diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp index f11ad4a17..e03887d26 100644 --- a/src/libslic3r/Technologies.hpp +++ b/src/libslic3r/Technologies.hpp @@ -51,8 +51,6 @@ #define ENABLE_RETRACT_ACCELERATION (1 && ENABLE_2_4_0_ALPHA0) // Enable rendering seams (and other options) in preview using models #define ENABLE_SEAMS_USING_MODELS (1 && ENABLE_2_4_0_ALPHA0) -// Enable rendering seams (and other options) in preview using instanced models -#define ENABLE_SEAMS_USING_INSTANCED_MODELS (1 && ENABLE_SEAMS_USING_MODELS) #endif // _prusaslicer_technologies_h_ diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index c672f9060..382b78ca3 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -95,7 +95,7 @@ void GCodeViewer::VBuffer::reset() count = 0; } -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS void GCodeViewer::InstanceVBuffer::Ranges::reset() { for (Range& range : ranges) { @@ -113,7 +113,7 @@ void GCodeViewer::InstanceVBuffer::reset() buffer.clear(); render_ranges.reset(); } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS void GCodeViewer::IBuffer::reset() { @@ -159,11 +159,7 @@ bool GCodeViewer::Path::matches(const GCodeProcessor::MoveVertex& move) const #if ENABLE_SEAMS_USING_MODELS void GCodeViewer::TBuffer::Model::reset() { -#if ENABLE_SEAMS_USING_INSTANCED_MODELS instances.reset(); -#else - instances.clear(); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS } #endif // ENABLE_SEAMS_USING_MODELS @@ -813,11 +809,7 @@ void GCodeViewer::render() #if ENABLE_SEAMS_USING_MODELS if (wxGetApp().is_gl_version_greater_or_equal_to(3, 1)) { buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS buffer.shader = "gouraud_light_instanced"; -#else - buffer.shader = "gouraud_light"; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS buffer.model.model.init_from(diamond(16)); buffer.model.color = option_color(type); } @@ -870,9 +862,9 @@ void GCodeViewer::render() #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.reset_opengl(); -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS m_statistics.total_instances_gpu_size = 0; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS #endif // ENABLE_GCODE_VIEWER_STATISTICS // OpenGL data must be initialized after the glContext has been created. @@ -1444,7 +1436,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) }; #if ENABLE_SEAMS_USING_MODELS -#if ENABLE_SEAMS_USING_INSTANCED_MODELS // format data into the buffers to be rendered as model auto add_model_instance = [](const GCodeProcessor::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) { // append position @@ -1459,16 +1450,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) // append id instances_ids.push_back(move_id); }; -#else - auto add_model_instance = [](const GCodeProcessor::MoveVertex& curr, TBuffer::Model::Instances& instances, size_t move_id) { - TBuffer::Model::Instance instance; - instance.position = curr.position; - instance.width = 1.2f * curr.width; - instance.height = 1.2f * curr.height; - instance.s_id = move_id; - instances.emplace_back(instance); - }; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #endif // ENABLE_SEAMS_USING_MODELS #if ENABLE_GCODE_VIEWER_STATISTICS @@ -1513,10 +1494,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) std::vector vertices(m_buffers.size()); std::vector indices(m_buffers.size()); -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS std::vector instances(m_buffers.size()); std::vector instances_ids(m_buffers.size()); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS std::vector options_zs; // toolpaths data -> extract vertices from result @@ -1541,10 +1522,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) const unsigned char id = buffer_id(curr.type); TBuffer& t_buffer = m_buffers[id]; MultiVertexBuffer& v_multibuffer = vertices[id]; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS InstanceBuffer& inst_buffer = instances[id]; InstanceIdBuffer& inst_id_buffer = instances_ids[id]; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS // ensure there is at least one vertex buffer if (v_multibuffer.empty()) @@ -1571,11 +1552,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) #if ENABLE_SEAMS_USING_MODELS case TBuffer::ERenderPrimitiveType::Model: { -#if ENABLE_SEAMS_USING_INSTANCED_MODELS add_model_instance(curr, inst_buffer, inst_id_buffer, i); -#else - add_model_instance(curr, t_buffer.model.instances, i); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #if ENABLE_GCODE_VIEWER_STATISTICS ++m_statistics.instances_count; #endif // ENABLE_GCODE_VIEWER_STATISTICS @@ -1752,17 +1729,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) } } -#if ENABLE_SEAMS_USING_MODELS -#if !ENABLE_SEAMS_USING_INSTANCED_MODELS - for (size_t i = 0; i < m_buffers.size(); ++i) { - TBuffer& t_buffer = m_buffers[i]; - if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) { - t_buffer.model.instances.shrink_to_fit(); - } - } -#endif // !ENABLE_SEAMS_USING_INSTANCED_MODELS -#endif // ENABLE_SEAMS_USING_MODELS - // move the wipe toolpaths half height up to render them on proper position MultiVertexBuffer& wipe_vertices = vertices[buffer_id(EMoveType::Wipe)]; for (VertexBuffer& v_buffer : wipe_vertices) { @@ -1771,15 +1737,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) } } -#if ENABLE_SEAMS_USING_INSTANCED_MODELS // send vertices data to gpu, where needed -#else - // send vertices data to gpu -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS for (size_t i = 0; i < m_buffers.size(); ++i) { TBuffer& t_buffer = m_buffers[i]; #if ENABLE_SEAMS_USING_MODELS -#if ENABLE_SEAMS_USING_INSTANCED_MODELS if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) { const InstanceBuffer& inst_buffer = instances[i]; if (!inst_buffer.empty()) { @@ -1788,9 +1749,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) } } else { -#else - if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model) { -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #endif // ENABLE_SEAMS_USING_MODELS const MultiVertexBuffer& v_multibuffer = vertices[i]; for (const VertexBuffer& v_buffer : v_multibuffer) { @@ -1827,10 +1785,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) // dismiss vertices data, no more needed std::vector().swap(vertices); -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS std::vector().swap(instances); std::vector().swap(instances_ids); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS // toolpaths data -> extract indices from result // paths may have been filled while extracting vertices, @@ -2217,7 +2175,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool #if ENABLE_SEAMS_USING_MODELS if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) { -#if ENABLE_SEAMS_USING_INSTANCED_MODELS for (size_t id : buffer.model.instances.s_ids) { if (id < m_layers.get_endpoints_at(m_layers_z_range[0]).first || m_layers.get_endpoints_at(m_layers_z_range[1]).last < id) continue; @@ -2233,23 +2190,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool top_layer_endpoints.last = std::max(top_layer_endpoints.last, id); } } -#else - for (const TBuffer::Model::Instance& inst : buffer.model.instances) { - if (inst.s_id < m_layers.get_endpoints_at(m_layers_z_range[0]).first || m_layers.get_endpoints_at(m_layers_z_range[1]).last < inst.s_id) - continue; - - global_endpoints.first = std::min(global_endpoints.first, inst.s_id); - global_endpoints.last = std::max(global_endpoints.last, inst.s_id); - - if (top_layer_only) { - if (inst.s_id < m_layers.get_endpoints_at(m_layers_z_range[1]).first || m_layers.get_endpoints_at(m_layers_z_range[1]).last < inst.s_id) - continue; - - top_layer_endpoints.first = std::min(top_layer_endpoints.first, inst.s_id); - top_layer_endpoints.last = std::max(top_layer_endpoints.last, inst.s_id); - } - } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS } else { #endif // ENABLE_SEAMS_USING_MODELS @@ -2295,16 +2235,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, global_endpoints.first, global_endpoints.last) : global_endpoints.first; sequential_view->current.last = keep_sequential_current_last ? std::clamp(sequential_view->current.last, global_endpoints.first, global_endpoints.last) : global_endpoints.last; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS // get the world position from the vertex buffer -#else - // get the world position from gpu -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS bool found = false; for (const TBuffer& buffer : m_buffers) { #if ENABLE_SEAMS_USING_MODELS if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) { -#if ENABLE_SEAMS_USING_INSTANCED_MODELS for (size_t i = 0; i < buffer.model.instances.s_ids.size(); ++i) { if (buffer.model.instances.s_ids[i] == m_sequential_view.current.last) { size_t offset = i * buffer.model.instances.instance_size_floats(); @@ -2316,15 +2251,6 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool break; } } -#else - for (const TBuffer::Model::Instance& inst : buffer.model.instances) { - if (inst.s_id == m_sequential_view.current.last) { - sequential_view->current_position = inst.position; - found = true; - break; - } - } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS } else { #endif // ENABLE_SEAMS_USING_MODELS @@ -2473,7 +2399,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool #endif } -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS // second pass: for buffers using instanced models, update the instances render ranges for (size_t b = 0; b < m_buffers.size(); ++b) { TBuffer& buffer = const_cast(m_buffers[b]); @@ -2513,7 +2439,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool } } } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS // set sequential data to their final value sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints; @@ -2643,13 +2569,9 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t); } #if ENABLE_SEAMS_USING_MODELS -#if ENABLE_SEAMS_USING_INSTANCED_MODELS statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.buffer, float); statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.s_ids, size_t); statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.render_ranges.ranges, InstanceVBuffer::Ranges::Range); -#else - statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances, TBuffer::Model::Instance); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #endif // ENABLE_SEAMS_USING_MODELS } statistics->refresh_paths_time = std::chrono::duration_cast(std::chrono::high_resolution_clock::now() - start_time).count(); @@ -2742,11 +2664,8 @@ void GCodeViewer::render_toolpaths() #if ENABLE_SEAMS_USING_MODELS auto render_as_instanced_model = [this] (TBuffer& buffer, GLShaderProgram & shader) { -#if ENABLE_SEAMS_USING_INSTANCED_MODELS for (auto& range : buffer.model.instances.render_ranges.ranges) { if (range.vbo == 0 && range.count > 0) { - std::cout << range.offset * buffer.model.instances.instance_size_bytes() << " + " << range.count * buffer.model.instances.instance_size_bytes() << " = " << buffer.model.instances.buffer.size() * sizeof(float) << "\n"; - glsafe(::glGenBuffers(1, &range.vbo)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, range.vbo)); glsafe(::glBufferData(GL_ARRAY_BUFFER, range.count * buffer.model.instances.instance_size_bytes(), (const void*)&buffer.model.instances.buffer[range.offset * buffer.model.instances.instance_size_floats()], GL_STATIC_DRAW)); @@ -2762,28 +2681,6 @@ void GCodeViewer::render_toolpaths() #endif // ENABLE_GCODE_VIEWER_STATISTICS } } -#else - for (const TBuffer::Model::Instance& inst : buffer.model.instances) { - bool top_layer_only = get_app_config()->get("seq_top_layer_only") == "1"; - bool visible = top_layer_only ? - m_sequential_view.global.first <= inst.s_id && inst.s_id <= m_sequential_view.global.last : - m_sequential_view.current.first <= inst.s_id && inst.s_id <= m_sequential_view.current.last; - - if (visible) { - glsafe(::glPushMatrix()); - glsafe(::glTranslatef(inst.position.x(), inst.position.y(), inst.position.z() - 0.5f * inst.height)); - glsafe(::glScalef(inst.width, inst.width, inst.height)); - Color color = (top_layer_only && m_sequential_view.current.last != m_sequential_view.global.last && inst.s_id < m_sequential_view.endpoints.first) ? - Neutral_Color : buffer.model.color; - buffer.model.model.set_color(-1, color); - buffer.model.model.render(); - glsafe(::glPopMatrix()); -#if ENABLE_GCODE_VIEWER_STATISTICS - ++m_statistics.gl_models_calls_count; -#endif // ENABLE_GCODE_VIEWER_STATISTICS - } - } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS }; #endif // ENABLE_SEAMS_USING_MODELS @@ -3852,11 +3749,7 @@ void GCodeViewer::render_statistics() add_counter(std::string("Multi GL_TRIANGLES:"), m_statistics.gl_multi_triangles_calls_count); add_counter(std::string("GL_TRIANGLES:"), m_statistics.gl_triangles_calls_count); #if ENABLE_SEAMS_USING_MODELS -#if ENABLE_SEAMS_USING_INSTANCED_MODELS add_counter(std::string("Instanced models:"), m_statistics.gl_instanced_models_calls_count); -#else - add_counter(std::string("Models:"), m_statistics.gl_models_calls_count); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #endif // ENABLE_SEAMS_USING_MODELS } @@ -3874,9 +3767,9 @@ void GCodeViewer::render_statistics() if (ImGui::CollapsingHeader("GPU memory")) { add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size); add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size); -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size); -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS ImGui::Separator(); add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size); add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size); diff --git a/src/slic3r/GUI/GCodeViewer.hpp b/src/slic3r/GUI/GCodeViewer.hpp index 46f6558dd..429175fe6 100644 --- a/src/slic3r/GUI/GCodeViewer.hpp +++ b/src/slic3r/GUI/GCodeViewer.hpp @@ -27,10 +27,10 @@ class GCodeViewer using MultiVertexBuffer = std::vector; using IndexBuffer = std::vector; using MultiIndexBuffer = std::vector; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS using InstanceBuffer = std::vector; using InstanceIdBuffer = std::vector; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS static const std::vector Extrusion_Role_Colors; static const std::vector Options_Colors; @@ -104,7 +104,7 @@ class GCodeViewer void reset(); }; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS // buffer containing instances data used to render a toolpaths using instanced models // instance record format: 5 floats -> position.x|position.y|position.z|width|height // which is sent to the shader as -> vec3 (offset) + vec2 (scales) in GLModel::render_instanced() @@ -143,7 +143,7 @@ class GCodeViewer void reset(); }; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS // ibo buffer containing indices data (for lines/triangles) used to render a specific toolpath type struct IBuffer @@ -295,24 +295,9 @@ class GCodeViewer #if ENABLE_SEAMS_USING_MODELS struct Model { -#if !ENABLE_SEAMS_USING_INSTANCED_MODELS - struct Instance - { - Vec3f position; - float width; - float height; - size_t s_id; - }; - using Instances = std::vector; -#endif // !ENABLE_SEAMS_USING_INSTANCED_MODELS - GLModel model; Color color; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS InstanceVBuffer instances; -#else - Instances instances; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS void reset(); }; @@ -377,11 +362,7 @@ class GCodeViewer case ERenderPrimitiveType::Triangle: { return !vertices.vbos.empty() && vertices.vbos.front() != 0 && !indices.empty() && indices.front().ibo != 0; } -#if ENABLE_SEAMS_USING_INSTANCED_MODELS case ERenderPrimitiveType::Model: { return model.model.is_initialized() && !model.instances.buffer.empty(); } -#else - case ERenderPrimitiveType::Model: { return model.model.is_initialized() && !model.instances.empty(); } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS default: { return false; } } } @@ -538,19 +519,15 @@ class GCodeViewer int64_t gl_multi_triangles_calls_count{ 0 }; int64_t gl_triangles_calls_count{ 0 }; #if ENABLE_SEAMS_USING_MODELS -#if ENABLE_SEAMS_USING_INSTANCED_MODELS int64_t gl_instanced_models_calls_count{ 0 }; -#else - int64_t gl_models_calls_count{ 0 }; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #endif // ENABLE_SEAMS_USING_MODELS // memory int64_t results_size{ 0 }; int64_t total_vertices_gpu_size{ 0 }; int64_t total_indices_gpu_size{ 0 }; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS int64_t total_instances_gpu_size{ 0 }; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS int64_t max_vbuffer_gpu_size{ 0 }; int64_t max_ibuffer_gpu_size{ 0 }; int64_t paths_size{ 0 }; @@ -591,11 +568,7 @@ class GCodeViewer gl_multi_triangles_calls_count = 0; gl_triangles_calls_count = 0; #if ENABLE_SEAMS_USING_MODELS -#if ENABLE_SEAMS_USING_INSTANCED_MODELS gl_instanced_models_calls_count = 0; -#else - gl_models_calls_count = 0; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS #endif // ENABLE_SEAMS_USING_MODELS } @@ -603,9 +576,9 @@ class GCodeViewer results_size = 0; total_vertices_gpu_size = 0; total_indices_gpu_size = 0; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS total_instances_gpu_size = 0; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS max_vbuffer_gpu_size = 0; max_ibuffer_gpu_size = 0; paths_size = 0; diff --git a/src/slic3r/GUI/GLModel.cpp b/src/slic3r/GUI/GLModel.cpp index ce44c4649..5cddd7fa3 100644 --- a/src/slic3r/GUI/GLModel.cpp +++ b/src/slic3r/GUI/GLModel.cpp @@ -208,7 +208,7 @@ void GLModel::render() const } } -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instances_count) const { if (instances_vbo == 0) @@ -285,7 +285,7 @@ void GLModel::render_instanced(unsigned int instances_vbo, unsigned int instance glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS void GLModel::send_to_gpu(RenderData& data, const std::vector& vertices, const std::vector& indices) { diff --git a/src/slic3r/GUI/GLModel.hpp b/src/slic3r/GUI/GLModel.hpp index 73fb90827..8e0039b08 100644 --- a/src/slic3r/GUI/GLModel.hpp +++ b/src/slic3r/GUI/GLModel.hpp @@ -72,9 +72,9 @@ namespace GUI { void reset(); void render() const; -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS void render_instanced(unsigned int instances_vbo, unsigned int instances_count) const; -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS bool is_initialized() const { return !m_render_data.empty(); } diff --git a/src/slic3r/GUI/GLShadersManager.cpp b/src/slic3r/GUI/GLShadersManager.cpp index 418fe8d1e..c93f22f46 100644 --- a/src/slic3r/GUI/GLShadersManager.cpp +++ b/src/slic3r/GUI/GLShadersManager.cpp @@ -38,17 +38,17 @@ std::pair GLShadersManager::init() // used to render printbed valid &= append_shader("printbed", { "printbed.vs", "printbed.fs" }); // used to render options in gcode preview -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS if (GUI::wxGetApp().is_gl_version_greater_or_equal_to(3, 1)) valid &= append_shader("gouraud_light_instanced", { "gouraud_light_instanced.vs", "gouraud_light_instanced.fs" }); else { -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS valid &= append_shader("options_110", { "options_110.vs", "options_110.fs" }); if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20)) valid &= append_shader("options_120", { "options_120.vs", "options_120.fs" }); -#if ENABLE_SEAMS_USING_INSTANCED_MODELS +#if ENABLE_SEAMS_USING_MODELS } -#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS +#endif // ENABLE_SEAMS_USING_MODELS // used to render extrusion and travel paths as lines in gcode preview valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" }); // used to render objects in 3d editor