Lay flat - limit number of active surfaces to 255 (to avoid problems with picking pass)

This commit is contained in:
Lukas Matena 2018-08-21 15:56:40 +02:00
parent 86b67bbd42
commit 9e6234fe39
2 changed files with 7 additions and 1 deletions

View File

@ -709,7 +709,8 @@ void GLGizmoFlatten::update_planes()
// We will calculate area of the polygon and discard ones that are too small
// The limit is more forgiving in case the normal is in the direction of the coordinate axes
const float minimal_area = (std::abs(normal.x) > 0.999f || std::abs(normal.y) > 0.999f || std::abs(normal.z) > 0.999f) ? 1.f : 20.f;
float area = 0.f;
float& area = m_planes[polygon_id].area;
area = 0.f;
for (unsigned int i = 0; i < polygon.size(); i++) // Shoelace formula
area += polygon[i].x*polygon[i+1 < polygon.size() ? i+1 : 0 ].y - polygon[i+1 < polygon.size() ? i+1 : 0].x*polygon[i].y;
area = std::abs(area/2.f);
@ -771,6 +772,10 @@ void GLGizmoFlatten::update_planes()
}
}
// We'll sort the planes by area and only keep the 255 largest ones (because of the picking pass limitations):
std::sort(m_planes.rbegin(), m_planes.rend(), [](const PlaneData& a, const PlaneData& b) { return a.area < b.area; });
m_planes.resize(std::min((int)m_planes.size(), 255));
// Planes are finished - let's save what we calculated it from:
m_source_data.bounding_boxes.clear();
for (const auto& vol : m_model_object->volumes)

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@ -161,6 +161,7 @@ private:
struct PlaneData {
std::vector<Pointf3> vertices;
Pointf3 normal;
float area;
};
struct SourceDataSummary {
std::vector<BoundingBoxf3> bounding_boxes; // bounding boxes of convex hulls of individual volumes