Merge remote-tracking branch 'origin/dev' into new_main_page_ui
This commit is contained in:
commit
a31ac857ef
@ -640,6 +640,7 @@ public:
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// The progress function will be called with the number of placed items
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using ProgressFunction = std::function<void(unsigned)>;
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using StopCondition = std::function<bool(void)>;
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/**
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* A wrapper interface (trait) class for any selections strategy provider.
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@ -674,6 +675,8 @@ public:
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*/
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void progressIndicator(ProgressFunction fn) { impl_.progressIndicator(fn); }
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void stopCondition(StopCondition cond) { impl_.stopCondition(cond); }
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/**
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* \brief A method to start the calculation on the input sequence.
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*
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@ -864,6 +867,11 @@ public:
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selector_.progressIndicator(func); return *this;
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}
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/// Set a predicate to tell when to abort nesting.
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inline Nester& stopCondition(StopCondition fn) {
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selector_.stopCondition(fn); return *this;
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}
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inline PackGroup lastResult() {
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PackGroup ret;
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for(size_t i = 0; i < selector_.binCount(); i++) {
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@ -551,7 +551,7 @@ public:
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// Safety test: try to pack each item into an empty bin. If it fails
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// then it should be removed from the not_packed list
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{ auto it = store_.begin();
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while (it != store_.end()) {
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while (it != store_.end() && !this->stopcond_()) {
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Placer p(bin); p.configure(pconfig);
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if(!p.pack(*it, rem(it, store_))) {
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it = store_.erase(it);
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@ -592,9 +592,11 @@ public:
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bool do_pairs = config_.try_pairs;
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bool do_triplets = config_.try_triplets;
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StopCondition stopcond = this->stopcond_;
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// The DJD heuristic algorithm itself:
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auto packjob = [INITIAL_FILL_AREA, bin_area, w, do_triplets, do_pairs,
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stopcond,
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&tryOneByOne,
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&tryGroupsOfTwo,
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&tryGroupsOfThree,
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@ -606,12 +608,12 @@ public:
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double waste = .0;
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bool lasttry = false;
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while(!not_packed.empty()) {
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while(!not_packed.empty() && !stopcond()) {
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{// Fill the bin up to INITIAL_FILL_PROPORTION of its capacity
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auto it = not_packed.begin();
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while(it != not_packed.end() &&
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while(it != not_packed.end() && !stopcond() &&
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filled_area < INITIAL_FILL_AREA)
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{
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if(placer.pack(*it, rem(it, not_packed))) {
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@ -623,14 +625,14 @@ public:
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}
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}
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// try pieses one by one
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// try pieces one by one
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while(tryOneByOne(placer, not_packed, waste, free_area,
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filled_area)) {
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waste = 0; lasttry = false;
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makeProgress(placer, idx, 1);
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}
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// try groups of 2 pieses
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// try groups of 2 pieces
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while(do_pairs &&
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tryGroupsOfTwo(placer, not_packed, waste, free_area,
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filled_area)) {
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@ -638,7 +640,7 @@ public:
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makeProgress(placer, idx, 2);
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}
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// try groups of 3 pieses
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// try groups of 3 pieces
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while(do_triplets &&
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tryGroupsOfThree(placer, not_packed, waste, free_area,
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filled_area)) {
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@ -60,7 +60,7 @@ public:
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placer.configure(pconfig);
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auto it = store_.begin();
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while(it != store_.end()) {
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while(it != store_.end() && !this->stopcond_()) {
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if(!placer.pack(*it, {std::next(it), store_.end()})) {
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if(packed_bins_.back().empty()) ++it;
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placer.clearItems();
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@ -56,10 +56,12 @@ public:
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this->progress_(static_cast<unsigned>(--total));
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};
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auto& cancelled = this->stopcond_;
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// Safety test: try to pack each item into an empty bin. If it fails
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// then it should be removed from the list
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{ auto it = store_.begin();
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while (it != store_.end()) {
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while (it != store_.end() && !cancelled()) {
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Placer p(bin); p.configure(pconfig);
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if(!p.pack(*it)) {
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it = store_.erase(it);
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@ -67,13 +69,14 @@ public:
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}
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}
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auto it = store_.begin();
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while(it != store_.end()) {
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while(it != store_.end() && !cancelled()) {
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bool was_packed = false;
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size_t j = 0;
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while(!was_packed) {
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for(; j < placers.size() && !was_packed; j++) {
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while(!was_packed && !cancelled()) {
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for(; j < placers.size() && !was_packed && !cancelled(); j++) {
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if((was_packed = placers[j].pack(*it, rem(it, store_) )))
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makeProgress(placers[j], j);
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}
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@ -2,6 +2,7 @@
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#define SELECTION_BOILERPLATE_HPP
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#include "../libnest2d.hpp"
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#include <atomic>
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namespace libnest2d { namespace selections {
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@ -25,14 +26,15 @@ public:
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return packed_bins_[binIndex];
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}
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inline void progressIndicator(ProgressFunction fn) {
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progress_ = fn;
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}
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inline void progressIndicator(ProgressFunction fn) { progress_ = fn; }
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inline void stopCondition(StopCondition cond) { stopcond_ = cond; }
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protected:
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PackGroup packed_bins_;
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ProgressFunction progress_ = [](unsigned){};
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StopCondition stopcond_ = [](){ return false; };
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};
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}
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@ -299,7 +299,8 @@ protected:
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public:
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_ArrBase(const TBin& bin, Distance dist,
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std::function<void(unsigned)> progressind):
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond):
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pck_(bin, dist), bin_area_(sl::area(bin)),
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norm_(std::sqrt(sl::area(bin)))
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{
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@ -330,6 +331,7 @@ public:
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};
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pck_.progressIndicator(progressind);
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pck_.stopCondition(stopcond);
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}
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template<class...Args> inline IndexedPackGroup operator()(Args&&...args) {
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@ -343,8 +345,9 @@ class AutoArranger<Box>: public _ArrBase<Box> {
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public:
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AutoArranger(const Box& bin, Distance dist,
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std::function<void(unsigned)> progressind):
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_ArrBase<Box>(bin, dist, progressind)
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond):
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_ArrBase<Box>(bin, dist, progressind, stopcond)
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{
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pconf_.object_function = [this, bin] (const Item &item) {
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@ -380,8 +383,9 @@ class AutoArranger<lnCircle>: public _ArrBase<lnCircle> {
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public:
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AutoArranger(const lnCircle& bin, Distance dist,
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std::function<void(unsigned)> progressind):
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_ArrBase<lnCircle>(bin, dist, progressind) {
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond):
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_ArrBase<lnCircle>(bin, dist, progressind, stopcond) {
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pconf_.object_function = [this, &bin] (const Item &item) {
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@ -421,8 +425,9 @@ template<>
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class AutoArranger<PolygonImpl>: public _ArrBase<PolygonImpl> {
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public:
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AutoArranger(const PolygonImpl& bin, Distance dist,
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std::function<void(unsigned)> progressind):
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_ArrBase<PolygonImpl>(bin, dist, progressind)
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond):
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_ArrBase<PolygonImpl>(bin, dist, progressind, stopcond)
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{
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pconf_.object_function = [this, &bin] (const Item &item) {
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@ -449,8 +454,9 @@ template<> // Specialization with no bin
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class AutoArranger<bool>: public _ArrBase<Box> {
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public:
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AutoArranger(Distance dist, std::function<void(unsigned)> progressind):
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_ArrBase<Box>(Box(0, 0), dist, progressind)
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AutoArranger(Distance dist, std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond):
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_ArrBase<Box>(Box(0, 0), dist, progressind, stopcond)
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{
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this->pconf_.object_function = [this] (const Item &item) {
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@ -680,12 +686,16 @@ void applyResult(
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* remaining items which do not fit onto the print area next to the print
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* bed or leave them untouched (let the user arrange them by hand or remove
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* them).
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* \param progressind Progress indicator callback called when an object gets
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* packed. The unsigned argument is the number of items remaining to pack.
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* \param stopcondition A predicate returning true if abort is needed.
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*/
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bool arrange(Model &model, coordf_t min_obj_distance,
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const Slic3r::Polyline& bed,
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BedShapeHint bedhint,
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bool first_bin_only,
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std::function<void(unsigned)> progressind)
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcondition)
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{
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using ArrangeResult = _IndexedPackGroup<PolygonImpl>;
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@ -710,6 +720,8 @@ bool arrange(Model &model, coordf_t min_obj_distance,
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BoundingBox bbb(bed);
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auto& cfn = stopcondition;
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auto binbb = Box({
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static_cast<libnest2d::Coord>(bbb.min(0)),
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static_cast<libnest2d::Coord>(bbb.min(1))
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@ -723,7 +735,7 @@ bool arrange(Model &model, coordf_t min_obj_distance,
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case BedShapeType::BOX: {
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// Create the arranger for the box shaped bed
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AutoArranger<Box> arrange(binbb, min_obj_distance, progressind);
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AutoArranger<Box> arrange(binbb, min_obj_distance, progressind, cfn);
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// Arrange and return the items with their respective indices within the
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// input sequence.
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@ -735,7 +747,7 @@ bool arrange(Model &model, coordf_t min_obj_distance,
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auto c = bedhint.shape.circ;
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auto cc = lnCircle(c);
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AutoArranger<lnCircle> arrange(cc, min_obj_distance, progressind);
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AutoArranger<lnCircle> arrange(cc, min_obj_distance, progressind, cfn);
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result = arrange(shapes.begin(), shapes.end());
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break;
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}
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@ -747,7 +759,7 @@ bool arrange(Model &model, coordf_t min_obj_distance,
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auto ctour = Slic3rMultiPoint_to_ClipperPath(bed);
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P irrbed = sl::create<PolygonImpl>(std::move(ctour));
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AutoArranger<P> arrange(irrbed, min_obj_distance, progressind);
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AutoArranger<P> arrange(irrbed, min_obj_distance, progressind, cfn);
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// Arrange and return the items with their respective indices within the
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// input sequence.
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@ -756,7 +768,7 @@ bool arrange(Model &model, coordf_t min_obj_distance,
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}
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};
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if(result.empty()) return false;
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if(result.empty() || stopcondition()) return false;
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if(first_bin_only) {
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applyResult(result.front(), 0, shapemap);
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@ -438,6 +438,11 @@ void AppController::arrange_model()
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{
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using Coord = libnest2d::TCoord<libnest2d::PointImpl>;
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if(arranging_.load()) return;
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// to prevent UI reentrancies
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arranging_.store(true);
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unsigned count = 0;
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for(auto obj : model_->objects) count += obj->instances.size();
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@ -451,8 +456,8 @@ void AppController::arrange_model()
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// Set the range of the progress to the object count
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pind->max(count);
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pind->on_cancel([](){
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std::cout << "Cannot be cancelled!" << std::endl;
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pind->on_cancel([this](){
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arranging_.store(false);
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});
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}
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@ -478,10 +483,12 @@ void AppController::arrange_model()
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bed,
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hint,
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false, // create many piles not just one pile
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[pind, count](unsigned rem) {
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[this, pind, count](unsigned rem) {
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if(pind)
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pind->update(count - rem, _(L("Arranging objects...")));
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});
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pind->update(count - rem, L("Arranging objects..."));
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process_events();
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}, [this] () { return !arranging_.load(); });
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} catch(std::exception& e) {
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std::cerr << e.what() << std::endl;
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report_issue(IssueType::ERR,
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@ -493,9 +500,13 @@ void AppController::arrange_model()
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// Restore previous max value
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if(pind) {
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pind->max(pmax);
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pind->update(0, _(L("Arranging done.")));
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pind->update(0, arranging_.load() ? L("Arranging done.") :
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L("Arranging canceled."));
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pind->on_cancel(/*remove cancel function*/);
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}
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arranging_.store(false);
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}
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}
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@ -237,6 +237,7 @@ public:
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class AppController: public AppControllerBoilerplate {
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Model *model_ = nullptr;
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PrintController::Ptr printctl;
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std::atomic<bool> arranging_;
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public:
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/**
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@ -28,7 +28,7 @@ bool AppControllerBoilerplate::supports_asynch() const
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void AppControllerBoilerplate::process_events()
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{
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wxSafeYield();
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wxYieldIfNeeded();
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}
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AppControllerBoilerplate::PathList
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|
@ -2164,6 +2164,11 @@ int _3DScene::get_first_volume_id(wxGLCanvas* canvas, int obj_idx)
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return s_canvas_mgr.get_first_volume_id(canvas, obj_idx);
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}
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int _3DScene::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx)
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{
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return s_canvas_mgr.get_in_object_volume_id(canvas, scene_vol_idx);
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}
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void _3DScene::reload_scene(wxGLCanvas* canvas, bool force)
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{
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s_canvas_mgr.reload_scene(canvas, force);
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|
@ -577,6 +577,7 @@ public:
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static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
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static int get_first_volume_id(wxGLCanvas* canvas, int obj_idx);
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static int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx);
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static void reload_scene(wxGLCanvas* canvas, bool force);
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|
@ -2493,6 +2493,11 @@ int GLCanvas3D::get_first_volume_id(int obj_idx) const
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return -1;
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}
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int GLCanvas3D::get_in_object_volume_id(int scene_vol_idx) const
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{
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return ((0 <= scene_vol_idx) && (scene_vol_idx < (int)m_volumes.volumes.size())) ? m_volumes.volumes[scene_vol_idx]->volume_idx() : -1;
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}
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void GLCanvas3D::reload_scene(bool force)
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{
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if ((m_canvas == nullptr) || (m_config == nullptr) || (m_model == nullptr))
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|
@ -105,7 +105,6 @@ class GLCanvas3D
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void reset() { first_volumes.clear(); }
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};
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public:
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struct Camera
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{
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enum EType : unsigned char
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@ -441,7 +440,6 @@ public:
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void render(const GLCanvas3D& canvas) const;
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};
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private:
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wxGLCanvas* m_canvas;
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wxGLContext* m_context;
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LegendTexture m_legend_texture;
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@ -605,6 +603,7 @@ public:
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std::vector<int> load_object(const Model& model, int obj_idx);
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int get_first_volume_id(int obj_idx) const;
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int get_in_object_volume_id(int scene_vol_idx) const;
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void reload_scene(bool force);
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|
@ -548,6 +548,12 @@ int GLCanvas3DManager::get_first_volume_id(wxGLCanvas* canvas, int obj_idx) cons
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return (it != m_canvases.end()) ? it->second->get_first_volume_id(obj_idx) : -1;
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}
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int GLCanvas3DManager::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->get_in_object_volume_id(scene_vol_idx) : -1;
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}
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void GLCanvas3DManager::reload_scene(wxGLCanvas* canvas, bool force)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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|
@ -138,6 +138,7 @@ public:
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std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
|
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|
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int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const;
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int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const;
|
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|
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void reload_scene(wxGLCanvas* canvas, bool force);
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|
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|
@ -767,6 +767,15 @@ get_first_volume_id(canvas, obj_idx)
|
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OUTPUT:
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RETVAL
|
||||
|
||||
int
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||||
get_in_object_volume_id(canvas, scene_vol_idx)
|
||||
SV *canvas;
|
||||
int scene_vol_idx;
|
||||
CODE:
|
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RETVAL = _3DScene::get_in_object_volume_id((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), scene_vol_idx);
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
std::vector<int>
|
||||
load_model(canvas, model, obj_idx)
|
||||
SV *canvas;
|
||||
|
Loading…
Reference in New Issue
Block a user