Use std::optional to replace dirty flags for bounding boxes in Selection
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82b4a4fe11
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2 changed files with 47 additions and 67 deletions
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@ -620,24 +620,54 @@ const GLVolume* Selection::get_volume(unsigned int volume_idx) const
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const BoundingBoxf3& Selection::get_bounding_box() const
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{
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if (m_bounding_box_dirty)
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calc_bounding_box();
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return m_bounding_box;
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if (!m_bounding_box.has_value()) {
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std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_bounding_box);
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*bbox = BoundingBoxf3();
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if (m_valid) {
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for (unsigned int i : m_list) {
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(*bbox)->merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
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}
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}
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}
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return *m_bounding_box;
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}
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const BoundingBoxf3& Selection::get_unscaled_instance_bounding_box() const
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{
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if (m_unscaled_instance_bounding_box_dirty)
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calc_unscaled_instance_bounding_box();
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return m_unscaled_instance_bounding_box;
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if (!m_unscaled_instance_bounding_box.has_value()) {
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std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_unscaled_instance_bounding_box);
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*bbox = BoundingBoxf3();
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if (m_valid) {
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for (unsigned int i : m_list) {
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const GLVolume& volume = *(*m_volumes)[i];
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if (volume.is_modifier)
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continue;
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Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, true, false) * volume.get_volume_transformation().get_matrix();
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trafo.translation().z() += volume.get_sla_shift_z();
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(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
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}
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}
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}
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return *m_unscaled_instance_bounding_box;
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}
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const BoundingBoxf3& Selection::get_scaled_instance_bounding_box() const
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{
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if (m_scaled_instance_bounding_box_dirty)
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calc_scaled_instance_bounding_box();
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return m_scaled_instance_bounding_box;
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if (!m_scaled_instance_bounding_box.has_value()) {
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std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_scaled_instance_bounding_box);
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*bbox = BoundingBoxf3();
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if (m_valid) {
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for (unsigned int i : m_list) {
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const GLVolume& volume = *(*m_volumes)[i];
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if (volume.is_modifier)
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continue;
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Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, false, false) * volume.get_volume_transformation().get_matrix();
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trafo.translation().z() += volume.get_sla_shift_z();
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(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
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}
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}
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}
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return *m_scaled_instance_bounding_box;
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}
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void Selection::start_dragging()
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@ -1692,52 +1722,6 @@ void Selection::do_remove_object(unsigned int object_idx)
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}
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}
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void Selection::calc_bounding_box() const
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{
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BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
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*bounding_box = BoundingBoxf3();
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if (m_valid) {
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for (unsigned int i : m_list) {
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bounding_box->merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
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}
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}
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*const_cast<bool*>(&m_bounding_box_dirty) = false;
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}
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void Selection::calc_unscaled_instance_bounding_box() const
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{
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BoundingBoxf3* unscaled_instance_bounding_box = const_cast<BoundingBoxf3*>(&m_unscaled_instance_bounding_box);
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*unscaled_instance_bounding_box = BoundingBoxf3();
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if (m_valid) {
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for (unsigned int i : m_list) {
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const GLVolume& volume = *(*m_volumes)[i];
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if (volume.is_modifier)
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continue;
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Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, true, false) * volume.get_volume_transformation().get_matrix();
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trafo.translation().z() += volume.get_sla_shift_z();
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unscaled_instance_bounding_box->merge(volume.transformed_convex_hull_bounding_box(trafo));
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}
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}
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*const_cast<bool*>(&m_unscaled_instance_bounding_box_dirty) = false;
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}
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void Selection::calc_scaled_instance_bounding_box() const
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{
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BoundingBoxf3* scaled_instance_bounding_box = const_cast<BoundingBoxf3*>(&m_scaled_instance_bounding_box);
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*scaled_instance_bounding_box = BoundingBoxf3();
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if (m_valid) {
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for (unsigned int i : m_list) {
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const GLVolume& volume = *(*m_volumes)[i];
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if (volume.is_modifier)
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continue;
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Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, false, false) * volume.get_volume_transformation().get_matrix();
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trafo.translation().z() += volume.get_sla_shift_z();
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scaled_instance_bounding_box->merge(volume.transformed_convex_hull_bounding_box(trafo));
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}
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}
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*const_cast<bool*>(&m_scaled_instance_bounding_box_dirty) = false;
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}
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void Selection::render_selected_volumes() const
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{
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float color[3] = { 1.0f, 1.0f, 1.0f };
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@ -1,10 +1,12 @@
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#ifndef slic3r_GUI_Selection_hpp_
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#define slic3r_GUI_Selection_hpp_
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#include <set>
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#include "libslic3r/Geometry.hpp"
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#include "GLModel.hpp"
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#include <set>
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#include <optional>
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namespace Slic3r {
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class Shader;
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@ -203,14 +205,11 @@ private:
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IndicesList m_list;
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Cache m_cache;
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Clipboard m_clipboard;
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BoundingBoxf3 m_bounding_box;
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bool m_bounding_box_dirty;
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std::optional<BoundingBoxf3> m_bounding_box;
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// Bounding box of a selection, with no instance scaling applied. This bounding box
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// is useful for absolute scaling of tilted objects in world coordinate space.
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BoundingBoxf3 m_unscaled_instance_bounding_box;
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bool m_unscaled_instance_bounding_box_dirty;
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BoundingBoxf3 m_scaled_instance_bounding_box;
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bool m_scaled_instance_bounding_box_dirty;
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std::optional<BoundingBoxf3> m_unscaled_instance_bounding_box;
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std::optional<BoundingBoxf3> m_scaled_instance_bounding_box;
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#if ENABLE_RENDER_SELECTION_CENTER
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GLModel m_vbo_sphere;
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@ -359,10 +358,7 @@ private:
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void do_remove_volume(unsigned int volume_idx);
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void do_remove_instance(unsigned int object_idx, unsigned int instance_idx);
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void do_remove_object(unsigned int object_idx);
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void calc_bounding_box() const;
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void calc_unscaled_instance_bounding_box() const;
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void calc_scaled_instance_bounding_box() const;
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void set_bounding_boxes_dirty() { m_bounding_box_dirty = true; m_unscaled_instance_bounding_box_dirty = true; m_scaled_instance_bounding_box_dirty = true; }
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void set_bounding_boxes_dirty() { m_bounding_box.reset(); m_unscaled_instance_bounding_box.reset(); m_scaled_instance_bounding_box.reset(); }
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void render_selected_volumes() const;
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void render_synchronized_volumes() const;
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void render_bounding_box(const BoundingBoxf3& box, float* color) const;
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