WIP: Slicing from GUI.
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857863102d
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a45e9c0a03
@ -1238,7 +1238,7 @@ void GCode::process_layer(
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const size_t single_object_idx)
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{
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assert(! layers.empty());
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assert(! layer_tools.extruders.empty());
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// assert(! layer_tools.extruders.empty());
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// Either printing all copies of all objects, or just a single copy of a single object.
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assert(single_object_idx == size_t(-1) || layers.size() == 1);
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@ -23,29 +23,24 @@ namespace Slic3r {
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ModelID ModelBase::s_last_id = 0;
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Model::Model(const Model &other)
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Model::Model(const Model &rhs)
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{
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*this = rhs;
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}
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Model& Model::operator=(const Model &rhs)
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{
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m_id = rhs.m_id;
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// copy materials
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for (const auto &m : other.materials)
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for (const auto &m : rhs.materials)
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this->add_material(m.first, *m.second);
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// copy objects
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this->objects.reserve(other.objects.size());
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for (const ModelObject *o : other.objects)
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this->objects.reserve(rhs.objects.size());
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for (const ModelObject *o : rhs.objects)
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this->add_object(*o, true);
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}
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Model& Model::operator=(Model other)
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{
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this->swap(other);
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return *this;
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}
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void Model::swap(Model &other)
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{
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std::swap(this->materials, other.materials);
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std::swap(this->objects, other.objects);
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}
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Model Model::read_from_file(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances)
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{
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Model model;
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@ -499,33 +494,11 @@ ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volum
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for (ModelVolume *model_volume : other.volumes)
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this->add_volume(*model_volume);
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}
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this->instances.reserve(other.instances.size());
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for (const ModelInstance *model_instance : other.instances)
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this->add_instance(*model_instance);
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}
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ModelObject& ModelObject::operator=(ModelObject other)
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{
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this->swap(other);
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return *this;
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}
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void ModelObject::swap(ModelObject &other)
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{
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std::swap(this->m_id, other.m_id);
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std::swap(this->input_file, other.input_file);
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std::swap(this->instances, other.instances);
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std::swap(this->volumes, other.volumes);
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std::swap(this->config, other.config);
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std::swap(this->layer_height_ranges, other.layer_height_ranges);
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std::swap(this->layer_height_profile, other.layer_height_profile);
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std::swap(this->layer_height_profile_valid, other.layer_height_profile_valid);
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std::swap(this->origin_translation, other.origin_translation);
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std::swap(m_bounding_box, other.m_bounding_box);
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std::swap(m_bounding_box_valid, other.m_bounding_box_valid);
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}
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ModelObject::~ModelObject()
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{
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this->clear_volumes();
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@ -37,6 +37,8 @@ typedef size_t ModelID;
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// Base for Model, ModelObject, ModelVolume, ModelInstance or ModelMaterial to provide a unique ID
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// to synchronize the front end (UI) with the back end (BackgroundSlicingProcess / Print / PrintObject).
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// Achtung! The s_last_id counter is not thread safe, so it is expected, that the ModelBase derived instances
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// are only instantiated from the main thread.
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class ModelBase
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{
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public:
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@ -168,8 +170,6 @@ protected:
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private:
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ModelObject(Model *model) : layer_height_profile_valid(false), m_model(model), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false) {}
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ModelObject(Model *model, const ModelObject &other, bool copy_volumes = true);
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ModelObject& operator= (ModelObject other);
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void swap(ModelObject &other);
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~ModelObject();
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// Parent object, owning this ModelObject.
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@ -352,9 +352,8 @@ public:
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ModelObjectPtrs objects;
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Model() {}
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Model(const Model &other);
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Model& operator= (Model other);
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void swap(Model &other);
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Model(const Model &rhs);
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Model& operator=(const Model &rhs);
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~Model() { this->clear_objects(); this->clear_materials(); }
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// XXX: use fs::path ?
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@ -136,7 +136,7 @@ bool BackgroundSlicingProcess::stop()
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this->m_output_path.clear();
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return false;
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}
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assert(this->running());
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// assert(this->running());
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if (m_state == STATE_STARTED || m_state == STATE_RUNNING) {
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m_print->cancel();
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// Wait until the background processing stops by being canceled.
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@ -160,4 +160,13 @@ bool BackgroundSlicingProcess::apply_config(const DynamicPrintConfig &config)
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return invalidated;
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}
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// Apply config over the print. Returns false, if the new config values caused any of the already
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// processed steps to be invalidated, therefore the task will need to be restarted.
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bool BackgroundSlicingProcess::apply(const Model &model, const DynamicPrintConfig &config)
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{
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this->stop();
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bool invalidated = m_print->apply(model, config);
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return invalidated;
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}
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}; // namespace Slic3r
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@ -10,6 +10,7 @@ namespace Slic3r {
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class DynamicPrintConfig;
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class GCodePreviewData;
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class Model;
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class Print;
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// Support for the GUI background processing (Slicing and G-code generation).
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@ -42,6 +43,9 @@ public:
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// Apply config over the print. Returns false, if the new config values caused any of the already
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// processed steps to be invalidated, therefore the task will need to be restarted.
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bool apply_config(const DynamicPrintConfig &config);
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// Apply config over the print. Returns false, if the new config values caused any of the already
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// processed steps to be invalidated, therefore the task will need to be restarted.
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bool apply(const Model &model, const DynamicPrintConfig &config);
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enum State {
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// m_thread is not running yet, or it did not reach the STATE_IDLE yet (it does not wait on the condition yet).
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@ -1199,8 +1199,8 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
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}
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}
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print.auto_assign_extruders(object);
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print.add_model_object(object);
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// print.auto_assign_extruders(object);
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// print.add_model_object(object);
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}
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// if user turned autocentering off, automatic arranging would disappoint them
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@ -1520,9 +1520,9 @@ void Plater::priv::mirror(const Axis &axis)
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// $self->stop_background_process; // TODO
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#if ENABLE_EXTENDED_SELECTION
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print.add_model_object(model_object, obj_idx);
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// print.add_model_object(model_object, obj_idx);
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#else
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print.add_model_object(model_object, *obj_idx);
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// print.add_model_object(model_object, *obj_idx);
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#endif // ENABLE_EXTENDED_SELECTION
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selection_changed();
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update();
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@ -1560,7 +1560,7 @@ void Plater::priv::async_apply_config()
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{
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// Apply new config to the possibly running background task.
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bool was_running = this->background_process.running();
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bool invalidated = this->background_process.apply_config(wxGetApp().preset_bundle->full_config());
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bool invalidated = this->background_process.apply(this->q->model(), wxGetApp().preset_bundle->full_config());
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// Just redraw the 3D canvas without reloading the scene to consume the update of the layer height profile.
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if (Slic3r::_3DScene::is_layers_editing_enabled(this->canvas3D))
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this->canvas3D->Refresh();
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@ -1580,9 +1580,11 @@ void Plater::priv::async_apply_config()
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this->preview->reload_print();
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// We also need to reload 3D scene because of the wipe tower preview box
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if (this->config->opt_bool("wipe_tower")) {
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#if !ENABLE_EXTENDED_SELECTION
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std::vector<int> selections = this->collect_selections();
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Slic3r::_3DScene::set_objects_selections(this->canvas3D, selections);
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Slic3r::_3DScene::reload_scene(this->canvas3D, 1);
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#endif /* !ENABLE_EXTENDED_SELECTION */
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}
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}
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}
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@ -1590,12 +1592,26 @@ void Plater::priv::async_apply_config()
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void Plater::priv::start_background_process()
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{
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// TODO
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// return if ! @{$self->{objects}} || $self->{background_slicing_process}->running;
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// Don't start process thread if config is not valid.
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std::string err = wxGetApp().preset_bundle->full_config().validate();
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if (err.empty())
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err = this->q->print().validate();
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if (! err.empty()) {
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// $self->statusbar->SetStatusText(err);
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return;
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}
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// Copy the names of active presets into the placeholder parser.
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wxGetApp().preset_bundle->export_selections(this->q->print().placeholder_parser());
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// Start the background process.
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this->background_process.start();
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}
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void Plater::priv::stop_background_process()
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{
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// TODO
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this->background_process.stop();
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if (this->preview != nullptr)
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this->preview->reload_print();
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}
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void Plater::priv::reload_from_disk()
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@ -1610,7 +1626,33 @@ void Plater::priv::export_object_stl()
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void Plater::priv::fix_through_netfabb()
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{
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// TODO
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/*
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my ($self) = @_;
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my ($obj_idx, $object) = $self->selected_object;
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return if !defined $obj_idx;
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my $model_object = $self->{model}->objects->[$obj_idx];
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my $model_fixed = Slic3r::Model->new;
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Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed);
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my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects});
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return if !@new_obj_idx;
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foreach my $new_obj_idx (@new_obj_idx) {
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my $o = $self->{model}->objects->[$new_obj_idx];
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$o->clear_instances;
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$o->add_instance($_) for @{$model_object->instances};
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#$o->invalidate_bounding_box;
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if ($o->volumes_count == $model_object->volumes_count) {
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for my $i (0..($o->volumes_count-1)) {
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$o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
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}
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}
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#FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
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}
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$self->remove($obj_idx);
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*/
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}
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void Plater::priv::item_changed_selection()
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@ -1683,12 +1725,81 @@ void Plater::priv::on_progress_event()
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void Plater::priv::on_update_print_preview(wxCommandEvent &)
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{
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// TODO
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if (this->preview != nullptr)
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this->preview->reload_print();
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// in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth:
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#if !ENABLE_EXTENDED_SELECTION
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auto selections = p->collect_selections();
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_3DScene::set_objects_selections(p->canvas3D, selections);
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if (p->canvas3D)
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_3DScene::reload_scene(p->canvas3D, true);
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#endif // !ENABLE_EXTENDED_SELECTION
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}
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void Plater::priv::on_process_completed(wxCommandEvent &)
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{
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// TODO
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// Stop the background task, wait until the thread goes into the "Idle" state.
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// At this point of time the thread should be either finished or canceled,
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// so the following call just confirms, that the produced data were consumed.
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this->background_process.stop();
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//$self->statusbar->ResetCancelCallback();
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//$self->statusbar->StopBusy;
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//$self->statusbar->SetStatusText("");
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/*
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my $message;
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my $send_gcode = 0;
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my $do_print = 0;
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# print "Process completed, message: ", $message, "\n";
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if (defined($result)) {
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$message = L("Export failed");
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} else {
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# G-code file exported successfully.
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if ($self->{print_file}) {
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$message = L("File added to print queue");
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$do_print = 1;
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} elsif ($self->{send_gcode_file}) {
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$message = L("Sending G-code file to the Printer Host ...");
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$send_gcode = 1;
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} elsif (defined $self->{export_gcode_output_file}) {
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$message = L("G-code file exported to ") . $self->{export_gcode_output_file};
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} else {
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$message = L("Slicing complete");
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}
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}
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$self->{export_gcode_output_file} = undef;
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wxTheApp->notify($message);
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$self->do_print if $do_print;
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# Send $self->{send_gcode_file} to OctoPrint.
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if ($send_gcode) {
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my $host = Slic3r::PrintHost::get_print_host($self->{config});
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if ($host->send_gcode($self->{send_gcode_file})) {
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$message = L("Upload to host finished.");
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} else {
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$message = "";
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}
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}
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*/
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// As of now, the BackgroundProcessing thread posts status bar update messages to a queue on the MainFrame.pm,
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// but the "Processing finished" message is posted to this window.
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// Delay the following status bar update, so it will be called later than what is received by MainFrame.pm.
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//wxTheApp->CallAfter(sub {
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// $self->statusbar->SetStatusText($message);
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// });
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//$self->{print_file} = undef;
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//$self->{send_gcode_file} = undef;
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//$self->print_info_box_show(1);
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// this updates buttons status
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//$self->object_list_changed;
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// refresh preview
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if (this->preview != nullptr)
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this->preview->reload_print();
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}
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void Plater::priv::on_layer_editing_toggled(bool enable)
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@ -2190,7 +2301,22 @@ void Plater::export_3mf()
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void Plater::reslice()
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{
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// TODO
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// explicitly cancel a previous thread and start a new one.
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// Don't reslice if export of G-code or sending to OctoPrint is running.
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// if (! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) {
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// Stop the background processing threads, stop the async update timer.
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this->p->stop_background_process();
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// Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
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this->p->async_apply_config();
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/*
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$self->statusbar->SetCancelCallback(sub {
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$self->stop_background_process;
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$self->statusbar->SetStatusText(L("Slicing cancelled"));
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# this updates buttons status
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$self->object_list_changed;
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});
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*/
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this->p->start_background_process();
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}
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void Plater::send_gcode()
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Block a user