WIP: Slicing from GUI.

This commit is contained in:
bubnikv 2018-10-18 18:06:40 +02:00
parent 857863102d
commit a45e9c0a03
6 changed files with 167 additions and 56 deletions

View File

@ -1238,7 +1238,7 @@ void GCode::process_layer(
const size_t single_object_idx)
{
assert(! layers.empty());
assert(! layer_tools.extruders.empty());
// assert(! layer_tools.extruders.empty());
// Either printing all copies of all objects, or just a single copy of a single object.
assert(single_object_idx == size_t(-1) || layers.size() == 1);

View File

@ -23,29 +23,24 @@ namespace Slic3r {
ModelID ModelBase::s_last_id = 0;
Model::Model(const Model &other)
Model::Model(const Model &rhs)
{
*this = rhs;
}
Model& Model::operator=(const Model &rhs)
{
m_id = rhs.m_id;
// copy materials
for (const auto &m : other.materials)
for (const auto &m : rhs.materials)
this->add_material(m.first, *m.second);
// copy objects
this->objects.reserve(other.objects.size());
for (const ModelObject *o : other.objects)
this->objects.reserve(rhs.objects.size());
for (const ModelObject *o : rhs.objects)
this->add_object(*o, true);
}
Model& Model::operator=(Model other)
{
this->swap(other);
return *this;
}
void Model::swap(Model &other)
{
std::swap(this->materials, other.materials);
std::swap(this->objects, other.objects);
}
Model Model::read_from_file(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances)
{
Model model;
@ -499,33 +494,11 @@ ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volum
for (ModelVolume *model_volume : other.volumes)
this->add_volume(*model_volume);
}
this->instances.reserve(other.instances.size());
for (const ModelInstance *model_instance : other.instances)
this->add_instance(*model_instance);
}
ModelObject& ModelObject::operator=(ModelObject other)
{
this->swap(other);
return *this;
}
void ModelObject::swap(ModelObject &other)
{
std::swap(this->m_id, other.m_id);
std::swap(this->input_file, other.input_file);
std::swap(this->instances, other.instances);
std::swap(this->volumes, other.volumes);
std::swap(this->config, other.config);
std::swap(this->layer_height_ranges, other.layer_height_ranges);
std::swap(this->layer_height_profile, other.layer_height_profile);
std::swap(this->layer_height_profile_valid, other.layer_height_profile_valid);
std::swap(this->origin_translation, other.origin_translation);
std::swap(m_bounding_box, other.m_bounding_box);
std::swap(m_bounding_box_valid, other.m_bounding_box_valid);
}
ModelObject::~ModelObject()
{
this->clear_volumes();

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@ -37,6 +37,8 @@ typedef size_t ModelID;
// Base for Model, ModelObject, ModelVolume, ModelInstance or ModelMaterial to provide a unique ID
// to synchronize the front end (UI) with the back end (BackgroundSlicingProcess / Print / PrintObject).
// Achtung! The s_last_id counter is not thread safe, so it is expected, that the ModelBase derived instances
// are only instantiated from the main thread.
class ModelBase
{
public:
@ -168,8 +170,6 @@ protected:
private:
ModelObject(Model *model) : layer_height_profile_valid(false), m_model(model), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false) {}
ModelObject(Model *model, const ModelObject &other, bool copy_volumes = true);
ModelObject& operator= (ModelObject other);
void swap(ModelObject &other);
~ModelObject();
// Parent object, owning this ModelObject.
@ -352,9 +352,8 @@ public:
ModelObjectPtrs objects;
Model() {}
Model(const Model &other);
Model& operator= (Model other);
void swap(Model &other);
Model(const Model &rhs);
Model& operator=(const Model &rhs);
~Model() { this->clear_objects(); this->clear_materials(); }
// XXX: use fs::path ?

View File

@ -136,7 +136,7 @@ bool BackgroundSlicingProcess::stop()
this->m_output_path.clear();
return false;
}
assert(this->running());
// assert(this->running());
if (m_state == STATE_STARTED || m_state == STATE_RUNNING) {
m_print->cancel();
// Wait until the background processing stops by being canceled.
@ -160,4 +160,13 @@ bool BackgroundSlicingProcess::apply_config(const DynamicPrintConfig &config)
return invalidated;
}
// Apply config over the print. Returns false, if the new config values caused any of the already
// processed steps to be invalidated, therefore the task will need to be restarted.
bool BackgroundSlicingProcess::apply(const Model &model, const DynamicPrintConfig &config)
{
this->stop();
bool invalidated = m_print->apply(model, config);
return invalidated;
}
}; // namespace Slic3r

View File

@ -10,6 +10,7 @@ namespace Slic3r {
class DynamicPrintConfig;
class GCodePreviewData;
class Model;
class Print;
// Support for the GUI background processing (Slicing and G-code generation).
@ -42,6 +43,9 @@ public:
// Apply config over the print. Returns false, if the new config values caused any of the already
// processed steps to be invalidated, therefore the task will need to be restarted.
bool apply_config(const DynamicPrintConfig &config);
// Apply config over the print. Returns false, if the new config values caused any of the already
// processed steps to be invalidated, therefore the task will need to be restarted.
bool apply(const Model &model, const DynamicPrintConfig &config);
enum State {
// m_thread is not running yet, or it did not reach the STATE_IDLE yet (it does not wait on the condition yet).

View File

@ -1199,8 +1199,8 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
}
}
print.auto_assign_extruders(object);
print.add_model_object(object);
// print.auto_assign_extruders(object);
// print.add_model_object(object);
}
// if user turned autocentering off, automatic arranging would disappoint them
@ -1520,9 +1520,9 @@ void Plater::priv::mirror(const Axis &axis)
// $self->stop_background_process; // TODO
#if ENABLE_EXTENDED_SELECTION
print.add_model_object(model_object, obj_idx);
// print.add_model_object(model_object, obj_idx);
#else
print.add_model_object(model_object, *obj_idx);
// print.add_model_object(model_object, *obj_idx);
#endif // ENABLE_EXTENDED_SELECTION
selection_changed();
update();
@ -1560,7 +1560,7 @@ void Plater::priv::async_apply_config()
{
// Apply new config to the possibly running background task.
bool was_running = this->background_process.running();
bool invalidated = this->background_process.apply_config(wxGetApp().preset_bundle->full_config());
bool invalidated = this->background_process.apply(this->q->model(), wxGetApp().preset_bundle->full_config());
// Just redraw the 3D canvas without reloading the scene to consume the update of the layer height profile.
if (Slic3r::_3DScene::is_layers_editing_enabled(this->canvas3D))
this->canvas3D->Refresh();
@ -1580,9 +1580,11 @@ void Plater::priv::async_apply_config()
this->preview->reload_print();
// We also need to reload 3D scene because of the wipe tower preview box
if (this->config->opt_bool("wipe_tower")) {
#if !ENABLE_EXTENDED_SELECTION
std::vector<int> selections = this->collect_selections();
Slic3r::_3DScene::set_objects_selections(this->canvas3D, selections);
Slic3r::_3DScene::reload_scene(this->canvas3D, 1);
#endif /* !ENABLE_EXTENDED_SELECTION */
}
}
}
@ -1590,12 +1592,26 @@ void Plater::priv::async_apply_config()
void Plater::priv::start_background_process()
{
// TODO
// return if ! @{$self->{objects}} || $self->{background_slicing_process}->running;
// Don't start process thread if config is not valid.
std::string err = wxGetApp().preset_bundle->full_config().validate();
if (err.empty())
err = this->q->print().validate();
if (! err.empty()) {
// $self->statusbar->SetStatusText(err);
return;
}
// Copy the names of active presets into the placeholder parser.
wxGetApp().preset_bundle->export_selections(this->q->print().placeholder_parser());
// Start the background process.
this->background_process.start();
}
void Plater::priv::stop_background_process()
{
// TODO
this->background_process.stop();
if (this->preview != nullptr)
this->preview->reload_print();
}
void Plater::priv::reload_from_disk()
@ -1610,7 +1626,33 @@ void Plater::priv::export_object_stl()
void Plater::priv::fix_through_netfabb()
{
// TODO
/*
my ($self) = @_;
my ($obj_idx, $object) = $self->selected_object;
return if !defined $obj_idx;
my $model_object = $self->{model}->objects->[$obj_idx];
my $model_fixed = Slic3r::Model->new;
Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed);
my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects});
return if !@new_obj_idx;
foreach my $new_obj_idx (@new_obj_idx) {
my $o = $self->{model}->objects->[$new_obj_idx];
$o->clear_instances;
$o->add_instance($_) for @{$model_object->instances};
#$o->invalidate_bounding_box;
if ($o->volumes_count == $model_object->volumes_count) {
for my $i (0..($o->volumes_count-1)) {
$o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
}
}
#FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
}
$self->remove($obj_idx);
*/
}
void Plater::priv::item_changed_selection()
@ -1683,12 +1725,81 @@ void Plater::priv::on_progress_event()
void Plater::priv::on_update_print_preview(wxCommandEvent &)
{
// TODO
if (this->preview != nullptr)
this->preview->reload_print();
// in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth:
#if !ENABLE_EXTENDED_SELECTION
auto selections = p->collect_selections();
_3DScene::set_objects_selections(p->canvas3D, selections);
if (p->canvas3D)
_3DScene::reload_scene(p->canvas3D, true);
#endif // !ENABLE_EXTENDED_SELECTION
}
void Plater::priv::on_process_completed(wxCommandEvent &)
{
// TODO
// Stop the background task, wait until the thread goes into the "Idle" state.
// At this point of time the thread should be either finished or canceled,
// so the following call just confirms, that the produced data were consumed.
this->background_process.stop();
//$self->statusbar->ResetCancelCallback();
//$self->statusbar->StopBusy;
//$self->statusbar->SetStatusText("");
/*
my $message;
my $send_gcode = 0;
my $do_print = 0;
# print "Process completed, message: ", $message, "\n";
if (defined($result)) {
$message = L("Export failed");
} else {
# G-code file exported successfully.
if ($self->{print_file}) {
$message = L("File added to print queue");
$do_print = 1;
} elsif ($self->{send_gcode_file}) {
$message = L("Sending G-code file to the Printer Host ...");
$send_gcode = 1;
} elsif (defined $self->{export_gcode_output_file}) {
$message = L("G-code file exported to ") . $self->{export_gcode_output_file};
} else {
$message = L("Slicing complete");
}
}
$self->{export_gcode_output_file} = undef;
wxTheApp->notify($message);
$self->do_print if $do_print;
# Send $self->{send_gcode_file} to OctoPrint.
if ($send_gcode) {
my $host = Slic3r::PrintHost::get_print_host($self->{config});
if ($host->send_gcode($self->{send_gcode_file})) {
$message = L("Upload to host finished.");
} else {
$message = "";
}
}
*/
// As of now, the BackgroundProcessing thread posts status bar update messages to a queue on the MainFrame.pm,
// but the "Processing finished" message is posted to this window.
// Delay the following status bar update, so it will be called later than what is received by MainFrame.pm.
//wxTheApp->CallAfter(sub {
// $self->statusbar->SetStatusText($message);
// });
//$self->{print_file} = undef;
//$self->{send_gcode_file} = undef;
//$self->print_info_box_show(1);
// this updates buttons status
//$self->object_list_changed;
// refresh preview
if (this->preview != nullptr)
this->preview->reload_print();
}
void Plater::priv::on_layer_editing_toggled(bool enable)
@ -2190,7 +2301,22 @@ void Plater::export_3mf()
void Plater::reslice()
{
// TODO
// explicitly cancel a previous thread and start a new one.
// Don't reslice if export of G-code or sending to OctoPrint is running.
// if (! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) {
// Stop the background processing threads, stop the async update timer.
this->p->stop_background_process();
// Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
this->p->async_apply_config();
/*
$self->statusbar->SetCancelCallback(sub {
$self->stop_background_process;
$self->statusbar->SetStatusText(L("Slicing cancelled"));
# this updates buttons status
$self->object_list_changed;
});
*/
this->p->start_background_process();
}
void Plater::send_gcode()