Changed the scene update on RELOAD_SLA_SUPPORT_POINTS
to delay the loading if some transformation gizmo is in action.
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1 changed files with 4 additions and 8 deletions
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@ -2598,25 +2598,21 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
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this->statusbar()->set_progress(evt.status.percent);
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this->statusbar()->set_status_text(_(L(evt.status.text)) + wxString::FromUTF8("…"));
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}
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if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SCENE) {
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if (evt.status.flags & (PrintBase::SlicingStatus::RELOAD_SCENE || PrintBase::SlicingStatus::RELOAD_SLA_SUPPORT_POINTS)) {
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switch (this->printer_technology) {
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case ptFFF:
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this->update_fff_scene();
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break;
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case ptSLA:
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// If RELOAD_SLA_SUPPORT_POINTS, then the SLA gizmo is updated (reload_scene calls update_gizmos_data)
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if (view3D->is_dragging())
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delayed_scene_refresh = true;
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else
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this->update_sla_scene();
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break;
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}
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}
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if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_SUPPORT_POINTS) {
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// Update SLA gizmo (reload_scene calls update_gizmos_data)
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q->canvas3D()->reload_scene(true);
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}
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if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_PREVIEW) {
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// Update the SLA preview
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} else if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_PREVIEW) {
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// Update the SLA preview. Only called if not RELOAD_SLA_SUPPORT_POINTS, as the block above will refresh the preview anyways.
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this->preview->reload_print();
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}
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}
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