Merge branch 'master' of https://github.com/prusa3d/Slic3r
This commit is contained in:
commit
9f8ad0153e
@ -1041,31 +1041,37 @@ void SLAPrint::process()
|
||||
{
|
||||
ClipperPolygon poly;
|
||||
|
||||
// We need to reverse if flpXY OR is_lefthanded is true but
|
||||
// not if both are true which is a logical inequality (XOR)
|
||||
bool needreverse = flpXY != is_lefthanded;
|
||||
|
||||
// should be a move
|
||||
poly.Contour.reserve(polygon.contour.size() + 1);
|
||||
|
||||
for(auto& p : polygon.contour.points)
|
||||
auto& cntr = polygon.contour.points;
|
||||
if(needreverse)
|
||||
for(auto it = cntr.rbegin(); it != cntr.rend(); ++it)
|
||||
poly.Contour.emplace_back(it->x(), it->y());
|
||||
else
|
||||
for(auto& p : cntr)
|
||||
poly.Contour.emplace_back(p.x(), p.y());
|
||||
|
||||
auto pfirst = poly.Contour.front();
|
||||
poly.Contour.emplace_back(pfirst);
|
||||
|
||||
for(auto& h : polygon.holes) {
|
||||
poly.Holes.emplace_back();
|
||||
auto& hole = poly.Holes.back();
|
||||
hole.reserve(h.points.size() + 1);
|
||||
|
||||
for(auto& p : h.points) hole.emplace_back(p.x(), p.y());
|
||||
auto pfirst = hole.front(); hole.emplace_back(pfirst);
|
||||
if(needreverse)
|
||||
for(auto& p : h.points)
|
||||
hole.emplace_back(p.x(), p.y());
|
||||
else
|
||||
for(auto it = h.points.rbegin(); it != h.points.rend(); ++it)
|
||||
hole.emplace_back(it->x(), it->y());
|
||||
}
|
||||
|
||||
if(is_lefthanded) {
|
||||
for(auto& p : poly.Contour) p.X = -p.X;
|
||||
std::reverse(poly.Contour.begin(), poly.Contour.end());
|
||||
for(auto& h : poly.Holes) {
|
||||
for(auto& p : h) p.X = -p.X;
|
||||
std::reverse(h.begin(), h.end());
|
||||
}
|
||||
for(auto& h : poly.Holes) for(auto& p : h) p.X = -p.X;
|
||||
}
|
||||
|
||||
sl::rotate(poly, double(instances[i].rotation));
|
||||
@ -1074,12 +1080,7 @@ void SLAPrint::process()
|
||||
|
||||
if (flpXY) {
|
||||
for(auto& p : poly.Contour) std::swap(p.X, p.Y);
|
||||
std::reverse(poly.Contour.begin(), poly.Contour.end());
|
||||
|
||||
for(auto& h : poly.Holes) {
|
||||
for(auto& p : h) std::swap(p.X, p.Y);
|
||||
std::reverse(h.begin(), h.end());
|
||||
}
|
||||
for(auto& h : poly.Holes) for(auto& p : h) std::swap(p.X, p.Y);
|
||||
}
|
||||
|
||||
polygons.emplace_back(std::move(poly));
|
||||
|
@ -179,7 +179,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
|
||||
changed_box = true;
|
||||
}
|
||||
if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(100.0 * m_new_scale))
|
||||
m_new_size = volume->get_instance_transformation().get_matrix(true, true) * m_cache.instance.box_size;
|
||||
m_new_size = (volume->get_instance_transformation().get_matrix(true, true) * m_cache.instance.box_size).cwiseAbs();
|
||||
}
|
||||
else
|
||||
// this should never happen
|
||||
@ -209,7 +209,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
|
||||
m_new_position = volume->get_volume_offset();
|
||||
m_new_rotation = volume->get_volume_rotation();
|
||||
m_new_scale = volume->get_volume_scaling_factor();
|
||||
m_new_size = volume->get_volume_transformation().get_matrix(true, true) * volume->bounding_box.size();
|
||||
m_new_size = (volume->get_volume_transformation().get_matrix(true, true) * volume->bounding_box.size()).cwiseAbs();
|
||||
m_new_enabled = true;
|
||||
}
|
||||
else if (wxGetApp().obj_list()->multiple_selection())
|
||||
|
@ -565,12 +565,12 @@ void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_l
|
||||
RENDER_AGAIN:
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
|
||||
const ImVec2 window_size(m_imgui->scaled(15.f, 16.5f));
|
||||
const ImVec2 window_size(m_imgui->scaled(17.f, 18.f));
|
||||
ImGui::SetNextWindowPos(ImVec2(x, y - std::max(0.f, y+window_size.y-bottom_limit) ));
|
||||
ImGui::SetNextWindowSize(ImVec2(window_size));
|
||||
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
ImGui::PushItemWidth(100.0f);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user