Naming of the entering/leaving snapshots is now more generic,
it uses the actual name of the gizmo. Also, the keyboard shortcut is now appended to the name, instead of being duplicated in it.
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14 changed files with 34 additions and 20 deletions
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@ -463,7 +463,7 @@ bool GLGizmoRotate3D::on_init()
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std::string GLGizmoRotate3D::on_get_name() const
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{
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return (_L("Rotate") + " [R]").ToUTF8().data();
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return _u8L("Rotate");
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}
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bool GLGizmoRotate3D::on_is_activable() const
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