Hotfix for missing wipe tower after adding an object for an MMU printer

This commit is contained in:
enricoturri1966 2021-09-15 11:36:58 +02:00
parent 2e9b07202a
commit 9d5a3a00ef

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@ -760,10 +760,11 @@ int GLVolumeCollection::load_wipe_tower_preview(
TriangleMesh brim_mesh = make_cube(width + 2.f * brim_width, depth + 2.f * brim_width, 0.2f);
brim_mesh.translate(-brim_width, -brim_width, 0.f);
mesh.merge(brim_mesh);
mesh.repair();
volumes.emplace_back(new GLVolume(color));
GLVolume& v = *volumes.back();
v.indexed_vertex_array.load_mesh(mesh);
v.indexed_vertex_array.load_mesh(mesh);
v.indexed_vertex_array.finalize_geometry(opengl_initialized);
v.set_volume_offset(Vec3d(pos_x, pos_y, 0.0));
v.set_volume_rotation(Vec3d(0., 0., (M_PI / 180.) * rotation_angle));