Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer

This commit is contained in:
enricoturri1966 2020-04-17 08:18:20 +02:00
commit 9c68abfb35
34 changed files with 3131 additions and 1990 deletions

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@ -1,13 +1,13 @@
Did you encounter an issue with using Slic3r? Fear not! This guide will help you to write a good bug report in just a few, simple steps.
Did you encounter an issue with using PrusaSlicer? Fear not! This guide will help you to write a good bug report in just a few, simple steps.
There is a good chance that the issue, you have encountered, is already reported. Please check the [list of reported issues](https://github.com/alexrj/Slic3r/issues) before creating a new issue report. If you find an existing issue report, feel free to add further information to that report.
There is a good chance that the issue, you have encountered, is already reported. Please check the [list of reported issues](https://github.com/prusa3d/PrusaSlicer/issues) before creating a new issue report. If you find an existing issue report, feel free to add further information to that report.
If possible, please include the following information when [reporting an issue](https://github.com/alexrj/Slic3r/issues/new):
* Slic3r version (See the about dialog for the version number. If running from git, please include the git commit ID from `git rev-parse HEAD` also.)
If possible, please include the following information when [reporting an issue](https://github.com/prusa3d/PrusaSlicer/issues/new):
* PrusaSlicer version (See the about dialog for the version number. If running from git, please include the git commit ID from `git rev-parse HEAD` also.)
* Operating system type + version
* Steps to reproduce the issue, including:
* Command line parameters used, if any
* Slic3r configuration file (Use ``Export Config...`` from the ``File`` menu - please don't export a bundle)
* PrusaSlicer configuration file (Use ``Export Config...`` from the ``File`` menu - please don't export a bundle)
* Expected result
* Actual result
* Any error messages
@ -17,5 +17,5 @@ If possible, please include the following information when [reporting an issue](
Please make sure only to include one issue per report. If you encounter multiple, unrelated issues, please report them as such.
Simon Tatham has written an excellent on article on [How to Report Bugs Effectively](http://www.chiark.greenend.org.uk/~sgtatham/bugs.html) which is well worth reading, although it is not specific to Slic3r.
Simon Tatham has written an excellent on article on [How to Report Bugs Effectively](http://www.chiark.greenend.org.uk/~sgtatham/bugs.html) which is well worth reading, although it is not specific to PrusaSlicer.

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@ -6360,7 +6360,7 @@ msgstr "Redimensionner"
#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:459
msgid "Scale factors"
msgstr "Facteurs de redimensionnement"
msgstr "Échelle"
#: src/slic3r/GUI/KBShortcutsDialog.cpp:196
msgid ""

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@ -429,7 +429,7 @@ msgstr "서포트 생성"
#: src/slic3r/GUI/ConfigManipulation.cpp:200
msgid "The %1% infill pattern is not supposed to work at 100%% density."
msgstr "%1% 채우기 패턴은 100% 밀도로 작동하도록 되어 있지 않습니다."
msgstr "%1% 채우기 패턴은 100%% 밀도로 작동하도록 되어 있지 않습니다."
#: src/slic3r/GUI/ConfigManipulation.cpp:202
msgid "Shall I switch to rectilinear fill pattern?"

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@ -31,17 +31,18 @@ avoid_crossing_perimeters = 0
bottom_fill_pattern = rectilinear
bridge_angle = 0
bridge_flow_ratio = 0.95
bridge_speed = 25
bridge_speed = 20
brim_width = 0
clip_multipart_objects = 1
compatible_printers =
compatible_printers =
complete_objects = 0
dont_support_bridges = 1
elefant_foot_compensation = 0
ensure_vertical_shell_thickness = 1
external_fill_pattern = rectilinear
external_perimeters_first = 0
external_perimeter_extrusion_width = 0.45
external_perimeter_extrusion_width = 0.40
external_perimeter_speed = 25
extra_perimeters = 0
extruder_clearance_height = 12
extruder_clearance_radius = 45
@ -52,14 +53,14 @@ fill_pattern = grid
first_layer_extrusion_width = 0.42
first_layer_height = 0.2
first_layer_speed = 20
gap_fill_speed = 30
gap_fill_speed = 15
gcode_comments = 0
infill_every_layers = 1
infill_extruder = 1
infill_extrusion_width = 0.45
infill_first = 0
infill_only_where_needed = 0
infill_overlap = 25%
infill_overlap = 20%
interface_shells = 0
max_print_speed = 60
max_volumetric_extrusion_rate_slope_negative = 0
@ -83,7 +84,7 @@ single_extruder_multi_material_priming = 0
skirts = 3
skirt_distance = 2
skirt_height = 1
small_perimeter_speed = 25
small_perimeter_speed = 15
solid_infill_below_area = 0
solid_infill_every_layers = 0
solid_infill_extruder = 1
@ -92,7 +93,7 @@ spiral_vase = 0
standby_temperature_delta = -5
support_material = 0
support_material_extruder = 0
support_material_extrusion_width = 0.4
support_material_extrusion_width = 0.40
support_material_interface_extruder = 0
support_material_angle = 0
support_material_buildplate_only = 0
@ -110,8 +111,8 @@ support_material_threshold = 45
support_material_with_sheath = 0
support_material_xy_spacing = 60%
thin_walls = 0
top_infill_extrusion_width = 0.45
top_solid_infill_speed = 40
top_infill_extrusion_width = 0.40
top_solid_infill_speed = 20
travel_speed = 130
wipe_tower = 0
wipe_tower_bridging = 10
@ -194,7 +195,7 @@ top_solid_layers = 7
[print:*0.15mm*]
inherits = *common*
external_perimeter_speed = 40
external_perimeter_speed = 25
infill_acceleration = 1100
infill_speed = 50
layer_height = 0.15
@ -242,7 +243,7 @@ top_solid_layers = 4
inherits = *common*
bottom_solid_layers = 4
bridge_flow_ratio = 0.95
external_perimeter_speed = 40
external_perimeter_speed = 25
infill_acceleration = 1100
infill_speed = 60
layer_height = 0.3
@ -334,7 +335,7 @@ inherits = *0.30mm*
# alias = 0.30mm ULTRADRAFT
bottom_solid_layers = 3
bridge_speed = 30
external_perimeter_speed = 35
external_perimeter_speed = 30
infill_acceleration = 1100
infill_speed = 55
max_print_speed = 60

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@ -22,6 +22,12 @@ bed_model = ender3_bed.stl
bed_texture = ender3.svg
default_materials = Generic PLA @ENDER3; Generic PETG @ENDER3; Generic ABS @ENDER3; Prusament PLA @ENDER3; Prusament PETG @ENDER3
[printer_model:ENDER2]
name = Creality Ender-2
variants = 0.4
technology = FFF
default_materials = Generic PLA @ENDER3; Generic PETG @ENDER3; Generic ABS @ENDER3; Prusament PLA @ENDER3; Prusament PETG @ENDER3
# All presets starting with asterisk, for example *common*, are intermediate and they will
# not make it into the user interface.
@ -423,3 +429,9 @@ default_print_profile = 0.20mm NORMAL
default_filament_profile = Creality PLA
start_gcode = G90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S[first_layer_temperature] ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S[first_layer_temperature] ; wait for extruder temp\nG28 ; home all\nG1 Z2 F240\nG1 X2 Y10 F3000\nG1 Z0.28 F240\nG92 E0.0\nG1 Y190 E15.0 F1500.0 ; intro line\nG1 X2.3 F5000\nG1 Y10 E30 F1200.0 ; intro line\nG92 E0.0
end_gcode = M104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\n{if layer_z < max_print_height}G1 Z{z_offset+min(layer_z+10, max_print_height)} F600{endif} ; Move print head up\nG1 X0 Y200 F3000 ; present print\nM84 X Y E ; disable motors
[printer:Creality ENDER-2]
inherits = Creality ENDER-3
bed_shape = 0x0,150x0,150x150,0x150
printer_model = ENDER2
max_print_height = 200

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@ -62,18 +62,12 @@ void main()
float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0);
intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
intensity.y = 0.0;
if (NdotL > 0.0)
{
vec3 position = (gl_ModelViewMatrix * gl_Vertex).xyz;
intensity.y += LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
}
vec3 position = (gl_ModelViewMatrix * gl_Vertex).xyz;
intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
// Perform the same lighting calculation for the 2nd light source (no specular applied).
NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
if (NdotL > 0.0)
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
// compute deltas for out of print volume detection (world coordinates)
if (print_box.actived)

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@ -32,19 +32,13 @@ void main()
float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0);
intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
intensity.y = 0.0;
if (NdotL > 0.0)
{
vec3 position = (gl_ModelViewMatrix * gl_Vertex).xyz;
intensity.y += LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
}
vec3 position = (gl_ModelViewMatrix * gl_Vertex).xyz;
intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
// Perform the same lighting calculation for the 2nd light source (no specular)
NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
if (NdotL > 0.0)
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
// Scaled to widths of the Z texture.
if (object_max_z > 0.0)

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@ -303,8 +303,10 @@ EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
ret.m_t = double(hit.t);
ret.m_dir = dir;
ret.m_source = s;
if(!std::isinf(hit.t) && !std::isnan(hit.t))
if(!std::isinf(hit.t) && !std::isnan(hit.t)) {
ret.m_normal = this->normal_by_face_id(hit.id);
ret.m_face_id = hit.id;
}
return ret;
}
@ -340,8 +342,10 @@ EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
outs.back().m_t = double(hit.t);
outs.back().m_dir = dir;
outs.back().m_source = s;
if(!std::isinf(hit.t) && !std::isnan(hit.t))
if(!std::isinf(hit.t) && !std::isnan(hit.t)) {
outs.back().m_normal = this->normal_by_face_id(hit.id);
outs.back().m_face_id = hit.id;
}
}
return outs;

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@ -55,6 +55,7 @@ public:
class hit_result {
// m_t holds a distance from m_source to the intersection.
double m_t = infty();
int m_face_id = -1;
const EigenMesh3D *m_mesh = nullptr;
Vec3d m_dir;
Vec3d m_source;
@ -74,6 +75,7 @@ public:
inline const Vec3d& direction() const { return m_dir; }
inline const Vec3d& source() const { return m_source; }
inline Vec3d position() const { return m_source + m_dir * m_t; }
inline int face() const { return m_face_id; }
inline bool is_valid() const { return m_mesh != nullptr; }
inline bool is_hit() const { return !std::isinf(m_t); }

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@ -31,9 +31,10 @@ set(SLIC3R_GUI_SOURCES
GUI/GLCanvas3DManager.cpp
GUI/Selection.hpp
GUI/Selection.cpp
GUI/Gizmos/GLGizmos.hpp
GUI/Gizmos/GLGizmosManager.cpp
GUI/Gizmos/GLGizmosManager.hpp
GUI/Gizmos/GLGizmosCommon.cpp
GUI/Gizmos/GLGizmosCommon.hpp
GUI/Gizmos/GLGizmoBase.cpp
GUI/Gizmos/GLGizmoBase.hpp
GUI/Gizmos/GLGizmoMove.cpp
@ -44,6 +45,8 @@ set(SLIC3R_GUI_SOURCES
GUI/Gizmos/GLGizmoScale.hpp
GUI/Gizmos/GLGizmoSlaSupports.cpp
GUI/Gizmos/GLGizmoSlaSupports.hpp
GUI/Gizmos/GLGizmoFdmSupports.cpp
GUI/Gizmos/GLGizmoFdmSupports.hpp
GUI/Gizmos/GLGizmoFlatten.cpp
GUI/Gizmos/GLGizmoFlatten.hpp
GUI/Gizmos/GLGizmoCut.cpp

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@ -60,7 +60,7 @@ public:
boost::trim_all(key_trimmed);
assert(key_trimmed == key);
assert(! key_trimmed.empty());
#endif _NDEBUG
#endif // _NDEBUG
std::string &old = m_storage[section][key];
if (old != value) {
old = value;

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@ -1,5 +1,4 @@
#include "libslic3r/libslic3r.h"
#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
#include "GLCanvas3D.hpp"
#include "admesh/stl.h"
@ -1770,10 +1769,15 @@ void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObje
void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject* mo, int instance_idx)
{
for (GLVolume* vol : m_volumes.volumes) {
if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
&& (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)) {
vol->is_active = visible;
vol->force_native_color = (instance_idx != -1);
if (vol->composite_id.object_id == 1000) { // wipe tower
vol->is_active = (visible && mo == nullptr);
}
else {
if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
&& (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)) {
vol->is_active = visible;
vol->force_native_color = (instance_idx != -1);
}
}
}
if (visible && !mo)
@ -5259,7 +5263,7 @@ void GLCanvas3D::_picking_pass() const
glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
m_camera_clipping_plane = m_gizmos.get_sla_clipping_plane();
m_camera_clipping_plane = m_gizmos.get_clipping_plane();
if (m_camera_clipping_plane.is_active()) {
::glClipPlane(GL_CLIP_PLANE0, (GLdouble*)m_camera_clipping_plane.get_data());
::glEnable(GL_CLIP_PLANE0);
@ -5428,7 +5432,7 @@ void GLCanvas3D::_render_objects() const
glsafe(::glEnable(GL_DEPTH_TEST));
m_camera_clipping_plane = m_gizmos.get_sla_clipping_plane();
m_camera_clipping_plane = m_gizmos.get_clipping_plane();
if (m_picking_enabled)
{

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@ -925,7 +925,8 @@ void GUI_App::add_config_menu(wxMenuBar *menu)
local_menu->AppendSeparator();
auto mode_menu = new wxMenu();
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeSimple, _(L("Simple")), _(L("Simple View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _(L("Advanced")), _(L("Advanced View Mode")));
// mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _(L("Advanced")), _(L("Advanced View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _CTX(L_CONTEXT("Advanced", "Mode"), "Mode"), _L("Advanced View Mode"));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeExpert, _(L("Expert")), _(L("Expert View Mode")));
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { if(get_mode() == comSimple) evt.Check(true); }, config_id_base + ConfigMenuModeSimple);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { if(get_mode() == comAdvanced) evt.Check(true); }, config_id_base + ConfigMenuModeAdvanced);

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@ -32,6 +32,8 @@ static const float CONSTRAINED_COLOR[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
class ImGuiWrapper;
class GLCanvas3D;
class ClippingPlane;
enum class CommonGizmosDataID;
class CommonGizmosDataPool;
class GLGizmoBase
{
@ -101,6 +103,7 @@ protected:
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
mutable std::string m_tooltip;
CommonGizmosDataPool* m_c;
public:
GLGizmoBase(GLCanvas3D& parent,
@ -128,6 +131,8 @@ public:
bool is_activable() const { return on_is_activable(); }
bool is_selectable() const { return on_is_selectable(); }
CommonGizmosDataID get_requirements() const { return on_get_requirements(); }
void set_common_data_pool(CommonGizmosDataPool* ptr) { m_c = ptr; }
unsigned int get_sprite_id() const { return m_sprite_id; }
@ -161,6 +166,7 @@ protected:
virtual void on_set_hover_id() {}
virtual bool on_is_activable() const { return true; }
virtual bool on_is_selectable() const { return true; }
virtual CommonGizmosDataID on_get_requirements() const { return CommonGizmosDataID(0); }
virtual void on_enable_grabber(unsigned int id) {}
virtual void on_disable_grabber(unsigned int id) {}
virtual void on_start_dragging() {}

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@ -0,0 +1,629 @@
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoFdmSupports.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include <GL/glew.h>
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/GUI/Camera.hpp"
namespace Slic3r {
namespace GUI {
GLGizmoFdmSupports::GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
, m_quadric(nullptr)
{
m_clipping_plane.reset(new ClippingPlane());
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
// using GLU_FILL does not work when the instance's transformation
// contains mirroring (normals are reverted)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
}
GLGizmoFdmSupports::~GLGizmoFdmSupports()
{
if (m_quadric != nullptr)
::gluDeleteQuadric(m_quadric);
}
bool GLGizmoFdmSupports::on_init()
{
m_shortcut_key = WXK_CONTROL_L;
m_desc["clipping_of_view"] = _L("Clipping of view") + ": ";
m_desc["reset_direction"] = _L("Reset direction");
m_desc["cursor_size"] = _L("Cursor size") + ": ";
m_desc["enforce_caption"] = _L("Left mouse button") + ": ";
m_desc["enforce"] = _L("Enforce supports");
m_desc["block_caption"] = _L("Right mouse button") + " ";
m_desc["block"] = _L("Block supports");
m_desc["remove_caption"] = _L("Shift + Left mouse button") + ": ";
m_desc["remove"] = _L("Remove selection");
return true;
}
void GLGizmoFdmSupports::set_fdm_support_data(ModelObject* model_object, const Selection& selection)
{
const ModelObject* mo = m_c->selection_info() ? m_c->selection_info()->model_object() : nullptr;
if (! mo)
return;
if (mo && selection.is_from_single_instance()
&& (mo != m_old_mo || mo->volumes.size() != m_old_volumes_size))
{
update_mesh();
m_old_mo = mo;
m_old_volumes_size = mo->volumes.size();
}
}
void GLGizmoFdmSupports::on_render() const
{
const Selection& selection = m_parent.get_selection();
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
render_triangles(selection);
m_c->object_clipper()->render_cut();
render_cursor_circle();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
{
const ModelObject* mo = m_c->selection_info()->model_object();
glsafe(::glEnable(GL_POLYGON_OFFSET_FILL));
ScopeGuard offset_fill_guard([]() { glsafe(::glDisable(GL_POLYGON_OFFSET_FILL)); } );
glsafe(::glPolygonOffset(-1.0, 1.0));
int mesh_id = -1;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++mesh_id;
const Transform3d trafo_matrix =
mo->instances[selection.get_instance_idx()]->get_transformation().get_matrix() *
mv->get_matrix();
glsafe(::glPushMatrix());
glsafe(::glMultMatrixd(trafo_matrix.data()));
glsafe(::glColor4f(0.2f, 0.2f, 1.0f, 0.5f));
m_ivas[mesh_id][0].render();
glsafe(::glColor4f(1.f, 0.2f, 0.2f, 0.5f));
m_ivas[mesh_id][1].render();
glsafe(::glPopMatrix());
}
}
void GLGizmoFdmSupports::render_cursor_circle() const
{
const Camera& camera = wxGetApp().plater()->get_camera();
float zoom = (float)camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
Size cnv_size = m_parent.get_canvas_size();
float cnv_half_width = 0.5f * (float)cnv_size.get_width();
float cnv_half_height = 0.5f * (float)cnv_size.get_height();
if ((cnv_half_width == 0.0f) || (cnv_half_height == 0.0f))
return;
Vec2d mouse_pos(m_parent.get_local_mouse_position()(0), m_parent.get_local_mouse_position()(1));
Vec2d center(mouse_pos(0) - cnv_half_width, cnv_half_height - mouse_pos(1));
center = center * inv_zoom;
glsafe(::glLineWidth(1.5f));
float color[3];
color[0] = 0.f;
color[1] = 1.f;
color[2] = 0.3f;
glsafe(::glColor3fv(color));
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glPushMatrix());
glsafe(::glLoadIdentity());
// ensure that the circle is renderered inside the frustrum
glsafe(::glTranslated(0.0, 0.0, -(camera.get_near_z() + 0.5)));
// ensure that the overlay fits the frustrum near z plane
double gui_scale = camera.get_gui_scale();
glsafe(::glScaled(gui_scale, gui_scale, 1.0));
glsafe(::glPushAttrib(GL_ENABLE_BIT));
glsafe(::glLineStipple(4, 0xAAAA));
glsafe(::glEnable(GL_LINE_STIPPLE));
::glBegin(GL_LINE_LOOP);
for (double angle=0; angle<2*M_PI; angle+=M_PI/20.)
::glVertex2f(GLfloat(center.x()+m_cursor_radius*cos(angle)), GLfloat(center.y()+m_cursor_radius*sin(angle)));
glsafe(::glEnd());
glsafe(::glPopAttrib());
glsafe(::glPopMatrix());
}
void GLGizmoFdmSupports::on_render_for_picking() const
{
}
void GLGizmoFdmSupports::update_mesh()
{
wxBusyCursor wait;
const ModelObject* mo = m_c->selection_info()->model_object();
size_t num_of_volumes = 0;
for (const ModelVolume* mv : mo->volumes)
if (mv->is_model_part())
++num_of_volumes;
m_selected_facets.resize(num_of_volumes);
m_neighbors.resize(num_of_volumes);
m_ivas.clear();
m_ivas.resize(num_of_volumes);
int volume_id = -1;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++volume_id;
// This mesh does not account for the possible Z up SLA offset.
const TriangleMesh* mesh = &mv->mesh();
m_selected_facets[volume_id].assign(mesh->its.indices.size(), SelType::NONE);
m_neighbors[volume_id].resize(3 * mesh->its.indices.size());
// Prepare vector of vertex_index - facet_index pairs to quickly find adjacent facets
for (size_t i=0; i<mesh->its.indices.size(); ++i) {
const stl_triangle_vertex_indices& ind = mesh->its.indices[i];
m_neighbors[volume_id][3*i] = std::make_pair(ind(0), i);
m_neighbors[volume_id][3*i+1] = std::make_pair(ind(1), i);
m_neighbors[volume_id][3*i+2] = std::make_pair(ind(2), i);
}
std::sort(m_neighbors[volume_id].begin(), m_neighbors[volume_id].end());
}
}
bool operator<(const GLGizmoFdmSupports::NeighborData& a, const GLGizmoFdmSupports::NeighborData& b) {
return a.first < b.first;
}
// Following function is called from GLCanvas3D to inform the gizmo about a mouse/keyboard event.
// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
// concludes that the event was not intended for it, it should return false.
bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
{
if (action == SLAGizmoEventType::MouseWheelUp
|| action == SLAGizmoEventType::MouseWheelDown) {
if (control_down) {
double pos = m_c->object_clipper()->get_position();
pos = action == SLAGizmoEventType::MouseWheelDown
? std::max(0., pos - 0.01)
: std::min(1., pos + 0.01);
m_c->object_clipper()->set_position(pos, true);
return true;
}
else if (alt_down) {
m_cursor_radius = action == SLAGizmoEventType::MouseWheelDown
? std::max(m_cursor_radius - CursorRadiusStep, CursorRadiusMin)
: std::min(m_cursor_radius + CursorRadiusStep, CursorRadiusMax);
m_parent.set_as_dirty();
return true;
}
}
if (action == SLAGizmoEventType::ResetClippingPlane) {
m_c->object_clipper()->set_position(-1., false);
return true;
}
if (action == SLAGizmoEventType::LeftDown
|| action == SLAGizmoEventType::RightDown
|| (action == SLAGizmoEventType::Dragging && m_button_down != Button::None)) {
SelType new_state = SelType::NONE;
if (! shift_down) {
if (action == SLAGizmoEventType::Dragging)
new_state = m_button_down == Button::Left
? SelType::ENFORCER
: SelType::BLOCKER;
else
new_state = action == SLAGizmoEventType::LeftDown
? SelType::ENFORCER
: SelType::BLOCKER;
}
const Camera& camera = wxGetApp().plater()->get_camera();
const Selection& selection = m_parent.get_selection();
const ModelObject* mo = m_c->selection_info()->model_object();
const ModelInstance* mi = mo->instances[selection.get_instance_idx()];
const Transform3d& instance_trafo = mi->get_transformation().get_matrix();
std::vector<std::vector<std::pair<Vec3f, size_t>>> hit_positions_and_facet_ids;
bool some_mesh_was_hit = false;
Vec3f normal = Vec3f::Zero();
Vec3f hit = Vec3f::Zero();
size_t facet = 0;
Vec3f closest_hit = Vec3f::Zero();
double closest_hit_squared_distance = std::numeric_limits<double>::max();
size_t closest_facet = 0;
size_t closest_hit_mesh_id = size_t(-1);
// Transformations of individual meshes
std::vector<Transform3d> trafo_matrices;
int mesh_id = -1;
// Cast a ray on all meshes, pick the closest hit and save it for the respective mesh
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++mesh_id;
trafo_matrices.push_back(instance_trafo * mv->get_matrix());
hit_positions_and_facet_ids.push_back(std::vector<std::pair<Vec3f, size_t>>());
if (m_c->raycaster()->raycasters()[mesh_id]->unproject_on_mesh(
mouse_position,
trafo_matrices[mesh_id],
camera,
hit,
normal,
m_clipping_plane.get(),
&facet))
{
// Is this hit the closest to the camera so far?
double hit_squared_distance = (camera.get_position()-trafo_matrices[mesh_id]*hit.cast<double>()).squaredNorm();
if (hit_squared_distance < closest_hit_squared_distance) {
closest_hit_squared_distance = hit_squared_distance;
closest_facet = facet;
closest_hit_mesh_id = mesh_id;
closest_hit = hit;
}
}
}
// We now know where the ray hit, let's save it and cast another ray
if (closest_hit_mesh_id != size_t(-1)) // only if there is at least one hit
hit_positions_and_facet_ids[closest_hit_mesh_id].emplace_back(closest_hit, closest_facet);
// Now propagate the hits
mesh_id = -1;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++mesh_id;
bool update_both = false;
const Transform3d& trafo_matrix = trafo_matrices[mesh_id];
// Calculate how far can a point be from the line (in mesh coords).
// FIXME: The scaling of the mesh can be non-uniform.
const Vec3d sf = Geometry::Transformation(trafo_matrix).get_scaling_factor();
const float avg_scaling = (sf(0) + sf(1) + sf(2))/3.;
const float limit = pow(m_cursor_radius/avg_scaling , 2.f);
// For all hits on this mesh...
for (const std::pair<Vec3f, size_t>& hit_and_facet : hit_positions_and_facet_ids[mesh_id]) {
some_mesh_was_hit = true;
const TriangleMesh* mesh = &mv->mesh();
std::vector<NeighborData>& neighbors = m_neighbors[mesh_id];
// Calculate direction from camera to the hit (in mesh coords):
Vec3f dir = ((trafo_matrix.inverse() * camera.get_position()).cast<float>() - hit_and_facet.first).normalized();
// A lambda to calculate distance from the centerline:
auto squared_distance_from_line = [&hit_and_facet, &dir](const Vec3f point) -> float {
Vec3f diff = hit_and_facet.first - point;
return (diff - diff.dot(dir) * dir).squaredNorm();
};
// A lambda to determine whether this facet is potentionally visible (still can be obscured)
auto faces_camera = [&dir](const ModelVolume* mv, const size_t& facet) -> bool {
return (mv->mesh().stl.facet_start[facet].normal.dot(dir) > 0.);
};
// Now start with the facet the pointer points to and check all adjacent facets. neighbors vector stores
// pairs of vertex_idx - facet_idx and is sorted with respect to the former. Neighboring facet index can be
// quickly found by finding a vertex in the list and read the respective facet ids.
std::vector<size_t> facets_to_select{hit_and_facet.second};
NeighborData vertex = std::make_pair(0, 0);
std::vector<bool> visited(m_selected_facets[mesh_id].size(), false); // keep track of facets we already processed
size_t facet_idx = 0; // index into facets_to_select
auto it = neighbors.end();
while (facet_idx < facets_to_select.size()) {
size_t facet = facets_to_select[facet_idx];
if (! visited[facet]) {
// check all three vertices and in case they're close enough, find the remaining facets
// and add them to the list to be proccessed later
for (size_t i=0; i<3; ++i) {
vertex.first = mesh->its.indices[facet](i); // vertex index
float dist = squared_distance_from_line(mesh->its.vertices[vertex.first]);
if (dist < limit) {
it = std::lower_bound(neighbors.begin(), neighbors.end(), vertex);
while (it != neighbors.end() && it->first == vertex.first) {
if (it->second != facet && faces_camera(mv, it->second))
facets_to_select.push_back(it->second);
++it;
}
}
}
visited[facet] = true;
}
++facet_idx;
}
// Now just select all facets that passed.
for (size_t next_facet : facets_to_select) {
SelType& facet = m_selected_facets[mesh_id][next_facet];
if (facet != new_state && facet != SelType::NONE) {
// this triangle is currently in the other VBA.
// Both VBAs need to be refreshed.
update_both = true;
}
facet = new_state;
}
}
update_vertex_buffers(mv, mesh_id,
new_state == SelType::ENFORCER || update_both,
new_state == SelType::BLOCKER || update_both
);
}
if (some_mesh_was_hit)
{
if (m_button_down == Button::None)
m_button_down = ((action == SLAGizmoEventType::LeftDown) ? Button::Left : Button::Right);
// Force rendering. In case the user is dragging, the queue can be
// flooded by wxEVT_MOVING event and rendering would be skipped.
m_parent.render();
return true;
}
if (action == SLAGizmoEventType::Dragging && m_button_down != Button::None) {
// Same as above. We don't want the cursor to freeze when we
// leave the mesh while painting.
m_parent.render();
return true;
}
}
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::RightUp)
&& m_button_down != Button::None) {
m_button_down = Button::None;
return true;
}
return false;
}
void GLGizmoFdmSupports::update_vertex_buffers(const ModelVolume* mv,
int mesh_id,
bool update_enforcers,
bool update_blockers)
{
const TriangleMesh* mesh = &mv->mesh();
for (SelType type : {SelType::ENFORCER, SelType::BLOCKER}) {
if ((type == SelType::ENFORCER && ! update_enforcers)
|| (type == SelType::BLOCKER && ! update_blockers))
continue;
GLIndexedVertexArray& iva = m_ivas[mesh_id][type==SelType::ENFORCER ? 0 : 1];
iva.release_geometry();
size_t triangle_cnt=0;
for (size_t facet_idx=0; facet_idx<m_selected_facets[mesh_id].size(); ++facet_idx) {
SelType status = m_selected_facets[mesh_id][facet_idx];
if (status != type)
continue;
for (int i=0; i<3; ++i)
iva.push_geometry(mesh->its.vertices[mesh->its.indices[facet_idx](i)].cast<double>(),
MeshRaycaster::get_triangle_normal(mesh->its, facet_idx).cast<double>());
iva.push_triangle(3*triangle_cnt, 3*triangle_cnt+1, 3*triangle_cnt+2);
++triangle_cnt;
}
iva.finalize_geometry(true);
}
}
void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_limit)
{
if (! m_c->selection_info()->model_object())
return;
const float approx_height = m_imgui->scaled(18.0f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x, m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
const float minimal_slider_width = m_imgui->scaled(4.f);
float caption_max = 0.f;
float total_text_max = 0.;
for (const std::string& t : {"enforce", "block", "remove"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t+"_caption")).x);
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
}
caption_max += m_imgui->scaled(1.f);
total_text_max += m_imgui->scaled(1.f);
float window_width = minimal_slider_width + std::max(cursor_slider_left, clipping_slider_left);
window_width = std::max(window_width, total_text_max);
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
m_imgui->text(caption);
ImGui::PopStyleColor();
ImGui::SameLine(caption_max);
m_imgui->text(text);
};
for (const std::string& t : {"enforce", "block", "remove"})
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
m_imgui->text("");
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
ImGui::SliderFloat(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f)
m_imgui->text(m_desc.at("clipping_of_view"));
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this](){
m_c->object_clipper()->set_position(-1., false);
});
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
float clp_dist = m_c->object_clipper()->get_position();
if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_imgui->end();
}
bool GLGizmoFdmSupports::on_is_activable() const
{
const Selection& selection = m_parent.get_selection();
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptFFF
|| !selection.is_single_full_instance())
return false;
// Check that none of the selected volumes is outside. Only SLA auxiliaries (supports) are allowed outside.
const Selection::IndicesList& list = selection.get_volume_idxs();
for (const auto& idx : list)
if (selection.get_volume(idx)->is_outside)
return false;
return true;
}
bool GLGizmoFdmSupports::on_is_selectable() const
{
return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF );
}
std::string GLGizmoFdmSupports::on_get_name() const
{
return (_(L("FDM Support Editing")) + " [L]").ToUTF8().data();
}
CommonGizmosDataID GLGizmoFdmSupports::on_get_requirements() const
{
return CommonGizmosDataID(
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::Raycaster)
| int(CommonGizmosDataID::HollowedMesh)
| int(CommonGizmosDataID::ObjectClipper)
| int(CommonGizmosDataID::SupportsClipper));
}
void GLGizmoFdmSupports::on_set_state()
{
if (m_state == m_old_state)
return;
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned on")));
}
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
// we are actually shutting down
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("FDM gizmo turned off")));
m_old_mo = nullptr;
m_ivas.clear();
m_neighbors.clear();
m_selected_facets.clear();
}
m_old_state = m_state;
}
void GLGizmoFdmSupports::on_start_dragging()
{
}
void GLGizmoFdmSupports::on_stop_dragging()
{
}
void GLGizmoFdmSupports::on_load(cereal::BinaryInputArchive& ar)
{
}
void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive& ar) const
{
}
} // namespace GUI
} // namespace Slic3r

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@ -0,0 +1,100 @@
#ifndef slic3r_GLGizmoFdmSupports_hpp_
#define slic3r_GLGizmoFdmSupports_hpp_
#include "GLGizmoBase.hpp"
#include "slic3r/GUI/3DScene.hpp"
#include <cereal/types/vector.hpp>
namespace Slic3r {
namespace GUI {
enum class SLAGizmoEventType : unsigned char;
class GLGizmoFdmSupports : public GLGizmoBase
{
private:
const ModelObject* m_old_mo = nullptr;
size_t m_old_volumes_size = 0;
GLUquadricObj* m_quadric;
float m_cursor_radius = 2.f;
static constexpr float CursorRadiusMin = 0.f;
static constexpr float CursorRadiusMax = 8.f;
static constexpr float CursorRadiusStep = 0.2f;
enum class SelType : int8_t {
NONE,
ENFORCER,
BLOCKER
};
// For each model-part volume, store a list of statuses of
// individual facets (one of the enum values above).
std::vector<std::vector<SelType>> m_selected_facets;
// Store two vertex buffer arrays (for enforcers/blockers)
// for each model-part volume.
std::vector<std::array<GLIndexedVertexArray, 2>> m_ivas;
void update_vertex_buffers(const ModelVolume* mv,
int mesh_id,
bool update_enforcers,
bool update_blockers);
public:
GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
~GLGizmoFdmSupports() override;
void set_fdm_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
using NeighborData = std::pair<size_t, size_t>;
private:
bool on_init() override;
void on_render() const override;
void on_render_for_picking() const override;
void render_triangles(const Selection& selection) const;
void render_cursor_circle() const;
void update_mesh();
float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane;
// This map holds all translated description texts, so they can be easily referenced during layout calculations
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
std::map<std::string, wxString> m_desc;
enum class Button {
None,
Left,
Right
};
Button m_button_down = Button::None;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
std::vector<std::vector<NeighborData>> m_neighbors; // pairs of vertex_index - facet_index for each mesh
protected:
void on_set_state() override;
void on_start_dragging() override;
void on_stop_dragging() override;
void on_render_input_window(float x, float y, float bottom_limit) override;
std::string on_get_name() const override;
bool on_is_activable() const override;
bool on_is_selectable() const override;
void on_load(cereal::BinaryInputArchive& ar) override;
void on_save(cereal::BinaryOutputArchive& ar) const override;
CommonGizmosDataID on_get_requirements() const override;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoFdmSupports_hpp_

View File

@ -2,6 +2,7 @@
#include "GLGizmoFlatten.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include <numeric>
@ -26,20 +27,15 @@ bool GLGizmoFlatten::on_init()
void GLGizmoFlatten::on_set_state()
{
// m_model_object pointer can be invalid (for instance because of undo/redo action),
// we should recover it from the object id
m_model_object = nullptr;
for (const auto mo : wxGetApp().model().objects) {
if (mo->id() == m_model_object_id) {
m_model_object = mo;
break;
}
}
if (m_state == On && is_plane_update_necessary())
update_planes();
}
CommonGizmosDataID GLGizmoFlatten::on_get_requirements() const
{
return CommonGizmosDataID::SelectionInfo;
}
std::string GLGizmoFlatten::on_get_name() const
{
return (_(L("Place on face")) + " [F]").ToUTF8().data();
@ -132,18 +128,17 @@ void GLGizmoFlatten::on_render_for_picking() const
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
{
m_starting_center = Vec3d::Zero();
if (m_model_object != model_object) {
if (model_object != m_old_model_object) {
m_planes.clear();
m_planes_valid = false;
}
m_model_object = model_object;
m_model_object_id = model_object ? model_object->id() : 0;
}
void GLGizmoFlatten::update_planes()
{
const ModelObject* mo = m_c->selection_info()->model_object();
TriangleMesh ch;
for (const ModelVolume* vol : m_model_object->volumes)
for (const ModelVolume* vol : mo->volumes)
{
if (vol->type() != ModelVolumeType::MODEL_PART)
continue;
@ -153,7 +148,7 @@ void GLGizmoFlatten::update_planes()
}
ch = ch.convex_hull_3d();
m_planes.clear();
const Transform3d& inst_matrix = m_model_object->instances.front()->get_matrix(true);
const Transform3d& inst_matrix = mo->instances.front()->get_matrix(true);
// Following constants are used for discarding too small polygons.
const float minimal_area = 5.f; // in square mm (world coordinates)
@ -331,12 +326,13 @@ void GLGizmoFlatten::update_planes()
// Planes are finished - let's save what we calculated it from:
m_volumes_matrices.clear();
m_volumes_types.clear();
for (const ModelVolume* vol : m_model_object->volumes) {
for (const ModelVolume* vol : mo->volumes) {
m_volumes_matrices.push_back(vol->get_matrix());
m_volumes_types.push_back(vol->type());
}
m_first_instance_scale = m_model_object->instances.front()->get_scaling_factor();
m_first_instance_mirror = m_model_object->instances.front()->get_mirror();
m_first_instance_scale = mo->instances.front()->get_scaling_factor();
m_first_instance_mirror = mo->instances.front()->get_mirror();
m_old_model_object = mo;
m_planes_valid = true;
}
@ -344,20 +340,22 @@ void GLGizmoFlatten::update_planes()
bool GLGizmoFlatten::is_plane_update_necessary() const
{
if (m_state != On || !m_model_object || m_model_object->instances.empty())
const ModelObject* mo = m_c->selection_info()->model_object();
if (m_state != On || ! mo || mo->instances.empty())
return false;
if (! m_planes_valid || m_model_object->volumes.size() != m_volumes_matrices.size())
if (! m_planes_valid || mo != m_old_model_object
|| mo->volumes.size() != m_volumes_matrices.size())
return true;
// We want to recalculate when the scale changes - some planes could (dis)appear.
if (! m_model_object->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale)
|| ! m_model_object->instances.front()->get_mirror().isApprox(m_first_instance_mirror))
if (! mo->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale)
|| ! mo->instances.front()->get_mirror().isApprox(m_first_instance_mirror))
return true;
for (unsigned int i=0; i < m_model_object->volumes.size(); ++i)
if (! m_model_object->volumes[i]->get_matrix().isApprox(m_volumes_matrices[i])
|| m_model_object->volumes[i]->type() != m_volumes_types[i])
for (unsigned int i=0; i < mo->volumes.size(); ++i)
if (! mo->volumes[i]->get_matrix().isApprox(m_volumes_matrices[i])
|| mo->volumes[i]->type() != m_volumes_types[i])
return true;
return false;

View File

@ -30,8 +30,7 @@ private:
std::vector<PlaneData> m_planes;
bool m_planes_valid = false;
mutable Vec3d m_starting_center;
const ModelObject* m_model_object = nullptr;
ObjectID m_model_object_id = 0;
const ModelObject* m_old_model_object = nullptr;
std::vector<const Transform3d*> instances_matrices;
void update_planes();
@ -51,6 +50,7 @@ protected:
virtual void on_render() const override;
virtual void on_render_for_picking() const override;
virtual void on_set_state() override;
virtual CommonGizmosDataID on_get_requirements() const override;
};
} // namespace GUI

View File

@ -1,21 +1,15 @@
#include "GLGizmoHollow.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include <GL/glew.h>
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/MeshUtils.hpp"
#include "slic3r/GUI/Plater.hpp"
#if ENABLE_NON_STATIC_CANVAS_MANAGER
#include "slic3r/GUI/Camera.hpp"
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
#include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "libslic3r/TriangleMesh.hpp"
namespace Slic3r {
@ -59,32 +53,14 @@ bool GLGizmoHollow::on_init()
void GLGizmoHollow::set_sla_support_data(ModelObject*, const Selection&)
{
if (m_c->recent_update) {
if (! m_c->selection_info())
return;
if (m_state == On)
m_c->build_AABB_if_needed();
update_clipping_plane(m_c->m_clipping_plane_was_moved);
// This is a temporary and not very nice hack, to make sure that
// if the cp was moved by the data returned by backend, it will
// remember its direction. FIXME: Refactor this mess and make
// the clipping plane itself part of the shared data.
if (! m_c->m_clipping_plane_was_moved && m_c->m_clipping_plane_distance == 0.25f)
m_c->m_clipping_plane_was_moved = true;
if (m_c->m_model_object) {
reload_cache();
if (m_c->has_drilled_mesh())
m_holes_in_drilled_mesh = m_c->m_model_object->sla_drain_holes;
}
}
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
const ModelObject* mo = m_c->selection_info()->model_object();
if (mo) {
reload_cache();
if (m_c->hollowed_mesh() && m_c->hollowed_mesh()->get_hollowed_mesh())
m_holes_in_drilled_mesh = mo->sla_drain_holes;
}
}
@ -93,12 +69,12 @@ void GLGizmoHollow::set_sla_support_data(ModelObject*, const Selection&)
void GLGizmoHollow::on_render() const
{
const Selection& selection = m_parent.get_selection();
const CommonGizmosDataObjects::SelectionInfo* sel_info = m_c->selection_info();
// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
if (m_state == On
&& (m_c->m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|| m_c->m_active_instance != selection.get_instance_idx()
|| m_c->m_model_object_id != m_c->m_model_object->id())) {
&& (sel_info->model_object() != selection.get_model()->objects[selection.get_object_idx()]
|| sel_info->get_active_instance() != selection.get_instance_idx())) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
return;
}
@ -106,92 +82,17 @@ void GLGizmoHollow::on_render() const
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
if (m_quadric != nullptr && selection.is_from_single_instance())
render_points(selection, false);
m_selection_rectangle.render(m_parent);
render_clipping_plane(selection);
m_c->object_clipper()->render_cut();
m_c->supports_clipper()->render_cut();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
{
if (m_c->m_clipping_plane_distance == 0.f)
return;
// Get transformation of the instance
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
Geometry::Transformation trafo = vol->get_instance_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
// Get transformation of supports
Geometry::Transformation supports_trafo;
supports_trafo.set_offset(Vec3d(trafo.get_offset()(0), trafo.get_offset()(1), vol->get_sla_shift_z()));
supports_trafo.set_rotation(Vec3d(0., 0., trafo.get_rotation()(2)));
// I don't know why, but following seems to be correct.
supports_trafo.set_mirror(Vec3d(trafo.get_mirror()(0) * trafo.get_mirror()(1) * trafo.get_mirror()(2),
1,
1.));
// Now initialize the TMS for the object, perform the cut and save the result.
if (! m_c->m_object_clipper) {
m_c->m_object_clipper.reset(new MeshClipper);
m_c->m_object_clipper->set_mesh(*m_c->mesh());
}
m_c->m_object_clipper->set_plane(*m_c->m_clipping_plane);
m_c->m_object_clipper->set_transformation(trafo);
if (m_c->m_print_object_idx >= 0) {
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_c->m_print_object_idx];
if (print_object->is_step_done(slaposSupportTree) && !print_object->get_mesh(slaposSupportTree).empty()) {
// If the supports are already calculated, save the timestamp of the respective step
// so we can later tell they were recalculated.
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
if (! m_c->m_supports_clipper || (int)timestamp != m_c->m_old_timestamp) {
// The timestamp has changed.
m_c->m_supports_clipper.reset(new MeshClipper);
// The mesh should already have the shared vertices calculated.
m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
m_c->m_old_timestamp = timestamp;
}
m_c->m_supports_clipper->set_plane(*m_c->m_clipping_plane);
m_c->m_supports_clipper->set_transformation(supports_trafo);
}
else
// The supports are not valid. We better dump the cached data.
m_c->m_supports_clipper.reset();
}
// At this point we have the triangulated cuts for both the object and supports - let's render.
if (! m_c->m_object_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_c->m_object_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
if (m_show_supports && m_c->m_supports_clipper && ! m_c->m_supports_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.f, 0.37f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_c->m_supports_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
}
void GLGizmoHollow::on_render_for_picking() const
{
const Selection& selection = m_parent.get_selection();
@ -213,17 +114,18 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
const Transform3d& instance_matrix = vol->get_instance_transformation().get_matrix();
glsafe(::glPushMatrix());
glsafe(::glTranslated(0.0, 0.0, m_z_shift));
glsafe(::glTranslated(0.0, 0.0, m_c->selection_info()->get_sla_shift()));
glsafe(::glMultMatrixd(instance_matrix.data()));
float render_color[4];
size_t cache_size = m_c->m_model_object->sla_drain_holes.size();
const sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
size_t cache_size = drain_holes.size();
for (size_t i = 0; i < cache_size; ++i)
{
const sla::DrainHole& drain_hole = m_c->m_model_object->sla_drain_holes[i];
const sla::DrainHole& drain_hole = drain_holes[i];
const bool& point_selected = m_selected[i];
if (is_mesh_point_clipped((drain_hole.pos+m_c->HoleStickOutLength*drain_hole.normal).cast<double>()))
if (is_mesh_point_clipped((drain_hole.pos+HoleStickOutLength*drain_hole.normal).cast<double>()))
continue;
// First decide about the color of the point.
@ -261,7 +163,6 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
glFrontFace(GL_CW);
// Matrices set, we can render the point mark now.
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
Eigen::AngleAxisd aa(q);
@ -297,12 +198,17 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
{
if (m_c->m_clipping_plane_distance == 0.f)
if (m_c->object_clipper()->get_position() == 0.)
return false;
Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
transformed_point(2) += m_z_shift;
return m_c->m_clipping_plane->is_point_clipped(transformed_point);
auto sel_info = m_c->selection_info();
int active_inst = m_c->selection_info()->get_active_instance();
const ModelInstance* mi = sel_info->model_object()->instances[active_inst];
const Transform3d& trafo = mi->get_transformation().get_matrix();
Vec3d transformed_point = trafo * point;
transformed_point(2) += sel_info->get_sla_shift();
return m_c->object_clipper()->get_clipping_plane()->is_point_clipped(transformed_point);
}
@ -311,7 +217,7 @@ bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
// Return false if no intersection was found, true otherwise.
bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal)
{
if (! m_c->m_mesh_raycaster)
if (! m_c->raycaster()->raycaster())
return false;
#if ENABLE_NON_STATIC_CANVAS_MANAGER
@ -322,20 +228,23 @@ bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, V
const Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
Geometry::Transformation trafo = volume->get_instance_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));
double clp_dist = m_c->object_clipper()->get_position();
const ClippingPlane* clp = m_c->object_clipper()->get_clipping_plane();
// The raycaster query
Vec3f hit;
Vec3f normal;
if (m_c->m_mesh_raycaster->unproject_on_mesh(
if (m_c->raycaster()->raycaster()->unproject_on_mesh(
mouse_pos,
trafo.get_matrix(),
camera,
hit,
normal,
m_c->m_clipping_plane_distance != 0.f ? m_c->m_clipping_plane.get() : nullptr))
clp_dist != 0. ? clp : nullptr))
{
if (m_c->has_drilled_mesh()) {
if (m_c->hollowed_mesh() && m_c->hollowed_mesh()->get_hollowed_mesh()) {
// in this case the raycaster sees the hollowed and drilled mesh.
// if the point lies on the surface created by the hole, we want
// to ignore it.
@ -362,6 +271,10 @@ bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, V
// concludes that the event was not intended for it, it should return false.
bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
{
ModelObject* mo = m_c->selection_info()->model_object();
int active_inst = m_c->selection_info()->get_active_instance();
// left down with shift - show the selection rectangle:
if (action == SLAGizmoEventType::LeftDown && (shift_down || alt_down || control_down)) {
if (m_hover_id == -1) {
@ -393,15 +306,15 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add drainage hole")));
Vec3d scaling = m_c->m_model_object->instances[m_c->m_active_instance]->get_scaling_factor();
Vec3d scaling = mo->instances[active_inst]->get_scaling_factor();
Vec3f normal_transformed(pos_and_normal.second(0)/scaling(0),
pos_and_normal.second(1)/scaling(1),
pos_and_normal.second(2)/scaling(2));
m_c->m_model_object->sla_drain_holes.emplace_back(pos_and_normal.first + m_c->HoleStickOutLength * pos_and_normal.second/* normal_transformed.normalized()*/,
mo->sla_drain_holes.emplace_back(pos_and_normal.first + HoleStickOutLength * pos_and_normal.second/* normal_transformed.normalized()*/,
-pos_and_normal.second, m_new_hole_radius, m_new_hole_height);
m_selected.push_back(false);
assert(m_selected.size() == m_c->m_model_object->sla_drain_holes.size());
assert(m_selected.size() == mo->sla_drain_holes.size());
m_parent.set_as_dirty();
m_wait_for_up_event = true;
}
@ -420,11 +333,11 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
// First collect positions of all the points in world coordinates.
Geometry::Transformation trafo = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
Geometry::Transformation trafo = mo->instances[active_inst]->get_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));
std::vector<Vec3d> points;
for (unsigned int i=0; i<m_c->m_model_object->sla_drain_holes.size(); ++i)
points.push_back(trafo.get_matrix() * m_c->m_model_object->sla_drain_holes[i].pos.cast<double>());
for (unsigned int i=0; i<mo->sla_drain_holes.size(); ++i)
points.push_back(trafo.get_matrix() * mo->sla_drain_holes[i].pos.cast<double>());
// Now ask the rectangle which of the points are inside.
std::vector<Vec3f> points_inside;
@ -433,11 +346,9 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
points_inside.push_back(points[idx].cast<float>());
// Only select/deselect points that are actually visible
#if ENABLE_NON_STATIC_CANVAS_MANAGER
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, wxGetApp().plater()->get_camera(), points_inside, m_c->m_clipping_plane.get()))
#else
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_c->m_clipping_plane.get()))
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
for (size_t idx : m_c->raycaster()->raycaster()->get_unobscured_idxs(
trafo, wxGetApp().plater()->get_camera(), points_inside,
m_c->object_clipper()->get_clipping_plane()))
{
if (rectangle_status == GLSelectionRectangle::Deselect)
unselect_point(points_idxs[idx]);
@ -491,20 +402,21 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
}
if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
m_c->m_clipping_plane_distance = std::min(1.f, m_c->m_clipping_plane_distance + 0.01f);
update_clipping_plane(m_c->m_clipping_plane_was_moved);
m_c->m_clipping_plane_was_moved = true;
double pos = m_c->object_clipper()->get_position();
pos = std::min(1., pos + 0.01);
m_c->object_clipper()->set_position(pos, true);
return true;
}
if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
m_c->m_clipping_plane_distance = std::max(0.f, m_c->m_clipping_plane_distance - 0.01f);
update_clipping_plane(true);
double pos = m_c->object_clipper()->get_position();
pos = std::max(0., pos - 0.01);
m_c->object_clipper()->set_position(pos, true);
return true;
}
if (action == SLAGizmoEventType::ResetClippingPlane) {
update_clipping_plane();
m_c->object_clipper()->set_position(-1., false);
return true;
}
@ -514,11 +426,12 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
void GLGizmoHollow::delete_selected_points()
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Delete drainage hole")));
sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
for (unsigned int idx=0; idx<m_c->m_model_object->sla_drain_holes.size(); ++idx) {
for (unsigned int idx=0; idx<drain_holes.size(); ++idx) {
if (m_selected[idx]) {
m_selected.erase(m_selected.begin()+idx);
m_c->m_model_object->sla_drain_holes.erase(m_c->m_model_object->sla_drain_holes.begin() + (idx--));
drain_holes.erase(drain_holes.begin() + (idx--));
}
}
@ -527,12 +440,14 @@ void GLGizmoHollow::delete_selected_points()
void GLGizmoHollow::on_update(const UpdateData& data)
{
sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
if (m_hover_id != -1) {
std::pair<Vec3f, Vec3f> pos_and_normal;
if (! unproject_on_mesh(data.mouse_pos.cast<double>(), pos_and_normal))
return;
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = pos_and_normal.first + m_c->HoleStickOutLength * pos_and_normal.second;
m_c->m_model_object->sla_drain_holes[m_hover_id].normal = -pos_and_normal.second;
drain_holes[m_hover_id].pos = pos_and_normal.first + HoleStickOutLength * pos_and_normal.second;
drain_holes[m_hover_id].normal = -pos_and_normal.second;
}
}
@ -540,19 +455,22 @@ void GLGizmoHollow::on_update(const UpdateData& data)
void GLGizmoHollow::hollow_mesh(bool postpone_error_messages)
{
wxGetApp().CallAfter([this, postpone_error_messages]() {
wxGetApp().plater()->reslice_SLA_hollowing(*m_c->m_model_object, postpone_error_messages);
wxGetApp().plater()->reslice_SLA_hollowing(
*m_c->selection_info()->model_object(), postpone_error_messages);
});
}
std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>> GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const
std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>>
GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const
{
std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>> out;
const ModelObject* mo = m_c->selection_info()->model_object();
if (!m_c->m_model_object)
if (! mo)
return out;
const DynamicPrintConfig& object_cfg = m_c->m_model_object->config;
const DynamicPrintConfig& object_cfg = mo->config;
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
@ -573,18 +491,10 @@ std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>> GLGizmoHollo
}
ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
{
if (!m_c->m_model_object || m_state == Off || m_c->m_clipping_plane_distance == 0.f)
return ClippingPlane::ClipsNothing();
else
return ClippingPlane(-m_c->m_clipping_plane->get_normal(), m_c->m_clipping_plane->get_data()[3]);
}
void GLGizmoHollow::on_render_input_window(float x, float y, float bottom_limit)
{
if (! m_c->m_model_object)
ModelObject* mo = m_c->selection_info()->model_object();
if (! mo)
return;
bool first_run = true; // This is a hack to redraw the button when all points are removed,
@ -650,7 +560,7 @@ RENDER_AGAIN:
auto opts = get_config_options({"hollowing_enable"});
m_enable_hollowing = static_cast<const ConfigOptionBool*>(opts[0].first)->value;
if (m_imgui->checkbox(m_desc["enable"], m_enable_hollowing)) {
m_c->m_model_object->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
mo->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
wxGetApp().obj_list()->update_and_show_object_settings_item();
config_changed = true;
}
@ -712,14 +622,14 @@ RENDER_AGAIN:
}
if (slider_edited || slider_released) {
if (slider_released) {
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
mo->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
mo->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
mo->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Hollowing parameter change")));
}
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
mo->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
mo->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
mo->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
if (slider_released) {
wxGetApp().obj_list()->update_and_show_object_settings_item();
config_changed = true;
@ -750,9 +660,9 @@ RENDER_AGAIN:
m_imgui->text(m_desc["hole_depth"]);
ImGui::SameLine(diameter_slider_left);
m_new_hole_height -= m_c->HoleStickOutLength;
m_new_hole_height -= HoleStickOutLength;
ImGui::SliderFloat(" ", &m_new_hole_height, 0.f, 10.f, "%.1f mm");
m_new_hole_height += m_c->HoleStickOutLength;
m_new_hole_height += HoleStickOutLength;
clicked |= ImGui::IsItemClicked();
edited |= ImGui::IsItemEdited();
@ -764,19 +674,19 @@ RENDER_AGAIN:
// - take correct undo/redo snapshot after the user is done with moving the slider
if (! m_selection_empty) {
if (clicked) {
m_holes_stash = m_c->m_model_object->sla_drain_holes;
m_holes_stash = mo->sla_drain_holes;
}
if (edited) {
for (size_t idx=0; idx<m_selected.size(); ++idx)
if (m_selected[idx]) {
m_c->m_model_object->sla_drain_holes[idx].radius = m_new_hole_radius;
m_c->m_model_object->sla_drain_holes[idx].height = m_new_hole_height;
mo->sla_drain_holes[idx].radius = m_new_hole_radius;
mo->sla_drain_holes[idx].height = m_new_hole_height;
}
}
if (deactivated) {
// momentarily restore the old value to take snapshot
sla::DrainHoles new_holes = m_c->m_model_object->sla_drain_holes;
m_c->m_model_object->sla_drain_holes = m_holes_stash;
sla::DrainHoles new_holes = mo->sla_drain_holes;
mo->sla_drain_holes = m_holes_stash;
float backup_rad = m_new_hole_radius;
float backup_hei = m_new_hole_height;
for (size_t i=0; i<m_holes_stash.size(); ++i) {
@ -789,7 +699,7 @@ RENDER_AGAIN:
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Change drainage hole diameter")));
m_new_hole_radius = backup_rad;
m_new_hole_height = backup_hei;
m_c->m_model_object->sla_drain_holes = new_holes;
mo->sla_drain_holes = new_holes;
}
}
@ -797,33 +707,33 @@ RENDER_AGAIN:
remove_selected = m_imgui->button(m_desc.at("remove_selected"));
m_imgui->disabled_end();
m_imgui->disabled_begin(m_c->m_model_object->sla_drain_holes.empty());
m_imgui->disabled_begin(mo->sla_drain_holes.empty());
remove_all = m_imgui->button(m_desc.at("remove_all"));
m_imgui->disabled_end();
// Following is rendered in both editing and non-editing mode:
// m_imgui->text("");
ImGui::Separator();
if (m_c->m_clipping_plane_distance == 0.f)
if (m_c->object_clipper()->get_position() == 0.f)
m_imgui->text(m_desc.at("clipping_of_view"));
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this](){
update_clipping_plane();
m_c->object_clipper()->set_position(-1., false);
});
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
if (ImGui::SliderFloat(" ", &m_c->m_clipping_plane_distance, 0.f, 1.f, "%.2f")) {
update_clipping_plane(m_c->m_clipping_plane_was_moved);
m_c->m_clipping_plane_was_moved = true;
}
float clp_dist = m_c->object_clipper()->get_position();
if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
// make sure supports are shown/hidden as appropriate
if (m_imgui->checkbox(m_desc["show_supports"], m_show_supports)) {
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
bool show_sups = m_c->instances_hider()->are_supports_shown();
if (m_imgui->checkbox(m_desc["show_supports"], show_sups)) {
m_c->instances_hider()->show_supports(show_sups);
force_refresh = true;
}
@ -882,54 +792,30 @@ std::string GLGizmoHollow::on_get_name() const
}
CommonGizmosDataID GLGizmoHollow::on_get_requirements() const
{
return CommonGizmosDataID(
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::Raycaster)
| int(CommonGizmosDataID::HollowedMesh)
| int(CommonGizmosDataID::ObjectClipper)
| int(CommonGizmosDataID::SupportsClipper));
}
void GLGizmoHollow::on_set_state()
{
// m_c->m_model_object pointer can be invalid (for instance because of undo/redo action),
// we should recover it from the object id
m_c->m_model_object = nullptr;
for (const auto mo : wxGetApp().model().objects) {
if (mo->id() == m_c->m_model_object_id) {
m_c->m_model_object = mo;
break;
}
}
if (m_state == m_old_state)
return;
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
//m_c->update_from_backend(m_parent, m_c->m_model_object);
m_c->unstash_clipping_plane();
update_clipping_plane(m_c->m_clipping_plane_was_moved);
m_c->build_AABB_if_needed();
// we'll now reload support points:
if (m_c->m_model_object)
if (m_c->selection_info()->model_object())
reload_cache();
m_parent.toggle_model_objects_visibility(false);
if (m_c->m_model_object) {
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
}
}
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
if (m_state == Off && m_old_state != Off) // the gizmo was just turned Off
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
m_parent.toggle_model_objects_visibility(true);
m_c->stash_clipping_plane();
m_c->m_clipping_plane_distance = 0.f;
update_clipping_plane(true);
// Release clippers and the AABB raycaster.
m_c->m_object_clipper.reset();
m_c->m_supports_clipper.reset();
//m_c->m_mesh_raycaster.reset();
//m_c->m_cavity_mesh.reset();
//m_c->m_volume_with_cavity.reset();
}
m_old_state = m_state;
}
@ -940,7 +826,7 @@ void GLGizmoHollow::on_start_dragging()
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
m_hole_before_drag = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
m_hole_before_drag = m_c->selection_info()->model_object()->sla_drain_holes[m_hover_id].pos;
}
else
m_hole_before_drag = Vec3f::Zero();
@ -949,15 +835,16 @@ void GLGizmoHollow::on_start_dragging()
void GLGizmoHollow::on_stop_dragging()
{
sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
if (m_hover_id != -1) {
Vec3f backup = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
Vec3f backup = drain_holes[m_hover_id].pos;
if (m_hole_before_drag != Vec3f::Zero() // some point was touched
&& backup != m_hole_before_drag) // and it was moved, not just selected
{
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = m_hole_before_drag;
drain_holes[m_hover_id].pos = m_hole_before_drag;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Move drainage hole")));
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = backup;
drain_holes[m_hover_id].pos = backup;
}
}
m_hole_before_drag = Vec3f::Zero();
@ -967,10 +854,7 @@ void GLGizmoHollow::on_stop_dragging()
void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
{
ar(m_c->m_clipping_plane_distance,
*m_c->m_clipping_plane,
m_c->m_model_object_id,
m_new_hole_radius,
ar(m_new_hole_radius,
m_new_hole_height,
m_selected,
m_selection_empty
@ -981,10 +865,7 @@ void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
void GLGizmoHollow::on_save(cereal::BinaryOutputArchive& ar) const
{
ar(m_c->m_clipping_plane_distance,
*m_c->m_clipping_plane,
m_c->m_model_object_id,
m_new_hole_radius,
ar(m_new_hole_radius,
m_new_hole_height,
m_selected,
m_selection_empty
@ -995,13 +876,15 @@ void GLGizmoHollow::on_save(cereal::BinaryOutputArchive& ar) const
void GLGizmoHollow::select_point(int i)
{
const sla::DrainHoles& drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
if (i == AllPoints || i == NoPoints) {
m_selected.assign(m_selected.size(), i == AllPoints);
m_selection_empty = (i == NoPoints);
if (i == AllPoints) {
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[0].radius;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[0].height;
m_new_hole_radius = drain_holes[0].radius;
m_new_hole_height = drain_holes[0].height;
}
}
else {
@ -1009,8 +892,8 @@ void GLGizmoHollow::select_point(int i)
m_selected.push_back(false);
m_selected[i] = true;
m_selection_empty = false;
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[i].radius;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[i].height;
m_new_hole_radius = drain_holes[i].radius;
m_new_hole_height = drain_holes[i].height;
}
}
@ -1030,31 +913,13 @@ void GLGizmoHollow::unselect_point(int i)
void GLGizmoHollow::reload_cache()
{
m_selected.clear();
m_selected.assign(m_c->m_model_object->sla_drain_holes.size(), false);
}
void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
{
if (! m_c->m_model_object)
return;
#if ENABLE_NON_STATIC_CANVAS_MANAGER
Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
m_c->m_clipping_plane->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward());
#else
Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
m_c->m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
float dist = normal.dot(center);
*m_c->m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_c->m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
m_parent.set_as_dirty();
m_selected.assign(m_c->selection_info()->model_object()->sla_drain_holes.size(), false);
}
void GLGizmoHollow::on_set_hover_id()
{
if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
if (int(m_c->selection_info()->model_object()->sla_drain_holes.size()) <= m_hover_id)
m_hover_id = -1;
}

View File

@ -13,16 +13,11 @@
namespace Slic3r {
namespace GUI {
class ClippingPlane;
class MeshClipper;
class MeshRaycaster;
class CommonGizmosData;
enum class SLAGizmoEventType : unsigned char;
class GLGizmoHollow : public GLGizmoBase
{
private:
mutable double m_z_shift = 0.;
bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
GLUquadricObj* m_quadric;
@ -33,12 +28,10 @@ public:
~GLGizmoHollow() override;
void set_sla_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
void delete_selected_points();
ClippingPlane get_sla_clipping_plane() const;
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
void update_clipping_plane(bool keep_normal = false) const;
void set_common_data_ptr(CommonGizmosData* ptr) { m_c = ptr; }
void delete_selected_points();
bool is_selection_rectangle_dragging() const {
return m_selection_rectangle.is_dragging();
}
private:
bool on_init() override;
@ -47,11 +40,10 @@ private:
void on_render_for_picking() const override;
void render_points(const Selection& selection, bool picking = false) const;
void render_clipping_plane(const Selection& selection) const;
void hollow_mesh(bool postpone_error_messages = false);
bool unsaved_changes() const;
bool m_show_supports = true;
// bool m_show_supports = true;
float m_new_hole_radius = 2.f; // Size of a new hole.
float m_new_hole_height = 6.f;
mutable std::vector<bool> m_selected; // which holes are currently selected
@ -67,10 +59,6 @@ private:
sla::DrainHoles m_holes_in_drilled_mesh;
sla::DrainHoles m_holes_stash;
CommonGizmosData* m_c = nullptr;
//std::unique_ptr<ClippingPlane> m_clipping_plane;
// This map holds all translated description texts, so they can be easily referenced during layout calculations
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
@ -101,6 +89,7 @@ protected:
void on_start_dragging() override;
void on_stop_dragging() override;
void on_render_input_window(float x, float y, float bottom_limit) override;
virtual CommonGizmosDataID on_get_requirements() const override;
std::string on_get_name() const override;
bool on_is_activable() const override;

View File

@ -2,7 +2,7 @@
#include "GLGizmoSlaSupports.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include <GL/glew.h>
@ -14,10 +14,6 @@
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#if ENABLE_NON_STATIC_CANVAS_MANAGER
#include "slic3r/GUI/Camera.hpp"
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
#include "slic3r/GUI/MeshUtils.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/SLAPrint.hpp"
@ -29,7 +25,6 @@ namespace GUI {
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
, m_quadric(nullptr)
, m_its(nullptr)
{
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
@ -66,26 +61,21 @@ bool GLGizmoSlaSupports::on_init()
void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const Selection& selection)
{
if (m_c->recent_update) {
if (m_state == On)
m_c->build_AABB_if_needed();
if (! m_c->selection_info())
return;
update_clipping_plane(m_c->m_clipping_plane_was_moved);
ModelObject* mo = m_c->selection_info()->model_object();
if (mo != m_old_mo) {
disable_editing_mode();
if (m_c->m_model_object)
if (mo)
reload_cache();
}
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(! m_editing_mode, m_c->m_model_object, m_c->m_active_instance);
m_old_mo = mo;
}
// If we triggered autogeneration before, check backend and fetch results if they are there
if (m_c->m_model_object) {
if (m_c->m_model_object->sla_points_status == sla::PointsStatus::Generating)
if (mo) {
if (mo->sla_points_status == sla::PointsStatus::Generating)
get_data_from_backend();
}
}
@ -94,13 +84,13 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
void GLGizmoSlaSupports::on_render() const
{
ModelObject* mo = m_c->selection_info()->model_object();
const Selection& selection = m_parent.get_selection();
// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
if (m_state == On
&& (m_c->m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|| m_c->m_active_instance != selection.get_instance_idx()
|| m_c->m_model_object_id != m_c->m_model_object->id())) {
&& (mo != selection.get_model()->objects[selection.get_object_idx()]
|| m_c->selection_info()->get_active_instance() != selection.get_instance_idx())) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
return;
}
@ -108,113 +98,20 @@ void GLGizmoSlaSupports::on_render() const
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
if (m_quadric != nullptr && selection.is_from_single_instance())
render_points(selection, false);
m_selection_rectangle.render(m_parent);
render_clipping_plane(selection);
m_c->object_clipper()->render_cut();
m_c->supports_clipper()->render_cut();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
{
if (m_c->m_clipping_plane_distance == 0.f || m_c->m_mesh->empty())
return;
// Get transformation of the instance
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
Geometry::Transformation trafo = vol->get_instance_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
// Get transformation of supports
Geometry::Transformation supports_trafo;
supports_trafo.set_offset(Vec3d(trafo.get_offset()(0), trafo.get_offset()(1), vol->get_sla_shift_z()));
supports_trafo.set_rotation(Vec3d(0., 0., trafo.get_rotation()(2)));
// I don't know why, but following seems to be correct.
supports_trafo.set_mirror(Vec3d(trafo.get_mirror()(0) * trafo.get_mirror()(1) * trafo.get_mirror()(2),
1,
1.));
// Now initialize the TMS for the object, perform the cut and save the result.
if (! m_c->m_object_clipper) {
m_c->m_object_clipper.reset(new MeshClipper);
m_c->m_object_clipper->set_mesh(*m_c->mesh());
}
m_c->m_object_clipper->set_plane(*m_c->m_clipping_plane);
m_c->m_object_clipper->set_transformation(trafo);
// Next, ask the backend if supports are already calculated. If so, we are gonna cut them too.
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_c->m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_c->m_print_objects_count) {
m_c->m_print_objects_count = m_parent.sla_print()->objects().size();
m_c->m_print_object_idx = -1;
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
++m_c->m_print_object_idx;
if (po->model_object()->id() == m_c->m_model_object->id())
break;
}
}
if (m_c->m_print_object_idx >= 0) {
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_c->m_print_object_idx];
if (print_object->is_step_done(slaposSupportTree) && !print_object->get_mesh(slaposSupportTree).empty()) {
// If the supports are already calculated, save the timestamp of the respective step
// so we can later tell they were recalculated.
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
if (! m_c->m_supports_clipper || (int)timestamp != m_c->m_old_timestamp) {
// The timestamp has changed.
m_c->m_supports_clipper.reset(new MeshClipper);
// The mesh should already have the shared vertices calculated.
m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
m_c->m_old_timestamp = timestamp;
}
m_c->m_supports_clipper->set_plane(*m_c->m_clipping_plane);
m_c->m_supports_clipper->set_transformation(supports_trafo);
}
else
// The supports are not valid. We better dump the cached data.
m_c->m_supports_clipper.reset();
}
// At this point we have the triangulated cuts for both the object and supports - let's render.
if (! m_c->m_object_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_c->m_object_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
if (m_c->m_supports_clipper && ! m_c->m_supports_clipper->get_triangles().empty() && !m_editing_mode) {
// The supports are hidden in the editing mode, so it makes no sense to render the cuts.
::glPushMatrix();
::glColor3f(1.0f, 0.f, 0.37f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_c->m_supports_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
}
void GLGizmoSlaSupports::on_render_for_picking() const
{
const Selection& selection = m_parent.get_selection();
#if ENABLE_RENDER_PICKING_PASS
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
#endif
glsafe(::glEnable(GL_DEPTH_TEST));
render_points(selection, true);
}
@ -227,9 +124,10 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
const Transform3d& instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
const Transform3d& instance_matrix = vol->get_instance_transformation().get_matrix();
float z_shift = m_c->selection_info()->get_sla_shift();
glsafe(::glPushMatrix());
glsafe(::glTranslated(0.0, 0.0, m_z_shift));
glsafe(::glTranslated(0.0, 0.0, z_shift));
glsafe(::glMultMatrixd(instance_matrix.data()));
float render_color[4];
@ -285,7 +183,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
if (m_editing_mode) {
// in case the normal is not yet cached, find and cache it
if (m_editing_cache[i].normal == Vec3f::Zero())
m_c->m_mesh_raycaster->get_closest_point(m_editing_cache[i].support_point.pos, &m_editing_cache[i].normal);
m_c->raycaster()->raycaster()->get_closest_point(m_editing_cache[i].support_point.pos, &m_editing_cache[i].normal);
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * m_editing_cache[i].normal.cast<double>());
@ -315,14 +213,15 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
}
// Now render the drain holes:
if (! m_c->has_drilled_mesh()) {
//if (! m_c->has_drilled_mesh()) {
if (! m_c->hollowed_mesh()->get_hollowed_mesh()) {
render_color[0] = 0.7f;
render_color[1] = 0.7f;
render_color[2] = 0.7f;
render_color[3] = 0.7f;
glsafe(::glColor4fv(render_color));
for (const sla::DrainHole& drain_hole : m_c->m_model_object->sla_drain_holes) {
if (is_mesh_point_clipped((drain_hole.pos+m_c->HoleStickOutLength*drain_hole.normal).cast<double>()))
for (const sla::DrainHole& drain_hole : m_c->selection_info()->model_object()->sla_drain_holes) {
if (is_mesh_point_clipped((drain_hole.pos+HoleStickOutLength*drain_hole.normal).cast<double>()))
continue;
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
@ -365,12 +264,17 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
bool GLGizmoSlaSupports::is_mesh_point_clipped(const Vec3d& point) const
{
if (m_c->m_clipping_plane_distance == 0.f)
if (m_c->object_clipper()->get_position() == 0.)
return false;
Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
transformed_point(2) += m_z_shift;
return m_c->m_clipping_plane->is_point_clipped(transformed_point);
auto sel_info = m_c->selection_info();
int active_inst = m_c->selection_info()->get_active_instance();
const ModelInstance* mi = sel_info->model_object()->instances[active_inst];
const Transform3d& trafo = mi->get_transformation().get_matrix();
Vec3d transformed_point = trafo * point;
transformed_point(2) += sel_info->get_sla_shift();
return m_c->object_clipper()->get_clipping_plane()->is_point_clipped(transformed_point);
}
@ -379,37 +283,37 @@ bool GLGizmoSlaSupports::is_mesh_point_clipped(const Vec3d& point) const
// Return false if no intersection was found, true otherwise.
bool GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal)
{
if (! m_c->m_mesh_raycaster)
if (! m_c->raycaster()->raycaster())
return false;
#if ENABLE_NON_STATIC_CANVAS_MANAGER
const Camera& camera = wxGetApp().plater()->get_camera();
#else
const Camera& camera = m_parent.get_camera();
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
const Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
Geometry::Transformation trafo = volume->get_instance_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));
double clp_dist = m_c->object_clipper()->get_position();
const ClippingPlane* clp = m_c->object_clipper()->get_clipping_plane();
// The raycaster query
Vec3f hit;
Vec3f normal;
if (m_c->m_mesh_raycaster->unproject_on_mesh(
if (m_c->raycaster()->raycaster()->unproject_on_mesh(
mouse_pos,
trafo.get_matrix(),
camera,
hit,
normal,
m_c->m_clipping_plane_distance != 0.f ? m_c->m_clipping_plane.get() : nullptr))
clp_dist != 0. ? clp : nullptr))
{
// Check whether the hit is in a hole
bool in_hole = false;
// In case the hollowed and drilled mesh is available, we can allow
// placing points in holes, because they should never end up
// on surface that's been drilled away.
if (! m_c->has_drilled_mesh()) {
for (const sla::DrainHole& hole : m_c->m_model_object->sla_drain_holes) {
if (! m_c->hollowed_mesh()->get_hollowed_mesh()) {
sla::DrainHoles drain_holes = m_c->selection_info()->model_object()->sla_drain_holes;
for (const sla::DrainHole& hole : drain_holes) {
if (hole.is_inside(hit)) {
in_hole = true;
break;
@ -432,6 +336,9 @@ bool GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec
// concludes that the event was not intended for it, it should return false.
bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
{
ModelObject* mo = m_c->selection_info()->model_object();
int active_inst = m_c->selection_info()->get_active_instance();
if (m_editing_mode) {
// left down with shift - show the selection rectangle:
@ -483,8 +390,8 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
// First collect positions of all the points in world coordinates.
Geometry::Transformation trafo = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
Geometry::Transformation trafo = mo->instances[active_inst]->get_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));
std::vector<Vec3d> points;
for (unsigned int i=0; i<m_editing_cache.size(); ++i)
points.push_back(trafo.get_matrix() * m_editing_cache[i].support_point.pos.cast<double>());
@ -496,11 +403,9 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
points_inside.push_back(points[idx].cast<float>());
// Only select/deselect points that are actually visible
#if ENABLE_NON_STATIC_CANVAS_MANAGER
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, wxGetApp().plater()->get_camera(), points_inside, m_c->m_clipping_plane.get()))
#else
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_c->m_clipping_plane.get()))
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
for (size_t idx : m_c->raycaster()->raycaster()->get_unobscured_idxs(
trafo, wxGetApp().plater()->get_camera(), points_inside,
m_c->object_clipper()->get_clipping_plane()))
{
if (rectangle_status == GLSelectionRectangle::Deselect)
unselect_point(points_idxs[idx]);
@ -577,20 +482,21 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
}
if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
m_c->m_clipping_plane_distance = std::min(1.f, m_c->m_clipping_plane_distance + 0.01f);
update_clipping_plane(m_c->m_clipping_plane_was_moved);
m_c->m_clipping_plane_was_moved = true;
double pos = m_c->object_clipper()->get_position();
pos = std::min(1., pos + 0.01);
m_c->object_clipper()->set_position(pos, true);
return true;
}
if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
m_c->m_clipping_plane_distance = std::max(0.f, m_c->m_clipping_plane_distance - 0.01f);
update_clipping_plane(true);
double pos = m_c->object_clipper()->get_position();
pos = std::max(0., pos - 0.01);
m_c->object_clipper()->set_position(pos, true);
return true;
}
if (action == SLAGizmoEventType::ResetClippingPlane) {
update_clipping_plane();
m_c->object_clipper()->set_position(-1., false);
return true;
}
@ -634,11 +540,12 @@ void GLGizmoSlaSupports::on_update(const UpdateData& data)
std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const std::vector<std::string>& keys) const
{
std::vector<const ConfigOption*> out;
const ModelObject* mo = m_c->selection_info()->model_object();
if (!m_c->m_model_object)
if (! mo)
return out;
const DynamicPrintConfig& object_cfg = m_c->m_model_object->config;
const DynamicPrintConfig& object_cfg = mo->config;
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
@ -659,14 +566,6 @@ std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const st
}
ClippingPlane GLGizmoSlaSupports::get_sla_clipping_plane() const
{
if (!m_c->m_model_object || m_state == Off || m_c->m_clipping_plane_distance == 0.f)
return ClippingPlane::ClipsNothing();
else
return ClippingPlane(-m_c->m_clipping_plane->get_normal(), m_c->m_clipping_plane->get_data()[3]);
}
/*
void GLGizmoSlaSupports::find_intersecting_facets(const igl::AABB<Eigen::MatrixXf, 3>* aabb, const Vec3f& normal, double offset, std::vector<unsigned int>& idxs) const
@ -714,7 +613,9 @@ void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_l
static float last_y = 0.0f;
static float last_h = 0.0f;
if (! m_c->m_model_object)
ModelObject* mo = m_c->selection_info()->model_object();
if (! mo)
return;
bool first_run = true; // This is a hack to redraw the button when all points are removed,
@ -851,15 +752,15 @@ RENDER_AGAIN:
m_density_stash = density;
}
if (slider_edited) {
m_c->m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_c->m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
mo->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
mo->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
}
if (slider_released) {
m_c->m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = m_minimal_point_distance_stash;
m_c->m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)m_density_stash;
mo->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = m_minimal_point_distance_stash;
mo->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)m_density_stash;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Support parameter change")));
m_c->m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_c->m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
mo->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
mo->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
wxGetApp().obj_list()->update_and_show_object_settings_item();
}
@ -886,7 +787,7 @@ RENDER_AGAIN:
// Following is rendered in both editing and non-editing mode:
ImGui::Separator();
if (m_c->m_clipping_plane_distance == 0.f)
if (m_c->object_clipper()->get_position() == 0.f)
{
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
@ -894,17 +795,16 @@ RENDER_AGAIN:
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this](){
update_clipping_plane();
m_c->object_clipper()->set_position(-1., false);
});
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
if (ImGui::SliderFloat(" ", &m_c->m_clipping_plane_distance, 0.f, 1.f, "%.2f")) {
update_clipping_plane(m_c->m_clipping_plane_was_moved);
m_c->m_clipping_plane_was_moved = true;
}
float clp_dist = m_c->object_clipper()->get_position();
if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (m_imgui->button("?")) {
@ -969,18 +869,22 @@ std::string GLGizmoSlaSupports::on_get_name() const
}
CommonGizmosDataID GLGizmoSlaSupports::on_get_requirements() const
{
return CommonGizmosDataID(
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::Raycaster)
| int(CommonGizmosDataID::HollowedMesh)
| int(CommonGizmosDataID::ObjectClipper)
| int(CommonGizmosDataID::SupportsClipper));
}
void GLGizmoSlaSupports::on_set_state()
{
// m_c->m_model_object pointer can be invalid (for instance because of undo/redo action),
// we should recover it from the object id
m_c->m_model_object = nullptr;
for (const auto mo : wxGetApp().model().objects) {
if (mo->id() == m_c->m_model_object_id) {
m_c->m_model_object = mo;
break;
}
}
const ModelObject* mo = m_c->selection_info()->model_object();
if (m_state == m_old_state)
return;
@ -988,28 +892,16 @@ void GLGizmoSlaSupports::on_set_state()
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
m_c->unstash_clipping_plane();
update_clipping_plane(m_c->m_clipping_plane_was_moved);
m_c->build_AABB_if_needed();
// we'll now reload support points:
if (m_c->m_model_object)
if (mo)
reload_cache();
m_parent.toggle_model_objects_visibility(false);
if (m_c->m_model_object) {
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(! m_editing_mode, m_c->m_model_object, m_c->m_active_instance);
}
// Set default head diameter from config.
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
}
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
bool will_ask = m_c->m_model_object && m_editing_mode && unsaved_changes();
bool will_ask = mo && m_editing_mode && unsaved_changes();
if (will_ask) {
wxGetApp().CallAfter([this]() {
// Following is called through CallAfter, because otherwise there was a problem
@ -1028,16 +920,8 @@ void GLGizmoSlaSupports::on_set_state()
// we are actually shutting down
disable_editing_mode(); // so it is not active next time the gizmo opens
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
m_parent.toggle_model_objects_visibility(true);
m_normal_cache.clear();
m_c->stash_clipping_plane();
m_c->m_clipping_plane_distance = 0.f;
update_clipping_plane(true);
// Release clippers and the AABB raycaster.
m_its = nullptr;
m_c->m_object_clipper.reset();
m_c->m_supports_clipper.reset();
//m_c->m_mesh_raycaster.reset();
}
}
m_old_state = m_state;
@ -1077,10 +961,7 @@ void GLGizmoSlaSupports::on_stop_dragging()
void GLGizmoSlaSupports::on_load(cereal::BinaryInputArchive& ar)
{
ar(m_c->m_clipping_plane_distance,
*m_c->m_clipping_plane,
m_c->m_model_object_id,
m_new_point_head_diameter,
ar(m_new_point_head_diameter,
m_normal_cache,
m_editing_cache,
m_selection_empty
@ -1091,10 +972,7 @@ void GLGizmoSlaSupports::on_load(cereal::BinaryInputArchive& ar)
void GLGizmoSlaSupports::on_save(cereal::BinaryOutputArchive& ar) const
{
ar(m_c->m_clipping_plane_distance,
*m_c->m_clipping_plane,
m_c->m_model_object_id,
m_new_point_head_diameter,
ar(m_new_point_head_diameter,
m_normal_cache,
m_editing_cache,
m_selection_empty
@ -1171,9 +1049,10 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
for (const CacheEntry& ce : m_editing_cache)
m_normal_cache.push_back(ce.support_point);
m_c->m_model_object->sla_points_status = sla::PointsStatus::UserModified;
m_c->m_model_object->sla_support_points.clear();
m_c->m_model_object->sla_support_points = m_normal_cache;
ModelObject* mo = m_c->selection_info()->model_object();
mo->sla_points_status = sla::PointsStatus::UserModified;
mo->sla_support_points.clear();
mo->sla_support_points = m_normal_cache;
reslice_SLA_supports();
}
@ -1183,23 +1062,25 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
void GLGizmoSlaSupports::reload_cache()
{
const ModelObject* mo = m_c->selection_info()->model_object();
m_normal_cache.clear();
if (m_c->m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated || m_c->m_model_object->sla_points_status == sla::PointsStatus::Generating)
if (mo->sla_points_status == sla::PointsStatus::AutoGenerated || mo->sla_points_status == sla::PointsStatus::Generating)
get_data_from_backend();
else
for (const sla::SupportPoint& point : m_c->m_model_object->sla_support_points)
for (const sla::SupportPoint& point : mo->sla_support_points)
m_normal_cache.emplace_back(point);
}
bool GLGizmoSlaSupports::has_backend_supports() const
{
if (! m_c->m_model_object)
const ModelObject* mo = m_c->selection_info()->model_object();
if (! mo)
return false;
// find SlaPrintObject with this ID
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == m_c->m_model_object->id())
if (po->model_object()->id() == mo->id())
return po->is_step_done(slaposSupportPoints);
}
return false;
@ -1207,24 +1088,28 @@ bool GLGizmoSlaSupports::has_backend_supports() const
void GLGizmoSlaSupports::reslice_SLA_supports(bool postpone_error_messages) const
{
wxGetApp().CallAfter([this, postpone_error_messages]() { wxGetApp().plater()->reslice_SLA_supports(*m_c->m_model_object, postpone_error_messages); });
wxGetApp().CallAfter([this, postpone_error_messages]() {
wxGetApp().plater()->reslice_SLA_supports(
*m_c->selection_info()->model_object(), postpone_error_messages);
});
}
void GLGizmoSlaSupports::get_data_from_backend()
{
if (! has_backend_supports())
return;
ModelObject* mo = m_c->selection_info()->model_object();
// find the respective SLAPrintObject, we need a pointer to it
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == m_c->m_model_object->id()) {
if (po->model_object()->id() == mo->id()) {
m_normal_cache.clear();
const std::vector<sla::SupportPoint>& points = po->get_support_points();
auto mat = po->trafo().inverse().cast<float>();
for (unsigned int i=0; i<points.size();++i)
m_normal_cache.emplace_back(sla::SupportPoint(mat * points[i].pos, points[i].head_front_radius, points[i].is_new_island));
m_c->m_model_object->sla_points_status = sla::PointsStatus::AutoGenerated;
mo->sla_points_status = sla::PointsStatus::AutoGenerated;
break;
}
}
@ -1241,10 +1126,12 @@ void GLGizmoSlaSupports::auto_generate()
_(L("Are you sure you want to do it?")) + "\n",
_(L("Warning")), wxICON_WARNING | wxYES | wxNO);
if (m_c->m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_normal_cache.empty() || dlg.ShowModal() == wxID_YES) {
ModelObject* mo = m_c->selection_info()->model_object();
if (mo->sla_points_status != sla::PointsStatus::UserModified || m_normal_cache.empty() || dlg.ShowModal() == wxID_YES) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Autogenerate support points")));
wxGetApp().CallAfter([this]() { reslice_SLA_supports(); });
m_c->m_model_object->sla_points_status = sla::PointsStatus::Generating;
mo->sla_points_status = sla::PointsStatus::Generating;
}
}
@ -1259,7 +1146,7 @@ void GLGizmoSlaSupports::switch_to_editing_mode()
m_editing_cache.emplace_back(sp);
select_point(NoPoints);
m_parent.toggle_sla_auxiliaries_visibility(false, m_c->m_model_object, m_c->m_active_instance);
m_c->instances_hider()->show_supports(false);
m_parent.set_as_dirty();
}
@ -1269,7 +1156,7 @@ void GLGizmoSlaSupports::disable_editing_mode()
if (m_editing_mode) {
m_editing_mode = false;
wxGetApp().plater()->leave_gizmos_stack();
m_parent.toggle_sla_auxiliaries_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_c->instances_hider()->show_supports(true);
m_parent.set_as_dirty();
}
}
@ -1288,26 +1175,6 @@ bool GLGizmoSlaSupports::unsaved_changes() const
return false;
}
void GLGizmoSlaSupports::update_clipping_plane(bool keep_normal) const
{
if (! m_c->m_model_object)
return;
#if ENABLE_NON_STATIC_CANVAS_MANAGER
Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
m_c->m_clipping_plane->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward());
#else
Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
m_c->m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
float dist = normal.dot(center);
*m_c->m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_c->m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
m_parent.set_as_dirty();
}
SlaGizmoHelpDialog::SlaGizmoHelpDialog()
: wxDialog(nullptr, wxID_ANY, _(L("SLA gizmo keyboard shortcuts")), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER)
{

View File

@ -13,34 +13,17 @@
namespace Slic3r {
namespace GUI {
class ClippingPlane;
class MeshClipper;
class MeshRaycaster;
class CommonGizmosData;
enum class SLAGizmoEventType : unsigned char;
class GLGizmoSlaSupports : public GLGizmoBase
{
private:
//ModelObject* m_model_object = nullptr;
//ObjectID m_model_object_id = 0;
//int m_active_instance = -1;
//float m_active_instance_bb_radius; // to cache the bb
mutable double m_z_shift = 0.f;
bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
const float RenderPointScale = 1.f;
GLUquadricObj* m_quadric;
typedef Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXfUnaligned;
typedef Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXiUnaligned;
//std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
//const TriangleMesh* m_mesh;
const indexed_triangle_set* m_its;
//mutable int m_old_timestamp = -1;
//mutable int m_print_object_idx = -1;
//mutable int m_print_objects_count = -1;
class CacheEntry {
public:
@ -75,14 +58,12 @@ public:
void set_sla_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
void delete_selected_points(bool force = false);
ClippingPlane get_sla_clipping_plane() const;
//ClippingPlane get_sla_clipping_plane() const;
bool is_in_editing_mode() const { return m_editing_mode; }
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
bool has_backend_supports() const;
void reslice_SLA_supports(bool postpone_error_messages = false) const;
void update_clipping_plane(bool keep_normal = false) const;
void set_common_data_ptr(CommonGizmosData* ptr) { m_c = ptr; }
private:
bool on_init() override;
@ -90,9 +71,7 @@ private:
void on_render() const override;
void on_render_for_picking() const override;
//void render_selection_rectangle() const;
void render_points(const Selection& selection, bool picking = false) const;
void render_clipping_plane(const Selection& selection) const;
bool unsaved_changes() const;
bool m_lock_unique_islands = false;
@ -104,8 +83,7 @@ private:
float m_density_stash = 0.f; // and again
mutable std::vector<CacheEntry> m_editing_cache; // a support point and whether it is currently selected
std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
//std::unique_ptr<ClippingPlane> m_clipping_plane;
const ModelObject* m_old_mo = nullptr;
// This map holds all translated description texts, so they can be easily referenced during layout calculations
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
@ -117,11 +95,6 @@ private:
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
CommonGizmosData* m_c = nullptr;
//mutable std::unique_ptr<MeshClipper> m_object_clipper;
//mutable std::unique_ptr<MeshClipper> m_supports_clipper;
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
bool is_mesh_point_clipped(const Vec3d& point) const;
bool is_point_in_hole(const Vec3f& pt) const;
@ -142,7 +115,6 @@ private:
void auto_generate();
void switch_to_editing_mode();
void disable_editing_mode();
void reset_clipping_plane_normal() const;
protected:
void on_set_state() override;
@ -159,6 +131,7 @@ protected:
std::string on_get_name() const override;
bool on_is_activable() const override;
bool on_is_selectable() const override;
virtual CommonGizmosDataID on_get_requirements() const override;
void on_load(cereal::BinaryInputArchive& ar) override;
void on_save(cereal::BinaryOutputArchive& ar) const override;
};

View File

@ -31,6 +31,7 @@ enum class SLAGizmoEventType : unsigned char {
#include "slic3r/GUI/Gizmos/GLGizmoRotate.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFdmSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoCut.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoHollow.hpp"

View File

@ -0,0 +1,473 @@
#include "GLGizmosCommon.hpp"
#include <cassert>
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/Camera.hpp"
#include <GL/glew.h>
namespace Slic3r {
namespace GUI {
using namespace CommonGizmosDataObjects;
CommonGizmosDataPool::CommonGizmosDataPool(GLCanvas3D* canvas)
: m_canvas(canvas)
{
using c = CommonGizmosDataID;
m_data[c::SelectionInfo].reset( new SelectionInfo(this));
m_data[c::InstancesHider].reset( new InstancesHider(this));
m_data[c::HollowedMesh].reset( new HollowedMesh(this));
m_data[c::Raycaster].reset( new Raycaster(this));
m_data[c::ObjectClipper].reset( new ObjectClipper(this));
m_data[c::SupportsClipper].reset( new SupportsClipper(this));
}
void CommonGizmosDataPool::update(CommonGizmosDataID required)
{
assert(check_dependencies(required));
for (auto& [id, data] : m_data) {
if (int(required) & int(CommonGizmosDataID(id)))
data->update();
else
if (data->is_valid())
data->release();
}
}
SelectionInfo* CommonGizmosDataPool::selection_info() const
{
SelectionInfo* sel_info = dynamic_cast<SelectionInfo*>(m_data.at(CommonGizmosDataID::SelectionInfo).get());
assert(sel_info);
return sel_info->is_valid() ? sel_info : nullptr;
}
InstancesHider* CommonGizmosDataPool::instances_hider() const
{
InstancesHider* inst_hider = dynamic_cast<InstancesHider*>(m_data.at(CommonGizmosDataID::InstancesHider).get());
assert(inst_hider);
return inst_hider->is_valid() ? inst_hider : nullptr;
}
HollowedMesh* CommonGizmosDataPool::hollowed_mesh() const
{
HollowedMesh* hol_mesh = dynamic_cast<HollowedMesh*>(m_data.at(CommonGizmosDataID::HollowedMesh).get());
assert(hol_mesh);
return hol_mesh->is_valid() ? hol_mesh : nullptr;
}
Raycaster* CommonGizmosDataPool::raycaster() const
{
Raycaster* rc = dynamic_cast<Raycaster*>(m_data.at(CommonGizmosDataID::Raycaster).get());
assert(rc);
return rc->is_valid() ? rc : nullptr;
}
ObjectClipper* CommonGizmosDataPool::object_clipper() const
{
ObjectClipper* oc = dynamic_cast<ObjectClipper*>(m_data.at(CommonGizmosDataID::ObjectClipper).get());
// ObjectClipper is used from outside the gizmos to report current clipping plane.
// This function can be called when oc is nullptr.
return (oc && oc->is_valid()) ? oc : nullptr;
}
SupportsClipper* CommonGizmosDataPool::supports_clipper() const
{
SupportsClipper* sc = dynamic_cast<SupportsClipper*>(m_data.at(CommonGizmosDataID::SupportsClipper).get());
assert(sc);
return sc->is_valid() ? sc : nullptr;
}
#ifndef NDEBUG
// Check the required resources one by one and return true if all
// dependencies are met.
bool CommonGizmosDataPool::check_dependencies(CommonGizmosDataID required) const
{
// This should iterate over currently required data. Each of them should
// be asked about its dependencies and it must check that all dependencies
// are also in required and before the current one.
for (auto& [id, data] : m_data) {
// in case we don't use this, the deps are irrelevant
if (! (int(required) & int(CommonGizmosDataID(id))))
continue;
CommonGizmosDataID deps = data->get_dependencies();
assert(int(deps) == (int(deps) & int(required)));
}
return true;
}
#endif // NDEBUG
void SelectionInfo::on_update()
{
const Selection& selection = get_pool()->get_canvas()->get_selection();
if (selection.is_single_full_instance()) {
m_model_object = selection.get_model()->objects[selection.get_object_idx()];
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
}
else
m_model_object = nullptr;
}
void SelectionInfo::on_release()
{
m_model_object = nullptr;
}
int SelectionInfo::get_active_instance() const
{
const Selection& selection = get_pool()->get_canvas()->get_selection();
return selection.get_instance_idx();
}
void InstancesHider::on_update()
{
const ModelObject* mo = get_pool()->selection_info()->model_object();
int active_inst = get_pool()->selection_info()->get_active_instance();
GLCanvas3D* canvas = get_pool()->get_canvas();
if (mo && active_inst != -1) {
canvas->toggle_model_objects_visibility(false);
canvas->toggle_model_objects_visibility(true, mo, active_inst);
canvas->toggle_sla_auxiliaries_visibility(m_show_supports, mo, active_inst);
}
else
canvas->toggle_model_objects_visibility(true);
}
void InstancesHider::on_release()
{
get_pool()->get_canvas()->toggle_model_objects_visibility(true);
}
void InstancesHider::show_supports(bool show) {
if (m_show_supports != show) {
m_show_supports = show;
on_update();
}
}
void HollowedMesh::on_update()
{
const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo)
return;
const GLCanvas3D* canvas = get_pool()->get_canvas();
const PrintObjects& print_objects = canvas->sla_print()->objects();
const SLAPrintObject* print_object = m_print_object_idx != -1
? print_objects[m_print_object_idx]
: nullptr;
// Find the respective SLAPrintObject.
if (m_print_object_idx < 0 || m_print_objects_count != int(print_objects.size())) {
m_print_objects_count = print_objects.size();
m_print_object_idx = -1;
for (const SLAPrintObject* po : print_objects) {
++m_print_object_idx;
if (po->model_object()->id() == mo->id()) {
print_object = po;
break;
}
}
}
// If there is a valid SLAPrintObject, check state of Hollowing step.
if (print_object) {
if (print_object->is_step_done(slaposDrillHoles) && print_object->has_mesh(slaposDrillHoles)) {
size_t timestamp = print_object->step_state_with_timestamp(slaposDrillHoles).timestamp;
if (timestamp > m_old_hollowing_timestamp) {
const TriangleMesh& backend_mesh = print_object->get_mesh_to_print();
if (! backend_mesh.empty()) {
m_hollowed_mesh_transformed.reset(new TriangleMesh(backend_mesh));
Transform3d trafo_inv = canvas->sla_print()->sla_trafo(*mo).inverse();
m_hollowed_mesh_transformed->transform(trafo_inv);
m_old_hollowing_timestamp = timestamp;
}
else
m_hollowed_mesh_transformed.reset(nullptr);
}
}
else
m_hollowed_mesh_transformed.reset(nullptr);
}
}
void HollowedMesh::on_release()
{
m_hollowed_mesh_transformed.reset();
m_old_hollowing_timestamp = 0;
m_print_object_idx = -1;
}
const TriangleMesh* HollowedMesh::get_hollowed_mesh() const
{
return m_hollowed_mesh_transformed.get();
}
void Raycaster::on_update()
{
wxBusyCursor wait;
const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo)
return;
std::vector<const TriangleMesh*> meshes;
const std::vector<ModelVolume*>& mvs = mo->volumes;
if (mvs.size() == 1) {
assert(mvs.front()->is_model_part());
const HollowedMesh* hollowed_mesh_tracker = get_pool()->hollowed_mesh();
if (hollowed_mesh_tracker && hollowed_mesh_tracker->get_hollowed_mesh())
meshes.push_back(hollowed_mesh_tracker->get_hollowed_mesh());
}
if (meshes.empty()) {
for (const ModelVolume* mv : mvs) {
if (mv->is_model_part())
meshes.push_back(&mv->mesh());
}
}
if (meshes != m_old_meshes) {
m_raycasters.clear();
for (const TriangleMesh* mesh : meshes)
m_raycasters.emplace_back(new MeshRaycaster(*mesh));
m_old_meshes = meshes;
}
}
void Raycaster::on_release()
{
m_raycasters.clear();
m_old_meshes.clear();
}
std::vector<const MeshRaycaster*> Raycaster::raycasters() const
{
std::vector<const MeshRaycaster*> mrcs;
for (const auto& raycaster_unique_ptr : m_raycasters)
mrcs.push_back(raycaster_unique_ptr.get());
return mrcs;
}
void ObjectClipper::on_update()
{
const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo)
return;
// which mesh should be cut?
std::vector<const TriangleMesh*> meshes;
bool has_hollowed = get_pool()->hollowed_mesh() && get_pool()->hollowed_mesh()->get_hollowed_mesh();
if (has_hollowed)
meshes.push_back(get_pool()->hollowed_mesh()->get_hollowed_mesh());
if (meshes.empty()) {
for (const ModelVolume* mv : mo->volumes)
if (mv->is_model_part())
meshes.push_back(&mv->mesh());
}
if (meshes != m_old_meshes) {
m_clippers.clear();
for (const TriangleMesh* mesh : meshes) {
m_clippers.emplace_back(new MeshClipper);
m_clippers.back()->set_mesh(*mesh);
}
m_old_meshes = meshes;
m_active_inst_bb_radius =
mo->instance_bounding_box(get_pool()->selection_info()->get_active_instance()).radius();
//if (has_hollowed && m_clp_ratio != 0.)
// m_clp_ratio = 0.25;
}
}
void ObjectClipper::on_release()
{
m_clippers.clear();
m_old_meshes.clear();
m_clp.reset();
m_clp_ratio = 0.;
}
void ObjectClipper::render_cut() const
{
if (m_clp_ratio == 0.)
return;
const SelectionInfo* sel_info = get_pool()->selection_info();
const ModelObject* mo = sel_info->model_object();
Geometry::Transformation inst_trafo = mo->instances[sel_info->get_active_instance()]->get_transformation();
size_t clipper_id = 0;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
Geometry::Transformation vol_trafo = mv->get_transformation();
Geometry::Transformation trafo = inst_trafo * vol_trafo;
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., sel_info->get_sla_shift()));
auto& clipper = m_clippers[clipper_id];
clipper->set_plane(*m_clp);
clipper->set_transformation(trafo);
if (! clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
++clipper_id;
}
}
void ObjectClipper::set_position(double pos, bool keep_normal)
{
const ModelObject* mo = get_pool()->selection_info()->model_object();
int active_inst = get_pool()->selection_info()->get_active_instance();
double z_shift = get_pool()->selection_info()->get_sla_shift();
Vec3d normal = (keep_normal && m_clp) ? m_clp->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward();
const Vec3d& center = mo->instances[active_inst]->get_offset() + Vec3d(0., 0., z_shift);
float dist = normal.dot(center);
if (pos < 0.)
pos = m_clp_ratio;
m_clp_ratio = pos;
m_clp.reset(new ClippingPlane(normal, (dist - (-m_active_inst_bb_radius) - m_clp_ratio * 2*m_active_inst_bb_radius)));
get_pool()->get_canvas()->set_as_dirty();
}
void SupportsClipper::on_update()
{
const ModelObject* mo = get_pool()->selection_info()->model_object();
if (! mo)
return;
const GLCanvas3D* canvas = get_pool()->get_canvas();
const PrintObjects& print_objects = canvas->sla_print()->objects();
const SLAPrintObject* print_object = m_print_object_idx != -1
? print_objects[m_print_object_idx]
: nullptr;
// Find the respective SLAPrintObject.
if (m_print_object_idx < 0 || m_print_objects_count != int(print_objects.size())) {
m_print_objects_count = print_objects.size();
m_print_object_idx = -1;
for (const SLAPrintObject* po : print_objects) {
++m_print_object_idx;
if (po->model_object()->id() == mo->id()) {
print_object = po;
break;
}
}
}
if (print_object
&& print_object->is_step_done(slaposSupportTree)
&& ! print_object->support_mesh().empty())
{
// If the supports are already calculated, save the timestamp of the respective step
// so we can later tell they were recalculated.
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
if (! m_clipper || timestamp != m_old_timestamp) {
// The timestamp has changed.
m_clipper.reset(new MeshClipper);
// The mesh should already have the shared vertices calculated.
m_clipper->set_mesh(print_object->support_mesh());
m_old_timestamp = timestamp;
}
}
else
// The supports are not valid. We better dump the cached data.
m_clipper.reset();
}
void SupportsClipper::on_release()
{
m_clipper.reset();
m_old_timestamp = 0;
m_print_object_idx = -1;
}
void SupportsClipper::render_cut() const
{
const CommonGizmosDataObjects::ObjectClipper* ocl = get_pool()->object_clipper();
if (ocl->get_position() == 0.
|| ! get_pool()->instances_hider()->are_supports_shown()
|| ! m_clipper)
return;
const SelectionInfo* sel_info = get_pool()->selection_info();
const ModelObject* mo = sel_info->model_object();
Geometry::Transformation inst_trafo = mo->instances[sel_info->get_active_instance()]->get_transformation();
//Geometry::Transformation vol_trafo = mo->volumes.front()->get_transformation();
Geometry::Transformation trafo = inst_trafo;// * vol_trafo;
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., sel_info->get_sla_shift()));
// Get transformation of supports
Geometry::Transformation supports_trafo = trafo;
supports_trafo.set_offset(Vec3d(trafo.get_offset()(0), trafo.get_offset()(1), sel_info->get_sla_shift()));
supports_trafo.set_rotation(Vec3d(0., 0., trafo.get_rotation()(2)));
// I don't know why, but following seems to be correct.
supports_trafo.set_mirror(Vec3d(trafo.get_mirror()(0) * trafo.get_mirror()(1) * trafo.get_mirror()(2),
1,
1.));
m_clipper->set_plane(*ocl->get_clipping_plane());
m_clipper->set_transformation(supports_trafo);
if (! m_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.f, 0.37f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
}
} // namespace GUI
} // namespace Slic3r

View File

@ -0,0 +1,309 @@
#ifndef slic3r_GUI_GLGizmosCommon_hpp_
#define slic3r_GUI_GLGizmosCommon_hpp_
#include <memory>
#include <map>
#include "slic3r/GUI/MeshUtils.hpp"
namespace Slic3r {
class ModelObject;
namespace GUI {
class GLCanvas3D;
static constexpr float HoleStickOutLength = 1.f;
enum class SLAGizmoEventType : unsigned char {
LeftDown = 1,
LeftUp,
RightDown,
RightUp,
Dragging,
Delete,
SelectAll,
ShiftUp,
AltUp,
ApplyChanges,
DiscardChanges,
AutomaticGeneration,
ManualEditing,
MouseWheelUp,
MouseWheelDown,
ResetClippingPlane
};
class CommonGizmosDataBase;
namespace CommonGizmosDataObjects {
class SelectionInfo;
class InstancesHider;
class HollowedMesh;
class Raycaster;
class ObjectClipper;
class SupportsClipper;
}
// Some of the gizmos use the same data that need to be updated ocassionally.
// It is also desirable that the data are not recalculated when the gizmos
// are just switched, but on the other hand, they should be released when
// they are not in use by any gizmo anymore.
// Enumeration of various data types that the data pool can contain.
// Each gizmo can tell which of the data it wants to use through
// on_get_requirements() method.
enum class CommonGizmosDataID {
None = 0,
SelectionInfo = 1 << 0,
InstancesHider = 1 << 1,
HollowedMesh = 1 << 2,
Raycaster = 1 << 3,
ObjectClipper = 1 << 4,
SupportsClipper = 1 << 5,
};
// Following class holds pointers to the common data objects and triggers
// their updating/releasing. There is just one object of this type (managed
// by GLGizmoManager, the gizmos keep a pointer to it.
class CommonGizmosDataPool {
public:
CommonGizmosDataPool(GLCanvas3D* canvas);
// Update all resources and release what is not used.
// Accepts a bitmask of currently required resources.
void update(CommonGizmosDataID required);
// Getters for the data that need to be accessed from the gizmos directly.
CommonGizmosDataObjects::SelectionInfo* selection_info() const;
CommonGizmosDataObjects::InstancesHider* instances_hider() const;
CommonGizmosDataObjects::HollowedMesh* hollowed_mesh() const;
CommonGizmosDataObjects::Raycaster* raycaster() const;
CommonGizmosDataObjects::ObjectClipper* object_clipper() const;
CommonGizmosDataObjects::SupportsClipper* supports_clipper() const;
GLCanvas3D* get_canvas() const { return m_canvas; }
private:
std::map<CommonGizmosDataID, std::unique_ptr<CommonGizmosDataBase>> m_data;
GLCanvas3D* m_canvas;
#ifndef NDEBUG
bool check_dependencies(CommonGizmosDataID required) const;
#endif
};
// Base class for a wrapper object managing a single resource.
// Each of the enum values above (safe None) will have an object of this kind.
class CommonGizmosDataBase {
public:
// Pass a backpointer to the pool, so the individual
// objects can communicate with one another.
explicit CommonGizmosDataBase(CommonGizmosDataPool* cgdp)
: m_common{cgdp} {}
virtual ~CommonGizmosDataBase() {}
// Update the resource.
void update() { on_update(); m_is_valid = true; }
// Release any data that are stored internally.
void release() { on_release(); m_is_valid = false; }
// Returns whether the resource is currently maintained.
bool is_valid() const { return m_is_valid; }
#ifndef NDEBUG
// Return a bitmask of all resources that this one relies on.
// The dependent resource must have higher ID than the one
// it depends on.
virtual CommonGizmosDataID get_dependencies() const { return CommonGizmosDataID::None; }
#endif // NDEBUG
protected:
virtual void on_release() = 0;
virtual void on_update() = 0;
CommonGizmosDataPool* get_pool() const { return m_common; }
private:
bool m_is_valid = false;
CommonGizmosDataPool* m_common = nullptr;
};
// The specializations of the CommonGizmosDataBase class live in this
// namespace to avoid clashes in GUI namespace.
namespace CommonGizmosDataObjects
{
class SelectionInfo : public CommonGizmosDataBase
{
public:
explicit SelectionInfo(CommonGizmosDataPool* cgdp)
: CommonGizmosDataBase(cgdp) {}
ModelObject* model_object() const { return m_model_object; }
int get_active_instance() const;
float get_sla_shift() const { return m_z_shift; }
protected:
void on_update() override;
void on_release() override;
private:
ModelObject* m_model_object = nullptr;
int m_active_inst = -1;
float m_z_shift = 0.f;
};
class InstancesHider : public CommonGizmosDataBase
{
public:
explicit InstancesHider(CommonGizmosDataPool* cgdp)
: CommonGizmosDataBase(cgdp) {}
#ifndef NDEBUG
CommonGizmosDataID get_dependencies() const override { return CommonGizmosDataID::SelectionInfo; }
#endif // NDEBUG
void show_supports(bool show);
bool are_supports_shown() const { return m_show_supports; }
protected:
void on_update() override;
void on_release() override;
private:
bool m_show_supports = false;
};
class HollowedMesh : public CommonGizmosDataBase
{
public:
explicit HollowedMesh(CommonGizmosDataPool* cgdp)
: CommonGizmosDataBase(cgdp) {}
#ifndef NDEBUG
CommonGizmosDataID get_dependencies() const override { return CommonGizmosDataID::SelectionInfo; }
#endif // NDEBUG
const TriangleMesh* get_hollowed_mesh() const;
protected:
void on_update() override;
void on_release() override;
private:
std::unique_ptr<TriangleMesh> m_hollowed_mesh_transformed;
size_t m_old_hollowing_timestamp = 0;
int m_print_object_idx = -1;
int m_print_objects_count = 0;
};
class Raycaster : public CommonGizmosDataBase
{
public:
explicit Raycaster(CommonGizmosDataPool* cgdp)
: CommonGizmosDataBase(cgdp) {}
#ifndef NDEBUG
CommonGizmosDataID get_dependencies() const override { return CommonGizmosDataID::SelectionInfo; }
#endif // NDEBUG
const MeshRaycaster* raycaster() const { assert(m_raycasters.size() == 1); return m_raycasters.front().get(); }
std::vector<const MeshRaycaster*> raycasters() const;
protected:
void on_update() override;
void on_release() override;
private:
std::vector<std::unique_ptr<MeshRaycaster>> m_raycasters;
std::vector<const TriangleMesh*> m_old_meshes;
};
class ObjectClipper : public CommonGizmosDataBase
{
public:
explicit ObjectClipper(CommonGizmosDataPool* cgdp)
: CommonGizmosDataBase(cgdp) {}
#ifndef NDEBUG
CommonGizmosDataID get_dependencies() const override { return CommonGizmosDataID::SelectionInfo; }
#endif // NDEBUG
void set_position(double pos, bool keep_normal);
double get_position() const { return m_clp_ratio; }
ClippingPlane* get_clipping_plane() const { return m_clp.get(); }
void render_cut() const;
protected:
void on_update() override;
void on_release() override;
private:
std::vector<const TriangleMesh*> m_old_meshes;
std::vector<std::unique_ptr<MeshClipper>> m_clippers;
std::unique_ptr<ClippingPlane> m_clp;
double m_clp_ratio = 0.;
double m_active_inst_bb_radius = 0.;
};
class SupportsClipper : public CommonGizmosDataBase
{
public:
explicit SupportsClipper(CommonGizmosDataPool* cgdp)
: CommonGizmosDataBase(cgdp) {}
#ifndef NDEBUG
CommonGizmosDataID get_dependencies() const override {
return CommonGizmosDataID(
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::ObjectClipper)
);
}
#endif // NDEBUG
void render_cut() const;
protected:
void on_update() override;
void on_release() override;
private:
size_t m_old_timestamp = 0;
int m_print_object_idx = -1;
int m_print_objects_count = 0;
std::unique_ptr<MeshClipper> m_clipper;
};
} // namespace CommonGizmosDataObjects
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GUI_GLGizmosCommon_hpp_

View File

@ -9,10 +9,15 @@
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "slic3r/GUI/MeshUtils.hpp"
#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoMove.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoScale.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoRotate.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFdmSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoCut.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoHollow.hpp"
#include <wx/glcanvas.h>
@ -97,16 +102,16 @@ bool GLGizmosManager::init()
m_gizmos.emplace_back(new GLGizmoCut(m_parent, "cut.svg", 4));
m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 5));
m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6));
m_gizmos.emplace_back(new GLGizmoFdmSupports(m_parent, "sla_supports.svg", 7));
m_common_gizmos_data.reset(new CommonGizmosData());
dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->set_common_data_ptr(m_common_gizmos_data.get());
dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->set_common_data_ptr(m_common_gizmos_data.get());
m_common_gizmos_data.reset(new CommonGizmosDataPool(&m_parent));
for (auto& gizmo : m_gizmos) {
if (! gizmo->init()) {
m_gizmos.clear();
return false;
}
gizmo->set_common_data_pool(m_common_gizmos_data.get());
}
m_current = Undefined;
@ -198,6 +203,10 @@ void GLGizmosManager::update_data()
enable_grabber(Scale, i, enable_scale_xyz);
}
m_common_gizmos_data->update(get_current()
? get_current()->get_requirements()
: CommonGizmosDataID(0));
if (selection.is_single_full_instance())
{
// all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
@ -207,6 +216,7 @@ void GLGizmosManager::update_data()
ModelObject* model_object = selection.get_model()->objects[selection.get_object_idx()];
set_flattening_data(model_object);
set_sla_support_data(model_object);
set_fdm_support_data(model_object);
}
else if (selection.is_single_volume() || selection.is_single_modifier())
{
@ -215,6 +225,7 @@ void GLGizmosManager::update_data()
set_rotation(Vec3d::Zero());
set_flattening_data(nullptr);
set_sla_support_data(nullptr);
set_fdm_support_data(nullptr);
}
else if (is_wipe_tower)
{
@ -223,6 +234,7 @@ void GLGizmosManager::update_data()
set_rotation(Vec3d(0., 0., (M_PI/180.) * dynamic_cast<const ConfigOptionFloat*>(config.option("wipe_tower_rotation_angle"))->value));
set_flattening_data(nullptr);
set_sla_support_data(nullptr);
set_fdm_support_data(nullptr);
}
else
{
@ -230,6 +242,7 @@ void GLGizmosManager::update_data()
set_rotation(Vec3d::Zero());
set_flattening_data(selection.is_from_single_object() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
set_sla_support_data(selection.is_from_single_instance() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
set_fdm_support_data(selection.is_from_single_instance() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
}
}
@ -358,15 +371,27 @@ void GLGizmosManager::set_sla_support_data(ModelObject* model_object)
|| wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA)
return;
m_common_gizmos_data->update_from_backend(m_parent, model_object);
/*m_common_gizmos_data->update_from_backend(m_parent, model_object);
auto* gizmo_supports = dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get());
auto* gizmo_hollow = dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get());
// note: sla support gizmo takes care of updating the common data.
// following lines are thus dependent
gizmo_supports->set_sla_support_data(model_object, m_parent.get_selection());
//gizmo_supports->set_sla_support_data(model_object, m_parent.get_selection());
*/
auto* gizmo_hollow = dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get());
auto* gizmo_supports = dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get());
gizmo_hollow->set_sla_support_data(model_object, m_parent.get_selection());
gizmo_supports->set_sla_support_data(model_object, m_parent.get_selection());
}
void GLGizmosManager::set_fdm_support_data(ModelObject* model_object)
{
if (!m_enabled || m_gizmos.empty())
return;
dynamic_cast<GLGizmoFdmSupports*>(m_gizmos[FdmSupports].get())->set_fdm_support_data(model_object, m_parent.get_selection());
}
// Returns true if the gizmo used the event to do something, false otherwise.
@ -377,20 +402,24 @@ bool GLGizmosManager::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_p
if (m_current == SlaSupports)
return dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
if (m_current == Hollow)
else if (m_current == Hollow)
return dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
return false;
else if (m_current == FdmSupports)
return dynamic_cast<GLGizmoFdmSupports*>(m_gizmos[FdmSupports].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
else
return false;
}
ClippingPlane GLGizmosManager::get_sla_clipping_plane() const
ClippingPlane GLGizmosManager::get_clipping_plane() const
{
if (!m_enabled || (m_current != SlaSupports && m_current != Hollow) || m_gizmos.empty())
if (! m_common_gizmos_data
|| ! m_common_gizmos_data->object_clipper()
|| m_common_gizmos_data->object_clipper()->get_position() == 0.)
return ClippingPlane::ClipsNothing();
if (m_current == SlaSupports)
return dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->get_sla_clipping_plane();
else
return dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->get_sla_clipping_plane();
else {
const ClippingPlane& clp = *m_common_gizmos_data->object_clipper()->get_clipping_plane();
return ClippingPlane(-clp.get_normal(), clp.get_data()[3]);
}
}
bool GLGizmosManager::wants_reslice_supports_on_undo() const
@ -410,6 +439,7 @@ void GLGizmosManager::render_current_gizmo() const
void GLGizmosManager::render_current_gizmo_for_picking_pass() const
{
if (! m_enabled || m_current == Undefined)
return;
m_gizmos[m_current]->render_for_picking();
@ -439,7 +469,7 @@ bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt)
{
bool processed = false;
if (m_current == SlaSupports || m_current == Hollow) {
if (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports) {
float rot = (float)evt.GetWheelRotation() / (float)evt.GetWheelDelta();
if (gizmo_event((rot > 0.f ? SLAGizmoEventType::MouseWheelUp : SLAGizmoEventType::MouseWheelDown), Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
processed = true;
@ -529,8 +559,8 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
processed = true;
m_mouse_capture.right = false;
}
else
return false;
// else
// return false;
}
#if ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
else if (evt.Dragging() && !is_dragging())
@ -618,7 +648,8 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
if (evt.LeftDown())
{
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
if ((m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports)
&& gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
// the gizmo got the event and took some action, there is no need to do anything more
processed = true;
else if (!selection.is_empty() && grabber_contains_mouse()) {
@ -636,17 +667,25 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
processed = true;
}
}
else if (evt.RightDown() && (selected_object_idx != -1) && (m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::RightDown))
else if (evt.RightDown() && (selected_object_idx != -1) && (m_current == SlaSupports || m_current == Hollow)
&& gizmo_event(SLAGizmoEventType::RightDown, mouse_pos))
{
// we need to set the following right up as processed to avoid showing the context menu if the user release the mouse over the object
pending_right_up = true;
// event was taken care of by the SlaSupports gizmo
processed = true;
}
else if (evt.RightDown() && (selected_object_idx != -1) && m_current == FdmSupports
&& gizmo_event(SLAGizmoEventType::RightDown, mouse_pos))
{
// event was taken care of by the FdmSupports gizmo
processed = true;
}
else if (evt.Dragging() && (m_parent.get_move_volume_id() != -1) && (m_current == SlaSupports || m_current == Hollow))
// don't allow dragging objects with the Sla gizmo on
processed = true;
else if (evt.Dragging() && (m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
else if (evt.Dragging() && (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports )
&& gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
{
// the gizmo got the event and took some action, no need to do anything more here
m_parent.set_as_dirty();
@ -723,9 +762,9 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
processed = true;
}
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
else if (evt.LeftUp() && (m_current == SlaSupports || m_current == Hollow) && !m_parent.is_mouse_dragging())
else if (evt.LeftUp() && (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports) && !m_parent.is_mouse_dragging())
{
// in case SLA gizmo is selected, we just pass the LeftUp event and stop processing - neither
// in case SLA/FDM gizmo is selected, we just pass the LeftUp event and stop processing - neither
// object moving or selecting is suppressed in that case
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown());
processed = true;
@ -735,6 +774,11 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
// to avoid to loose the selection when user clicks an the white faces of a different object while the Flatten gizmo is active
processed = true;
}
else if (evt.RightUp() && m_current == FdmSupports && !m_parent.is_mouse_dragging())
{
gizmo_event(SLAGizmoEventType::RightUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown());
processed = true;
}
}
else
{
@ -824,7 +868,7 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
case 'r' :
case 'R' :
{
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
if ((m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
processed = true;
break;
@ -1188,10 +1232,13 @@ void GLGizmosManager::activate_gizmo(EType type)
return; // gizmo refused to be turned off, do nothing.
}
m_current = type;
m_common_gizmos_data->update(get_current()
? get_current()->get_requirements()
: CommonGizmosDataID(0));
if (type != Undefined)
m_gizmos[type]->set_state(GLGizmoBase::On);
m_current = type;
}
@ -1204,135 +1251,5 @@ bool GLGizmosManager::grabber_contains_mouse() const
return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
}
CommonGizmosData::CommonGizmosData()
{
m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
}
bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* model_object)
{
recent_update = false;
bool object_changed = false;
if (m_model_object != model_object
|| (model_object && m_model_object_id != model_object->id())) {
m_model_object = model_object;
m_print_object_idx = -1;
m_mesh_raycaster.reset();
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = nullptr;
m_mesh = nullptr;
m_backend_mesh_transformed.clear();
object_changed = true;
recent_update = true;
}
if (m_model_object) {
int active_inst = canvas.get_selection().get_instance_idx();
if (m_active_instance != active_inst) {
m_active_instance = active_inst;
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
recent_update = true;
}
}
if (! m_model_object || ! canvas.get_selection().is_from_single_instance())
return false;
int old_po_idx = m_print_object_idx;
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_print_object_idx < 0 || (int)canvas.sla_print()->objects().size() != m_print_objects_count) {
m_print_objects_count = canvas.sla_print()->objects().size();
m_print_object_idx = -1;
for (const SLAPrintObject* po : canvas.sla_print()->objects()) {
++m_print_object_idx;
if (po->model_object()->id() == m_model_object->id())
break;
}
}
bool mesh_exchanged = false;
m_mesh = nullptr;
// Load either the model_object mesh, or one provided by the backend
// This mesh does not account for the possible Z up SLA offset.
// The backend mesh needs to be transformed and because a pointer to it is
// saved, a copy is stored as a member (FIXME)
if (m_print_object_idx >=0) {
const SLAPrintObject* po = canvas.sla_print()->objects()[m_print_object_idx];
if (po->is_step_done(slaposDrillHoles)) {
m_backend_mesh_transformed = po->get_mesh_to_print();
m_backend_mesh_transformed.transform(canvas.sla_print()->sla_trafo(*m_model_object).inverse());
m_mesh = &m_backend_mesh_transformed;
m_has_drilled_mesh = true;
mesh_exchanged = true;
}
}
if (! m_mesh) {
m_mesh = &m_model_object->volumes.front()->mesh();
m_backend_mesh_transformed.clear();
m_has_drilled_mesh = false;
}
m_model_object_id = m_model_object->id();
if (m_mesh != m_old_mesh) {
// Update clipping plane position.
float new_clp_pos = m_clipping_plane_distance;
if (object_changed) {
new_clp_pos = 0.f;
m_clipping_plane_was_moved = false;
} else {
// After we got a drilled mesh, move the cp to 25%. This only applies when
// the hollowing gizmo is active and hollowing is enabled
if (m_clipping_plane_distance == 0.f && mesh_exchanged && m_has_drilled_mesh) {
const DynamicPrintConfig& cfg =
(m_model_object && m_model_object->config.has("hollowing_enable"))
? m_model_object->config
: wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
if (cfg.has("hollowing_enable") && cfg.opt_bool("hollowing_enable")
&& canvas.get_gizmos_manager().get_current_type() == GLGizmosManager::Hollow) {
new_clp_pos = 0.25f;
m_clipping_plane_was_moved = false; // so it uses current camera direction
}
}
}
m_clipping_plane_distance = new_clp_pos;
m_clipping_plane_distance_stash = new_clp_pos;
m_schedule_aabb_calculation = true;
recent_update = true;
return true;
}
if (! recent_update)
recent_update = m_print_object_idx < 0 && old_po_idx >= 0;
return recent_update;
}
void CommonGizmosData::build_AABB_if_needed()
{
if (! m_schedule_aabb_calculation)
return;
wxBusyCursor wait;
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = m_mesh;
m_schedule_aabb_calculation = false;
}
} // namespace GUI
} // namespace Slic3r

View File

@ -3,8 +3,8 @@
#include "slic3r/GUI/GLTexture.hpp"
#include "slic3r/GUI/GLToolbar.hpp"
#include "libslic3r/ObjectID.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include <map>
@ -19,7 +19,7 @@ namespace GUI {
class GLCanvas3D;
class ClippingPlane;
enum class SLAGizmoEventType : unsigned char;
class CommonGizmosData;
class CommonGizmosDataPool;
class Rect
{
@ -64,6 +64,7 @@ public:
Cut,
Hollow,
SlaSupports,
FdmSupports,
Undefined
};
@ -115,7 +116,8 @@ private:
MouseCapture m_mouse_capture;
std::string m_tooltip;
bool m_serializing;
std::unique_ptr<CommonGizmosData> m_common_gizmos_data;
//std::unique_ptr<CommonGizmosData> m_common_gizmos_data;
std::unique_ptr<CommonGizmosDataPool> m_common_gizmos_data;
public:
explicit GLGizmosManager(GLCanvas3D& parent);
@ -197,8 +199,11 @@ public:
void set_flattening_data(const ModelObject* model_object);
void set_sla_support_data(ModelObject* model_object);
void set_fdm_support_data(ModelObject* model_object);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position = Vec2d::Zero(), bool shift_down = false, bool alt_down = false, bool control_down = false);
ClippingPlane get_sla_clipping_plane() const;
ClippingPlane get_clipping_plane() const;
bool wants_reslice_supports_on_undo() const;
void render_current_gizmo() const;
@ -231,63 +236,6 @@ private:
class MeshRaycaster;
class MeshClipper;
// This class is only for sharing SLA related data between SLA gizmos
// and its synchronization with backend data. It should not be misused
// for anything else.
class CommonGizmosData {
public:
CommonGizmosData();
const TriangleMesh* mesh() const {
return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
}
bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
bool recent_update = false;
static constexpr float HoleStickOutLength = 1.f;
ModelObject* m_model_object = nullptr;
const TriangleMesh* m_mesh;
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
std::unique_ptr<MeshClipper> m_object_clipper;
std::unique_ptr<MeshClipper> m_supports_clipper;
//std::unique_ptr<TriangleMesh> m_cavity_mesh;
//std::unique_ptr<GLVolume> m_volume_with_cavity;
int m_active_instance = -1;
float m_active_instance_bb_radius = 0;
ObjectID m_model_object_id = 0;
int m_print_object_idx = -1;
int m_print_objects_count = -1;
int m_old_timestamp = -1;
float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane;
bool m_clipping_plane_was_moved = false;
void stash_clipping_plane() {
m_clipping_plane_distance_stash = m_clipping_plane_distance;
}
void unstash_clipping_plane() {
m_clipping_plane_distance = m_clipping_plane_distance_stash;
}
bool has_drilled_mesh() const { return m_has_drilled_mesh; }
void build_AABB_if_needed();
private:
const TriangleMesh* m_old_mesh;
TriangleMesh m_backend_mesh_transformed;
float m_clipping_plane_distance_stash = 0.f;
bool m_has_drilled_mesh = false;
bool m_schedule_aabb_calculation = false;
};
} // namespace GUI
} // namespace Slic3r

View File

@ -85,19 +85,25 @@ void MeshClipper::recalculate_triangles()
tr = m_trafo.get_matrix().cast<float>() * tr;
m_triangles3d.clear();
m_triangles3d.reserve(m_triangles2d.size());
for (const Vec2f& pt : m_triangles2d) {
m_triangles3d.push_back(Vec3f(pt(0), pt(1), height_mesh+0.001f));
m_triangles3d.back() = tr * m_triangles3d.back();
}
m_triangles3d.reserve(m_triangles2d.size());
for (const Vec2f& pt : m_triangles2d) {
m_triangles3d.push_back(Vec3f(pt(0), pt(1), height_mesh+0.001f));
m_triangles3d.back() = tr * m_triangles3d.back();
}
m_triangles_valid = true;
}
Vec3f MeshRaycaster::get_triangle_normal(const indexed_triangle_set& its, size_t facet_idx)
{
Vec3f a(its.vertices[its.indices[facet_idx](1)] - its.vertices[its.indices[facet_idx](0)]);
Vec3f b(its.vertices[its.indices[facet_idx](2)] - its.vertices[its.indices[facet_idx](0)]);
return Vec3f(a.cross(b)).normalized();
}
bool MeshRaycaster::unproject_on_mesh(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
Vec3f& position, Vec3f& normal, const ClippingPlane* clipping_plane) const
void MeshRaycaster::line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
Vec3d& point, Vec3d& direction) const
{
const std::array<int, 4>& viewport = camera.get_viewport();
const Transform3d& model_mat = camera.get_view_matrix();
@ -112,7 +118,21 @@ bool MeshRaycaster::unproject_on_mesh(const Vec2d& mouse_pos, const Transform3d&
pt1 = inv * pt1;
pt2 = inv * pt2;
std::vector<sla::EigenMesh3D::hit_result> hits = m_emesh.query_ray_hits(pt1, pt2-pt1);
point = pt1;
direction = pt2-pt1;
}
bool MeshRaycaster::unproject_on_mesh(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
Vec3f& position, Vec3f& normal, const ClippingPlane* clipping_plane,
size_t* facet_idx) const
{
Vec3d point;
Vec3d direction;
line_from_mouse_pos(mouse_pos, trafo, camera, point, direction);
std::vector<sla::EigenMesh3D::hit_result> hits = m_emesh.query_ray_hits(point, direction);
if (hits.empty())
return false; // no intersection found
@ -134,6 +154,10 @@ bool MeshRaycaster::unproject_on_mesh(const Vec2d& mouse_pos, const Transform3d&
// Now stuff the points in the provided vector and calculate normals if asked about them:
position = hits[i].position().cast<float>();
normal = hits[i].normal().cast<float>();
if (facet_idx)
*facet_idx = hits[i].face();
return true;
}

View File

@ -4,6 +4,8 @@
#include "libslic3r/Point.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/SLA/EigenMesh3D.hpp"
#include "admesh/stl.h"
#include <cfloat>
@ -26,10 +28,7 @@ class ClippingPlane
public:
ClippingPlane()
{
m_data[0] = 0.0;
m_data[1] = 0.0;
m_data[2] = 1.0;
m_data[3] = 0.0;
*this = ClipsNothing();
}
ClippingPlane(const Vec3d& direction, double offset)
@ -111,6 +110,9 @@ public:
: m_emesh(mesh)
{}
void line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
Vec3d& point, Vec3d& direction) const;
// Given a mouse position, this returns true in case it is on the mesh.
bool unproject_on_mesh(
const Vec2d& mouse_pos,
@ -118,7 +120,8 @@ public:
const Camera& camera, // current camera position
Vec3f& position, // where to save the positibon of the hit (mesh coords)
Vec3f& normal, // normal of the triangle that was hit
const ClippingPlane* clipping_plane = nullptr // clipping plane (if active)
const ClippingPlane* clipping_plane = nullptr, // clipping plane (if active)
size_t* facet_idx = nullptr // index of the facet hit
) const;
// Given a vector of points in woorld coordinates, this returns vector
@ -134,8 +137,11 @@ public:
// Given a point in world coords, the method returns closest point on the mesh.
// The output is in mesh coords.
// normal* can be used to also get normal of the respective triangle.
Vec3f get_closest_point(const Vec3f& point, Vec3f* normal = nullptr) const;
static Vec3f get_triangle_normal(const indexed_triangle_set& its, size_t facet_idx);
private:
sla::EigenMesh3D m_emesh;
};

View File

@ -754,7 +754,8 @@ ModeSizer::ModeSizer(wxWindow *parent, int hgap/* = 0*/) :
std::vector < std::pair < wxString, std::string >> buttons = {
{_(L("Simple")), "mode_simple"},
{_(L("Advanced")), "mode_advanced"},
// {_(L("Advanced")), "mode_advanced"},
{_CTX(L_CONTEXT("Advanced", "Mode"), "Mode"), "mode_advanced"},
{_(L("Expert")), "mode_expert"},
};