Ported align_to_origin()
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597e9e6c14
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9d50616c7d
4 changed files with 15 additions and 1 deletions
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@ -112,4 +112,13 @@ void TriangleMesh::translate(float x, float y, float z)
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stl_translate(&(this->stl), x, y, z);
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}
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void TriangleMesh::align_to_origin()
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{
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this->translate(
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-(this->stl.stats.min.x),
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-(this->stl.stats.min.y),
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-(this->stl.stats.min.z)
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);
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}
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}
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@ -17,6 +17,7 @@ class TriangleMesh
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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void translate(float x, float y, float z);
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void align_to_origin();
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stl_file stl;
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};
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@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 7;
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use Test::More tests => 8;
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is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!',
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'hello world';
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@ -34,6 +34,9 @@ my $cube = {
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$m->translate(5,10,0);
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is_deeply $m->vertices->[0], [45,50,0], 'translate';
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$m->align_to_origin;
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is_deeply $m->vertices->[2], [0,0,0], 'align_to_origin';
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}
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__END__
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@ -14,6 +14,7 @@
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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void translate(float x, float y, float z);
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void align_to_origin();
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%{
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SV*
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