Finished porting LayerRegion to C++

This commit is contained in:
Alessandro Ranellucci 2015-10-26 23:23:03 +01:00
parent 5b8ed7367a
commit 9fcec10737
28 changed files with 319 additions and 203 deletions

View file

@ -54,7 +54,6 @@ use Slic3r::GCode::VibrationLimit;
use Slic3r::Geometry qw(PI);
use Slic3r::Geometry::Clipper;
use Slic3r::Layer;
use Slic3r::Layer::Region;
use Slic3r::Line;
use Slic3r::Model;
use Slic3r::Point;
@ -77,7 +76,6 @@ use constant RESOLUTION => 0.0125;
use constant SCALED_RESOLUTION => RESOLUTION / SCALING_FACTOR;
use constant LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER => 0.15;
use constant INFILL_OVERLAP_OVER_SPACING => 0.3;
use constant EXTERNAL_INFILL_MARGIN => 3;
# keep track of threads we created
my @my_threads = ();