Put origin on surface when change style

This commit is contained in:
Filip Sykala - NTB T15p 2022-12-20 14:27:23 +01:00
parent 1845a8d104
commit a080e83e88

View file

@ -2231,6 +2231,18 @@ void GLGizmoEmboss::draw_delete_style_button() {
}
}
namespace priv {
/// <summary>
/// Transform origin of Text volume onto surface of model.
/// </summary>
/// <param name="volume">Text</param>
/// <param name="raycast_manager">AABB trees of object</param>
/// <param name="selection">Transformation of actual instance</param>
/// <returns>True when transform otherwise false</returns>
bool transform_on_surface(ModelVolume &volume, RaycastManager &raycast_manager, const Selection &selection);
} // namespace priv
void GLGizmoEmboss::fix_transformation(const FontProp &from,
const FontProp &to)
{
@ -2252,6 +2264,10 @@ void GLGizmoEmboss::fix_transformation(const FontProp &from,
float t_move = t_move_opt.has_value() ? *t_move_opt : .0f;
do_translate(Vec3d::UnitZ() * (t_move - f_move));
}
// when start using surface than move volume origin onto surface
if (!from.use_surface && to.use_surface)
priv::transform_on_surface(*m_volume, m_raycast_manager, m_parent.get_selection());
}
void GLGizmoEmboss::draw_style_list() {
@ -2354,8 +2370,11 @@ void GLGizmoEmboss::draw_style_list() {
// selected style from combo box
if (selected_style_index.has_value()) {
const EmbossStyle &style = m_style_manager.get_styles()[*selected_style_index].style;
fix_transformation(actual_style.prop, style.prop);
// create copy to be able do fix transformation only when successfully load style
FontProp act_prop = actual_style.prop; // copy
FontProp new_prop = style.prop; // copy
if (m_style_manager.load_style(*selected_style_index)) {
fix_transformation(act_prop, new_prop);
process();
} else {
wxString title = _L("Not valid style.");
@ -2867,16 +2886,8 @@ void GLGizmoEmboss::do_rotate(float relative_z_angle)
// snapshot_name = L("Set text rotation");
m_parent.do_rotate(snapshot_name);
}
namespace priv {
/// <summary>
/// Transform origin of Text volume onto surface of model.
/// </summary>
/// <param name="volume">Text</param>
/// <param name="raycast_manager">AABB trees of object</param>
/// <param name="selection">Transformation of actual instance</param>
/// <returns>True when transform otherwise false</returns>
bool transform_on_surface(ModelVolume &volume, RaycastManager &raycast_manager, const Selection &selection)
bool priv::transform_on_surface(ModelVolume &volume, RaycastManager &raycast_manager, const Selection &selection)
{
// Move object on surface
auto cond = RaycastManager::SkipVolume({volume.id().id});
@ -2911,7 +2922,6 @@ bool transform_on_surface(ModelVolume &volume, RaycastManager &raycast_manager,
volume.set_transformation(volume.get_matrix() * Eigen::Translation<double, 3>(offset_volume));
return true;
}
} // namespace priv
void GLGizmoEmboss::draw_advanced()
{