Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.
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38 changed files with 261 additions and 241 deletions
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@ -1132,9 +1132,9 @@ Polygons Print::first_layer_islands() const
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return islands;
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}
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std::vector<Point> Print::first_layer_wipe_tower_corners() const
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Points Print::first_layer_wipe_tower_corners() const
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{
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std::vector<Point> pts_scaled;
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Points pts_scaled;
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if (has_wipe_tower() && ! m_wipe_tower_data.tool_changes.empty()) {
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double width = m_config.wipe_tower_width + 2*m_wipe_tower_data.brim_width;
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