}
+
+        int not_equal(int ex, int ey, const cell_aa&) const
+        {
+            return (ex - x) | (ey - y);
+        }
+    };
+
+
     //==================================================rasterizer_scanline_aa
     // Polygon rasterizer that is used to render filled polygons with 
     // high-quality Anti-Aliasing. Internally, by default, the class uses 
diff --git a/src/agg/agg_rasterizer_scanline_aa_nogamma.h b/src/agg/agg_rasterizer_scanline_aa_nogamma.h
deleted file mode 100644
index 9a809aa5a..000000000
--- a/src/agg/agg_rasterizer_scanline_aa_nogamma.h
+++ /dev/null
@@ -1,483 +0,0 @@
-//----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
-//
-// The author gratefully acknowleges the support of David Turner, 
-// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType 
-// libray - in producing this work. See http://www.freetype.org for details.
-//
-//----------------------------------------------------------------------------
-// Contact: mcseem@antigrain.com
-//          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// Adaptation for 32-bit screen coordinates has been sponsored by 
-// Liberty Technology Systems, Inc., visit http://lib-sys.com
-//
-// Liberty Technology Systems, Inc. is the provider of
-// PostScript and PDF technology for software developers.
-// 
-//----------------------------------------------------------------------------
-#ifndef AGG_RASTERIZER_SCANLINE_AA_NOGAMMA_INCLUDED
-#define AGG_RASTERIZER_SCANLINE_AA_NOGAMMA_INCLUDED
-
-#include <limits>
-#include "agg_rasterizer_cells_aa.h"
-#include "agg_rasterizer_sl_clip.h"
-
-
-namespace agg
-{
-
-
-    //-----------------------------------------------------------------cell_aa
-    // A pixel cell. There're no constructors defined and it was done 
-    // intentionally in order to avoid extra overhead when allocating an 
-    // array of cells.
-    struct cell_aa
-    {
-        int x;
-        int y;
-        int cover;
-        int area;
-
-        void initial()
-        {
-            x = std::numeric_limits<int>::max();
-            y = std::numeric_limits<int>::max();
-            cover = 0;
-            area  = 0;
-        }
-
-        void style(const cell_aa&) {}
-
-        int not_equal(int ex, int ey, const cell_aa&) const
-        {
-            return ((unsigned)ex - (unsigned)x) | ((unsigned)ey - (unsigned)y);
-        }
-    };
-
-
-    //==================================================rasterizer_scanline_aa_nogamma
-    // Polygon rasterizer that is used to render filled polygons with 
-    // high-quality Anti-Aliasing. Internally, by default, the class uses 
-    // integer coordinates in format 24.8, i.e. 24 bits for integer part 
-    // and 8 bits for fractional - see poly_subpixel_shift. This class can be 
-    // used in the following  way:
-    //
-    // 1. filling_rule(filling_rule_e ft) - optional.
-    //
-    // 2. gamma() - optional.
-    //
-    // 3. reset()
-    //
-    // 4. move_to(x, y) / line_to(x, y) - make the polygon. One can create 
-    //    more than one contour, but each contour must consist of at least 3
-    //    vertices, i.e. move_to(x1, y1); line_to(x2, y2); line_to(x3, y3);
-    //    is the absolute minimum of vertices that define a triangle.
-    //    The algorithm does not check either the number of vertices nor
-    //    coincidence of their coordinates, but in the worst case it just 
-    //    won't draw anything.
-    //    The orger of the vertices (clockwise or counterclockwise) 
-    //    is important when using the non-zero filling rule (fill_non_zero).
-    //    In this case the vertex order of all the contours must be the same
-    //    if you want your intersecting polygons to be without "holes".
-    //    You actually can use different vertices order. If the contours do not 
-    //    intersect each other the order is not important anyway. If they do, 
-    //    contours with the same vertex order will be rendered without "holes" 
-    //    while the intersecting contours with different orders will have "holes".
-    //
-    // filling_rule() and gamma() can be called anytime before "sweeping".
-    //------------------------------------------------------------------------
-    template<class Clip=rasterizer_sl_clip_int> class rasterizer_scanline_aa_nogamma
-    {
-        enum status
-        {
-            status_initial,
-            status_move_to,
-            status_line_to,
-            status_closed
-        };
-
-    public:
-        typedef Clip                      clip_type;
-        typedef typename Clip::conv_type  conv_type;
-        typedef typename Clip::coord_type coord_type;
-
-        enum aa_scale_e
-        {
-            aa_shift  = 8,
-            aa_scale  = 1 << aa_shift,
-            aa_mask   = aa_scale - 1,
-            aa_scale2 = aa_scale * 2,
-            aa_mask2  = aa_scale2 - 1
-        };
-
-        //--------------------------------------------------------------------
-        rasterizer_scanline_aa_nogamma() : 
-            m_outline(),
-            m_clipper(),
-            m_filling_rule(fill_non_zero),
-            m_auto_close(true),
-            m_start_x(0),
-            m_start_y(0),
-            m_status(status_initial)
-        {
-        }
-
-        //--------------------------------------------------------------------
-        void reset(); 
-        void reset_clipping();
-        void clip_box(double x1, double y1, double x2, double y2);
-        void filling_rule(filling_rule_e filling_rule);
-        void auto_close(bool flag) { m_auto_close = flag; }
-
-        //--------------------------------------------------------------------
-        unsigned apply_gamma(unsigned cover) const 
-        { 
-            return cover;
-        }
-
-        //--------------------------------------------------------------------
-        void move_to(int x, int y);
-        void line_to(int x, int y);
-        void move_to_d(double x, double y);
-        void line_to_d(double x, double y);
-        void close_polygon();
-        void add_vertex(double x, double y, unsigned cmd);
-
-        void edge(int x1, int y1, int x2, int y2);
-        void edge_d(double x1, double y1, double x2, double y2);
-
-        //-------------------------------------------------------------------
-        template<class VertexSource>
-        void add_path(VertexSource& vs, unsigned path_id=0)
-        {
-            double x;
-            double y;
-
-            unsigned cmd;
-            vs.rewind(path_id);
-            if(m_outline.sorted()) reset();
-            while(!is_stop(cmd = vs.vertex(&x, &y)))
-            {
-                add_vertex(x, y, cmd);
-            }
-        }
-        
-        //--------------------------------------------------------------------
-        int min_x() const { return m_outline.min_x(); }
-        int min_y() const { return m_outline.min_y(); }
-        int max_x() const { return m_outline.max_x(); }
-        int max_y() const { return m_outline.max_y(); }
-
-        //--------------------------------------------------------------------
-        void sort();
-        bool rewind_scanlines();
-        bool navigate_scanline(int y);
-
-        //--------------------------------------------------------------------
-        AGG_INLINE unsigned calculate_alpha(int area) const
-        {
-            int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
-
-            if(cover < 0) cover = -cover;
-            if(m_filling_rule == fill_even_odd)
-            {
-                cover &= aa_mask2;
-                if(cover > aa_scale)
-                {
-                    cover = aa_scale2 - cover;
-                }
-            }
-            if(cover > aa_mask) cover = aa_mask;
-            return cover;
-        }
-
-        //--------------------------------------------------------------------
-        template<class Scanline> bool sweep_scanline(Scanline& sl)
-        {
-            for(;;)
-            {
-                if(m_scan_y > m_outline.max_y()) return false;
-                sl.reset_spans();
-                unsigned num_cells = m_outline.scanline_num_cells(m_scan_y);
-                const cell_aa* const* cells = m_outline.scanline_cells(m_scan_y);
-                int cover = 0;
-
-                while(num_cells)
-                {
-                    const cell_aa* cur_cell = *cells;
-                    int x    = cur_cell->x;
-                    int area = cur_cell->area;
-                    unsigned alpha;
-
-                    cover += cur_cell->cover;
-
-                    //accumulate all cells with the same X
-                    while(--num_cells)
-                    {
-                        cur_cell = *++cells;
-                        if(cur_cell->x != x) break;
-                        area  += cur_cell->area;
-                        cover += cur_cell->cover;
-                    }
-
-                    if(area)
-                    {
-                        alpha = calculate_alpha((cover << (poly_subpixel_shift + 1)) - area);
-                        if(alpha)
-                        {
-                            sl.add_cell(x, alpha);
-                        }
-                        x++;
-                    }
-
-                    if(num_cells && cur_cell->x > x)
-                    {
-                        alpha = calculate_alpha(cover << (poly_subpixel_shift + 1));
-                        if(alpha)
-                        {
-                            sl.add_span(x, cur_cell->x - x, alpha);
-                        }
-                    }
-                }
-        
-                if(sl.num_spans()) break;
-                ++m_scan_y;
-            }
-
-            sl.finalize(m_scan_y);
-            ++m_scan_y;
-            return true;
-        }
-
-        //--------------------------------------------------------------------
-        bool hit_test(int tx, int ty);
-
-
-    private:
-        //--------------------------------------------------------------------
-        // Disable copying
-        rasterizer_scanline_aa_nogamma(const rasterizer_scanline_aa_nogamma<Clip>&);
-        const rasterizer_scanline_aa_nogamma<Clip>& 
-        operator = (const rasterizer_scanline_aa_nogamma<Clip>&);
-
-    private:
-        rasterizer_cells_aa<cell_aa> m_outline;
-        clip_type      m_clipper;
-        filling_rule_e m_filling_rule;
-        bool           m_auto_close;
-        coord_type     m_start_x;
-        coord_type     m_start_y;
-        unsigned       m_status;
-        int            m_scan_y;
-    };
-
-
-
-
-
-
-
-
-
-
-
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::reset() 
-    { 
-        m_outline.reset(); 
-        m_status = status_initial;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::filling_rule(filling_rule_e filling_rule) 
-    { 
-        m_filling_rule = filling_rule; 
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::clip_box(double x1, double y1, 
-                                                double x2, double y2)
-    {
-        reset();
-        m_clipper.clip_box(conv_type::upscale(x1), conv_type::upscale(y1), 
-                           conv_type::upscale(x2), conv_type::upscale(y2));
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::reset_clipping()
-    {
-        reset();
-        m_clipper.reset_clipping();
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::close_polygon()
-    {
-        if(m_status == status_line_to)
-        {
-            m_clipper.line_to(m_outline, m_start_x, m_start_y);
-            m_status = status_closed;
-        }
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::move_to(int x, int y)
-    {
-        if(m_outline.sorted()) reset();
-        if(m_auto_close) close_polygon();
-        m_clipper.move_to(m_start_x = conv_type::downscale(x), 
-                          m_start_y = conv_type::downscale(y));
-        m_status = status_move_to;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::line_to(int x, int y)
-    {
-        m_clipper.line_to(m_outline, 
-                          conv_type::downscale(x), 
-                          conv_type::downscale(y));
-        m_status = status_line_to;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::move_to_d(double x, double y) 
-    { 
-        if(m_outline.sorted()) reset();
-        if(m_auto_close) close_polygon();
-        m_clipper.move_to(m_start_x = conv_type::upscale(x), 
-                          m_start_y = conv_type::upscale(y)); 
-        m_status = status_move_to;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::line_to_d(double x, double y) 
-    { 
-        m_clipper.line_to(m_outline, 
-                          conv_type::upscale(x), 
-                          conv_type::upscale(y)); 
-        m_status = status_line_to;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::add_vertex(double x, double y, unsigned cmd)
-    {
-        if(is_move_to(cmd)) 
-        {
-            move_to_d(x, y);
-        }
-        else 
-        if(is_vertex(cmd))
-        {
-            line_to_d(x, y);
-        }
-        else
-        if(is_close(cmd))
-        {
-            close_polygon();
-        }
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::edge(int x1, int y1, int x2, int y2)
-    {
-        if(m_outline.sorted()) reset();
-        m_clipper.move_to(conv_type::downscale(x1), conv_type::downscale(y1));
-        m_clipper.line_to(m_outline, 
-                          conv_type::downscale(x2), 
-                          conv_type::downscale(y2));
-        m_status = status_move_to;
-    }
-    
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::edge_d(double x1, double y1, 
-                                              double x2, double y2)
-    {
-        if(m_outline.sorted()) reset();
-        m_clipper.move_to(conv_type::upscale(x1), conv_type::upscale(y1)); 
-        m_clipper.line_to(m_outline, 
-                          conv_type::upscale(x2), 
-                          conv_type::upscale(y2)); 
-        m_status = status_move_to;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    void rasterizer_scanline_aa_nogamma<Clip>::sort()
-    {
-        if(m_auto_close) close_polygon();
-        m_outline.sort_cells();
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    AGG_INLINE bool rasterizer_scanline_aa_nogamma<Clip>::rewind_scanlines()
-    {
-        if(m_auto_close) close_polygon();
-        m_outline.sort_cells();
-        if(m_outline.total_cells() == 0) 
-        {
-            return false;
-        }
-        m_scan_y = m_outline.min_y();
-        return true;
-    }
-
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    AGG_INLINE bool rasterizer_scanline_aa_nogamma<Clip>::navigate_scanline(int y)
-    {
-        if(m_auto_close) close_polygon();
-        m_outline.sort_cells();
-        if(m_outline.total_cells() == 0 || 
-           y < m_outline.min_y() || 
-           y > m_outline.max_y()) 
-        {
-            return false;
-        }
-        m_scan_y = y;
-        return true;
-    }
-
-    //------------------------------------------------------------------------
-    template<class Clip> 
-    bool rasterizer_scanline_aa_nogamma<Clip>::hit_test(int tx, int ty)
-    {
-        if(!navigate_scanline(ty)) return false;
-        scanline_hit_test sl(tx);
-        sweep_scanline(sl);
-        return sl.hit();
-    }
-
-
-
-}
-
-
-
-#endif
-
diff --git a/src/agg/agg_rasterizer_sl_clip.h b/src/agg/agg_rasterizer_sl_clip.h
index 3a7f3a103..cdfee1af0 100644
--- a/src/agg/agg_rasterizer_sl_clip.h
+++ b/src/agg/agg_rasterizer_sl_clip.h
@@ -1,17 +1,27 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
+
 #ifndef AGG_RASTERIZER_SL_CLIP_INCLUDED
 #define AGG_RASTERIZER_SL_CLIP_INCLUDED
 
@@ -317,7 +327,7 @@ namespace agg
         rasterizer_sl_no_clip() : m_x1(0), m_y1(0) {}
 
         void reset_clipping() {}
-        void clip_box(coord_type, coord_type, coord_type, coord_type) {}
+        void clip_box(coord_type x1, coord_type y1, coord_type x2, coord_type y2) {}
         void move_to(coord_type x1, coord_type y1) { m_x1 = x1; m_y1 = y1; }
 
         template<class Rasterizer>
diff --git a/src/agg/agg_renderer_base.h b/src/agg/agg_renderer_base.h
index 527c62f78..180894465 100644
--- a/src/agg/agg_renderer_base.h
+++ b/src/agg/agg_renderer_base.h
@@ -1,20 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// class renderer_base
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_RENDERER_BASE_INCLUDED
@@ -134,19 +139,6 @@ namespace agg
         }
           
 
-        //--------------------------------------------------------------------
-        void fill(const color_type& c)
-        {
-            unsigned y;
-            if(width())
-            {
-                for(y = 0; y < height(); y++)
-                {
-                    m_ren->blend_hline(0, y, width(), c, cover_mask);
-                }
-            }
-        }
-        
         //--------------------------------------------------------------------
         void copy_pixel(int x, int y, const color_type& c)
         {
diff --git a/src/agg/agg_renderer_scanline.h b/src/agg/agg_renderer_scanline.h
index 311e9f739..c3bb6f05b 100644
--- a/src/agg/agg_renderer_scanline.h
+++ b/src/agg/agg_renderer_scanline.h
@@ -1,23 +1,30 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_RENDERER_SCANLINE_INCLUDED
 #define AGG_RENDERER_SCANLINE_INCLUDED
 
-#include <limits>
-#include <cstdlib>
 #include "agg_basics.h"
 #include "agg_renderer_base.h"
 
@@ -67,7 +74,7 @@ namespace agg
             // "rgba8" is needed. Otherwise it will be implicitly 
             // converted in the loop many times.
             //----------------------
-            typename BaseRenderer::color_type ren_color = color;
+            typename BaseRenderer::color_type ren_color(color);
 
             sl.reset(ras.min_x(), ras.max_x());
             while(ras.sweep_scanline(sl))
@@ -747,7 +754,7 @@ namespace agg
                                0, 
                                sl_len * sizeof(cover_type));
 
-                        int sl_y = std::numeric_limits<int>::max();
+                        int sl_y = 0x7FFFFFFF;
                         unsigned i;
                         for(i = 0; i < num_styles; i++)
                         {
diff --git a/src/agg/agg_rendering_buffer.h b/src/agg/agg_rendering_buffer.h
index 0eff6ff27..3a39caa81 100644
--- a/src/agg/agg_rendering_buffer.h
+++ b/src/agg/agg_rendering_buffer.h
@@ -1,20 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// class rendering_buffer
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 
 #ifndef AGG_RENDERING_BUFFER_INCLUDED
@@ -56,14 +61,14 @@ namespace agg
         //--------------------------------------------------------------------
         void attach(T* buf, unsigned width, unsigned height, int stride)
         {
-            m_buf = m_start = buf;
-            m_width = width;
-            m_height = height;
-            m_stride = stride;
-            if(stride < 0) 
+			m_buf = m_start = buf;
+			m_width = width;
+			m_height = height;
+			m_stride = stride;
+			if(stride < 0) 
             { 
-                m_start = m_buf - int(height - 1) * stride;
-            }
+				m_start = m_buf - int(height - 1) * stride;
+			}
         }
 
         //--------------------------------------------------------------------
@@ -78,13 +83,13 @@ namespace agg
         }
 
         //--------------------------------------------------------------------
-        AGG_INLINE       T* row_ptr(int, int y, unsigned) 
+		AGG_INLINE       T* row_ptr(int, int y, unsigned) 
         { 
             return m_start + y * m_stride; 
         }
-        AGG_INLINE       T* row_ptr(int y)       { return m_start + y * m_stride; }
-        AGG_INLINE const T* row_ptr(int y) const { return m_start + y * m_stride; }
-        AGG_INLINE row_data row    (int y) const 
+		AGG_INLINE       T* row_ptr(int y)       { return m_start + y * m_stride; }
+		AGG_INLINE const T* row_ptr(int y) const { return m_start + y * m_stride; }
+		AGG_INLINE row_data row    (int y) const 
         { 
             return row_data(0, m_width-1, row_ptr(y)); 
         }
diff --git a/src/agg/agg_scanline_p.h b/src/agg/agg_scanline_p.h
index 1d1cbe72f..0c29638d6 100644
--- a/src/agg/agg_scanline_p.h
+++ b/src/agg/agg_scanline_p.h
@@ -1,20 +1,25 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// Class scanline_p - a general purpose scanline container with packed spans.
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
 //
 // Adaptation for 32-bit screen coordinates (scanline32_p) has been sponsored by 
diff --git a/src/agg/agg_shorten_path.h b/src/agg/agg_shorten_path.h
new file mode 100644
index 000000000..ba72b947b
--- /dev/null
+++ b/src/agg/agg_shorten_path.h
@@ -0,0 +1,75 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SHORTEN_PATH_INCLUDED
+#define AGG_SHORTEN_PATH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+    //===========================================================shorten_path
+    template<class VertexSequence> 
+    void shorten_path(VertexSequence& vs, double s, unsigned closed = 0)
+    {
+        typedef typename VertexSequence::value_type vertex_type;
+
+        if(s > 0.0 && vs.size() > 1)
+        {
+            double d;
+            int n = int(vs.size() - 2);
+            while(n)
+            {
+                d = vs[n].dist;
+                if(d > s) break;
+                vs.remove_last();
+                s -= d;
+                --n;
+            }
+            if(vs.size() < 2)
+            {
+                vs.remove_all();
+            }
+            else
+            {
+                n = vs.size() - 1;
+                vertex_type& prev = vs[n-1];
+                vertex_type& last = vs[n];
+                d = (prev.dist - s) / prev.dist;
+                double x = prev.x + (last.x - prev.x) * d;
+                double y = prev.y + (last.y - prev.y) * d;
+                last.x = x;
+                last.y = y;
+                if(!prev(last)) vs.remove_last();
+                vs.close(closed != 0);
+            }
+        }
+    }
+
+
+}
+
+#endif
diff --git a/src/agg/agg_trans_affine.h b/src/agg/agg_trans_affine.h
index 1a6116388..a662099f2 100644
--- a/src/agg/agg_trans_affine.h
+++ b/src/agg/agg_trans_affine.h
@@ -1,21 +1,27 @@
 //----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.4
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software 
-// is granted provided this copyright notice appears in all copies. 
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
 // Contact: mcseem@antigrain.com
 //          mcseemagg@yahoo.com
-//          http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// Affine transformation classes.
-//
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
 //----------------------------------------------------------------------------
+
 #ifndef AGG_TRANS_AFFINE_INCLUDED
 #define AGG_TRANS_AFFINE_INCLUDED
 
@@ -211,14 +217,14 @@ namespace agg
 
         // Multiply the matrix by another one and return
         // the result in a separete matrix.
-        trans_affine operator * (const trans_affine& m) const
+        trans_affine operator * (const trans_affine& m)
         {
             return trans_affine(*this).multiply(m);
         }
 
         // Multiply the matrix by inverse of another one 
         // and return the result in a separete matrix.
-        trans_affine operator / (const trans_affine& m) const
+        trans_affine operator / (const trans_affine& m)
         {
             return trans_affine(*this).multiply_inv(m);
         }
@@ -292,7 +298,7 @@ namespace agg
     //------------------------------------------------------------------------
     inline void trans_affine::transform(double* x, double* y) const
     {
-        double tmp = *x;
+        register double tmp = *x;
         *x = tmp * sx  + *y * shx + tx;
         *y = tmp * shy + *y * sy  + ty;
     }
@@ -300,7 +306,7 @@ namespace agg
     //------------------------------------------------------------------------
     inline void trans_affine::transform_2x2(double* x, double* y) const
     {
-        double tmp = *x;
+        register double tmp = *x;
         *x = tmp * sx  + *y * shx;
         *y = tmp * shy + *y * sy;
     }
@@ -308,9 +314,9 @@ namespace agg
     //------------------------------------------------------------------------
     inline void trans_affine::inverse_transform(double* x, double* y) const
     {
-        double d = determinant_reciprocal();
-        double a = (*x - tx) * d;
-        double b = (*y - ty) * d;
+        register double d = determinant_reciprocal();
+        register double a = (*x - tx) * d;
+        register double b = (*y - ty) * d;
         *x = a * sy - b * shx;
         *y = b * sx - a * shy;
     }
diff --git a/src/agg/agg_vcgen_contour.h b/src/agg/agg_vcgen_contour.h
new file mode 100644
index 000000000..1a3a4bcad
--- /dev/null
+++ b/src/agg/agg_vcgen_contour.h
@@ -0,0 +1,103 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_CONTOUR_INCLUDED
+#define AGG_VCGEN_CONTOUR_INCLUDED
+
+#include "agg_math_stroke.h"
+
+namespace agg
+{
+
+    //----------------------------------------------------------vcgen_contour
+    //
+    // See Implementation agg_vcgen_contour.cpp
+    //
+    class vcgen_contour
+    {
+        enum status_e
+        {
+            initial,
+            ready,
+            outline,
+            out_vertices,
+            end_poly,
+            stop
+        };
+
+    public:
+        typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+        typedef pod_bvector<point_d, 6>         coord_storage;
+
+        vcgen_contour();
+
+        void line_cap(line_cap_e lc)     { m_stroker.line_cap(lc); }
+        void line_join(line_join_e lj)   { m_stroker.line_join(lj); }
+        void inner_join(inner_join_e ij) { m_stroker.inner_join(ij); }
+
+        line_cap_e   line_cap()   const { return m_stroker.line_cap(); }
+        line_join_e  line_join()  const { return m_stroker.line_join(); }
+        inner_join_e inner_join() const { return m_stroker.inner_join(); }
+
+        void width(double w) { m_stroker.width(m_width = w); }
+        void miter_limit(double ml) { m_stroker.miter_limit(ml); }
+        void miter_limit_theta(double t) { m_stroker.miter_limit_theta(t); }
+        void inner_miter_limit(double ml) { m_stroker.inner_miter_limit(ml); }
+        void approximation_scale(double as) { m_stroker.approximation_scale(as); }
+
+        double width() const { return m_width; }
+        double miter_limit() const { return m_stroker.miter_limit(); }
+        double inner_miter_limit() const { return m_stroker.inner_miter_limit(); }
+        double approximation_scale() const { return m_stroker.approximation_scale(); }
+
+        void auto_detect_orientation(bool v) { m_auto_detect = v; }
+        bool auto_detect_orientation() const { return m_auto_detect; }
+
+        // Generator interface
+        void remove_all();
+        void add_vertex(double x, double y, unsigned cmd);
+
+        // Vertex Source Interface
+        void     rewind(unsigned path_id);
+        unsigned vertex(double* x, double* y);
+
+    private:
+        vcgen_contour(const vcgen_contour&);
+        const vcgen_contour& operator = (const vcgen_contour&);
+
+        math_stroke<coord_storage> m_stroker;
+        double                     m_width;
+        vertex_storage             m_src_vertices;
+        coord_storage              m_out_vertices;
+        status_e                   m_status;
+        unsigned                   m_src_vertex;
+        unsigned                   m_out_vertex;
+        unsigned                   m_closed;
+        unsigned                   m_orientation;
+        bool                       m_auto_detect;
+    };
+
+}
+
+#endif
diff --git a/src/agg/agg_vcgen_stroke.h b/src/agg/agg_vcgen_stroke.h
new file mode 100644
index 000000000..4edba7660
--- /dev/null
+++ b/src/agg/agg_vcgen_stroke.h
@@ -0,0 +1,111 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_STROKE_INCLUDED
+#define AGG_VCGEN_STROKE_INCLUDED
+
+#include "agg_math_stroke.h"
+
+
+namespace agg
+{
+
+    //============================================================vcgen_stroke
+    //
+    // See Implementation agg_vcgen_stroke.cpp
+    // Stroke generator
+    //
+    //------------------------------------------------------------------------
+    class vcgen_stroke
+    {
+        enum status_e
+        {
+            initial,
+            ready,
+            cap1,
+            cap2,
+            outline1,
+            close_first,
+            outline2,
+            out_vertices,
+            end_poly1,
+            end_poly2,
+            stop
+        };
+
+    public:
+        typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+        typedef pod_bvector<point_d, 6>         coord_storage;
+
+        vcgen_stroke();
+
+        void line_cap(line_cap_e lc)     { m_stroker.line_cap(lc); }
+        void line_join(line_join_e lj)   { m_stroker.line_join(lj); }
+        void inner_join(inner_join_e ij) { m_stroker.inner_join(ij); }
+
+        line_cap_e   line_cap()   const { return m_stroker.line_cap(); }
+        line_join_e  line_join()  const { return m_stroker.line_join(); }
+        inner_join_e inner_join() const { return m_stroker.inner_join(); }
+
+        void width(double w) { m_stroker.width(w); }
+        void miter_limit(double ml) { m_stroker.miter_limit(ml); }
+        void miter_limit_theta(double t) { m_stroker.miter_limit_theta(t); }
+        void inner_miter_limit(double ml) { m_stroker.inner_miter_limit(ml); }
+        void approximation_scale(double as) { m_stroker.approximation_scale(as); }
+
+        double width() const { return m_stroker.width(); }
+        double miter_limit() const { return m_stroker.miter_limit(); }
+        double inner_miter_limit() const { return m_stroker.inner_miter_limit(); }
+        double approximation_scale() const { return m_stroker.approximation_scale(); }
+
+        void shorten(double s) { m_shorten = s; }
+        double shorten() const { return m_shorten; }
+
+        // Vertex Generator Interface
+        void remove_all();
+        void add_vertex(double x, double y, unsigned cmd);
+
+        // Vertex Source Interface
+        void     rewind(unsigned path_id);
+        unsigned vertex(double* x, double* y);
+
+    private:
+        vcgen_stroke(const vcgen_stroke&);
+        const vcgen_stroke& operator = (const vcgen_stroke&);
+
+        math_stroke<coord_storage> m_stroker;
+        vertex_storage             m_src_vertices;
+        coord_storage              m_out_vertices;
+        double                     m_shorten;
+        unsigned                   m_closed;
+        status_e                   m_status;
+        status_e                   m_prev_status;
+        unsigned                   m_src_vertex;
+        unsigned                   m_out_vertex;
+    };
+
+
+}
+
+#endif
diff --git a/src/agg/agg_vertex_sequence.h b/src/agg/agg_vertex_sequence.h
new file mode 100644
index 000000000..f3ef35cf1
--- /dev/null
+++ b/src/agg/agg_vertex_sequence.h
@@ -0,0 +1,178 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VERTEX_SEQUENCE_INCLUDED
+#define AGG_VERTEX_SEQUENCE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_array.h"
+#include "agg_math.h"
+
+namespace agg
+{
+
+    //----------------------------------------------------------vertex_sequence
+    // Modified agg::pod_bvector. The data is interpreted as a sequence 
+    // of vertices. It means that the type T must expose:
+    //
+    // bool T::operator() (const T& val)
+    // 
+    // that is called every time new vertex is being added. The main purpose
+    // of this operator is the possibility to calculate some values during 
+    // adding and to return true if the vertex fits some criteria or false if
+    // it doesn't. In the last case the new vertex is not added. 
+    // 
+    // The simple example is filtering coinciding vertices with calculation 
+    // of the distance between the current and previous ones:
+    //
+    //    struct vertex_dist
+    //    {
+    //        double   x;
+    //        double   y;
+    //        double   dist;
+    //
+    //        vertex_dist() {}
+    //        vertex_dist(double x_, double y_) :
+    //            x(x_),
+    //            y(y_),
+    //            dist(0.0)
+    //        {
+    //        }
+    //
+    //        bool operator () (const vertex_dist& val)
+    //        {
+    //            return (dist = calc_distance(x, y, val.x, val.y)) > EPSILON;
+    //        }
+    //    };
+    //
+    // Function close() calls this operator and removes the last vertex if 
+    // necessary.
+    //------------------------------------------------------------------------
+    template<class T, unsigned S=6> 
+    class vertex_sequence : public pod_bvector<T, S>
+    {
+    public:
+        typedef pod_bvector<T, S> base_type;
+
+        void add(const T& val);
+        void modify_last(const T& val);
+        void close(bool remove_flag);
+    };
+
+
+
+    //------------------------------------------------------------------------
+    template<class T, unsigned S> 
+    void vertex_sequence<T, S>::add(const T& val)
+    {
+        if(base_type::size() > 1)
+        {
+            if(!(*this)[base_type::size() - 2]((*this)[base_type::size() - 1])) 
+            {
+                base_type::remove_last();
+            }
+        }
+        base_type::add(val);
+    }
+
+
+    //------------------------------------------------------------------------
+    template<class T, unsigned S> 
+    void vertex_sequence<T, S>::modify_last(const T& val)
+    {
+        base_type::remove_last();
+        add(val);
+    }
+
+
+
+    //------------------------------------------------------------------------
+    template<class T, unsigned S> 
+    void vertex_sequence<T, S>::close(bool closed)
+    {
+        while(base_type::size() > 1)
+        {
+            if((*this)[base_type::size() - 2]((*this)[base_type::size() - 1])) break;
+            T t = (*this)[base_type::size() - 1];
+            base_type::remove_last();
+            modify_last(t);
+        }
+
+        if(closed)
+        {
+            while(base_type::size() > 1)
+            {
+                if((*this)[base_type::size() - 1]((*this)[0])) break;
+                base_type::remove_last();
+            }
+        }
+    }
+
+
+    //-------------------------------------------------------------vertex_dist
+    // Vertex (x, y) with the distance to the next one. The last vertex has 
+    // distance between the last and the first points if the polygon is closed
+    // and 0.0 if it's a polyline.
+    struct vertex_dist
+    {
+        double   x;
+        double   y;
+        double   dist;
+
+        vertex_dist() {}
+        vertex_dist(double x_, double y_) :
+            x(x_),
+            y(y_),
+            dist(0.0)
+        {
+        }
+
+        bool operator () (const vertex_dist& val)
+        {
+            bool ret = (dist = calc_distance(x, y, val.x, val.y)) > vertex_dist_epsilon;
+            if(!ret) dist = 1.0 / vertex_dist_epsilon;
+            return ret;
+        }
+    };
+
+
+
+    //--------------------------------------------------------vertex_dist_cmd
+    // Save as the above but with additional "command" value
+    struct vertex_dist_cmd : public vertex_dist
+    {
+        unsigned cmd;
+
+        vertex_dist_cmd() {}
+        vertex_dist_cmd(double x_, double y_, unsigned cmd_) :
+            vertex_dist(x_, y_),
+            cmd(cmd_)
+        {
+        }
+    };
+
+
+}
+
+#endif
diff --git a/src/agg/copying b/src/agg/copying
index b6028e519..d511905c1 100644
--- a/src/agg/copying
+++ b/src/agg/copying
@@ -1,65 +1,339 @@
-The Anti-Grain Geometry Project
-A high quality rendering engine for C++
-http://antigrain.com
+		    GNU GENERAL PUBLIC LICENSE
+		       Version 2, June 1991
 
-Anti-Grain Geometry has dual licensing model. The Modified BSD 
-License was first added in version v2.4 just for convenience.
-It is a simple, permissive non-copyleft free software license, 
-compatible with the GNU GPL. It's well proven and recognizable.
-See http://www.fsf.org/licensing/licenses/index_html#ModifiedBSD
-for details.
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
 
-Note that the Modified BSD license DOES NOT restrict your rights 
-if you choose the Anti-Grain Geometry Public License.
+			    Preamble
 
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Lesser General Public License instead.)  You can apply it to
+your programs, too.
 
+  When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
 
+  To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
 
-Anti-Grain Geometry Public License
-====================================================
+  For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have.  You must make sure that they, too, receive or can get the
+source code.  And you must show them these terms so they know their
+rights.
 
-Anti-Grain Geometry - Version 2.4 
-Copyright (C) 2002-2005 Maxim Shemanarev (McSeem) 
+  We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
 
-Permission to copy, use, modify, sell and distribute this software 
-is granted provided this copyright notice appears in all copies. 
-This software is provided "as is" without express or implied
-warranty, and with no claim as to its suitability for any purpose.
+  Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software.  If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
 
+  Finally, any free program is threatened constantly by software
+patents.  We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary.  To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
 
+  The precise terms and conditions for copying, distribution and
+modification follow.
 
+		    GNU GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 
+  0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License.  The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language.  (Hereinafter, translation is included without limitation in
+the term "modification".)  Each licensee is addressed as "you".
 
-Modified BSD License
-====================================================
-Anti-Grain Geometry - Version 2.4 
-Copyright (C) 2002-2005 Maxim Shemanarev (McSeem) 
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope.  The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
 
-Redistribution and use in source and binary forms, with or without 
-modification, are permitted provided that the following conditions 
-are met:
+  1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
 
-  1. Redistributions of source code must retain the above copyright 
-     notice, this list of conditions and the following disclaimer. 
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
 
-  2. Redistributions in binary form must reproduce the above copyright
-     notice, this list of conditions and the following disclaimer in 
-     the documentation and/or other materials provided with the 
-     distribution. 
+  2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
 
-  3. The name of the author may not be used to endorse or promote 
-     products derived from this software without specific prior 
-     written permission. 
+    a) You must cause the modified files to carry prominent notices
+    stating that you changed the files and the date of any change.
 
-THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 
-IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
-ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, 
-INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 
-(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 
-SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 
-HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
-STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING 
-IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
-POSSIBILITY OF SUCH DAMAGE.
+    b) You must cause any work that you distribute or publish, that in
+    whole or in part contains or is derived from the Program or any
+    part thereof, to be licensed as a whole at no charge to all third
+    parties under the terms of this License.
 
+    c) If the modified program normally reads commands interactively
+    when run, you must cause it, when started running for such
+    interactive use in the most ordinary way, to print or display an
+    announcement including an appropriate copyright notice and a
+    notice that there is no warranty (or else, saying that you provide
+    a warranty) and that users may redistribute the program under
+    these conditions, and telling the user how to view a copy of this
+    License.  (Exception: if the Program itself is interactive but
+    does not normally print such an announcement, your work based on
+    the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole.  If
+identifiable sections of that work are not derived from the Program,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works.  But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Program.
+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+  3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+    a) Accompany it with the complete corresponding machine-readable
+    source code, which must be distributed under the terms of Sections
+    1 and 2 above on a medium customarily used for software interchange; or,
+
+    b) Accompany it with a written offer, valid for at least three
+    years, to give any third party, for a charge no more than your
+    cost of physically performing source distribution, a complete
+    machine-readable copy of the corresponding source code, to be
+    distributed under the terms of Sections 1 and 2 above on a medium
+    customarily used for software interchange; or,
+
+    c) Accompany it with the information you received as to the offer
+    to distribute corresponding source code.  (This alternative is
+    allowed only for noncommercial distribution and only if you
+    received the program in object code or executable form with such
+    an offer, in accord with Subsection b above.)
+
+The source code for a work means the preferred form of the work for
+making modifications to it.  For an executable work, complete source
+code means all the source code for all modules it contains, plus any
+associated interface definition files, plus the scripts used to
+control compilation and installation of the executable.  However, as a
+special exception, the source code distributed need not include
+anything that is normally distributed (in either source or binary
+form) with the major components (compiler, kernel, and so on) of the
+operating system on which the executable runs, unless that component
+itself accompanies the executable.
+
+If distribution of executable or object code is made by offering
+access to copy from a designated place, then offering equivalent
+access to copy the source code from the same place counts as
+distribution of the source code, even though third parties are not
+compelled to copy the source along with the object code.
+
+  4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License.  Any attempt
+otherwise to copy, modify, sublicense or distribute the Program is
+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+  5. You are not required to accept this License, since you have not
+signed it.  However, nothing else grants you permission to modify or
+distribute the Program or its derivative works.  These actions are
+prohibited by law if you do not accept this License.  Therefore, by
+modifying or distributing the Program (or any work based on the
+Program), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+  6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
+original licensor to copy, distribute or modify the Program subject to
+these terms and conditions.  You may not impose any further
+restrictions on the recipients' exercise of the rights granted herein.
+You are not responsible for enforcing compliance by third parties to
+this License.
+
+  7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License.  If you cannot
+distribute so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you
+may not distribute the Program at all.  For example, if a patent
+license would not permit royalty-free redistribution of the Program by
+all those who receive copies directly or indirectly through you, then
+the only way you could satisfy both it and this License would be to
+refrain entirely from distribution of the Program.
+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
+apply and the section as a whole is intended to apply in other
+circumstances.
+
+It is not the purpose of this section to induce you to infringe any
+patents or other property right claims or to contest validity of any
+such claims; this section has the sole purpose of protecting the
+integrity of the free software distribution system, which is
+implemented by public license practices.  Many people have made
+generous contributions to the wide range of software distributed
+through that system in reliance on consistent application of that
+system; it is up to the author/donor to decide if he or she is willing
+to distribute software through any other system and a licensee cannot
+impose that choice.
+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+  8. If the distribution and/or use of the Program is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Program under this License
+may add an explicit geographical distribution limitation excluding
+those countries, so that distribution is permitted only in or among
+countries not thus excluded.  In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+  9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number.  If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation.  If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+  10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
+to ask for permission.  For software which is copyrighted by the Free
+Software Foundation, write to the Free Software Foundation; we sometimes
+make exceptions for this.  Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+			    NO WARRANTY
+
+  11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS
+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+  12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
+OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+		     END OF TERMS AND CONDITIONS
+
+	    How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+    Gnomovision version 69, Copyright (C) year name of author
+    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+  `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+  <signature of Ty Coon>, 1 April 1989
+  Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs.  If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.
diff --git a/src/agg_svg/CMakeLists.txt b/src/agg_svg/CMakeLists.txt
new file mode 100644
index 000000000..5790ce9e9
--- /dev/null
+++ b/src/agg_svg/CMakeLists.txt
@@ -0,0 +1,22 @@
+project(agg_svg)
+cmake_minimum_required(VERSION 2.6)
+
+add_library(agg_svg STATIC 
+	agg_svg_exception.h
+	agg_svg_parser.cpp
+	agg_svg_parser.h
+	agg_svg_path_renderer.cpp
+	agg_svg_path_renderer.h
+	agg_svg_path_tokenizer.cpp
+	agg_svg_path_tokenizer.h
+
+#	agg_bezier_arc.cpp
+	agg_curves.cpp
+	agg_trans_affine.cpp
+	agg_vcgen_contour.cpp
+	agg_vcgen_stroke.cpp
+	)
+
+target_include_directories(agg_svg PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
+
+target_link_libraries(agg_svg ${EXPAT_LIBRARIES})
diff --git a/src/agg_svg/agg_bezier_arc.cpp b/src/agg_svg/agg_bezier_arc.cpp
new file mode 100644
index 000000000..8d5425a35
--- /dev/null
+++ b/src/agg_svg/agg_bezier_arc.cpp
@@ -0,0 +1,261 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#include <math.h>
+#include "agg_bezier_arc.h"
+
+
+namespace agg
+{
+
+    // This epsilon is used to prevent us from adding degenerate curves 
+    // (converging to a single point).
+    // The value isn't very critical. Function arc_to_bezier() has a limit 
+    // of the sweep_angle. If fabs(sweep_angle) exceeds pi/2 the curve 
+    // becomes inaccurate. But slight exceeding is quite appropriate.
+    //-------------------------------------------------bezier_arc_angle_epsilon
+    const double bezier_arc_angle_epsilon = 0.01;
+
+    //------------------------------------------------------------arc_to_bezier
+    void arc_to_bezier(double cx, double cy, double rx, double ry, 
+                       double start_angle, double sweep_angle,
+                       double* curve)
+    {
+        double x0 = cos(sweep_angle / 2.0);
+        double y0 = sin(sweep_angle / 2.0);
+        double tx = (1.0 - x0) * 4.0 / 3.0;
+        double ty = y0 - tx * x0 / y0;
+        double px[4];
+        double py[4];
+        px[0] =  x0;
+        py[0] = -y0;
+        px[1] =  x0 + tx;
+        py[1] = -ty;
+        px[2] =  x0 + tx;
+        py[2] =  ty;
+        px[3] =  x0;
+        py[3] =  y0;
+
+        double sn = sin(start_angle + sweep_angle / 2.0);
+        double cs = cos(start_angle + sweep_angle / 2.0);
+
+        unsigned i;
+        for(i = 0; i < 4; i++)
+        {
+            curve[i * 2]     = cx + rx * (px[i] * cs - py[i] * sn);
+            curve[i * 2 + 1] = cy + ry * (px[i] * sn + py[i] * cs);
+        }
+    }
+
+
+
+    //------------------------------------------------------------------------
+    void bezier_arc::init(double x,  double y, 
+                          double rx, double ry, 
+                          double start_angle, 
+                          double sweep_angle)
+    {
+        start_angle = fmod(start_angle, 2.0 * pi);
+        if(sweep_angle >=  2.0 * pi) sweep_angle =  2.0 * pi;
+        if(sweep_angle <= -2.0 * pi) sweep_angle = -2.0 * pi;
+
+        if(fabs(sweep_angle) < 1e-10)
+        {
+            m_num_vertices = 4;
+            m_cmd = path_cmd_line_to;
+            m_vertices[0] = x + rx * cos(start_angle);
+            m_vertices[1] = y + ry * sin(start_angle);
+            m_vertices[2] = x + rx * cos(start_angle + sweep_angle);
+            m_vertices[3] = y + ry * sin(start_angle + sweep_angle);
+            return;
+        }
+
+        double total_sweep = 0.0;
+        double local_sweep = 0.0;
+        double prev_sweep;
+        m_num_vertices = 2;
+        m_cmd = path_cmd_curve4;
+        bool done = false;
+        do
+        {
+            if(sweep_angle < 0.0)
+            {
+                prev_sweep  = total_sweep;
+                local_sweep = -pi * 0.5;
+                total_sweep -= pi * 0.5;
+                if(total_sweep <= sweep_angle + bezier_arc_angle_epsilon)
+                {
+                    local_sweep = sweep_angle - prev_sweep;
+                    done = true;
+                }
+            }
+            else
+            {
+                prev_sweep  = total_sweep;
+                local_sweep =  pi * 0.5;
+                total_sweep += pi * 0.5;
+                if(total_sweep >= sweep_angle - bezier_arc_angle_epsilon)
+                {
+                    local_sweep = sweep_angle - prev_sweep;
+                    done = true;
+                }
+            }
+
+            arc_to_bezier(x, y, rx, ry, 
+                          start_angle, 
+                          local_sweep, 
+                          m_vertices + m_num_vertices - 2);
+
+            m_num_vertices += 6;
+            start_angle += local_sweep;
+        }
+        while(!done && m_num_vertices < 26);
+    }
+
+
+
+
+    //--------------------------------------------------------------------
+    void bezier_arc_svg::init(double x0, double y0, 
+                              double rx, double ry, 
+                              double angle,
+                              bool large_arc_flag,
+                              bool sweep_flag,
+                              double x2, double y2)
+    {
+        m_radii_ok = true;
+
+        if(rx < 0.0) rx = -rx;
+        if(ry < 0.0) ry = -rx;
+
+        // Calculate the middle point between 
+        // the current and the final points
+        //------------------------
+        double dx2 = (x0 - x2) / 2.0;
+        double dy2 = (y0 - y2) / 2.0;
+
+        double cos_a = cos(angle);
+        double sin_a = sin(angle);
+
+        // Calculate (x1, y1)
+        //------------------------
+        double x1 =  cos_a * dx2 + sin_a * dy2;
+        double y1 = -sin_a * dx2 + cos_a * dy2;
+
+        // Ensure radii are large enough
+        //------------------------
+        double prx = rx * rx;
+        double pry = ry * ry;
+        double px1 = x1 * x1;
+        double py1 = y1 * y1;
+
+        // Check that radii are large enough
+        //------------------------
+        double radii_check = px1/prx + py1/pry;
+        if(radii_check > 1.0) 
+        {
+            rx = sqrt(radii_check) * rx;
+            ry = sqrt(radii_check) * ry;
+            prx = rx * rx;
+            pry = ry * ry;
+            if(radii_check > 10.0) m_radii_ok = false;
+        }
+
+        // Calculate (cx1, cy1)
+        //------------------------
+        double sign = (large_arc_flag == sweep_flag) ? -1.0 : 1.0;
+        double sq   = (prx*pry - prx*py1 - pry*px1) / (prx*py1 + pry*px1);
+        double coef = sign * sqrt((sq < 0) ? 0 : sq);
+        double cx1  = coef *  ((rx * y1) / ry);
+        double cy1  = coef * -((ry * x1) / rx);
+
+        //
+        // Calculate (cx, cy) from (cx1, cy1)
+        //------------------------
+        double sx2 = (x0 + x2) / 2.0;
+        double sy2 = (y0 + y2) / 2.0;
+        double cx = sx2 + (cos_a * cx1 - sin_a * cy1);
+        double cy = sy2 + (sin_a * cx1 + cos_a * cy1);
+
+        // Calculate the start_angle (angle1) and the sweep_angle (dangle)
+        //------------------------
+        double ux =  (x1 - cx1) / rx;
+        double uy =  (y1 - cy1) / ry;
+        double vx = (-x1 - cx1) / rx;
+        double vy = (-y1 - cy1) / ry;
+        double p, n;
+
+        // Calculate the angle start
+        //------------------------
+        n = sqrt(ux*ux + uy*uy);
+        p = ux; // (1 * ux) + (0 * uy)
+        sign = (uy < 0) ? -1.0 : 1.0;
+        double v = p / n;
+        if(v < -1.0) v = -1.0;
+        if(v >  1.0) v =  1.0;
+        double start_angle = sign * acos(v);
+
+        // Calculate the sweep angle
+        //------------------------
+        n = sqrt((ux*ux + uy*uy) * (vx*vx + vy*vy));
+        p = ux * vx + uy * vy;
+        sign = (ux * vy - uy * vx < 0) ? -1.0 : 1.0;
+        v = p / n;
+        if(v < -1.0) v = -1.0;
+        if(v >  1.0) v =  1.0;
+        double sweep_angle = sign * acos(v);
+        if(!sweep_flag && sweep_angle > 0) 
+        {
+            sweep_angle -= pi * 2.0;
+        } 
+        else 
+        if (sweep_flag && sweep_angle < 0) 
+        {
+            sweep_angle += pi * 2.0;
+        }
+
+        // We can now build and transform the resulting arc
+        //------------------------
+        m_arc.init(0.0, 0.0, rx, ry, start_angle, sweep_angle);
+        trans_affine mtx = trans_affine_rotation(angle);
+        mtx *= trans_affine_translation(cx, cy);
+        
+        for(unsigned i = 2; i < m_arc.num_vertices()-2; i += 2)
+        {
+            mtx.transform(m_arc.vertices() + i, m_arc.vertices() + i + 1);
+        }
+
+        // We must make sure that the starting and ending points
+        // exactly coincide with the initial (x0,y0) and (x2,y2)
+        m_arc.vertices()[0] = x0;
+        m_arc.vertices()[1] = y0;
+        if(m_arc.num_vertices() > 2)
+        {
+            m_arc.vertices()[m_arc.num_vertices() - 2] = x2;
+            m_arc.vertices()[m_arc.num_vertices() - 1] = y2;
+        }
+    }
+
+
+}
diff --git a/src/agg_svg/agg_curves.cpp b/src/agg_svg/agg_curves.cpp
new file mode 100644
index 000000000..2f2d288e3
--- /dev/null
+++ b/src/agg_svg/agg_curves.cpp
@@ -0,0 +1,620 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#include <math.h>
+#include <agg/agg_curves.h>
+#include <agg/agg_math.h>
+
+namespace agg
+{
+
+    //------------------------------------------------------------------------
+    const double curve_distance_epsilon                  = 1e-30;
+    const double curve_collinearity_epsilon              = 1e-30;
+    const double curve_angle_tolerance_epsilon           = 0.01;
+    enum curve_recursion_limit_e { curve_recursion_limit = 32 };
+
+
+
+    //------------------------------------------------------------------------
+    void curve3_inc::approximation_scale(double s) 
+    { 
+        m_scale = s;
+    }
+
+    //------------------------------------------------------------------------
+    double curve3_inc::approximation_scale() const 
+    { 
+        return m_scale;
+    }
+
+    //------------------------------------------------------------------------
+    void curve3_inc::init(double x1, double y1, 
+                          double x2, double y2, 
+                          double x3, double y3)
+    {
+        m_start_x = x1;
+        m_start_y = y1;
+        m_end_x   = x3;
+        m_end_y   = y3;
+
+        double dx1 = x2 - x1;
+        double dy1 = y2 - y1;
+        double dx2 = x3 - x2;
+        double dy2 = y3 - y2;
+
+        double len = sqrt(dx1 * dx1 + dy1 * dy1) + sqrt(dx2 * dx2 + dy2 * dy2); 
+
+        m_num_steps = uround(len * 0.25 * m_scale);
+
+        if(m_num_steps < 4)
+        {
+            m_num_steps = 4;   
+        }
+
+        double subdivide_step  = 1.0 / m_num_steps;
+        double subdivide_step2 = subdivide_step * subdivide_step;
+
+        double tmpx = (x1 - x2 * 2.0 + x3) * subdivide_step2;
+        double tmpy = (y1 - y2 * 2.0 + y3) * subdivide_step2;
+
+        m_saved_fx = m_fx = x1;
+        m_saved_fy = m_fy = y1;
+        
+        m_saved_dfx = m_dfx = tmpx + (x2 - x1) * (2.0 * subdivide_step);
+        m_saved_dfy = m_dfy = tmpy + (y2 - y1) * (2.0 * subdivide_step);
+
+        m_ddfx = tmpx * 2.0;
+        m_ddfy = tmpy * 2.0;
+
+        m_step = m_num_steps;
+    }
+
+    //------------------------------------------------------------------------
+    void curve3_inc::rewind(unsigned)
+    {
+        if(m_num_steps == 0)
+        {
+            m_step = -1;
+            return;
+        }
+        m_step = m_num_steps;
+        m_fx   = m_saved_fx;
+        m_fy   = m_saved_fy;
+        m_dfx  = m_saved_dfx;
+        m_dfy  = m_saved_dfy;
+    }
+
+    //------------------------------------------------------------------------
+    unsigned curve3_inc::vertex(double* x, double* y)
+    {
+        if(m_step < 0) return path_cmd_stop;
+        if(m_step == m_num_steps)
+        {
+            *x = m_start_x;
+            *y = m_start_y;
+            --m_step;
+            return path_cmd_move_to;
+        }
+        if(m_step == 0)
+        {
+            *x = m_end_x;
+            *y = m_end_y;
+            --m_step;
+            return path_cmd_line_to;
+        }
+        m_fx  += m_dfx; 
+        m_fy  += m_dfy;
+        m_dfx += m_ddfx; 
+        m_dfy += m_ddfy; 
+        *x = m_fx;
+        *y = m_fy;
+        --m_step;
+        return path_cmd_line_to;
+    }
+
+    //------------------------------------------------------------------------
+    void curve3_div::init(double x1, double y1, 
+                          double x2, double y2, 
+                          double x3, double y3)
+    {
+        m_points.remove_all();
+        m_distance_tolerance_square = 0.5 / m_approximation_scale;
+        m_distance_tolerance_square *= m_distance_tolerance_square;
+        bezier(x1, y1, x2, y2, x3, y3);
+        m_count = 0;
+    }
+
+    //------------------------------------------------------------------------
+    void curve3_div::recursive_bezier(double x1, double y1, 
+                                      double x2, double y2, 
+                                      double x3, double y3,
+                                      unsigned level)
+    {
+        if(level > curve_recursion_limit) 
+        {
+            return;
+        }
+
+        // Calculate all the mid-points of the line segments
+        //----------------------
+        double x12   = (x1 + x2) / 2;                
+        double y12   = (y1 + y2) / 2;
+        double x23   = (x2 + x3) / 2;
+        double y23   = (y2 + y3) / 2;
+        double x123  = (x12 + x23) / 2;
+        double y123  = (y12 + y23) / 2;
+
+        double dx = x3-x1;
+        double dy = y3-y1;
+        double d = fabs(((x2 - x3) * dy - (y2 - y3) * dx));
+        double da;
+
+        if(d > curve_collinearity_epsilon)
+        { 
+            // Regular case
+            //-----------------
+            if(d * d <= m_distance_tolerance_square * (dx*dx + dy*dy))
+            {
+                // If the curvature doesn't exceed the distance_tolerance value
+                // we tend to finish subdivisions.
+                //----------------------
+                if(m_angle_tolerance < curve_angle_tolerance_epsilon)
+                {
+                    m_points.add(point_d(x123, y123));
+                    return;
+                }
+
+                // Angle & Cusp Condition
+                //----------------------
+                da = fabs(atan2(y3 - y2, x3 - x2) - atan2(y2 - y1, x2 - x1));
+                if(da >= pi) da = 2*pi - da;
+
+                if(da < m_angle_tolerance)
+                {
+                    // Finally we can stop the recursion
+                    //----------------------
+                    m_points.add(point_d(x123, y123));
+                    return;                 
+                }
+            }
+        }
+        else
+        {
+            // Collinear case
+            //------------------
+            da = dx*dx + dy*dy;
+            if(da == 0)
+            {
+                d = calc_sq_distance(x1, y1, x2, y2);
+            }
+            else
+            {
+                d = ((x2 - x1)*dx + (y2 - y1)*dy) / da;
+                if(d > 0 && d < 1)
+                {
+                    // Simple collinear case, 1---2---3
+                    // We can leave just two endpoints
+                    return;
+                }
+                     if(d <= 0) d = calc_sq_distance(x2, y2, x1, y1);
+                else if(d >= 1) d = calc_sq_distance(x2, y2, x3, y3);
+                else            d = calc_sq_distance(x2, y2, x1 + d*dx, y1 + d*dy);
+            }
+            if(d < m_distance_tolerance_square)
+            {
+                m_points.add(point_d(x2, y2));
+                return;
+            }
+        }
+
+        // Continue subdivision
+        //----------------------
+        recursive_bezier(x1, y1, x12, y12, x123, y123, level + 1); 
+        recursive_bezier(x123, y123, x23, y23, x3, y3, level + 1); 
+    }
+
+    //------------------------------------------------------------------------
+    void curve3_div::bezier(double x1, double y1, 
+                            double x2, double y2, 
+                            double x3, double y3)
+    {
+        m_points.add(point_d(x1, y1));
+        recursive_bezier(x1, y1, x2, y2, x3, y3, 0);
+        m_points.add(point_d(x3, y3));
+    }
+
+
+
+
+
+    //------------------------------------------------------------------------
+    void curve4_inc::approximation_scale(double s) 
+    { 
+        m_scale = s;
+    }
+
+    //------------------------------------------------------------------------
+    double curve4_inc::approximation_scale() const 
+    { 
+        return m_scale;
+    }
+
+    //------------------------------------------------------------------------
+    static double MSC60_fix_ICE(double v) { return v; }
+
+    //------------------------------------------------------------------------
+    void curve4_inc::init(double x1, double y1, 
+                          double x2, double y2, 
+                          double x3, double y3,
+                          double x4, double y4)
+    {
+        m_start_x = x1;
+        m_start_y = y1;
+        m_end_x   = x4;
+        m_end_y   = y4;
+
+        double dx1 = x2 - x1;
+        double dy1 = y2 - y1;
+        double dx2 = x3 - x2;
+        double dy2 = y3 - y2;
+        double dx3 = x4 - x3;
+        double dy3 = y4 - y3;
+
+        double len = (sqrt(dx1 * dx1 + dy1 * dy1) + 
+                      sqrt(dx2 * dx2 + dy2 * dy2) + 
+                      sqrt(dx3 * dx3 + dy3 * dy3)) * 0.25 * m_scale;
+
+#if defined(_MSC_VER) && _MSC_VER <= 1200
+        m_num_steps = uround(MSC60_fix_ICE(len));
+#else
+        m_num_steps = uround(len);
+#endif
+
+        if(m_num_steps < 4)
+        {
+            m_num_steps = 4;   
+        }
+
+        double subdivide_step  = 1.0 / m_num_steps;
+        double subdivide_step2 = subdivide_step * subdivide_step;
+        double subdivide_step3 = subdivide_step * subdivide_step * subdivide_step;
+
+        double pre1 = 3.0 * subdivide_step;
+        double pre2 = 3.0 * subdivide_step2;
+        double pre4 = 6.0 * subdivide_step2;
+        double pre5 = 6.0 * subdivide_step3;
+	
+        double tmp1x = x1 - x2 * 2.0 + x3;
+        double tmp1y = y1 - y2 * 2.0 + y3;
+
+        double tmp2x = (x2 - x3) * 3.0 - x1 + x4;
+        double tmp2y = (y2 - y3) * 3.0 - y1 + y4;
+
+        m_saved_fx = m_fx = x1;
+        m_saved_fy = m_fy = y1;
+
+        m_saved_dfx = m_dfx = (x2 - x1) * pre1 + tmp1x * pre2 + tmp2x * subdivide_step3;
+        m_saved_dfy = m_dfy = (y2 - y1) * pre1 + tmp1y * pre2 + tmp2y * subdivide_step3;
+
+        m_saved_ddfx = m_ddfx = tmp1x * pre4 + tmp2x * pre5;
+        m_saved_ddfy = m_ddfy = tmp1y * pre4 + tmp2y * pre5;
+
+        m_dddfx = tmp2x * pre5;
+        m_dddfy = tmp2y * pre5;
+
+        m_step = m_num_steps;
+    }
+
+    //------------------------------------------------------------------------
+    void curve4_inc::rewind(unsigned)
+    {
+        if(m_num_steps == 0)
+        {
+            m_step = -1;
+            return;
+        }
+        m_step = m_num_steps;
+        m_fx   = m_saved_fx;
+        m_fy   = m_saved_fy;
+        m_dfx  = m_saved_dfx;
+        m_dfy  = m_saved_dfy;
+        m_ddfx = m_saved_ddfx;
+        m_ddfy = m_saved_ddfy;
+    }
+
+    //------------------------------------------------------------------------
+    unsigned curve4_inc::vertex(double* x, double* y)
+    {
+        if(m_step < 0) return path_cmd_stop;
+        if(m_step == m_num_steps)
+        {
+            *x = m_start_x;
+            *y = m_start_y;
+            --m_step;
+            return path_cmd_move_to;
+        }
+
+        if(m_step == 0)
+        {
+            *x = m_end_x;
+            *y = m_end_y;
+            --m_step;
+            return path_cmd_line_to;
+        }
+
+        m_fx   += m_dfx;
+        m_fy   += m_dfy;
+        m_dfx  += m_ddfx; 
+        m_dfy  += m_ddfy; 
+        m_ddfx += m_dddfx; 
+        m_ddfy += m_dddfy; 
+
+        *x = m_fx;
+        *y = m_fy;
+        --m_step;
+        return path_cmd_line_to;
+    }
+
+
+
+
+    //------------------------------------------------------------------------
+    void curve4_div::init(double x1, double y1, 
+                          double x2, double y2, 
+                          double x3, double y3,
+                          double x4, double y4)
+    {
+        m_points.remove_all();
+        m_distance_tolerance_square = 0.5 / m_approximation_scale;
+        m_distance_tolerance_square *= m_distance_tolerance_square;
+        bezier(x1, y1, x2, y2, x3, y3, x4, y4);
+        m_count = 0;
+    }
+
+    //------------------------------------------------------------------------
+    void curve4_div::recursive_bezier(double x1, double y1, 
+                                      double x2, double y2, 
+                                      double x3, double y3, 
+                                      double x4, double y4,
+                                      unsigned level)
+    {
+        if(level > curve_recursion_limit) 
+        {
+            return;
+        }
+
+        // Calculate all the mid-points of the line segments
+        //----------------------
+        double x12   = (x1 + x2) / 2;
+        double y12   = (y1 + y2) / 2;
+        double x23   = (x2 + x3) / 2;
+        double y23   = (y2 + y3) / 2;
+        double x34   = (x3 + x4) / 2;
+        double y34   = (y3 + y4) / 2;
+        double x123  = (x12 + x23) / 2;
+        double y123  = (y12 + y23) / 2;
+        double x234  = (x23 + x34) / 2;
+        double y234  = (y23 + y34) / 2;
+        double x1234 = (x123 + x234) / 2;
+        double y1234 = (y123 + y234) / 2;
+
+
+        // Try to approximate the full cubic curve by a single straight line
+        //------------------
+        double dx = x4-x1;
+        double dy = y4-y1;
+
+        double d2 = fabs(((x2 - x4) * dy - (y2 - y4) * dx));
+        double d3 = fabs(((x3 - x4) * dy - (y3 - y4) * dx));
+        double da1, da2, k;
+
+        switch((int(d2 > curve_collinearity_epsilon) << 1) +
+                int(d3 > curve_collinearity_epsilon))
+        {
+        case 0:
+            // All collinear OR p1==p4
+            //----------------------
+            k = dx*dx + dy*dy;
+            if(k == 0)
+            {
+                d2 = calc_sq_distance(x1, y1, x2, y2);
+                d3 = calc_sq_distance(x4, y4, x3, y3);
+            }
+            else
+            {
+                k   = 1 / k;
+                da1 = x2 - x1;
+                da2 = y2 - y1;
+                d2  = k * (da1*dx + da2*dy);
+                da1 = x3 - x1;
+                da2 = y3 - y1;
+                d3  = k * (da1*dx + da2*dy);
+                if(d2 > 0 && d2 < 1 && d3 > 0 && d3 < 1)
+                {
+                    // Simple collinear case, 1---2---3---4
+                    // We can leave just two endpoints
+                    return;
+                }
+                     if(d2 <= 0) d2 = calc_sq_distance(x2, y2, x1, y1);
+                else if(d2 >= 1) d2 = calc_sq_distance(x2, y2, x4, y4);
+                else             d2 = calc_sq_distance(x2, y2, x1 + d2*dx, y1 + d2*dy);
+
+                     if(d3 <= 0) d3 = calc_sq_distance(x3, y3, x1, y1);
+                else if(d3 >= 1) d3 = calc_sq_distance(x3, y3, x4, y4);
+                else             d3 = calc_sq_distance(x3, y3, x1 + d3*dx, y1 + d3*dy);
+            }
+            if(d2 > d3)
+            {
+                if(d2 < m_distance_tolerance_square)
+                {
+                    m_points.add(point_d(x2, y2));
+                    return;
+                }
+            }
+            else
+            {
+                if(d3 < m_distance_tolerance_square)
+                {
+                    m_points.add(point_d(x3, y3));
+                    return;
+                }
+            }
+            break;
+
+        case 1:
+            // p1,p2,p4 are collinear, p3 is significant
+            //----------------------
+            if(d3 * d3 <= m_distance_tolerance_square * (dx*dx + dy*dy))
+            {
+                if(m_angle_tolerance < curve_angle_tolerance_epsilon)
+                {
+                    m_points.add(point_d(x23, y23));
+                    return;
+                }
+
+                // Angle Condition
+                //----------------------
+                da1 = fabs(atan2(y4 - y3, x4 - x3) - atan2(y3 - y2, x3 - x2));
+                if(da1 >= pi) da1 = 2*pi - da1;
+
+                if(da1 < m_angle_tolerance)
+                {
+                    m_points.add(point_d(x2, y2));
+                    m_points.add(point_d(x3, y3));
+                    return;
+                }
+
+                if(m_cusp_limit != 0.0)
+                {
+                    if(da1 > m_cusp_limit)
+                    {
+                        m_points.add(point_d(x3, y3));
+                        return;
+                    }
+                }
+            }
+            break;
+
+        case 2:
+            // p1,p3,p4 are collinear, p2 is significant
+            //----------------------
+            if(d2 * d2 <= m_distance_tolerance_square * (dx*dx + dy*dy))
+            {
+                if(m_angle_tolerance < curve_angle_tolerance_epsilon)
+                {
+                    m_points.add(point_d(x23, y23));
+                    return;
+                }
+
+                // Angle Condition
+                //----------------------
+                da1 = fabs(atan2(y3 - y2, x3 - x2) - atan2(y2 - y1, x2 - x1));
+                if(da1 >= pi) da1 = 2*pi - da1;
+
+                if(da1 < m_angle_tolerance)
+                {
+                    m_points.add(point_d(x2, y2));
+                    m_points.add(point_d(x3, y3));
+                    return;
+                }
+
+                if(m_cusp_limit != 0.0)
+                {
+                    if(da1 > m_cusp_limit)
+                    {
+                        m_points.add(point_d(x2, y2));
+                        return;
+                    }
+                }
+            }
+            break;
+
+        case 3: 
+            // Regular case
+            //-----------------
+            if((d2 + d3)*(d2 + d3) <= m_distance_tolerance_square * (dx*dx + dy*dy))
+            {
+                // If the curvature doesn't exceed the distance_tolerance value
+                // we tend to finish subdivisions.
+                //----------------------
+                if(m_angle_tolerance < curve_angle_tolerance_epsilon)
+                {
+                    m_points.add(point_d(x23, y23));
+                    return;
+                }
+
+                // Angle & Cusp Condition
+                //----------------------
+                k   = atan2(y3 - y2, x3 - x2);
+                da1 = fabs(k - atan2(y2 - y1, x2 - x1));
+                da2 = fabs(atan2(y4 - y3, x4 - x3) - k);
+                if(da1 >= pi) da1 = 2*pi - da1;
+                if(da2 >= pi) da2 = 2*pi - da2;
+
+                if(da1 + da2 < m_angle_tolerance)
+                {
+                    // Finally we can stop the recursion
+                    //----------------------
+                    m_points.add(point_d(x23, y23));
+                    return;
+                }
+
+                if(m_cusp_limit != 0.0)
+                {
+                    if(da1 > m_cusp_limit)
+                    {
+                        m_points.add(point_d(x2, y2));
+                        return;
+                    }
+
+                    if(da2 > m_cusp_limit)
+                    {
+                        m_points.add(point_d(x3, y3));
+                        return;
+                    }
+                }
+            }
+            break;
+        }
+
+        // Continue subdivision
+        //----------------------
+        recursive_bezier(x1, y1, x12, y12, x123, y123, x1234, y1234, level + 1); 
+        recursive_bezier(x1234, y1234, x234, y234, x34, y34, x4, y4, level + 1); 
+    }
+
+    //------------------------------------------------------------------------
+    void curve4_div::bezier(double x1, double y1, 
+                            double x2, double y2, 
+                            double x3, double y3, 
+                            double x4, double y4)
+    {
+        m_points.add(point_d(x1, y1));
+        recursive_bezier(x1, y1, x2, y2, x3, y3, x4, y4, 0);
+        m_points.add(point_d(x4, y4));
+    }
+
+}
+
diff --git a/src/agg_svg/agg_svg_exception.h b/src/agg_svg/agg_svg_exception.h
new file mode 100644
index 000000000..2a49b9938
--- /dev/null
+++ b/src/agg_svg/agg_svg_exception.h
@@ -0,0 +1,69 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG exception
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SVG_EXCEPTION_INCLUDED
+#define AGG_SVG_EXCEPTION_INCLUDED
+
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+
+namespace agg 
+{ 
+namespace svg
+{
+    class exception
+    {
+    public:
+        ~exception()
+        {
+            delete [] m_msg;
+        }
+
+        exception() : m_msg(0) {}
+          
+        exception(const char* fmt, ...) :
+            m_msg(0)
+        {
+            if(fmt) 
+            {
+                m_msg = new char [4096];
+                va_list arg;
+                va_start(arg, fmt);
+                vsprintf(m_msg, fmt, arg);
+                va_end(arg);
+            }
+        }
+
+        exception(const exception& exc) :
+            m_msg(exc.m_msg ? new char[strlen(exc.m_msg) + 1] : 0)
+        {
+            if(m_msg) strcpy(m_msg, exc.m_msg);
+        }
+        
+        const char* msg() const { return m_msg; }
+
+    private:
+        char* m_msg;
+    };
+
+}
+}
+
+#endif
diff --git a/src/agg_svg/agg_svg_parser.cpp b/src/agg_svg/agg_svg_parser.cpp
new file mode 100644
index 000000000..4eeac31db
--- /dev/null
+++ b/src/agg_svg/agg_svg_parser.cpp
@@ -0,0 +1,886 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG parser.
+//
+//----------------------------------------------------------------------------
+
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+#include "agg_svg_parser.h"
+#include "expat.h"
+
+namespace agg
+{
+namespace svg
+{
+    struct named_color
+    {
+        char  name[22];
+        int8u r, g, b, a;
+    };
+
+    named_color colors[] = 
+    {
+        { "aliceblue",240,248,255, 255 },
+        { "antiquewhite",250,235,215, 255 },
+        { "aqua",0,255,255, 255 },
+        { "aquamarine",127,255,212, 255 },
+        { "azure",240,255,255, 255 },
+        { "beige",245,245,220, 255 },
+        { "bisque",255,228,196, 255 },
+        { "black",0,0,0, 255 },
+        { "blanchedalmond",255,235,205, 255 },
+        { "blue",0,0,255, 255 },
+        { "blueviolet",138,43,226, 255 },
+        { "brown",165,42,42, 255 },
+        { "burlywood",222,184,135, 255 },
+        { "cadetblue",95,158,160, 255 },
+        { "chartreuse",127,255,0, 255 },
+        { "chocolate",210,105,30, 255 },
+        { "coral",255,127,80, 255 },
+        { "cornflowerblue",100,149,237, 255 },
+        { "cornsilk",255,248,220, 255 },
+        { "crimson",220,20,60, 255 },
+        { "cyan",0,255,255, 255 },
+        { "darkblue",0,0,139, 255 },
+        { "darkcyan",0,139,139, 255 },
+        { "darkgoldenrod",184,134,11, 255 },
+        { "darkgray",169,169,169, 255 },
+        { "darkgreen",0,100,0, 255 },
+        { "darkgrey",169,169,169, 255 },
+        { "darkkhaki",189,183,107, 255 },
+        { "darkmagenta",139,0,139, 255 },
+        { "darkolivegreen",85,107,47, 255 },
+        { "darkorange",255,140,0, 255 },
+        { "darkorchid",153,50,204, 255 },
+        { "darkred",139,0,0, 255 },
+        { "darksalmon",233,150,122, 255 },
+        { "darkseagreen",143,188,143, 255 },
+        { "darkslateblue",72,61,139, 255 },
+        { "darkslategray",47,79,79, 255 },
+        { "darkslategrey",47,79,79, 255 },
+        { "darkturquoise",0,206,209, 255 },
+        { "darkviolet",148,0,211, 255 },
+        { "deeppink",255,20,147, 255 },
+        { "deepskyblue",0,191,255, 255 },
+        { "dimgray",105,105,105, 255 },
+        { "dimgrey",105,105,105, 255 },
+        { "dodgerblue",30,144,255, 255 },
+        { "firebrick",178,34,34, 255 },
+        { "floralwhite",255,250,240, 255 },
+        { "forestgreen",34,139,34, 255 },
+        { "fuchsia",255,0,255, 255 },
+        { "gainsboro",220,220,220, 255 },
+        { "ghostwhite",248,248,255, 255 },
+        { "gold",255,215,0, 255 },
+        { "goldenrod",218,165,32, 255 },
+        { "gray",128,128,128, 255 },
+        { "green",0,128,0, 255 },
+        { "greenyellow",173,255,47, 255 },
+        { "grey",128,128,128, 255 },
+        { "honeydew",240,255,240, 255 },
+        { "hotpink",255,105,180, 255 },
+        { "indianred",205,92,92, 255 },
+        { "indigo",75,0,130, 255 },
+        { "ivory",255,255,240, 255 },
+        { "khaki",240,230,140, 255 },
+        { "lavender",230,230,250, 255 },
+        { "lavenderblush",255,240,245, 255 },
+        { "lawngreen",124,252,0, 255 },
+        { "lemonchiffon",255,250,205, 255 },
+        { "lightblue",173,216,230, 255 },
+        { "lightcoral",240,128,128, 255 },
+        { "lightcyan",224,255,255, 255 },
+        { "lightgoldenrodyellow",250,250,210, 255 },
+        { "lightgray",211,211,211, 255 },
+        { "lightgreen",144,238,144, 255 },
+        { "lightgrey",211,211,211, 255 },
+        { "lightpink",255,182,193, 255 },
+        { "lightsalmon",255,160,122, 255 },
+        { "lightseagreen",32,178,170, 255 },
+        { "lightskyblue",135,206,250, 255 },
+        { "lightslategray",119,136,153, 255 },
+        { "lightslategrey",119,136,153, 255 },
+        { "lightsteelblue",176,196,222, 255 },
+        { "lightyellow",255,255,224, 255 },
+        { "lime",0,255,0, 255 },
+        { "limegreen",50,205,50, 255 },
+        { "linen",250,240,230, 255 },
+        { "magenta",255,0,255, 255 },
+        { "maroon",128,0,0, 255 },
+        { "mediumaquamarine",102,205,170, 255 },
+        { "mediumblue",0,0,205, 255 },
+        { "mediumorchid",186,85,211, 255 },
+        { "mediumpurple",147,112,219, 255 },
+        { "mediumseagreen",60,179,113, 255 },
+        { "mediumslateblue",123,104,238, 255 },
+        { "mediumspringgreen",0,250,154, 255 },
+        { "mediumturquoise",72,209,204, 255 },
+        { "mediumvioletred",199,21,133, 255 },
+        { "midnightblue",25,25,112, 255 },
+        { "mintcream",245,255,250, 255 },
+        { "mistyrose",255,228,225, 255 },
+        { "moccasin",255,228,181, 255 },
+        { "navajowhite",255,222,173, 255 },
+        { "navy",0,0,128, 255 },
+        { "oldlace",253,245,230, 255 },
+        { "olive",128,128,0, 255 },
+        { "olivedrab",107,142,35, 255 },
+        { "orange",255,165,0, 255 },
+        { "orangered",255,69,0, 255 },
+        { "orchid",218,112,214, 255 },
+        { "palegoldenrod",238,232,170, 255 },
+        { "palegreen",152,251,152, 255 },
+        { "paleturquoise",175,238,238, 255 },
+        { "palevioletred",219,112,147, 255 },
+        { "papayawhip",255,239,213, 255 },
+        { "peachpuff",255,218,185, 255 },
+        { "peru",205,133,63, 255 },
+        { "pink",255,192,203, 255 },
+        { "plum",221,160,221, 255 },
+        { "powderblue",176,224,230, 255 },
+        { "purple",128,0,128, 255 },
+        { "red",255,0,0, 255 },
+        { "rosybrown",188,143,143, 255 },
+        { "royalblue",65,105,225, 255 },
+        { "saddlebrown",139,69,19, 255 },
+        { "salmon",250,128,114, 255 },
+        { "sandybrown",244,164,96, 255 },
+        { "seagreen",46,139,87, 255 },
+        { "seashell",255,245,238, 255 },
+        { "sienna",160,82,45, 255 },
+        { "silver",192,192,192, 255 },
+        { "skyblue",135,206,235, 255 },
+        { "slateblue",106,90,205, 255 },
+        { "slategray",112,128,144, 255 },
+        { "slategrey",112,128,144, 255 },
+        { "snow",255,250,250, 255 },
+        { "springgreen",0,255,127, 255 },
+        { "steelblue",70,130,180, 255 },
+        { "tan",210,180,140, 255 },
+        { "teal",0,128,128, 255 },
+        { "thistle",216,191,216, 255 },
+        { "tomato",255,99,71, 255 },
+        { "turquoise",64,224,208, 255 },
+        { "violet",238,130,238, 255 },
+        { "wheat",245,222,179, 255 },
+        { "white",255,255,255, 255 },
+        { "whitesmoke",245,245,245, 255 },
+        { "yellow",255,255,0, 255 },
+        { "yellowgreen",154,205,50, 255 },
+        { "zzzzzzzzzzz",0,0,0, 0 }
+    }; 
+
+
+    //------------------------------------------------------------------------
+    parser::~parser()
+    {
+        delete [] m_attr_value;
+        delete [] m_attr_name;
+        delete [] m_buf;
+        delete [] m_title;
+    }
+
+    //------------------------------------------------------------------------
+    parser::parser(path_renderer& path) :
+        m_path(path),
+        m_tokenizer(),
+        m_buf(new char[buf_size]),
+        m_title(new char[256]),
+        m_title_len(0),
+        m_title_flag(false),
+        m_path_flag(false),
+        m_attr_name(new char[128]),
+        m_attr_value(new char[1024]),
+        m_attr_name_len(127),
+        m_attr_value_len(1023)
+    {
+        m_title[0] = 0;
+    }
+
+    //------------------------------------------------------------------------
+    void parser::parse(const char* fname)
+    {
+        char msg[1024];
+	    XML_Parser p = XML_ParserCreate(NULL);
+	    if(p == 0) 
+	    {
+		    throw exception("Couldn't allocate memory for parser");
+	    }
+
+        XML_SetUserData(p, this);
+	    XML_SetElementHandler(p, start_element, end_element);
+	    XML_SetCharacterDataHandler(p, content);
+
+        FILE* fd = fopen(fname, "r");
+        if(fd == 0)
+        {
+            sprintf(msg, "Couldn't open file %s", fname);
+		    throw exception(msg);
+        }
+
+        bool done = false;
+        do
+        {
+            size_t len = fread(m_buf, 1, buf_size, fd);
+            done = len < buf_size;
+            if(!XML_Parse(p, m_buf, len, done))
+            {
+                sprintf(msg,
+                    "%s at line %d\n",
+                    XML_ErrorString(XML_GetErrorCode(p)),
+                    XML_GetCurrentLineNumber(p));
+                throw exception(msg);
+            }
+        }
+        while(!done);
+        fclose(fd);
+        XML_ParserFree(p);
+
+        char* ts = m_title;
+        while(*ts)
+        {
+            if(*ts < ' ') *ts = ' ';
+            ++ts;
+        }
+    }
+
+
+    //------------------------------------------------------------------------
+    void parser::start_element(void* data, const char* el, const char** attr)
+    {
+        parser& self = *(parser*)data;
+
+        if(strcmp(el, "title") == 0)
+        {
+            self.m_title_flag = true;
+        }
+        else
+        if(strcmp(el, "g") == 0)
+        {
+            self.m_path.push_attr();
+            self.parse_attr(attr);
+        }
+        else
+        if(strcmp(el, "path") == 0)
+        {
+            if(self.m_path_flag)
+            {
+                throw exception("start_element: Nested path");
+            }
+            self.m_path.begin_path();
+            self.parse_path(attr);
+            self.m_path.end_path();
+            self.m_path_flag = true;
+        }
+        else
+        if(strcmp(el, "rect") == 0) 
+        {
+            self.parse_rect(attr);
+        }
+        else
+        if(strcmp(el, "line") == 0) 
+        {
+            self.parse_line(attr);
+        }
+        else
+        if(strcmp(el, "polyline") == 0) 
+        {
+            self.parse_poly(attr, false);
+        }
+        else
+        if(strcmp(el, "polygon") == 0) 
+        {
+            self.parse_poly(attr, true);
+        }
+        //else
+        //if(strcmp(el, "<OTHER_ELEMENTS>") == 0) 
+        //{
+        //}
+        // . . .
+    } 
+
+
+    //------------------------------------------------------------------------
+    void parser::end_element(void* data, const char* el)
+    {
+        parser& self = *(parser*)data;
+
+        if(strcmp(el, "title") == 0)
+        {
+            self.m_title_flag = false;
+        }
+        else
+        if(strcmp(el, "g") == 0)
+        {
+            self.m_path.pop_attr();
+        }
+        else
+        if(strcmp(el, "path") == 0)
+        {
+            self.m_path_flag = false;
+        }
+        //else
+        //if(strcmp(el, "<OTHER_ELEMENTS>") == 0) 
+        //{
+        //}
+        // . . .
+    }
+
+
+    //------------------------------------------------------------------------
+    void parser::content(void* data, const char* s, int len)
+    {
+        parser& self = *(parser*)data;
+
+        // m_title_flag signals that the <title> tag is being parsed now.
+        // The following code concatenates the pieces of content of the <title> tag.
+        if(self.m_title_flag)
+        {
+            if(len + self.m_title_len > 255) len = 255 - self.m_title_len;
+            if(len > 0) 
+            {
+                memcpy(self.m_title + self.m_title_len, s, len);
+                self.m_title_len += len;
+                self.m_title[self.m_title_len] = 0;
+            }
+        }
+    }
+
+
+    //------------------------------------------------------------------------
+    void parser::parse_attr(const char** attr)
+    {
+        int i;
+        for(i = 0; attr[i]; i += 2)
+        {
+            if(strcmp(attr[i], "style") == 0)
+            {
+                parse_style(attr[i + 1]);
+            }
+            else
+            {
+                parse_attr(attr[i], attr[i + 1]);
+            }
+        }
+    }
+
+    //-------------------------------------------------------------
+    void parser::parse_path(const char** attr)
+    {
+        int i;
+
+        for(i = 0; attr[i]; i += 2)
+        {
+            // The <path> tag can consist of the path itself ("d=") 
+            // as well as of other parameters like "style=", "transform=", etc.
+            // In the last case we simply rely on the function of parsing 
+            // attributes (see 'else' branch).
+            if(strcmp(attr[i], "d") == 0)
+            {
+                m_tokenizer.set_path_str(attr[i + 1]);
+                m_path.parse_path(m_tokenizer);
+            }
+            else
+            {
+                // Create a temporary single pair "name-value" in order
+                // to avoid multiple calls for the same attribute.
+                const char* tmp[4];
+                tmp[0] = attr[i];
+                tmp[1] = attr[i + 1];
+                tmp[2] = 0;
+                tmp[3] = 0;
+                parse_attr(tmp);
+            }
+        }
+    }
+
+
+    //-------------------------------------------------------------
+    int cmp_color(const void* p1, const void* p2)
+    {
+        return strcmp(((named_color*)p1)->name, ((named_color*)p2)->name);
+    }
+
+    //-------------------------------------------------------------
+    rgba8 parse_color(const char* str)
+    {
+        while(*str == ' ') ++str;
+        unsigned c = 0;
+        if(*str == '#')
+        {
+            sscanf(str + 1, "%x", &c);
+            return rgb8_packed(c);
+        }
+        else
+        {
+            named_color c;
+            unsigned len = strlen(str);
+            if(len > sizeof(c.name) - 1)
+            {
+                throw exception("parse_color: Invalid color name '%s'", str);
+            }
+            strcpy(c.name, str);
+            const void* p = bsearch(&c, 
+                                    colors, 
+                                    sizeof(colors) / sizeof(colors[0]), 
+                                    sizeof(colors[0]), 
+                                    cmp_color);
+            if(p == 0)
+            {
+                throw exception("parse_color: Invalid color name '%s'", str);
+            }
+            const named_color* pc = (const named_color*)p;
+            return rgba8(pc->r, pc->g, pc->b, pc->a);
+        }
+    }
+
+    double parse_double(const char* str)
+    {
+        while(*str == ' ') ++str;
+        return atof(str);
+    }
+
+
+
+    //-------------------------------------------------------------
+    bool parser::parse_attr(const char* name, const char* value)
+    {
+        if(strcmp(name, "style") == 0)
+        {
+            parse_style(value);
+        }
+        else
+        if(strcmp(name, "fill") == 0)
+        {
+            if(strcmp(value, "none") == 0)
+            {
+                m_path.fill_none();
+            }
+            else
+            {
+                m_path.fill(parse_color(value));
+            }
+        }
+        else
+        if(strcmp(name, "fill-opacity") == 0)
+        {
+            m_path.fill_opacity(parse_double(value));
+        }
+        else
+        if(strcmp(name, "stroke") == 0)
+        {
+            if(strcmp(value, "none") == 0)
+            {
+                m_path.stroke_none();
+            }
+            else
+            {
+                m_path.stroke(parse_color(value));
+            }
+        }
+        else
+        if(strcmp(name, "stroke-width") == 0)
+        {
+            m_path.stroke_width(parse_double(value));
+        }
+        else
+        if(strcmp(name, "stroke-linecap") == 0)
+        {
+            if(strcmp(value, "butt") == 0)        m_path.line_cap(butt_cap);
+            else if(strcmp(value, "round") == 0)  m_path.line_cap(round_cap);
+            else if(strcmp(value, "square") == 0) m_path.line_cap(square_cap);
+        }
+        else
+        if(strcmp(name, "stroke-linejoin") == 0)
+        {
+            if(strcmp(value, "miter") == 0)      m_path.line_join(miter_join);
+            else if(strcmp(value, "round") == 0) m_path.line_join(round_join);
+            else if(strcmp(value, "bevel") == 0) m_path.line_join(bevel_join);
+        }
+        else
+        if(strcmp(name, "stroke-miterlimit") == 0)
+        {
+            m_path.miter_limit(parse_double(value));
+        }
+        else
+        if(strcmp(name, "stroke-opacity") == 0)
+        {
+            m_path.stroke_opacity(parse_double(value));
+        }
+        else
+        if(strcmp(name, "transform") == 0)
+        {
+            parse_transform(value);
+        }
+        //else
+        //if(strcmp(el, "<OTHER_ATTRIBUTES>") == 0) 
+        //{
+        //}
+        // . . .
+        else
+        {
+            return false;
+        }
+        return true;
+    }
+
+
+
+    //-------------------------------------------------------------
+    void parser::copy_name(const char* start, const char* end)
+    {
+        unsigned len = unsigned(end - start);
+        if(m_attr_name_len == 0 || len > m_attr_name_len)
+        {
+            delete [] m_attr_name;
+            m_attr_name = new char[len + 1];
+            m_attr_name_len = len;
+        }
+        if(len) memcpy(m_attr_name, start, len);
+        m_attr_name[len] = 0;
+    }
+
+
+
+    //-------------------------------------------------------------
+    void parser::copy_value(const char* start, const char* end)
+    {
+        unsigned len = unsigned(end - start);
+        if(m_attr_value_len == 0 || len > m_attr_value_len)
+        {
+            delete [] m_attr_value;
+            m_attr_value = new char[len + 1];
+            m_attr_value_len = len;
+        }
+        if(len) memcpy(m_attr_value, start, len);
+        m_attr_value[len] = 0;
+    }
+
+
+    //-------------------------------------------------------------
+    bool parser::parse_name_value(const char* nv_start, const char* nv_end)
+    {
+        const char* str = nv_start;
+        while(str < nv_end && *str != ':') ++str;
+
+        const char* val = str;
+
+        // Right Trim
+        while(str > nv_start && 
+            (*str == ':' || isspace(*str))) --str;
+        ++str;
+
+        copy_name(nv_start, str);
+
+        while(val < nv_end && (*val == ':' || isspace(*val))) ++val;
+        
+        copy_value(val, nv_end);
+        return parse_attr(m_attr_name, m_attr_value);
+    }
+
+
+
+    //-------------------------------------------------------------
+    void parser::parse_style(const char* str)
+    {
+        while(*str)
+        {
+            // Left Trim
+            while(*str && isspace(*str)) ++str;
+            const char* nv_start = str;
+            while(*str && *str != ';') ++str;
+            const char* nv_end = str;
+
+            // Right Trim
+            while(nv_end > nv_start && 
+                (*nv_end == ';' || isspace(*nv_end))) --nv_end;
+            ++nv_end;
+
+            parse_name_value(nv_start, nv_end);
+            if(*str) ++str;
+        }
+
+    }
+
+
+    //-------------------------------------------------------------
+    void parser::parse_rect(const char** attr)
+    {
+        int i;
+        double x = 0.0;
+        double y = 0.0;
+        double w = 0.0;
+        double h = 0.0;
+
+        m_path.begin_path();
+        for(i = 0; attr[i]; i += 2)
+        {
+            if(!parse_attr(attr[i], attr[i + 1]))
+            {
+                if(strcmp(attr[i], "x") == 0)      x = parse_double(attr[i + 1]);
+                if(strcmp(attr[i], "y") == 0)      y = parse_double(attr[i + 1]);
+                if(strcmp(attr[i], "width") == 0)  w = parse_double(attr[i + 1]);
+                if(strcmp(attr[i], "height") == 0) h = parse_double(attr[i + 1]);
+                // rx - to be implemented 
+                // ry - to be implemented
+            }
+        }
+
+
+        if(w != 0.0 && h != 0.0)
+        {
+            if(w < 0.0) throw exception("parse_rect: Invalid width: %f", w);
+            if(h < 0.0) throw exception("parse_rect: Invalid height: %f", h);
+
+            m_path.move_to(x,     y);
+            m_path.line_to(x + w, y);
+            m_path.line_to(x + w, y + h);
+            m_path.line_to(x,     y + h);
+            m_path.close_subpath();
+        }
+        m_path.end_path();
+    }
+
+
+    //-------------------------------------------------------------
+    void parser::parse_line(const char** attr)
+    {
+        int i;
+        double x1 = 0.0;
+        double y1 = 0.0;
+        double x2 = 0.0;
+        double y2 = 0.0;
+
+        m_path.begin_path();
+        for(i = 0; attr[i]; i += 2)
+        {
+            if(!parse_attr(attr[i], attr[i + 1]))
+            {
+                if(strcmp(attr[i], "x1") == 0) x1 = parse_double(attr[i + 1]);
+                if(strcmp(attr[i], "y1") == 0) y1 = parse_double(attr[i + 1]);
+                if(strcmp(attr[i], "x2") == 0) x2 = parse_double(attr[i + 1]);
+                if(strcmp(attr[i], "y2") == 0) y2 = parse_double(attr[i + 1]);
+            }
+        }
+
+        m_path.move_to(x1, y1);
+        m_path.line_to(x2, y2);
+        m_path.end_path();
+    }
+
+
+    //-------------------------------------------------------------
+    void parser::parse_poly(const char** attr, bool close_flag)
+    {
+        int i;
+        double x = 0.0;
+        double y = 0.0;
+
+        m_path.begin_path();
+        for(i = 0; attr[i]; i += 2)
+        {
+            if(!parse_attr(attr[i], attr[i + 1]))
+            {
+                if(strcmp(attr[i], "points") == 0) 
+                {
+                    m_tokenizer.set_path_str(attr[i + 1]);
+                    if(!m_tokenizer.next())
+                    {
+                        throw exception("parse_poly: Too few coordinates");
+                    }
+                    x = m_tokenizer.last_number();
+                    if(!m_tokenizer.next())
+                    {
+                        throw exception("parse_poly: Too few coordinates");
+                    }
+                    y = m_tokenizer.last_number();
+                    m_path.move_to(x, y);
+                    while(m_tokenizer.next())
+                    {
+                        x = m_tokenizer.last_number();
+                        if(!m_tokenizer.next())
+                        {
+                            throw exception("parse_poly: Odd number of coordinates");
+                        }
+                        y = m_tokenizer.last_number();
+                        m_path.line_to(x, y);
+                    }
+                }
+            }
+        }
+        if(close_flag) 
+        {
+            m_path.close_subpath();
+        }
+        m_path.end_path();
+    }
+
+    //-------------------------------------------------------------
+    void parser::parse_transform(const char* str)
+    {
+        while(*str)
+        {
+            if(islower(*str))
+            {
+                if(strncmp(str, "matrix", 6) == 0)    str += parse_matrix(str);    else 
+                if(strncmp(str, "translate", 9) == 0) str += parse_translate(str); else 
+                if(strncmp(str, "rotate", 6) == 0)    str += parse_rotate(str);    else 
+                if(strncmp(str, "scale", 5) == 0)     str += parse_scale(str);     else 
+                if(strncmp(str, "skewX", 5) == 0)     str += parse_skew_x(str);    else 
+                if(strncmp(str, "skewY", 5) == 0)     str += parse_skew_y(str);    else
+                {
+                    ++str;
+                }
+            }
+            else
+            {
+                ++str;
+            }
+        }
+    }
+
+
+    //-------------------------------------------------------------
+    static bool is_numeric(char c)
+    {
+        return strchr("0123456789+-.eE", c) != 0;
+    }
+
+    //-------------------------------------------------------------
+    static unsigned parse_transform_args(const char* str, 
+                                         double* args, 
+                                         unsigned max_na, 
+                                         unsigned* na)
+    {
+        *na = 0;
+        const char* ptr = str;
+        while(*ptr && *ptr != '(') ++ptr;
+        if(*ptr == 0)
+        {
+            throw exception("parse_transform_args: Invalid syntax");
+        }
+        const char* end = ptr;
+        while(*end && *end != ')') ++end;
+        if(*end == 0)
+        {
+            throw exception("parse_transform_args: Invalid syntax");
+        }
+
+        while(ptr < end)
+        {
+            if(is_numeric(*ptr))
+            {
+                if(*na >= max_na)
+                {
+                    throw exception("parse_transform_args: Too many arguments");
+                }
+                args[(*na)++] = atof(ptr);
+                while(ptr < end && is_numeric(*ptr)) ++ptr;
+            }
+            else
+            {
+                ++ptr;
+            }
+        }
+        return unsigned(end - str);
+    }
+
+    //-------------------------------------------------------------
+    unsigned parser::parse_matrix(const char* str)
+    {
+        double args[6];
+        unsigned na = 0;
+        unsigned len = parse_transform_args(str, args, 6, &na);
+        if(na != 6)
+        {
+            throw exception("parse_matrix: Invalid number of arguments");
+        }
+        m_path.transform().premultiply(trans_affine(args[0], args[1], args[2], args[3], args[4], args[5]));
+        return len;
+    }
+
+    //-------------------------------------------------------------
+    unsigned parser::parse_translate(const char* str)
+    {
+        double args[2];
+        unsigned na = 0;
+        unsigned len = parse_transform_args(str, args, 2, &na);
+        if(na == 1) args[1] = 0.0;
+        m_path.transform().premultiply(trans_affine_translation(args[0], args[1]));
+        return len;
+    }
+
+    //-------------------------------------------------------------
+    unsigned parser::parse_rotate(const char* str)
+    {
+        double args[3];
+        unsigned na = 0;
+        unsigned len = parse_transform_args(str, args, 3, &na);
+        if(na == 1) 
+        {
+            m_path.transform().premultiply(trans_affine_rotation(deg2rad(args[0])));
+        }
+        else if(na == 3)
+        {
+            trans_affine t = trans_affine_translation(-args[1], -args[2]);
+            t *= trans_affine_rotation(deg2rad(args[0]));
+            t *= trans_affine_translation(args[1], args[2]);
+            m_path.transform().premultiply(t);
+        }
+        else
+        {
+            throw exception("parse_rotate: Invalid number of arguments");
+        }
+        return len;
+    }
+
+    //-------------------------------------------------------------
+    unsigned parser::parse_scale(const char* str)
+    {
+        double args[2];
+        unsigned na = 0;
+        unsigned len = parse_transform_args(str, args, 2, &na);
+        if(na == 1) args[1] = args[0];
+        m_path.transform().premultiply(trans_affine_scaling(args[0], args[1]));
+        return len;
+    }
+
+    //-------------------------------------------------------------
+    unsigned parser::parse_skew_x(const char* str)
+    {
+        double arg;
+        unsigned na = 0;
+        unsigned len = parse_transform_args(str, &arg, 1, &na);
+        m_path.transform().premultiply(trans_affine_skewing(deg2rad(arg), 0.0));
+        return len;
+    }
+
+    //-------------------------------------------------------------
+    unsigned parser::parse_skew_y(const char* str)
+    {
+        double arg;
+        unsigned na = 0;
+        unsigned len = parse_transform_args(str, &arg, 1, &na);
+        m_path.transform().premultiply(trans_affine_skewing(0.0, deg2rad(arg)));
+        return len;
+    }
+
+}
+}
+
+
diff --git a/src/agg_svg/agg_svg_parser.h b/src/agg_svg/agg_svg_parser.h
new file mode 100644
index 000000000..4d40936c7
--- /dev/null
+++ b/src/agg_svg/agg_svg_parser.h
@@ -0,0 +1,85 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG parser.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SVG_PARSER_INCLUDED
+#define AGG_SVG_PARSER_INCLUDED
+
+#include "agg_svg_path_tokenizer.h"
+#include "agg_svg_path_renderer.h"
+
+namespace agg
+{
+namespace svg
+{
+
+    class parser
+    {
+        enum buf_size_e { buf_size = BUFSIZ };
+    public:
+
+        ~parser();
+        parser(path_renderer& path);
+
+        void parse(const char* fname);
+        const char* title() const { return m_title; }
+
+    private:
+        // XML event handlers
+        static void start_element(void* data, const char* el, const char** attr);
+        static void end_element(void* data, const char* el);
+        static void content(void* data, const char* s, int len);
+
+        void parse_attr(const char** attr);
+        void parse_path(const char** attr);
+        void parse_poly(const char** attr, bool close_flag);
+        void parse_rect(const char** attr);
+        void parse_line(const char** attr);
+        void parse_style(const char* str);
+        void parse_transform(const char* str);
+
+        unsigned parse_matrix(const char* str);
+        unsigned parse_translate(const char* str);
+        unsigned parse_rotate(const char* str);
+        unsigned parse_scale(const char* str);
+        unsigned parse_skew_x(const char* str);
+        unsigned parse_skew_y(const char* str);
+        
+        bool parse_attr(const char* name, const char* value);
+        bool parse_name_value(const char* nv_start, const char* nv_end);
+        void copy_name(const char* start, const char* end);
+        void copy_value(const char* start, const char* end);
+        
+    private:
+        path_renderer& m_path;
+        path_tokenizer m_tokenizer;
+        char*          m_buf;
+        char*          m_title;
+        unsigned       m_title_len;
+        bool           m_title_flag;
+        bool           m_path_flag;
+        char*          m_attr_name;
+        char*          m_attr_value;
+        unsigned       m_attr_name_len;
+        unsigned       m_attr_value_len;
+    };
+
+}
+}
+
+#endif
diff --git a/src/agg_svg/agg_svg_path_renderer.cpp b/src/agg_svg/agg_svg_path_renderer.cpp
new file mode 100644
index 000000000..27c7b2e3a
--- /dev/null
+++ b/src/agg_svg/agg_svg_path_renderer.cpp
@@ -0,0 +1,366 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG path renderer.
+//
+//----------------------------------------------------------------------------
+
+#include <stdio.h>
+#include "agg_svg_path_renderer.h"
+
+namespace agg
+{
+namespace svg
+{
+
+    //------------------------------------------------------------------------
+    path_renderer::path_renderer() :
+        m_curved(m_storage),
+        m_curved_count(m_curved),
+
+        m_curved_stroked(m_curved_count),
+        m_curved_stroked_trans(m_curved_stroked, m_transform),
+
+        m_curved_trans(m_curved_count, m_transform),
+        m_curved_trans_contour(m_curved_trans)
+    {
+        m_curved_trans_contour.auto_detect_orientation(false);
+    }
+
+
+    //------------------------------------------------------------------------
+    void path_renderer::remove_all()
+    {
+        m_storage.remove_all();
+        m_attr_storage.remove_all();
+        m_attr_stack.remove_all();
+        m_transform.reset();
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::begin_path()
+    {
+        push_attr();
+        unsigned idx = m_storage.start_new_path();
+        m_attr_storage.add(path_attributes(cur_attr(), idx));
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::end_path()
+    {
+        if(m_attr_storage.size() == 0) 
+        {
+            throw exception("end_path : The path was not begun");
+        }
+        path_attributes attr = cur_attr();
+        unsigned idx = m_attr_storage[m_attr_storage.size() - 1].index;
+        attr.index = idx;
+        m_attr_storage[m_attr_storage.size() - 1] = attr;
+        pop_attr();
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::move_to(double x, double y, bool rel)          // M, m
+    {
+        if(rel) m_storage.rel_to_abs(&x, &y);
+        m_storage.move_to(x, y);
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::line_to(double x,  double y, bool rel)         // L, l
+    {
+        if(rel) m_storage.rel_to_abs(&x, &y);
+        m_storage.line_to(x, y);
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::hline_to(double x, bool rel)                   // H, h
+    {
+        double x2 = 0.0;
+        double y2 = 0.0;
+        if(m_storage.total_vertices())
+        {
+            m_storage.vertex(m_storage.total_vertices() - 1, &x2, &y2);
+            if(rel) x += x2;
+            m_storage.line_to(x, y2);
+        }
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::vline_to(double y, bool rel)                   // V, v
+    {
+        double x2 = 0.0;
+        double y2 = 0.0;
+        if(m_storage.total_vertices())
+        {
+            m_storage.vertex(m_storage.total_vertices() - 1, &x2, &y2);
+            if(rel) y += y2;
+            m_storage.line_to(x2, y);
+        }
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::curve3(double x1, double y1,                   // Q, q
+                               double x,  double y, bool rel)
+    {
+        if(rel) 
+        {
+            m_storage.rel_to_abs(&x1, &y1);
+            m_storage.rel_to_abs(&x,  &y);
+        }
+        m_storage.curve3(x1, y1, x, y);
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::curve3(double x, double y, bool rel)           // T, t
+    {
+//        throw exception("curve3(x, y) : NOT IMPLEMENTED YET");
+        if(rel) 
+        {
+            m_storage.curve3_rel(x, y);
+        } else 
+        {
+            m_storage.curve3(x, y);
+        }
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::curve4(double x1, double y1,                   // C, c
+                               double x2, double y2, 
+                               double x,  double y, bool rel)
+    {
+        if(rel) 
+        {
+            m_storage.rel_to_abs(&x1, &y1);
+            m_storage.rel_to_abs(&x2, &y2);
+            m_storage.rel_to_abs(&x,  &y);
+        }
+        m_storage.curve4(x1, y1, x2, y2, x, y);
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::curve4(double x2, double y2,                   // S, s
+                               double x,  double y, bool rel)
+    {
+        //throw exception("curve4(x2, y2, x, y) : NOT IMPLEMENTED YET");
+        if(rel) 
+        {
+            m_storage.curve4_rel(x2, y2, x, y);
+        } else 
+        {
+            m_storage.curve4(x2, y2, x, y);
+        }
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::close_subpath()
+    {
+        m_storage.end_poly(path_flags_close);
+    }
+
+    //------------------------------------------------------------------------
+    path_attributes& path_renderer::cur_attr()
+    {
+        if(m_attr_stack.size() == 0)
+        {
+            throw exception("cur_attr : Attribute stack is empty");
+        }
+        return m_attr_stack[m_attr_stack.size() - 1];
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::push_attr()
+    {
+        m_attr_stack.add(m_attr_stack.size() ? 
+                         m_attr_stack[m_attr_stack.size() - 1] :
+                         path_attributes());
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::pop_attr()
+    {
+        if(m_attr_stack.size() == 0)
+        {
+            throw exception("pop_attr : Attribute stack is empty");
+        }
+        m_attr_stack.remove_last();
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::fill(const rgba8& f)
+    {
+        path_attributes& attr = cur_attr();
+        attr.fill_color = f;
+        attr.fill_flag = true;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::stroke(const rgba8& s)
+    {
+        path_attributes& attr = cur_attr();
+        attr.stroke_color = s;
+        attr.stroke_flag = true;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::even_odd(bool flag)
+    {
+        cur_attr().even_odd_flag = flag;
+    }
+    
+    //------------------------------------------------------------------------
+    void path_renderer::stroke_width(double w)
+    {
+        cur_attr().stroke_width = w;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::fill_none()
+    {
+        cur_attr().fill_flag = false;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::stroke_none()
+    {
+        cur_attr().stroke_flag = false;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::fill_opacity(double op)
+    {
+        cur_attr().fill_color.opacity(op);
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::stroke_opacity(double op)
+    {
+        cur_attr().stroke_color.opacity(op);
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::line_join(line_join_e join)
+    {
+        cur_attr().line_join = join;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::line_cap(line_cap_e cap)
+    {
+        cur_attr().line_cap = cap;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::miter_limit(double ml)
+    {
+        cur_attr().miter_limit = ml;
+    }
+
+    //------------------------------------------------------------------------
+    trans_affine& path_renderer::transform()
+    {
+        return cur_attr().transform;
+    }
+
+    //------------------------------------------------------------------------
+    void path_renderer::parse_path(path_tokenizer& tok)
+    {
+        while(tok.next())
+        {
+            double arg[10];
+            char cmd = tok.last_command();
+            unsigned i;
+            switch(cmd)
+            {
+                case 'M': case 'm':
+                    arg[0] = tok.last_number();
+                    arg[1] = tok.next(cmd);
+                    move_to(arg[0], arg[1], cmd == 'm');
+                    break;
+
+                case 'L': case 'l':
+                    arg[0] = tok.last_number();
+                    arg[1] = tok.next(cmd);
+                    line_to(arg[0], arg[1], cmd == 'l');
+                    break;
+
+                case 'V': case 'v':
+                    vline_to(tok.last_number(), cmd == 'v');
+                    break;
+
+                case 'H': case 'h':
+                    hline_to(tok.last_number(), cmd == 'h');
+                    break;
+                
+                case 'Q': case 'q':
+                    arg[0] = tok.last_number();
+                    for(i = 1; i < 4; i++)
+                    {
+                        arg[i] = tok.next(cmd);
+                    }
+                    curve3(arg[0], arg[1], arg[2], arg[3], cmd == 'q');
+                    break;
+
+                case 'T': case 't':
+                    arg[0] = tok.last_number();
+                    arg[1] = tok.next(cmd);
+                    curve3(arg[0], arg[1], cmd == 't');
+                    break;
+
+                case 'C': case 'c':
+                    arg[0] = tok.last_number();
+                    for(i = 1; i < 6; i++)
+                    {
+                        arg[i] = tok.next(cmd);
+                    }
+                    curve4(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], cmd == 'c');
+                    break;
+
+                case 'S': case 's':
+                    arg[0] = tok.last_number();
+                    for(i = 1; i < 4; i++)
+                    {
+                        arg[i] = tok.next(cmd);
+                    }
+                    curve4(arg[0], arg[1], arg[2], arg[3], cmd == 's');
+                    break;
+
+                case 'A': case 'a':
+					arg[0] = tok.last_number();
+					for (i = 1; i < 7; i++)
+					{
+						arg[i] = tok.next(cmd);
+					}
+//					curve3(arg[0], arg[1], arg[2], arg[3], cmd == 'q');
+//                    throw exception("parse_path: Command A: NOT IMPLEMENTED YET");
+					break;
+
+                case 'Z': case 'z':
+                    close_subpath();
+                    break;
+
+                default:
+                {
+                    char buf[100];
+                    sprintf(buf, "parse_path: Invalid Command %c", cmd);
+                    throw exception(buf);
+                }
+            }
+        }
+    }
+
+}
+}
+
diff --git a/src/agg_svg/agg_svg_path_renderer.h b/src/agg_svg/agg_svg_path_renderer.h
new file mode 100644
index 000000000..0f27066b5
--- /dev/null
+++ b/src/agg_svg/agg_svg_path_renderer.h
@@ -0,0 +1,321 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG path renderer.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SVG_PATH_RENDERER_INCLUDED
+#define AGG_SVG_PATH_RENDERER_INCLUDED
+
+#include <agg/agg_path_storage.h>
+#include <agg/agg_conv_transform.h>
+#include <agg/agg_conv_stroke.h>
+#include <agg/agg_conv_contour.h>
+#include <agg/agg_conv_curve.h>
+#include <agg/agg_color_rgba.h>
+#include <agg/agg_renderer_scanline.h>
+#include <agg/agg_bounding_rect.h>
+#include <agg/agg_rasterizer_scanline_aa.h>
+#include "agg_svg_path_tokenizer.h"
+
+namespace agg
+{
+namespace svg
+{
+    template<class VertexSource> class conv_count
+    {
+    public:
+        conv_count(VertexSource& vs) : m_source(&vs), m_count(0) {}
+
+        void count(unsigned n) { m_count = n; }
+        unsigned count() const { return m_count; }
+
+        void rewind(unsigned path_id) { m_source->rewind(path_id); }
+        unsigned vertex(double* x, double* y) 
+        { 
+            ++m_count; 
+            return m_source->vertex(x, y); 
+        }
+
+    private:
+        VertexSource* m_source;
+        unsigned m_count;
+    };
+
+
+
+
+    //============================================================================
+    // Basic path attributes
+    struct path_attributes
+    {
+        unsigned     index;
+        rgba8        fill_color;
+        rgba8        stroke_color;
+        bool         fill_flag;
+        bool         stroke_flag;
+        bool         even_odd_flag;
+        line_join_e  line_join;
+        line_cap_e   line_cap;
+        double       miter_limit;
+        double       stroke_width;
+        trans_affine transform;
+
+        // Empty constructor
+        path_attributes() :
+            index(0),
+            fill_color(rgba(0,0,0)),
+            stroke_color(rgba(0,0,0)),
+            fill_flag(true),
+            stroke_flag(false),
+            even_odd_flag(false),
+            line_join(miter_join),
+            line_cap(butt_cap),
+            miter_limit(4.0),
+            stroke_width(1.0),
+            transform()
+        {
+        }
+
+        // Copy constructor
+        path_attributes(const path_attributes& attr) :
+            index(attr.index),
+            fill_color(attr.fill_color),
+            stroke_color(attr.stroke_color),
+            fill_flag(attr.fill_flag),
+            stroke_flag(attr.stroke_flag),
+            even_odd_flag(attr.even_odd_flag),
+            line_join(attr.line_join),
+            line_cap(attr.line_cap),
+            miter_limit(attr.miter_limit),
+            stroke_width(attr.stroke_width),
+            transform(attr.transform)
+        {
+        }
+
+        // Copy constructor with new index value
+        path_attributes(const path_attributes& attr, unsigned idx) :
+            index(idx),
+            fill_color(attr.fill_color),
+            stroke_color(attr.stroke_color),
+            fill_flag(attr.fill_flag),
+            stroke_flag(attr.stroke_flag),
+            even_odd_flag(attr.even_odd_flag),
+            line_join(attr.line_join),
+            line_cap(attr.line_cap),
+            miter_limit(attr.miter_limit),
+            stroke_width(attr.stroke_width),
+            transform(attr.transform)
+        {
+        }
+    };
+
+
+    //============================================================================
+    // Path container and renderer. 
+    class path_renderer
+    {
+    public:
+        typedef pod_bvector<path_attributes>   attr_storage;
+
+        typedef conv_curve<path_storage>       curved;
+        typedef conv_count<curved>             curved_count;
+
+        typedef conv_stroke<curved_count>      curved_stroked;
+        typedef conv_transform<curved_stroked> curved_stroked_trans;
+
+        typedef conv_transform<curved_count>   curved_trans;
+        typedef conv_contour<curved_trans>     curved_trans_contour;
+
+        path_renderer();
+
+        void remove_all();
+
+        // Use these functions as follows:
+        // begin_path() when the XML tag <path> comes ("start_element" handler)
+        // parse_path() on "d=" tag attribute
+        // end_path() when parsing of the entire tag is done.
+        void begin_path();
+        void parse_path(path_tokenizer& tok);
+        void end_path();
+
+        // The following functions are essentially a "reflection" of
+        // the respective SVG path commands.
+        void move_to(double x, double y, bool rel=false);   // M, m
+        void line_to(double x,  double y, bool rel=false);  // L, l
+        void hline_to(double x, bool rel=false);            // H, h
+        void vline_to(double y, bool rel=false);            // V, v
+        void curve3(double x1, double y1,                   // Q, q
+                    double x,  double y, bool rel=false);
+        void curve3(double x, double y, bool rel=false);    // T, t
+        void curve4(double x1, double y1,                   // C, c
+                    double x2, double y2, 
+                    double x,  double y, bool rel=false);
+        void curve4(double x2, double y2,                   // S, s
+                    double x,  double y, bool rel=false);
+        void close_subpath();                               // Z, z
+
+//        template<class VertexSource> 
+//        void add_path(VertexSource& vs, 
+//                      unsigned path_id = 0, 
+//                      bool solid_path = true)
+//        {
+//            m_storage.add_path(vs, path_id, solid_path);
+//        }
+
+
+        unsigned vertex_count() const { return m_curved_count.count(); }
+        
+
+        // Call these functions on <g> tag (start_element, end_element respectively)
+        void push_attr();
+        void pop_attr();
+
+        // Attribute setting functions.
+        void fill(const rgba8& f);
+        void stroke(const rgba8& s);
+        void even_odd(bool flag);
+        void stroke_width(double w);
+        void fill_none();
+        void stroke_none();
+        void fill_opacity(double op);
+        void stroke_opacity(double op);
+        void line_join(line_join_e join);
+        void line_cap(line_cap_e cap);
+        void miter_limit(double ml);
+        trans_affine& transform();
+
+        // Make all polygons CCW-oriented
+        void arrange_orientations()
+        {
+            m_storage.arrange_orientations_all_paths(path_flags_ccw);
+        }
+
+        // Expand all polygons 
+        void expand(double value)
+        {
+            m_curved_trans_contour.width(value);
+        }
+
+        unsigned operator [](unsigned idx)
+        {
+            m_transform = m_attr_storage[idx].transform;
+            return m_attr_storage[idx].index;
+        }
+
+        void bounding_rect(double* x1, double* y1, double* x2, double* y2)
+        {
+            agg::conv_transform<agg::path_storage> trans(m_storage, m_transform);
+            agg::bounding_rect(trans, *this, 0, m_attr_storage.size(), x1, y1, x2, y2);
+        }
+
+        // Rendering. One can specify two additional parameters: 
+        // trans_affine and opacity. They can be used to transform the whole
+        // image and/or to make it translucent.
+        template<class Rasterizer, class Scanline, class Renderer> 
+        void render(Rasterizer& ras, 
+                    Scanline& sl,
+                    Renderer& ren, 
+                    const trans_affine& mtx, 
+                    const rect_i& cb,
+                    double opacity=1.0)
+        {
+            unsigned i;
+
+            ras.clip_box(cb.x1, cb.y1, cb.x2, cb.y2);
+            m_curved_count.count(0);
+
+            for(i = 0; i < m_attr_storage.size(); i++)
+            {
+                const path_attributes& attr = m_attr_storage[i];
+                m_transform = attr.transform;
+                m_transform *= mtx;
+                double scl = m_transform.scale();
+                //m_curved.approximation_method(curve_inc);
+                m_curved.approximation_scale(scl);
+                m_curved.angle_tolerance(0.0);
+
+                rgba8 color;
+
+                if(attr.fill_flag)
+                {
+                    ras.reset();
+                    ras.filling_rule(attr.even_odd_flag ? fill_even_odd : fill_non_zero);
+                    if(fabs(m_curved_trans_contour.width()) < 0.0001)
+                    {
+                        ras.add_path(m_curved_trans, attr.index);
+                    }
+                    else
+                    {
+                        m_curved_trans_contour.miter_limit(attr.miter_limit);
+                        ras.add_path(m_curved_trans_contour, attr.index);
+                    }
+
+                    color = attr.fill_color;
+                    color.opacity(color.opacity() * opacity);
+                    ren.color(color);
+                    agg::render_scanlines(ras, sl, ren);
+                }
+
+                if(attr.stroke_flag)
+                {
+                    m_curved_stroked.width(attr.stroke_width);
+                    //m_curved_stroked.line_join((attr.line_join == miter_join) ? miter_join_round : attr.line_join);
+                    m_curved_stroked.line_join(attr.line_join);
+                    m_curved_stroked.line_cap(attr.line_cap);
+                    m_curved_stroked.miter_limit(attr.miter_limit);
+                    m_curved_stroked.inner_join(inner_round);
+                    m_curved_stroked.approximation_scale(scl);
+
+                    // If the *visual* line width is considerable we 
+                    // turn on processing of curve cusps.
+                    //---------------------
+                    if(attr.stroke_width * scl > 1.0)
+                    {
+                        m_curved.angle_tolerance(0.2);
+                    }
+                    ras.reset();
+                    ras.filling_rule(fill_non_zero);
+                    ras.add_path(m_curved_stroked_trans, attr.index);
+                    color = attr.stroke_color;
+                    color.opacity(color.opacity() * opacity);
+                    ren.color(color);
+                    agg::render_scanlines(ras, sl, ren);
+                }
+            }
+        }
+
+    private:
+        path_attributes& cur_attr();
+
+        path_storage   m_storage;
+        attr_storage   m_attr_storage;
+        attr_storage   m_attr_stack;
+        trans_affine   m_transform;
+
+        curved                       m_curved;
+        curved_count                 m_curved_count;
+
+        curved_stroked               m_curved_stroked;
+        curved_stroked_trans         m_curved_stroked_trans;
+
+        curved_trans                 m_curved_trans;
+        curved_trans_contour         m_curved_trans_contour;
+    };
+
+}
+}
+
+#endif
diff --git a/src/agg_svg/agg_svg_path_tokenizer.cpp b/src/agg_svg/agg_svg_path_tokenizer.cpp
new file mode 100644
index 000000000..bd49519bf
--- /dev/null
+++ b/src/agg_svg/agg_svg_path_tokenizer.cpp
@@ -0,0 +1,151 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG path tokenizer.
+//
+//----------------------------------------------------------------------------
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "agg_svg_exception.h"
+#include "agg_svg_path_tokenizer.h"
+
+
+namespace agg 
+{ 
+namespace svg
+{
+
+    //------------------------------------------------------------------------
+    const char path_tokenizer::s_commands[]   = "+-MmZzLlHhVvCcSsQqTtAaFfPp";
+    const char path_tokenizer::s_numeric[]    = ".Ee0123456789";
+    const char path_tokenizer::s_separators[] = " ,\t\n\r";
+
+    //------------------------------------------------------------------------
+    path_tokenizer::path_tokenizer()
+        : m_path(0), m_last_command(0), m_last_number(0.0)
+    {
+        init_char_mask(m_commands_mask,   s_commands);
+        init_char_mask(m_numeric_mask,    s_numeric);
+        init_char_mask(m_separators_mask, s_separators);
+    }
+
+
+    //------------------------------------------------------------------------
+    void path_tokenizer::set_path_str(const char* str)
+    {
+        m_path = str;
+        m_last_command = 0;
+        m_last_number = 0.0;
+    }
+
+
+    //------------------------------------------------------------------------
+    void path_tokenizer::init_char_mask(char* mask, const char* char_set)
+    {
+        memset(mask, 0, 256/8);
+        while(*char_set) 
+        {
+            unsigned c = unsigned(*char_set++) & 0xFF;
+            mask[c >> 3] |= 1 << (c & 7);
+        }
+    }
+
+
+    //------------------------------------------------------------------------
+    bool path_tokenizer::next()
+    {
+        if(m_path == 0) return false;
+
+        // Skip all white spaces and other garbage
+        while(*m_path && !is_command(*m_path) && !is_numeric(*m_path)) 
+        {
+            if(!is_separator(*m_path))
+            {
+                char buf[100];
+                sprintf(buf, "path_tokenizer::next : Invalid Character %c", *m_path);
+                throw exception(buf);
+            }
+            m_path++;
+        }
+
+        if(*m_path == 0) return false;
+
+        if(is_command(*m_path))
+        {
+            // Check if the command is a numeric sign character
+            if(*m_path == '-' || *m_path == '+')
+            {
+                return parse_number();
+            }
+            m_last_command = *m_path++;
+            while(*m_path && is_separator(*m_path)) m_path++;
+            if(*m_path == 0) return true;
+        }
+        return parse_number();
+    }
+
+
+
+    //------------------------------------------------------------------------
+    double path_tokenizer::next(char cmd)
+    {
+        if(!next()) throw exception("parse_path: Unexpected end of path");
+        if(last_command() != cmd)
+        {
+            char buf[100];
+            sprintf(buf, "parse_path: Command %c: bad or missing parameters", cmd);
+            throw exception(buf);
+        }
+        return last_number();
+    }
+
+
+    //------------------------------------------------------------------------
+    bool path_tokenizer::parse_number()
+    {
+        char buf[256]; // Should be enough for any number
+        char* buf_ptr = buf;
+
+        // Copy all sign characters
+        while(buf_ptr < buf+255 && *m_path == '-' || *m_path == '+')
+        {
+            *buf_ptr++ = *m_path++;
+        }
+
+        // Copy all numeric characters
+		bool dot_seen = false;
+        while(buf_ptr < buf+255 && is_numeric(*m_path))
+        {
+			char c = *m_path;
+			if (c == '.') {
+				if (dot_seen)
+					break;
+				dot_seen = true;
+			}
+            *buf_ptr++ = *m_path++;
+        }
+        *buf_ptr = 0;
+        m_last_number = atof(buf);
+        return true;
+    }
+
+
+} //namespace svg
+} //namespace agg
+
+
+
+
diff --git a/src/agg_svg/agg_svg_path_tokenizer.h b/src/agg_svg/agg_svg_path_tokenizer.h
new file mode 100644
index 000000000..591ec0e72
--- /dev/null
+++ b/src/agg_svg/agg_svg_path_tokenizer.h
@@ -0,0 +1,114 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software 
+// is granted provided this copyright notice appears in all copies. 
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// SVG path tokenizer.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SVG_PATH_TOKENIZER_INCLUDED
+#define AGG_SVG_PATH_TOKENIZER_INCLUDED
+
+#include "agg_svg_exception.h"
+
+namespace agg 
+{ 
+namespace svg
+{
+    // SVG path tokenizer. 
+    // Example:
+    //
+    // agg::svg::path_tokenizer tok;
+    //
+    // tok.set_str("M-122.304 84.285L-122.304 84.285 122.203 86.179 ");
+    // while(tok.next())
+    // {
+    //     printf("command='%c' number=%f\n", 
+    //             tok.last_command(), 
+    //             tok.last_number());
+    // }
+    //
+    // The tokenizer does all the routine job of parsing the SVG paths.
+    // It doesn't recognize any graphical primitives, it even doesn't know
+    // anything about pairs of coordinates (X,Y). The purpose of this class 
+    // is to tokenize the numeric values and commands. SVG paths can 
+    // have single numeric values for Horizontal or Vertical line_to commands 
+    // as well as more than two coordinates (4 or 6) for Bezier curves 
+    // depending on the semantics of the command.
+    // The behaviour is as follows:
+    //
+    // Each call to next() returns true if there's new command or new numeric
+    // value or false when the path ends. How to interpret the result
+    // depends on the sematics of the command. For example, command "C" 
+    // (cubic Bezier curve) implies 6 floating point numbers preceded by this 
+    // command. If the command assumes no arguments (like z or Z) the 
+    // the last_number() values won't change, that is, last_number() always
+    // returns the last recognized numeric value, so does last_command().
+    //===============================================================
+    class path_tokenizer
+    {
+     public:
+        path_tokenizer();
+
+        void set_path_str(const char* str);
+        bool next();
+
+        double next(char cmd);
+
+        char   last_command() const { return m_last_command; }
+        double last_number() const { return m_last_number; }
+
+
+    private:
+        static void init_char_mask(char* mask, const char* char_set);
+
+        bool contains(const char* mask, unsigned c) const
+        {
+            return (mask[(c >> 3) & (256/8-1)] & (1 << (c & 7))) != 0;
+        }
+
+        bool is_command(unsigned c) const
+        {
+            return contains(m_commands_mask, c);
+        }
+
+        bool is_numeric(unsigned c) const
+        {
+            return contains(m_numeric_mask, c);
+        }
+
+        bool is_separator(unsigned c) const
+        {
+            return contains(m_separators_mask, c);
+        }
+
+        bool parse_number();
+
+        char m_separators_mask[256/8];
+        char m_commands_mask[256/8];
+        char m_numeric_mask[256/8];
+
+        const char* m_path;
+        double m_last_number;
+        char   m_last_command;
+
+        static const char s_commands[];
+        static const char s_numeric[];
+        static const char s_separators[];
+    };
+
+} //namespace svg
+} //namespace agg
+
+
+#endif
diff --git a/src/agg_svg/agg_trans_affine.cpp b/src/agg_svg/agg_trans_affine.cpp
new file mode 100644
index 000000000..151b1d728
--- /dev/null
+++ b/src/agg_svg/agg_trans_affine.cpp
@@ -0,0 +1,200 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#include <agg/agg_trans_affine.h>
+
+
+
+namespace agg
+{
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::parl_to_parl(const double* src, 
+                                                   const double* dst)
+    {
+        sx  = src[2] - src[0];
+        shy = src[3] - src[1];
+        shx = src[4] - src[0];
+        sy  = src[5] - src[1];
+        tx  = src[0];
+        ty  = src[1];
+        invert();
+        multiply(trans_affine(dst[2] - dst[0], dst[3] - dst[1], 
+                              dst[4] - dst[0], dst[5] - dst[1],
+                              dst[0], dst[1]));
+        return *this;
+    }
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::rect_to_parl(double x1, double y1, 
+                                                   double x2, double y2, 
+                                                   const double* parl)
+    {
+        double src[6];
+        src[0] = x1; src[1] = y1;
+        src[2] = x2; src[3] = y1;
+        src[4] = x2; src[5] = y2;
+        parl_to_parl(src, parl);
+        return *this;
+    }
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::parl_to_rect(const double* parl, 
+                                                   double x1, double y1, 
+                                                   double x2, double y2)
+    {
+        double dst[6];
+        dst[0] = x1; dst[1] = y1;
+        dst[2] = x2; dst[3] = y1;
+        dst[4] = x2; dst[5] = y2;
+        parl_to_parl(parl, dst);
+        return *this;
+    }
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::multiply(const trans_affine& m)
+    {
+        double t0 = sx  * m.sx + shy * m.shx;
+        double t2 = shx * m.sx + sy  * m.shx;
+        double t4 = tx  * m.sx + ty  * m.shx + m.tx;
+        shy = sx  * m.shy + shy * m.sy;
+        sy  = shx * m.shy + sy  * m.sy;
+        ty  = tx  * m.shy + ty  * m.sy + m.ty;
+        sx  = t0;
+        shx = t2;
+        tx  = t4;
+        return *this;
+    }
+
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::invert()
+    {
+        double d  = determinant_reciprocal();
+
+        double t0  =  sy  * d;
+               sy  =  sx  * d;
+               shy = -shy * d;
+               shx = -shx * d;
+
+        double t4 = -tx * t0  - ty * shx;
+               ty = -tx * shy - ty * sy;
+
+        sx = t0;
+        tx = t4;
+        return *this;
+    }
+
+
+   //------------------------------------------------------------------------
+    const trans_affine& trans_affine::flip_x()
+    {
+        sx  = -sx;
+        shy = -shy;
+        tx  = -tx;
+        return *this;
+    }
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::flip_y()
+    {
+        shx = -shx;
+        sy  = -sy;
+        ty  = -ty;
+        return *this;
+    }
+
+    //------------------------------------------------------------------------
+    const trans_affine& trans_affine::reset()
+    {
+        sx  = sy  = 1.0; 
+        shy = shx = tx = ty = 0.0;
+        return *this;
+    }
+
+    //------------------------------------------------------------------------
+    bool trans_affine::is_identity(double epsilon) const
+    {
+        return is_equal_eps(sx,  1.0, epsilon) &&
+               is_equal_eps(shy, 0.0, epsilon) &&
+               is_equal_eps(shx, 0.0, epsilon) && 
+               is_equal_eps(sy,  1.0, epsilon) &&
+               is_equal_eps(tx,  0.0, epsilon) &&
+               is_equal_eps(ty,  0.0, epsilon);
+    }
+
+    //------------------------------------------------------------------------
+    bool trans_affine::is_valid(double epsilon) const
+    {
+        return fabs(sx) > epsilon && fabs(sy) > epsilon;
+    }
+
+    //------------------------------------------------------------------------
+    bool trans_affine::is_equal(const trans_affine& m, double epsilon) const
+    {
+        return is_equal_eps(sx,  m.sx,  epsilon) &&
+               is_equal_eps(shy, m.shy, epsilon) &&
+               is_equal_eps(shx, m.shx, epsilon) && 
+               is_equal_eps(sy,  m.sy,  epsilon) &&
+               is_equal_eps(tx,  m.tx,  epsilon) &&
+               is_equal_eps(ty,  m.ty,  epsilon);
+    }
+
+    //------------------------------------------------------------------------
+    double trans_affine::rotation() const
+    {
+        double x1 = 0.0;
+        double y1 = 0.0;
+        double x2 = 1.0;
+        double y2 = 0.0;
+        transform(&x1, &y1);
+        transform(&x2, &y2);
+        return atan2(y2-y1, x2-x1);
+    }
+
+    //------------------------------------------------------------------------
+    void trans_affine::translation(double* dx, double* dy) const
+    {
+        *dx = tx;
+        *dy = ty;
+    }
+
+    //------------------------------------------------------------------------
+    void trans_affine::scaling(double* x, double* y) const
+    {
+        double x1 = 0.0;
+        double y1 = 0.0;
+        double x2 = 1.0;
+        double y2 = 1.0;
+        trans_affine t(*this);
+        t *= trans_affine_rotation(-rotation());
+        t.transform(&x1, &y1);
+        t.transform(&x2, &y2);
+        *x = x2 - x1;
+        *y = y2 - y1;
+    }
+
+
+}
+
diff --git a/src/agg_svg/agg_vcgen_contour.cpp b/src/agg_svg/agg_vcgen_contour.cpp
new file mode 100644
index 000000000..ecc087e94
--- /dev/null
+++ b/src/agg_svg/agg_vcgen_contour.cpp
@@ -0,0 +1,170 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#include <math.h>
+#include <agg/agg_vcgen_contour.h>
+
+namespace agg
+{
+
+    //------------------------------------------------------------------------
+    vcgen_contour::vcgen_contour() :
+        m_stroker(),
+        m_width(1),
+        m_src_vertices(),
+        m_out_vertices(),
+        m_status(initial),
+        m_src_vertex(0),
+        m_closed(0),
+        m_orientation(0),
+        m_auto_detect(false)
+    {
+    }
+
+    //------------------------------------------------------------------------
+    void vcgen_contour::remove_all()
+    {
+        m_src_vertices.remove_all();
+        m_closed = 0;
+        m_orientation = 0;
+        m_status = initial;
+    }
+
+    //------------------------------------------------------------------------
+    void vcgen_contour::add_vertex(double x, double y, unsigned cmd)
+    {
+        m_status = initial;
+        if(is_move_to(cmd))
+        {
+            m_src_vertices.modify_last(vertex_dist(x, y));
+        }
+        else
+        {
+            if(is_vertex(cmd))
+            {
+                m_src_vertices.add(vertex_dist(x, y));
+            }
+            else
+            {
+                if(is_end_poly(cmd))
+                {
+                    m_closed = get_close_flag(cmd);
+                    if(m_orientation == path_flags_none) 
+                    {
+                        m_orientation = get_orientation(cmd);
+                    }
+                }
+            }
+        }
+    }
+
+    //------------------------------------------------------------------------
+    void vcgen_contour::rewind(unsigned)
+    {
+        if(m_status == initial)
+        {
+            m_src_vertices.close(true);
+            if(m_auto_detect)
+            {
+                if(!is_oriented(m_orientation))
+                {
+                    m_orientation = (calc_polygon_area(m_src_vertices) > 0.0) ? 
+                                    path_flags_ccw : 
+                                    path_flags_cw;
+                }
+            }
+            if(is_oriented(m_orientation))
+            {
+                m_stroker.width(is_ccw(m_orientation) ? m_width : -m_width);
+            }
+        }
+        m_status = ready;
+        m_src_vertex = 0;
+    }
+
+    //------------------------------------------------------------------------
+    unsigned vcgen_contour::vertex(double* x, double* y)
+    {
+        unsigned cmd = path_cmd_line_to;
+        while(!is_stop(cmd))
+        {
+            switch(m_status)
+            {
+            case initial:
+                rewind(0);
+
+            case ready:
+                if(m_src_vertices.size() < 2 + unsigned(m_closed != 0))
+                {
+                    cmd = path_cmd_stop;
+                    break;
+                }
+                m_status = outline;
+                cmd = path_cmd_move_to;
+                m_src_vertex = 0;
+                m_out_vertex = 0;
+
+            case outline:
+                if(m_src_vertex >= m_src_vertices.size())
+                {
+                    m_status = end_poly;
+                    break;
+                }
+                m_stroker.calc_join(m_out_vertices, 
+                                    m_src_vertices.prev(m_src_vertex), 
+                                    m_src_vertices.curr(m_src_vertex), 
+                                    m_src_vertices.next(m_src_vertex), 
+                                    m_src_vertices.prev(m_src_vertex).dist,
+                                    m_src_vertices.curr(m_src_vertex).dist);
+                ++m_src_vertex;
+                m_status = out_vertices;
+                m_out_vertex = 0;
+
+            case out_vertices:
+                if(m_out_vertex >= m_out_vertices.size())
+                {
+                    m_status = outline;
+                }
+                else
+                {
+                    const point_d& c = m_out_vertices[m_out_vertex++];
+                    *x = c.x;
+                    *y = c.y;
+                    return cmd;
+                }
+                break;
+
+            case end_poly:
+                if(!m_closed) return path_cmd_stop;
+                m_status = stop;
+                return path_cmd_end_poly | path_flags_close | path_flags_ccw;
+
+            case stop:
+                return path_cmd_stop;
+            }
+        }
+        return cmd;
+    }
+
+}
diff --git a/src/agg_svg/agg_vcgen_stroke.cpp b/src/agg_svg/agg_vcgen_stroke.cpp
new file mode 100644
index 000000000..a8b378195
--- /dev/null
+++ b/src/agg_svg/agg_vcgen_stroke.cpp
@@ -0,0 +1,219 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry (AGG) - Version 2.5
+// A high quality rendering engine for C++
+// Copyright (C) 2002-2006 Maxim Shemanarev
+// Contact: mcseem@antigrain.com
+//          mcseemagg@yahoo.com
+//          http://antigrain.com
+// 
+// AGG is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+// 
+// AGG is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// 
+// You should have received a copy of the GNU General Public License
+// along with AGG; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
+// MA 02110-1301, USA.
+//----------------------------------------------------------------------------
+
+#include <math.h>
+#include <agg/agg_vcgen_stroke.h>
+#include <agg/agg_shorten_path.h>
+
+namespace agg
+{
+
+    //------------------------------------------------------------------------
+    vcgen_stroke::vcgen_stroke() :
+        m_stroker(),
+        m_src_vertices(),
+        m_out_vertices(),
+        m_shorten(0.0),
+        m_closed(0),
+        m_status(initial),
+        m_src_vertex(0),
+        m_out_vertex(0)
+    {
+    }
+
+    //------------------------------------------------------------------------
+    void vcgen_stroke::remove_all()
+    {
+        m_src_vertices.remove_all();
+        m_closed = 0;
+        m_status = initial;
+    }
+
+
+    //------------------------------------------------------------------------
+    void vcgen_stroke::add_vertex(double x, double y, unsigned cmd)
+    {
+        m_status = initial;
+        if(is_move_to(cmd))
+        {
+            m_src_vertices.modify_last(vertex_dist(x, y));
+        }
+        else
+        {
+            if(is_vertex(cmd))
+            {
+                m_src_vertices.add(vertex_dist(x, y));
+            }
+            else
+            {
+                m_closed = get_close_flag(cmd);
+            }
+        }
+    }
+
+    //------------------------------------------------------------------------
+    void vcgen_stroke::rewind(unsigned)
+    {
+        if(m_status == initial)
+        {
+            m_src_vertices.close(m_closed != 0);
+            shorten_path(m_src_vertices, m_shorten, m_closed);
+            if(m_src_vertices.size() < 3) m_closed = 0;
+        }
+        m_status = ready;
+        m_src_vertex = 0;
+        m_out_vertex = 0;
+    }
+
+
+    //------------------------------------------------------------------------
+    unsigned vcgen_stroke::vertex(double* x, double* y)
+    {
+        unsigned cmd = path_cmd_line_to;
+        while(!is_stop(cmd))
+        {
+            switch(m_status)
+            {
+            case initial:
+                rewind(0);
+
+            case ready:
+                if(m_src_vertices.size() < 2 + unsigned(m_closed != 0))
+                {
+                    cmd = path_cmd_stop;
+                    break;
+                }
+                m_status = m_closed ? outline1 : cap1;
+                cmd = path_cmd_move_to;
+                m_src_vertex = 0;
+                m_out_vertex = 0;
+                break;
+
+            case cap1:
+                m_stroker.calc_cap(m_out_vertices,
+                                   m_src_vertices[0], 
+                                   m_src_vertices[1], 
+                                   m_src_vertices[0].dist);
+                m_src_vertex = 1;
+                m_prev_status = outline1;
+                m_status = out_vertices;
+                m_out_vertex = 0;
+                break;
+
+            case cap2:
+                m_stroker.calc_cap(m_out_vertices,
+                                   m_src_vertices[m_src_vertices.size() - 1], 
+                                   m_src_vertices[m_src_vertices.size() - 2], 
+                                   m_src_vertices[m_src_vertices.size() - 2].dist);
+                m_prev_status = outline2;
+                m_status = out_vertices;
+                m_out_vertex = 0;
+                break;
+
+            case outline1:
+                if(m_closed)
+                {
+                    if(m_src_vertex >= m_src_vertices.size())
+                    {
+                        m_prev_status = close_first;
+                        m_status = end_poly1;
+                        break;
+                    }
+                }
+                else
+                {
+                    if(m_src_vertex >= m_src_vertices.size() - 1)
+                    {
+                        m_status = cap2;
+                        break;
+                    }
+                }
+                m_stroker.calc_join(m_out_vertices, 
+                                    m_src_vertices.prev(m_src_vertex), 
+                                    m_src_vertices.curr(m_src_vertex), 
+                                    m_src_vertices.next(m_src_vertex), 
+                                    m_src_vertices.prev(m_src_vertex).dist,
+                                    m_src_vertices.curr(m_src_vertex).dist);
+                ++m_src_vertex;
+                m_prev_status = m_status;
+                m_status = out_vertices;
+                m_out_vertex = 0;
+                break;
+
+            case close_first:
+                m_status = outline2;
+                cmd = path_cmd_move_to;
+
+            case outline2:
+                if(m_src_vertex <= unsigned(m_closed == 0))
+                {
+                    m_status = end_poly2;
+                    m_prev_status = stop;
+                    break;
+                }
+
+                --m_src_vertex;
+                m_stroker.calc_join(m_out_vertices,
+                                    m_src_vertices.next(m_src_vertex), 
+                                    m_src_vertices.curr(m_src_vertex), 
+                                    m_src_vertices.prev(m_src_vertex), 
+                                    m_src_vertices.curr(m_src_vertex).dist, 
+                                    m_src_vertices.prev(m_src_vertex).dist);
+
+                m_prev_status = m_status;
+                m_status = out_vertices;
+                m_out_vertex = 0;
+                break;
+
+            case out_vertices:
+                if(m_out_vertex >= m_out_vertices.size())
+                {
+                    m_status = m_prev_status;
+                }
+                else
+                {
+                    const point_d& c = m_out_vertices[m_out_vertex++];
+                    *x = c.x;
+                    *y = c.y;
+                    return cmd;
+                }
+                break;
+
+            case end_poly1:
+                m_status = m_prev_status;
+                return path_cmd_end_poly | path_flags_close | path_flags_ccw;
+
+            case end_poly2:
+                m_status = m_prev_status;
+                return path_cmd_end_poly | path_flags_close | path_flags_cw;
+
+            case stop:
+                cmd = path_cmd_stop;
+                break;
+            }
+        }
+        return cmd;
+    }
+
+}
diff --git a/src/libslic3r/Rasterizer/Rasterizer.cpp b/src/libslic3r/Rasterizer/Rasterizer.cpp
index 5961d9b78..bd8b54389 100644
--- a/src/libslic3r/Rasterizer/Rasterizer.cpp
+++ b/src/libslic3r/Rasterizer/Rasterizer.cpp
@@ -27,7 +27,7 @@ public:
     using TPixel = TPixelRenderer::color_type;
     using TRawBuffer = agg::rendering_buffer;
 
-    using TBuffer = std::vector<TPixelRenderer::pixel_type>;
+    using TBuffer = std::vector<TPixelRenderer::value_type>;
 
     using TRendererAA = agg::renderer_scanline_aa_solid<TRawRenderer>;
 
@@ -36,6 +36,11 @@ public:
 
     using Origin = Raster::Origin;
 
+	enum
+	{
+		num_components = 1,
+	};
+
 private:
     Raster::Resolution m_resolution;
     Raster::PixelDim m_pxdim;
@@ -58,7 +63,7 @@ public:
         m_buf(res.pixels()),
         m_rbuf(reinterpret_cast<TPixelRenderer::value_type*>(m_buf.data()),
               res.width_px, res.height_px,
-              int(res.width_px*TPixelRenderer::num_components)),
+              int(res.width_px*num_components)),
         m_pixfmt(m_rbuf),
         m_raw_renderer(m_pixfmt),
         m_renderer(m_raw_renderer),
diff --git a/src/slic3r/CMakeLists.txt b/src/slic3r/CMakeLists.txt
index 9d65a479f..f98819713 100644
--- a/src/slic3r/CMakeLists.txt
+++ b/src/slic3r/CMakeLists.txt
@@ -121,6 +121,8 @@ set(SLIC3R_GUI_SOURCES
     Utils/Bonjour.hpp
     Utils/PresetUpdater.cpp
     Utils/PresetUpdater.hpp
+    Utils/SVGImport.cpp
+    Utils/SVGImport.hpp
     Utils/Time.cpp
     Utils/Time.hpp
     Utils/HexFile.cpp
@@ -133,7 +135,10 @@ endif ()
 
 add_library(libslic3r_gui STATIC ${SLIC3R_GUI_SOURCES})
 
-target_link_libraries(libslic3r_gui libslic3r avrdude imgui)
+target_compile_definitions(libslic3r_gui PUBLIC -DUSE_TBB ${PNG_DEFINITIONS})
+target_include_directories(libslic3r_gui PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${PNG_INCLUDE_DIRS})
+target_link_libraries(libslic3r_gui libslic3r avrdude imgui ${PNG_LIBRARIES} agg_svg)
+
 if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
     add_precompiled_header(libslic3r_gui pchheader.hpp FORCEINCLUDE)
 endif ()
diff --git a/src/slic3r/GUI/MainFrame.cpp b/src/slic3r/GUI/MainFrame.cpp
index 91574cda6..64d4f040b 100644
--- a/src/slic3r/GUI/MainFrame.cpp
+++ b/src/slic3r/GUI/MainFrame.cpp
@@ -27,6 +27,7 @@
 
 #include <fstream>
 #include "GUI_App.hpp"
+#include "Utils/SVGImport.hpp"
 
 namespace Slic3r {
 namespace GUI {
@@ -35,6 +36,9 @@ MainFrame::MainFrame() :
 wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, "mainframe"),
         m_printhost_queue_dlg(new PrintHostQueueDialog(this))
 {
+
+    Slic3r::Utils::vojtikuv_pokus();
+
     // Load the icon either from the exe, or from the ico file.
 #if _WIN32
     {
diff --git a/src/slic3r/Utils/SVGImport.cpp b/src/slic3r/Utils/SVGImport.cpp
new file mode 100644
index 000000000..f0639f659
--- /dev/null
+++ b/src/slic3r/Utils/SVGImport.cpp
@@ -0,0 +1,98 @@
+#include "SVGImport.hpp"
+
+#include <agg/agg_basics.h>
+#include <agg/agg_rendering_buffer.h>
+#include <agg/agg_rasterizer_scanline_aa.h>
+#include <agg/agg_scanline_p.h>
+#include <agg/agg_renderer_scanline.h>
+#include <agg/agg_pixfmt_rgba.h>
+#include <agg_svg/agg_svg_parser.h>
+
+#include <png/writer.hpp>
+
+#include <boost/nowide/iostream.hpp>
+
+namespace Slic3r { namespace Utils {
+
+int vojtikuv_pokus()
+{
+	std::string fname = "D:\\temp\\svg_examples\\slicer_vnitrni-menu.svg";
+	try
+    {
+	    agg::svg::path_renderer path;
+        agg::svg::parser prsr(path);
+        prsr.parse(fname.c_str());
+        path.arrange_orientations();
+	    double m_min_x;
+	    double m_min_y;
+	    double m_max_x;
+	    double m_max_y;
+        path.bounding_rect(&m_min_x, &m_min_y, &m_max_x, &m_max_y);
+//        caption(p.title());
+
+
+//        typedef agg::pixfmt_bgra32 pixfmt;
+		typedef agg::pixfmt_rgba32 pixfmt;
+        typedef agg::renderer_base<pixfmt> renderer_base;
+        typedef agg::renderer_scanline_aa_solid<renderer_base> renderer_solid;
+
+        unsigned int width_px = 1000;
+        unsigned int height_px = 1000;
+		std::vector<unsigned char> buffer(width_px * height_px * 4, 0);
+		agg::rendering_buffer rbuf(reinterpret_cast<pixfmt::value_type*>(buffer.data()), width_px, height_px, int(width_px * 4));
+        pixfmt pixf(rbuf);
+        renderer_base rb(pixf);
+        renderer_solid ren(rb);
+
+        rb.clear(agg::rgba(1,1,1));
+
+        agg::rasterizer_scanline_aa<> ras;
+        agg::scanline_p8 sl;
+        agg::trans_affine mtx;
+
+        ras.gamma(agg::gamma_power(1.));
+        mtx *= agg::trans_affine_translation(- m_min_x, - m_min_y);
+		mtx *= agg::trans_affine_scaling(double(width_px) / (m_max_x - m_min_x), double(height_px) / (m_max_y - m_min_y));
+        
+        path.expand(1.);
+        path.render(ras, sl, ren, mtx, rb.clip_box(), 1.0);
+
+//        ren.color(agg::rgba(0,0,0));
+        ren.color(agg::rgba(1,1,1));
+		agg::render_scanlines(ras, sl, ren);
+
+
+
+
+
+
+        try {
+			boost::nowide::ofstream c;
+			c.open("d:\\temp\\rasterized.png", std::ios::out | std::ios::binary | std::ios::trunc);
+            png::writer<std::ostream> wr(c);
+            wr.set_bit_depth(8);
+            wr.set_color_type(png::color_type_rgb_alpha);
+            wr.set_width(width_px);
+            wr.set_height(height_px);
+            wr.set_compression_type(png::compression_type_default);
+            wr.write_info();
+            auto ptr = reinterpret_cast<png::byte*>(buffer.data());
+            unsigned stride = 4 * width_px;
+            for(unsigned r = 0; r < height_px; ++ r, ptr += stride)
+                wr.write_row(ptr);
+            wr.write_end_info();
+			c.close();
+		}
+		catch (std::exception &ex) {
+			printf("Hu!");
+		}
+    }
+    catch(agg::svg::exception& e)
+    {
+//        app.message(e.msg());
+    }
+
+	return 0;
+}
+
+} } // namespace Slic3r::Utils
diff --git a/src/slic3r/Utils/SVGImport.hpp b/src/slic3r/Utils/SVGImport.hpp
new file mode 100644
index 000000000..9dedb2431
--- /dev/null
+++ b/src/slic3r/Utils/SVGImport.hpp
@@ -0,0 +1,12 @@
+#ifndef slic3r_Utils_SVGImport_hpp_
+#define slic3r_Utils_SVGImport_hpp_
+
+namespace Slic3r {
+namespace Utils {
+
+int vojtikuv_pokus();
+
+}; // namespace Utils
+}; // namespace Slic3r
+
+#endif /* slic3r_Utils_SVGImport_hpp_ */