Fixed crash when changing printer while Hollow gizmo is open

This commit is contained in:
enricoturri1966 2023-01-23 08:17:18 +01:00
parent fdecb30664
commit a3324d3e50

View File

@ -2004,7 +2004,12 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
else else
m_selection.volumes_changed(map_glvolume_old_to_new); m_selection.volumes_changed(map_glvolume_old_to_new);
m_gizmos.update_data(); // The current gizmo may be not supported by the current printer technology
// after the user changes printer.
// Check if it is still activable before to call update_data() method.
const GLGizmoBase* gizmo = m_gizmos.get_current();
if (gizmo != nullptr && gizmo->is_activable())
m_gizmos.update_data();
m_gizmos.refresh_on_off_state(); m_gizmos.refresh_on_off_state();
// Update the toolbar // Update the toolbar