Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
This commit is contained in:
commit
9b2f760679
@ -1897,6 +1897,8 @@ sub on_config_change {
|
|||||||
$update_scheduled = 1;
|
$update_scheduled = 1;
|
||||||
} elsif ($opt_key eq 'printer_model') {
|
} elsif ($opt_key eq 'printer_model') {
|
||||||
# update to force bed selection (for texturing)
|
# update to force bed selection (for texturing)
|
||||||
|
Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D};
|
||||||
|
Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D};
|
||||||
$update_scheduled = 1;
|
$update_scheduled = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -199,11 +199,11 @@ sub new {
|
|||||||
my $old_zoom = $self->_zoom;
|
my $old_zoom = $self->_zoom;
|
||||||
|
|
||||||
# Calculate the zoom delta and apply it to the current zoom factor
|
# Calculate the zoom delta and apply it to the current zoom factor
|
||||||
my $zoom = $e->GetWheelRotation() / $e->GetWheelDelta();
|
my $zoom = -$e->GetWheelRotation() / $e->GetWheelDelta();
|
||||||
$zoom = max(min($zoom, 4), -4);
|
$zoom = max(min($zoom, 4), -4);
|
||||||
$zoom /= 10;
|
$zoom /= 10;
|
||||||
$self->_zoom($self->_zoom / (1-$zoom));
|
$self->_zoom($self->_zoom / (1-$zoom));
|
||||||
$self->_zoom(1) if $self->_zoom > 1; # prevent from zooming out too much
|
$self->_zoom(1.25) if $self->_zoom > 1.25; # prevent from zooming out too much
|
||||||
|
|
||||||
{
|
{
|
||||||
# In order to zoom around the mouse point we need to translate
|
# In order to zoom around the mouse point we need to translate
|
||||||
@ -227,7 +227,6 @@ sub new {
|
|||||||
}
|
}
|
||||||
|
|
||||||
$self->_dirty(1);
|
$self->_dirty(1);
|
||||||
$self->Refresh;
|
|
||||||
});
|
});
|
||||||
EVT_MOUSE_EVENTS($self, \&mouse_event);
|
EVT_MOUSE_EVENTS($self, \&mouse_event);
|
||||||
|
|
||||||
@ -255,8 +254,8 @@ sub mouse_event {
|
|||||||
return if !$self->GetParent->enabled;
|
return if !$self->GetParent->enabled;
|
||||||
|
|
||||||
my $pos = Slic3r::Pointf->new($e->GetPositionXY);
|
my $pos = Slic3r::Pointf->new($e->GetPositionXY);
|
||||||
if ($e->Entering && &Wx::wxMSW) {
|
if ($e->Entering && (&Wx::wxMSW || $^O eq 'linux')) {
|
||||||
# wxMSW needs focus in order to catch mouse wheel events
|
# wxMSW and Linux needs focus in order to catch key events
|
||||||
$self->SetFocus;
|
$self->SetFocus;
|
||||||
} elsif ($e->Dragging) {
|
} elsif ($e->Dragging) {
|
||||||
if ($e->LeftIsDown || $e->MiddleIsDown || $e->RightIsDown) {
|
if ($e->LeftIsDown || $e->MiddleIsDown || $e->RightIsDown) {
|
||||||
@ -276,7 +275,6 @@ sub mouse_event {
|
|||||||
);
|
);
|
||||||
|
|
||||||
$self->_dirty(1);
|
$self->_dirty(1);
|
||||||
$self->Refresh;
|
|
||||||
}
|
}
|
||||||
$self->_drag_start_xy($pos);
|
$self->_drag_start_xy($pos);
|
||||||
}
|
}
|
||||||
@ -632,6 +630,27 @@ sub Resize {
|
|||||||
|
|
||||||
my $bb = $self->bb->clone;
|
my $bb = $self->bb->clone;
|
||||||
|
|
||||||
|
# rescale in dependence of window aspect ratio
|
||||||
|
my $bb_size = $bb->size;
|
||||||
|
my $ratio_x = ($x != 0.0) ? $bb_size->x / $x : 1.0;
|
||||||
|
my $ratio_y = ($y != 0.0) ? $bb_size->y / $y : 1.0;
|
||||||
|
|
||||||
|
if ($ratio_y < $ratio_x) {
|
||||||
|
if ($ratio_y != 0.0) {
|
||||||
|
my $new_size_y = $bb_size->y * $ratio_x / $ratio_y;
|
||||||
|
my $half_delta_size_y = 0.5 * ($new_size_y - $bb_size->y);
|
||||||
|
$bb->set_y_min($bb->y_min - $half_delta_size_y);
|
||||||
|
$bb->set_y_max($bb->y_max + $half_delta_size_y);
|
||||||
|
}
|
||||||
|
} elsif ($ratio_x < $ratio_y) {
|
||||||
|
if ($ratio_x != 0.0) {
|
||||||
|
my $new_size_x = $bb_size->x * $ratio_y / $ratio_x;
|
||||||
|
my $half_delta_size_x = 0.5 * ($new_size_x - $bb_size->x);
|
||||||
|
$bb->set_x_min($bb->x_min - $half_delta_size_x);
|
||||||
|
$bb->set_x_max($bb->x_max + $half_delta_size_x);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
# center bounding box around origin before scaling it
|
# center bounding box around origin before scaling it
|
||||||
my $bb_center = $bb->center;
|
my $bb_center = $bb->center;
|
||||||
$bb->translate(@{$bb_center->negative});
|
$bb->translate(@{$bb_center->negative});
|
||||||
@ -645,25 +664,25 @@ sub Resize {
|
|||||||
# translate camera
|
# translate camera
|
||||||
$bb->translate(@{$self->_camera_target});
|
$bb->translate(@{$self->_camera_target});
|
||||||
|
|
||||||
# keep camera_bb within total bb
|
# # keep camera_bb within total bb
|
||||||
# (i.e. prevent user from panning outside the bounding box)
|
# # (i.e. prevent user from panning outside the bounding box)
|
||||||
{
|
# {
|
||||||
my @translate = (0,0);
|
# my @translate = (0,0);
|
||||||
if ($bb->x_min < $self->bb->x_min) {
|
# if ($bb->x_min < $self->bb->x_min) {
|
||||||
$translate[X] += $self->bb->x_min - $bb->x_min;
|
# $translate[X] += $self->bb->x_min - $bb->x_min;
|
||||||
}
|
# }
|
||||||
if ($bb->y_min < $self->bb->y_min) {
|
# if ($bb->y_min < $self->bb->y_min) {
|
||||||
$translate[Y] += $self->bb->y_min - $bb->y_min;
|
# $translate[Y] += $self->bb->y_min - $bb->y_min;
|
||||||
}
|
# }
|
||||||
if ($bb->x_max > $self->bb->x_max) {
|
# if ($bb->x_max > $self->bb->x_max) {
|
||||||
$translate[X] -= $bb->x_max - $self->bb->x_max;
|
# $translate[X] -= $bb->x_max - $self->bb->x_max;
|
||||||
}
|
# }
|
||||||
if ($bb->y_max > $self->bb->y_max) {
|
# if ($bb->y_max > $self->bb->y_max) {
|
||||||
$translate[Y] -= $bb->y_max - $self->bb->y_max;
|
# $translate[Y] -= $bb->y_max - $self->bb->y_max;
|
||||||
}
|
# }
|
||||||
$self->_camera_target->translate(@translate);
|
# $self->_camera_target->translate(@translate);
|
||||||
$bb->translate(@translate);
|
# $bb->translate(@translate);
|
||||||
}
|
# }
|
||||||
|
|
||||||
# save camera
|
# save camera
|
||||||
$self->_camera_bb($bb);
|
$self->_camera_bb($bb);
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -6,6 +6,7 @@ xs/src/slic3r/GUI/ButtonsDescription.cpp
|
|||||||
xs/src/slic3r/GUI/ConfigSnapshotDialog.cpp
|
xs/src/slic3r/GUI/ConfigSnapshotDialog.cpp
|
||||||
xs/src/slic3r/GUI/ConfigWizard.cpp
|
xs/src/slic3r/GUI/ConfigWizard.cpp
|
||||||
xs/src/slic3r/GUI/FirmwareDialog.cpp
|
xs/src/slic3r/GUI/FirmwareDialog.cpp
|
||||||
|
xs/src/slic3r/GUI/GLCanvas3D.cpp
|
||||||
xs/src/slic3r/GUI/GUI.cpp
|
xs/src/slic3r/GUI/GUI.cpp
|
||||||
xs/src/slic3r/GUI/MsgDialog.cpp
|
xs/src/slic3r/GUI/MsgDialog.cpp
|
||||||
xs/src/slic3r/GUI/Tab.cpp
|
xs/src/slic3r/GUI/Tab.cpp
|
||||||
|
@ -29,6 +29,10 @@
|
|||||||
int x_max() %code{% RETVAL = THIS->max.x; %};
|
int x_max() %code{% RETVAL = THIS->max.x; %};
|
||||||
int y_min() %code{% RETVAL = THIS->min.y; %};
|
int y_min() %code{% RETVAL = THIS->min.y; %};
|
||||||
int y_max() %code{% RETVAL = THIS->max.y; %};
|
int y_max() %code{% RETVAL = THIS->max.y; %};
|
||||||
|
void set_x_min(double val) %code{% THIS->min.x = val; %};
|
||||||
|
void set_x_max(double val) %code{% THIS->max.x = val; %};
|
||||||
|
void set_y_min(double val) %code{% THIS->min.y = val; %};
|
||||||
|
void set_y_max(double val) %code{% THIS->max.y = val; %};
|
||||||
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %};
|
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %};
|
||||||
bool defined() %code{% RETVAL = THIS->defined; %};
|
bool defined() %code{% RETVAL = THIS->defined; %};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user