Fixed "setting an extruder does not change object's color"
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94b1183843
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@ -1232,6 +1232,19 @@ void ModelVolume::set_material(t_model_material_id material_id, const ModelMater
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this->object->get_model()->add_material(material_id, material);
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}
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// Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
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int ModelVolume::extruder_id() const
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{
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int extruder_id = -1;
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if (this->is_model_part()) {
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const ConfigOption *opt = this->config.option("extruder");
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if (opt == nullptr)
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opt = this->object->config.option("extruder");
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extruder_id = (opt == nullptr) ? 0 : opt->getInt();
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}
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return extruder_id;
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}
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#if ENABLE_MODELVOLUME_TRANSFORM
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void ModelVolume::center_geometry()
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{
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@ -312,6 +312,10 @@ public:
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void set_material_id(t_model_material_id material_id);
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ModelMaterial* material() const;
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void set_material(t_model_material_id material_id, const ModelMaterial &material);
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// Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
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// Extruder ID is only valid for FFF. Returns -1 for SLA or if the extruder ID is not applicable (support volumes).
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int extruder_id() const;
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// Split this volume, append the result to the object owning this volume.
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// Return the number of volumes created from this one.
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// This is useful to assign different materials to different volumes of an object.
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@ -747,18 +747,9 @@ int GLVolumeCollection::load_object_volume(
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{ 0.5f, 0.5f, 1.0f, 1.f }
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};
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const ModelVolume *model_volume = model_object->volumes[volume_idx];
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int extruder_id = -1;
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if (model_volume->is_model_part())
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{
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const ConfigOption *opt = model_volume->config.option("extruder");
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if (opt == nullptr)
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opt = model_object->config.option("extruder");
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extruder_id = (opt == nullptr) ? 0 : opt->getInt();
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}
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const ModelInstance *instance = model_object->instances[instance_idx];
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const ModelVolume *model_volume = model_object->volumes[volume_idx];
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const int extruder_id = model_volume->extruder_id();
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const ModelInstance *instance = model_object->instances[instance_idx];
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#if ENABLE_MODELVOLUME_TRANSFORM
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const TriangleMesh& mesh = model_volume->mesh;
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#else
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@ -3844,12 +3844,13 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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struct ModelVolumeState {
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ModelVolumeState(const GLVolume *volume) :
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geometry_id(volume->geometry_id), volume_idx(-1) {}
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ModelVolumeState(const ModelID &volume_id, const ModelID &instance_id, const GLVolume::CompositeID &composite_id) :
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geometry_id(std::make_pair(volume_id.id, instance_id.id)), composite_id(composite_id), volume_idx(-1) {}
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model_volume(nullptr), geometry_id(volume->geometry_id), volume_idx(-1) {}
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ModelVolumeState(const ModelVolume *model_volume, const ModelID &instance_id, const GLVolume::CompositeID &composite_id) :
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model_volume(model_volume), geometry_id(std::make_pair(model_volume->id().id, instance_id.id)), composite_id(composite_id), volume_idx(-1) {}
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ModelVolumeState(const ModelID &volume_id, const ModelID &instance_id) :
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geometry_id(std::make_pair(volume_id.id, instance_id.id)), volume_idx(-1) {}
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model_volume(nullptr), geometry_id(std::make_pair(volume_id.id, instance_id.id)), volume_idx(-1) {}
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bool new_geometry() const { return this->volume_idx == size_t(-1); }
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const ModelVolume *model_volume;
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// ModelID of ModelVolume + ModelID of ModelInstance
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// or timestamp of an SLAPrintObjectStep + ModelID of ModelInstance
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std::pair<size_t, size_t> geometry_id;
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@ -3888,7 +3889,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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const ModelInstance *model_instance = model_object->instances[instance_idx];
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for (int volume_idx = 0; volume_idx < (int)model_object->volumes.size(); ++ volume_idx) {
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const ModelVolume *model_volume = model_object->volumes[volume_idx];
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model_volume_state.emplace_back(model_volume->id(), model_instance->id(), GLVolume::CompositeID(object_idx, volume_idx, instance_idx));
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model_volume_state.emplace_back(model_volume, model_instance->id(), GLVolume::CompositeID(object_idx, volume_idx, instance_idx));
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}
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}
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}
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@ -3941,6 +3942,10 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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map_glvolume_old_to_new[volume_id] = glvolumes_new.size();
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mvs->volume_idx = glvolumes_new.size();
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glvolumes_new.emplace_back(volume);
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// Update color of the volume based on the current extruder.
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int extruder_id = mvs->model_volume->extruder_id();
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if (extruder_id != -1)
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volume->extruder_id = extruder_id;
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}
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}
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}
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