Smoother manual control movements
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parent
37ecc61d06
commit
9febb10bd7
@ -58,6 +58,9 @@ sub new {
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$canvas->interactive(1);
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$canvas->on_move(sub {
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my ($pos) = @_;
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# delete any pending commands to get a smoother movement
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$self->purge_queue(1);
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$self->abs_xy_move($pos);
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});
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$bed_sizer->Add($canvas, 0, wxEXPAND | wxRIGHT, 3);
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@ -172,16 +172,19 @@ GCodeSender::resume_queue()
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}
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void
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GCodeSender::purge_queue()
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GCodeSender::purge_queue(bool priority)
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{
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boost::lock_guard<boost::mutex> l(this->queue_mutex);
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{
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// clear queue
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std::queue<std::string> empty;
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if (priority) {
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// clear priority queue
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std::swap(this->priqueue, empty);
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} else {
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// clear queue
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std::swap(this->queue, empty);
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}
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this->queue_paused = false;
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}
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}
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// purge log and return its contents
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std::vector<std::string>
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@ -28,7 +28,7 @@ class GCodeSender : private boost::noncopyable {
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size_t queue_size() const;
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void pause_queue();
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void resume_queue();
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void purge_queue();
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void purge_queue(bool priority = false);
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std::vector<std::string> purge_log();
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std::string getT() const;
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std::string getB() const;
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@ -18,7 +18,7 @@
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void send(std::string s, bool priority = false);
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void pause_queue();
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void resume_queue();
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void purge_queue();
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void purge_queue(bool priority = false);
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std::vector<std::string> purge_log();
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std::string getT();
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std::string getB();
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