WIP: cut surface of model

update emboss icons to not be soo huge - pixel preccisse
This commit is contained in:
Filip Sykala 2022-04-26 16:54:24 +02:00
parent 7ec422d12f
commit a1d7040902
11 changed files with 668 additions and 144 deletions

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@ -9,29 +9,18 @@ void Slic3r::append(SurfaceCut &sc, SurfaceCut &&sc_add)
return;
}
if (!sc_add.cut.empty()) {
if (!sc_add.contours.empty()) {
SurfaceCut::Index offset = static_cast<SurfaceCut::Index>(
sc.vertices.size());
size_t require = sc.cut.size() + sc_add.cut.size();
if (sc.cut.capacity() < require) sc.cut.reserve(require);
for (std::vector<SurfaceCut::Index> &cut : sc_add.cut)
size_t require = sc.contours.size() + sc_add.contours.size();
if (sc.contours.capacity() < require) sc.contours.reserve(require);
for (std::vector<SurfaceCut::Index> &cut : sc_add.contours)
for (SurfaceCut::Index &i : cut) i += offset;
append(sc.cut, std::move(sc_add.cut));
append(sc.contours, std::move(sc_add.contours));
}
its_merge(sc, std::move(sc_add));
}
#if !ENABLE_NEW_CGAL
SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
const ExPolygons &shapes,
const Emboss::IProject &projection)
{
return {};
}
#else
#include <CGAL/Polygon_mesh_processing/corefinement.h>
#include <CGAL/Exact_integer.h>
#include <CGAL/Surface_mesh.h>
@ -172,7 +161,10 @@ struct Visitor {
// Properties of the object mesh.
VertexShapeMap vert_shape_map;
// check for anomalities
bool* is_valid;
// keep source of intersection for each intersection
// used to copy data into vert_shape_map
std::vector<const IntersectingElement*> intersections;
@ -214,6 +206,7 @@ struct Visitor {
bool is_source_coplanar);
/// <summary>
/// Called when a new vertex is added in tm (either an edge split or a vertex inserted in the interior of a face).
/// Fill vertex_shape_map by intersections
/// </summary>
/// <param name="i_id">Order number of intersection point</param>
@ -264,14 +257,29 @@ void set_face_type(FaceTypeMap &face_type_map,
const Project &project,
const CutMesh &shape_mesh);
/// <summary>
/// Check orientation(normal direction) of face on mesh
/// </summary>
/// <param name="fi">Face index to inspect</param>
/// <param name="mesh">Mesh contained fi</param>
/// <param name="projection">Define direction of projection</param>
/// <returns>TRUE for cutted face otherwise FALSE</returns>
bool is_toward_projection(FI fi,
const CutMesh &mesh,
const Project &projection);
/// <summary>
/// Change FaceType from not_constrained to inside
/// For neighbor(or neighbor of neighbor of ...) of inside triangles.
/// Process only not_constrained triangles
/// </summary>
/// <param name="mesh">Corefined mesh</param>
/// <param name="projection">Projection from 2d to 3d</param>
/// <param name="face_type_map">In/Out map with faces type</param>
void flood_fill_inner(const CutMesh &mesh, FaceTypeMap &face_type_map);
void flood_fill_inner(const CutMesh &mesh,
const Project &projection,
FaceTypeMap &face_type_map);
using ReductionMap = CutMesh::Property_map<VI, VI>;
/// <summary>
@ -290,6 +298,38 @@ void create_reduce_map(ReductionMap &reduction_map,
const FaceTypeMap &face_type_map,
const VertexShapeMap &vert_shape_map);
// connected faces(triangles) and outlines(halfEdges) for one surface cut
using CutAOI = std::pair<std::vector<FI>, std::vector<HI>>;
using CutAOIs = std::vector<CutAOI>;
/// <summary>
/// Create areas from mesh surface
/// </summary>
/// <param name="mesh">Model</param>
/// <param name="shapes">Cutted shapes</param>
/// <param name="face_type_map">Define Triangles of interest.
/// Edge between inside / outside.
/// NOTE: Not const because it need to flag proccessed faces</param>
/// <returns>Areas of interest from mesh</returns>
CutAOIs create_cut_area_of_interests(const CutMesh &mesh,
const ExPolygons &shapes,
FaceTypeMap &face_type_map);
/// <summary>
/// Filter out cuts which are behind another.
/// Prevent overlapping embossed shape in space.
/// </summary>
/// <param name="cuts">AOIs</param>
/// <param name="mesh">triangle model</param>
/// <param name="shapes">2d cutted shapes</param>
/// <param name="projection">Projection from 2d to 3d</param>
/// <param name="vert_shape_map">Identify source of intersection</param>
void filter_cuts(CutAOIs &cuts,
const CutMesh &mesh,
const ExPolygons &shapes,
const Project &projection,
const VertexShapeMap &vert_shape_map);
using ConvertMap = CutMesh::Property_map<VI, SurfaceCut::Index>;
/// <summary>
/// Create surface cuts from mesh model
@ -303,11 +343,11 @@ using ConvertMap = CutMesh::Property_map<VI, SurfaceCut::Index>;
/// <param name="convert_map">Used only inside function.
/// Store conversion from mesh to result.</param>
/// <returns>Created surface cuts</returns>
SurfaceCuts create_surface_cut(const CutMesh &mesh,
const ExPolygons &shapes,
const ReductionMap &reduction_map,
FaceTypeMap &face_type_map,
ConvertMap &convert_map);
SurfaceCuts create_surface_cuts(const CutAOIs &cutAOIs,
const CutMesh &mesh,
const ReductionMap &reduction_map,
ConvertMap &convert_map);
/// <summary>
/// Collect connected inside faces
@ -349,7 +389,7 @@ SurfaceCut create_index_triangle_set(const std::vector<FI> &faces,
/// <param name="reduction_map">Reduction of vertices</param>
/// <param name="v2v">Map to convert CGAL vertex to its::vertex</param>
/// <returns>Cuts - outlines of surface</returns>
SurfaceCut::CutType create_cut(const std::vector<HI> &outlines,
SurfaceCut::CutContour create_cut(const std::vector<HI> &outlines,
const CutMesh &mesh,
const ReductionMap &reduction_map,
const ConvertMap &v2v);
@ -371,10 +411,12 @@ SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
const Emboss::IProject &projection)
{
priv::CutMesh cgal_model = priv::to_cgal(model);
CGAL::IO::write_OFF("C:/data/temp/model.off", cgal_model); // only debug
std::string edge_shape_map_name = "e:IntersectingElement";
std::string face_shape_map_name = "f:IntersectingElement";
priv::CutMesh cgal_shape = priv::to_cgal(shapes, projection, edge_shape_map_name, face_shape_map_name);
priv::CutMesh cgal_shape = priv::to_cgal(shapes, projection, edge_shape_map_name, face_shape_map_name);
CGAL::IO::write_OFF("C:/data/temp/shape.off", cgal_shape); // only debug
auto edge_shape_map = cgal_shape.property_map<priv::EI, priv::IntersectingElement>(edge_shape_map_name).first;
auto face_shape_map = cgal_shape.property_map<priv::FI, priv::IntersectingElement>(face_shape_map_name).first;
@ -382,9 +424,11 @@ SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
std::string vert_shape_map_name = "v:IntersectingElement";
// pointer to edge or face shape_map
priv::VertexShapeMap vert_shape_map = cgal_model.add_property_map<priv::VI, const priv::IntersectingElement*>(vert_shape_map_name).first;
// create anotation visitor
priv::Visitor visitor{cgal_model, cgal_shape, edge_shape_map, face_shape_map, vert_shape_map};
// detect anomalities in visitor.
bool is_valid = true;
// create anotation visitor - Must be copyable
priv::Visitor visitor{cgal_model, cgal_shape, edge_shape_map, face_shape_map, vert_shape_map, &is_valid};
// bool map for affected edge
priv::EcmType ecm = get(priv::DynamicEdgeProperty(), cgal_model);
@ -395,6 +439,8 @@ SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
const auto& q = CGAL::parameters::do_not_modify(true);
CGAL::Polygon_mesh_processing::corefine(cgal_model, cgal_shape, p, q);
if (!is_valid) return {};
std::string face_type_map_name = "f:side";
priv::FaceTypeMap face_type_map = cgal_model.add_property_map<priv::FI, priv::FaceType>(face_type_map_name).first;
@ -403,7 +449,7 @@ SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
priv::store(cgal_model, face_type_map, "C:/data/temp/constrained.off"); // only debug
// Seed fill the other faces inside the region.
priv::flood_fill_inner(cgal_model, face_type_map);
priv::flood_fill_inner(cgal_model, projection, face_type_map);
priv::store(cgal_model, face_type_map, "C:/data/temp/filled.off"); // only debug
std::string vertex_reduction_map_name = "v:reduction";
@ -411,11 +457,16 @@ SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
priv::create_reduce_map(vertex_reduction_map, cgal_model, face_type_map, vert_shape_map);
priv::store(cgal_model, vertex_reduction_map, "C:/data/temp/reduction.off"); // only debug
priv::CutAOIs cutAOIs = create_cut_area_of_interests(cgal_model, shapes, face_type_map);
// Filter out NO top one cuts
priv::filter_cuts(cutAOIs, cgal_model, shapes, projection, vert_shape_map);
// conversion map between vertex index in cgal_model and indices in result
// used instead of std::map
std::string vertec_convert_map_name = "v:convert";
priv::ConvertMap vertex_convert_map = cgal_model.add_property_map<priv::VI, SurfaceCut::Index>(vertec_convert_map_name).first;
SurfaceCuts result = priv::create_surface_cut(cgal_model, shapes, vertex_reduction_map, face_type_map, vertex_convert_map);
SurfaceCuts result = priv::create_surface_cuts(cutAOIs, cgal_model, vertex_reduction_map, vertex_convert_map);
priv::store(result, "C:/data/temp/cut"); // only debug
@ -423,6 +474,87 @@ SurfaceCuts Slic3r::cut_surface(const indexed_triangle_set &model,
return result;
}
indexed_triangle_set Slic3r::cuts2model(const SurfaceCuts &cuts,
const Emboss::IProject &projection)
{
indexed_triangle_set result;
size_t count_vertices = 0;
size_t count_indices = 0;
for (const SurfaceCut &cut : cuts) {
assert(!cut.empty());
count_indices += cut.indices.size()*2;
// indices from from zig zag
for (const auto &c : cut.contours) {
assert(!c.empty());
count_indices += c.size() * 2;
}
count_vertices += cut.vertices.size()*2;
}
result.vertices.reserve(count_vertices);
result.indices.reserve(count_indices);
size_t indices_offset = 0;
for (const SurfaceCut &cut : cuts) {
// front
for (const auto &v : cut.vertices)
result.vertices.push_back(v);
for (const auto &i : cut.indices)
result.indices.emplace_back(i.x() + indices_offset,
i.y() + indices_offset,
i.z() + indices_offset);
// back
for (const auto &v : cut.vertices) {
Vec3f v2 = projection.project(v);
result.vertices.push_back(v2);
}
size_t back_offset = indices_offset + cut.vertices.size();
for (const auto &i : cut.indices) {
assert(i.x() + back_offset < result.vertices.size());
assert(i.y() + back_offset < result.vertices.size());
assert(i.z() + back_offset < result.vertices.size());
// Y and Z is swapped CCW triangles for back side
result.indices.emplace_back(i.x() + back_offset,
i.z() + back_offset,
i.y() + back_offset);
}
// zig zag indices
for (const auto &contour : cut.contours) {
size_t prev_ci = contour.back();
size_t prev_front_index = indices_offset + prev_ci;
size_t prev_back_index = back_offset + prev_ci;
for (size_t ci : contour) {
size_t front_index = indices_offset + ci;
size_t back_index = back_offset + ci;
assert(front_index < result.vertices.size());
assert(prev_front_index < result.vertices.size());
assert(back_index < result.vertices.size());
assert(prev_back_index < result.vertices.size());
result.indices.emplace_back(
front_index,
prev_front_index,
back_index
);
result.indices.emplace_back(
prev_front_index,
prev_back_index,
back_index
);
prev_front_index = front_index;
prev_back_index = back_index;
}
}
indices_offset = result.vertices.size();
}
assert(count_vertices == result.vertices.size());
assert(count_indices == result.indices.size());
return result;
}
priv::CutMesh priv::to_cgal(const indexed_triangle_set &its)
{
CutMesh result;
@ -530,11 +662,11 @@ void priv::set_face_type(FaceTypeMap &face_type_map,
const Project &project,
const CutMesh &shape_mesh)
{
for (auto& fi : mesh.faces()) {
for (const FI& fi : mesh.faces()) {
FaceType face_type = FaceType::not_constrained;
auto hi_end = mesh.halfedge(fi);
auto hi = hi_end;
HI hi_end = mesh.halfedge(fi);
HI hi = hi_end;
do {
EI edge_index = mesh.edge(hi);
// is edge new created - constrained?
@ -587,7 +719,7 @@ void priv::set_face_type(FaceTypeMap &face_type_map,
shape_mesh.point(VI(j)),
shape_mesh.point(VI(i + 1)),
shape_mesh.point(VI(j + 1)), p);
is_inside = abcp == CGAL::POSITIVE;
is_inside = abcp == CGAL::NEGATIVE;
} else if (i_from < i_to || (i_from == i_to && type_from < type_to)) {
// TODO: check that it is continous indices of contour
bool is_last = shape_from.is_first() && shape_to.is_last() &&
@ -601,16 +733,7 @@ void priv::set_face_type(FaceTypeMap &face_type_map,
}
if (is_inside) {
// Is this face oriented towards p or away from p?
const auto &a = mesh.point(mesh.source(hi));
const auto &b = mesh.point(mesh.target(hi));
const auto &c = mesh.point(mesh.target(mesh.next(hi)));
Vec3f a_(a.x(), a.y(), a.z());
Vec3f p_ = project.project(a_);
CGAL::Epick::Point_3 p{p_.x(), p_.y(), p_.z()};
auto abcp = CGAL::orientation(a, b, c, p);
if (abcp == CGAL::POSITIVE)
if (is_toward_projection(fi, mesh, project))
face_type = FaceType::inside;
else
is_inside = false;
@ -625,7 +748,27 @@ void priv::set_face_type(FaceTypeMap &face_type_map,
}
}
void priv::flood_fill_inner(const CutMesh &mesh, FaceTypeMap &face_type_map)
bool priv::is_toward_projection(FI fi,
const CutMesh &mesh,
const Project &projection)
{
HI hi = mesh.halfedge(fi);
const auto &a = mesh.point(mesh.source(hi));
const auto &b = mesh.point(mesh.target(hi));
const auto &c = mesh.point(mesh.target(mesh.next(hi)));
Vec3f a_(a.x(), a.y(), a.z());
Vec3f p_ = projection.project(a_);
CGAL::Epick::Point_3 p{p_.x(), p_.y(), p_.z()};
return CGAL::orientation(a, b, c, p) == CGAL::NEGATIVE;
}
void priv::flood_fill_inner(const CutMesh &mesh,
const Project &projection,
FaceTypeMap &face_type_map)
{
for (FI fi : mesh.faces()) {
if (face_type_map[fi] != FaceType::not_constrained) continue;
@ -663,9 +806,15 @@ void priv::flood_fill_inner(const CutMesh &mesh, FaceTypeMap &face_type_map)
HI hi_end = hi;
do {
FI fi_opposite = mesh.face(mesh.opposite(hi));
FaceType side = face_type_map[fi_opposite];
if (side == FaceType::not_constrained)
queue.emplace(fi_opposite);
FaceType& side = face_type_map[fi_opposite];
if (side == FaceType::not_constrained) {
if (is_toward_projection(fi_opposite, mesh, projection)) {
queue.emplace(fi_opposite);
} else {
// Is in opposit direction
side = FaceType::outside;
}
}
hi = mesh.next(hi);
} while (hi != hi_end);
}
@ -712,6 +861,13 @@ void priv::Visitor::intersection_point_detected(std::size_t i_id,
intersection_ptr = &edge_shape_map[shape.edge(h_f)];
if (sdim == 0) vert_shape_map[object.target(h_e)] = intersection_ptr;
}
if (intersection_ptr->point_index == std::numeric_limits<uint32_t>::max()) {
// there is unexpected intersection
// Top (or Bottom) shape contour edge (or vertex) intersection
// Suggest to change projection min/max limits
*is_valid = false;
}
intersections[i_id] = intersection_ptr;
}
@ -721,7 +877,8 @@ void priv::Visitor::new_vertex_added(std::size_t i_id, VI v, const CutMesh &tm)
assert(i_id < intersections.size());
const IntersectingElement *intersection_ptr = intersections[i_id];
assert(intersection_ptr != nullptr);
assert(intersection_ptr->point_index != std::numeric_limits<uint32_t>::max());
// intersection was not filled in function intersection_point_detected
//assert(intersection_ptr->point_index != std::numeric_limits<uint32_t>::max());
vert_shape_map[v] = intersection_ptr;
}
@ -895,14 +1052,14 @@ SurfaceCut priv::create_index_triangle_set(const std::vector<FI> &faces,
}
SurfaceCut::CutType priv::create_cut(const std::vector<HI> &outlines,
SurfaceCut::CutContour priv::create_cut(const std::vector<HI> &outlines,
const CutMesh &mesh,
const ReductionMap &reduction_map,
const ConvertMap &v2v)
{
using Index = SurfaceCut::Index;
SurfaceCut::CutType cut;
SurfaceCut::CutType unclosed_cut;
SurfaceCut::CutContour cut;
SurfaceCut::CutContour unclosed_cut;
for (HI hi : outlines) {
VI vi_s = mesh.source(hi);
VI vi_t = mesh.target(hi);
@ -976,49 +1133,194 @@ SurfaceCut::CutType priv::create_cut(const std::vector<HI> &outlines,
return cut;
}
SurfaceCuts priv::create_surface_cut(const CutMesh &mesh,
const ExPolygons &shapes,
const ReductionMap &reduction_map,
FaceTypeMap &face_type_map,
ConvertMap &convert_map)
priv::CutAOIs priv::create_cut_area_of_interests(const CutMesh &mesh,
const ExPolygons &shapes,
FaceTypeMap &face_type_map)
{
// faces from one surface cut
std::vector<FI> faces;
// IMPROVE: Size can't be greater but it is too big.
faces.reserve(mesh.faces().size());
std::vector<HI> outlines;
// IMPROVE: Create better guess of size
size_t max_outline_count = mesh.faces().size()/2;
outlines.reserve(max_outline_count);
// IMPROVE: Create better heuristic for count.
size_t faces_per_cut = mesh.faces().size() / shapes.size();
size_t outlines_per_cut = faces_per_cut / 2;
size_t cuts_per_model = shapes.size() * 2;
CutAOIs result;
result.reserve(cuts_per_model);
// It is faster to use one queue for all cuts
std::queue<FI> process;
for (FI fi : mesh.faces()) {
if (face_type_map[fi] != FaceType::inside) continue;
CutAOI cut;
std::vector<FI> &faces = cut.first;
std::vector<HI> &outlines = cut.second;
// faces for one surface cut
faces.reserve(faces_per_cut);
// outline for one surface cut
outlines.reserve(outlines_per_cut);
assert(process.empty());
// Process queue of faces to separate to surface_cut
process.push(fi);
collect_surface_data(process, faces, outlines, face_type_map, mesh);
assert(!faces.empty());
assert(!outlines.empty());
result.emplace_back(std::move(cut));
}
return result;
}
void priv::filter_cuts(CutAOIs &cuts,
const CutMesh &mesh,
const ExPolygons &shapes,
const Project &projection,
const VertexShapeMap &vert_shape_map)
{
auto get_point = [&shapes](const IntersectingElement &intersection) -> Point {
assert(intersection.vertex_base != std::numeric_limits<uint32_t>::max());
assert(intersection.point_index != std::numeric_limits<uint32_t>::max());
size_t offset = 0;
for (const ExPolygon &s : shapes) {
if (offset == intersection.vertex_base) {
assert(s.contour.size() > intersection.point_index);
return s.contour[intersection.point_index];
}
// *2 .. see description of IntersectingElement::vertex_base
offset += 2*s.contour.size();
assert(offset <= intersection.vertex_base);
for (const Polygon &h : s.holes) {
if (offset == intersection.vertex_base) {
assert(h.points.size() > intersection.point_index);
return h.points[intersection.point_index];
}
// *2 .. see description of IntersectingElement::vertex_base
offset += 2*h.points.size();
assert(offset <= intersection.vertex_base);
}
}
// index is out of shape
assert(false);
return Point{};
};
struct CutIndex
{
// index in vector into cuts
size_t cut_index = std::numeric_limits<size_t>::max();
// vertex index inside of mesh
VI vi;
};
size_t count = count_points(shapes);
// each source point from shapes could has only one nearest projection
std::vector<CutIndex> indices(count);
// flags which cut is not first
std::vector<bool> del_cuts(cuts.size(), false);
// check whether vertex is behind another cut
auto is_behind = [&vert_shape_map, &indices, &del_cuts, &get_point,
&projection, &mesh]
(VI vi, size_t cut_index) -> bool {
const IntersectingElement *i = vert_shape_map[vi];
// Is vertex made by corefine?
if (i == nullptr) return false;
assert(i->vertex_base != std::numeric_limits<uint32_t>::max());
assert(i->vertex_base%2 == 0);
assert(i->point_index != std::numeric_limits<uint32_t>::max());
assert(i->attr != (unsigned char)IntersectingElement::Type::undefined);
// Use only straigh edge
if (i->get_type() != IntersectingElement::Type::edge_1)
return false;
size_t index = i->vertex_base/2 + i->point_index;
CutIndex &ci = indices[index];
// is first cut for vertex OR
// is remembred cut is deleted?
if (ci.cut_index == std::numeric_limits<size_t>::max() ||
del_cuts[ci.cut_index] ) {
ci.cut_index = cut_index;
ci.vi = vi;
return false;
}
if (ci.cut_index == cut_index) {
assert(ci.vi == vi);
return false;
}
// compare distances of vertices
Point p = get_point(*i);
Vec3f source_point = projection.project(p).first;
const auto &prev = mesh.point(ci.vi);
Vec3f prev_point(prev.x(), prev.y(), prev.z());
float prev_sq_norm = (source_point - prev_point).squaredNorm();
const auto &act = mesh.point(vi);
Vec3f act_point(act.x(), act.y(), act.z());
float act_sq_norm = (source_point - act_point).squaredNorm();
if (act_sq_norm > prev_sq_norm) {
del_cuts[cut_index] = true;
return true;
}
// previous cut is behind actual one
del_cuts[ci.cut_index] = true;
ci.cut_index = cut_index;
ci.vi = vi;
return false;
};
// filter top one cuts
for (const CutAOI &cut : cuts) {
size_t cut_index = &cut - &cuts.front();
const std::vector<HI> &outlines = cut.second;
for (HI hi : outlines) {
if (is_behind(mesh.source(hi), cut_index) ||
is_behind(mesh.target(hi), cut_index))
break;
}
}
// remove flagged cuts
for (size_t i = del_cuts.size(); i > 0; --i) {
size_t index = i - 1;
if (del_cuts[index])
cuts.erase(cuts.begin() + index);
}
}
SurfaceCuts priv::create_surface_cuts(const CutAOIs &cuts,
const CutMesh &mesh,
const ReductionMap &reduction_map,
ConvertMap &convert_map)
{
// initialize convert_map to MAX values
for (VI vi : mesh.vertices())
convert_map[vi] = std::numeric_limits<SurfaceCut::Index>::max();
std::queue<FI> process;
SurfaceCuts result;
for (FI fi: mesh.faces()) {
if (face_type_map[fi] != FaceType::inside) continue;
faces.clear();
outlines.clear();
assert(process.empty());
// Process queue of faces to separate to surface_cut
process.push(fi);
collect_surface_data(process, faces, outlines, face_type_map, mesh);
SurfaceCuts result;
for (const CutAOI &cut : cuts) {
const std::vector<FI>& faces = cut.first;
const std::vector<HI> &outlines = cut.second;
// convert_map could be used separately for each surface cut.
// But it is moore faster to use one memory allocation for them all.
SurfaceCut sc = create_index_triangle_set(faces, outlines.size(), mesh, reduction_map, convert_map);
// connect outlines
sc.cut = create_cut(outlines, mesh, reduction_map, convert_map);
// TODO: create vertex2contour map
sc.contours = create_cut(outlines, mesh, reduction_map, convert_map);
result.emplace_back(std::move(sc));
}
return result;
}
@ -1065,5 +1367,3 @@ void priv::store(const SurfaceCuts &cut, const std::string &file_prefix) {
its_write_obj(c, file.c_str());
}
}
#endif // ENABLE_NEW_CGAL

View File

@ -11,29 +11,6 @@
namespace Slic3r{
/// <summary>
/// Address of contour point in ExPolygon
/// </summary>
struct ExPolygonPoint
{
// Index of Polygon in ExPolygon
// 0 .. ExPolygon::contour
// N .. ExPolygon::hole[N-1]
size_t poly_id;
// Index of point in Polygon
size_t index;
};
/// <summary>
/// Address of contour point in ExPolygons
/// </summary>
struct ExPolygonsPoint : public ExPolygonPoint
{
// Index of ExPolygon in ExPolygons
size_t expoly_id;
};
/// <summary>
/// Represents cutted surface from object
/// Extend index triangle set by outlines
@ -43,11 +20,11 @@ struct SurfaceCut : public indexed_triangle_set
// connected cutted surface
indexed_triangle_set mesh;
// verticex index(index to mesh vertices)
// vertex indices(index to mesh vertices)
using Index = unsigned int;
using CutType = std::vector<std::vector<Index>>;
using CutContour = std::vector<std::vector<Index>>;
// list of circulated open surface
CutType cut;
CutContour contours;
// Conversion map from vertex index to contour point
// Could be used for filtration of surface cuts
@ -78,5 +55,14 @@ SurfaceCuts cut_surface(const indexed_triangle_set &model,
const ExPolygons &shapes,
const Emboss::IProject &projection);
/// <summary>
/// Create model from surface cuts by projection
/// </summary>
/// <param name="cuts">Surfaces from model</param>
/// <param name="projection">Way of emboss</param>
/// <returns>Mesh</returns>
indexed_triangle_set cuts2model(const SurfaceCuts &cuts,
const Emboss::IProject &projection);
} // namespace Slic3r
#endif // slic3r_CutSurface_hpp_

View File

@ -47,8 +47,7 @@ public:
bool Private::is_valid(const Emboss::FontFile &font, unsigned int index) {
if (font.data == nullptr) return false;
if (font.data->empty()) return false;
if (font.count == 0) return false;
if (index >= font.count) return false;
if (index >= font.infos.size()) return false;
return true;
}
@ -512,9 +511,7 @@ std::unique_ptr<Emboss::FontFile> Emboss::create_font_file(
infos.emplace_back(FontFile::Info{ascent, descent, linegap, units_per_em});
}
return std::make_unique<Emboss::FontFile>(
std::move(data), collection_size, std::move(infos));
return std::make_unique<Emboss::FontFile>(std::move(data), std::move(infos));
}
std::unique_ptr<Emboss::FontFile> Emboss::create_font_file(const char *file_path)
@ -693,7 +690,7 @@ void Emboss::apply_transformation(const FontProp &font_prop,
bool Emboss::is_italic(const FontFile &font, unsigned int font_index)
{
if (font_index >= font.count) return false;
if (font_index >= font.infos.size()) return false;
std::optional<stbtt_fontinfo> font_info_opt = Private::load_font_info(font.data->data(), font_index);
if (!font_info_opt.has_value()) return false;
@ -901,3 +898,17 @@ Transform3d Emboss::create_transformation_onto_surface(const Vec3f &position,
transform.rotate(up_rot);
return transform;
}
// OrthoProject
std::pair<Vec3f, Vec3f> Emboss::OrthoProject::project(const Point &p) const {
Vec3d front(p.x(), p.y(), 0.);
Vec3f front_tr = (m_matrix * front).cast<float>();
return std::make_pair(front_tr, project(front_tr));
}
Vec3f Emboss::OrthoProject::project(const Vec3f &point) const
{
return point + m_direction;
}

View File

@ -68,9 +68,6 @@ public:
// data are stored inside unique_ptr
std::unique_ptr<std::vector<unsigned char>> data;
// count of fonts when data are collection of fonts
unsigned int count;
struct Info
{
// vertical position is "scale*(ascent - descent + lineGap)"
@ -83,26 +80,22 @@ public:
std::vector<Info> infos;
FontFile(std::unique_ptr<std::vector<unsigned char>> data,
unsigned int count,
std::vector<Info> &&infos)
: data(std::move(data))
, count(count)
, infos(std::move(infos))
: data(std::move(data)), infos(std::move(infos))
{
assert(this->data != nullptr);
assert(!this->data->empty());
assert(count == this->infos.size());
}
bool operator==(const FontFile &other) const {
if (count != other.count || data->size() != other.data->size())
if (data->size() != other.data->size())
return false;
//if(*data != *other.data) return false;
for (unsigned int i = 0; i < count; i++)
for (size_t i = 0; i < infos.size(); i++)
if (infos[i].ascent != other.infos[i].ascent ||
infos[i].descent == other.infos[i].descent ||
infos[i].linegap == other.infos[i].linegap)
return false;
return true;
}
};
@ -263,7 +256,19 @@ public:
Vec3f project(const Vec3f &point) const override{
return core->project(point);
}
};
class OrthoProject: public Emboss::IProject {
Transform3d m_matrix;
// size and direction of emboss for ortho projection
Vec3f m_direction;
public:
OrthoProject(Transform3d matrix, Vec3f direction)
: m_matrix(matrix), m_direction(direction)
{}
// Inherited via IProject
std::pair<Vec3f, Vec3f> project(const Point &p) const override;
Vec3f project(const Vec3f &point) const override;
};
};

View File

@ -271,8 +271,10 @@ bool GLGizmoEmboss::on_mouse_for_translate(const wxMouseEvent &mouse_event)
return false;
}
// Dragging starts out of window
if (!m_dragging_mouse_offset.has_value()) return false;
const Camera &camera = wxGetApp().plater()->get_camera();
assert(m_dragging_mouse_offset.has_value());
Vec2d offseted_mouse = mouse_pos + *m_dragging_mouse_offset;
auto hit = m_raycast_manager.unproject(offseted_mouse, camera, &condition);
if (!hit.has_value()) {
@ -910,6 +912,202 @@ void GLGizmoEmboss::select_stored_font_item()
m_stored_font_item = it->second;
}
/// <summary>
/// choose valid source object for cut surface
/// </summary>
/// <param name="text_volume">Source model volume</param>
/// <returns>triangle set OR nullptr</returns>
const indexed_triangle_set *get_source_object(const ModelVolume* mv) {
if (mv == nullptr) return nullptr;
if (!mv->text_configuration.has_value()) return nullptr;
const auto &volumes = mv->get_object()->volumes;
// no other volume in object
if (volumes.size() <= 1) return nullptr;
// Improve create object from part or use gl_volume
// Get first model part in object
for (const ModelVolume *v : volumes) {
if (v->id() == mv->id()) continue;
if (!v->is_model_part()) continue;
const TriangleMesh &tm = v->mesh();
if (tm.empty()) continue;
return &tm.its;
}
// No valid source volume in objct volumes
return nullptr;
}
/// <summary>
/// Choose valid source Volume to project on(cut surface from).
/// </summary>
/// <param name="text_volume">Volume with text</param>
/// <returns>ModelVolume to project on</returns>
const ModelVolume *get_source_volume(const ModelVolume *text_volume)
{
if (text_volume == nullptr) return nullptr;
if (!text_volume->text_configuration.has_value()) return nullptr;
const auto &volumes = text_volume->get_object()->volumes;
// no other volume in object
if (volumes.size() <= 1) return nullptr;
// Improve create object from part or use gl_volume
// Get first model part in object
for (const ModelVolume *v : volumes) {
if (v->id() == text_volume->id()) continue;
if (!v->is_model_part()) continue;
const TriangleMesh &tm = v->mesh();
if (tm.empty()) continue;
if (tm.its.empty()) continue;
return v;
}
// No valid source volume in objct volumes
return nullptr;
}
// search area range for cut surface
struct SurfaceConfig
{
// zero is after move on surface + depth move
float min = -10.f; // [in mm]
float max = 100.f;// [in mm]
};
static SurfaceConfig surface_cfg;
double get_shape_scale(const FontProp &fp, const Emboss::FontFile &ff)
{
const auto &cn = fp.collection_number;
unsigned int font_index = (cn.has_value()) ? *cn : 0;
int unit_per_em = ff.infos[font_index].unit_per_em;
double scale = fp.size_in_mm / unit_per_em;
// Shape is scaled for store point coordinate as integer
return scale * Emboss::SHAPE_SCALE;
}
/// <summary>
/// Create cut_projection for cut surface
/// </summary>
/// <param name="tr">Volume transformation in object</param>
/// <param name="tc">Configuration of embossig</param>
/// <param name="ff">Font file for size --> unit per em</param>
/// <param name="shape_bb">Bounding box of shape to center result volume</param>
/// <returns>Orthogonal cut_projection</returns>
std::unique_ptr<Emboss::IProject> create_projection_for_cut(
Transform3d tr,
const TextConfiguration &tc,
const Emboss::FontFile &ff,
const BoundingBox shape_bb)
{
double z_dir = -(surface_cfg.max - surface_cfg.min);
Vec3f dir = (tr * Vec3d(0., 0., z_dir)).cast<float>();
tr.scale(get_shape_scale(tc.font_item.prop, ff));
// Text aligmnemnt to center 2D
Vec2d move = -(shape_bb.max + shape_bb.min).cast<double>() / 2.;
tr.translate(Vec3d(move.x(), move.y(), -surface_cfg.min));
return std::make_unique<Emboss::OrthoProject>(tr, dir);
}
#include "libslic3r/CutSurface.hpp"
/// <summary>
/// Create tranformation for emboss
/// </summary>
/// <param name="is_outside">True .. raise, False .. engrave</param>
/// <param name="tc">Text configuration</param>
/// <param name="tr">Text voliume transformation inside object</param>
/// <param name="cuts">Cutted surfaces from model</param>
/// <returns>Projection</returns>
static std::unique_ptr<Emboss::IProject> create_emboss_projection(
bool is_outside,
const TextConfiguration &tc,
Transform3d tr,
SurfaceCuts &cuts)
{
// Offset of clossed side to model
const float surface_offset = 1e-3; // [in mm]
const FontProp &fp = tc.font_item.prop;
float front_move, back_move;
if (is_outside) {
front_move = fp.emboss;
back_move = -surface_offset;
} else {
front_move = surface_offset;
back_move = -fp.emboss;
}
Matrix3d rot = tr.rotation();
float z_dir = back_move - front_move;
Vec3f dir = (rot * Vec3d(0., 0., z_dir)).cast<float>();
// move to front distance
Vec3f move = (rot * Vec3d(0., 0., front_move)).cast<float>();
for (SurfaceCut &cut : cuts)
its_translate(cut, move);
// Transformation is not used
return std::make_unique<Emboss::OrthoProject>(Transform3d::Identity(), dir);
}
void GLGizmoEmboss::use_surface() {
const ModelVolume *source = get_source_volume(m_volume);
if (source == nullptr) return;
auto ffc = m_font_manager.get_font().font_file_with_cache;
if (!ffc.has_value()) return;
const TextConfiguration &tc = *m_volume->text_configuration;
const char *text = tc.text.c_str();
const FontProp& fp = tc.font_item.prop;
ExPolygons shapes = Emboss::text2shapes(ffc, text, fp);
if (shapes.empty()) return;
if (shapes.front().contour.empty()) return;
BoundingBox bb = get_extents(shapes);
Transform3d input_tr = m_volume->get_matrix();
if (tc.fix_3mf_tr.has_value())
input_tr = input_tr * tc.fix_3mf_tr->inverse();
Transform3d cut_projection_tr = source->get_matrix().inverse() * input_tr;
const Emboss::FontFile &ff = *ffc.font_file;
auto cut_projection = create_projection_for_cut(cut_projection_tr, tc, ff, bb);
if (cut_projection == nullptr) return;
SurfaceCuts cuts = cut_surface(source->mesh().its, shapes, *cut_projection);
if (cuts.empty()) return;
bool is_outside = m_volume->is_model_part();
assert(is_outside || m_volume->is_negative_volume() || m_volume->is_modifier());
//Transform3d wanted_tr = ;
// NOTE! - It needs to translate cuts
Transform3d tr = source->get_matrix().inverse() * input_tr;
auto projection = create_emboss_projection(is_outside, tc, tr, cuts);
if (projection == nullptr) return;
indexed_triangle_set new_its = cuts2model(cuts, *projection);
its_write_obj(new_its, "C:/data/temp/projected.obj"); // only debug
TriangleMesh tm(std::move(new_its));
// center triangle mesh
Vec3d shift = tm.bounding_box().center();
tm.translate(-shift.cast<float>());
Transform3d trafo = Transform3d::Identity();
trafo.translate(shift);
trafo = source->get_matrix() * trafo;
m_volume->set_transformation(trafo);
m_volume->set_mesh(std::move(tm));
m_volume->set_new_unique_id();
wxGetApp().plater()->canvas3D()->reload_scene(true);
}
void GLGizmoEmboss::draw_window()
{
#ifdef ALLOW_DEBUG_MODE
@ -955,6 +1153,17 @@ void GLGizmoEmboss::draw_window()
if (ImGui::Button(_u8L("Close").c_str())) close();
ImGui::SameLine();
if (ImGui::Button(_u8L("UseSurface").c_str()))
use_surface();
ImGui::SameLine();
ImGui::SetNextItemWidth(150);
ImGui::InputFloat("##min_cut", &surface_cfg.min);
ImGui::SameLine();
ImGui::SetNextItemWidth(150);
ImGui::InputFloat("##max_cut", &surface_cfg.max);
// Option to create text volume when reselecting volumes
m_imgui->disabled_begin(!exist_font_file);
if (m_volume == nullptr) {
@ -1901,10 +2110,10 @@ void GLGizmoEmboss::draw_advanced()
", lineGap=" + std::to_string(font_info.linegap) +
", unitPerEm=" + std::to_string(font_info.unit_per_em) +
", cache(" + std::to_string(cache_size) + " glyphs)";
if (font_file->count > 1) {
if (font_file->infos.size() > 1) {
unsigned int collection = font_prop.collection_number.has_value() ?
*font_prop.collection_number : 0;
ff_property += ", collect=" + std::to_string(collection+1) + "/" + std::to_string(font_file->count);
ff_property += ", collect=" + std::to_string(collection+1) + "/" + std::to_string(font_file->infos.size());
}
m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, ff_property);
#endif // SHOW_FONT_FILE_PROPERTY
@ -2002,14 +2211,14 @@ void GLGizmoEmboss::draw_advanced()
}
// when more collection add selector
if (font_file->count > 1) {
if (font_file->infos.size() > 1) {
ImGui::Text("%s", tr.collection.c_str());
ImGui::SameLine(m_gui_cfg->advanced_input_offset);
ImGui::SetNextItemWidth(m_gui_cfg->advanced_input_width);
unsigned int selected = font_prop.collection_number.has_value() ?
*font_prop.collection_number : 0;
if (ImGui::BeginCombo("## Font collection", std::to_string(selected).c_str())) {
for (unsigned int i = 0; i < font_file->count; ++i) {
for (unsigned int i = 0; i < font_file->infos.size(); ++i) {
ImGui::PushID(1 << (10 + i));
bool is_selected = (i == selected);
if (ImGui::Selectable(std::to_string(i).c_str(), is_selected)) {

View File

@ -112,6 +112,9 @@ private:
void do_translate(const Vec3d& relative_move);
void do_rotate(float relative_z_angle);
// TODO: only for developing - remove it
void use_surface();
/// <summary>
/// Reversible input float with option to restor default value
/// TODO: make more general, static and move to ImGuiWrapper

View File

@ -314,6 +314,7 @@ TriangleMesh priv::create_mesh(const char *text,
const auto &cn = font_prop.collection_number;
unsigned int font_index = (cn.has_value()) ? *cn : 0;
assert(font_index < font.font_file->infos.size());
int unit_per_em = font.font_file->infos[font_index].unit_per_em;
float scale = font_prop.size_in_mm / unit_per_em;
float depth = font_prop.emboss / scale;

View File

@ -296,7 +296,6 @@ TEST_CASE("Italic check", "[Emboss]")
}
#endif // not __APPLE__
#if ENABLE_NEW_CGAL
#include "libslic3r/CutSurface.hpp"
TEST_CASE("Cut surface", "[]")
{
@ -304,6 +303,7 @@ TEST_CASE("Cut surface", "[]")
char letter = '%';
float flatness = 2.;
unsigned int font_index = 0; // collection
float z_depth = 50.f; // projection size
auto font = Emboss::create_font_file(font_path.c_str());
REQUIRE(font != nullptr);
@ -315,8 +315,10 @@ TEST_CASE("Cut surface", "[]")
ExPolygons shape = glyph->shape;
REQUIRE(!shape.empty());
float z_depth = 50.f;
Emboss::ProjectZ projection(z_depth);
Transform3d tr = Transform3d::Identity();
tr.translate(Vec3d(0., 0., z_depth));
tr.scale(Emboss::SHAPE_SCALE);
Emboss::OrthoProject cut_projection(tr, Vec3f(0.f, 0.f, -50));
auto object = its_make_cube(782 - 49 + 50, 724 + 10 + 50, 5);
its_translate(object, Vec3f(49 - 25, -10 - 25, 2.5));
@ -324,8 +326,16 @@ TEST_CASE("Cut surface", "[]")
its_translate(cube2, Vec3f(100, -40, 40));
its_merge(object, std::move(cube2));
auto surfaces = cut_surface(object, shape, projection);
auto surfaces = cut_surface(object, shape, cut_projection);
CHECK(!surfaces.empty());
Emboss::OrthoProject projection(Transform3d::Identity(), Vec3f(0.f, 0.f, -10.f));
for (auto &surface : surfaces)
its_translate(surface, Vec3f(0.f, 0.f, 10));
indexed_triangle_set its = cuts2model(surfaces, projection);
CHECK(!its.empty());
its_write_obj(its, "C:/data/temp/projected.obj");
}
@ -1080,4 +1090,3 @@ TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
// REQUIRE(!MeshBoolean::cgal::does_self_intersect(cube));
}
#endif // ENABLE_NEW_CGAL