diff --git a/lib/Slic3r/GUI/Plater.pm b/lib/Slic3r/GUI/Plater.pm
index b834bc202..e9668225f 100644
--- a/lib/Slic3r/GUI/Plater.pm
+++ b/lib/Slic3r/GUI/Plater.pm
@@ -41,6 +41,7 @@ our $PROCESS_COMPLETED_EVENT = Wx::NewEventType;
my $PreventListEvents = 0;
our $appController;
+# XXX: VK: done, except callback handling and timer
sub new {
my ($class, $parent, %params) = @_;
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
@@ -813,12 +814,14 @@ sub new {
return $self;
}
+# XXX: VK: WIP
# sets the callback
sub on_select_preset {
my ($self, $cb) = @_;
$self->{on_select_preset} = $cb;
}
+# XXX: merged with on_select_preset
# Called from the platter combo boxes selecting the active print, filament or printer.
sub _on_select_preset {
my ($self, $group, $choice, $idx) = @_;
@@ -855,6 +858,7 @@ sub _on_select_preset {
$self->on_config_change(wxTheApp->{preset_bundle}->full_config);
}
+# XXX: VK: done
sub on_layer_editing_toggled {
my ($self, $new_state) = @_;
Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, $new_state);
@@ -873,11 +877,13 @@ sub on_layer_editing_toggled {
$self->{canvas3D}->Update;
}
-sub GetFrame { # XXX: main_frame in C++ Plater
+# XXX: VK: done (Plater::priv::main_frame)
+sub GetFrame {
my ($self) = @_;
return &Wx::GetTopLevelParent($self);
}
+# XXX: not done
# Called after the Preferences dialog is closed and the program settings are saved.
# Update the UI based on the current preferences.
sub update_ui_from_settings
@@ -889,6 +895,7 @@ sub update_ui_from_settings
}
}
+# XXX: VK: done
# Update preset combo boxes (Print settings, Filament, Material, Printer) from their respective tabs.
# Called by
# Slic3r::GUI::Tab::Print::_on_presets_changed
@@ -934,12 +941,14 @@ sub update_presets {
wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config});
}
+# XXX: VK: done, in on_action_add()
sub add {
my ($self) = @_;
my @input_files = wxTheApp->open_model($self);
$self->load_files(\@input_files);
}
+# XXX: VK: done
sub load_files {
my ($self, $input_files) = @_;
@@ -1030,6 +1039,7 @@ sub load_files {
return @obj_idx;
}
+# XXX: VK: done, except a few todos
sub load_model_objects {
my ($self, @model_objects) = @_;
@@ -1112,6 +1122,7 @@ sub load_model_objects {
return @obj_idx;
}
+# XXX: Removed
sub bed_centerf {
my ($self) = @_;
@@ -1120,6 +1131,7 @@ sub bed_centerf {
return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #)
}
+# XXX: VK: done
sub remove {
my ($self, $obj_idx) = @_;
@@ -1146,6 +1158,7 @@ sub remove {
$self->update;
}
+# XXX: VK: done
sub reset {
my ($self) = @_;
@@ -1166,6 +1179,7 @@ sub reset {
$self->update;
}
+# XXX: not done
sub increase {
my ($self, $copies) = @_;
$copies //= 1;
@@ -1197,6 +1211,7 @@ sub increase {
$self->schedule_background_process;
}
+# XXX: not done
sub decrease {
my ($self, $copies_asked) = @_;
my $copies = $copies_asked // 1;
@@ -1224,6 +1239,7 @@ sub decrease {
$self->update;
}
+# XXX: not done
sub set_number_of_copies {
my ($self) = @_;
# get current number of copies
@@ -1242,6 +1258,7 @@ sub set_number_of_copies {
}
}
+# XXX: not done (?)
sub _get_number_from_user { # XXX: Enrico
my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_;
for (;;) {
@@ -1264,6 +1281,7 @@ sub _get_number_from_user { # XXX: Enrico
}
}
+# XXX: not done
sub rotate {
my ($self, $angle, $axis, $relative_key, $axis_x, $axis_y, $axis_z) = @_;
$relative_key //= 'absolute'; # relative or absolute coordinates
@@ -1334,6 +1352,7 @@ sub rotate {
$self->update;
}
+# XXX: not done
sub mirror {
my ($self, $axis) = @_;
@@ -1363,6 +1382,7 @@ sub mirror {
$self->update;
}
+# XXX: not done
sub changescale {
my ($self, $axis, $tosize) = @_;
@@ -1437,6 +1457,7 @@ sub changescale {
$self->update;
}
+# XXX: not done
sub arrange {
my ($self) = @_;
@@ -1454,6 +1475,7 @@ sub arrange {
$self->update(0);
}
+# XXX: not done
sub split_object {
my $self = shift;
@@ -1485,6 +1507,7 @@ sub split_object {
}
}
+# XXX: not done
# Trigger $self->async_apply_config() after 500ms.
# The call is delayed to avoid restarting the background processing during typing into an edit field.
sub schedule_background_process {
@@ -1492,6 +1515,7 @@ sub schedule_background_process {
$self->{apply_config_timer}->Start(0.5 * 1000, 1); # 1 = one shot, every half a second.
}
+# XXX: not done
# Executed asynchronously by a timer every PROCESS_DELAY (0.5 second).
# The timer is started by schedule_background_process(),
sub async_apply_config {
@@ -1526,6 +1550,7 @@ sub async_apply_config {
}
}
+# XXX: not done
# Background processing is started either by the "Slice now" button, by the "Export G-code button" or by async_apply_config().
sub start_background_process {
my ($self) = @_;
@@ -1546,6 +1571,7 @@ sub start_background_process {
$self->{background_slicing_process}->start;
}
+# XXX: not done
# Stop the background processing
sub stop_background_process {
my ($self) = @_;
@@ -1554,6 +1580,7 @@ sub stop_background_process {
# $self->{preview3D}->reload_print if $self->{preview3D};
}
+# XXX: not done
# Called by the "Slice now" button, which is visible only if the background processing is disabled.
sub reslice {
# explicitly cancel a previous thread and start a new one.
@@ -1574,6 +1601,7 @@ sub reslice {
}
}
+# XXX: VK: done
sub export_gcode {
my ($self, $output_file) = @_;
@@ -1654,6 +1682,7 @@ sub export_gcode {
return $self->{export_gcode_output_file};
}
+# XXX: not done
# This message should be called by the background process synchronously.
sub on_update_print_preview {
my ($self) = @_;
@@ -1666,6 +1695,7 @@ sub on_update_print_preview {
Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
}
+# XXX: not done
# This gets called also if we have no threads.
sub on_progress_event {
my ($self, $percent, $message) = @_;
@@ -1676,6 +1706,7 @@ sub on_progress_event {
$self->statusbar->SetStatusText("$message...");
}
+# XXX: not done
# Called when the G-code export finishes, either successfully or with an error.
# This gets called also if we don't have threads.
sub on_process_completed {
@@ -1743,6 +1774,7 @@ sub on_process_completed {
# $self->{preview3D}->reload_print if $self->{preview3D};
}
+# XXX: partially done in the Sidebar
# Fill in the "Sliced info" box with the result of the G-code generator.
sub print_info_box_show {
my ($self, $show) = @_;
@@ -1819,6 +1851,7 @@ sub print_info_box_show {
$panel->Refresh;
}
+# XXX: not done - to be removed
sub do_print {
my ($self) = @_;
@@ -1832,6 +1865,7 @@ sub do_print {
$printer_panel->load_print_job($self->{print_file}, $filament_stats);
}
+# XXX: VK: done
sub export_stl {
my ($self) = @_;
return if !@{$self->{objects}};
@@ -1842,6 +1876,7 @@ sub export_stl {
$self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
}
+# XXX: not done
sub reload_from_disk {
my ($self) = @_;
@@ -1873,6 +1908,7 @@ sub reload_from_disk {
$self->remove($obj_idx);
}
+# XXX: VK: done
sub export_object_stl {
my ($self) = @_;
my ($obj_idx, $object) = $self->selected_object;
@@ -1884,6 +1920,7 @@ sub export_object_stl {
$self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
}
+# XXX: not done
sub fix_through_netfabb {
my ($self) = @_;
my ($obj_idx, $object) = $self->selected_object;
@@ -1912,6 +1949,7 @@ sub fix_through_netfabb {
$self->remove($obj_idx);
}
+# XXX: VK: done
sub export_amf {
my ($self) = @_;
return if !@{$self->{objects}};
@@ -1928,6 +1966,7 @@ sub export_amf {
}
}
+# XXX: VK: done
sub export_3mf {
my ($self) = @_;
return if !@{$self->{objects}};
@@ -1944,6 +1983,7 @@ sub export_3mf {
}
}
+# XXX: VK: done
# Ask user to select an output file for a given file format (STl, AMF, 3MF).
# Propose a default file name based on the 'output_filename_format' configuration value.
sub _get_export_file {
@@ -1993,6 +2033,7 @@ sub _get_export_file {
# $self->{objects}[$obj_idx]->thumbnail(undef);
#}
+# XXX: VK: done
# this method gets called whenever print center is changed or the objects' bounding box changes
# (i.e. when an object is added/removed/moved/rotated/scaled)
sub update {
@@ -2016,6 +2057,7 @@ sub update {
$self->Thaw;
}
+# XXX: done in sidebar?
# When a printer technology is changed, the UI needs to be updated to show/hide needed preset combo boxes.
sub show_preset_comboboxes{
my ($self, $showSLA) = @_; #if showSLA is oposite value to "ptFFF"
@@ -2034,6 +2076,7 @@ sub show_preset_comboboxes{
$self->Layout;
}
+# XXX: not done
# When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder.
# Also the wxTheApp->{preset_bundle}->filament_presets needs to be resized accordingly
# and some reasonable default has to be selected for the additional extruders.
@@ -2078,6 +2121,7 @@ sub on_extruders_change {
$self->Layout;
}
+# XXX: not done
sub on_config_change {
my ($self, $config) = @_;
@@ -2144,6 +2188,7 @@ sub on_config_change {
$self->schedule_background_process;
}
+# XXX: not done
sub item_changed_selection {
my ($self, $obj_idx) = @_;
@@ -2159,6 +2204,7 @@ sub item_changed_selection {
}
}
+# XXX: VK: done
sub collect_selections {
my ($self) = @_;
my $selections = [];
@@ -2168,6 +2214,7 @@ sub collect_selections {
return $selections;
}
+# XXX: not done
# Called when clicked on the filament preset combo box.
# When clicked on the icon, show the color picker.
sub filament_color_box_lmouse_down
@@ -2221,6 +2268,7 @@ sub filament_color_box_lmouse_down
# }
#}
+# XXX: not done
sub changed_object_settings {
my ($self, $obj_idx, $parts_changed, $part_settings_changed) = @_;
@@ -2246,6 +2294,7 @@ sub changed_object_settings {
}
}
+# XXX: VK: done
# Called to update various buttons depending on whether there are any objects or
# whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active.
sub object_list_changed {
@@ -2276,6 +2325,7 @@ sub object_list_changed {
for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
}
+# XXX: VK: WIP
# Selection of an active 3D object changed.
sub selection_changed {
my ($self) = @_;
@@ -2393,6 +2443,7 @@ sub selection_changed {
$self->{right_panel}->Thaw;
}
+# XXX: VK: done
sub select_object {
my ($self, $obj_idx, $child) = @_;
@@ -2413,6 +2464,7 @@ sub select_object {
$self->selection_changed(1);
}
+# XXX: not done
sub select_object_from_cpp {
my ($self, $obj_idx, $vol_idx) = @_;
@@ -2457,16 +2509,19 @@ sub select_object_from_cpp {
$self->selection_changed(1);
}
+# XXX: VK: done
sub selected_object {
my ($self) = @_;
my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} };
return defined $obj_idx ? ($obj_idx, $self->{objects}[$obj_idx]) : undef;
}
+# XXX: VK: done
sub statusbar {
return $_[0]->GetFrame->{statusbar};
}
+# XXX: not done, to be removed (?)
sub object_menu {
my ($self) = @_;
@@ -2577,6 +2632,7 @@ sub object_menu {
return $menu;
}
+# XXX: not done
# Set a camera direction, zoom to all objects.
sub select_view {
my ($self, $direction) = @_;
@@ -2594,6 +2650,8 @@ sub select_view {
}
}
+
+# XXX: VK: done, in PlaterDropTarget
package Slic3r::GUI::Plater::DropTarget;
use Wx::DND;
use base 'Wx::FileDropTarget';
diff --git a/src/libslic3r/Format/3mf.cpp b/src/libslic3r/Format/3mf.cpp
index ee66fd293..90817fadc 100644
--- a/src/libslic3r/Format/3mf.cpp
+++ b/src/libslic3r/Format/3mf.cpp
@@ -1350,7 +1350,7 @@ namespace Slic3r {
return false;
}
- m_curr_config.volume_id = object->second.volumes.size();
+ m_curr_config.volume_id = (int)object->second.volumes.size();
unsigned int first_triangle_id = (unsigned int)get_attribute_value_int(attributes, num_attributes, FIRST_TRIANGLE_ID_ATTR);
unsigned int last_triangle_id = (unsigned int)get_attribute_value_int(attributes, num_attributes, LAST_TRIANGLE_ID_ATTR);
@@ -1408,7 +1408,7 @@ namespace Slic3r {
return false;
}
- unsigned int geo_tri_count = geometry.triangles.size() / 3;
+ unsigned int geo_tri_count = (unsigned int)geometry.triangles.size() / 3;
for (const ObjectMetadata::VolumeMetadata& volume_data : volumes)
{
@@ -1429,7 +1429,7 @@ namespace Slic3r {
unsigned int src_start_id = volume_data.first_triangle_id * 3;
- for (size_t i = 0; i < triangles_count; ++i)
+ for (unsigned int i = 0; i < triangles_count; ++i)
{
unsigned int ii = i * 3;
stl_facet& facet = stl.facet_start[i];
diff --git a/src/libslic3r/Format/AMF.cpp b/src/libslic3r/Format/AMF.cpp
index 68c747cda..96befdabf 100644
--- a/src/libslic3r/Format/AMF.cpp
+++ b/src/libslic3r/Format/AMF.cpp
@@ -911,7 +911,7 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
if (volume->is_modifier())
stream << " 1\n";
stream << " " << ModelVolume::type_to_string(volume->type()) << "\n";
- for (int i = 0; i < volume->mesh.stl.stats.number_of_facets; ++i) {
+ for (int i = 0; i < (int)volume->mesh.stl.stats.number_of_facets; ++i) {
stream << " \n";
for (int j = 0; j < 3; ++j)
stream << " " << volume->mesh.stl.v_indices[i].vertex[j] + vertices_offset << "\n";
diff --git a/src/libslic3r/Format/PRUS.cpp b/src/libslic3r/Format/PRUS.cpp
index d86016361..b68726a37 100644
--- a/src/libslic3r/Format/PRUS.cpp
+++ b/src/libslic3r/Format/PRUS.cpp
@@ -37,7 +37,7 @@ static_assert(sizeof(StlHeader) == 84, "StlHeader size not correct");
class LineReader
{
public:
- LineReader(std::vector &data) : m_buffer(data), m_pos(0), m_len(data.size()) {}
+ LineReader(std::vector &data) : m_buffer(data), m_pos(0), m_len((int)data.size()) {}
const char* next_line() {
// Skip empty lines.
@@ -154,7 +154,7 @@ static void extract_model_from_archive(
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
instance_offset = Vec3d((double)(position[0] - zero[0]), (double)(position[1] - zero[1]), (double)(position[2] - zero[2]));
// CHECK_ME -> Is the following correct ?
- trafo[2][3] = position[2] / instance_scaling_factor(2);
+ trafo[2][3] = position[2] / (float)instance_scaling_factor(2);
#else
instance_offset(0) = position[0] - zero[0];
instance_offset(1) = position[1] - zero[1];
@@ -291,8 +291,8 @@ static void extract_model_from_archive(
if (! facets.empty() && solid_name.empty()) {
stl_file &stl = mesh.stl;
stl.stats.type = inmemory;
- stl.stats.number_of_facets = facets.size();
- stl.stats.original_num_facets = facets.size();
+ stl.stats.number_of_facets = (uint32_t)facets.size();
+ stl.stats.original_num_facets = (int)facets.size();
stl_allocate(&stl);
memcpy((void*)stl.facet_start, facets.data(), facets.size() * 50);
stl_get_size(&stl);
diff --git a/src/libslic3r/GCode/Analyzer.cpp b/src/libslic3r/GCode/Analyzer.cpp
index 51d5b1a06..e3cd67e7c 100644
--- a/src/libslic3r/GCode/Analyzer.cpp
+++ b/src/libslic3r/GCode/Analyzer.cpp
@@ -698,7 +698,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
// update current values
data = move.data;
- z = move.start_position.z();
+ z = (float)move.start_position.z();
volumetric_rate = move.data.feedrate * (float)move.data.mm3_per_mm;
height_range.update_from(move.data.height);
width_range.update_from(move.data.width);
diff --git a/src/libslic3r/GCodeTimeEstimator.cpp b/src/libslic3r/GCodeTimeEstimator.cpp
index f97265ee3..4bfd5d63f 100644
--- a/src/libslic3r/GCodeTimeEstimator.cpp
+++ b/src/libslic3r/GCodeTimeEstimator.cpp
@@ -484,14 +484,14 @@ namespace Slic3r {
{
_state.filament_load_times.clear();
for (double t : filament_load_times)
- _state.filament_load_times.push_back(t);
+ _state.filament_load_times.push_back((float)t);
}
void GCodeTimeEstimator::set_filament_unload_times(const std::vector &filament_unload_times)
{
_state.filament_unload_times.clear();
for (double t : filament_unload_times)
- _state.filament_unload_times.push_back(t);
+ _state.filament_unload_times.push_back((float)t);
}
float GCodeTimeEstimator::get_filament_load_time(unsigned int id_extruder)
@@ -731,7 +731,7 @@ namespace Slic3r {
#endif // ENABLE_MOVE_STATS
}
- _last_st_synchronized_block_id = _blocks.size() - 1;
+ _last_st_synchronized_block_id = (int)_blocks.size() - 1;
// The additional time has been consumed (added to the total time), reset it to zero.
set_additional_time(0.);
}
diff --git a/src/libslic3r/Model.cpp b/src/libslic3r/Model.cpp
index aad94ee3c..88e4c551a 100644
--- a/src/libslic3r/Model.cpp
+++ b/src/libslic3r/Model.cpp
@@ -707,16 +707,23 @@ void ModelObject::center_around_origin()
if (v->is_model_part())
bb.merge(v->mesh.bounding_box());
+#if ENABLE_EXTENDED_SELECTION
+ // Shift is the vector from the center of the bounding box to the origin
+ Vec3d shift = -bb.center();
+#else
// Shift is the vector from the center of the bottom face of the bounding box to the origin
Vec3d shift = -bb.center();
shift(2) = -bb.min(2);
+#endif // ENABLE_EXTENDED_SELECTION
this->translate(shift);
this->origin_translation += shift;
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
+#if !ENABLE_EXTENDED_SELECTION
// set z to zero, translation in z has already been done within the mesh
shift(2) = 0.0;
+#endif // !ENABLE_EXTENDED_SELECTION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
if (!this->instances.empty()) {
diff --git a/src/libslic3r/Point.hpp b/src/libslic3r/Point.hpp
index 87cdc3777..100178108 100644
--- a/src/libslic3r/Point.hpp
+++ b/src/libslic3r/Point.hpp
@@ -56,10 +56,10 @@ inline Vec2i64 to_2d(const Vec3i64 &pt3) { return Vec2i64(pt3(0), pt3(1)); }
inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); }
inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); }
-// inline Vec3crd to_3d(const Vec2crd &pt2, coord_t z) { return Vec3crd(pt2(0), pt2(1), z); }
-// inline Vec3i64 to_3d(const Vec2i64 &pt2, int64_t z) { return Vec3i64(pt2(0), pt2(1), z); }
-// inline Vec3f to_3d(const Vec2f &pt2, float z) { return Vec3f (pt2(0), pt2(1), z); }
-// inline Vec3d to_3d(const Vec2d &pt2, double z) { return Vec3d (pt2(0), pt2(1), z); }
+inline Vec3d to_3d(const Vec2d &v, double z) { return Vec3d(v(0), v(1), z); }
+inline Vec3f to_3d(const Vec2f &v, float z) { return Vec3f(v(0), v(1), z); }
+inline Vec3i64 to_3d(const Vec2i64 &v, float z) { return Vec3i64(v(0), v(1), z); }
+inline Vec3crd to_3d(const Vec3crd &p, coord_t z) { return Vec3crd(p(0), p(1), z); }
inline Vec2d unscale(coord_t x, coord_t y) { return Vec2d(unscale(x), unscale(y)); }
inline Vec2d unscale(const Vec2crd &pt) { return Vec2d(unscale(pt(0)), unscale(pt(1))); }
diff --git a/src/libslic3r/Print.hpp b/src/libslic3r/Print.hpp
index 7f88110bc..a646ab8fd 100644
--- a/src/libslic3r/Print.hpp
+++ b/src/libslic3r/Print.hpp
@@ -419,6 +419,7 @@ public:
const PrintObject* get_object(int idx) const { return m_objects[idx]; }
const PrintRegionPtrs& regions() const { return m_regions; }
const PlaceholderParser& placeholder_parser() const { return m_placeholder_parser; }
+ PlaceholderParser& placeholder_parser() { return m_placeholder_parser; }
// Returns extruder this eec should be printed with, according to PrintRegion config:
static int get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion ®ion);
diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp
index 9b9067af3..77802d811 100644
--- a/src/libslic3r/Technologies.hpp
+++ b/src/libslic3r/Technologies.hpp
@@ -5,13 +5,15 @@
#define ENABLE_1_42_0 1
// Add z coordinate to model instances' offset
-// Add x and y rotation components to model instances' offset
+// Add x and y rotation components to model instances' rotation
// Add scaling factors for all the three axes to model instances
#define ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM (1 && ENABLE_1_42_0)
// Add double click on gizmo grabbers to reset transformation components to their default value
#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
// Uses a unique opengl context
#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
+// New selections
+#define ENABLE_EXTENDED_SELECTION (0 && ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM)
#endif // _technologies_h_
diff --git a/src/slic3r/CMakeLists.txt b/src/slic3r/CMakeLists.txt
index 54c90c20e..4e9edfbdc 100644
--- a/src/slic3r/CMakeLists.txt
+++ b/src/slic3r/CMakeLists.txt
@@ -39,6 +39,8 @@ add_library(libslic3r_gui STATIC
${LIBDIR}/slic3r/GUI/GUI_PreviewIface.hpp
${LIBDIR}/slic3r/GUI/GUI_App.cpp
${LIBDIR}/slic3r/GUI/GUI_App.hpp
+ ${LIBDIR}/slic3r/GUI/GUI_Utils.cpp
+ ${LIBDIR}/slic3r/GUI/GUI_Utils.hpp
${LIBDIR}/slic3r/GUI/MainFrame.cpp
${LIBDIR}/slic3r/GUI/MainFrame.hpp
${LIBDIR}/slic3r/GUI/Plater.cpp
diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp
index 44a068303..2ae900e00 100644
--- a/src/slic3r/GUI/3DScene.cpp
+++ b/src/slic3r/GUI/3DScene.cpp
@@ -36,7 +36,7 @@ void GLIndexedVertexArray::load_mesh_flat_shading(const TriangleMesh &mesh)
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
- for (int i = 0; i < mesh.stl.stats.number_of_facets; ++ i) {
+ for (int i = 0; i < (int)mesh.stl.stats.number_of_facets; ++i) {
const stl_facet &facet = mesh.stl.facet_start[i];
for (int j = 0; j < 3; ++ j)
this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2));
@@ -52,7 +52,7 @@ void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh &mesh)
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
unsigned int vertices_count = 0;
- for (int i = 0; i < mesh.stl.stats.number_of_facets; ++i) {
+ for (int i = 0; i < (int)mesh.stl.stats.number_of_facets; ++i) {
const stl_facet &facet = mesh.stl.facet_start[i];
for (int j = 0; j < 3; ++j)
this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2));
@@ -209,8 +209,10 @@ GLVolume::GLVolume(float r, float g, float b, float a)
, m_transformed_convex_hull_bounding_box_dirty(true)
, m_convex_hull(nullptr)
, composite_id(-1)
+#if !ENABLE_EXTENDED_SELECTION
, select_group_id(-1)
, drag_group_id(-1)
+#endif // !ENABLE_EXTENDED_SELECTION
, extruder_id(0)
, selected(false)
, is_active(true)
@@ -242,7 +244,7 @@ void GLVolume::set_render_color(float r, float g, float b, float a)
void GLVolume::set_render_color(const float* rgba, unsigned int size)
{
size = std::min((unsigned int)4, size);
- for (int i = 0; i < size; ++i)
+ for (unsigned int i = 0; i < size; ++i)
{
render_color[i] = rgba[i];
}
@@ -311,6 +313,13 @@ void GLVolume::set_offset(const Vec3d& offset)
}
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
+#if ENABLE_EXTENDED_SELECTION
+const Vec3d& GLVolume::get_scaling_factor() const
+{
+ return m_scaling_factor;
+}
+#endif // ENABLE_EXTENDED_SELECTION
+
void GLVolume::set_scaling_factor(const Vec3d& scaling_factor)
{
if (m_scaling_factor != scaling_factor)
@@ -339,6 +348,7 @@ void GLVolume::set_convex_hull(const TriangleMesh& convex_hull)
m_convex_hull = &convex_hull;
}
+#if !ENABLE_EXTENDED_SELECTION
void GLVolume::set_select_group_id(const std::string& select_by)
{
if (select_by == "object")
@@ -356,6 +366,7 @@ void GLVolume::set_drag_group_id(const std::string& drag_by)
else if (drag_by == "instance")
drag_group_id = object_idx() * 1000 + instance_idx();
}
+#endif // !ENABLE_EXTENDED_SELECTION
const Transform3f& GLVolume::world_matrix() const
{
@@ -682,6 +693,14 @@ void GLVolume::generate_layer_height_texture(const PrintObject *print_object, bo
#define LAYER_HEIGHT_TEXTURE_WIDTH 1024
#define LAYER_HEIGHT_TEXTURE_HEIGHT 1024
+#if ENABLE_EXTENDED_SELECTION
+std::vector GLVolumeCollection::load_object(
+ const ModelObject *model_object,
+ int obj_idx,
+ const std::vector &instance_idxs,
+ const std::string &color_by,
+ bool use_VBOs)
+#else
std::vector GLVolumeCollection::load_object(
const ModelObject *model_object,
int obj_idx,
@@ -690,6 +709,7 @@ std::vector GLVolumeCollection::load_object(
const std::string &select_by,
const std::string &drag_by,
bool use_VBOs)
+#endif // ENABLE_EXTENDED_SELECTION
{
static float colors[4][4] = {
{ 1.0f, 1.0f, 0.0f, 1.f },
@@ -740,8 +760,10 @@ std::vector GLVolumeCollection::load_object(
v.bounding_box = v.indexed_vertex_array.bounding_box();
v.indexed_vertex_array.finalize_geometry(use_VBOs);
v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx;
+#if !ENABLE_EXTENDED_SELECTION
v.set_select_group_id(select_by);
v.set_drag_group_id(drag_by);
+#endif // !ENABLE_EXTENDED_SELECTION
if (model_volume->is_model_part())
{
v.set_convex_hull(model_volume->get_convex_hull());
@@ -789,9 +811,9 @@ int GLVolumeCollection::load_wipe_tower_preview(
// edge has y=0 and centerline of the back edge has y=depth:
Pointf3s points;
std::vector facets;
- float out_points_idx[][3] = {{0, -depth, 0}, {0, 0, 0}, {38.453, 0, 0}, {61.547, 0, 0}, {100, 0, 0}, {100, -depth, 0}, {55.7735, -10, 0}, {44.2265, 10, 0},
- {38.453, 0, 1}, {0, 0, 1}, {0, -depth, 1}, {100, -depth, 1}, {100, 0, 1}, {61.547, 0, 1}, {55.7735, -10, 1}, {44.2265, 10, 1}};
- int out_facets_idx[][3] = {{0, 1, 2}, {3, 4, 5}, {6, 5, 0}, {3, 5, 6}, {6, 2, 7}, {6, 0, 2}, {8, 9, 10}, {11, 12, 13}, {10, 11, 14}, {14, 11, 13}, {15, 8, 14},
+ float out_points_idx[][3] = { { 0, -depth, 0 }, { 0, 0, 0 }, { 38.453f, 0, 0 }, { 61.547f, 0, 0 }, { 100.0f, 0, 0 }, { 100.0f, -depth, 0 }, { 55.7735f, -10.0f, 0 }, { 44.2265f, 10.0f, 0 },
+ { 38.453f, 0, 1 }, { 0, 0, 1 }, { 0, -depth, 1 }, { 100.0f, -depth, 1 }, { 100.0f, 0, 1 }, { 61.547f, 0, 1 }, { 55.7735f, -10.0f, 1 }, { 44.2265f, 10.0f, 1 } };
+ int out_facets_idx[][3] = { { 0, 1, 2 }, { 3, 4, 5 }, { 6, 5, 0 }, { 3, 5, 6 }, { 6, 2, 7 }, { 6, 0, 2 }, { 8, 9, 10 }, { 11, 12, 13 }, { 10, 11, 14 }, { 14, 11, 13 }, { 15, 8, 14 },
{8, 10, 14}, {3, 12, 4}, {3, 13, 12}, {6, 13, 3}, {6, 14, 13}, {7, 14, 6}, {7, 15, 14}, {2, 15, 7}, {2, 8, 15}, {1, 8, 2}, {1, 9, 8},
{0, 9, 1}, {0, 10, 9}, {5, 10, 0}, {5, 11, 10}, {4, 11, 5}, {4, 12, 11}};
for (int i=0;i<16;++i)
@@ -834,8 +856,10 @@ int GLVolumeCollection::load_wipe_tower_preview(
v.bounding_box = v.indexed_vertex_array.bounding_box();
v.indexed_vertex_array.finalize_geometry(use_VBOs);
v.composite_id = obj_idx * 1000000;
+#if !ENABLE_EXTENDED_SELECTION
v.select_group_id = obj_idx * 1000000;
v.drag_group_id = obj_idx * 1000;
+#endif // !ENABLE_EXTENDED_SELECTION
v.is_wipe_tower = true;
v.shader_outside_printer_detection_enabled = ! size_unknown;
return int(this->volumes.size() - 1);
@@ -1017,7 +1041,7 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
continue;
int extruder_id = volume->extruder_id - 1;
- if ((extruder_id < 0) || ((unsigned int)colors.size() <= extruder_id))
+ if ((extruder_id < 0) || ((int)colors.size() <= extruder_id))
extruder_id = 0;
const Color& color = colors[extruder_id];
@@ -1031,6 +1055,7 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
}
}
+#if !ENABLE_EXTENDED_SELECTION
void GLVolumeCollection::set_select_by(const std::string& select_by)
{
for (GLVolume *vol : this->volumes)
@@ -1048,6 +1073,7 @@ void GLVolumeCollection::set_drag_by(const std::string& drag_by)
vol->set_drag_group_id(drag_by);
}
}
+#endif // !ENABLE_EXTENDED_SELECTION
std::vector GLVolumeCollection::get_current_print_zs(bool active_only) const
{
@@ -1820,6 +1846,7 @@ void _3DScene::reset_volumes(wxGLCanvas* canvas)
s_canvas_mgr.reset_volumes(canvas);
}
+#if !ENABLE_EXTENDED_SELECTION
void _3DScene::deselect_volumes(wxGLCanvas* canvas)
{
s_canvas_mgr.deselect_volumes(canvas);
@@ -1834,6 +1861,7 @@ void _3DScene::update_volumes_selection(wxGLCanvas* canvas, const std::vector& selections)
{
s_canvas_mgr.set_objects_selections(canvas, selections);
}
+#endif // !ENABLE_EXTENDED_SELECTION
void _3DScene::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
{
@@ -1900,6 +1930,7 @@ void _3DScene::set_color_by(wxGLCanvas* canvas, const std::string& value)
s_canvas_mgr.set_color_by(canvas, value);
}
+#if !ENABLE_EXTENDED_SELECTION
void _3DScene::set_select_by(wxGLCanvas* canvas, const std::string& value)
{
s_canvas_mgr.set_select_by(canvas, value);
@@ -1914,6 +1945,7 @@ std::string _3DScene::get_select_by(wxGLCanvas* canvas)
{
return s_canvas_mgr.get_select_by(canvas);
}
+#endif // !ENABLE_EXTENDED_SELECTION
bool _3DScene::is_layers_editing_enabled(wxGLCanvas* canvas)
{
diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp
index 971083ab6..09f425ba0 100644
--- a/src/slic3r/GUI/3DScene.hpp
+++ b/src/slic3r/GUI/3DScene.hpp
@@ -292,10 +292,12 @@ public:
float render_color[4];
// An ID containing the object ID, volume ID and instance ID.
int composite_id;
+#if !ENABLE_EXTENDED_SELECTION
// An ID for group selection. It may be the same for all meshes of all object instances, or for just a single object instance.
int select_group_id;
// An ID for group dragging. It may be the same for all meshes of all object instances, or for just a single object instance.
int drag_group_id;
+#endif // !ENABLE_EXTENDED_SELECTION
// An ID containing the extruder ID (used to select color).
int extruder_id;
// Is this object selected?
@@ -338,6 +340,9 @@ public:
const Vec3d& get_rotation() const;
void set_rotation(const Vec3d& rotation);
+#if ENABLE_EXTENDED_SELECTION
+ const Vec3d& get_scaling_factor() const;
+#endif // ENABLE_EXTENDED_SELECTION
void set_scaling_factor(const Vec3d& scaling_factor);
#else
double get_rotation() const;
@@ -351,8 +356,10 @@ public:
void set_convex_hull(const TriangleMesh& convex_hull);
+#if !ENABLE_EXTENDED_SELECTION
void set_select_group_id(const std::string& select_by);
void set_drag_group_id(const std::string& drag_by);
+#endif // !ENABLE_EXTENDED_SELECTION
int object_idx() const { return this->composite_id / 1000000; }
int volume_idx() const { return (this->composite_id / 1000) % 1000; }
@@ -410,6 +417,10 @@ public:
void reset_layer_height_texture_data() { layer_height_texture_data.reset(); }
};
+#if ENABLE_EXTENDED_SELECTION
+typedef std::vector GLVolumePtrs;
+#endif // ENABLE_EXTENDED_SELECTION
+
class GLVolumeCollection
{
// min and max vertex of the print box volume
@@ -417,11 +428,23 @@ class GLVolumeCollection
float print_box_max[3];
public:
+#if ENABLE_EXTENDED_SELECTION
+ GLVolumePtrs volumes;
+#else
std::vector volumes;
-
+#endif // ENABLE_EXTENDED_SELECTION
+
GLVolumeCollection() {};
~GLVolumeCollection() { clear(); };
+#if ENABLE_EXTENDED_SELECTION
+ std::vector load_object(
+ const ModelObject *model_object,
+ int obj_idx,
+ const std::vector &instance_idxs,
+ const std::string &color_by,
+ bool use_VBOs);
+#else
std::vector load_object(
const ModelObject *model_object,
int obj_idx,
@@ -430,6 +453,7 @@ public:
const std::string &select_by,
const std::string &drag_by,
bool use_VBOs);
+#endif // ENABLE_EXTENDED_SELECTION
int load_wipe_tower_preview(
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
@@ -463,8 +487,10 @@ public:
void update_colors_by_extruder(const DynamicPrintConfig* config);
+#if !ENABLE_EXTENDED_SELECTION
void set_select_by(const std::string& select_by);
void set_drag_by(const std::string& drag_by);
+#endif // !ENABLE_EXTENDED_SELECTION
// Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection
std::vector get_current_print_zs(bool active_only) const;
@@ -493,14 +519,18 @@ public:
static unsigned int get_volumes_count(wxGLCanvas* canvas);
static void reset_volumes(wxGLCanvas* canvas);
+#if !ENABLE_EXTENDED_SELECTION
static void deselect_volumes(wxGLCanvas* canvas);
static void select_volume(wxGLCanvas* canvas, unsigned int id);
static void update_volumes_selection(wxGLCanvas* canvas, const std::vector& selections);
+#endif // !ENABLE_EXTENDED_SELECTION
static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
+#if !ENABLE_EXTENDED_SELECTION
static void set_objects_selections(wxGLCanvas* canvas, const std::vector& selections);
+#endif // !ENABLE_EXTENDED_SELECTION
static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
static void set_print(wxGLCanvas* canvas, Print* print);
@@ -516,10 +546,12 @@ public:
static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
static void set_color_by(wxGLCanvas* canvas, const std::string& value);
+#if !ENABLE_EXTENDED_SELECTION
static void set_select_by(wxGLCanvas* canvas, const std::string& value);
static void set_drag_by(wxGLCanvas* canvas, const std::string& value);
static std::string get_select_by(wxGLCanvas* canvas);
+#endif // !ENABLE_EXTENDED_SELECTION
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
static bool is_layers_editing_allowed(wxGLCanvas* canvas);
diff --git a/src/slic3r/GUI/BedShapeDialog.cpp b/src/slic3r/GUI/BedShapeDialog.cpp
index 7c019599a..407da7ae3 100644
--- a/src/slic3r/GUI/BedShapeDialog.cpp
+++ b/src/slic3r/GUI/BedShapeDialog.cpp
@@ -292,7 +292,7 @@ void BedShapePanel::update_shape()
void BedShapePanel::load_stl()
{
auto dialog = new wxFileDialog(this, _(L("Choose a file to import bed shape from (STL/OBJ/AMF/3MF/PRUSA):")), "", "",
- MODEL_WILDCARD, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ file_wildcards[FT_MODEL], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dialog->ShowModal() != wxID_OK) {
dialog->Destroy();
return;
diff --git a/src/slic3r/GUI/Field.cpp b/src/slic3r/GUI/Field.cpp
index 02fc9b8b6..5dbc65877 100644
--- a/src/slic3r/GUI/Field.cpp
+++ b/src/slic3r/GUI/Field.cpp
@@ -611,8 +611,9 @@ void ColourPicker::BUILD()
if (m_opt.width >= 0) size.SetWidth(m_opt.width);
wxString clr(static_cast(m_opt.default_value)->get_at(m_opt_idx));
+ // FIXME: verify clr is valid, otherwise this causes an assert
auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size);
-
+
// // recast as a wxWindow to fit the calling convention
window = dynamic_cast(temp);
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index 7eccf3af7..116d8cb3b 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -414,7 +414,7 @@ void GLCanvas3D::Bed::_calc_gridlines(const ExPolygon& poly, const BoundingBox&
}
// clip with a slightly grown expolygon because our lines lay on the contours and may get erroneously clipped
- Lines gridlines = to_lines(intersection_pl(axes_lines, offset(poly, SCALED_EPSILON)));
+ Lines gridlines = to_lines(intersection_pl(axes_lines, offset(poly, (float)SCALED_EPSILON)));
// append bed contours
Lines contour_lines = to_lines(poly);
@@ -644,7 +644,7 @@ bool GLCanvas3D::CuttingPlane::set(float z, const ExPolygons& polygons)
m_z = z;
// grow slices in order to display them better
- ExPolygons expolygons = offset_ex(polygons, scale_(0.1));
+ ExPolygons expolygons = offset_ex(polygons, (float)scale_(0.1));
Lines lines = to_lines(expolygons);
return m_lines.set_from_lines(lines, m_z);
}
@@ -1089,10 +1089,14 @@ const Vec3d GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MAX)
GLCanvas3D::Mouse::Drag::Drag()
: start_position_2D(Invalid_2D_Point)
, start_position_3D(Invalid_3D_Point)
+#if !ENABLE_EXTENDED_SELECTION
, volume_center_offset(0, 0, 0)
, move_with_shift(false)
+#endif // !ENABLE_EXTENDED_SELECTION
, move_volume_idx(-1)
+#if !ENABLE_EXTENDED_SELECTION
, gizmo_volume_idx(-1)
+#endif // !ENABLE_EXTENDED_SELECTION
{
}
@@ -1125,6 +1129,421 @@ bool GLCanvas3D::Mouse::is_start_position_3D_defined() const
return (drag.start_position_3D != Drag::Invalid_3D_Point);
}
+#if ENABLE_EXTENDED_SELECTION
+GLCanvas3D::Selection::VolumeCache::VolumeCache()
+ : position(Vec3d::Zero())
+ , rotation(Vec3d::Zero())
+ , scaling_factor(Vec3d::Ones())
+{
+ m_rotation_matrix = Transform3d::Identity();
+}
+
+GLCanvas3D::Selection::VolumeCache::VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor)
+ : position(position)
+ , rotation(rotation)
+ , scaling_factor(scaling_factor)
+{
+ m_rotation_matrix = Transform3d::Identity();
+ m_rotation_matrix.rotate(Eigen::AngleAxisd(rotation(2), Vec3d::UnitZ()));
+ m_rotation_matrix.rotate(Eigen::AngleAxisd(rotation(1), Vec3d::UnitY()));
+ m_rotation_matrix.rotate(Eigen::AngleAxisd(rotation(0), Vec3d::UnitX()));
+}
+
+GLCanvas3D::Selection::Selection()
+ : m_volumes(nullptr)
+ , m_model(nullptr)
+ , m_mode(Instance)
+ , m_valid(false)
+ , m_bounding_box_dirty(true)
+{
+}
+
+void GLCanvas3D::Selection::set_volumes(GLVolumePtrs* volumes)
+{
+ m_volumes = volumes;
+ update_valid();
+}
+
+void GLCanvas3D::Selection::set_model(Model* model)
+{
+ m_model = model;
+ update_valid();
+}
+
+void GLCanvas3D::Selection::add(unsigned int volume_idx, bool as_single_selection)
+{
+ if (!m_valid || ((unsigned int)m_volumes->size() <= volume_idx))
+ return;
+
+ // resets the current list if needed
+ const GLVolume* volume = (*m_volumes)[volume_idx];
+ if (as_single_selection || volume->is_wipe_tower || is_wipe_tower() || volume->is_modifier || is_modifier())
+ clear();
+
+ switch (m_mode)
+ {
+ case Volume:
+ {
+ add_volume(volume_idx);
+ break;
+ }
+ case Instance:
+ {
+ add_instance(volume_idx);
+ break;
+ }
+ case Object:
+ {
+ add_object(volume_idx);
+ break;
+ }
+ }
+
+ m_bounding_box_dirty = true;
+}
+
+void GLCanvas3D::Selection::remove(unsigned int volume_idx)
+{
+ if (!m_valid || ((unsigned int)m_volumes->size() <= volume_idx))
+ return;
+
+ switch (m_mode)
+ {
+ case Volume:
+ {
+ remove_volume(volume_idx);
+ break;
+ }
+ case Instance:
+ {
+ remove_instance(volume_idx);
+ break;
+ }
+ case Object:
+ {
+ remove_object(volume_idx);
+ break;
+ }
+ }
+
+ m_bounding_box_dirty = true;
+}
+
+void GLCanvas3D::Selection::clear()
+{
+ if (!m_valid)
+ return;
+
+ for (unsigned int i : m_list)
+ {
+ (*m_volumes)[i]->selected = false;
+ }
+
+ m_list.clear();
+ m_bounding_box_dirty = true;
+}
+
+bool GLCanvas3D::Selection::is_single_full_instance(int& object_idx_out, int& instance_idx_out) const
+{
+ if (!m_valid || is_empty() || is_wipe_tower())
+ {
+ object_idx_out = -1;
+ instance_idx_out = -1;
+ return false;
+ }
+
+ const GLVolume* first = (*m_volumes)[*m_list.begin()];
+ int object_idx = first->object_idx();
+ int instance_idx = first->instance_idx();
+ unsigned int count = 0;
+
+ for (unsigned int i : m_list)
+ {
+ const GLVolume* v = (*m_volumes)[i];
+ if ((v->object_idx() != object_idx) || (v->instance_idx() != instance_idx))
+ return false;
+ else
+ ++count;
+ }
+
+ bool res = (count == (unsigned int)m_model->objects[object_idx]->volumes.size());
+ object_idx_out = res ? object_idx : -1;
+ instance_idx_out = res ? instance_idx : -1;
+ return res;
+}
+
+bool GLCanvas3D::Selection::is_single_full_object(int& object_idx_out) const
+{
+ if (!m_valid || is_empty() || is_wipe_tower())
+ {
+ object_idx_out = -1;
+ return false;
+ }
+
+ int object_idx = (*m_volumes)[*m_list.begin()]->object_idx();
+ unsigned int count = 0;
+
+ for (unsigned int i : m_list)
+ {
+ const GLVolume* v = (*m_volumes)[i];
+ if (v->object_idx() != object_idx)
+ return false;
+ else
+ ++count;
+ }
+
+ bool res = (count == (unsigned int)m_model->objects[object_idx]->volumes.size() * (unsigned int)m_model->objects[object_idx]->instances.size());
+ object_idx_out = res ? object_idx : -1;
+ return res;
+}
+
+bool GLCanvas3D::Selection::is_from_single_instance(int& object_idx_out, int& instance_idx_out) const
+{
+ if (!m_valid || is_empty() || is_wipe_tower())
+ {
+ object_idx_out = -1;
+ instance_idx_out = -1;
+ return false;
+ }
+
+ const GLVolume* first = (*m_volumes)[*m_list.begin()];
+ int object_idx = first->object_idx();
+ int instance_idx = first->instance_idx();
+
+ for (unsigned int i : m_list)
+ {
+ const GLVolume* v = (*m_volumes)[i];
+ if ((v->object_idx() != object_idx) || (v->instance_idx() != instance_idx))
+ return false;
+ }
+
+ object_idx_out = object_idx;
+ instance_idx_out = instance_idx;
+ return true;
+}
+
+bool GLCanvas3D::Selection::is_from_single_object(int& object_idx_out) const
+{
+ if (!m_valid || is_empty() || is_wipe_tower())
+ {
+ object_idx_out = -1;
+ return false;
+ }
+
+ int object_idx = (*m_volumes)[*m_list.begin()]->object_idx();
+
+ for (unsigned int i : m_list)
+ {
+ const GLVolume* v = (*m_volumes)[i];
+ if (v->object_idx() != object_idx)
+ return false;
+ }
+
+ object_idx_out = object_idx;
+ return true;
+}
+
+const GLVolume* GLCanvas3D::Selection::get_volume(unsigned int volume_idx) const
+{
+ if (!m_valid)
+ return nullptr;
+
+ return (volume_idx < (unsigned int)m_volumes->size()) ? (*m_volumes)[volume_idx] : nullptr;
+}
+
+const BoundingBoxf3& GLCanvas3D::Selection::get_bounding_box() const
+{
+ if (m_bounding_box_dirty)
+ calc_bounding_box();
+
+ return m_bounding_box;
+}
+
+void GLCanvas3D::Selection::start_dragging()
+{
+ if (!m_valid)
+ return;
+
+ set_caches();
+}
+
+void GLCanvas3D::Selection::translate(const Vec3d& displacement)
+{
+ if (!m_valid)
+ return;
+
+ for (unsigned int i : m_list)
+ {
+ (*m_volumes)[i]->set_offset(m_cache.volumes_data[i].position + displacement);
+ }
+
+ m_bounding_box_dirty = true;
+}
+
+void GLCanvas3D::Selection::render() const
+{
+ if (is_empty())
+ return;
+
+ float color[3] = { 1.0f, 1.0f, 1.0f };
+ render_bounding_box(get_bounding_box(), color);
+}
+
+void GLCanvas3D::Selection::update_valid()
+{
+ m_valid = (m_volumes != nullptr) && (m_model != nullptr);
+}
+
+void GLCanvas3D::Selection::set_caches()
+{
+ m_cache.volumes_data.clear();
+ for (unsigned int i : m_list)
+ {
+ const GLVolume* v = (*m_volumes)[i];
+ m_cache.volumes_data.emplace(i, VolumeCache(v->get_offset(), v->get_rotation(), v->get_scaling_factor()));
+ }
+ m_cache.dragging_center = get_bounding_box().center();
+}
+
+void GLCanvas3D::Selection::add_volume(unsigned int volume_idx)
+{
+ // check if the given idx is already selected
+ if (m_list.find(volume_idx) != m_list.end())
+ return;
+
+ m_list.insert(volume_idx);
+ (*m_volumes)[volume_idx]->selected = true;
+}
+
+void GLCanvas3D::Selection::add_instance(unsigned int volume_idx)
+{
+ GLVolume* volume = (*m_volumes)[volume_idx];
+ int object_idx = volume->object_idx();
+ int instance_idx = volume->instance_idx();
+
+ for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
+ {
+ GLVolume* v = (*m_volumes)[i];
+ if ((v->object_idx() == object_idx) && (v->instance_idx() == instance_idx))
+ add_volume(i);
+ }
+}
+
+void GLCanvas3D::Selection::add_object(unsigned int volume_idx)
+{
+ GLVolume* volume = (*m_volumes)[volume_idx];
+ int object_idx = volume->object_idx();
+
+ for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
+ {
+ GLVolume* v = (*m_volumes)[i];
+ if (v->object_idx() == object_idx)
+ add_volume(i);
+ }
+}
+
+void GLCanvas3D::Selection::remove_volume(unsigned int volume_idx)
+{
+ IndicesList::iterator v_it = m_list.find(volume_idx);
+ if (v_it == m_list.end())
+ return;
+
+ m_list.erase(v_it);
+
+ (*m_volumes)[volume_idx]->selected = false;
+}
+
+void GLCanvas3D::Selection::remove_instance(unsigned int volume_idx)
+{
+ GLVolume* volume = (*m_volumes)[volume_idx];
+ int object_idx = volume->object_idx();
+ int instance_idx = volume->instance_idx();
+
+ for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
+ {
+ GLVolume* v = (*m_volumes)[i];
+ if ((v->object_idx() == object_idx) && (v->instance_idx() == instance_idx))
+ remove_volume(i);
+ }
+}
+
+void GLCanvas3D::Selection::remove_object(unsigned int volume_idx)
+{
+ GLVolume* volume = (*m_volumes)[volume_idx];
+ int object_idx = volume->object_idx();
+
+ for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
+ {
+ GLVolume* v = (*m_volumes)[i];
+ if (v->object_idx() == object_idx)
+ remove_volume(i);
+ }
+}
+
+void GLCanvas3D::Selection::calc_bounding_box() const
+{
+ m_bounding_box = BoundingBoxf3();
+ if (m_valid)
+ {
+ for (unsigned int i : m_list)
+ {
+ m_bounding_box.merge((*m_volumes)[i]->transformed_bounding_box());
+ }
+ }
+ m_bounding_box_dirty = false;
+}
+
+void GLCanvas3D::Selection::render_bounding_box(const BoundingBoxf3& box, float* color) const
+{
+ if (color == nullptr)
+ return;
+
+ Vec3f b_min = box.min.cast();
+ Vec3f b_max = box.max.cast();
+ Vec3f size = 0.25f * box.size().cast();
+
+ ::glEnable(GL_DEPTH_TEST);
+
+ ::glColor3fv(color);
+
+ ::glBegin(GL_LINES);
+
+ ::glVertex3f(b_min(0), b_min(1), b_min(2)); ::glVertex3f(b_min(0) + size(0), b_min(1), b_min(2));
+ ::glVertex3f(b_min(0), b_min(1), b_min(2)); ::glVertex3f(b_min(0), b_min(1) + size(1), b_min(2));
+ ::glVertex3f(b_min(0), b_min(1), b_min(2)); ::glVertex3f(b_min(0), b_min(1), b_min(2) + size(2));
+
+ ::glVertex3f(b_max(0), b_min(1), b_min(2)); ::glVertex3f(b_max(0) - size(0), b_min(1), b_min(2));
+ ::glVertex3f(b_max(0), b_min(1), b_min(2)); ::glVertex3f(b_max(0), b_min(1) + size(1), b_min(2));
+ ::glVertex3f(b_max(0), b_min(1), b_min(2)); ::glVertex3f(b_max(0), b_min(1), b_min(2) + size(2));
+
+ ::glVertex3f(b_max(0), b_max(1), b_min(2)); ::glVertex3f(b_max(0) - size(0), b_max(1), b_min(2));
+ ::glVertex3f(b_max(0), b_max(1), b_min(2)); ::glVertex3f(b_max(0), b_max(1) - size(1), b_min(2));
+ ::glVertex3f(b_max(0), b_max(1), b_min(2)); ::glVertex3f(b_max(0), b_max(1), b_min(2) + size(2));
+
+ ::glVertex3f(b_min(0), b_max(1), b_min(2)); ::glVertex3f(b_min(0) + size(0), b_max(1), b_min(2));
+ ::glVertex3f(b_min(0), b_max(1), b_min(2)); ::glVertex3f(b_min(0), b_max(1) - size(1), b_min(2));
+ ::glVertex3f(b_min(0), b_max(1), b_min(2)); ::glVertex3f(b_min(0), b_max(1), b_min(2) + size(2));
+
+ ::glVertex3f(b_min(0), b_min(1), b_max(2)); ::glVertex3f(b_min(0) + size(0), b_min(1), b_max(2));
+ ::glVertex3f(b_min(0), b_min(1), b_max(2)); ::glVertex3f(b_min(0), b_min(1) + size(1), b_max(2));
+ ::glVertex3f(b_min(0), b_min(1), b_max(2)); ::glVertex3f(b_min(0), b_min(1), b_max(2) - size(2));
+
+ ::glVertex3f(b_max(0), b_min(1), b_max(2)); ::glVertex3f(b_max(0) - size(0), b_min(1), b_max(2));
+ ::glVertex3f(b_max(0), b_min(1), b_max(2)); ::glVertex3f(b_max(0), b_min(1) + size(1), b_max(2));
+ ::glVertex3f(b_max(0), b_min(1), b_max(2)); ::glVertex3f(b_max(0), b_min(1), b_max(2) - size(2));
+
+ ::glVertex3f(b_max(0), b_max(1), b_max(2)); ::glVertex3f(b_max(0) - size(0), b_max(1), b_max(2));
+ ::glVertex3f(b_max(0), b_max(1), b_max(2)); ::glVertex3f(b_max(0), b_max(1) - size(1), b_max(2));
+ ::glVertex3f(b_max(0), b_max(1), b_max(2)); ::glVertex3f(b_max(0), b_max(1), b_max(2) - size(2));
+
+ ::glVertex3f(b_min(0), b_max(1), b_max(2)); ::glVertex3f(b_min(0) + size(0), b_max(1), b_max(2));
+ ::glVertex3f(b_min(0), b_max(1), b_max(2)); ::glVertex3f(b_min(0), b_max(1) - size(1), b_max(2));
+ ::glVertex3f(b_min(0), b_max(1), b_max(2)); ::glVertex3f(b_min(0), b_max(1), b_max(2) - size(2));
+
+ ::glEnd();
+}
+#endif // ENABLE_EXTENDED_SELECTION
+
const float GLCanvas3D::Gizmos::OverlayTexturesScale = 0.75f;
const float GLCanvas3D::Gizmos::OverlayOffsetX = 10.0f * OverlayTexturesScale;
const float GLCanvas3D::Gizmos::OverlayGapY = 5.0f * OverlayTexturesScale;
@@ -1223,7 +1642,11 @@ void GLCanvas3D::Gizmos::set_enabled(bool enable)
m_enabled = enable;
}
+#if ENABLE_EXTENDED_SELECTION
+void GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const GLCanvas3D::Selection& selection)
+#else
void GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos)
+#endif // ENABLE_EXTENDED_SELECTION
{
if (!m_enabled)
return;
@@ -1240,7 +1663,12 @@ void GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Vec2
float half_tex_size = 0.5f * tex_size;
// we currently use circular icons for gizmo, so we check the radius
+#if ENABLE_EXTENDED_SELECTION
+ bool no_wipe_tower = selection.is_wipe_tower() && !it->second->get_accept_wipe_tower();
+ if (!no_wipe_tower && (it->second->get_state() != GLGizmoBase::On))
+#else
if (it->second->get_state() != GLGizmoBase::On)
+#endif // ENABLE_EXTENDED_SELECTION
{
bool inside = (mouse_pos - Vec2d(OverlayOffsetX + half_tex_size, top_y + half_tex_size)).norm() < half_tex_size;
it->second->set_state(inside ? GLGizmoBase::Hover : GLGizmoBase::Off);
@@ -1249,7 +1677,11 @@ void GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Vec2
}
}
+#if ENABLE_EXTENDED_SELECTION
+void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const GLCanvas3D::Selection& selection)
+#else
void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos)
+#endif // ENABLE_EXTENDED_SELECTION
{
if (!m_enabled)
return;
@@ -1266,7 +1698,12 @@ void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Vec
float half_tex_size = 0.5f * tex_size;
// we currently use circular icons for gizmo, so we check the radius
+#if ENABLE_EXTENDED_SELECTION
+ bool no_wipe_tower = selection.is_wipe_tower() && !it->second->get_accept_wipe_tower();
+ if (!no_wipe_tower && ((mouse_pos - Vec2d(OverlayOffsetX + half_tex_size, top_y + half_tex_size)).norm() < half_tex_size))
+#else
if ((mouse_pos - Vec2d(OverlayOffsetX + half_tex_size, top_y + half_tex_size)).norm() < half_tex_size)
+#endif // ENABLE_EXTENDED_SELECTION
{
if ((it->second->get_state() == GLGizmoBase::On))
{
@@ -1315,6 +1752,28 @@ void GLCanvas3D::Gizmos::set_hover_id(int id)
}
}
+#if ENABLE_EXTENDED_SELECTION
+void GLCanvas3D::Gizmos::enable_grabber(EType type, unsigned int id)
+{
+ if (!m_enabled)
+ return;
+
+ GizmosMap::const_iterator it = m_gizmos.find(type);
+ if (it != m_gizmos.end())
+ it->second->enable_grabber(id);
+}
+
+void GLCanvas3D::Gizmos::disable_grabber(EType type, unsigned int id)
+{
+ if (!m_enabled)
+ return;
+
+ GizmosMap::const_iterator it = m_gizmos.find(type);
+ if (it != m_gizmos.end())
+ it->second->disable_grabber(id);
+}
+#endif // ENABLE_EXTENDED_SELECTION
+
bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const
{
if (!m_enabled)
@@ -1406,6 +1865,16 @@ void GLCanvas3D::Gizmos::stop_dragging()
curr->stop_dragging();
}
+#if ENABLE_EXTENDED_SELECTION
+Vec3d GLCanvas3D::Gizmos::get_displacement() const
+{
+ if (!m_enabled)
+ return Vec3d::Zero();
+
+ GizmosMap::const_iterator it = m_gizmos.find(Move);
+ return (it != m_gizmos.end()) ? reinterpret_cast(it->second)->get_displacement() : Vec3d::Zero();
+}
+#else
Vec3d GLCanvas3D::Gizmos::get_position() const
{
if (!m_enabled)
@@ -1424,6 +1893,7 @@ void GLCanvas3D::Gizmos::set_position(const Vec3d& position)
if (it != m_gizmos.end())
reinterpret_cast(it->second)->set_position(position);
}
+#endif // ENABLE_EXTENDED_SELECTION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
Vec3d GLCanvas3D::Gizmos::get_scale() const
@@ -1620,6 +2090,12 @@ float GLCanvas3D::Gizmos::_get_total_overlay_height() const
return height;
}
+GLGizmoBase* GLCanvas3D::Gizmos::_get_current() const
+{
+ GizmosMap::const_iterator it = m_gizmos.find(m_current);
+ return (it != m_gizmos.end()) ? it->second : nullptr;
+}
+
const unsigned char GLCanvas3D::WarningTexture::Background_Color[3] = { 9, 91, 134 };
const unsigned char GLCanvas3D::WarningTexture::Opacity = 255;
@@ -1933,12 +2409,6 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
}
}
-GLGizmoBase* GLCanvas3D::Gizmos::_get_current() const
-{
- GizmosMap::const_iterator it = m_gizmos.find(m_current);
- return (it != m_gizmos.end()) ? it->second : nullptr;
-}
-
wxDEFINE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, ObjectSelectEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_VIEWPORT_CHANGED, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_DOUBLE_CLICK, SimpleEvent);
@@ -1980,9 +2450,14 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
, m_shader_enabled(false)
, m_dynamic_background_enabled(false)
, m_multisample_allowed(false)
+#if ENABLE_EXTENDED_SELECTION
+ , m_regenerate_volumes(true)
+#endif // ENABLE_EXTENDED_SELECTION
, m_color_by("volume")
+#if !ENABLE_EXTENDED_SELECTION
, m_select_by("object")
, m_drag_by("instance")
+#endif // !ENABLE_EXTENDED_SELECTION
, m_reload_delayed(false)
{
if (m_canvas != nullptr)
@@ -1992,6 +2467,10 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
#endif // !ENABLE_USE_UNIQUE_GLCONTEXT
m_timer = new wxTimer(m_canvas);
}
+
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.set_volumes(&m_volumes.volumes);
+#endif // ENABLE_EXTENDED_SELECTION
}
GLCanvas3D::~GLCanvas3D()
@@ -2132,6 +2611,9 @@ void GLCanvas3D::reset_volumes()
m_volumes.release_geometry();
m_volumes.clear();
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.clear();
+#endif // ENABLE_EXTENDED_SELECTION
m_dirty = true;
}
@@ -2139,6 +2621,7 @@ void GLCanvas3D::reset_volumes()
_reset_warning_texture();
}
+#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3D::deselect_volumes()
{
for (GLVolume* vol : m_volumes.volumes)
@@ -2178,6 +2661,7 @@ void GLCanvas3D::update_volumes_selection(const std::vector& selections)
}
}
}
+#endif // !ENABLE_EXTENDED_SELECTION
int GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
{
@@ -2192,8 +2676,10 @@ bool GLCanvas3D::move_volume_up(unsigned int id)
{
std::swap(m_volumes.volumes[id - 1], m_volumes.volumes[id]);
std::swap(m_volumes.volumes[id - 1]->composite_id, m_volumes.volumes[id]->composite_id);
+#if !ENABLE_EXTENDED_SELECTION
std::swap(m_volumes.volumes[id - 1]->select_group_id, m_volumes.volumes[id]->select_group_id);
std::swap(m_volumes.volumes[id - 1]->drag_group_id, m_volumes.volumes[id]->drag_group_id);
+#endif // !ENABLE_EXTENDED_SELECTION
return true;
}
@@ -2206,18 +2692,22 @@ bool GLCanvas3D::move_volume_down(unsigned int id)
{
std::swap(m_volumes.volumes[id + 1], m_volumes.volumes[id]);
std::swap(m_volumes.volumes[id + 1]->composite_id, m_volumes.volumes[id]->composite_id);
+#if !ENABLE_EXTENDED_SELECTION
std::swap(m_volumes.volumes[id + 1]->select_group_id, m_volumes.volumes[id]->select_group_id);
std::swap(m_volumes.volumes[id + 1]->drag_group_id, m_volumes.volumes[id]->drag_group_id);
+#endif // !ENABLE_EXTENDED_SELECTION
return true;
}
return false;
}
+#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3D::set_objects_selections(const std::vector& selections)
{
m_objects_selections = selections;
}
+#endif // !ENABLE_EXTENDED_SELECTION
void GLCanvas3D::set_config(DynamicPrintConfig* config)
{
@@ -2232,6 +2722,9 @@ void GLCanvas3D::set_print(Print* print)
void GLCanvas3D::set_model(Model* model)
{
m_model = model;
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.set_model(m_model);
+#endif // ENABLE_EXTENDED_SELECTION
}
void GLCanvas3D::set_bed_shape(const Pointfs& shape)
@@ -2289,6 +2782,7 @@ void GLCanvas3D::set_color_by(const std::string& value)
m_color_by = value;
}
+#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3D::set_select_by(const std::string& value)
{
m_select_by = value;
@@ -2310,6 +2804,7 @@ const std::string& GLCanvas3D::get_drag_by() const
{
return m_drag_by;
}
+#endif // !ENABLE_EXTENDED_SELECTION
float GLCanvas3D::get_camera_zoom() const
{
@@ -2365,6 +2860,9 @@ void GLCanvas3D::enable_legend_texture(bool enable)
void GLCanvas3D::enable_picking(bool enable)
{
m_picking_enabled = enable;
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.set_mode(Selection::Instance);
+#endif // ENABLE_EXTENDED_SELECTION
}
void GLCanvas3D::enable_moving(bool enable)
@@ -2478,6 +2976,32 @@ void GLCanvas3D::update_gizmos_data()
if (!m_gizmos.is_enabled())
return;
+#if ENABLE_EXTENDED_SELECTION
+ if (m_gizmos.get_current_type() == Gizmos::Move)
+ {
+ if (m_selection.is_wipe_tower())
+ m_gizmos.disable_grabber(Gizmos::Move, 2);
+ else
+ m_gizmos.enable_grabber(Gizmos::Move, 2);
+ }
+
+ int object_idx = -1;
+ int instance_idx = -1;
+ if (m_selection.is_single_full_instance(object_idx, instance_idx))
+ {
+ ModelObject* model_object = m_model->objects[object_idx];
+ ModelInstance* model_instance = model_object->instances[instance_idx];
+ m_gizmos.set_scale(model_instance->get_scaling_factor());
+ m_gizmos.set_rotation(model_instance->get_rotation());
+ m_gizmos.set_flattening_data(model_object);
+ }
+ else
+ {
+ m_gizmos.set_scale(Vec3d::Ones());
+ m_gizmos.set_rotation(Vec3d::Zero());
+ m_gizmos.set_flattening_data(nullptr);
+ }
+#else
int id = _get_first_selected_object_id();
if ((id != -1) && (m_model != nullptr))
{
@@ -2512,6 +3036,7 @@ void GLCanvas3D::update_gizmos_data()
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
m_gizmos.set_flattening_data(nullptr);
}
+#endif // ENABLE_EXTENDED_SELECTION
}
void GLCanvas3D::render()
@@ -2556,6 +3081,9 @@ void GLCanvas3D::render()
_render_axes(false);
}
_render_objects();
+#if ENABLE_EXTENDED_SELECTION
+ _render_selection();
+#endif // ENABLE_EXTENDED_SELECTION
if (!is_custom_bed) // textured bed needs to be rendered after objects
{
_render_axes(true);
@@ -2594,7 +3122,11 @@ std::vector GLCanvas3D::load_object(const ModelObject& model_object, int ob
instance_idxs.push_back(i);
}
}
+#if ENABLE_EXTENDED_SELECTION
+ return m_volumes.load_object(&model_object, obj_idx, instance_idxs, m_color_by, m_use_VBOs && m_initialized);
+#else
return m_volumes.load_object(&model_object, obj_idx, instance_idxs, m_color_by, m_select_by, m_drag_by, m_use_VBOs && m_initialized);
+#endif // ENABLE_EXTENDED_SELECTION
}
std::vector GLCanvas3D::load_object(const Model& model, int obj_idx)
@@ -2630,7 +3162,9 @@ void GLCanvas3D::reload_scene(bool force)
if ((m_canvas == nullptr) || (m_config == nullptr) || (m_model == nullptr))
return;
+#if !ENABLE_EXTENDED_SELECTION
reset_volumes();
+#endif // !ENABLE_EXTENDED_SELECTION
#if !ENABLE_USE_UNIQUE_GLCONTEXT
// ensures this canvas is current
@@ -2638,6 +3172,11 @@ void GLCanvas3D::reload_scene(bool force)
return;
#endif // !ENABLE_USE_UNIQUE_GLCONTEXT
+#if ENABLE_EXTENDED_SELECTION
+ if (m_regenerate_volumes)
+ reset_volumes();
+#endif // ENABLE_EXTENDED_SELECTION
+
set_bed_shape(dynamic_cast(m_config->option("bed_shape"))->values);
if (!m_canvas->IsShown() && !force)
@@ -2648,6 +3187,17 @@ void GLCanvas3D::reload_scene(bool force)
m_reload_delayed = false;
+#if ENABLE_EXTENDED_SELECTION
+ if (m_regenerate_volumes)
+ {
+ for (unsigned int obj_idx = 0; obj_idx < (unsigned int)m_model->objects.size(); ++obj_idx)
+ {
+ load_object(*m_model, obj_idx);
+ }
+ }
+
+ update_gizmos_data();
+#else
m_objects_volumes_idxs.clear();
for (unsigned int obj_idx = 0; obj_idx < (unsigned int)m_model->objects.size(); ++obj_idx)
@@ -2661,36 +3211,44 @@ void GLCanvas3D::reload_scene(bool force)
// 2nd call to restore selection, if any
if (!m_objects_selections.empty())
update_gizmos_data();
+#endif // ENABLE_EXTENDED_SELECTION
- if (m_config->has("nozzle_diameter"))
+#if ENABLE_EXTENDED_SELECTION
+ if (m_regenerate_volumes)
{
- // Should the wipe tower be visualized ?
- unsigned int extruders_count = (unsigned int)dynamic_cast(m_config->option("nozzle_diameter"))->values.size();
-
- bool semm = dynamic_cast(m_config->option("single_extruder_multi_material"))->value;
- bool wt = dynamic_cast(m_config->option("wipe_tower"))->value;
- bool co = dynamic_cast(m_config->option("complete_objects"))->value;
-
- if ((extruders_count > 1) && semm && wt && !co)
+#endif // ENABLE_EXTENDED_SELECTION
+ if (m_config->has("nozzle_diameter"))
{
- // Height of a print (Show at least a slab)
- double height = std::max(m_model->bounding_box().max(2), 10.0);
+ // Should the wipe tower be visualized ?
+ unsigned int extruders_count = (unsigned int)dynamic_cast(m_config->option("nozzle_diameter"))->values.size();
- float x = dynamic_cast(m_config->option("wipe_tower_x"))->value;
- float y = dynamic_cast(m_config->option("wipe_tower_y"))->value;
- float w = dynamic_cast(m_config->option("wipe_tower_width"))->value;
- float a = dynamic_cast(m_config->option("wipe_tower_rotation_angle"))->value;
+ bool semm = dynamic_cast(m_config->option("single_extruder_multi_material"))->value;
+ bool wt = dynamic_cast(m_config->option("wipe_tower"))->value;
+ bool co = dynamic_cast(m_config->option("complete_objects"))->value;
- float depth = m_print->get_wipe_tower_depth();
- if (!m_print->is_step_done(psWipeTower))
- depth = (900.f/w) * (float)(extruders_count - 1) ;
+ if ((extruders_count > 1) && semm && wt && !co)
+ {
+ // Height of a print (Show at least a slab)
+ double height = std::max(m_model->bounding_box().max(2), 10.0);
- m_volumes.load_wipe_tower_preview(1000, x, y, w, depth, (float)height, a, m_use_VBOs && m_initialized, !m_print->is_step_done(psWipeTower),
- m_print->config().nozzle_diameter.values[0] * 1.25f * 4.5f);
+ float x = dynamic_cast(m_config->option("wipe_tower_x"))->value;
+ float y = dynamic_cast(m_config->option("wipe_tower_y"))->value;
+ float w = dynamic_cast(m_config->option("wipe_tower_width"))->value;
+ float a = dynamic_cast(m_config->option("wipe_tower_rotation_angle"))->value;
+
+ float depth = m_print->get_wipe_tower_depth();
+ if (!m_print->is_step_done(psWipeTower))
+ depth = (900.f/w) * (float)(extruders_count - 1) ;
+
+ m_volumes.load_wipe_tower_preview(1000, x, y, w, depth, (float)height, a, m_use_VBOs && m_initialized, !m_print->is_step_done(psWipeTower),
+ m_print->config().nozzle_diameter.values[0] * 1.25f * 4.5f);
+ }
}
- }
- update_volumes_colors_by_extruder();
+ update_volumes_colors_by_extruder();
+#if ENABLE_EXTENDED_SELECTION
+ }
+#endif // ENABLE_EXTENDED_SELECTION
// checks for geometry outside the print volume to render it accordingly
if (!m_volumes.empty())
@@ -2718,6 +3276,11 @@ void GLCanvas3D::reload_scene(bool force)
_reset_warning_texture();
post_event(Event(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, false));
}
+
+#if ENABLE_EXTENDED_SELECTION
+ // restore to default value
+ m_regenerate_volumes = true;
+#endif // ENABLE_EXTENDED_SELECTION
}
void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const std::vector& str_tool_colors)
@@ -2913,7 +3476,12 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
// Performs layers editing updates, if enabled
if (is_layers_editing_enabled())
{
+#if ENABLE_EXTENDED_SELECTION
+ int object_idx_selected = -1;
+ m_selection.is_from_single_object(object_idx_selected);
+#else
int object_idx_selected = _get_first_selected_object_id();
+#endif // ENABLE_EXTENDED_SELECTION
if (object_idx_selected != -1)
{
// A volume is selected. Test, whether hovering over a layer thickness bar.
@@ -2957,8 +3525,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
{
Point pos(evt.GetX(), evt.GetY());
+#if ENABLE_EXTENDED_SELECTION
+ int selected_object_idx = -1;
+ m_selection.is_from_single_object(selected_object_idx);
+ int layer_editing_object_idx = is_layers_editing_enabled() ? selected_object_idx : -1;
+#else
int selected_object_idx = _get_first_selected_object_id();
int layer_editing_object_idx = is_layers_editing_enabled() ? selected_object_idx : -1;
+#endif // ENABLE_EXTENDED_SELECTION
m_layers_editing.last_object_id = layer_editing_object_idx;
bool gizmos_overlay_contains_mouse = m_gizmos.overlay_contains_mouse(*this, m_mouse.position);
int toolbar_contains_mouse = m_toolbar.contains_mouse(m_mouse.position);
@@ -3026,7 +3600,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
{
// If user pressed left or right button we first check whether this happened
// on a volume or not.
+#if !ENABLE_EXTENDED_SELECTION
int volume_idx = m_hover_volume_id;
+#endif // !ENABLE_EXTENDED_SELECTION
m_layers_editing.state = LayersEditing::Unknown;
if ((layer_editing_object_idx != -1) && m_layers_editing.bar_rect_contains(*this, pos(0), pos(1)))
{
@@ -3049,17 +3625,35 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_dirty = true;
}
}
+#if ENABLE_EXTENDED_SELECTION
+ else if (!m_selection.is_empty() && gizmos_overlay_contains_mouse)
+ {
+ m_gizmos.update_on_off_state(*this, m_mouse.position, m_selection);
+ update_gizmos_data();
+ m_dirty = true;
+ }
+#else
else if ((selected_object_idx != -1) && gizmos_overlay_contains_mouse)
{
update_gizmos_data();
m_gizmos.update_on_off_state(*this, m_mouse.position);
m_dirty = true;
}
+#endif // ENABLE_EXTENDED_SELECTION
+#if ENABLE_EXTENDED_SELECTION
+ else if (!m_selection.is_empty() && m_gizmos.grabber_contains_mouse())
+#else
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse())
+#endif // ENABLE_EXTENDED_SELECTION
{
update_gizmos_data();
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.start_dragging();
+ m_gizmos.start_dragging(m_selection.get_bounding_box());
+#else
m_gizmos.start_dragging(_selected_volumes_bounding_box());
m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id(selected_object_idx);
+#endif // ENABLE_EXTENDED_SELECTION
if (m_gizmos.get_current_type() == Gizmos::Flatten) {
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
@@ -3089,8 +3683,25 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
// Don't deselect a volume if layer editing is enabled. We want the object to stay selected
// during the scene manipulation.
+#if ENABLE_EXTENDED_SELECTION
+ if (m_picking_enabled && ((m_hover_volume_id != -1) || !is_layers_editing_enabled()))
+#else
if (m_picking_enabled && ((volume_idx != -1) || !is_layers_editing_enabled()))
+#endif // ENABLE_EXTENDED_SELECTION
{
+#if ENABLE_EXTENDED_SELECTION
+ if (m_hover_volume_id != -1)
+ {
+ if (evt.ControlDown())
+ m_selection.remove(m_hover_volume_id);
+ else
+ m_selection.add(m_hover_volume_id, !evt.ShiftDown());
+
+ update_gizmos_data();
+ wxGetApp().obj_manipul()->update_settings_value(m_selection);
+ m_dirty = true;
+ }
+#else
if (volume_idx != -1)
{
deselect_volumes();
@@ -3108,32 +3719,61 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
update_gizmos_data();
m_dirty = true;
}
+#endif // ENABLE_EXTENDED_SELECTION
}
// propagate event through callback
+#if ENABLE_EXTENDED_SELECTION
+ if (m_picking_enabled && (m_hover_volume_id != -1))
+ {
+ int object_idx = -1;
+ m_selection.is_from_single_object(object_idx);
+ _on_select(m_hover_volume_id, object_idx);
+ }
+#else
if (m_picking_enabled && (volume_idx != -1))
_on_select(volume_idx, selected_object_idx);
+#endif // ENABLE_EXTENDED_SELECTION
+#if ENABLE_EXTENDED_SELECTION
+ if (m_hover_volume_id != -1)
+#else
if (volume_idx != -1)
+#endif // ENABLE_EXTENDED_SELECTION
{
+#if ENABLE_EXTENDED_SELECTION
+ if (evt.LeftDown() && m_moving_enabled && (m_mouse.drag.move_volume_idx == -1))
+#else
if (evt.LeftDown() && m_moving_enabled)
+#endif // ENABLE_EXTENDED_SELECTION
{
// The mouse_to_3d gets the Z coordinate from the Z buffer at the screen coordinate pos x, y,
// an converts the screen space coordinate to unscaled object space.
- Vec3d pos3d = (volume_idx == -1) ? Vec3d(DBL_MAX, DBL_MAX, DBL_MAX) : _mouse_to_3d(pos);
+ Vec3d pos3d = _mouse_to_3d(pos);
// Only accept the initial position, if it is inside the volume bounding box.
+#if ENABLE_EXTENDED_SELECTION
+ BoundingBoxf3 volume_bbox = m_volumes.volumes[m_hover_volume_id]->transformed_bounding_box();
+#else
BoundingBoxf3 volume_bbox = m_volumes.volumes[volume_idx]->transformed_bounding_box();
+#endif // ENABLE_EXTENDED_SELECTION
volume_bbox.offset(1.0);
if (volume_bbox.contains(pos3d))
{
// The dragging operation is initiated.
+#if ENABLE_EXTENDED_SELECTION
+ m_mouse.drag.move_volume_idx = m_hover_volume_id;
+ m_selection.start_dragging();
+#else
m_mouse.drag.move_with_shift = evt.ShiftDown();
m_mouse.drag.move_volume_idx = volume_idx;
+#endif // ENABLE_EXTENDED_SELECTION
m_mouse.drag.start_position_3D = pos3d;
+#if !ENABLE_EXTENDED_SELECTION
// Remember the shift to to the object center.The object center will later be used
// to limit the object placement close to the bed.
m_mouse.drag.volume_center_offset = volume_bbox.center() - pos3d;
+#endif // !ENABLE_EXTENDED_SELECTION
}
}
else if (evt.RightDown())
@@ -3145,7 +3785,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
if (m_hover_volume_id != -1)
{
// if right clicking on volume, propagate event through callback (shows context menu)
+#if ENABLE_EXTENDED_SELECTION
+ if (m_volumes.volumes[m_hover_volume_id]->hover)
+#else
if (m_volumes.volumes[volume_idx]->hover)
+#endif // ENABLE_EXTENDED_SELECTION
post_event(Vec2dEvent(EVT_GLCANVAS_RIGHT_CLICK, pos.cast()));
}
}
@@ -3161,6 +3805,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
float z1 = 1.0f;
Vec3d cur_pos = Linef3(_mouse_to_3d(pos, &z0), _mouse_to_3d(pos, &z1)).intersect_plane(m_mouse.drag.start_position_3D(2));
+#if !ENABLE_EXTENDED_SELECTION
// Clip the new position, so the object center remains close to the bed.
cur_pos += m_mouse.drag.volume_center_offset;
Point cur_pos2(scale_(cur_pos(0)), scale_(cur_pos(1)));
@@ -3171,9 +3816,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
cur_pos(1) = unscale(ip(1));
}
cur_pos -= m_mouse.drag.volume_center_offset;
+#endif // !ENABLE_EXTENDED_SELECTION
// Calculate the translation vector.
- Vec3d vector = cur_pos - m_mouse.drag.start_position_3D;
+ Vec3d displacement = cur_pos - m_mouse.drag.start_position_3D;
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.translate(displacement);
+ wxGetApp().obj_manipul()->update_settings_value(m_selection);
+#else
// Get the volume being dragged.
GLVolume* volume = m_volumes.volumes[m_mouse.drag.move_volume_idx];
// Get all volumes belonging to the same group, if any.
@@ -3196,11 +3846,12 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
// Apply new temporary volume origin and ignore Z.
for (GLVolume* v : volumes)
{
- v->set_offset(v->get_offset() + Vec3d(vector(0), vector(1), 0.0));
+ v->set_offset(v->get_offset() + Vec3d(displacement(0), displacement(1), 0.0));
}
wxGetApp().obj_manipul()->update_position_values(volume->get_offset());
m_mouse.drag.start_position_3D = cur_pos;
+#endif // ENABLE_EXTENDED_SELECTION
m_dirty = true;
}
@@ -3212,6 +3863,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_mouse.dragging = true;
m_gizmos.update(mouse_ray(pos));
+#if !ENABLE_EXTENDED_SELECTION
std::vector volumes;
if (m_mouse.drag.gizmo_volume_idx != -1)
{
@@ -3228,12 +3880,17 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
}
}
+#endif // !ENABLE_EXTENDED_SELECTION
switch (m_gizmos.get_current_type())
{
case Gizmos::Move:
{
// Apply new temporary offset
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.translate(m_gizmos.get_displacement());
+ wxGetApp().obj_manipul()->update_settings_value(m_selection);
+#else
GLVolume* volume = m_volumes.volumes[m_mouse.drag.gizmo_volume_idx];
Vec3d offset = m_gizmos.get_position() - volume->get_offset();
for (GLVolume* v : volumes)
@@ -3241,11 +3898,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
v->set_offset(v->get_offset() + offset);
}
wxGetApp().obj_manipul()->update_position_values(volume->get_offset());
+#endif // ENABLE_EXTENDED_SELECTION
break;
}
case Gizmos::Scale:
{
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
+#if ENABLE_EXTENDED_SELECTION
+#else
// Apply new temporary scale factors
const Vec3d& scale = m_gizmos.get_scale();
for (GLVolume* v : volumes)
@@ -3253,6 +3913,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
v->set_scaling_factor(scale);
}
wxGetApp().obj_manipul()->update_scale_values(scale);
+#endif // ENABLE_EXTENDED_SELECTION
#else
// Apply new temporary scale factor
float scale_factor = m_gizmos.get_scale();
@@ -3267,6 +3928,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
case Gizmos::Rotate:
{
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
+#if ENABLE_EXTENDED_SELECTION
+#else
// Apply new temporary rotation
const Vec3d& rotation = m_gizmos.get_rotation();
for (GLVolume* v : volumes)
@@ -3274,6 +3937,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
v->set_rotation(rotation);
}
wxGetApp().obj_manipul()->update_rotation_value(rotation);
+#endif // ENABLE_EXTENDED_SELECTION
#else
// Apply new temporary angle_z
float angle_z = m_gizmos.get_angle_z();
@@ -3289,6 +3953,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
break;
}
+#if ENABLE_EXTENDED_SELECTION
+#else
if (!volumes.empty())
{
BoundingBoxf3 bb;
@@ -3304,6 +3970,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_on_update_geometry_info_callback.call(size(0), size(1), size(2), m_gizmos.get_scale());
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
}
+#endif // ENABLE_EXTENDED_SELECTION
m_dirty = true;
}
@@ -3362,6 +4029,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging)
{
+#if ENABLE_EXTENDED_SELECTION
+ m_regenerate_volumes = false;
+ _on_move();
+ wxGetApp().obj_manipul()->update_settings_value(m_selection);
+#else
// get all volumes belonging to the same group, if any
std::vector volume_idxs;
int vol_id = m_mouse.drag.move_volume_idx;
@@ -3382,6 +4054,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
// force re-selection of the wipe tower, if needed
if ((volume_idxs.size() == 1) && m_volumes.volumes[volume_idxs[0]]->is_wipe_tower)
select_volume(volume_idxs[0]);
+#endif // ENABLE_EXTENDED_SELECTION
}
else if (evt.LeftUp() && !m_mouse.dragging && (m_hover_volume_id == -1) && !gizmos_overlay_contains_mouse && !m_gizmos.is_dragging() && !is_layers_editing_enabled())
{
@@ -3392,7 +4065,12 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
if (m_picking_enabled && !m_toolbar_action_running)
#endif // ENABLE_GIZMOS_RESET
{
+#if ENABLE_EXTENDED_SELECTION
+ m_selection.clear();
+ wxGetApp().obj_manipul()->update_settings_value(m_selection);
+#else
deselect_volumes();
+#endif // ENABLE_EXTENDED_SELECTION
_on_select(-1, -1);
update_gizmos_data();
}
@@ -3407,6 +4085,10 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
{
case Gizmos::Move:
{
+#if ENABLE_EXTENDED_SELECTION
+ m_regenerate_volumes = false;
+ _on_move();
+#else
// get all volumes belonging to the same group, if any
std::vector volume_idxs;
int vol_id = m_mouse.drag.gizmo_volume_idx;
@@ -3423,6 +4105,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
_on_move(volume_idxs);
+#endif // ENABLE_EXTENDED_SELECTION
break;
}
@@ -3448,11 +4131,17 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
break;
}
m_gizmos.stop_dragging();
+#if ENABLE_EXTENDED_SELECTION
+ wxGetApp().obj_manipul()->update_settings_value(m_selection);
+#else
wxGetApp().obj_manipul()->update_values();
+#endif // ENABLE_EXTENDED_SELECTION
}
m_mouse.drag.move_volume_idx = -1;
+#if !ENABLE_EXTENDED_SELECTION
m_mouse.drag.gizmo_volume_idx = -1;
+#endif // !ENABLE_EXTENDED_SELECTION
m_mouse.set_start_position_3D_as_invalid();
m_mouse.set_start_position_2D_as_invalid();
m_mouse.dragging = false;
@@ -3656,6 +4345,7 @@ bool GLCanvas3D::_init_toolbar()
if (!m_toolbar.add_separator())
return false;
+#if !ENABLE_EXTENDED_SELECTION
item.name = "selectbyparts";
item.tooltip = GUI::L_str("Select by parts");
item.sprite_id = 10;
@@ -3663,6 +4353,7 @@ bool GLCanvas3D::_init_toolbar()
item.action_event = EVT_GLTOOLBAR_SELECTBYPARTS;
if (!m_toolbar.add_item(item))
return false;
+#endif // !ENABLE_EXTENDED_SELECTION
enable_toolbar_item("add", true);
@@ -3758,6 +4449,7 @@ BoundingBoxf3 GLCanvas3D::_max_bounding_box() const
return bb;
}
+#if !ENABLE_EXTENDED_SELECTION
BoundingBoxf3 GLCanvas3D::_selected_volumes_bounding_box() const
{
BoundingBoxf3 bb;
@@ -3802,6 +4494,7 @@ BoundingBoxf3 GLCanvas3D::_selected_volumes_bounding_box() const
return bb;
}
+#endif // !ENABLE_EXTENDED_SELECTION
void GLCanvas3D::_zoom_to_bounding_box(const BoundingBoxf3& bbox)
{
@@ -3893,7 +4586,11 @@ void GLCanvas3D::_mark_volumes_for_layer_height() const
for (GLVolume* vol : m_volumes.volumes)
{
+#if ENABLE_EXTENDED_SELECTION
+ int object_id = vol->object_idx();
+#else
int object_id = int(vol->select_group_id / 1000000);
+#endif // ENABLE_EXTENDED_SELECTION
int shader_id = m_layers_editing.get_shader_program_id();
if (is_layers_editing_enabled() && (shader_id != -1) && vol->selected &&
@@ -3949,16 +4646,22 @@ void GLCanvas3D::_picking_pass() const
::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
_render_volumes(true);
+#if ENABLE_EXTENDED_SELECTION
+ m_gizmos.render_current_gizmo_for_picking_pass(m_selection.get_bounding_box());
+#else
m_gizmos.render_current_gizmo_for_picking_pass(_selected_volumes_bounding_box());
+#endif // ENABLE_EXTENDED_SELECTION
if (m_multisample_allowed)
::glEnable(GL_MULTISAMPLE);
int volume_id = -1;
+#if !ENABLE_EXTENDED_SELECTION
for (GLVolume* vol : m_volumes.volumes)
{
vol->hover = false;
}
+#endif // !ENABLE_EXTENDED_SELECTION
GLubyte color[4] = { 0, 0, 0, 0 };
const Size& cnv_size = get_canvas_size();
@@ -3972,6 +4675,7 @@ void GLCanvas3D::_picking_pass() const
if ((0 <= volume_id) && (volume_id < (int)m_volumes.volumes.size()))
{
m_hover_volume_id = volume_id;
+#if !ENABLE_EXTENDED_SELECTION
m_volumes.volumes[volume_id]->hover = true;
int group_id = m_volumes.volumes[volume_id]->select_group_id;
if (group_id != -1)
@@ -3982,6 +4686,7 @@ void GLCanvas3D::_picking_pass() const
vol->hover = true;
}
}
+#endif // !ENABLE_EXTENDED_SELECTION
m_gizmos.set_hover_id(-1);
}
else
@@ -3990,9 +4695,18 @@ void GLCanvas3D::_picking_pass() const
m_gizmos.set_hover_id(inside ? (254 - (int)color[2]) : -1);
}
+#if ENABLE_EXTENDED_SELECTION
+ _update_volumes_hover_state();
+#endif // ENABLE_EXTENDED_SELECTION
+
// updates gizmos overlay
+#if ENABLE_EXTENDED_SELECTION
+ if (!m_selection.is_empty())
+ m_gizmos.update_hover_state(*this, pos, m_selection);
+#else
if (_get_first_selected_object_id() != -1)
m_gizmos.update_hover_state(*this, pos);
+#endif // ENABLE_EXTENDED_SELECTION
else
m_gizmos.reset_all_states();
@@ -4092,6 +4806,13 @@ void GLCanvas3D::_render_objects() const
::glDisable(GL_LIGHTING);
}
+#if ENABLE_EXTENDED_SELECTION
+void GLCanvas3D::_render_selection() const
+{
+ m_selection.render();
+}
+#endif // ENABLE_EXTENDED_SELECTION
+
void GLCanvas3D::_render_cutting_plane() const
{
m_cutting_plane.render(volumes_bounding_box());
@@ -4134,7 +4855,11 @@ void GLCanvas3D::_render_layer_editing_overlay() const
// If the active object was not allocated at the Print, go away.This should only be a momentary case between an object addition / deletion
// and an update by Platter::async_apply_config.
+#if ENABLE_EXTENDED_SELECTION
+ int object_idx = volume->object_idx();
+#else
int object_idx = int(volume->select_group_id / 1000000);
+#endif // ENABLE_EXTENDED_SELECTION
if ((int)m_print->objects().size() < object_idx)
return;
@@ -4194,7 +4919,11 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const
void GLCanvas3D::_render_current_gizmo() const
{
+#if ENABLE_EXTENDED_SELECTION
+ m_gizmos.render_current_gizmo(m_selection.get_bounding_box());
+#else
m_gizmos.render_current_gizmo(_selected_volumes_bounding_box());
+#endif // ENABLE_EXTENDED_SELECTION
}
void GLCanvas3D::_render_gizmos_overlay() const
@@ -4208,6 +4937,43 @@ void GLCanvas3D::_render_toolbar() const
m_toolbar.render();
}
+#if ENABLE_EXTENDED_SELECTION
+void GLCanvas3D::_update_volumes_hover_state() const
+{
+ for (GLVolume* v : m_volumes.volumes)
+ {
+ v->hover = false;
+ }
+
+ if (m_hover_volume_id == -1)
+ return;
+
+ GLVolume* volume = m_volumes.volumes[m_hover_volume_id];
+
+ switch (m_selection.get_mode())
+ {
+ case Selection::Volume:
+ {
+ volume->hover = true;
+ break;
+ }
+ case Selection::Instance:
+ {
+ int object_idx = volume->object_idx();
+ int instance_idx = volume->instance_idx();
+
+ for (GLVolume* v : m_volumes.volumes)
+ {
+ if ((v->object_idx() == object_idx) && (v->instance_idx() == instance_idx))
+ v->hover = true;
+ }
+
+ break;
+ }
+ }
+}
+#endif // ENABLE_EXTENDED_SELECTION
+
float GLCanvas3D::_get_layers_editing_cursor_z_relative() const
{
return m_layers_editing.get_cursor_z_relative(*this);
@@ -4312,6 +5078,7 @@ void GLCanvas3D::_stop_timer()
m_timer->Stop();
}
+#if !ENABLE_EXTENDED_SELECTION
int GLCanvas3D::_get_first_selected_object_id() const
{
if (m_print != nullptr)
@@ -4345,6 +5112,7 @@ int GLCanvas3D::_get_first_selected_volume_id(int object_id) const
return -1;
}
+#endif // !ENABLE_EXTENDED_SELECTION
void GLCanvas3D::_load_print_toolpaths()
{
@@ -4473,7 +5241,11 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
tbb::parallel_for(
tbb::blocked_range(0, ctxt.layers.size(), grain_size),
[&ctxt, &new_volume](const tbb::blocked_range& range) {
+#if ENABLE_EXTENDED_SELECTION
+ GLVolumePtrs vols;
+#else
std::vector vols;
+#endif // ENABLE_EXTENDED_SELECTION
if (ctxt.color_by_tool()) {
for (size_t i = 0; i < ctxt.number_tools(); ++i)
vols.emplace_back(new_volume(ctxt.color_tool(i)));
@@ -4632,7 +5404,11 @@ void GLCanvas3D::_load_wipe_tower_toolpaths(const std::vector& str_
tbb::blocked_range(0, n_items, grain_size),
[&ctxt, &new_volume](const tbb::blocked_range& range) {
// Bounding box of this slab of a wipe tower.
+#if ENABLE_EXTENDED_SELECTION
+ GLVolumePtrs vols;
+#else
std::vector vols;
+#endif // ENABLE_EXTENDED_SELECTION
if (ctxt.color_by_tool()) {
for (size_t i = 0; i < ctxt.number_tools(); ++i)
vols.emplace_back(new_volume(ctxt.color_tool(i)));
@@ -4858,9 +5634,15 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
m_gcode_preview_volume_index.first_volumes.pop_back();
if (initial_volumes_count != m_volumes.volumes.size())
{
+#if ENABLE_EXTENDED_SELECTION
+ GLVolumePtrs::iterator begin = m_volumes.volumes.begin() + initial_volumes_count;
+ GLVolumePtrs::iterator end = m_volumes.volumes.end();
+ for (GLVolumePtrs::iterator it = begin; it < end; ++it)
+#else
std::vector::iterator begin = m_volumes.volumes.begin() + initial_volumes_count;
std::vector::iterator end = m_volumes.volumes.end();
for (std::vector::iterator it = begin; it < end; ++it)
+#endif // ENABLE_EXTENDED_SELECTION
{
GLVolume* volume = *it;
delete volume;
@@ -4931,9 +5713,15 @@ void GLCanvas3D::_load_gcode_travel_paths(const GCodePreviewData& preview_data,
// an error occourred - restore to previous state and return
if (initial_volumes_count != m_volumes.volumes.size())
{
+#if ENABLE_EXTENDED_SELECTION
+ GLVolumePtrs::iterator begin = m_volumes.volumes.begin() + initial_volumes_count;
+ GLVolumePtrs::iterator end = m_volumes.volumes.end();
+ for (GLVolumePtrs::iterator it = begin; it < end; ++it)
+#else
std::vector::iterator begin = m_volumes.volumes.begin() + initial_volumes_count;
std::vector::iterator end = m_volumes.volumes.end();
for (std::vector::iterator it = begin; it < end; ++it)
+#endif // ENABLE_EXTENDED_SELECTION
{
GLVolume* volume = *it;
delete volume;
@@ -5237,7 +6025,11 @@ void GLCanvas3D::_load_shells()
instance_ids[i] = i;
}
+#if ENABLE_EXTENDED_SELECTION
+ m_volumes.load_object(model_obj, object_id, instance_ids, "object", m_use_VBOs && m_initialized);
+#else
m_volumes.load_object(model_obj, object_id, instance_ids, "object", "object", "object", m_use_VBOs && m_initialized);
+#endif // ENABLE_EXTENDED_SELECTION
++object_id;
}
@@ -5260,10 +6052,17 @@ void GLCanvas3D::_update_gcode_volumes_visibility(const GCodePreviewData& previe
unsigned int size = (unsigned int)m_gcode_preview_volume_index.first_volumes.size();
for (unsigned int i = 0; i < size; ++i)
{
+#if ENABLE_EXTENDED_SELECTION
+ GLVolumePtrs::iterator begin = m_volumes.volumes.begin() + m_gcode_preview_volume_index.first_volumes[i].id;
+ GLVolumePtrs::iterator end = (i + 1 < size) ? m_volumes.volumes.begin() + m_gcode_preview_volume_index.first_volumes[i + 1].id : m_volumes.volumes.end();
+
+ for (GLVolumePtrs::iterator it = begin; it != end; ++it)
+#else
std::vector::iterator begin = m_volumes.volumes.begin() + m_gcode_preview_volume_index.first_volumes[i].id;
std::vector::iterator end = (i + 1 < size) ? m_volumes.volumes.begin() + m_gcode_preview_volume_index.first_volumes[i + 1].id : m_volumes.volumes.end();
for (std::vector::iterator it = begin; it != end; ++it)
+#endif // ENABLE_EXTENDED_SELECTION
{
GLVolume* volume = *it;
@@ -5352,6 +6151,54 @@ void GLCanvas3D::_show_warning_texture_if_needed()
}
}
+#if ENABLE_EXTENDED_SELECTION
+void GLCanvas3D::_on_move()
+{
+ if (m_model == nullptr)
+ return;
+
+ std::set done; // prevent moving instances twice
+ bool object_moved = false;
+ Vec3d wipe_tower_origin = Vec3d::Zero();
+ const Selection::IndicesList& selection = m_selection.get_volume_idxs();
+
+ for (unsigned int i : selection)
+ {
+ const GLVolume* v = m_volumes.volumes[i];
+ int object_idx = v->object_idx();
+ int instance_idx = v->instance_idx();
+
+ // prevent moving instances twice
+ char done_id[64];
+ ::sprintf(done_id, "%d_%d", object_idx, instance_idx);
+ if (done.find(done_id) != done.end())
+ continue;
+
+ done.insert(done_id);
+
+ if (object_idx < 1000)
+ {
+ // Move a regular object.
+ ModelObject* model_object = m_model->objects[object_idx];
+ if (model_object != nullptr)
+ {
+ model_object->instances[instance_idx]->set_offset(v->get_offset());
+ model_object->invalidate_bounding_box();
+ object_moved = true;
+ }
+ }
+ else if (object_idx == 1000)
+ // Move a wipe tower proxy.
+ wipe_tower_origin = v->get_offset();
+ }
+
+ if (object_moved)
+ post_event(SimpleEvent(EVT_GLCANVAS_WIPETOWER_MOVED));
+
+ if (wipe_tower_origin != Vec3d::Zero())
+ post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
+}
+#else
void GLCanvas3D::_on_move(const std::vector& volume_idxs)
{
if (m_model == nullptr)
@@ -5402,9 +6249,13 @@ void GLCanvas3D::_on_move(const std::vector& volume_idxs)
if (wipe_tower_origin != Vec3d::Zero())
post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
}
+#endif // ENABLE_EXTENDED_SELECTION
void GLCanvas3D::_on_select(int volume_idx, int object_idx)
{
+#if ENABLE_EXTENDED_SELECTION
+ post_event(ObjectSelectEvent(object_idx, -1));
+#else
int vol_id = -1;
int obj_id = -1;
@@ -5433,6 +6284,7 @@ void GLCanvas3D::_on_select(int volume_idx, int object_idx)
post_event(ObjectSelectEvent(obj_id, vol_id));
wxGetApp().obj_list()->select_current_volume(obj_id, vol_id);
+#endif // !ENABLE_EXTENDED_SELECTION
}
std::vector GLCanvas3D::_parse_colors(const std::vector& colors)
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index 59893368e..d900a2621 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -346,11 +346,15 @@ class GLCanvas3D
Point start_position_2D;
Vec3d start_position_3D;
+#if !ENABLE_EXTENDED_SELECTION
Vec3d volume_center_offset;
bool move_with_shift;
+#endif // !ENABLE_EXTENDED_SELECTION
int move_volume_idx;
+#if !ENABLE_EXTENDED_SELECTION
int gizmo_volume_idx;
+#endif // !ENABLE_EXTENDED_SELECTION
public:
Drag();
@@ -372,6 +376,104 @@ class GLCanvas3D
bool is_start_position_3D_defined() const;
};
+#if ENABLE_EXTENDED_SELECTION
+public:
+ class Selection
+ {
+ public:
+ typedef std::set IndicesList;
+
+ enum EMode : unsigned char
+ {
+ Volume,
+ Instance,
+ Object
+ };
+
+ private:
+ struct VolumeCache
+ {
+ private:
+ Transform3d m_rotation_matrix;
+
+ public:
+ Vec3d position;
+ Vec3d rotation;
+ Vec3d scaling_factor;
+
+ VolumeCache();
+ VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor);
+
+ const Transform3d& get_rotation_matrix() const { return m_rotation_matrix; }
+ };
+
+ typedef std::map VolumesCache;
+
+ struct Cache
+ {
+ VolumesCache volumes_data;
+ Vec3d dragging_center;
+ };
+
+ GLVolumePtrs* m_volumes;
+ Model* m_model;
+
+ bool m_valid;
+ EMode m_mode;
+ IndicesList m_list;
+ Cache m_cache;
+ mutable BoundingBoxf3 m_bounding_box;
+ mutable bool m_bounding_box_dirty;
+
+ public:
+ Selection();
+
+ void set_volumes(GLVolumePtrs* volumes);
+ void set_model(Model* model);
+
+ EMode get_mode() const { return m_mode; }
+ void set_mode(EMode mode) { m_mode = mode; }
+
+ void add(unsigned int volume_idx, bool as_single_selection = true);
+ void remove(unsigned int volume_idx);
+ void clear();
+
+ bool is_empty() const { return m_list.empty(); }
+ bool is_wipe_tower() const { return m_valid && (m_list.size() == 1) && (*m_volumes)[*m_list.begin()]->is_wipe_tower; }
+ bool is_modifier() const { return m_valid && (m_list.size() == 1) && (*m_volumes)[*m_list.begin()]->is_modifier; }
+ bool is_single_full_instance(int& object_idx_out, int& instance_idx_out) const;
+ bool is_single_full_object(int& object_idx_out) const;
+ bool is_from_single_instance(int& object_idx_out, int& instance_idx_out) const;
+ bool is_from_single_object(int& object_idx_out) const;
+
+ const IndicesList& get_volume_idxs() const { return m_list; }
+ const GLVolume* get_volume(unsigned int volume_idx) const;
+
+ unsigned int volumes_count() const { return (unsigned int)m_list.size(); }
+ const BoundingBoxf3& get_bounding_box() const;
+
+ void start_dragging();
+
+ void translate(const Vec3d& displacement);
+
+ void render() const;
+
+ private:
+ void update_valid();
+ void set_caches();
+ void add_volume(unsigned int volume_idx);
+ void add_instance(unsigned int volume_idx);
+ void add_object(unsigned int volume_idx);
+ void remove_volume(unsigned int volume_idx);
+ void remove_instance(unsigned int volume_idx);
+ void remove_object(unsigned int volume_idx);
+ void calc_bounding_box() const;
+ void render_bounding_box(const BoundingBoxf3& box, float* color) const;
+ };
+
+private:
+#endif // ENABLE_EXTENDED_SELECTION
+
class Gizmos
{
static const float OverlayTexturesScale;
@@ -404,11 +506,20 @@ class GLCanvas3D
bool is_enabled() const;
void set_enabled(bool enable);
+#if ENABLE_EXTENDED_SELECTION
+ void update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
+ void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
+#else
void update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos);
void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos);
+#endif // ENABLE_EXTENDED_SELECTION
void reset_all_states();
void set_hover_id(int id);
+#if ENABLE_EXTENDED_SELECTION
+ void enable_grabber(EType type, unsigned int id);
+ void disable_grabber(EType type, unsigned int id);
+#endif // ENABLE_EXTENDED_SELECTION
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
bool grabber_contains_mouse() const;
@@ -425,8 +536,12 @@ class GLCanvas3D
void start_dragging(const BoundingBoxf3& box);
void stop_dragging();
+#if ENABLE_EXTENDED_SELECTION
+ Vec3d get_displacement() const;
+#else
Vec3d get_position() const;
void set_position(const Vec3d& position);
+#endif // ENABLE_EXTENDED_SELECTION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
Vec3d get_scale() const;
@@ -517,6 +632,9 @@ class GLCanvas3D
mutable GLToolbar m_toolbar;
mutable GLVolumeCollection m_volumes;
+#if ENABLE_EXTENDED_SELECTION
+ Selection m_selection;
+#endif // ENABLE_EXTENDED_SELECTION
DynamicPrintConfig* m_config;
Print* m_print;
Model* m_model;
@@ -535,14 +653,21 @@ class GLCanvas3D
bool m_shader_enabled;
bool m_dynamic_background_enabled;
bool m_multisample_allowed;
+#if ENABLE_EXTENDED_SELECTION
+ bool m_regenerate_volumes;
+#endif // ENABLE_EXTENDED_SELECTION
std::string m_color_by;
+#if !ENABLE_EXTENDED_SELECTION
std::string m_select_by;
std::string m_drag_by;
+#endif // !ENABLE_EXTENDED_SELECTION
bool m_reload_delayed;
+#if !ENABLE_EXTENDED_SELECTION
std::vector> m_objects_volumes_idxs;
std::vector m_objects_selections;
+#endif // !ENABLE_EXTENDED_SELECTION
GCodePreviewVolumeIndex m_gcode_preview_volume_index;
@@ -568,19 +693,27 @@ public:
unsigned int get_volumes_count() const;
void reset_volumes();
+#if !ENABLE_EXTENDED_SELECTION
void deselect_volumes();
void select_volume(unsigned int id);
void update_volumes_selection(const std::vector& selections);
+#endif // !ENABLE_EXTENDED_SELECTION
int check_volumes_outside_state(const DynamicPrintConfig* config) const;
bool move_volume_up(unsigned int id);
bool move_volume_down(unsigned int id);
+#if !ENABLE_EXTENDED_SELECTION
void set_objects_selections(const std::vector& selections);
+#endif // !ENABLE_EXTENDED_SELECTION
void set_config(DynamicPrintConfig* config);
void set_print(Print* print);
void set_model(Model* model);
+#if ENABLE_EXTENDED_SELECTION
+ const Selection& get_selection() const { return m_selection; }
+#endif // ENABLE_EXTENDED_SELECTION
+
// Set the bed shape to a single closed 2D polygon(array of two element arrays),
// triangulate the bed and store the triangles into m_bed.m_triangles,
// fills the m_bed.m_grid_lines and sets m_bed.m_origin.
@@ -594,11 +727,13 @@ public:
void set_cutting_plane(float z, const ExPolygons& polygons);
void set_color_by(const std::string& value);
+#if !ENABLE_EXTENDED_SELECTION
void set_select_by(const std::string& value);
void set_drag_by(const std::string& value);
const std::string& get_select_by() const;
const std::string& get_drag_by() const;
+#endif // !ENABLE_EXTENDED_SELECTION
float get_camera_zoom() const;
@@ -680,7 +815,9 @@ private:
void _resize(unsigned int w, unsigned int h);
BoundingBoxf3 _max_bounding_box() const;
+#if !ENABLE_EXTENDED_SELECTION
BoundingBoxf3 _selected_volumes_bounding_box() const;
+#endif // !ENABLE_EXTENDED_SELECTION
void _zoom_to_bounding_box(const BoundingBoxf3& bbox);
float _get_zoom_to_bounding_box_factor(const BoundingBoxf3& bbox) const;
@@ -694,6 +831,9 @@ private:
void _render_bed(float theta) const;
void _render_axes(bool depth_test) const;
void _render_objects() const;
+#if ENABLE_EXTENDED_SELECTION
+ void _render_selection() const;
+#endif // ENABLE_EXTENDED_SELECTION
void _render_cutting_plane() const;
void _render_warning_texture() const;
void _render_legend_texture() const;
@@ -703,6 +843,10 @@ private:
void _render_gizmos_overlay() const;
void _render_toolbar() const;
+#if ENABLE_EXTENDED_SELECTION
+ void _update_volumes_hover_state() const;
+#endif // ENABLE_EXTENDED_SELECTION
+
float _get_layers_editing_cursor_z_relative() const;
void _perform_layer_editing_action(wxMouseEvent* evt = nullptr);
@@ -719,8 +863,10 @@ private:
void _start_timer();
void _stop_timer();
+#if !ENABLE_EXTENDED_SELECTION
int _get_first_selected_object_id() const;
int _get_first_selected_volume_id(int object_id) const;
+#endif // !ENABLE_EXTENDED_SELECTION
// Create 3D thick extrusion lines for a skirt and brim.
// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
@@ -750,7 +896,11 @@ private:
void _update_toolpath_volumes_outside_state();
void _show_warning_texture_if_needed();
+#if ENABLE_EXTENDED_SELECTION
+ void _on_move();
+#else
void _on_move(const std::vector& volume_idxs);
+#endif // ENABLE_EXTENDED_SELECTION
void _on_select(int volume_idx, int object_idx);
// generates the legend texture in dependence of the current shown view type
diff --git a/src/slic3r/GUI/GLCanvas3DManager.cpp b/src/slic3r/GUI/GLCanvas3DManager.cpp
index 8720caba5..87909110e 100644
--- a/src/slic3r/GUI/GLCanvas3DManager.cpp
+++ b/src/slic3r/GUI/GLCanvas3DManager.cpp
@@ -246,6 +246,7 @@ void GLCanvas3DManager::reset_volumes(wxGLCanvas* canvas)
it->second->reset_volumes();
}
+#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::deselect_volumes(wxGLCanvas* canvas)
{
CanvasesMap::iterator it = _get_canvas(canvas);
@@ -266,6 +267,7 @@ void GLCanvas3DManager::update_volumes_selection(wxGLCanvas* canvas, const std::
if (it != m_canvases.end())
it->second->update_volumes_selection(selections);
}
+#endif // !ENABLE_EXTENDED_SELECTION
int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
{
@@ -285,12 +287,14 @@ bool GLCanvas3DManager::move_volume_down(wxGLCanvas* canvas, unsigned int id)
return (it != m_canvases.end()) ? it->second->move_volume_down(id) : false;
}
+#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_objects_selections(wxGLCanvas* canvas, const std::vector& selections)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->set_objects_selections(selections);
}
+#endif // !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
{
@@ -354,6 +358,7 @@ void GLCanvas3DManager::set_color_by(wxGLCanvas* canvas, const std::string& valu
it->second->set_color_by(value);
}
+#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_select_by(wxGLCanvas* canvas, const std::string& value)
{
CanvasesMap::iterator it = _get_canvas(canvas);
@@ -373,6 +378,7 @@ std::string GLCanvas3DManager::get_select_by(wxGLCanvas* canvas) const
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->get_select_by() : "";
}
+#endif // !ENABLE_EXTENDED_SELECTION
bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const
{
diff --git a/src/slic3r/GUI/GLCanvas3DManager.hpp b/src/slic3r/GUI/GLCanvas3DManager.hpp
index 960bb6d2a..ca882d4ae 100644
--- a/src/slic3r/GUI/GLCanvas3DManager.hpp
+++ b/src/slic3r/GUI/GLCanvas3DManager.hpp
@@ -87,14 +87,18 @@ public:
unsigned int get_volumes_count(wxGLCanvas* canvas) const;
void reset_volumes(wxGLCanvas* canvas);
+#if !ENABLE_EXTENDED_SELECTION
void deselect_volumes(wxGLCanvas* canvas);
void select_volume(wxGLCanvas* canvas, unsigned int id);
void update_volumes_selection(wxGLCanvas* canvas, const std::vector& selections);
+#endif // !ENABLE_EXTENDED_SELECTION
int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
+#if !ENABLE_EXTENDED_SELECTION
void set_objects_selections(wxGLCanvas* canvas, const std::vector& selections);
+#endif // !ENABLE_EXTENDED_SELECTION
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
void set_print(wxGLCanvas* canvas, Print* print);
@@ -110,10 +114,12 @@ public:
void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
void set_color_by(wxGLCanvas* canvas, const std::string& value);
+#if !ENABLE_EXTENDED_SELECTION
void set_select_by(wxGLCanvas* canvas, const std::string& value);
void set_drag_by(wxGLCanvas* canvas, const std::string& value);
std::string get_select_by(wxGLCanvas* canvas) const;
+#endif // !ENABLE_EXTENDED_SELECTION
bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
diff --git a/src/slic3r/GUI/GLGizmo.cpp b/src/slic3r/GUI/GLGizmo.cpp
index 55729ac87..72bf18de9 100644
--- a/src/slic3r/GUI/GLGizmo.cpp
+++ b/src/slic3r/GUI/GLGizmo.cpp
@@ -216,6 +216,9 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent)
: m_parent(parent)
, m_group_id(-1)
, m_state(Off)
+#if ENABLE_EXTENDED_SELECTION
+ , m_accept_wipe_tower(false)
+#endif // ENABLE_EXTENDED_SELECTION
, m_hover_id(-1)
, m_dragging(false)
{
@@ -1050,7 +1053,11 @@ const double GLGizmoMove3D::Offset = 10.0;
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent)
: GLGizmoBase(parent)
+#if ENABLE_EXTENDED_SELECTION
+ , m_displacement(Vec3d::Zero())
+#else
, m_position(Vec3d::Zero())
+#endif // ENABLE_EXTENDED_SELECTION
, m_starting_drag_position(Vec3d::Zero())
, m_starting_box_center(Vec3d::Zero())
, m_starting_box_bottom_center(Vec3d::Zero())
@@ -1078,6 +1085,10 @@ bool GLGizmoMove3D::on_init()
m_grabbers.push_back(Grabber());
}
+#if ENABLE_EXTENDED_SELECTION
+ m_accept_wipe_tower = true;
+#endif // ENABLE_EXTENDED_SELECTION
+
return true;
}
@@ -1085,6 +1096,9 @@ void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
{
if (m_hover_id != -1)
{
+#if ENABLE_EXTENDED_SELECTION
+ m_displacement = Vec3d::Zero();
+#endif // ENABLE_EXTENDED_SELECTION
m_starting_drag_position = m_grabbers[m_hover_id].center;
m_starting_box_center = box.center();
m_starting_box_bottom_center = box.center();
@@ -1094,22 +1108,40 @@ void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
void GLGizmoMove3D::on_update(const Linef3& mouse_ray)
{
+#if ENABLE_EXTENDED_SELECTION
+ if (m_hover_id == 0)
+ m_displacement(0) = calc_projection(X, 1, mouse_ray) - (m_starting_drag_position(0) - m_starting_box_center(0));
+ else if (m_hover_id == 1)
+ m_displacement(1) = calc_projection(Y, 2, mouse_ray) - (m_starting_drag_position(1) - m_starting_box_center(1));
+ else if (m_hover_id == 2)
+ m_displacement(2) = calc_projection(Z, 1, mouse_ray) - (m_starting_drag_position(2) - m_starting_box_bottom_center(2));
+#else
if (m_hover_id == 0)
m_position(0) = 2.0 * m_starting_box_center(0) + calc_projection(X, 1, mouse_ray) - m_starting_drag_position(0);
else if (m_hover_id == 1)
m_position(1) = 2.0 * m_starting_box_center(1) + calc_projection(Y, 2, mouse_ray) - m_starting_drag_position(1);
else if (m_hover_id == 2)
m_position(2) = 2.0 * m_starting_box_bottom_center(2) + calc_projection(Z, 1, mouse_ray) - m_starting_drag_position(2);
+#endif // ENABLE_EXTENDED_SELECTION
}
void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
{
+#if ENABLE_EXTENDED_SELECTION
+ if (m_grabbers[0].dragging)
+ set_tooltip("X: " + format(m_displacement(0), 2));
+ else if (m_grabbers[1].dragging)
+ set_tooltip("Y: " + format(m_displacement(1), 2));
+ else if (m_grabbers[2].dragging)
+ set_tooltip("Z: " + format(m_displacement(2), 2));
+#else
if (m_grabbers[0].dragging)
set_tooltip("X: " + format(m_position(0), 2));
else if (m_grabbers[1].dragging)
set_tooltip("Y: " + format(m_position(1), 2));
else if (m_grabbers[2].dragging)
set_tooltip("Z: " + format(m_position(2), 2));
+#endif // ENABLE_EXTENDED_SELECTION
::glEnable(GL_DEPTH_TEST);
diff --git a/src/slic3r/GUI/GLGizmo.hpp b/src/slic3r/GUI/GLGizmo.hpp
index ac85caa18..0ad40a8b3 100644
--- a/src/slic3r/GUI/GLGizmo.hpp
+++ b/src/slic3r/GUI/GLGizmo.hpp
@@ -56,6 +56,9 @@ protected:
int m_group_id;
EState m_state;
+#if ENABLE_EXTENDED_SELECTION
+ bool m_accept_wipe_tower;
+#endif // ENABLE_EXTENDED_SELECTION
// textures are assumed to be square and all with the same size in pixels, no internal check is done
GLTexture m_textures[Num_States];
int m_hover_id;
@@ -77,6 +80,11 @@ public:
EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); }
+#if ENABLE_EXTENDED_SELECTION
+ bool get_accept_wipe_tower() { return m_accept_wipe_tower; }
+ void set_accept_wipe_tower(bool accept) { m_accept_wipe_tower = accept; }
+#endif // ENABLE_EXTENDED_SELECTION
+
unsigned int get_texture_id() const { return m_textures[m_state].get_id(); }
int get_textures_size() const { return m_textures[Off].get_width(); }
@@ -318,7 +326,11 @@ class GLGizmoMove3D : public GLGizmoBase
{
static const double Offset;
+#if ENABLE_EXTENDED_SELECTION
+ Vec3d m_displacement;
+#else
Vec3d m_position;
+#endif // ENABLE_EXTENDED_SELECTION
Vec3d m_starting_drag_position;
Vec3d m_starting_box_center;
Vec3d m_starting_box_bottom_center;
@@ -326,8 +338,12 @@ class GLGizmoMove3D : public GLGizmoBase
public:
explicit GLGizmoMove3D(GLCanvas3D& parent);
+#if ENABLE_EXTENDED_SELECTION
+ const Vec3d& get_displacement() const { return m_displacement; }
+#else
const Vec3d& get_position() const { return m_position; }
void set_position(const Vec3d& position) { m_position = position; }
+#endif // ENABLE_EXTENDED_SELECTION
protected:
virtual bool on_init();
diff --git a/src/slic3r/GUI/GLShader.cpp b/src/slic3r/GUI/GLShader.cpp
index e2995f7c3..623e02a05 100644
--- a/src/slic3r/GUI/GLShader.cpp
+++ b/src/slic3r/GUI/GLShader.cpp
@@ -135,7 +135,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
return false;
vs.seekg(0, vs.end);
- int file_length = vs.tellg();
+ int file_length = (int)vs.tellg();
vs.seekg(0, vs.beg);
std::string vertex_shader(file_length, '\0');
vs.read(const_cast(vertex_shader.data()), file_length);
@@ -149,7 +149,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
return false;
fs.seekg(0, fs.end);
- file_length = fs.tellg();
+ file_length = (int)fs.tellg();
fs.seekg(0, fs.beg);
std::string fragment_shader(file_length, '\0');
fs.read(const_cast(fragment_shader.data()), file_length);
diff --git a/src/slic3r/GUI/GLToolbar.cpp b/src/slic3r/GUI/GLToolbar.cpp
index f2d882e22..479238368 100644
--- a/src/slic3r/GUI/GLToolbar.cpp
+++ b/src/slic3r/GUI/GLToolbar.cpp
@@ -26,7 +26,9 @@ wxDEFINE_EVENT(EVT_GLTOOLBAR_SPLIT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent);
wxDEFINE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
+#if !ENABLE_EXTENDED_SELECTION
wxDEFINE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent);
+#endif // !ENABLE_EXTENDED_SELECTION
GLToolbarItem::Data::Data()
diff --git a/src/slic3r/GUI/GLToolbar.hpp b/src/slic3r/GUI/GLToolbar.hpp
index 43097c007..dc4d10f37 100644
--- a/src/slic3r/GUI/GLToolbar.hpp
+++ b/src/slic3r/GUI/GLToolbar.hpp
@@ -26,7 +26,9 @@ wxDECLARE_EVENT(EVT_GLTOOLBAR_SPLIT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent);
wxDECLARE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
+#if !ENABLE_EXTENDED_SELECTION
wxDECLARE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent);
+#endif // !ENABLE_EXTENDED_SELECTION
class GLToolbarItem
{
diff --git a/src/slic3r/GUI/GUI.cpp b/src/slic3r/GUI/GUI.cpp
index e06f6b721..0e23585f7 100644
--- a/src/slic3r/GUI/GUI.cpp
+++ b/src/slic3r/GUI/GUI.cpp
@@ -347,53 +347,6 @@ std::string into_u8(const wxString &str)
return std::string(buffer_utf8.data());
}
-wxWindow* export_option_creator(wxWindow* parent)
-{
- wxPanel* panel = new wxPanel(parent, -1);
- wxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
- wxCheckBox* cbox = new wxCheckBox(panel, wxID_HIGHEST + 1, L("Export print config"));
- cbox->SetValue(true);
- sizer->AddSpacer(5);
- sizer->Add(cbox, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
- panel->SetSizer(sizer);
- sizer->SetSizeHints(panel);
- return panel;
-}
-
-void add_export_option(wxFileDialog* dlg, const std::string& format)
-{
- if ((dlg != nullptr) && (format == "AMF") || (format == "3MF"))
- {
- if (dlg->SupportsExtraControl())
- dlg->SetExtraControlCreator(export_option_creator);
- }
-}
-
-int get_export_option(wxFileDialog* dlg)
-{
- if (dlg != nullptr)
- {
- wxWindow* wnd = dlg->GetExtraControl();
- if (wnd != nullptr)
- {
- wxPanel* panel = dynamic_cast(wnd);
- if (panel != nullptr)
- {
- wxWindow* child = panel->FindWindow(wxID_HIGHEST + 1);
- if (child != nullptr)
- {
- wxCheckBox* cbox = dynamic_cast(child);
- if (cbox != nullptr)
- return cbox->IsChecked() ? 1 : 0;
- }
- }
- }
- }
-
- return 0;
-
-}
-
bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height)
{
const auto idx = wxDisplay::GetFromWindow(window);
diff --git a/src/slic3r/GUI/GUI.hpp b/src/slic3r/GUI/GUI.hpp
index 1f2107d59..3203fd8b2 100644
--- a/src/slic3r/GUI/GUI.hpp
+++ b/src/slic3r/GUI/GUI.hpp
@@ -102,9 +102,6 @@ std::string into_u8(const wxString &str);
// Callback to trigger a configuration update timer on the Plater.
static PerlCallback g_on_request_update_callback;
-
-void add_export_option(wxFileDialog* dlg, const std::string& format);
-int get_export_option(wxFileDialog* dlg);
// Returns the dimensions of the screen on which the main frame is displayed
bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height);
diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp
index 50de1cb4a..3bf068b56 100644
--- a/src/slic3r/GUI/GUI_App.cpp
+++ b/src/slic3r/GUI/GUI_App.cpp
@@ -34,6 +34,21 @@
namespace Slic3r {
namespace GUI {
+
+const wxString file_wildcards[FT_SIZE] = {
+ /* FT_STL */ "STL files (*.stl)|*.stl;*.STL",
+ /* FT_OBJ */ "OBJ files (*.obj)|*.obj;*.OBJ",
+ /* FT_AMF */ "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML",
+ /* FT_3MF */ "3MF files (*.3mf)|*.3mf;*.3MF;",
+ /* FT_PRUSA */ "Prusa Control files (*.prusa)|*.prusa;*.PRUSA",
+ /* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC",
+ /* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA",
+
+ /* FT_INI */ "INI files *.ini|*.ini;*.INI",
+ /* FT_SVG */ "SVG files *.svg|*.svg;*.SVG",
+};
+
+
static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); }
IMPLEMENT_APP(GUI_App)
@@ -291,7 +306,7 @@ void GUI_App::open_model(wxWindow *parent, wxArrayString& input_files)
auto dialog = new wxFileDialog(parent ? parent : GetTopWindow(),
_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
app_config->get_last_dir(), "",
- MODEL_WILDCARD, wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
+ file_wildcards[FT_MODEL], wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dialog->ShowModal() != wxID_OK) {
dialog->Destroy();
return;
diff --git a/src/slic3r/GUI/GUI_App.hpp b/src/slic3r/GUI/GUI_App.hpp
index 1e4d13004..451b89147 100644
--- a/src/slic3r/GUI/GUI_App.hpp
+++ b/src/slic3r/GUI/GUI_App.hpp
@@ -25,26 +25,24 @@ class ModelObject;
namespace GUI
{
-// Map from an file_type name to full file wildcard name.
-const std::map FILE_WILDCARDS{
- std::make_pair("known", "Known files (*.stl, *.obj, *.amf, *.xml, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.prusa;*.PRUSA"),
- std::make_pair("stl", "STL files (*.stl)|*.stl;*.STL"),
- std::make_pair("obj", "OBJ files (*.obj)|*.obj;*.OBJ"),
- std::make_pair("amf", "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML"),
- std::make_pair("3mf", "3MF files (*.3mf)|*.3mf;*.3MF;"),
- std::make_pair("prusa", "Prusa Control files (*.prusa)|*.prusa;*.PRUSA"),
- std::make_pair("ini", "INI files *.ini|*.ini;*.INI"),
- std::make_pair("gcode", "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC"),
- std::make_pair("svg", "SVG files *.svg|*.svg;*.SVG")
+
+enum FileType
+{
+ FT_STL,
+ FT_OBJ,
+ FT_AMF,
+ FT_3MF,
+ FT_PRUSA,
+ FT_GCODE,
+ FT_MODEL,
+
+ FT_INI,
+ FT_SVG,
+
+ FT_SIZE,
};
-const std::string MODEL_WILDCARD{ FILE_WILDCARDS.at("known") + std::string("|") +
- FILE_WILDCARDS.at("stl") + std::string("|") +
- FILE_WILDCARDS.at("obj") + std::string("|") +
- FILE_WILDCARDS.at("amf") + std::string("|") +
- FILE_WILDCARDS.at("3mf") + std::string("|") +
- FILE_WILDCARDS.at("prusa") };
-
+extern const wxString file_wildcards[FT_SIZE];
enum ConfigMenuIDs {
ConfigMenuWizard,
diff --git a/src/slic3r/GUI/GUI_ObjectList.cpp b/src/slic3r/GUI/GUI_ObjectList.cpp
index 589f4ce8b..bad81a22e 100644
--- a/src/slic3r/GUI/GUI_ObjectList.cpp
+++ b/src/slic3r/GUI/GUI_ObjectList.cpp
@@ -510,7 +510,7 @@ void ObjectList::menu_item_add_generic(wxMenuItem* &menu, int id) {
sub_menu->Append(new wxMenuItem(sub_menu, ++id, _(item)));
#ifndef __WXMSW__
- sub_menu->Bind(wxEVT_MENU, [sub_menu](wxEvent &event) {
+ sub_menu->Bind(wxEVT_MENU, [this, sub_menu](wxEvent &event) {
load_lambda(sub_menu->GetLabel(event.GetId()).ToStdString());
});
#endif //no __WXMSW__
@@ -632,7 +632,7 @@ wxMenu* ObjectList::create_add_settings_popupmenu(bool is_part)
menu->Append(menu_item);
}
#ifndef __WXMSW__
- menu->Bind(wxEVT_MENU, [menu, is_part](wxEvent &event) {
+ menu->Bind(wxEVT_MENU, [this, menu, is_part](wxEvent &event) {
get_settings_choice(menu, event.GetId(), is_part);
});
#endif //no __WXMSW__
@@ -1032,7 +1032,9 @@ void ObjectList::add_object_to_list(size_t obj_idx)
auto model_object = (*m_objects)[obj_idx];
wxString item_name = model_object->name;
auto item = m_objects_model->Add(item_name, model_object->instances.size());
+#if !ENABLE_EXTENDED_SELECTION
Select(item);
+#endif // !ENABLE_EXTENDED_SELECTION
// Add error icon if detected auto-repaire
auto stats = model_object->volumes[0]->mesh.stl.stats;
diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
index c37d1a1a7..afdc60806 100644
--- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp
+++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
@@ -262,6 +262,51 @@ void ObjectManipulation::update_settings_list()
parent->GetParent()->Layout();
}
+#if ENABLE_EXTENDED_SELECTION
+void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& selection)
+{
+ int object_idx = -1;
+ int instance_idx = -1;
+ if (selection.is_single_full_instance(object_idx, instance_idx))
+ {
+ // all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
+ const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
+ update_position_values(selection.get_volume(*idxs.begin())->get_offset());
+ m_og->enable();
+ }
+ else if (selection.is_wipe_tower())
+ {
+ // the selection contains a single volume
+ const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
+ update_position_values(selection.get_volume(*idxs.begin())->get_offset());
+ m_og->enable();
+ }
+ else if (selection.is_modifier())
+ {
+ // the selection contains a single volume
+ const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
+ update_position_values(selection.get_volume(*idxs.begin())->get_offset());
+ m_og->enable();
+ }
+ else
+ reset_settings_value();
+}
+
+void ObjectManipulation::reset_settings_value()
+{
+ m_og->set_value("position_x", 0);
+ m_og->set_value("position_y", 0);
+ m_og->set_value("position_z", 0);
+ m_og->set_value("scale_x", 0);
+ m_og->set_value("scale_y", 0);
+ m_og->set_value("scale_z", 0);
+ m_og->set_value("rotation_x", 0);
+ m_og->set_value("rotation_y", 0);
+ m_og->set_value("rotation_z", 0);
+ m_og->disable();
+}
+#endif // ENABLE_EXTENDED_SELECTION
+
void ObjectManipulation::update_values()
{
int selection = ol_selection();
diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.hpp b/src/slic3r/GUI/GUI_ObjectManipulation.hpp
index 19683362f..2a9ec004e 100644
--- a/src/slic3r/GUI/GUI_ObjectManipulation.hpp
+++ b/src/slic3r/GUI/GUI_ObjectManipulation.hpp
@@ -6,6 +6,9 @@
#include
#include "Preset.hpp"
+#if ENABLE_EXTENDED_SELECTION
+#include "GLCanvas3D.hpp"
+#endif // ENABLE_EXTENDED_SELECTION
class wxBoxSizer;
@@ -44,6 +47,11 @@ public:
int ol_selection();
void update_settings_list();
+#if ENABLE_EXTENDED_SELECTION
+ void update_settings_value(const GLCanvas3D::Selection& selection);
+ void reset_settings_value();
+#endif // ENABLE_EXTENDED_SELECTION
+
void update_values();
// update position values displacements or "gizmos"
void update_position_values();
diff --git a/src/slic3r/GUI/GUI_Utils.cpp b/src/slic3r/GUI/GUI_Utils.cpp
new file mode 100644
index 000000000..b8cd60944
--- /dev/null
+++ b/src/slic3r/GUI/GUI_Utils.cpp
@@ -0,0 +1,54 @@
+#include "GUI_Utils.hpp"
+
+#include
+#include
+#include
+
+
+namespace Slic3r {
+namespace GUI {
+
+
+CheckboxFileDialog::CheckboxFileDialog(wxWindow *parent,
+ const wxString &checkbox_label,
+ bool checkbox_value,
+ const wxString &message,
+ const wxString &default_dir,
+ const wxString &default_file,
+ const wxString &wildcard,
+ long style,
+ const wxPoint &pos,
+ const wxSize &size,
+ const wxString &name
+)
+ : wxFileDialog(parent, message, default_dir, default_file, wildcard, style, pos, size, name)
+ , cbox(nullptr)
+{
+ if (checkbox_label.IsEmpty()) {
+ return;
+ }
+
+ extra_control_creator = [this, checkbox_label](wxWindow *parent) -> wxWindow* {
+ wxPanel* panel = new wxPanel(parent, -1);
+ wxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
+ this->cbox = new wxCheckBox(panel, wxID_HIGHEST + 1, checkbox_label);
+ this->cbox->SetValue(true);
+ sizer->AddSpacer(5);
+ sizer->Add(this->cbox, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
+ panel->SetSizer(sizer);
+ sizer->SetSizeHints(panel);
+
+ return panel;
+ };
+
+ SetExtraControlCreator(*extra_control_creator.target());
+}
+
+bool CheckboxFileDialog::get_checkbox_value() const
+{
+ return this->cbox != nullptr ? cbox->IsChecked() : false;
+}
+
+
+}
+}
diff --git a/src/slic3r/GUI/GUI_Utils.hpp b/src/slic3r/GUI/GUI_Utils.hpp
new file mode 100644
index 000000000..bf2ee961f
--- /dev/null
+++ b/src/slic3r/GUI/GUI_Utils.hpp
@@ -0,0 +1,41 @@
+#ifndef slic3r_GUI_Utils_hpp_
+#define slic3r_GUI_Utils_hpp_
+
+#include
+
+#include
+
+class wxCheckBox;
+
+
+namespace Slic3r {
+namespace GUI {
+
+
+class CheckboxFileDialog : public wxFileDialog
+{
+public:
+ CheckboxFileDialog(wxWindow *parent,
+ const wxString &checkbox_label,
+ bool checkbox_value,
+ const wxString &message = wxFileSelectorPromptStr,
+ const wxString &default_dir = wxEmptyString,
+ const wxString &default_file = wxEmptyString,
+ const wxString &wildcard = wxFileSelectorDefaultWildcardStr,
+ long style = wxFD_DEFAULT_STYLE,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ const wxString &name = wxFileDialogNameStr
+ );
+
+ bool get_checkbox_value() const;
+
+private:
+ std::function extra_control_creator;
+ wxCheckBox *cbox;
+};
+
+
+}}
+
+#endif
diff --git a/src/slic3r/GUI/MainFrame.cpp b/src/slic3r/GUI/MainFrame.cpp
index 1210d5faa..8df8e338a 100644
--- a/src/slic3r/GUI/MainFrame.cpp
+++ b/src/slic3r/GUI/MainFrame.cpp
@@ -441,7 +441,7 @@ void MainFrame::quick_slice(const int qs){
if (!(qs & qsReslice)) {
auto dlg = new wxFileDialog(this, _(L("Choose a file to slice (STL/OBJ/AMF/3MF/PRUSA):")),
wxGetApp().app_config->get_last_dir(), "",
- MODEL_WILDCARD, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ file_wildcards[FT_MODEL], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy();
return;
@@ -500,7 +500,7 @@ void MainFrame::quick_slice(const int qs){
// output_file = ~s / \.[gG][cC][oO][dD][eE]$ / .svg /;
auto dlg = new wxFileDialog(this, _(L("Save ")) + (qs & qsExportSVG ? _(L("SVG")) : _(L("G-code"))) + _(L(" file as:")),
wxGetApp().app_config->get_last_output_dir(get_dir_name(output_file)), get_base_name(input_file),
- qs & qsExportSVG ? FILE_WILDCARDS.at("svg") : FILE_WILDCARDS.at("gcode"),
+ qs & qsExportSVG ? file_wildcards[FT_SVG] : file_wildcards[FT_GCODE],
wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy();
@@ -568,7 +568,7 @@ void MainFrame::repair_stl()
{
auto dlg = new wxFileDialog(this, _(L("Select the STL file to repair:")),
wxGetApp().app_config->get_last_dir(), "",
- FILE_WILDCARDS.at("stl"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ file_wildcards[FT_STL], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy();
return;
@@ -582,7 +582,7 @@ void MainFrame::repair_stl()
// output_file = ~s / \.[sS][tT][lL]$ / _fixed.obj / ;
auto dlg = new wxFileDialog( this, L("Save OBJ file (less prone to coordinate errors than STL) as:"),
get_dir_name(output_file), get_base_name(output_file),
- FILE_WILDCARDS.at("obj"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
+ file_wildcards[FT_OBJ], wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy();
return /*undef*/;
@@ -612,7 +612,7 @@ void MainFrame::export_config()
auto dlg = new wxFileDialog(this, _(L("Save configuration as:")),
!m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(),
!m_last_config.IsEmpty() ? get_base_name(m_last_config) : "config.ini",
- FILE_WILDCARDS.at("ini"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
+ file_wildcards[FT_INI], wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
wxString file;
if (dlg->ShowModal() == wxID_OK)
file = dlg->GetPath();
@@ -664,7 +664,7 @@ void MainFrame::export_configbundle()
auto dlg = new wxFileDialog(this, _(L("Save presets bundle as:")),
!m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(),
"Slic3r_config_bundle.ini",
- FILE_WILDCARDS.at("ini"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
+ file_wildcards[FT_INI], wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
wxString file;
if (dlg->ShowModal() == wxID_OK)
file = dlg->GetPath();
@@ -688,7 +688,7 @@ void MainFrame::load_configbundle(wxString file/* = wxEmptyString, const bool re
if (file.IsEmpty()) {
auto dlg = new wxFileDialog(this, _(L("Select configuration to load:")),
!m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(),
- "config.ini", FILE_WILDCARDS.at("ini"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ "config.ini", file_wildcards[FT_INI], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dlg->ShowModal() != wxID_OK)
return;
file = dlg->GetPath();
@@ -755,7 +755,7 @@ void MainFrame::on_presets_changed(SimpleEvent &event)
// Update preset combo boxes(Print settings, Filament, Material, Printer) from their respective tabs.
auto presets = tab->get_presets();
- if (presets) {
+ if (m_plater != nullptr && presets != nullptr) {
auto reload_dependent_tabs = tab->get_dependent_tabs();
// FIXME: The preset type really should be a property of Tab instead
diff --git a/src/slic3r/GUI/Plater.cpp b/src/slic3r/GUI/Plater.cpp
index 2a185205e..23e26a73f 100644
--- a/src/slic3r/GUI/Plater.cpp
+++ b/src/slic3r/GUI/Plater.cpp
@@ -5,6 +5,7 @@
#include
#include
#include
+#include
#include
#include
@@ -25,10 +26,14 @@
#include "libslic3r/GCode/PreviewData.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Polygon.hpp"
+#include "libslic3r/Format/STL.hpp"
+#include "libslic3r/Format/AMF.hpp"
+#include "libslic3r/Format/3mf.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
+#include "GUI_Utils.hpp"
#include "MainFrame.hpp"
#include "3DScene.hpp"
#include "GLCanvas3D.hpp"
@@ -43,6 +48,7 @@
#include // Needs to be last because reasons :-/
#include "WipeTowerDialog.hpp"
+using boost::optional;
namespace fs = boost::filesystem;
using Slic3r::_3DScene;
using Slic3r::Preset;
@@ -340,7 +346,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
struct Sidebar::priv
{
- // Sidebar *q; // PIMPL back pointer ("Q-Pointer")
+ Plater *plater;
wxScrolledWindow *scrolled;
@@ -363,6 +369,8 @@ struct Sidebar::priv
// wxButton *btn_print; // XXX: remove
wxButton *btn_send_gcode;
+ priv(Plater *plater) : plater(plater) {}
+
bool show_manifold_warning_icon = false;
bool show_print_info = false;
};
@@ -370,8 +378,8 @@ struct Sidebar::priv
// Sidebar / public
-Sidebar::Sidebar(wxWindow *parent)
- : wxPanel(parent), p(new priv)
+Sidebar::Sidebar(Plater *parent)
+ : wxPanel(parent), p(new priv(parent))
{
p->scrolled = new wxScrolledWindow(this);
@@ -460,6 +468,11 @@ Sidebar::Sidebar(wxWindow *parent)
sizer->Add(p->scrolled, 1, wxEXPAND | wxTOP, 5);
sizer->Add(btns_sizer, 0, wxEXPAND | wxLEFT, 20);
SetSizer(sizer);
+
+ // Events
+ p->btn_export_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->export_gcode(); });
+ p->btn_reslice->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->reslice(); });
+ p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->send_gcode(); });
}
Sidebar::~Sidebar() {}
@@ -558,6 +571,13 @@ void Sidebar::show_buttons(const bool show)
}
}
+void Sidebar::enable_buttons(bool enable)
+{
+ p->btn_reslice->Enable(enable);
+ p->btn_export_gcode->Enable(enable);
+ p->btn_send_gcode->Enable(enable);
+}
+
// Plater::Object
struct PlaterObject
@@ -579,13 +599,28 @@ public:
private:
Plater *plater;
+
+ static const std::regex pattern_drop;
};
+const std::regex PlaterDropTarget::pattern_drop("[.](stl|obj|amf|3mf|prusa)$", std::regex::icase);
+
bool PlaterDropTarget::OnDropFiles(wxCoord x, wxCoord y, const wxArrayString &filenames)
{
- // TODO
- // return false;
- throw 0;
+ std::vector paths;
+
+ for (const auto &filename : filenames) {
+ fs::path path(filename);
+
+ if (std::regex_match(path.string(), pattern_drop)) {
+ paths.push_back(std::move(path));
+ } else {
+ return false;
+ }
+ }
+
+ plater->load_files(paths);
+ return true;
}
// Plater / private
@@ -603,8 +638,8 @@ struct Plater::priv
Slic3r::GCodePreviewData gcode_preview_data;
std::vector objects;
- std::string export_gcode_output_file;
- std::string send_gcode_file;
+ fs::path export_gcode_output_file;
+ fs::path send_gcode_file;
// GUI elements
wxNotebook *notebook;
@@ -613,14 +648,15 @@ struct Plater::priv
Preview *preview;
BackgroundSlicingProcess background_process;
- static const int gl_attrs[];
static const std::regex pattern_bundle;
static const std::regex pattern_3mf;
static const std::regex pattern_zip_amf;
priv(Plater *q, MainFrame *main_frame);
+#if !ENABLE_EXTENDED_SELECTION
std::vector collect_selections();
+#endif // !ENABLE_EXTENDED_SELECTION
void update(bool force_autocenter = false);
void update_ui_from_settings();
ProgressStatusBar* statusbar();
@@ -629,19 +665,47 @@ struct Plater::priv
BoundingBox scaled_bed_shape_bb() const;
std::vector load_files(const std::vector &input_files);
std::vector load_model_objects(const ModelObjectPtrs &model_objects);
+ std::unique_ptr get_export_file(GUI::FileType file_type);
- void on_notebook_changed(wxBookCtrlEvent &);
- void on_select_preset(wxCommandEvent &);
- void on_update_print_preview(wxCommandEvent &);
- void on_process_completed(wxCommandEvent &);
+ void select_object(optional obj_idx);
+ optional selected_object() const;
+ void selection_changed();
+ void object_list_changed();
+
+ void remove(size_t obj_idx);
+ void reset();
+ void increase(size_t num = 1);
+ void decrease(size_t num = 1);
+
+ void on_notebook_changed(wxBookCtrlEvent&);
+ void on_select_preset(wxCommandEvent&);
+ void on_update_print_preview(wxCommandEvent&);
+ void on_process_completed(wxCommandEvent&);
void on_layer_editing_toggled(bool enable);
- void on_action_add(SimpleEvent&);
- void on_viewport_changed(SimpleEvent& evt);
+
+ void on_action_add(SimpleEvent&);
+ void on_action_arrange(SimpleEvent&);
+ void on_action_more(SimpleEvent&);
+ void on_action_fewer(SimpleEvent&);
+ void on_action_split(SimpleEvent&);
+ void on_action_cut(SimpleEvent&);
+ void on_action_settings(SimpleEvent&);
+ void on_action_layersediting(SimpleEvent&);
+ void on_action_selectbyparts(SimpleEvent&);
+
+ void on_viewport_changed(SimpleEvent&);
+ void on_right_click(Vec2dEvent&);
+ void on_model_update(SimpleEvent&);
+ void on_remove_object(SimpleEvent&);
+ void on_arrange(SimpleEvent&);
+ void on_scale_uniformly(SimpleEvent&);
+ void on_instance_moves(SimpleEvent&);
+ void on_wipetower_moved(Vec3dEvent&);
+ void on_enable_action_buttons(Event&);
+ void on_update_geometry(Vec3dsEvent<2>&);
};
-// TODO: multisample, see 3DScene.pm
-const int Plater::priv::gl_attrs[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 24, 0};
const std::regex Plater::priv::pattern_bundle("[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)$", std::regex::icase);
const std::regex Plater::priv::pattern_3mf("[.]3mf$", std::regex::icase);
const std::regex Plater::priv::pattern_zip_amf("[.]zip[.]amf$", std::regex::icase);
@@ -674,8 +738,10 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
_3DScene::enable_picking(canvas3D, true);
_3DScene::enable_moving(canvas3D, true);
// XXX: more config from 3D.pm
+#if !ENABLE_EXTENDED_SELECTION
_3DScene::set_select_by(canvas3D, "object");
_3DScene::set_drag_by(canvas3D, "instance");
+#endif // !ENABLE_EXTENDED_SELECTION
_3DScene::set_model(canvas3D, &model);
_3DScene::set_print(canvas3D, &print);
_3DScene::set_config(canvas3D, config);
@@ -714,18 +780,35 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
// Preset change event
sidebar->Bind(wxEVT_COMBOBOX, &priv::on_select_preset, this);
- // Sidebar button events
- sidebar->p->btn_export_gcode->Bind(wxEVT_BUTTON, [q](wxCommandEvent&) { q->export_gcode(""); });
- sidebar->p->btn_reslice->Bind(wxEVT_BUTTON, [q](wxCommandEvent&) { q->reslice(); });
- sidebar->p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) {
- this->send_gcode_file = this->q->export_gcode("");
- });
-
// 3DScene events:
- // TODO: more
- canvas3D->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
+ canvas3D->Bind(EVT_GLCANVAS_OBJECT_SELECT, [](ObjectSelectEvent&) { /*TODO*/ });
canvas3D->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
+ // canvas3D->Bind(EVT_GLCANVAS_DOUBLE_CLICK, [](SimpleEvent&) { }); // XXX: remove?
+ canvas3D->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
+ canvas3D->Bind(EVT_GLCANVAS_MODEL_UPDATE, &priv::on_model_update, this);
+ canvas3D->Bind(EVT_GLCANVAS_REMOVE_OBJECT, &priv::on_remove_object, this);
+ canvas3D->Bind(EVT_GLCANVAS_ARRANGE, &priv::on_arrange, this);
+ canvas3D->Bind(EVT_GLCANVAS_ROTATE_OBJECT, [this](Event &evt) { /*TODO: call rotate */ });
+ canvas3D->Bind(EVT_GLCANVAS_SCALE_UNIFORMLY, &priv::on_scale_uniformly, this);
+ canvas3D->Bind(EVT_GLCANVAS_INCREASE_OBJECTS, [this](Event &evt) { evt.data == 1 ? increase() : decrease(); });
+ canvas3D->Bind(EVT_GLCANVAS_INSTANCE_MOVES, &priv::on_instance_moves, this);
+ canvas3D->Bind(EVT_GLCANVAS_WIPETOWER_MOVED, &priv::on_wipetower_moved, this);
+ canvas3D->Bind(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, &priv::on_enable_action_buttons, this);
+ canvas3D->Bind(EVT_GLCANVAS_UPDATE_GEOMETRY, &priv::on_update_geometry, this);
+ // 3DScene/Toolbar:
+ canvas3D->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_DELETE, [q](SimpleEvent&) { q->remove_selected(); } );
+ canvas3D->Bind(EVT_GLTOOLBAR_DELETE_ALL, [this](SimpleEvent&) { reset(); });
+ canvas3D->Bind(EVT_GLTOOLBAR_ARRANGE, &priv::on_action_arrange, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_MORE, &priv::on_action_more, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_FEWER, &priv::on_action_fewer, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_SPLIT, &priv::on_action_split, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_CUT, &priv::on_action_cut, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_SETTINGS, &priv::on_action_settings, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_LAYERSEDITING, &priv::on_action_layersediting, this);
+ canvas3D->Bind(EVT_GLTOOLBAR_SELECTBYPARTS, &priv::on_action_selectbyparts, this);
+ // Preview events:
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
q->Bind(EVT_SLICING_COMPLETED, &priv::on_update_print_preview, this);
@@ -738,6 +821,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
q->Layout();
}
+#if !ENABLE_EXTENDED_SELECTION
std::vector Plater::priv::collect_selections()
{
std::vector res;
@@ -746,6 +830,7 @@ std::vector Plater::priv::collect_selections()
}
return res;
}
+#endif // !ENABLE_EXTENDED_SELECTION
void Plater::priv::update(bool force_autocenter)
{
@@ -761,8 +846,10 @@ void Plater::priv::update(bool force_autocenter)
// stop_background_process(); // TODO
print.reload_model_instances();
+#if !ENABLE_EXTENDED_SELECTION
const auto selections = collect_selections();
_3DScene::set_objects_selections(canvas3D, selections);
+#endif // !ENABLE_EXTENDED_SELECTION
_3DScene::reload_scene(canvas3D, false);
preview->reset_gcode_preview_data();
preview->reload_print();
@@ -805,7 +892,7 @@ BoundingBox Plater::priv::scaled_bed_shape_bb() const
std::vector Plater::priv::load_files(const std::vector &input_files)
{
- if (input_files.size() < 1) { return std::vector(); }
+ if (input_files.empty()) { return std::vector(); }
auto *nozzle_dmrs = config->opt("nozzle_diameter");
@@ -878,9 +965,6 @@ std::vector Plater::priv::load_files(const std::vector &input_
}
if (one_by_one) {
- // TODO:
- // push @obj_idx, $self->load_model_objects(@{$model->objects});
- // obj_idx.push_back(load_model_objects(model.objects);
auto loaded_idxs = load_model_objects(model.objects);
obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end());
} else {
@@ -901,9 +985,6 @@ std::vector Plater::priv::load_files(const std::vector &input_
new_model->convert_multipart_object(nozzle_dmrs->values.size());
}
- // TODO:
- // push @obj_idx, $self->load_model_objects(@{$new_model->objects});
- // obj_idx.push_back(load_model_objects(new_model->objects);
auto loaded_idxs = load_model_objects(model.objects);
obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end());
}
@@ -914,18 +995,11 @@ std::vector Plater::priv::load_files(const std::vector &input_
return obj_idxs;
}
-
-// TODO: move to Point.hpp
-Vec3d to_3d(const Vec2d &v, double z) { return Vec3d(v(0), v(1), z); }
-Vec3f to_3d(const Vec2f &v, float z) { return Vec3f(v(0), v(1), z); }
-Vec3i64 to_3d(const Vec2i64 &v, float z) { return Vec3i64(v(0), v(1), z); }
-Vec3crd to_3d(const Point &p, coord_t z) { return Vec3crd(p(0), p(1), z); }
-
-std::vector Plater::priv::load_model_objects(const ModelObjectPtrs &model_objects)
+std::vector Plater::priv::load_model_objects(const ModelObjectPtrs &model_objects)
{
const BoundingBoxf bed_shape = bed_shape_bb();
- const Vec3d bed_center = to_3d(bed_shape.center().cast(), 0.0);
- const Vec3d bed_size = to_3d(bed_shape.size().cast(), 1.0);
+ const Vec3d bed_center = Slic3r::to_3d(bed_shape.center().cast(), 0.0);
+ const Vec3d bed_size = Slic3r::to_3d(bed_shape.size().cast(), 1.0);
bool need_arrange = false;
bool scaled_down = false;
@@ -937,7 +1011,7 @@ std::vector Plater::priv::load_model_objects(const ModelObjectPtrs &mod
objects.emplace_back(std::move(object_name));
obj_idxs.push_back(objects.size() - 1);
- if (model_object->instances.size() == 0) {
+ if (model_object->instances.empty()) {
// if object has no defined position(s) we need to rearrange everything after loading
need_arrange = true;
@@ -993,12 +1067,229 @@ std::vector Plater::priv::load_model_objects(const ModelObjectPtrs &mod
return obj_idxs;
}
+std::unique_ptr Plater::priv::get_export_file(GUI::FileType file_type)
+{
+ wxString wildcard;
+ switch (file_type) {
+ case FT_STL:
+ case FT_AMF:
+ case FT_3MF:
+ wildcard = file_wildcards[FT_STL];
+ break;
+
+ default:
+ wildcard = file_wildcards[FT_MODEL];
+ break;
+ }
+
+ fs::path output_file(print.output_filepath(std::string()));
+
+ switch (file_type) {
+ case FT_STL: output_file.replace_extension("stl"); break;
+ case FT_AMF: output_file.replace_extension("zip.amf"); break; // XXX: Problem on OS X with double extension?
+ case FT_3MF: output_file.replace_extension("3mf"); break;
+ default: break;
+ }
+
+ wxGetApp().preset_bundle->export_selections(print.placeholder_parser());
+
+ auto dlg = Slic3r::make_unique(q,
+ _(L("Export print config")),
+ true,
+ _(L("Save file as:")),
+ output_file.parent_path().string(),
+ output_file.filename().string(),
+ wildcard,
+ wxFD_SAVE | wxFD_OVERWRITE_PROMPT
+ );
+
+ if (dlg->ShowModal() != wxID_OK) {
+ return nullptr;
+ }
+
+ fs::path path(dlg->GetPath());
+ wxGetApp().app_config->update_last_output_dir(path.parent_path().string());
+ export_gcode_output_file = path;
+
+ return dlg;
+}
+
+void Plater::priv::select_object(optional obj_idx)
+{
+ for (auto &obj : objects) {
+ obj.selected = false;
+ }
+
+ if (obj_idx) {
+ objects[*obj_idx].selected = true;
+ }
+
+ selection_changed();
+}
+
+optional Plater::priv::selected_object() const
+{
+ for (size_t i = 0; i < objects.size(); i++) {
+ if (objects[i].selected) { return i; }
+ }
+
+ return boost::none;
+}
+
+void Plater::priv::selection_changed()
+{
+ // TODO
+
+ const auto obj_idx = selected_object();
+ const bool have_sel = !!obj_idx;
+ const bool layers_height_allowed = config->opt("variable_layer_height")->value;
+
+ wxWindowUpdateLocker freeze_guard(sidebar);
+
+ _3DScene::enable_toolbar_item(canvas3D, "delete", have_sel);
+ _3DScene::enable_toolbar_item(canvas3D, "more", have_sel);
+ _3DScene::enable_toolbar_item(canvas3D, "fewer", have_sel);
+ _3DScene::enable_toolbar_item(canvas3D, "split", have_sel);
+ _3DScene::enable_toolbar_item(canvas3D, "cut", have_sel);
+ _3DScene::enable_toolbar_item(canvas3D, "settings", have_sel);
+
+ _3DScene::enable_toolbar_item(canvas3D, "layersediting", layers_height_allowed);
+
+ bool can_select_by_parts = false;
+
+ if (have_sel) {
+ const auto *model_object = model.objects[*obj_idx];
+ // XXX: ?
+ can_select_by_parts = *obj_idx < 1000 && model_object->volumes.size() > 1;
+ _3DScene::enable_toolbar_item(canvas3D, "fewer", model_object->instances.size() > 1);
+ }
+
+ if (can_select_by_parts) {
+ // first disable to let the item in the toolbar to switch to the unpressed state // XXX: ?
+ _3DScene::enable_toolbar_item(canvas3D, "selectbyparts", false);
+ _3DScene::enable_toolbar_item(canvas3D, "selectbyparts", true);
+ } else {
+ _3DScene::enable_toolbar_item(canvas3D, "selectbyparts", false);
+ _3DScene::set_select_by(canvas3D, "object");
+ }
+
+ if (have_sel) {
+ const auto *model_object = model.objects[*obj_idx];
+ // FIXME print_info runs model fixing in two rounds, it is very slow, it should not be performed here!
+ // # $model_object->print_info;
+
+ // my $model_instance = $model_object->instances->[0];
+ const auto *model_instance = model_object->instances[0];
+ // TODO
+ // $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}));
+ // $self->{object_info_materials}->SetLabel($model_object->materials_count);
+
+ // if (my $stats = $model_object->mesh_stats) {
+ // $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3)));
+ // $self->{object_info_facets}->SetLabel(sprintf(L('%d (%d shells)'), $model_object->facets_count, $stats->{number_of_parts}));
+ // if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) {
+ // $self->{object_info_manifold}->SetLabel(sprintf(L("Auto-repaired (%d errors)"), $errors));
+ // #$self->{object_info_manifold_warning_icon}->Show;
+ // $self->{"object_info_manifold_warning_icon_show"}->(1);
+
+ // # we don't show normals_fixed because we never provide normals
+ // # to admesh, so it generates normals for all facets
+ // my $message = sprintf L('%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges'),
+ // @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)};
+ // $self->{object_info_manifold}->SetToolTipString($message);
+ // $self->{object_info_manifold_warning_icon}->SetToolTipString($message);
+ // } else {
+ // $self->{object_info_manifold}->SetLabel(L("Yes"));
+ // #$self->{object_info_manifold_warning_icon}->Hide;
+ // $self->{"object_info_manifold_warning_icon_show"}->(0);
+ // $self->{object_info_manifold}->SetToolTipString("");
+ // $self->{object_info_manifold_warning_icon}->SetToolTipString("");
+ // }
+ // } else {
+ // $self->{object_info_facets}->SetLabel($object->facets);
+ // }
+ } else {
+ // $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold);
+ // $self->{"object_info_manifold_warning_icon_show"}->(0);
+ // $self->{object_info_manifold}->SetToolTipString("");
+ // $self->{object_info_manifold_warning_icon}->SetToolTipString("");
+ }
+
+ q->Layout();
+}
+
+void Plater::priv::object_list_changed()
+{
+ // Enable/disable buttons depending on whether there are any objects on the platter.
+ const bool have_objects = !objects.empty();
+
+ _3DScene::enable_toolbar_item(canvas3D, "deleteall", have_objects);
+ _3DScene::enable_toolbar_item(canvas3D, "arrange", have_objects);
+
+ const bool export_in_progress = !(export_gcode_output_file.empty() && send_gcode_file.empty());
+ // XXX: is this right?
+ const bool model_fits = _3DScene::check_volumes_outside_state(canvas3D, config) == ModelInstance::PVS_Inside;
+
+ sidebar->enable_buttons(have_objects && !export_in_progress && model_fits);
+}
+
+void Plater::priv::remove(size_t obj_idx)
+{
+ // $self->stop_background_process; // TODO
+
+ // Prevent toolpaths preview from rendering while we modify the Print object
+ preview->set_enabled(false);
+
+ objects.erase(objects.begin() + obj_idx);
+ model.delete_object(obj_idx);
+ print.delete_object(obj_idx);
+ // Delete object from Sidebar list
+ sidebar->obj_list()->delete_object_from_list();
+
+ object_list_changed();
+
+ select_object(boost::none);
+ update();
+}
+
+void Plater::priv::reset()
+{
+ // $self->stop_background_process; // TODO
+
+ // Prevent toolpaths preview from rendering while we modify the Print object
+ preview->set_enabled(false);
+
+ objects.clear();
+ model.clear_objects();
+ print.clear_objects();
+
+ // Delete all objects from list on c++ side
+ sidebar->obj_list()->delete_all_objects_from_list();
+ object_list_changed();
+
+ select_object(boost::none);
+ update();
+}
+
+void Plater::priv::increase(size_t num)
+{
+ // TODO
+}
+
+void Plater::priv::decrease(size_t num)
+{
+ // TODO
+}
+
+
void Plater::priv::on_notebook_changed(wxBookCtrlEvent&)
{
const auto current_id = notebook->GetCurrentPage()->GetId();
if (current_id == canvas3D->GetId()) {
if (_3DScene::is_reload_delayed(canvas3D)) {
+#if !ENABLE_EXTENDED_SELECTION
_3DScene::set_objects_selections(canvas3D, collect_selections());
+#endif // !ENABLE_EXTENDED_SELECTION
_3DScene::reload_scene(canvas3D, true);
}
// sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
@@ -1071,6 +1362,47 @@ void Plater::priv::on_action_add(SimpleEvent&)
load_files(input_paths);
}
+void Plater::priv::on_action_arrange(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_more(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_fewer(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_split(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_cut(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_settings(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_layersediting(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_action_selectbyparts(SimpleEvent&)
+{
+ // TODO
+}
+
+
void Plater::priv::on_viewport_changed(SimpleEvent& evt)
{
wxObject* o = evt.GetEventObject();
@@ -1080,6 +1412,53 @@ void Plater::priv::on_viewport_changed(SimpleEvent& evt)
preview->set_viewport_from_scene(canvas3D);
}
+void Plater::priv::on_right_click(Vec2dEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_model_update(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_remove_object(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_arrange(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_scale_uniformly(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_instance_moves(SimpleEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_wipetower_moved(Vec3dEvent&)
+{
+ // TODO
+}
+
+void Plater::priv::on_enable_action_buttons(Event&)
+{
+ // TODO
+}
+
+void Plater::priv::on_update_geometry(Vec3dsEvent<2>&)
+{
+ // TODO
+}
+
+
+
// Plater / Public
Plater::Plater(wxWindow *parent, MainFrame *main_frame)
@@ -1096,64 +1475,136 @@ Plater::~Plater()
Sidebar& Plater::sidebar() { return *p->sidebar; }
Model& Plater::model() { return p->model; }
-std::string Plater::export_gcode(const std::string &output_path)
+void Plater::update(bool force_autocenter) { p->update(force_autocenter); }
+void Plater::remove(size_t obj_idx) { p->remove(obj_idx); }
+
+void Plater::remove_selected()
{
- if (p->objects.size() == 0) { return ""; }
+ const auto selected = p->selected_object();
+ if (selected) {
+ remove(*selected);
+ }
+}
+
+void Plater::load_files(const std::vector &input_files) { p->load_files(input_files); }
+
+fs::path Plater::export_gcode(const fs::path &output_path)
+{
+ if (p->objects.empty()) { return ""; }
if (! p->export_gcode_output_file.empty()) {
GUI::show_error(this, _(L("Another export job is currently running.")));
return "";
}
- // wxTheApp->{preset_bundle}->full_config->validate; // FIXME
- const std::string err = p->print.validate();
+ std::string err = wxGetApp().preset_bundle->full_config().validate();
+ if (err.empty()) {
+ err = p->print.validate();
+ }
if (! err.empty()) {
// The config is not valid
GUI::show_error(this, _(err));
- return "";
+ return fs::path();
}
// Copy the names of active presets into the placeholder parser.
- // wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser); // FIXME
+ wxGetApp().preset_bundle->export_selections(p->print.placeholder_parser());
// select output file
if (! output_path.empty()) {
- p->export_gcode_output_file = p->print.output_filepath(output_path);
+ p->export_gcode_output_file = fs::path(p->print.output_filepath(output_path.string()));
// FIXME: ^ errors to handle?
} else {
- // FIXME:
- std::string default_output_file; // FIXME: tmp
- // my $default_output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') };
- // Slic3r::GUI::catch_error($self) and return;
+
+ // XXX: take output path from CLI opts? Ancient Slic3r versions used to do that...
// If possible, remove accents from accented latin characters.
// This function is useful for generating file names to be processed by legacy firmwares.
- default_output_file = Slic3r::fold_utf8_to_ascii(default_output_file);
+ auto default_output_file = fs::path(Slic3r::fold_utf8_to_ascii(
+ p->print.output_filepath(output_path.string())
+ // FIXME: ^ errors to handle?
+ ));
+ auto start_dir = wxGetApp().app_config->get_last_output_dir(default_output_file.parent_path().string());
wxFileDialog dlg(this, _(L("Save G-code file as:")),
- wxEmptyString,
- wxEmptyString,
- Slic3r::GUI::FILE_WILDCARDS.at("gcode"),
+ start_dir,
+ default_output_file.filename().string(),
+ GUI::file_wildcards[FT_GCODE],
wxFD_SAVE | wxFD_OVERWRITE_PROMPT
);
- // FIXME: ^ defaultDir:
- // wxTheApp->{app_config}->get_last_output_dir(dirname($default_output_file)),
- // FIXME: ^ defaultFile:
- // basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if (dlg.ShowModal() != wxID_OK) { return ""; }
- auto path = dlg.GetPath();
- // wxTheApp->{app_config}->update_last_output_dir(dirname($path)); // FIXME
+ fs::path path(dlg.GetPath());
+ wxGetApp().app_config->update_last_output_dir(path.parent_path().string());
p->export_gcode_output_file = path;
}
return p->export_gcode_output_file;
}
+void Plater::export_stl()
+{
+ if (p->objects.empty()) { return; }
+
+ auto dialog = p->get_export_file(FT_STL);
+ if (! dialog) { return; }
+
+ // Store a binary STL
+ wxString path = dialog->GetPath();
+ auto path_cstr = path.c_str();
+ auto mesh = p->model.mesh();
+ Slic3r::store_stl(path_cstr, &mesh, true);
+ p->statusbar()->set_status_text(wxString::Format(_(L("STL file exported to %s")), path));
+}
+
+void Plater::export_amf()
+{
+ if (p->objects.empty()) { return; }
+
+ auto dialog = p->get_export_file(FT_AMF);
+ if (! dialog) { return; }
+
+ wxString path = dialog->GetPath();
+ auto path_cstr = path.c_str();
+
+ if (Slic3r::store_amf(path_cstr, &p->model, &p->print, dialog->get_checkbox_value())) {
+ // Success
+ p->statusbar()->set_status_text(wxString::Format(_(L("AMF file exported to %s")), path));
+ } else {
+ // Failure
+ p->statusbar()->set_status_text(wxString::Format(_(L("Error exporting AMF file %s")), path));
+ }
+}
+
+void Plater::export_3mf()
+{
+ if (p->objects.empty()) { return; }
+
+ auto dialog = p->get_export_file(FT_3MF);
+ if (! dialog) { return; }
+
+ wxString path = dialog->GetPath();
+ auto path_cstr = path.c_str();
+
+ if (Slic3r::store_3mf(path_cstr, &p->model, &p->print, dialog->get_checkbox_value())) {
+ // Success
+ p->statusbar()->set_status_text(wxString::Format(_(L("3MF file exported to %s")), path));
+ } else {
+ // Failure
+ p->statusbar()->set_status_text(wxString::Format(_(L("Error exporting 3MF file %s")), path));
+ }
+}
+
+
void Plater::reslice()
{
// TODO
}
+void Plater::send_gcode()
+{
+ p->send_gcode_file = export_gcode();
+}
+
void Plater::changed_object_settings(int obj_idx)
{
if (obj_idx < 0)
@@ -1163,7 +1614,6 @@ void Plater::changed_object_settings(int obj_idx)
if (list == nullptr)
return;
-
if (list->is_parts_changed()) {
// recenter and re - align to Z = 0
auto model_object = p->model.objects[list->get_sel_obj_id()];
diff --git a/src/slic3r/GUI/Plater.hpp b/src/slic3r/GUI/Plater.hpp
index c05b454ff..0592579db 100644
--- a/src/slic3r/GUI/Plater.hpp
+++ b/src/slic3r/GUI/Plater.hpp
@@ -2,11 +2,16 @@
#define slic3r_Plater_hpp_
#include
+#include
+#include
#include
#include "Preset.hpp"
+class wxButton;
+
+
namespace Slic3r {
class Model;
@@ -20,10 +25,12 @@ class ObjectList;
using t_optgroups = std::vector >;
+class Plater;
+
class Sidebar : public wxPanel
{
public:
- Sidebar(wxWindow *parent);
+ Sidebar(Plater *parent);
Sidebar(Sidebar &&) = delete;
Sidebar(const Sidebar &) = delete;
Sidebar &operator=(Sidebar &&) = delete;
@@ -41,12 +48,11 @@ public:
int get_ol_selection();
void show_info_sizers(const bool show);
void show_buttons(const bool show);
+ void enable_buttons(bool enable);
private:
struct priv;
std::unique_ptr p;
-
- friend class Plater; // XXX: better encapsulation?
};
@@ -63,11 +69,20 @@ public:
Sidebar& sidebar();
Model& model();
- // TODO: use fs::path
- // Note: empty string means request default path
- std::string export_gcode(const std::string &output_path);
+ void update(bool force_autocenter = false);
+ void remove(size_t obj_idx);
+ void remove_selected();
+
+ void load_files(const std::vector &input_files);
+
+ // Note: empty path means "use the default"
+ boost::filesystem::path export_gcode(const boost::filesystem::path &output_path = boost::filesystem::path());
+ void export_stl();
+ void export_amf();
+ void export_3mf();
void reslice();
void changed_object_settings(int obj_idx);
+ void send_gcode();
private:
struct priv;
std::unique_ptr p;