Incomplete work for porting BoundingBox to XS
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3e93a14912
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@ -33,14 +33,6 @@ sub new_from_bb {
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]);
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}
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# 3D
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sub new_from_points_3D {
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my $class = shift;
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my ($points) = @_;
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return $class->new(extents => [ Slic3r::Geometry::bounding_box_3D($points) ]);
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}
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sub merge {
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my $class = shift;
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my (@bounding_boxes) = @_;
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@ -88,7 +88,7 @@ sub set_material {
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my $self = shift;
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my ($material_id, $attributes) = @_;
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return $self->materials->{$material_id} = Slic3r::Model::Region->new(
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return $self->materials->{$material_id} = Slic3r::Model::Material->new(
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model => $self,
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attributes => $attributes || {},
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);
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@ -319,7 +319,7 @@ sub get_material_name {
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return $name;
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}
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package Slic3r::Model::Region;
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package Slic3r::Model::Material;
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use Moo;
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has 'model' => (is => 'ro', weak_ref => 1, required => 1);
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@ -24,9 +24,4 @@ sub facets_count {
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return $self->stats->{number_of_facets};
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}
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sub bounding_box {
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my $self = shift;
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return Slic3r::Geometry::BoundingBox->new_from_bb($self->bb3);
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}
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1;
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@ -8,6 +8,8 @@ src/admesh/stl.h
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src/admesh/stl_io.c
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src/admesh/stlinit.c
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src/admesh/util.c
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src/BoundingBox.cpp
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src/BoundingBox.hpp
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src/clipper.cpp
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src/clipper.hpp
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src/ClipperUtils.cpp
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@ -26,8 +28,10 @@ src/Flow.cpp
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src/Flow.hpp
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src/Geometry.cpp
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src/Geometry.hpp
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src/Layer.hpp
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src/Line.cpp
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src/Line.hpp
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src/Model.hpp
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src/MultiPoint.cpp
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src/MultiPoint.hpp
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src/myinit.h
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@ -68,6 +72,7 @@ t/13_polylinecollection.t
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t/14_geometry.t
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t/15_config.t
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t/16_flow.t
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t/17_boundingbox.t
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xsp/Clipper.xsp
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xsp/Config.xsp
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xsp/ExPolygon.xsp
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111
xs/src/BoundingBox.cpp
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111
xs/src/BoundingBox.cpp
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@ -0,0 +1,111 @@
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#include "BoundingBox.hpp"
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#include <algorithm>
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namespace Slic3r {
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template <class PointClass>
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BoundingBoxBase<PointClass>::BoundingBoxBase(const std::vector<PointClass> points)
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{
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for (typename std::vector<PointClass>::const_iterator it = points.begin(); it != points.end(); ++it) {
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this->min.x = std::min(it->x, this->min.x);
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this->min.y = std::min(it->y, this->min.y);
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this->max.x = std::max(it->x, this->max.x);
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this->max.y = std::max(it->y, this->max.y);
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}
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}
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template <class PointClass>
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BoundingBox3Base<PointClass>::BoundingBox3Base(const std::vector<PointClass> points)
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: BoundingBoxBase<PointClass>(points)
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{
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for (typename std::vector<PointClass>::const_iterator it = points.begin(); it != points.end(); ++it) {
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this->min.z = std::min(it->z, this->min.z);
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this->max.z = std::max(it->z, this->max.z);
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}
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}
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void
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BoundingBox::polygon(Polygon* polygon) const
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{
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polygon->points.clear();
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polygon->points.resize(4);
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polygon->points[0].x = this->min.x;
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polygon->points[0].y = this->min.y;
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polygon->points[1].x = this->max.x;
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polygon->points[1].y = this->min.y;
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polygon->points[2].x = this->max.x;
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polygon->points[2].y = this->max.y;
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polygon->points[3].x = this->min.x;
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polygon->points[3].y = this->max.y;
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}
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template <class PointClass> void
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BoundingBoxBase<PointClass>::scale(double factor)
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{
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this->min.scale(factor);
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this->max.scale(factor);
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}
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template <class PointClass> void
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BoundingBoxBase<PointClass>::merge(const BoundingBoxBase<PointClass> &bb)
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{
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this->min.x = std::min(bb.min.x, this->min.x);
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this->min.y = std::min(bb.min.y, this->min.y);
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this->max.x = std::max(bb.max.x, this->max.x);
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this->max.y = std::max(bb.max.y, this->max.y);
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}
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template <class PointClass> void
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BoundingBox3Base<PointClass>::merge(const BoundingBox3Base<PointClass> &bb)
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{
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BoundingBoxBase<PointClass>::merge(bb);
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this->min.z = std::min(bb.min.z, this->min.z);
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this->max.z = std::max(bb.max.z, this->max.z);
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}
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template <class PointClass> PointClass
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BoundingBox2Base<PointClass>::size() const
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{
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return PointClass(this->max.x - this->min.x, this->max.y - this->min.y);
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}
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template <class PointClass> PointClass
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BoundingBox3Base<PointClass>::size() const
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{
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return PointClass(this->max.x - this->min.x, this->max.y - this->min.y, this->max.z - this->min.z);
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}
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template <class PointClass> void
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BoundingBox2Base<PointClass>::translate(coordf_t x, coordf_t y)
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{
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this->min.translate(x, y);
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this->max.translate(x, y);
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}
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template <class PointClass> void
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BoundingBox3Base<PointClass>::translate(coordf_t x, coordf_t y, coordf_t z)
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{
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this->min.translate(x, y, z);
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this->max.translate(x, y, z);
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}
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template <class PointClass> PointClass
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BoundingBox2Base<PointClass>::center() const
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{
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return PointClass(
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(this->max.x - this->min.x)/2,
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(this->max.y - this->min.y)/2
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);
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}
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template <class PointClass> PointClass
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BoundingBox3Base<PointClass>::center() const
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{
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return PointClass(
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(this->max.x - this->min.x)/2,
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(this->max.y - this->min.y)/2,
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(this->max.z - this->min.z)/2
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);
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}
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}
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71
xs/src/BoundingBox.hpp
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71
xs/src/BoundingBox.hpp
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@ -0,0 +1,71 @@
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#ifndef slic3r_BoundingBox_hpp_
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#define slic3r_BoundingBox_hpp_
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#include <myinit.h>
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#include "Point.hpp"
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#include "Polygon.hpp"
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namespace Slic3r {
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typedef Point Size;
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typedef Point3 Size3;
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typedef Pointf Sizef;
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typedef Pointf3 Sizef3;
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template <class PointClass>
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class BoundingBoxBase
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{
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public:
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PointClass min;
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PointClass max;
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BoundingBoxBase(const std::vector<PointClass> points);
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//virtual ~BoundingBoxBase() {};
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void merge(const BoundingBoxBase &bb);
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void scale(double factor);
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};
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template <class PointClass>
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class BoundingBox2Base : public BoundingBoxBase<PointClass>
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{
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public:
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BoundingBox2Base(const std::vector<PointClass> points) : BoundingBoxBase<PointClass>(points) {};
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//virtual ~BoundingBox2Base() {};
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PointClass size() const;
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void translate(coordf_t x, coordf_t y);
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PointClass center() const;
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};
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template <class PointClass>
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class BoundingBox3Base : public BoundingBoxBase<PointClass>
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{
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public:
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BoundingBox3Base(const std::vector<PointClass> points);
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//virtual ~BoundingBox3Base() {};
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void merge(const BoundingBox3Base &bb);
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PointClass size() const;
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void translate(coordf_t x, coordf_t y, coordf_t z);
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PointClass center() const;
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};
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class BoundingBox : public BoundingBox2Base<Point>
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{
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public:
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void polygon(Polygon* polygon) const;
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BoundingBox();
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BoundingBox(const Points points) : BoundingBox2Base<Point>(points) {};
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};
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class BoundingBoxf : public BoundingBox2Base<Pointf> {};
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class BoundingBox3 : public BoundingBox3Base<Point3> {};
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class BoundingBoxf3 : public BoundingBox3Base<Pointf3> {
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public:
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BoundingBoxf3();
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BoundingBoxf3(const std::vector<Pointf3> points) : BoundingBox3Base<Pointf3>(points) {};
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};
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}
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#endif
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13
xs/src/Layer.hpp
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13
xs/src/Layer.hpp
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#ifndef slic3r_Layer_hpp_
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#define slic3r_Layer_hpp_
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#include <myinit.h>
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namespace Slic3r {
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typedef std::pair<coordf_t,coordf_t> t_layer_height_range;
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typedef std::map<t_layer_height_range,coordf_t> t_layer_height_ranges;
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}
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#endif
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115
xs/src/Model.hpp
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115
xs/src/Model.hpp
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#ifndef slic3r_Model_hpp_
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#define slic3r_Model_hpp_
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#include <myinit.h>
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#include "Config.hpp"
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#include "Layer.hpp"
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#include "Point.hpp"
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#include "TriangleMesh.hpp"
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#include <map>
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#include <string>
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#include <utility>
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#include <vector>
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namespace Slic3r {
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class ModelInstance;
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class ModelMaterial;
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class ModelObject;
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class ModelVolume;
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typedef std::string t_model_material_id;
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typedef std::string t_model_material_attribute;
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typedef std::map<t_model_material_attribute,std::string> t_model_material_attributes;
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class Model
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{
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public:
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std::map<t_model_material_id,ModelMaterial*> materials;
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std::vector<ModelObject*> objects;
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Model();
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~Model();
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ModelObject* add_object(const ModelObject &object);
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void delete_object(size_t obj_idx);
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void delete_all_objects();
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void set_material(t_model_material_id material_id, const t_model_material_attributes &attributes);
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void duplicate_objects_grid(coordf_t x, coordf_t y, coordf_t distance);
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void duplicate_objects(size_t copies_num, coordf_t distance, const BoundingBox &bb);
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void arrange_objects(coordf_t distance, const BoundingBox &bb);
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void duplicate(size_t copies_num, coordf_t distance, const BoundingBox &bb);
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bool has_objects_with_no_instances() const;
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void bounding_box(BoundingBox* bb) const;
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void align_to_origin();
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void center_instances_around_point(const Pointf &point);
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void mesh(TriangleMesh* mesh) const;
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void split_meshes();
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std::string get_material_name(t_model_material_id material_id);
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private:
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void _arrange(const std::vector<Size> &sizes, coordf_t distance, const BoundingBox &bb) const;
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};
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class ModelMaterial
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{
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public:
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Model* model;
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t_model_material_attributes attributes;
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DynamicConfig config;
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};
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class ModelObject
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{
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public:
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Model* model;
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std::string input_file;
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std::vector<ModelInstance*> instances;
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std::vector<ModelVolume*> volumes;
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DynamicConfig config;
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t_layer_height_ranges layer_height_ranges;
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ModelObject();
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~ModelObject();
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ModelInstance* add_instance(const ModelInstance &instance);
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ModelVolume* add_volume(const ModelVolume &volume);
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void delete_last_instance();
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void raw_mesh(TriangleMesh* mesh) const;
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void mesh(TriangleMesh* mesh) const;
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void instance_bounding_box(size_t instance_idx, BoundingBox* bb) const;
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void align_to_origin();
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void center_around_origin();
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void translate(coordf_t x, coordf_t y, coordf_t z);
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size_t materials_count() const;
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void unique_materials(std::vector<t_model_material_id>* materials) const;
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size_t facets_count() const;
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bool needed_repair() const;
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private:
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BoundingBox bb;
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void update_bounding_box();
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};
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class ModelVolume
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{
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public:
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ModelObject* object;
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t_model_material_id material_id;
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TriangleMesh mesh;
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};
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class ModelInstance
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{
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public:
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ModelObject* object;
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double rotation;
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double scaling_factor;
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Pointf offset;
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void transform_mesh(TriangleMesh* mesh, bool dont_translate) const;
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void transform_polygon(Polygon* polygon) const;
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};
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}
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#endif
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@ -44,12 +44,19 @@ class Point
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#endif
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};
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class Point3 : public Point
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{
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public:
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coord_t z;
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explicit Point3(coord_t _x = 0, coord_t _y = 0, coord_t _z = 0): Point(_x, _y), z(_z) {};
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};
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class Pointf
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{
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public:
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double x;
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double y;
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explicit Pointf(double _x = 0, double _y = 0): x(_x), y(_y) {};
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coordf_t x;
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coordf_t y;
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explicit Pointf(coordf_t _x = 0, coordf_t _y = 0): x(_x), y(_y) {};
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#ifdef SLIC3RXS
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void from_SV(SV* point_sv);
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@ -57,6 +64,13 @@ class Pointf
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#endif
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};
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class Pointf3 : public Pointf
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{
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public:
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coordf_t z;
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explicit Pointf3(coordf_t _x = 0, coordf_t _y = 0, coordf_t _z = 0): Pointf(_x, _y), z(_z) {};
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};
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}
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#endif
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@ -615,6 +615,17 @@ TriangleMesh::convex_hull(Polygon* hull)
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Slic3r::Geometry::convex_hull(pp, hull);
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}
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void
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TriangleMesh::bounding_box(BoundingBoxf3* bb) const
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{
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bb->min.x = this->stl.stats.min.x;
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bb->min.y = this->stl.stats.min.y;
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bb->min.z = this->stl.stats.min.z;
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bb->max.x = this->stl.stats.max.x;
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bb->max.y = this->stl.stats.max.y;
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bb->max.z = this->stl.stats.max.z;
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}
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void
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TriangleMesh::require_shared_vertices()
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{
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@ -4,6 +4,7 @@
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#include <myinit.h>
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#include <admesh/stl.h>
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#include <vector>
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#include "BoundingBox.hpp"
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#include "Point.hpp"
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#include "Polygon.hpp"
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#include "ExPolygon.hpp"
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@ -34,6 +35,7 @@ class TriangleMesh
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void merge(const TriangleMesh* mesh);
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void horizontal_projection(ExPolygons &retval) const;
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void convex_hull(Polygon* hull);
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void bounding_box(BoundingBoxf3* bb) const;
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stl_file stl;
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bool repaired;
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@ -24,6 +24,7 @@ extern "C" {
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#define scale_(val) (val / SCALING_FACTOR)
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#define unscale(val) (val * SCALING_FACTOR)
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typedef long coord_t;
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typedef double coordf_t;
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namespace Slic3r {}
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using namespace Slic3r;
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|
20
xs/t/17_boundingbox.t
Normal file
20
xs/t/17_boundingbox.t
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#!/usr/bin/perl
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use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 3;
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{
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my @points = (
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Slic3r::Point->new(100, 200),
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Slic3r::Point->new(500, -600),
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);
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my $bb = Slic3r::Geometry::BoundingBox->new_from_points(\@points);
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isa_ok $flow, 'Slic3r::Geometry::BoundingBox', 'new_from_points';
|
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is_deeply $bb->min_point->pp, [100,-600], 'min_point';
|
||||
is_deeply $bb->max_point->pp, [500,200], 'max_point';
|
||||
}
|
||||
|
||||
__END__
|
43
xs/xsp/BoundingBox.xsp
Normal file
43
xs/xsp/BoundingBox.xsp
Normal file
@ -0,0 +1,43 @@
|
||||
%module{Slic3r::XS};
|
||||
|
||||
%{
|
||||
#include <myinit.h>
|
||||
#include "BoundingBox.hpp"
|
||||
#include "Point.hpp"
|
||||
%}
|
||||
|
||||
%name{Slic3r::Geometry::BoundingBox} class BoundingBox {
|
||||
~BoundingBox();
|
||||
BoundingBox* clone()
|
||||
%code{% const char* CLASS = "Slic3r::Geometry::BoundingBox"; RETVAL = new BoundingBox(*THIS); %};
|
||||
void merge(BoundingBox* bb) %code{% THIS->merge(*bb); %};
|
||||
void scale(double factor);
|
||||
void translate(double x, double y);
|
||||
Polygon* polygon()
|
||||
%code{% const char* CLASS = "Slic3r::Polygon"; RETVAL = new Polygon(); THIS->polygon(RETVAL); %};
|
||||
Point* size()
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->size()); %};
|
||||
Point* center()
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->center()); %};
|
||||
Point* min_point()
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->min); %};
|
||||
Point* max_point()
|
||||
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->max); %};
|
||||
double x_min() %code{% RETVAL = THIS->min.x; %};
|
||||
double x_max() %code{% RETVAL = THIS->max.x; %};
|
||||
double y_min() %code{% RETVAL = THIS->min.y; %};
|
||||
double y_max() %code{% RETVAL = THIS->max.y; %};
|
||||
|
||||
%{
|
||||
|
||||
BoundingBox*
|
||||
BoundingBox::new_from_points(CLASS, points)
|
||||
char* CLASS
|
||||
Points points
|
||||
CODE:
|
||||
RETVAL = new BoundingBox(points);
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
%}
|
||||
};
|
@ -26,6 +26,12 @@
|
||||
void merge(TriangleMesh* mesh);
|
||||
ExPolygons horizontal_projection()
|
||||
%code{% THIS->horizontal_projection(RETVAL); %};
|
||||
BoundingBoxf3* bounding_box()
|
||||
%code{%
|
||||
const char* CLASS = "Slic3r::Geometry::BoundingBoxf3";
|
||||
RETVAL = new BoundingBoxf3();
|
||||
THIS->bounding_box(RETVAL);
|
||||
%};
|
||||
%{
|
||||
|
||||
SV*
|
||||
|
@ -1,6 +1,8 @@
|
||||
std::vector<Points::size_type> T_STD_VECTOR_INT
|
||||
t_config_option_key T_STD_STRING
|
||||
|
||||
BoundingBox* O_OBJECT
|
||||
BoundingBoxf3* O_OBJECT
|
||||
DynamicPrintConfig* O_OBJECT
|
||||
PrintObjectConfig* O_OBJECT
|
||||
PrintRegionConfig* O_OBJECT
|
||||
|
@ -8,6 +8,8 @@
|
||||
%typemap{SV*};
|
||||
%typemap{AV*};
|
||||
%typemap{Point*};
|
||||
%typemap{BoundingBox*};
|
||||
%typemap{BoundingBoxf3*};
|
||||
%typemap{DynamicPrintConfig*};
|
||||
%typemap{PrintObjectConfig*};
|
||||
%typemap{PrintRegionConfig*};
|
||||
|
Loading…
Reference in New Issue
Block a user