Fixed rendering of caps in sla preview

This commit is contained in:
Enrico Turri 2018-12-10 12:59:49 +01:00
parent ed8b03a6d8
commit 9e952c9122
2 changed files with 154 additions and 124 deletions

View file

@ -6084,166 +6084,190 @@ void GLCanvas3D::_render_sla_slices() const
return;
const SLAPrint* print = this->sla_print();
if (print->objects().empty())
const PrintObjects& print_objects = print->objects();
if (print_objects.empty())
// nothing to render, return
return;
double clip_min_z = -m_clipping_planes[0].get_data()[3];
double clip_max_z = m_clipping_planes[1].get_data()[3];
for (const SLAPrintObject* obj : print->objects())
for (unsigned int i = 0; i < (unsigned int)print_objects.size(); ++i)
{
if (obj->is_step_done(slaposIndexSlices))
const SLAPrintObject* obj = print_objects[i];
Pointf3s bottom_obj_triangles;
Pointf3s bottom_sup_triangles;
Pointf3s top_obj_triangles;
Pointf3s top_sup_triangles;
double shift_z = obj->get_current_elevation();
double min_z = clip_min_z - shift_z;
double max_z = clip_max_z - shift_z;
if (m_sla_caps[0].matches(min_z))
{
SlaCap::ObjectIdToTrianglesMap::const_iterator it = m_sla_caps[0].triangles.find(i);
if (it != m_sla_caps[0].triangles.end())
{
bottom_obj_triangles = it->second.object;
bottom_sup_triangles = it->second.suppports;
}
}
if (m_sla_caps[1].matches(max_z))
{
SlaCap::ObjectIdToTrianglesMap::const_iterator it = m_sla_caps[1].triangles.find(i);
if (it != m_sla_caps[1].triangles.end())
{
top_obj_triangles = it->second.object;
top_sup_triangles = it->second.suppports;
}
}
const std::vector<SLAPrintObject::Instance>& instances = obj->instances();
struct InstanceTransform
{
Vec3d offset;
float rotation;
};
std::vector<InstanceTransform> instance_transforms;
for (const SLAPrintObject::Instance& inst : instances)
{
instance_transforms.push_back({ to_3d(unscale(inst.shift), shift_z), Geometry::rad2deg(inst.rotation) });
}
if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) && obj->is_step_done(slaposIndexSlices))
{
const std::vector<ExPolygons>& model_slices = obj->get_model_slices();
const std::vector<ExPolygons>& support_slices = obj->get_support_slices();
const std::vector<SLAPrintObject::Instance>& instances = obj->instances();
double shift_z = obj->get_current_elevation();
struct InstanceTransform
const SLAPrintObject::SliceIndex& index = obj->get_slice_index();
SLAPrintObject::SliceIndex::const_iterator it_min_z = std::find_if(index.begin(), index.end(), [min_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(min_z - id.first) < EPSILON; });
SLAPrintObject::SliceIndex::const_iterator it_max_z = std::find_if(index.begin(), index.end(), [max_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(max_z - id.first) < EPSILON; });
if (it_min_z != index.end())
{
Vec3d offset;
float rotation;
};
std::vector<InstanceTransform> instance_transforms;
for (const SLAPrintObject::Instance& inst : instances)
{
instance_transforms.push_back({ to_3d(unscale(inst.shift), shift_z), Geometry::rad2deg(inst.rotation) });
}
double min_z = clip_min_z - shift_z;
double max_z = clip_max_z - shift_z;
Pointf3s bottom_triangles;
Pointf3s top_triangles;
if (m_sla_caps[0].matches(min_z))
bottom_triangles = m_sla_caps[0].triangles;
if (m_sla_caps[1].matches(max_z))
top_triangles = m_sla_caps[1].triangles;
if (bottom_triangles.empty() || top_triangles.empty())
{
const SLAPrintObject::SliceIndex& index = obj->get_slice_index();
SLAPrintObject::SliceIndex::const_iterator it_min_z = std::find_if(index.begin(), index.end(), [min_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(min_z - id.first) < EPSILON; });
SLAPrintObject::SliceIndex::const_iterator it_max_z = std::find_if(index.begin(), index.end(), [max_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(max_z - id.first) < EPSILON; });
if (bottom_triangles.empty() && (it_min_z != index.end()))
if (bottom_obj_triangles.empty() && (it_min_z->second.model_slices_idx < model_slices.size()))
{
// calculate model bottom cap
if (it_min_z->second.model_slices_idx < model_slices.size())
const ExPolygons& polys = model_slices[it_min_z->second.model_slices_idx];
for (const ExPolygon& poly : polys)
{
const ExPolygons& polys = model_slices[it_min_z->second.model_slices_idx];
for (const ExPolygon& poly : polys)
Polygons poly_triangles;
poly.triangulate(&poly_triangles);
for (const Polygon& t : poly_triangles)
{
Polygons triangles;
poly.triangulate(&triangles);
for (const Polygon& t : triangles)
for (int v = 2; v >= 0; --v)
{
for (int v = 2; v >= 0; --v)
{
bottom_triangles.emplace_back(to_3d(unscale(t.points[v]), min_z));
}
bottom_obj_triangles.emplace_back(to_3d(unscale(t.points[v]), min_z));
}
}
}
// calculate support bottom cap
if (it_min_z->second.support_slices_idx < support_slices.size())
{
const ExPolygons& polys = support_slices[it_min_z->second.support_slices_idx];
for (const ExPolygon& poly : polys)
{
Polygons triangles;
poly.triangulate(&triangles);
for (const Polygon& t : triangles)
{
for (int v = 2; v >= 0; --v)
{
bottom_triangles.emplace_back(to_3d(unscale(t.points[v]), min_z));
}
}
}
}
m_sla_caps[0].z = min_z;
m_sla_caps[0].triangles = bottom_triangles;
}
if (top_triangles.empty() && (it_max_z != index.end()))
if (bottom_sup_triangles.empty() && (it_min_z->second.support_slices_idx < support_slices.size()))
{
// calculate model top cap
if (it_max_z->second.model_slices_idx < model_slices.size())
// calculate support bottom cap
const ExPolygons& polys = support_slices[it_min_z->second.support_slices_idx];
for (const ExPolygon& poly : polys)
{
const ExPolygons& polys = model_slices[it_max_z->second.model_slices_idx];
for (const ExPolygon& poly : polys)
Polygons poly_triangles;
poly.triangulate(&poly_triangles);
for (const Polygon& t : poly_triangles)
{
Polygons triangles;
poly.triangulate(&triangles);
for (const Polygon& t : triangles)
for (int v = 2; v >= 0; --v)
{
for (int v = 0; v < 3; ++v)
{
top_triangles.emplace_back(to_3d(unscale(t.points[v]), max_z));
}
bottom_sup_triangles.emplace_back(to_3d(unscale(t.points[v]), min_z));
}
}
}
// calculate support top cap
if (it_max_z->second.support_slices_idx < support_slices.size())
{
const ExPolygons& polys = support_slices[it_max_z->second.support_slices_idx];
for (const ExPolygon& poly : polys)
{
Polygons triangles;
poly.triangulate(&triangles);
for (const Polygon& t : triangles)
{
for (int v = 0; v < 3; ++v)
{
top_triangles.emplace_back(to_3d(unscale(t.points[v]), max_z));
}
}
}
}
m_sla_caps[1].z = max_z;
m_sla_caps[1].triangles = top_triangles;
m_sla_caps[0].triangles.insert(SlaCap::ObjectIdToTrianglesMap::value_type(i, { bottom_obj_triangles, bottom_sup_triangles }));
m_sla_caps[0].z = min_z;
}
}
if (!bottom_triangles.empty() || !top_triangles.empty())
if (it_max_z != index.end())
{
if (top_obj_triangles.empty() && (it_max_z->second.model_slices_idx < model_slices.size()))
{
// calculate model top cap
const ExPolygons& polys = model_slices[it_max_z->second.model_slices_idx];
for (const ExPolygon& poly : polys)
{
Polygons poly_triangles;
poly.triangulate(&poly_triangles);
for (const Polygon& t : poly_triangles)
{
for (int v = 0; v < 3; ++v)
{
top_obj_triangles.emplace_back(to_3d(unscale(t.points[v]), max_z));
}
}
}
}
if (top_sup_triangles.empty() && (it_max_z->second.support_slices_idx < support_slices.size()))
{
// calculate support top cap
const ExPolygons& polys = support_slices[it_max_z->second.support_slices_idx];
for (const ExPolygon& poly : polys)
{
Polygons poly_triangles;
poly.triangulate(&poly_triangles);
for (const Polygon& t : poly_triangles)
{
for (int v = 0; v < 3; ++v)
{
top_sup_triangles.emplace_back(to_3d(unscale(t.points[v]), max_z));
}
}
}
}
m_sla_caps[1].triangles.insert(SlaCap::ObjectIdToTrianglesMap::value_type(i, { top_obj_triangles, top_sup_triangles }));
m_sla_caps[1].z = max_z;
}
}
if (!bottom_obj_triangles.empty() || !top_obj_triangles.empty() || !bottom_sup_triangles.empty() || !top_sup_triangles.empty())
{
for (const InstanceTransform& inst : instance_transforms)
{
::glPushMatrix();
::glTranslated(inst.offset(0), inst.offset(1), inst.offset(2));
::glRotatef(inst.rotation, 0.0, 0.0, 1.0);
::glBegin(GL_TRIANGLES);
::glColor3f(1.0f, 0.37f, 0.0f);
for (const InstanceTransform& inst : instance_transforms)
for (const Vec3d& v : bottom_obj_triangles)
{
::glPushMatrix();
::glTranslated(inst.offset(0), inst.offset(1), inst.offset(2));
::glRotatef(inst.rotation, 0.0, 0.0, 1.0);
::glBegin(GL_TRIANGLES);
if (!bottom_triangles.empty())
{
for (const Vec3d& v : bottom_triangles)
{
::glVertex3dv((GLdouble*)v.data());
}
}
if (!top_triangles.empty())
{
for (const Vec3d& v : top_triangles)
{
::glVertex3dv((GLdouble*)v.data());
}
}
::glEnd();
::glPopMatrix();
::glVertex3dv((GLdouble*)v.data());
}
for (const Vec3d& v : top_obj_triangles)
{
::glVertex3dv((GLdouble*)v.data());
}
::glColor3f(1.0f, 0.0f, 0.37f);
for (const Vec3d& v : bottom_sup_triangles)
{
::glVertex3dv((GLdouble*)v.data());
}
for (const Vec3d& v : top_sup_triangles)
{
::glVertex3dv((GLdouble*)v.data());
}
::glEnd();
::glPopMatrix();
}
}
}

View file

@ -701,8 +701,14 @@ private:
struct SlaCap
{
struct Triangles
{
Pointf3s object;
Pointf3s suppports;
};
typedef std::map<unsigned int, Triangles> ObjectIdToTrianglesMap;
double z;
Pointf3s triangles;
ObjectIdToTrianglesMap triangles;
SlaCap() { reset(); }
void reset() { z = DBL_MAX; triangles.clear(); }