Fixed conflicts after merge with dev branch

This commit is contained in:
enricoturri1966 2022-01-12 15:54:48 +01:00
commit a2dc1cd446
147 changed files with 435771 additions and 1275 deletions

View file

@ -477,11 +477,7 @@ ColorRGBA color_from_model_volume(const ModelVolume& model_volume)
if (model_volume.is_negative_volume())
color = { 0.2f, 0.2f, 0.2f, 1.0f };
else if (model_volume.is_modifier())
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
color = { 1.0, 1.0f, 0.2f, 1.0f };
#else
color[0] = { 0.2f, 1.0f, 0.2f, 1.0f };
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
else if (model_volume.is_support_blocker())
color = { 1.0f, 0.2f, 0.2f, 1.0f };
else if (model_volume.is_support_enforcer())
@ -502,15 +498,9 @@ std::array<float, 4> color_from_model_volume(const ModelVolume& model_volume)
color[2] = 0.2f;
}
else if (model_volume.is_modifier()) {
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
color[0] = 1.0f;
color[1] = 1.0f;
color[2] = 0.2f;
#else
color[0] = 0.2f;
color[1] = 1.0f;
color[2] = 0.2f;
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
}
else if (model_volume.is_support_blocker()) {
color[0] = 1.0f;
@ -923,15 +913,11 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
glsafe(::glDisable(GL_CULL_FACE));
for (GLVolumeWithIdAndZ& volume : to_render) {
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
if (type == ERenderType::Transparent)
volume.first->force_transparent = true;
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
volume.first->set_render_color();
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
if (type == ERenderType::Transparent)
volume.first->force_transparent = false;
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
// render sinking contours of non-hovered volumes
if (m_show_sinking_contours)