Hide legend texture when invalidating gcode by editing config data

This commit is contained in:
Enrico Turri 2018-05-17 15:18:52 +02:00
parent 37c498d6dc
commit 9b4afb77d1

View File

@ -380,6 +380,7 @@ sub load_print {
#$self->canvas->volumes->[$_]->color->[3] = 0.2 for @volume_ids; #$self->canvas->volumes->[$_]->color->[3] = 0.2 for @volume_ids;
} }
$self->show_hide_ui_elements('simple'); $self->show_hide_ui_elements('simple');
$self->canvas->reset_legend_texture();
} else { } else {
$self->{force_sliders_full_range} = (scalar(@{$self->canvas->volumes}) == 0); $self->{force_sliders_full_range} = (scalar(@{$self->canvas->volumes}) == 0);
$self->canvas->load_gcode_preview($self->print, $self->gcode_preview_data, \@colors); $self->canvas->load_gcode_preview($self->print, $self->gcode_preview_data, \@colors);