Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
This commit is contained in:
commit
9efe58e6c7
@ -1,2 +1,3 @@
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min_slic3r_version = 2.3.1-beta
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0.0.2 Updated start g-code.
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0.0.1 Initial Artillery bundle
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@ -11,7 +11,7 @@
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name = Artillery
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# Configuration version of this file. Config file will only be installed, if the config_version differs.
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# This means, the server may force the PrusaSlicer configuration to be downgraded.
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config_version = 0.0.1
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config_version = 0.0.2
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# Where to get the updates from?
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config_update_url = https://files.prusa3d.com/wp-content/uploads/repository/PrusaSlicer-settings-master/live/Artillery/
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# changelog_url = https://files.prusa3d.com/?latest=slicer-profiles&lng=%1%
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@ -100,11 +100,11 @@ end_gcode = G4 ; wait\nG92 E0 ; prepare to retract\nG1 E-0.5 F3000; retract to a
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[printer:*common_STOCK_FW*]
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inherits = *common*
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start_gcode = ; Initial setups\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM900 W[extrusion_width] H[layer_height] D[filament_diameter]\nM200 D0 ; disable volumetric e\nM220 S100 ; reset speed factor to 100%\nM221 S100 ; reset extrusion rate to 100%\n\n; Set the heating\nM190 S[first_layer_bed_temperature]; wait for bed to heat up\nM104 S[first_layer_temperature]; start nozzle heating but don't wait\n\n; Home\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG28 ; home all axes\nG1 X3 Y3 F5000 ; move to corner of the bed to avoid ooze over centre\n\n; Wait for final heating\nM109 S[first_layer_temperature] ; wait for the nozzle to heat up\nM190 S[first_layer_bed_temperature] ; wait for the bed to heat up\n\n; Return to prime position, Prime line routine\nG92 E0 ; Reset Extruder\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG1 X10 Y.5 Z0.25 F5000.0 ; Move to start position\nG1 X100 Y.5 Z0.25 F1500.0 E15 ; Draw the first line\nG1 X100 Y.2 Z0.25 F5000.0 ; Move to side a little\nG1 X10 Y.2 Z0.25 F1500.0 E30 ; Draw the second line\nG92 E0 ; Reset Extruder\nM221 S{if layer_height<0.075}100{else}95{endif}
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start_gcode = ; Initial setups\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM220 S100 ; reset speed factor to 100%\nM221 S100 ; reset extrusion rate to 100%\n\n; Set the heating\nM190 S[first_layer_bed_temperature] ; wait for bed to heat up\nM104 S[first_layer_temperature] ; start nozzle heating but don't wait\n\n; Home\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG28 ; home all axes\nG1 X3 Y3 F5000 ; move to corner of the bed to avoid ooze over centre\n\n; Wait for final heating\nM109 S[first_layer_temperature] ; wait for the nozzle to heat up\nM190 S[first_layer_bed_temperature] ; wait for the bed to heat up\n\n; Return to prime position, Prime line routine\nG92 E0 ; Reset Extruder\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG1 X10 Y.5 Z0.25 F5000.0 ; Move to start position\nG1 X100 Y.5 Z0.25 F1500.0 E15 ; Draw the first line\nG1 X100 Y.2 Z0.25 F5000.0 ; Move to side a little\nG1 X10 Y.2 Z0.25 F1500.0 E30 ; Draw the second line\nG92 E0 ; Reset Extruder\nM221 S{if layer_height<0.075}100{else}95{endif}
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[printer:*common_UPD_FW*]
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inherits = *common*
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start_gcode = ; Initial setups\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM900 K0.12; K factor\nM900 W[extrusion_width] H[layer_height] D[filament_diameter]\nM200 D0 ; disable volumetric e\nM220 S100 ; reset speed factor to 100%\nM221 S100 ; reset extrusion rate to 100%\n\n; Set the heating\nM190 S[first_layer_bed_temperature]; wait for bed to heat up\nM104 S[first_layer_temperature]; start nozzle heating but don't wait\n\n; Home\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG28 ; home all axes\nG1 X3 Y3 F5000 ; move to corner of the bed to avoid ooze over centre\n\n; Wait for final heating\nM109 S[first_layer_temperature] ; wait for the nozzle to heat up\nM190 S[first_layer_bed_temperature] ; wait for the bed to heat up\n\n;Auto bed Leveling\n@BEDLEVELVISUALIZER\nG29 ; ABL T\nM420 S1 Z3 ; reload and fade mesh bed leveling until it reach 3mm Z\n\n; Return to prime position, Prime line routine\nG92 E0 ; Reset Extruder\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG1 X10 Y.5 Z0.25 F5000.0 ; Move to start position\nG1 X100 Y.5 Z0.25 F1500.0 E15 ; Draw the first line\nG1 X100 Y.2 Z0.25 F5000.0 ; Move to side a little\nG1 X10 Y.2 Z0.25 F1500.0 E30 ; Draw the second line\nG92 E0 ; Reset Extruder\nM221 S{if layer_height<0.075}100{else}95{endif}
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start_gcode = ; Initial setups\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM900 K0.12 ; K factor\nM900 W[extrusion_width] H[layer_height] D[filament_diameter]\nM200 D0 ; disable volumetric e\nM220 S100 ; reset speed factor to 100%\nM221 S100 ; reset extrusion rate to 100%\n\n; Set the heating\nM190 S[first_layer_bed_temperature] ; wait for bed to heat up\nM104 S[first_layer_temperature] ; start nozzle heating but don't wait\n\n; Home\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG28 ; home all axes\nG1 X3 Y3 F5000 ; move to corner of the bed to avoid ooze over centre\n\n; Wait for final heating\nM109 S[first_layer_temperature] ; wait for the nozzle to heat up\nM190 S[first_layer_bed_temperature] ; wait for the bed to heat up\n\n;Auto bed Leveling\n@BEDLEVELVISUALIZER\nG29 ; ABL T\nM420 S1 Z3 ; reload and fade mesh bed leveling until it reach 3mm Z\n\n; Return to prime position, Prime line routine\nG92 E0 ; Reset Extruder\nG1 Z3 F3000 ; move z up little to prevent scratching of surface\nG1 X10 Y.5 Z0.25 F5000.0 ; Move to start position\nG1 X100 Y.5 Z0.25 F1500.0 E15 ; Draw the first line\nG1 X100 Y.2 Z0.25 F5000.0 ; Move to side a little\nG1 X10 Y.2 Z0.25 F1500.0 E30 ; Draw the second line\nG92 E0 ; Reset Extruder\nM221 S{if layer_height<0.075}100{else}95{endif}
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[printer:Sidewinder X1]
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inherits = *common_STOCK_FW*
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@ -156,7 +156,6 @@ target_link_libraries(PrusaSlicer libslic3r_gui)
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target_link_libraries(PrusaSlicer -ldl)
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endif ()
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if (WIN32)
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include_directories(detours)
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find_library(PSAPI_LIB NAMES Psapi)
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target_link_libraries(PrusaSlicer ${PSAPI_LIB})
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endif ()
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@ -16,6 +16,10 @@
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// #define BRIM_DEBUG_TO_SVG
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#endif
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#if defined(BRIM_DEBUG_TO_SVG)
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#include "SVG.hpp"
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#endif
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namespace Slic3r {
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static void append_and_translate(ExPolygons &dst, const ExPolygons &src, const PrintInstance &instance) {
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@ -104,7 +108,7 @@ static Polygons top_level_outer_brim_islands(const ConstPrintObjectPtrs &top_lev
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Polygons islands;
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for (const PrintObject *object : top_level_objects_with_brim) {
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//FIXME how about the brim type?
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float brim_offset = float(scale_(object->config().brim_offset.value));
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auto brim_offset = float(scale_(object->config().brim_offset.value));
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Polygons islands_object;
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for (const ExPolygon &ex_poly : object->layers().front()->lslices) {
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Polygons contour_offset = offset(ex_poly.contour, brim_offset);
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@ -128,7 +132,7 @@ static ExPolygons top_level_outer_brim_area(const Print &print, const ConstPrint
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top_level_objects_idx.insert(object->id().id);
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ExPolygons brim_area;
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Polygons no_brim_area;
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ExPolygons no_brim_area;
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for (const PrintObject *object : print.objects()) {
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const BrimType brim_type = object->config().brim_type.value;
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const float brim_offset = scale_(object->config().brim_offset.value);
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@ -136,16 +140,19 @@ static ExPolygons top_level_outer_brim_area(const Print &print, const ConstPrint
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const bool is_top_outer_brim = top_level_objects_idx.find(object->id().id) != top_level_objects_idx.end();
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ExPolygons brim_area_object;
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Polygons no_brim_area_object;
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ExPolygons no_brim_area_object;
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for (const ExPolygon &ex_poly : object->layers().front()->lslices) {
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if ((brim_type == BrimType::btOuterOnly || brim_type == BrimType::btOuterAndInner) && is_top_outer_brim)
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append(brim_area_object, diff_ex(offset(ex_poly.contour, brim_width + brim_offset), offset(ex_poly.contour, brim_offset)));
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if (brim_type == BrimType::btOuterOnly || brim_type == BrimType::btNoBrim)
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append(no_brim_area_object, offset(ex_poly.holes, -no_brim_offset));
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append(no_brim_area_object, offset_ex(ex_poly.holes, -no_brim_offset));
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if (brim_type == BrimType::btInnerOnly || brim_type == BrimType::btNoBrim)
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append(no_brim_area_object, diff_ex(offset(ex_poly.contour, no_brim_offset), ex_poly.holes));
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if (brim_type != BrimType::btNoBrim)
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append(no_brim_area_object, offset(ex_poly.contour, brim_offset));
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append(no_brim_area_object, offset_ex(ExPolygon(ex_poly.contour), brim_offset));
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no_brim_area_object.emplace_back(ex_poly.contour);
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}
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@ -190,7 +197,7 @@ static ExPolygons inner_brim_area(const Print &print, const ConstPrintObjectPtrs
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append(brim_area_object, diff_ex(offset_ex(ex_poly.holes, -brim_offset), offset_ex(ex_poly.holes, -brim_width - brim_offset)));
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if (brim_type == BrimType::btInnerOnly || brim_type == BrimType::btNoBrim)
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append(no_brim_area_object, to_expolygons(offset(ex_poly.contour, no_brim_offset)));
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append(no_brim_area_object, diff_ex(offset(ex_poly.contour, no_brim_offset), ex_poly.holes));
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if (brim_type == BrimType::btOuterOnly || brim_type == BrimType::btNoBrim)
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append(no_brim_area_object, offset_ex(ex_poly.holes, -no_brim_offset));
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@ -260,7 +267,7 @@ static Polylines connect_brim_lines(Polylines &&polylines, const Polygons &brim_
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const EdgeGrid::Grid &grid;
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Line brim_line;
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bool intersect;
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bool intersect = false;
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} visitor(grid);
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@ -307,7 +314,7 @@ static Polylines connect_brim_lines(Polylines &&polylines, const Polygons &brim_
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static void make_inner_brim(const Print &print, const ConstPrintObjectPtrs &top_level_objects_with_brim, ExtrusionEntityCollection &brim)
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{
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Flow flow = print.brim_flow();
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ExPolygons islands_ex = inner_brim_area(print, top_level_objects_with_brim, flow.scaled_spacing());
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ExPolygons islands_ex = inner_brim_area(print, top_level_objects_with_brim, float(flow.scaled_spacing()));
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Polygons loops;
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islands_ex = offset_ex(islands_ex, -0.5f * float(flow.scaled_spacing()), jtSquare);
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for (size_t i = 0; !islands_ex.empty(); ++i) {
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@ -330,7 +337,7 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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Flow flow = print.brim_flow();
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ConstPrintObjectPtrs top_level_objects_with_brim = get_top_level_objects_with_brim(print);
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Polygons islands = top_level_outer_brim_islands(top_level_objects_with_brim);
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ExPolygons islands_area_ex = top_level_outer_brim_area(print, top_level_objects_with_brim, flow.scaled_spacing());
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ExPolygons islands_area_ex = top_level_outer_brim_area(print, top_level_objects_with_brim, float(flow.scaled_spacing()));
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islands_area = to_polygons(islands_area_ex);
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Polygons loops;
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@ -380,7 +387,7 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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}
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#endif // BRIM_DEBUG_TO_SVG
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all_loops = connect_brim_lines(std::move(all_loops), offset(islands_area_ex, float(SCALED_EPSILON)), flow.scaled_spacing() * 2.f);
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all_loops = connect_brim_lines(std::move(all_loops), offset(islands_area_ex, float(SCALED_EPSILON)), float(flow.scaled_spacing()) * 2.f);
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#ifdef BRIM_DEBUG_TO_SVG
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{
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@ -508,7 +515,7 @@ ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cance
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for (; i < j; ++ i) {
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this_loop_trimmed.entities.emplace_back(new ExtrusionPath(erSkirt, float(flow.mm3_per_mm()), float(flow.width()), float(print.skirt_first_layer_height())));
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const ClipperLib_Z::Path &path = *loops_trimmed_order[i].first;
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Points &points = static_cast<ExtrusionPath*>(this_loop_trimmed.entities.back())->polyline.points;
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Points &points = dynamic_cast<ExtrusionPath*>(this_loop_trimmed.entities.back())->polyline.points;
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points.reserve(path.size());
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for (const ClipperLib_Z::IntPoint &pt : path)
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points.emplace_back(coord_t(pt.x()), coord_t(pt.y()));
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@ -1,6 +1,8 @@
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#include "Model.hpp"
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#include "Print.hpp"
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#include <cfloat>
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namespace Slic3r {
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// Add or remove support modifier ModelVolumes from model_object_dst to match the ModelVolumes of model_object_new
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@ -4,6 +4,7 @@
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#include "SlicingAdaptive.hpp"
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#include <boost/log/trivial.hpp>
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#include <cfloat>
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// Based on the work of Florens Waserfall (@platch on github)
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// and his paper
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