Fixed conflicts after merge with dev branch

This commit is contained in:
enricoturri1966 2022-01-12 15:54:48 +01:00
commit a2dc1cd446
147 changed files with 435771 additions and 1275 deletions

View file

@ -180,11 +180,7 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
ImGui::SetWindowPos(ImVec2(x, y), ImGuiCond_Always);
if (last_h != win_h || last_y != y) {
// ask canvas for another frame to render the window in the correct position
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->set_requires_extra_frame();
#else
m_parent.request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (last_h != win_h)
last_h = win_h;
if (last_y != y)